[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games


View post   

File: 1006 KB, 1094x1743, BoFIII_Ryu_Artwork.png [View same] [iqdb] [saucenao] [google]
4436123 No.4436123 [Reply] [Original]

What's the ideal master setup?

>> No.4436258

Isn't one really. A lot of the masters have unique skills you'd want, but terrible stat growth that you wouldn't want to take more of than is necessary (Durandal). Once you've got the skills, it becomes a question of matching up stat gains to what they'd already be getting at a level-up.

For example, Ryu at level 58 will normally get HP +2, Agi +3. If he apprenticed with Emitai for that level, the Master's bonuses of AP +4, Pwr -2, Def -2, Int +4 would translate to a level up total of HP +2, AP +4, Agi +3, Int +4, because you can't have negative stat growth.

Once you're at maximum level or stat gains are not a concern, the best Master is which one helps your build with their hidden bonuses best:

Mygas: Surprise +5, Dodge -2
Yggdrasil: Flame -1
D'lonzo: Surprise +10, Dodge +5, Accuracy +5
Fahl: Dodge -5
Hondara: Holy +1, Death +2
Hachio: Critical +3
Ladon: Flame +3, Status +1, Death +1
Meryleep: Dodge +10

>> No.4436364
File: 3.85 MB, 480x360, kaiser.gif [View same] [iqdb] [saucenao] [google]
4436364

As a follow-up, while I realize that most people won't want to switch Masters every single level up for every hero and forestall leveling heroes until the best Masters become available, there are some "general" leveling tips available. For example, Ryu from levels 1-10 generally has access to Bunyan and Mygas before proceeding to Wyndia. Below is an example of leveling under each.

Normal ability gains per level
>2- HP +2, PWR +1, AGL +1, INT +1
>3- HP +3, AP +1, PWR +1, DEF +1, AGL +1, INT +2
>4- HP +4, AP +3, PWR +1, DEF +1, INT +3
>5- HP +3, AP +3, PWR +2, DEF +2, AGL +1, INT +3
>6- HP +5, AP +2, PWR +1, DEF +2
>7- HP +4, AP +4, PWR +3, DEF +1, AGL +2, INT +3
>8- HP +4, AP +4, PWR +2, DEF +3, INT +3
>9- HP +5, AP +3, PWR +3, DEF +3, AGL +2, INT +4
>10- HP +6, AP +5, PWR +3, DEF +2, INT +4
>Totals: HP +36, AP +25, PWR +17, DEF +15, AGI +7, INT +23 = 123 overall

Apprenticed under Bunyan (HP +2, AP -2, PWR +2, DEF +1, INT -3)
>Totals: HP +54, AP +10, PWR +35, DEF +24, AGI +7, INT +2 = 132 overall

Apprenticed under Mygas (AP +1, PWR -1, DEF -1, INT +2)
>HP +36, AP +34, PWR +8, DEF +7, AGI +7, INT +41 = 133 overall

So, being apprenticed under one or the other is ultimately preferential to not using either since your net total of ability points are lower (with Mygas being the overall best option by 1 point). But obviously, this creates two very different types of Ryu that might affect how you want to level in the future.

>> No.4436390
File: 16 KB, 301x328, nina.jpg [View same] [iqdb] [saucenao] [google]
4436390

Here's a further example of Nina, who joins at level 5. Note that from the time you join her you won't have access to stat-changing Masters until the Balio and Sunder questline is done.

>6- HP +5, AP +4, PWR +1,AGL +2, INT +4
>7- HP +2, AP +5, PWR +2, DEF +1,INT +2
>8- HP +4, AP +4, PWR +2, DEF +2, AGL +1, INT +5
>9- HP +3, AP +6, PWR +2, DEF +2, AGL +2, INT +2
>10- HP +4, AP +4, PWR +3, DEF +2, AGL +1, INT +4
>11- HP +2, AP +7, PWR +2, DEF +1,INT +2
>12- HP +6, AP +3, PWR +3,AGL +1, INT +4
>13- HP +5, AP +3, PWR +3, DEF +2, AGL +2
>14- HP +1, AP +8, DEF +3, INT +6
>15- HP +4, AP +5, PWR +2, DEF +1, AGL +3, INT +1
>Totals: HP +36, AP +49, PWR +20, DEF +14, AGI +12, INT +30 = 161 overall


Apprenticed under Bunyan (HP +2, AP -2, PWR +2, DEF +1, INT -3)
>Totals: HP +56, AP +29, PWR +40, DEF +24, AGI +12, INT +8 = 169 overall

Apprenticed under Mygas (AP +1, PWR -1, DEF -1, INT +2)
>HP +36, AP +59, PWR +11, DEF +6, AGI +12, INT +50 = 174 overall

Again, both options are better than using no Master at all, though with Nina the overall gain is noticeably better with Mygas and the points tend to play toward her strengths a bit more (+50 Int vs +8, +59 AP vs +29). That said, Nina does have good natural PWR growth and using Bunyan is an interesting way to turn her from a mage to a fairly potent physical attacker (even if she ultimately would've been stronger as a mage under Mygas).

>> No.4436395

I've been playing this, and I didn't even know "Masters" were a thing. I'm doing the champion competition now. Is this going to screw me later?

>> No.4436410

>>4436395
Nah, not even a little bit. Using Masters to try and squeeze out some extra stats is really the height of unnecessary autism in the game. Most people only take them (if they take any at all) for the spells they offer. Masters are a double-edged sword after all. Take Nina under Mygas above- while her spells are definitely stronger, her Defense is less than half what it would've been naturally making her even more of a glass cannon.

Besides, you're still pretty damn early in the game. Outside Mygas and Bunyan, there's only one other Master available and he gives no stat bonuses whatsoever. So if you do want to fiddle with them, you have all the time in the world left.

>> No.4436414

>>4436410
K thanks. I'll just see who I stumble upon. I found a girl who I'm guessing was a master. She wanted me to have 15 separate weapons but I had been selling my weapons, and I wasn't about to grind for it.

>> No.4436429

>>4436414
Yeah, that's D'Lonzo, she focuses more on AGI than most other Masters. Once you unlock her, you don't need to keep 15 different types of weapons. So, going forward hold onto a copy of those Pointy Sticks and Bent Daggers.

>> No.4436465
File: 37 KB, 491x389, bof3sprites.jpg [View same] [iqdb] [saucenao] [google]
4436465

>>4436123
Really doesn't matter unless you spend a long time with a master who is detrimental to a character's good stats but if you do that the yu must be brain dead.

Sadly with BoFIII the characters are pretty unbalanced. Basically everyone will just use Ryu, Rei, and Momo. Nina has low hp and magic is kind of shitty in BoFIII, Peco is actually can be a fucking monster but requires so much work to actually make good that rarely does anyone do it, and Garr is just pretty shit sad;y despite how fucking cool he is. Fortunately BoFIV fixed this and everyone feels much more balanced there.

>> No.4436496
File: 61 KB, 736x736, 7403eea64bf2217f82dc08cad0.jpg [View same] [iqdb] [saucenao] [google]
4436496

>>4436465
>Basically everyone will just use Ryu, Rei, and Momo.
IE- that's what you did. If magic was useless and people just used bruisers, Peco and Garr would be the go-to, not Rei and Momo- particularly the latter since she has the absolute lowest accuracy (misses a third of all attacks), critical chance, and reprisal rating of any character.

Besides, a competently built Nina as a Mage hits like a goddamn mach truck, and because the game just floods her with AP, she can spam those OP spells every round.

https://youtu.be/rvXlN0n30tc?t=2m48s

Also, for edification's sake, everyone's stats at level 50:
Ryu
>HP: 268, AP: 184, PWR: 169, DEF: 118, AGL: 57, INT: 151

Rei
>HP: 235, AP: 78, PWR: 140, DEF: 110, AGL: 80, INT: 112

Nina
>HP: 175, AP: 270, PWR: 80, DEF: 81, AGL: 65, INT: 181

Momo
>HP: 226, AP: 170, PWR: 138, DEF: 96, AGL: 50, INT: 215

Peco
>HP: 386, AP: 145, PWR: 184, DEF: 142, AGL: 29, INT: 48

Garr
>HP: 312, AP: 31, PWR: 206, DEF: 153, AGL: 44, INT: 74

>> No.4436545

>>4436395
Nope, the game is piss-off easy.

>> No.4436658

>>4436496
I thought level up gains were random.

>> No.4436712

>>4436658
Nah, they're a set amount. You can (and I have) gone through and maximized every level gain by switching Masters with corresponding level bonuses to achieve the highest stats possible.

>> No.4437458

>>4436712
Not that guy but, I just got to the fishing master and my team is, level 16,13 and 15. Ryu, Garr and Momo...Should I put ryu under Bunyan, until I get Dies? I plan on using Ryu for Super combo and shadowwalk, That sound ok?

>> No.4437567

>>4436496
>tfw too intelligent to be the princess of wyndia

>> No.4437668

>>4437458
Personally I always put Shadowwalk on Momo. She has an inherent 30% miss chance built into her, and since Shadowwalk never misses and her attack damage is always so high, it just synergizes perfectly.

Also, if you're aiming for a Super Combo build, why apprentice under Deis? That HP -3, Def -3 penalty is a pretty strong deterrent for any non-caster.

>> No.4437683

>>4437668
I always wondered why Momo got gimped so badly.

70% base accuracy, can't counterattack, can't get critical hits, surprise rate is the lowest in the game (30), and she's tied for second-lowest evasion with Garr (4). She comes in second place for guts survival, but eh.

I guess if spells were more effective, she would actually be good, but I never found much of a use for Nina or Momo, outside of the occasional support magic.

>> No.4437698
File: 1.21 MB, 854x1372, BoFIII_Ryu.png [View same] [iqdb] [saucenao] [google]
4437698

>>4437683
Yeah, and even if you turn Ryu into a bruiser under Bunyan or Fahl, his healing spells are still good enough to never really need a second support character.

>> No.4437798

>>4437668
I see where you're getting at.

>> No.4437857
File: 607 KB, 1250x750, 9576cdf25c95fa671cead63e4eb9a792.jpg [View same] [iqdb] [saucenao] [google]
4437857

So If I'm going super combo Ryu, Tiger death Rei and support shadowwalking Momo, how does this look?

Ryu - Bunyan until 24 - Giotto - 35 bunyan 45 - Ladon for the rest
Momo - Tree until skills - Ematie 30 - Giotto 40 - Deis for the rest
Rei - Hochio all the way - Tiger Machine Death
pico - Meryleep skills - Deis skills

Momo skill list
Influence
Charm
Benediction
Shield
War Shout
Resist
Sanctuary
Shaddowwalk
Cure
Barrie

I fucking love this damn game...

>> No.4439556

>>4437698
I love his design.

>> No.4439961

>>4436465
I always use Ryu, Rei and Garr, no matter what other combinations I try, I'm only comfortable with this. It may be that I level Ryu focusing on AP, so I don't need a mage, I need a bruiser. Momo's awful accuracy just puts me off, and besides, I want my team to look like warriors, not a fucking tea party

>> No.4439990

I'm playing this for my first time, and I had a question about the "look" command (not sure if that's what it's called in English, I'm playing the Japanese version). Is this the only way to acquire some abilities, or would I end up learning them anyway by leveling up? Is it worth trying to use it to learn every new ability I come across?

>> No.4440128

>>4439990
There are a few abilities that are only grantable by "look" while some of the others are available through the Masters system. As far as I recall, there's only one ability that's permanently missable: Tsunami. There's only two or three single-shot enemies in the game that use it, and if you fail to learn it off of them, it's gone. Best just to try and learn it when you fight that Dolphin.

>> No.4440145

>>4437857
Giotto is unequivocally the worst Master in the game. I could see maybe using him for a few levels if you're not going to eat the penalty to Pwr, Def, Int and Agl that he carries, but 24-35 is a LONG time and a lot of stats lost.

>24- HP +5, AP +6, PWR +5, DEF +0, AGL +2, INT +4
>25- HP +4, AP +6, PWR +2, DEF +3, AGL +0, INT +4
>26- HP +9, AP +2, PWR +6, DEF +3, AGL +0, INT +0
>27- HP +5, AP +5, PWR +4, DEF +2, AGL +3, INT +4
>28- HP +6, AP +6, PWR +4, DEF +3, AGL +0, INT +5
>29- HP +7, AP +4, PWR +4, DEF +3, AGL +2, INT +0
>30- HP +8, AP +4, PWR +5, DEF +3, AGL +0, INT +4
>31- HP +6, AP +6, PWR +6, DEF +2, AGL +1, INT +2
>32- HP +8, AP +4, PWR +5, DEF +3, AGL +1, INT +4
>33- HP +6, AP +5, PWR +3, DEF +3, AGL +0, INT +4
>34- HP +7, AP +3, PWR +6, DEF +0, AGL +2, INT +3
>35- HP +3, AP +7, PWR +4, DEF +4, AGL +2, INT +0

That's a net loss of 12 Pwr, 10 Def, 7 Agi and 9 Int which is pretty substantial. And Ryu already has the second best AP in the game and third best HP. If you feel you absolutely must use Giotto, save him for levels where 3 of the 4 good stats don't have growth. For example:

>58- HP +2, AP +0, PWR +0, DEF +0, AGI +3, INT +0
>61- HP +2, AP +3, PWR +1, DEF +0, AGI +0, INT +0
>66- HP +0, AP +0, PWR +0, DEF +0, AGI +4, INT +0
>69- HP +0, AP +1, PWR +0, DEF +0, AGI +1, INT +0
>70- HP +2, AP +1, PWR +0, DEF +1, AGI +0, INT +0

And so on. The trade-offs of 1pt for the 4HP and 3AP are more worthwhile there.

>> No.4440206

>>4437857
Okay thanks anon.

>> No.4440304
File: 41 KB, 528x580, 1368172295406.png [View same] [iqdb] [saucenao] [google]
4440304

>MISS

>> No.4440312

>>4436123
When all is said and done, the answer is whatever ratio of masters gets you closest to the maximums for Agi and Int because those are the stat increase items that you have to farm the fairy copy shop for or pick up as random items.

Every stat that can be increased by items stolen from enemies is going to get you a much smaller value of <time> for each level gained under your masters than those two stats because of this problem.

I can also tell you that higher agility will yield better chances of stealing items making it a priority.

>> No.4440316

>>4436390
Nina can apprentice under yggdrasil noob

>> No.4440329

>>4436496
>tfw Momo apprenticed under Hachio and D'lonzo and Giotto has 2nd highest attack power and still has a huge AP pool to spam Shadow Walk every encounter, making her crit rate effectively 100%
>keep in mind that Ryu gets Aura and Rei can just BeTiger

Another thing to consider is the fact that Momo gets to use the Atomic Bomb, while Peco and Garr have weaker end-game weapons. (Peco sucks because his gear sucks)

>> No.4440335

>>4437857
You're not going to use Supercombo because Aura is better.

>> No.4440386
File: 1.07 MB, 1250x750, 1497931008091.png [View same] [iqdb] [saucenao] [google]
4440386

>>4437857
>that art
Have an upgrade.

>> No.4440445

>>4440316
It wasn't supposed to be a comparative study of all 17 Masters, you goddamn retard. Just an example of the differences in growth between a physical and a magical Master at the earliest levels. Besides, Yggdrasil is a terrible choice for Nina during those levels. If you're going to min/max her stats into having NO Power to be a pure caster, you might as well hold off until Emitai and do it proper.

>> No.4440472

been like 5 years since I played breath of fire 3 but I always went for chain formation with rei.
put rei under meryleep until he has enough agility to get an extra round on berserker/arch mage, I think it was something around 150~ or something. ryu and peco under fahl or something, rest is done with warrior gene and might or something along the lines.
everything else is retarded.

>> No.4440495
File: 258 KB, 799x999, myrmidon_ryu.jpg [View same] [iqdb] [saucenao] [google]
4440495

>>4440329
>tfw Momo apprenticed under Hachio and D'lonzo and Giotto has 2nd highest attack power
If nobody else uses a Master, which of course they would. Also, it's probably easier just to use Deis instead of D'Lonzo and Giotto. She has the AP bonus that Giotto has and the Power/Agility bonus that D'Lonzo has.

>keep in mind that Ryu
>>4440335
>You're not going to use Supercombo because Aura is better.

Aura isn't better than Super Combo, it just spikes higher situationally. First, because Aura is a Holy attack, the amount of damage is predicated off the enemy's Holy resistance. And while some spectacular damage can proc off people with a 0 (+300% damage), it can drop to 75%, 50%, 25%, or even 0. Also, the myth of its strength is fueled off the fact that most people experience it while in Myrmidon form. The Myrmidon (Force-Trance) has 300% Power while the Kaiser (Trance-Radiance-Kaiser) only has 250% Power. For the purposes of physical attacks like Aura and Super Combo, Myrmidon outclasses the Kaiser. So, you end up with people using Aura in Myrmidon form on zombies and shit and deciding it's the best ability in the game. Meanwhile, Supercombo (assuming you're competent enough to input even a meager number) routinely outdamages it on non-Holy vulnerable targets and costs nearly half the AP (which is important for bruiser Ryu's who already have low AP and that are being drained by Myrmidon every round).

>> No.4440497

>>4440445
That's not the issue you fucking moron, you specifically said she had no access to stat boosting masters when D'lonzo and Yggdrasil are both in central wyndia right in the fucking middle of the Balio and Sunder storyline, and Yggdrasil is a fucking great choice for Nina giving her all of Mygas' gains while trading a point of HP for Defense which actually makes him better, and you can grind goo titans for the HP items while you get her level back up to normal with monopolize from D'lonzo.

as for this:
>If you're going to min/max her stats into having NO Power to be a pure caster, you might as well hold off until Emitai and do it proper.
You must really be a fucking autist if you waited until Ryu was an adult to level up Nina and probably went through the game knocking her out every battle and not using her during the fighting tournament either. Especially when you can use her magic as a crutch to level other characters on Vultans in the volcano, and grind defense boosting items at the same time. What's the point of all your stat maxing autism when you spend more time not-leveling than it would have taken to grind the stat increasing items to offset the difference? What's the fucking point of min//maxing if you're doing at the expense of comfiness rather than to benefit it in a game like Breath of Fire III?

>> No.4440514

>>4440497
Jesus Christ, sorry what I said was so complicated that you've gone and sperged the fuck out. Get your handler to find you a fresh pair of panties and I'll try and dumb it down for you, okay? The ONLY Master that's available to Nina right off the bat is Durandal, who offers no stat changes whatsoever. You can rage, upturn your toybox, tear the sheets off the bed and crayon the walls all you like, but that doesn't change that fact. So, if you want Nina to immediately be getting stat gains from the likes of D'Lonzo, Bunyan, Fahl, WHOMEVER, then you need to keep her locked at level 5 and progress the Balio & Sunder questline with her dead.

Understand no? Habla the fucking common sense? Obviously fucking not since you're suggesting supplementing Yggdrasil with GooTitan drops that won't exist until you're an adult and Emitai is already available. Jesus Christ.

>You must really be a fucking autist if you waited until Ryu was an adult to level up Nina
Yeah, because Nina is such a powerhouse of a character, ESPECIALLY in formative levels that you'd never be able to survive that far without her, particularly since you have enough characters that she never actually needed to be traded in after the tournament anyhow. And this on the heels of you arguing that you should've had Nina dead almost that entire time anyhow, for the mountain, Momo's Tower, the Factory, etc. until Yggdrasil was available.

Fuck off kid, you're too new at this game to be joining the discussion with the big boys.

>> No.4440524

>>4440495
Aura is also an automatic critical hit and scores higher damage against Berserkers and Archmages, as well as every late game boss you fool. The reason is that Holy does 100% of it's normal damage against enemies with 5 resistance and there aren't any enemies that aren't in scripted storyline battles who have more resistance than that. Add onto that the fact that Aura is a double damage attack that always scores a critical, literally a better version of Shadowwalk that works on everything.

>> No.4440528
File: 3 KB, 118x193, BEYD.jpg [View same] [iqdb] [saucenao] [google]
4440528

>>4440497
>you can't survive with nina dead until you get garr to permanently replace her! you're autistic for suggesting it, REEEE
>but you should leave her dead until yggdrasil becomes available, which is literally right before the tournament that you get garr

If it's not Kattfag ruining a BoF thread, it's some other asshole's cancer.

>> No.4440541

>>4440524
>Aura is also an automatic critical hit
>Aura is a double damage attack that always scores a critical

I see someone figured out that Aura does critical damage. Good for you, but it still doesn't out damage Super Combo on anything shy of a Resistance 0, or -maybe- Resistance 1, depending on how shit you are at Super Combo. And even then, it's nearly twice the cost, so to be worth it, it'd have to be doing four times the damage. Against enemies with Resistance 5, which are the overwhelming majority of enemies in the game (bosses too, as I recall), it's not even a close contest.

>> No.4440546

>>4440514
Are you fucking kidding? You can fight Goo Titans in the forest where you get Meryleep, are you telling me you didn't even know that? You might be extra double super fucking retarded. I guess you must be because you can't even realize that you can just RUN AWAY FROM THE BATTLES INSTEAD OF BEATING YOUR GIRLFRIEND EVERYTIME A MONSTER SHOWS UP.

Oh those LifeShards can actually be STOLEN from the GooTitans while they're blinded, it doesn't take that many of them to make back the HP Nina loses for using Yggdrasil.

>> No.4440554

>>4440541
Jesus christ Super Combo does NOT outdamage Aura just because you say it does, go actually fucking try it in game you delusional fuck.

>> No.4440580

>>4440554
Here you go highspeed, I checked Holy Resistances on a bunch of bosses and even the monsters you specifically called out:

RESISTANCES
>Elder: Holy 5
>Gaist: Holy 5
>Mikba: Holy 5
>Gazer: Holy 5
>Chimera: Holy 5
>Stallion: Holy 7
>Archmage: Holy 5
>Berserker: Holy 5
>Goo King: Holy 5
>Dragon Lord: Holy 5
>Myria: Holy 5
>ALL Endgame Samples: Holy 5
>Dragon Zombie: Holy 1!!!

I hope that put it to bed for you, but something tells me that we're in some sort of vacuum where neither my irrefutable evidence nor your obstinate autism will ever find common ground.

>> No.4440591

>>4440580
Maybe he's just really bad at Super Combo. It goes up to a possible 32, but I never get higher than around 18 and my brother couldn't seem to go any higher than 5. I think that critical hit damage is achieved at 10+, and anything past that puts it well above Aura and Shadow Walk, but a lot of people can't routinely hit that number.

>> No.4440603

>>4440386
Literally can't tell the difference.

Being colorblind is hard sometimes.

>> No.4440608

>>4440546
...Again, I was too complicated for you. I'm sorry, you've clearly progressed to that point of autistic rage that your shift button broke and you're spamming caps now. Your handler must have his hands full. Again, I'll try and dumb it down for you.

You can't both hold off on leveling AND acquire Steal from D'Lonzo, understand? If you're putting it off, then the first time stealing items becomes available is as an adult when you get Rei available. Is that your goal then? You spam a bunch of levels under D'Lonzo and then Yggdrassil, and then farm Goo Kings so you can fight in the Tournament and have a statistically weaker Nina than if you had just fought the Tournament without her and apprenticed under Emitai?

Because I'm not sure the point you're trying to make here, but everything you've proposed is such a stupid and shitty idea, I'm rapidly losing more and more respect for you. Either you're going to hold off leveling her for powergaming purposes... or you're not. Why half-ass it and hold off 90% of the way, particularly when that awful second option means even more levels lost to a subpar Master?

>> No.4440650

>>4440608
You apprentice Momo to D'lonzo you fucking tool. You get Ryu to level 10 on Mygas, Switch him to Bunyan, beat Balio and Sunder at the castle, get Nina, get Momo, then get Peco, apprentice Momo>D'lonzo, Nina>Yggdrasil, and have all 3 of your characters totally safe to level at the Goo forest until Nina hits level 13, which is more than sufficient to comfy-ride through the tournament. The entire time you can just walk through dungeons to lower encounters and run from any battle you do get into, with the only one you actually need to fight being the Mutant Plant. This isn't just easy, it's fast, and the lost gains are negligible compared to grinding goo forest for half an hour or Vultans for 10 minutes. You can even take the time to have Peco learn Durandal's skills while you accrue more Life Shards.

>> No.4440681

>>4440650
>Momo to D'Lonzo
So, the person with the best caster stats in the game to someone who penalizes AP? Why, so the person with the second lowest Agility in the game can get a tiny bump that still doesn't take her out of second lowest?

This is the strength of your powergaming? Ruining one character so you can half-ass and ruin the other?

Not even mentioning mixing up Mygas and Bunyan on Ryu... those are completely different builds, guy. Decide early on: am I making a physical Ryu or a magical Ryu and stick with it. Because although Ryu got ONE whole point of ability bonus more under Mygas, his HP is 20 lower, Power is 27 lower and Defense is 17 lower.

>> No.4440806
File: 63 KB, 552x595, stats.png [View same] [iqdb] [saucenao] [google]
4440806

The hardest character to figure out how to build and master under is Ryu. All of the others develop very obvious strengths and weaknesses:

Peco, for example, has more HP at level 50 than anyone else will have at 99. And at 99, he has less Agi and Int than everyone else had at 50. Fahl is obviously the best Master for him, building on all his strengths and introducing no new weaknesses.

Nina generally has less than half the Pwr of everyone else with her only exceptional stats being AP, and then Agi and Int to a lesser extent. Deis is a great choice since she raises all three of those and can get her the kind of end-game extra turns that normally only Rei would see. But if you'd rather focus on pure magic damage, then the answer is Emitai.

Garr's AP never rises above abysmal, and his Int at 99 is lower than non-casters like Rei at 50. Since his Pwr is unrivaled and both his HP and Def are lower than Peco, it's better to go with Bunyan/ Hachio than Fahl. I'd recommend Bunyan over Hachio since his Int is so awful he'll probably never cast anything anyway and he might get some small mileage out of the Agi.

Momo's a bit harder. She's at the bottom 3 for Agi, Def and HP, and generally trades off with Rei for bottom 3 in Pwr. So really, her only strengths are Int (highest of everyone) and AP (second highest). The best option for her is Deis by a pretty long shot. She'll foster her Int and AP, but more importantly, keep beefing up her Str. Momo becomes a great candidate for Aura, Shadow Walk, et cetera because her Pwr will be reasonably high, but more importantly, she'll have the AP to not run out from spamming it, and the Int to be the group healer if Ryu goes physical (which most do).

[Cont]

>> No.4440810
File: 18 KB, 315x253, 239781.jpg [View same] [iqdb] [saucenao] [google]
4440810

>>4440806


Rei actually has abysmal stats. He ends up bottom 3 in HP, AP, Pwr, Def and Int. Now AP and Int are never even close, but Pwr and Def are only slightly lower than the next highest. A lot of people like to thoughtlessly stick him on D'Lonzo and be done with it. I feel like this is a bit of a waste, first, she only offers 2pts bonus altogether and second, at no point in the game does he ever actually hurt for more Agi. The best option for Rei then is Bunyan. No penalty to Agi, keeping his main stat in tact, and the HP, Pwr and Def all compliment his Weretiger form which is the only really worthwhile thing he offers combatively.

Then there's Ryu. While everyone else in the game is in the bottom 3 for multiple stats, Ryu is always in the top 3 for ALL stats. If you go caster, you're losing out on one of the best physical characters, and vice versa. The temptation might be to just not take a Master and leave him balanced, but it's such a net overall loss that that's actually a worse option. A Pygmy Dragon (+300% boost to Int) in Magic Formation (+50% boost to Int) with some self-buffs surpasses Momo and Nina easily. While the Myrmidon which has already been discussed far and away outstrips anyone else as a physical attacker. So Emitai or Bunyan, depending.

>> No.4441094

>>4440603
Fixes the awful face mostly but also made the eyes brown to reflect the official art of her.

>> No.4441102

>>4440681
>So, the person with the best caster stats in the game to someone who penalizes AP?
Bitch I built Momo as a fighter with support magic, why would I make her a pure caster when Nina is around? Nina is faster than Momo and has more AP than anyone and has no reason not to study INT masters unlike Momo who's the only one other than Ryu who has both high Power and AP.

I also don't know how the fuck you think Mygas costs Ryu 27 points of power when it only costs 1 point of defense and 1 point of power each level you're under him. It's a hell of a lot better than putting him under Bunyan until level 20 and having no AP to even use Super Combo or Access if you wanted to. Fucking Magic Ryu? Physical Ryu? If you really want Easy mode you level him under Mygas to 10, Bunyan to 20, Giotto to 30, Hachio to 35, and Deis to 50. Then he can just fucking do everything and never runs out of AP.

>> No.4441112
File: 168 KB, 736x1035, 1511828538749.jpg [View same] [iqdb] [saucenao] [google]
4441112

>>4440806
>>4440810
I always figured Ryu was the easiest since you can't really fuck up his build. Most people just focus on physical damage but he works as nearly anything.

>> No.4441209
File: 68 KB, 300x369, BoFIV Party.jpg [View same] [iqdb] [saucenao] [google]
4441209

Alright, about to replay BoFIV, anyone have suggestions for masters? On this playthrough I want to really do everything the game has to offer like do fishing which I ignored on my first playthrough.

>> No.4441234

>>4441102
>Bitch I built Momo as a fighter with support magic, why would I make her a pure caster when Nina is around?
So your plan is to only use Momo and Nina? You might've started this whole discussion with that. I and everyone else were arguing predicated on the belief that you were also using Rei, Garr and Peco.

>I also don't know how the fuck you think Mygas costs Ryu 27 points of power
Really? Because I spelled out all the math for you already. Here, look again. At level 2, Ryu under Bunyan gets 3 PWR, under Mygas he gets 0 PWR. At level 3, Ryu under Bunyan gets 3 more PWR, under Mygas he gets 0 PWR.

Understand?
>putting him under Bunyan until level 20 and having no AP to even use Super Combo

Apparently not. Ryu solely under Bunyan has 21AP by 20, and 38AP by 30. It helps that Force is a relatively inexpensive Dragon gene and ultimately superior to Infinity for fighter builds which costs 5x as much.

>Mygas to 10, Bunyan to 20, Giotto to 30, Hachio to 35, and Deis to 50
That is such an awful build, it made my eyes vomit. Straight Bunyan through all those levels is indisputably a better build.

>> No.4441346

>>4441234
>That is such an awful build, it made my eyes vomit. Straight Bunyan through all those levels is indisputably a better build.
I feel like me just saying that isn't going to be convincing enough, so I actually broke down the levels for a comparison.

Your Crappy Ryu- Level 10
>HP: 56, AP: 45, PWR: 20, DEF: 17, AGI: 15, INT: 51
Bunyan Ryu- Level 10
>HP: 74, AP: 21, PWR: 47, DEF: 34, AGI: 15, INT: 12

Right out the gate, B.Ryu has noticeably more HP, PWR and DEF. There's not really Ascension at this point and YC.Ryu's stats lag a bit behind vanilla Nina's (56AP at 10 without Master training). But surely throwing all those other Masters in will make him the better choice down the road, right?

Your Crappy Ryu- Level 20
>HP: 126, AP: 62, PWR: 62, DEF: 51, AGI: 25, INT: 56
Bunyan Ryu- Level 20
>HP: 144, AP: 38, PWR: 89, DEF: 68, AGI: 25, INT: 17

Given they both took ten levels of Bunyan, proportionately they're still in the same situation. Both have enough AP now for some sustained Dragon form in boss fights, but B.Ryu is obviously the stronger of the two.

Your Crappy Ryu- Level 30
>HP: 228, AP: 137, PWR: 92, DEF: 68, AGI: 32, INT: 81
Bunyan Ryu- Level 30
>HP: 226, AP: 63, PWR: 149, DEF: 104, AGI: 37, INT: 28

Now we see what Giotto, crowned Worst Master EVER, did to your build. Your HP is now roughly even, sure, but PWR and DEF are now lagging WAY behind. And he's still an abysmal caster, Nina at level 30 has 166 AP and 114 INT. So YC.Ryu literally has nothing going for him at this point.

1 of 2

>> No.4441350

>>4441346
Your Crappy Ryu- Level 35
>HP: 268, AP: 152, PWR: 126, DEF: 85, AGI: 34, INT: 90
Bunyan Ryu- Level 35
>HP: 266, AP: 78, PWR: 183, DEF: 121, AGI: 43, INT: 30

And 5 levels of Hachio - aka Bunyan Lite, did not fix things. Your PWR and DEF are still proportionately as bad, and any gains you made as a caster immediately fell off.

Your Crappy Ryu- Level 40
>HP: 282, AP: 180, PWR: 150, DEF: 85, AGI: 45, INT: 119
Bunyan Ryu- Level 40
>HP: 305, AP: 84, PWR: 212, DEF: 139, AGI: 49, INT: 36

Five levels of Deis sees you lose that rough tie on HP, really the only thing going for your build. Your PWR is lower than a vanilla Peco (156) and Garr (174), your DEF is MUCH lower than both (122 and 128, respectively), while your AP and INT are similarly lower than vanilla Nina (224 & 153) and Momo.

Your Crappy Ryu- Level 50
>HP: 293, AP: 270, PWR: 185, DEF: 85, AGI: 63, INT: 193
Bunyan Ryu- Level 50
>HP: 366, AP: 96, PWR: 257, DEF: 167, AGI: 57, INT: 39

And the final touch, ten more Deis levels. You have a much higher INT, but that's largely pointless since your overall INT is worse than vanilla mage characters, and WAY worse than any of them with even a crap master like Yggdrasil. At 96 AP, B.Ryu has more than enough to stick around in Myrmidon for as long as he cares to, while your 270 is mostly a huge waste. But really, look at the physical stats. Your PWR at 50 was where B.Ryu's was at 35. Your DEF is even lower than his was 20 levels earlier. A vanilla Momo at level -30- has a higher DEF than your Ryu.

Congratulations, you ruined quite possibly the best character in the game.

2 of 2

>> No.4441393

>>4440528
>muh Kattfag
>meanwhile all the autism ITT over the worst and ugliest game in a dead series
>16 posters, 56% posts
Oh the irony. You'll die knowing things you like in BoF will never get appreciated as much as you want them to be.

>>4436123
Here you go:
https://www.gamefaqs.com/ps/196817-breath-of-fire-iii/faqs
I used those when I tried to play this game. And don't listen to anyone else's rant here. Too much subjectivity.

>> No.4441407

The point is that he has 270AP man. He was in dragonform literally whenever I wanted, as much as I wanted. There was no point where his HP or defense mattered for anything other than breath damage (which in this build was still 999 as Kaiser) because dying as a dragon just makes you revert forms at which point you can immediately be a dragon again.

You're thinking "Power build" or "Magic build" when Garr and Nina already exist, what makes Ryu special is turning into a fucking dragon, so I made a fucking AP-Build, and I was a dragon the whole game.

>> No.4441461

>>4441407
So, if I gather your point correctly... you're in a weaker dragon form, doing less damage, taking more damage, able to survive less damage, but if you cast lightning bolt or something, you do weaker than Nina damage? Where's the advantage here?

>what makes Ryu special is turning into a fucking dragon
Exactly! Turning into a Dragon amplifies his stats, you goddamn retard. If you gimp his base stats, you have a gimped dragon.

>There was no point where his HP or defense mattered for anything other than breath damage (which in this build was still 999 as Kaiser)
Myrmidon is a 300% increase in power, putting Bunyan Ryu at 1028. Kaiser is a 250% increase in power, putting Your Crappy Ryu at 462. You grabassing all day in Kaiser makes no difference because you're objectively goddamn worse.

You being able to be in Kaiser twice as long (protip: you can't, Kaiser costs 53 and Myrmidon costs 16, you'll be out of Dragon form in 8 rounds, the Bunyan build lasts for 10) as the Bunyan build in Myrmidon is immaterial when he kills shit almost four times faster.

>> No.4441665

>>4441461
You can use your guy to do one thing all day long and that's cool, I made another build that lets you use all the dragon forms and is totally capable of taking on the optional berserker and archmage enemies on when your level is in the 40s. It's a totally fine build that handles all the challenges the game actually offers and allows me to enjoy using all the dragon forms and have a fight with the bosses which are honestly too easy involving all my party members instead of just shitting out real large numbers with one guy.

You get to use dragon forms throughout the entire game with my build and pretty much all of them are good at different times. It's fun. You should try it.

>> No.4441707

>>4440128
> Best just to try and learn it when you fight that Dolphin.

Not that anon, but I just fought the dolphin. :<

>> No.4441710

>>4441707
apparently you can get ammonite to use it on the black ship

I think that might be the boss fight on the deck actually

>> No.4441713

>>4440128
> Best just to try and learn it when you fight that Dolphin.

Not that anon, but I just fought the dolphin. :<

>> No.4441718

>>4441713
what

>> No.4441723

>>4440497
autistic faggot

>> No.4441727

>>4441723
>projecting

>> No.4442063

This is now a Breath of Fire general

>> No.4442240

What happened to the mobile game idea?

>> No.4442248

>>4442240
It got terrible reviews because, shockingly a story-heavy RPG with pretty in-depth game mechanics really doesn't translate well into a mobile game. Capcom should have focused on a full-fledged new game for consoles and/or PC or a mobile port of an existing BoF instead of half-assing it.

>> No.4442252

>>4442248
>mobage cash grab greeted with stone-faced pessimism, news at eleven

>> No.4442253
File: 102 KB, 620x349, 268131-447349.jpg [View same] [iqdb] [saucenao] [google]
4442253

>>4442240
What rock do you live under?

Breath of Fire VI (actual title) released a few years ago in Japan only and was mobile only. It was a shitty mobile game with a shitty action rpg combat system and filled with microtransactions. Story is pretty unknown as it is Japanese only but its mostly irrelevant and just kind of weird, you don't play as a Ryu and are just a OC cousin of his with dragon powers. It was so bad that even with their shit taste Japan hated it and it is going offline in a couple months due to terrible reception and being unsuccessful.

Here is probably the best video on it in English. Kind of cringy guy but he goes over some important aspects and "gameplay" mechanics.
https://m.youtube.com/watch?v=MEauh00WzgY

>> No.4442262

>>4442253
why does it look like yggdra union

>> No.4442428
File: 196 KB, 538x800, rei_breath_of_fire_3.jpg [View same] [iqdb] [saucenao] [google]
4442428

>>4441665
You made an inferior build that does nothing well. You hit weaker than your physical characters and you cast weaker than your magic characters. The fact of the matter is, a standard Bunyan Ryu will manhandle those Berserkers and Archmages at 30, while you're struggling to down them at 40.

Now, the fact that YOU made this entire argument about what's strongest and came flying in here with insults and criticizing peoples' Master choices that weren't yours... and after getting totally blown the fuck out once I actually dissected your godawful builds and claims and proved the math on why you were wrong, now you're trying to play it off as "well, this is more like an RP build to just have fun with, that's all that matters, after all this game is so easy ^.^" is so goddamn disingenuous I'm curious how you manage to stand upright under that hypocrisy at all.

I get that you're embarrassed and made a fool of yourself and probably would've just let you take that out without commenting if your first post and every subsequent post hadn't been full of insults and snide attacks, talking down to everyone in the thread while you were blissfully wrong the entire damn time.

NOW you can slink off and salvage your dignity.

>> No.4442463

>>4442428
>Now, the fact that YOU made this entire argument about what's strongest and came flying in here with insults and criticizing peoples' Master choices that weren't yours...
I'm pretty sure that was you tho. My answer to "what is the best build" is just Ladon or Deis the entire way because nothing is harder to farm than Int food and Agi food. You're the one getting autistic about some absurd middle ground where you want to do the most damage by level 50 or some other unspoken criteria for your obsessive compulsion. I just posted a counter argument to your Mage or Fighter bullshit that contains a perfectly serviceable win button that still gets you through the entire game.

Feel free to sperg out more about your sub-optimal builds that achieve imaginary benchmarks that only you know about though, I'm sure everyone else is real impressed.

If my Ryu fought yours in a fight though he would completely cheese the floor with him, because he's go first, be in dragon form the entire time, thus being unkillable no matter how much big damage numbers you did, and would just use dragon breath for fixed damage attacks that ignore your defense, forcing you to run out of AP and dragon form before he did, and you would die. Retry the battle a million times and you would always lose.

>> No.4442951

>>4440603
brown eyes
fucked the face up
fucked the ears up
selected a rectangle and then shifted it to the right, esp visible on the pillar

>> No.4443128

>>4442463
>no bro taht was u!
Your very first post in a thread where no one was arguing was "Nina can apprentice under yggdrasil noob" and you only got worse from there with criticizing leveling paths and Master choices that you were ultimately wrong about across the board.

>You're the one getting autistic about some absurd middle ground where you want to do the most damage by level 50 or some other unspoken criteria for your obsessive compulsion.
No, I proved categorically that your builds were shit at every level bracket. At 30 your build was worse than a regular one at 20. At 40, you were worse than they were at 30, and so on. This wasn't a case of me trying to make the perfect level 50 build, this was me laughing at you for having a shit build that was worse every single level while you sat around running your mouth about how stupid everyone else was.

>If my Ryu fought yours in a fight though he would completely cheese the floor with him, because he's go first
...for 48/50 levels, you either had the same or lower Agility. So, no. Unless this is a fight at level 50, in which case you'd obviously lose. I already showed you the math, Bunyan Ryu one-shots your character with enough damage left over to have killed him a second time. That was your brilliant "having a lower Defense at 50 than Momo has at 30!" idea combined with you gimping your Power stat every level and then wanting to use Kaiser when his damage output is objectively lower than the Myrmidon's. Even using Dragon Breath, you don't have enough stats to kill a regular Ryu, let alone a Bunyan Ryu, and you can't survive a single hit.

Just... get out of here kid. You're embarrassing yourself, and you've done enough damage to the thread with your childish bullshit.

>> No.4443370

>>4443128
>Your very first post in a thread where no one was arguing was "Nina can apprentice under yggdrasil noob"
That was because you stated that Nina had no masters that she could gain stats from until the end of Balio and Sunder which is factually wrong, you then back-peddled into a different argument about what was optimal, arguing that you shouldn't apprentice Nina under Yggdrasil when you can apprentice her under Emitai, which I correctly stated was not-fun. I also implied that you were some sort of creep who knocked her out when you were forced to use her because I thought it was amusing and it turned out to be true.

>...for 48/50 levels, you either had the same or lower Agility
unfortunately for you, for 51/99 levels my build is better than yours and will remain better than yours and all I have to do is take the next 49 levels under Ladon, and you will never, ever catch up. it is a shame that you didn't post a real build or quit while you're ahead because you are losing to my meme AP build that I made for roleplay and demonstration purposes

I also don't know why you think your Ryu is somehow going to survive fixed non-elemental damage because he's not going to do that no matter how high his defense is.

>> No.4443380

master system is honestly up to preference, and what you want each character to do, its hard to say there is a true efficient master set up for reach character because the game is so fucking easy that it doesn't really matter.

I always put ryu under a speed master early on to offset the heavy armor he wears and then put him under a mage master later to shore up his AP and magical abilities, ideally around the time that he can apprentice under bleu and learn all the game breaking shit like mjollnir, at that point he can solo the game. It's even further overkill with rei and momo to support him.

On the other hand some swear by making peco a godless killing machine, by building pure HP and using his breath attacks, which scale off it

>> No.4443416
File: 109 KB, 1250x750, lower ears edit 2.jpg [View same] [iqdb] [saucenao] [google]
4443416

>>4442951
>fucked the face up
>fucked the ears up
Seriously? You think the original face was better then that one?

Have this version I guess.

>> No.4443424
File: 109 KB, 1250x750, lower ears edit 1.jpg [View same] [iqdb] [saucenao] [google]
4443424

>>4442951
>>4443416
And just to be a good sport this one also exists.

>> No.4443697

>>4443370
It's just sad watching this guy keep trying. :(

>> No.4443759

>>4443697
>now resorting to samefagging

>> No.4444168

Should I play BoF3 ps1 or psp version? I played it on ps1 as a kid but don't remember much.

>> No.4444287

>>4444168
Ps1, the psp version has some slowdown and some scenes and sprites were either edited or removed.

>> No.4445229

Is there a good difficulty hack for this game? I really like it but it's way too easy and seems a little short to me.

>> No.4445443

>>4445229
just play SaGa man

>> No.4445520

What is this thing about BoF being shit and for nu-males

>> No.4446474

>>4444287
But psp has MUCH better music and slowdowns before battles and the battles themselves can be speed up with fast forward so it's a matter of preference.

>> No.4446576

>>4446474
By any chance do have a link to the psp version's soundtrack? I have heard many people say this so I believe it but I can't find an actual rip of the new music on youtube weirdly enough.

>> No.4446595

>>4446576
I may be wrong but I think it's the same music it was just badly implemented in the original game.

>> No.4446727

>>4446595
I remember hearing it is actually sort of "new" music as more instruments are used in the songs. I suppose you could argue they're remasters, more or less. I just wish I could find some of them to compare them to the ps1 music.

>> No.4447106

There was someone working on a hard type hack for this on insane difficulty. http://ngplus.net/InsaneDifficultyArchive/www.insanedifficulty.com/board/index81b7.html?/files/file/71-breath-of-fire-iii-dragon-trial/

>> No.4447119
File: 325 KB, 594x561, BoFIII_Peco_Artwork.png [View same] [iqdb] [saucenao] [google]
4447119

Is there ANY reason not to use Momo and Peco exclusively for the entire game?

>> No.4447131

please where are you

>> No.4447240

>>4447119
Garr is better than Peco at everything except for HP and AP, and that's mainly because Peco has more HP and AP than he ever actually knows what to do with. You could have Peco use Aura/Shadowalk/Super Combo or something but then Momo has more attack power than him at level 50 thanks to her weapon options so there's no reason to ever bother unless you want to use Ryu//Garr//Peco for a maximum meat party.

>> No.4448978

>>4447119
Yeah, they join too late to be used exclusively for the entire game, Peco is fugly and Momo can't hit shit. Best team is Rei/Ryu/Nina in chain formation.

>> No.4448996
File: 77 KB, 393x339, 3-garr-peco.png [View same] [iqdb] [saucenao] [google]
4448996

>>4447240
Peco has a better DEF for most of the game, compounded by the fact that no character benefits from Fahl more than he does. Garr's better offensively, but no one comes anywhere near to Peco's tanking capabilities.

>> No.4449278

>>4448996
Peco has better defense but worse armor. Remember that he can never wear anything that doesn't fit on his weird body, so while the number might look nice, his actual performance is worse. The amount of HP tanking and defense stacking with Fahl is sort of irrelevant because attacks that use defense are pitifully inaccurate and he generally has far in excess of what you ever need to survive a round.

>> No.4449657

>>4449278
Yeah, you're right. Fair enough.