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/vr/ - Retro Games


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4427485 No.4427485 [Reply] [Original]

Do any other belt scrollers compete?

SoR 1 and 3 just aren't as good. TMNT turtles in time doesn't have the tightness of control that SoR2 has.

Final fight is good but it's not the magnum opus SoR is.

The sound track. The boss mix. The character selection. Higher difficulties. The whole game is just phenomenal.

Enjoy this succulent blend of awesome.

https://www.youtube.com/watch?v=CrF3WPi_7uI

>> No.4427501
File: 1.15 MB, 678x990, why can you throw these guys.png [View same] [iqdb] [saucenao] [google]
4427501

It's kind of fucked up. I like Treasure games and I really like SoR, but every time I see an openly positive post about either I know it for the bait it is.
enjoy your angry shitposting, lads

>> No.4427653

>>4427501
Use of the phrase 'belt scroller" is a good indication as well. I wish sages were still visible.

>> No.4428727

Beat em ups*

And IDK man I can't fucking play Streets of Rage 2 anymore these days because it's. So. Fucking. Slow.

Seriously why the hell doesn't it have a run button? Cadillacs & Dinosaurs is the best beat em up ever, if you ask me. Turtles in Time is better than SoR2 as well because you can run.

>> No.4428741

>>4428727
>run button
>the screen still locks to fight a bunch of enemies

Does it really matter? For what? Some rush attack to knock enemies? I would rather grab or side punch/kick

And if want to "run" you can use Skate, or just GrandAPA, or slide with Max, or that somersault with Blaze

>> No.4428748

>>4428741
But I fucking hate playing as Skate, Max and Blaze.

And yes, rushing attacks are one of the most fun things in beat em ups. Doesn't matter if the screen locks, the walking speed feels way too slow and unnatural for me.

Like, I replayed the first three Final Fight games recently without much hassle but something about SoR2 makes me want to just shoot myself.

>> No.4428785

>>4428748
Fuck it loaded my Genesis rom and gave Skate another shot

>Start running
>Aight this is pretty co-
>His momentum doesn't fucking carry over into his jump making the transition god awful and unnatural, like he instantly deaccelerates as the worst superpower known to mankind
>His double forward attack launches him 20 light years ahead often sending you straight into enemy territory
>His jabs are ironically sluggish as all hell unlike Axel's, there's noticeable delay between each one and it feels way too stiff
>His forward special is a shitty charge jump into the air that NEVER FUCKING HITS ANYBODY OR ANYTHING
>The specials take up health even if they don't connect with anything (which they often won't)
>I don't think there's even a back hit button, you just have to pray for it to random hit somebody behind you
>Time limits in a home console game
>With 2 continues in a difficult home console game to boot
>Stage 1 has literally the only good theme in the game, the rest of the game has ungodly shitty, forgettable, bland music

God this game sucks a gigantic load of camel dick after it just drank a river of dead fish and has been backed up for 10 months, only to squirt so hard on your face it implodes your skull into a bloody explosion.

Streets of Rage 2 is GARBAGE, I can kinda understand preferring it to the Final Fight games (even though those games don't have awful muffled voice clips and have waaaaay better hitting sound effects that are actually satisfying and don't sound like they're saying "Happy birthday to you" when you connect 4 hits in a row but whatever) but whoever thinks this failed abortion of a """""game""""" is better than Turtles in Time or Cadillacs & Dinosaurs is a dipshit who needs to have their left testicle surgically removed.

Fuck Streets of Rage 2. Seriously just, fuck this game, fuck the Sega Genesis, and FUCK SEGA.

>> No.4428791

>>4428785
What the fuck I also just realized

>You can't change your direction is mid jump unlike 3
>You can't jump up or down
>You can't even run diagonally with Skate
>There's no rolling feature here like in 3

God damn people shit on 3 as the worst one but at least it has competent controls unlike the nightmares from hell that are the first two games. It may have terrible everything else but at least Sega finally managed to make non-shitty moves and controls for the franchise's song swan, which was underwhelming just like the rest of it. Fitting

>> No.4428798

>>4428785

You must really be bored with life to write a few posts like that

>> No.4428803
File: 15 KB, 256x223, MAKI.png [View same] [iqdb] [saucenao] [google]
4428803

>>4428741
Tried Blaze again HER DOUBLE FORWARD MOVE IS ALMOST AS BAD AS SKATE'S WTF!? Slow as hell too, I can't believe you fucking told me to use that move to "run" just fuck off already you cunt.

To top it off, this cunt isn't even hot either. Maki and Lucia actually have really lovely, long, slender legs and nice asses, I found myself spamming Maki's high kick often in FF2 just to see that perfect animation and get a glimpse of dat ass. Blaze isn't ugly as sin but she's definitely not an impressive sight either. Fuck her

I'm not even going to bother to give Max a try after seeing that he only has one star for speed with how clunky, stiff, slow and shitty the rest of the game is. How did I ever beat this mess as a kid? At least Final Fight games had bigger sprites to give the characters longer strides and progress through the stages more quickly

>> No.4428806

>>4428785
Good points.
>>The specials take up health even if they don't connect with anything (which they often won't)
Only if you hold forward

>> No.4428808

>>4428798
I'm stuck in bed right now and coming to the realization that my life was a lie and my favourite childhood beat em up was never actually good, only dickridden because of nostalgia. You can make some legitimate arguments to defend this game as being better than brain cancer (hint: it's not, not even remotely) or you can kindly fuck off.

>> No.4428810

>>4428806
Forgot to clarify that yeah. The omnidirectional attacks don't cost health, to the game's credit. Which makes me wonder why the forward ones do. Was it a glitch/oversight?

>> No.4428815

>>4428810
neutral has invincibility frames which you can use to dodge projectiles

>> No.4428819

>belt scrollers

Why do people use this term instead of beat 'em ups nowadays? Where did this term originate and why it is a thing?

>> No.4428826

>>4428815
Oh yeah I remember that now. Kinda weird how it was implemented.

Is there a point to the weapons BTW? I remember speedrunners never picking any up and hearing they actually make it harder for you due to low damage output (not helped by them causing knockdown which lasts a good 10 seconds... again very very slow game)

>> No.4428827

>>4428819
I've never seen a single person use it outside of /vr/ it's just a meme here like the "games don't age" shit that's finally being annihilated in that one thread. Hopefully we have a thread some time shitting on people for using the term

>> No.4428834

>>4428819
Beat 'em up is the game genre, belt scroller is the camera perspective. You can have both sidescrolling beat 'em ups (Ninja Warriors Again) and belt-scrolling beat 'em ups (Final Fight).

>> No.4428837

>>4428834
What does a belt have to do with this though?

>> No.4428840

>>4428837
The play fields are long and narrow, like a belt.

>> No.4428859

>>4428840
It doesn't get narrower than side-scrolling beat em ups. Retarded term

Also a lot of things are long and narrow other than belts

>> No.4428867

>>4428859
Side-scrolling is more like a piece of string, you can only move along on just one dimension. In belt scrollers you have a bit more room to roam around, which suits beat 'em ups better.

>Also a lot of things are long and narrow other than belts
Ok, but what's wrong with using belt? It's a fine metaphor. Why do belts trigger /vr/ autists so hard? Does it remind them of their obese waistlines?

>> No.4428873

>>4428867
No it reminds me of how my dad beat me with a belt. It's an offensive term

A string is long and narrow too and for something like a single celled organism it might as well be a belt

>> No.4428889

DREAMER
R
E
A
M
E
R

>> No.4428905

https://www.youtube.com/watch?v=Ijc5D1VsabE

>> No.4428921

>>4428827
> Hopefully we have a thread some time shitting on people for using the term
The entire reason it caught on is because it pissed people off, so gl w/that

>> No.4428984

not retro but Castle Crashers is one of the greatest beat em ups of all time imo

>> No.4428992

>>4428984
scott pilgrim vs the world was also pretty great

>> No.4429030

>>4428992
I second this, although it's unavailable now. Luckily I own on 360

>> No.4429149

>>4428921
Really now? In that case I love the term then

>> No.4429154

>>4428791
Even the Game Gear version of Streets of Rage 1 lets you change your trajectory in mid-jump holy shit hahaha

>> No.4429159

>>4428992
too grindy

>> No.4429165

>>4428791
I think SoR remake V5 may be more to your liking, you can play all 3 sor routes with every character able to dash, change air direction etc.
Don't know if it counts as a mod or "not retro"

>> No.4429170

>>4429165
Sure why not. I'm only particularly hard on this game because going back to it after all these years has left me broken inside and I get pissy seeing SoRfags shit on Final Fight every 5 seconds.

Download link?

>> No.4429172

>>4428984
I disagree it's boring

>> No.4429181

>>4429170
It got DMCAd by saga in 2011, so find a do site and hope for the best
The version I found was Spanish as default but you can change the language to English under opciones->idioms
It's a really great compilation, I recommend other anons check it out too

>> No.4429202

>>4429170
>I get pissy seeing SoRfags shit on Final Fight every 5 seconds.
You misunderstood. Surely they're talking of the SNES port not the Arcade. Even Nintendo fans dislike the Final Fight port for omitting Guy and the Factory level.

>> No.4429210

>>4429202
I'm talking about the series in general. Can't go anywhere Final Fight related without seeing "SoR2 > the entire Final Fight franchise!" or "SoR3 > FF3" or "Streets of Rage did it better" and "Axel is cooler than Cody!"

>> No.4429219

>>4429210
But Axel is cooler than Cody.
Anybody spouting the opinion SoR3 is better than anything, however is dead wrong.
And a good side scrolling fighter list without AvP? For shame, lads!

>> No.4429220

>>4429210
Those are all factual claims, though.

>> No.4429224

>>4428785
>His double forward attack launches him 20 light years ahead often sending you straight into enemy territory
Use it tactically, such as in combos. The headbutt part of the move actually does much more damage, so it is a great combo ender, and the latter part is relatively safe despite the range (compared to his other high damage moves, anyway).

>His jabs are ironically sluggish as all hell unlike Axel's
Skate has the fastest jabs in the game, and you only need them to stun so you can run in for a hold anyway.

>a shitty charge jump into the air that NEVER FUCKING HITS ANYBODY OR ANYTHING
It actually does, again, if you use it in the right situation.

>I don't think there's even a back hit button,
B+C, and it does awesome damage, but is very unsafe.

>Time limits in a home console game
It's to discourage scrubs from taking the game one enemy at a time with standing jab loops.

>With 2 continues in a difficult home console game to boot
This is not a problem in any way.

>Stage 1 has literally the only good theme in the game
This one is purely up to taste, and the overwhelming majority likes the music of the game, so...

>> No.4429225

>>4429219
Doesn't mean I have to go onto Cody's theme or combo videos and see people bitching about how Axel is cooler than him so he deserves another game appearance over Cody. And while Axel is better in the beat em up games I actually like Cody more in the Street Fighter games IAH, more fleshed out, badass, and original there

I loved the Alien VS Predator arcade game until the last two levels which dragged on way too long. If it ended with the elevator fight it would've been a good game

>> No.4429232

>>4428803
>I'm not even going to bother to give Max a try after seeing that he only has one star for speed

Max is the second fastest in the game due to his dash sweep. Axel is third (no dash, but fast attacks and easy combos), and Blaze is the worst character in every regards.

And you are missing out a lot by not trying out Max. His atomic drop is perhaps the most satisfying throw in all of videogame history. You grab a guy from behind, jump in the air with him, then CRUNCH him on landing. It uses a great sound effect too, you can practically hear the guy break into pieces.

Oh and it does 75% of a full lifebar damage on top of that. It looks devastating, sounds devastating, and it pretty much is devastating.

>with how clunky, stiff, slow and shitty the rest of the game is.

Wait, I think I figured it out: you are playing the PAL version!

>> No.4429238

>>4429220
Even if you think that's the case they're still literally as bad as the Undertale fanboys who spam Earthbound media.

>>4429224
>Use it tactically, such as in combos. The headbutt part of the move actually does much more damage, so it is a great combo ender, and the latter part is relatively safe despite the range (compared to his other high damage moves, anyway).

Still not exactly safe considering the player character's attacks always have bullshit low priority and get overpowered by every enemy attack in the game

>Skate has the fastest jabs in the game, and you only need them to stun so you can run in for a hold anyway.

Just played Axel and Skate back to back and it sure doesn't feel like it, I can mash Axel's jabs and they come out but something is preventing them for Skate

>It actually does, again, if you use it in the right situation.

Yeah let me use it with pixel perfect precision and risk doing barely any damage while leaving myself open while automatically taking some of my health bar away. While also going way too far forward against enemies ten times faster than me with higher attack priority. Sounds good

>B+C, and it does awesome damage, but is very unsafe.

Seemed to come out at random when I tried pressing that, IDK if it's due to the emulator or what

>It's to discourage scrubs from taking the game one enemy at a time with standing jab loops.

Er it's literally impossible to do this since you get gangbanged by a bunch of them all the time who are infinitely faster and stronger than you

>This is not a problem in any way.
>Limited continues isn't a problem

Are you justifying this because you used to program shitty NES and Genesis games?

>This one is purely up to taste, and the overwhelming majority likes the music of the game, so...

Yeah that's why Go Straight gets way more attention than the rest of the soundtrack combined and is the only theme that gets used in crossovers to rep the series amirite

>> No.4429241

>>4429232
If I get bored enough I'll try Max again. If it turns out to be like that one Blaze move so help me god...

>Wait, I think I figured it out: you are playing the PAL version!

Yep. Why wouldn't I?

>> No.4429253

>>4428826
>Kinda weird how it was implemented.

Not really no.
A does a defense special, it hits in all directions and is invincible; only drains life when it hits. It is a getaway move that you can use when you are surrounded or about to be combo'd to death.
f+A is an attack special. It does extreme damage and sometimes moves you, but only in a single direction, and it has no invincibility.

You have to use both tactically. Like, when can you afford the HP loss to clear out everyone in every direction? You may get more damage if you don't do it. Or, when can use the f+A move to deal major damage without interruptions? Does quickly dispatching a punk helps you, for example does it clear the screen faster so you can fight less enemies simultaneously and thus making the game easier, justifying the sacrifice of some HP? Or can you just spam both cause you are standing on a chicken anyway?

It's actually an extremely well balanced setup, and much more useful than the one in the third game, where you can only use specials after a few bars charged up... in which time you might get surrounded again, etc. And if you use them with the bars empty, they take up 1/4th of your health.

>Is there a point to the weapons BTW?

It is different with every character. Max has ultra range and speed with pipe and sword, and can hit backwards. Blaze is slow with those but has incredible range. Axel has low range, and Skate has a delay before hitting (little dude can barely lift the pipe).
With the knives, Skate hits extremely fast, and Blaze does a three-hit combo.

Swords do huge damage, and pipes give the most satisfying metal-makes-contact-with-skull sound effect.

They all cause knockdown too, which allows you to focus on less enemies at the same time.

Ultimately it depends on your skill and style if they are useful or not. You can do more damage without them if you are good, but there are situations where they can help a lot.

>> No.4429270

>>4429238
>player character's attacks always have bullshit low priority and get overpowered by every enemy attack in the game
I think you are confusing a few things here There are very few priorities in SOR2, what you have are hitboxes and invincibility frames.

When you stand up, you are invincible for a second or two. When bosses stand up, same goes for them. They lose this when they get recycled later, though. Some mid-bosses like Jack and Electra got this too, but oddly not later ones like the karate dude in the van.

So if you try to hit Jack on Stage 1 after he stands up, he'll punch you out 100% of the time. But if you do a standing A, or time a jump right, his punch will whiff and the invincibility has now ended, allowing you to deal a world of pain. Or, on Stage 5 against Bear, you can do a standing A and he'll always do an uppercut, which misses and leaves him wide open as you are standing on top of him.

The only other move with "huge priority" are a few anti-air moves, like Donovans uppercut or the karatekas high kick. These don't have priority, just an anti air hitbox. You can actually hit them out of these moves sometimes, though it's not easy since they have so much air range. Blaze and Max has a long reaching air kick that works, but only if you hit with the end of their legs, if you are in the middle, they get hit by the uppercut instead.

>> No.4429281

>>4429238
>Just played Axel and Skate back to back and it sure doesn't feel like it
Skate's has an extra animation frame or two, I think, which would make it a tiny bit slower. But in practice both are faster than most enemy attacks, which is what matters.

>Yeah let me use it with pixel perfect precision
Oh go back playing Halo if you think a game is bad because you have to learn how to play it.

>doing barely any damage
Skates f+A move does multiple hits and something like up to 75% damage. Skate is actually the second strongest character in the game mind you, it's just that his moves are very technical and have many unsafe frames.

>while leaving myself open
Do it when you are not surrounded...?

>Seemed to come out at random when I tried pressing that, IDK if it's due to the emulator or what
Hold down one button and press the other. Like, a B, B, turn back, B+C combo can be done pre pressing B, B (keep holding it), back, C.

>Er it's literally impossible to do this
It is if you advance slowly and take one enemy at the time.

>> No.4429461
File: 41 KB, 448x224, or2_line_7.png [View same] [iqdb] [saucenao] [google]
4429461

Btw Oriental Legend 2 internal roms got added to MAME 0.192 right now, the game is still reported to crash often though so make a savestate before every level just for precaution.

>> No.4429506

Yeah but if I'm playing SoR I can't pile drive punks as the mayor of fucking Earth so I choose Final Fight

>>4428992
However, this one makes all beat em ups obsolete imo. Too bad everyone I know would rather play Xmen or The Simpsons for nostalgia

>> No.4430585

>>4427485
>Do any other belt scrollers compete?
Fuck yes lots do, sor is massively overated by nostalgia fags, ost whores and low skill plebians who know nothing about actually playing a bmup. So2 is ridiculously slow, gives you a billion lives so you never learn any actual skill and only has the ost going for it.

Anyone who legit thinks sor can compete with almost any capcom or igs game is a low effort shit who has never 1cced any guaranteed.

>>4428992
>>4428984
You pleb fucks only like them because they are fucking braindead easy as fuck shite.

>>4429225
>I loved the Alien VS Predator arcade game until the last two levels which dragged on way too long. If it ended with the elevator fight it would've been a good game

Fuck off you worthless cunt, that games pacing is nigh on perfect and it never feels to long but let me guess you don't 1cc and credit feed like a stupid bitch? stage 6 is also short as fuck with only the last stage being length so you aren't even right, shite.

>>4429506
>However, this one makes all beat em ups obsolete imo.
You have to be fucking joking jesus christ, i fucking hate you low end shit player cunts so much. Xmen and simpsons are shit aswell. You are dumb as a rock.

>>4429461
yeah looking forward to trying that out, it's been playable for ages in a chinese hack mame but it's so volatile it can literally kill your system.

>> No.4430742

>>4430585
>bmup
there called belt scrollers idiot

>> No.4430757
File: 8 KB, 196x181, crying-child.jpg [View same] [iqdb] [saucenao] [google]
4430757

>>4430585
You sound like an unhappy person.

>> No.4430842

>>4430757
system11fags need to stay in their containment site desu

>> No.4430883

>>4430585
>Anyone who legit thinks sor can compete with almost any capcom or igs game is a low effort shit who has never 1cced any guaranteed.

post your american sor3 1cc, or are you all trousers no cock, m8?

>> No.4430920

>>4430883
Nobody in the history of this board has ever posted their gameplay. Most of the posters here just save state abuse their way through these shitty old games

Only person I've seen post gameplay is that one dumbass who kept falling for obvious bait in a Castlevania thread to prove retroarch plays PSX games or something. And he couldn't play the game for shit either

>> No.4430951

>>4427501
called it

>> No.4430956

>>4430883
says the guy who hasn't got ANY arcade 1ccs.


>>4430920
i have stg vids on tube and a ton of inps.

>> No.4430974

>>4430956
>I have a gf, she just lives in Canada :(
either post something or stop wasting everyone's time moron

>> No.4431023
File: 102 KB, 374x500, sega-megatech.jpg [View same] [iqdb] [saucenao] [google]
4431023

>>4430956
>says the guy who hasn't got ANY arcade 1ccs.
SoR 1&2 were in the arcades as well, dumbass

Arcade elitism was a mistake

>> No.4431027

>>4430956
Post it then

>> No.4431031

I'd say Hyperstone Heist has tighter gameplay than Turtles in Time and at least puts it close to Streets of Rage 2

>> No.4431063

>>4429181
>>4429170
http://www.sorrcommunity.com/t27-downloads-streets-of-rage-remake-v5-1-ports-and-soundtrack

>> No.4431121

>>4430585
>gives you a billion lives so you never learn any actual skill

It gives you two lives. Plus two continues where you can change characters.

Mania mode cannot even be beaten even if you use the cheat to get 9 lives and use all continues.

>> No.4431138

>>4431121
I think he's referring to getting lives from points

>> No.4431156

>>4431121
you fucking dumbass mania mod has been beaten many times, you're just shit and as stated the game dishes out over 9 fucking lives, don't even talk to me if you can't play these games.

>>4431023
yeah the retard mega drive promo board "mega play" that just limits you to time per credit or 2 lives because no sor is balanced well at all.

>> No.4431157

>>4431138
There aren't any extends on the Arcade port btw.

>> No.4431159

>>4431156
>don't even talk to me if you can't play these games.
Fuck off, Arcade games are designed to take as many quarters as possible, you don't need to 1cc to talk about them.

>> No.4431298

>>4431159
Haha literally proving my point, they take quarters from you because you're fucking shit you stupid cunt, the games are actually extremely well designed and balanced IF YOU FUCKING LEARN HOW TO PLAY, it costs me fuck all because i can 1 credit a whole heap of beatemups on demand. You do need to 1cc them because only then you prove you have any fucking clue about actually playing them ie routing, strats, resource management etcetc but all of that is alien to a button mashing pea brain shit like you, fucking infant.

>>4431157
I know, it was a lazy promo effort with no thought at all. I like sor games don't get me wrong but they are violently overrated largely because 99% of people are just unbelievably shit at these games.

>> No.4431313

>>4431156
>you fucking dumbass mania mod has been beaten many times,

Tool assisted runs don't count.

>> No.4431314

>>4427485
it's only good in the context of console beat em ups. a fun game if you've never played an arcade walky scrolly punch adventure

>> No.4431320

>>4431298
>balanced
>Final Fight
Yeah nah the bosses kill you in 3 hits and you got only 3 lives the entire game. I know this revelation might shock your underaged millennial mind but games were made to make money, doesn't matter if you're resetting after every continue or credit feeding.
And beat'em ups are better played with friends in co-op anyway, single player is a pathetic experience.

>> No.4431325

>>4431313
fuck tas, it's been done for reals. I remember murphgator getting insanely close to it streaming on twitch, not sure if he got it but there's plenty of legit runs out there. Go try clearing armored warriors if you want a hard bmup or the gladiator/shen jian.

>> No.4431328

>>4431027
Still nothing. Thus, as I said

Nobody in the history of this board has ever posted their gameplay. Most of the posters here just save state abuse their way through these shitty old games

>> No.4431332

>>4427485
>belt scrollers

Who started this term? Was it the Brits? It must have been because they are always trying to speak a different form of English from Americans. Here in America we call them beat em ups. Apparently wikipedia also refers to it as beat 'em up.

I've never heard this belt scroller autism outside of /vr/.

>> No.4431335

>>4431156
>Bragging about beating games for children with only a single quarter

Nah faggot, by your logic you need to be able to perform TAS levels of skill to properly talk about a game. Fuck off you elitist cunt, there will always be somebody better than you

Also post your 1cc's, it's obvious you're talking out your ass. Save state abuse doesn't count either

>> No.4431338
File: 21 KB, 255x198, images.jpg [View same] [iqdb] [saucenao] [google]
4431338

>>4431320
>And beat'em ups are better played with friends in co-op anyway, single player is a pathetic experience.
This. It's pretty obvious Xmen, Turtles, Simpsons, were primarily designed with multiplayer in mind which is why the "community" looks down on those games.

>> No.4431342

>>4431332
The Japanese, actually.

>> No.4431343

>>4431332
pretty sure it's a jap term. you know how they get all cute with english
>shootingu geimu

>> No.4431346

Is Guardian Heroes the best triple-plane side-scrolling jab & jog?

>> No.4431347

>>4431338
>designed with multiplayer in mind which is why the "community" looks down on those games.

My favourite part about this post is that you're throwing shade at these friendless /v(i)r/gins who brag about something as autistic as 1ccing fucking children's games as if it's a crowning achievement to act like god's gift to mankind about. Keep up god's work, anon

>> No.4431349

Guardian Heroes was and still is my favorite in the genre. I haven't played it for a long time now though and I'm not sure if it still holds up anymore. It was odd in that it had 3 planes in the levels rather than a singular plane you can freely move around in like pretty much every other game in the genre I've ever played.

>> No.4431352

>>4431346
Fuck off trashure kiddy, arcade games only or gtfo.

>> No.4431358

>>4431346
Which other ones have three planes like that? I thought it was unique only to Guardian Heroes.

Someone mentioned Castle Crashers earlier and that was similar to Guardian Heroes except it had the common single plane that all others in the genre have. It also played fine like that. I wonder if Guardian Heroes could have been better if its plane functioned like all other beat 'em ups instead.

>> No.4431360

>>4431358
Well, there's that PSX beat 'em up, but it only has 2 planes.

>> No.4431363
File: 114 KB, 400x593, waiting.jpg [View same] [iqdb] [saucenao] [google]
4431363

>>4431298
>>4430956
The sad part about these anons is that they have so little of a fucking life, they actually flaunt their e-peen around on 4chan. An anonymous image board. Because they can beat a fucking video game in a way the designer's never intended that hundreds if not thousands of other autists have already done on Youtube.

Look at these faggots, the adrenaline rushes they get from calling people mean names on the internet for actually having fun playing video games with friends instead of playing them a million times over by themselves like the friendless asperger ridden manchildren they are. If they were actually skilled enough to do it, there's no way in hell they would pass up the opportunity to post it here just to get a high from proving some anons they'll never meet wrong.

Yet they still haven't posted jack shit. Sad.

>> No.4431372

>>4431360
What game was that? I want to check it out.

>> No.4431376

>>4431372
Fantastic Four

>> No.4431378
File: 41 KB, 160x112, 1511987562460.jpg [View same] [iqdb] [saucenao] [google]
4431378

>>4431363
>Yet they still haven't posted jack shit. Sad.
can't stop to post like the rest of you talentless virgins, too busy getting all these sweet 1ccs
it's ok to be jealous it's a normal emotion

>> No.4431381

>>4431372
Panzer Bandit

>> No.4431384

>>4431320
you are fucking dumb and completely clueless, yes they were made to make money... what game isn't? and why do you think this somehow means they can't be mastered? final fight is a hard 1cc but most of the capcom ones aren't that hard at all if you aren't a fucking moron which you are. You only think 1p is pathetic because YOU are pathetic and don't know how to play the end. You're casual and that's fine but recognise what you are and stop being ignorant, you worthless dirty mum shite.

>>4431335
>Also post your 1cc's
I fucking love how vr is so unbelievably retarded that they can't stomach someone actually 1ccing games and not finding it hard.

punisher, avp, knights of the round, undercover cops and ninja baseball batman are my current arcade 1ccs of which i'd rank avp as probs the hardest, knights of the round is until you learn blocking mechanics and the 3 lives rng manipulation trick.

>>4431338
Nah the score boards make it clear single performance is all that is ranked thus the score and the last digit changes if you use a credit making it obsolete and not qualified for the board, only dickheads like you don't even know this though.

>>4431347
awww look at how bitter and jealous you are because you can't even clear a "childs game", top kek you just dissed yourself you can't even clear a childs game, rather be autistic and capable of learning than a meatheaded spastic cunt drooling baked beans of his hairy tits.

>HURRR MUH EXPERIENCE
>HUURRR MUH PWAYING WIV FWENDS

>> No.4431387
File: 186 KB, 702x1000, still waiting.jpg [View same] [iqdb] [saucenao] [google]
4431387

>>4431378
So in other words you can't actually 1cc shit without save states. Got it.

Also
>Posting fucking Sonic pictures

Underage detected. Fuck off with this weak bait you shit-taste riddled cunt, if you don't post a link next time this is the last time I'm feeding you.

>> No.4431390

>>4431372
Panzer bandit iirc

Fun fact: the main designers of both GH and PB used to work together at the same company before going their separate ways to Treasure and whoever made PB

>> No.4431396

>>4431363
>in a way the designer's never intended
WRONG, the last digit of the score changes if you use a credit rendering your score obsolete from the board when you finish and final fight even gives a special ending for 1ccs, undercover cops does to. How the fuck can you be so fucking ignorant? and thick? can you really not muster a whopping 10-20 hrs of practice to 1cc one? fucking sad desu.

>> No.4431398

>>4431384
>score and the last digit changes if you use a credit making it obsolete and not qualified for the board
That's wrong, even if you use a continue your score still gets registered at top 10. Some games do erase your points if you use a continue but afaik none of the Capcom do.

>> No.4431403

I like Streets of Rage 2. I think it is a good game.

>> No.4431405

>>4431403
FUCK, YOU.

>> No.4431410
File: 28 KB, 400x400, I will be waiting.jpg [View same] [iqdb] [saucenao] [google]
4431410

>>4431384
Jesus fuck you're the same deal as the other faggot. I can clear these games just fine, I'm just not autistic enough to spend hundreds of hours practicing in them when I can play them for fun with friends. You know, like they were intended. You're probably one of those faggots who thinks wavedashing is better than AIDS. Also I can actually bother recording myself beating one of these games like SoR2 if you really want, all you have to do is post your 1cc.

Meanwhile, you still haven't posted jack shit. Like the last anon, this is your last meal you're getting from me until you be productive around the house, underage-kun. I know you faggots, you're all the same; if you were actually as good as you LARP you are, you'd be rubbing it in our faces like your dad rubs his dick in yours. I guarantee you, if you don't accept one of my meals, you'll have to survive off his semen instead. Friendless loser.

>> No.4431415

>>4431398
I love how he's too retarded to realize you can just continue 10 times to eliminate this issue. The extra point is there as a pity point to help you, since the more points you get the more lives you get. Fuck, a lot of beat em ups actually RESET your point count if you continue. Also implying Final Fight and Undercover Cops are story-oriented games or that that shit actually matters was pretty funny too.

>> No.4431419
File: 21 KB, 384x224, 0000.png [View same] [iqdb] [saucenao] [google]
4431419

>>4431396
That's untrue, here I just used a continue in Final Fight and still got my score listed.

>> No.4431425

>>4431396
Japanese Undercover Cops has a new karaoke song if you beat the game with Rosa :)

>> No.4431426
File: 21 KB, 384x224, 0002.png [View same] [iqdb] [saucenao] [google]
4431426

>>4431398
Wrong and you misunderstood, it doesn't erase your points it adds a 1 to the last digit which stays at 0 if you 1cc.. Nearly all but a couple of stgs do it also so no it isn't wrong you twat.

>>4431410
>You know, like they were intended.
wrong.

>>4431410
>I'm just not autistic enough to spend hundreds of hours practicing in them
excuses because you can't anyway and it doesn't take long at all so stfu.

>>4431410
>when I can play them for fun with friends.
and have you 1cced them with friends then? fucking NOPE.

>>4431415
I love how you're so retarded you'd rather chuck 10 credits in than just learn how to play lmfao, goober cunt.

>>4431419
Yes with a 1 on the end signaling you're credit feeding scum, so those score are ignored.

>> No.4431428

>>4431425
does it? i only beat it with matt thus far.

>> No.4431430

>>4431415
>>4431419
>>4431425
Don't feed retard-kun until he posts proof he can 1cc these games or his Youtube channel that's faker than his girlfriend. He's clearly a bored teenager who makes Sonic OCs

>> No.4431435

>>4431428
Only the Jap release, the World and Alpha Renewal don't.

>> No.4431436
File: 10 KB, 384x224, 0000.png [View same] [iqdb] [saucenao] [google]
4431436

>>4431430
i already posted one, heres another.

>> No.4431438
File: 15 KB, 384x224, 0000.png [View same] [iqdb] [saucenao] [google]
4431438

>>4431430
and another

>>4431435
i only play jap one anyway

>> No.4431442

>>4431435
this is the song, sound like an anime ending
https://youtu.be/02gSUD3QpHY

>> No.4431448

>>4431442
And there are japanese lyrics on-screen you're supposed to sing along.

>> No.4431449

>>4431436
>Could have easily just continued 10 times
>Already lied about having a Jewtube channel
>Able to grab this screenshot within a few minutes after the last (glad you preserve your save states)
>Googling screens or playthroughs is a thing

Yeah, I ain't buying it nigga. Try harder 2.48/10 for the effort. Here, I'll even give you this link since we all already know you don't have a channel and need pointers: http://obsproject.com

>> No.4431452
File: 15 KB, 384x224, 0002.png [View same] [iqdb] [saucenao] [google]
4431452

>>4431449
>thinks i could doctor a bunch of games at the clear screen in seconds as if im waiting for a thread to happen

K why don't you watch my guwange run instead?

https://www.youtube.com/watch?v=e74YgYDnO80

If you want any of my inps to watch on mame yourself just ask. I also have runs for batrider advanced, vasara 1/2, guwange blue version uploaded. Now fuck off and learn to play.

>> No.4431454

>>4431449
Not to mention Fightcade has literally thousands upon thousands of replays for all these games he's posting. He could've easily capped these screens off some player there so we couldn't say there was a matching result in google images.

http://www.fightcade.com/replay/

>> No.4431458

>>4431452
That's why you saved them in advance.

Edit the description of the video to say "I'm posting on 4chan's vr board right now" or just comment it with that account.

>> No.4431459

>>4431454
fuck me you are dumb, I am clp you idiot or can you not see the fuckign name in the pictures? and the file names are literally default mame snaps? unreal, you are special needs tier stupid. Like i said if you want inp files you can have them.

>> No.4431461

>>4431452
>taking other people's recordings and input files and claiming they're your own

Wow dude that's low.

>> No.4431463

Fuck it I choose to believe you. Next time don't act like a smug cunt without posting proof of anything and maybe you won't get mocked. At least you finally did end up posting something unlike that other anon though.

>> No.4431469

>>4431461
I just spit my drink out
Have my children anon-kun

>> No.4431472
File: 29 KB, 480x451, 1509646199667.jpg [View same] [iqdb] [saucenao] [google]
4431472

>>4431458
literally wat? why on earth would i go through all that trouble for some wankers on vr?

>>4431461
how does one take anothers input files?

>> No.4431478

>>4431472
What do you think they save on Fightcade's replays, CLP?

>All that trouble
>CTRL+C-CTRL+V
Truly is autism

>> No.4431481

>>4431463
funny thing is you smelly bellend i wans't acting smug and didn't acknowledge any mocking because as i knew all along you're wrong, and it's funny to play the angry autist for entertainment value and yous. I do have disdain for plebs though.

>>4431478
>What do you think they save on Fightcade's replays, CLP?
how would a fightcade replay finish with my fucking initials? derp off, it's over you lost.

>> No.4431486

>>4431481
I wasn't saying you saved a Fightcade replay you manchild, I was just pointing out it's possible to get somebody else's INP file. You would fit right at home in a speedrunner cringe video

Learn to read

>> No.4431497

2D beat 'em ups are garbo desu

Give me God Hand over them any day

>> No.4431503

SoR2 is still great though

>> No.4431504

>>4431497
Gimme Gekidoh and Fighting Force any day.
Actually they are both horrible.

>> No.4431505

>>4431497
this

>> No.4431507
File: 475 KB, 1441x1429, SLES-01241-F-S+P.jpg [View same] [iqdb] [saucenao] [google]
4431507

>>4431504
Game packaging sells itself on T&A but there's actually no tits in game. Imagine my shock.

>> No.4431513
File: 141 KB, 637x625, FaceApp_1512040380518.jpg [View same] [iqdb] [saucenao] [google]
4431513

>>4431405
Oh the laughs we have

>> No.4431532

clp is a known cheater
dont believe a word he says

>> No.4431535

>>4431504
Don't hate on Fighting Force! It was cool!

>> No.4431543

>>4431535
Die Hard Arcade was better.

>> No.4431553

>>4431543
Well any Japanese beat 'em up is gonna be better than a Western one, which is also true for most other genres.
But it was fun!

>> No.4431556

>>4431532
Wow, what a douche

>> No.4431727
File: 31 KB, 600x400, 1484027485830.jpg [View same] [iqdb] [saucenao] [google]
4431727

Reminder that you've only ever truly beaten a game if you do it without continuing.

>> No.4431919

>>4431497
What a bizarre opinion to have considering most of what makes God Hand good is also present in 2D beat 'em ups, unless you play it for "cuhrayzee combos XD" or some other dumb shit in which case it's not good compared to DMC4 and Bayonetta and such since it's so limited.

>> No.4431998

I've thought of this over the past couple years. I'd like to know your opinion /vr/.

Don't you guys think that a beat em up (belt scroller if you are OP) would probably be one of if not the easiest genre in gaming to develop if you say want to become an independent developer? At least as far as action type games go though. Not talking about those simplistic puzzle games or certain other minimalist games like maybe text based games.

I think it would be easier to develop than a platformer right?

>> No.4432018

>>4431998
Kill yourself.

>> No.4432056

>>4431998
biggest problems would be a) graphics and animation timing which includes adjusting hitboxes b) unique enemy ai, if all enemies behave the same there's no point playing past the first screen look up a thing called Jue Zhan Tian Huang and Riot Zone to see how identical enemy AI can be a problem.
If you're extra indiedev faggot OF COURSE you'll want to add an exp levels grinding system.

Did you know about a thing called OpenBOR engine? It does most of the hardwork for you.

>> No.4432060

>>4431998
I still think Shmups are far easier but you're never gonna make it if you keep thinking what should feel "easier to do" rather than what plays well.

>> No.4432096

>>4431998
It's harder than shmups and simple platformers like Megaman. Ofcourse that also depends on the complexity of mechanics and enemy AI. The very basics are easy but you can't make a good game out of them. But don't bother with the genre if you don't love it yourself which you clearly don't, otherwise you wouldn't be asking this. There is no money in it and fans will hate your game unless you know exactly what you're doing which comes from experience playing these games.

>> No.4432098

>>4429232
even his default grab brain buster is satisfying just with the amount of times he crunches any poor sap he gets ahold of.

Axel has the cleanest punch combo, but it's Skate and Max all day

>> No.4432104

>>4431338
d&d, AvP, Capt America & the Avengers

>> No.4432223

>>4432096
Where does this retarded idea come from that developing shmups would be easy?
Wether a game is relatively easy to make has little to do with its genre. It totally depends on how good you want your game to be.

>> No.4432265

>>4427485

Reasons why Streets of Rage 2 is garbage in comparison to the other games in the series.

Lets begin with the meat of the game
>Combat
The combat in SOR2 is incredibly slow and unresponsive, theres huge delays on everything moving and attacking is not fluid, the super attacks in the game punish the player with huge chunk of health loss and are more or less completely useless outside of committing suicide unlike the other games which limit but dont punish the player for smart use of specials.

SOR2 also has no coop/team moves, throwing the other player in the other games resulted in a powerful special attack which was both fun and rewarding, also holding the other player from the back gave them access to new moves like a long range kick that could knock down multiple enemies and vault attacks, these are COMPLETELY missing from SOR2

Another feature missing from SOR2 is the Fatguys, a staple of the series while they have a sprite in game they simply function exactly like normal enemies and can be thrown normally with no repercussions.

>Level Design
Another huge flaw in SOR2 is the level design. Levels in SOR2 are nonsensical and completely unfitting for the games setting, "a pirate ship" "an alien hive" "a baseball field" its just stuff thrown together with no rhyme or reason.
Aesthetics is only the tip of the iceberg with SOR2 however, stages in SOR or extremely short with many bosses being copy pasted and reused over and over again from previous stages giving the game an overall unfinished feel, also once again the game removes series staples such stage hazards like pits, hazardous factory machines and others, and while the game has an excuse for lift stage it is completely impossible to actually throw someone over the side making it just another generic level.

>Music
While generally being praised as having good music what most people dont know is that all the music in SOR2 is entirely 100% stolen
https://www.youtube.com/watch?v=1x8xnkxUNkM

>> No.4432268

>>4428791
Vast majority of people agree SoR3 was the best game in the series

>> No.4432274

>>4432265
This audio track has been disable due to a copyright claim :^)

>> No.4432285

>>4432223
We're talking about indie games, where the standards are so low even total trash like Shovel Knight are considered good.

>> No.4432313

>>4432285
You mean you are talking about western indie games... Westerners are shit at making shmups anyway, because nobdy plays these games here.
Japanese indie shmups can be pretty damn well made though. Good luck being able to create a soundttrack as genius as this for example:
https://www.youtube.com/watch?v=aT3z4k1BlDg&list=PLA7E90B6A7F3A3750

>> No.4432392

>>4432268
Just google "Best Genesis/Mega Drive Games" and you'll find pretty much every list puts 2 over 3.

Streets of Rage 2 is also the #1 rated Genesis action game on Gamefaqs (3 is in 16th place), and Streets of Rage 2 got higher reviews during it's time:

http://www.defunctgames.com/reviewcrew/75/streets-of-rage-2-what-did-critics-say-back-in-1993

http://www.defunctgames.com/reviewcrew/76/streets-of-rage-3-what-magazine-critics-said-back-in-1994


Not saying SoR 3 is a bad game, but put this shitty meme to rest already.

>> No.4432851

>>4429241
Pal is slow
https://youtu.be/nnl_Y-MgBD4

>> No.4432857

>>4432223
Because it's simple to program which is what people are talking mean when they compare difficulty. Compared to platformers they have no physics, simple collision detection, no dynamic camera, very simple enemy AI, etc. The most difficult things about them would be math for bullet patterns and certain projectile types.

>> No.4432862

>>4431497
God Hand has no multiplayer.

>> No.4432867

>>4432285
Shovel Knight is pretty fun in 2 player mode though. Too boring for me in single player

>> No.4432934

>>4432392
>those sources

Who givs a fuck what the majority of shit tier pleb players and notoriously clueless critics think? they just judge it on music and aesthetics or some other gay shit, sor 3 mechanics wise is a ton better than slow clunk fest 2, the rolls, the dash, the move var all contribute to making it far superior in smooth control.

>> No.4432936

>>4428791
>It may have terrible everything else
it doesn't, the music was mostly fucking superb but way to cutting edge for the average donut and way to intense, a fine tribute to the jeff mills style it emulated. The only crit i have of 3 is the underground train stage is fucking boring.

>> No.4432940
File: 113 KB, 680x989, 462.jpg [View same] [iqdb] [saucenao] [google]
4432940

>>4429241
>Yep. Why wouldn't I?

>> No.4432943

>>4431532
wow great troll you retard twatter, try not copying it from memento next time though yeah? I've never cheated in my life as it happens because i don't need unlike your estrogen faggot fetus self.

>> No.4432949

>>4431497
>2D beat 'em ups are garbo desu
>Give me God Hand over them any day
found the pleb.

>>4431486
>I was just pointing out it's possible to get somebody else's INP file.
and i'm pointing out that if i did it wouldn't have MY FUCKING INITIALS in it would it? jesus titty fucking christ.

>> No.4432952

>>4432936
Last boss is also bullshit, he dodges your attacks so you run out of time and feels like an RNG fest even though it technically isn't.

>> No.4432954

>>4432857
And what about the scoring system? they can be complex as fuck, and the various long lists of item values? you have no idea how much work making a good stg is.

>> No.4432956

>>4432952
nah you just don't understand his movement, you can spam jump kicks if you get him in the right spot for a chunk of it+ mixed with good use of the charge super.

>> No.4432958

>>4432949
God you are something special, and not in a good way. I didn't even imply that it would have them.
>Immediately going on the defensive this hard
Only you are making it sound like you have something to hide. Then again you missed the obvious sarcasm in the other poster's message so... fuck. It really is clear playing multiplayer children's games on is single player is the only thing you have to live for because you're too much of an autistic shut-in to make anything of your life. Kys

>> No.4432968

>>4432954
Nobody cares about scores.
>muh Japan
Japanese game industry is dead, get with the times

>> No.4432974

>>4432968
>Japanese game industry is dead, get with the times
not in my house and no thanks, you muist be one weak tribal minded sad fuck if you just mindlessly adopt whatever is the "in" thing and you didn't even address my point which was about programming, dickhead.

>>4432958
>i was only pretending to be retarded!
>it was sarcasm!
>check out my long list of inaccurate assumptions based on thin air.

You tried.

>> No.4433063

>>4432974
I said the other poster was being sarcastic. God fucking damn, you really cannot read. Is there a way to hide posts from a certain IP or what?

>> No.4433092

>>4432954
Scoring systems are just sime arithmetic, there is nothing complex about them when it comes to programming since all you're doing is taking values and adding/multiplying them. It's some of the most basic shit you can do in programming. What's difficult about making item values? Balancing it all and making it fun is a different beast, though.

>> No.4433189

>>4433063
I can read AND i can 1cc arcade games, you jelly? in b4 long string of ad hominem guff to make your ego feel better about being shit at everything.

>> No.4433314
File: 75 KB, 1024x962, a38.jpg [View same] [iqdb] [saucenao] [google]
4433314

>>4432851
>>4432940
I've always played Streets of Rage 2 on pal hardware and I thought it was fine

>> No.4433887
File: 16 KB, 320x200, pc-63054-11463584064.png [View same] [iqdb] [saucenao] [google]
4433887

>tfw the greatest belt'em upper of all time was developed for Korean computers
https://www.youtube.com/watch?v=aV-gx7xVAFk
How could Japan even compete?
Make sure you put some points into technique stat, the game is a blast when it's maxed out.

>> No.4433895

>>4433887
Note HP upgrades also heal you, use it only when necessary. Focus on upgrading Technique and Power first. Speed does nothing.

>> No.4433954

>>4433887
why is there no music?

>> No.4434089

>>4433954
Like many Dos games, it's supposed to be playing red book CD audio. Unfortunately no rip of the CD tracks exist on the net. You can play your own music if you mount a CD album on Dosbox.

>> No.4434103

Streets of Rage tier list

>Characters:
SOR3 > SOR1 > SOR2

>Combat:
SOR3 > SOR1 > SOR2

>Level Design:
SOR3 > SOR1 > SOR2

>Bosses:
SOR3 > SOR1 > SOR2

>Weapons:
SOR1 > SOR3 > SOR2

>Music:
SOR1 > SOR2 > SOR3

>Extras:
SOR3 > SOR2 > SOR1

>> No.4434265

>>4427485
is the psn version of this worth getting?

>> No.4434269

>>4434265
No. Stop paying for emulated roms.

>> No.4434283

>>4432265

SOR3 is a pile of shit.

>> No.4434293

>>4433887
That's some really bad playing, no offense.

Here's another video that shows the full potential of the game or close to it. It's a pretty dope game. Shitload of enemies on screen. Tons of juggle potential. probably the most moves ever in a 2d beat'emup. Levelling system. etc

https://www.youtube.com/watch?v=63JVPCFmF2c

>> No.4434298

>>4434293
That's not me playing in the video you fucking moron.
The game really sucks in the beginning because all of your moves are locked behind the Technique stat, but it's worth sticking with it. It's a bit too long for its own good, t b h. It suffers from console exclusive syndrome.

>> No.4434301

>>4434298
I never said it was you. I was talking about the video, you fucking retard.

>> No.4434304

>>4434301
Alright then, thanks for posting that speedrun, that's some pretty good playing.

>> No.4434309

>>4434304
No problem.

>> No.4434898

>>4434283
SOR2 is a pile of shit*

>> No.4434907

>>4434898
And so am I.

>> No.4436931

>>4434907