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/vr/ - Retro Games


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4379554 No.4379554 [Reply] [Original]

Of all the genres of all video games, classic 2D beat em ups are my absolute favorite. Final Fight is the staple, but when I think about which is the best one I have to go with The Punisher. Even if most of these games amount to walking right and mashing 1-2 buttons and is the very definition of repetitive, I love these games so much. Anyone else out there big beat em up fans? Favorite game?

>> No.4379560
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4379560

>>4379554
Cadillacs and dinosaurs.
Grew up with it and it was prestige to beat it with a single coin in the arcades.
Everyone was flocking on that machine.

>> No.4379569
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4379569

>>4379554
> inb4 theyre called screenshiftting gangtacklers

Great social games; bit pointless on your own.
My favorite would be SoR2 because it's got a more sensible home console game design going and less quarter-munching sensibilities. But 3+ multiplayer arcades like the TMNT ones or X-Men were awesome as well.

Didn't >>4379554 have a 3-player cabinet mode? Never got one of those at my local arcades

>> No.4379579
File: 231 KB, 560x510, x-men%20arcade.jpg [View same] [iqdb] [saucenao] [google]
4379579

>>4379569
>Didn't >>4379554 (OP) have a 3-player cabinet mode? Never got one of those at my local arcades

All versions of The Punisher I ever seen, ROMs and in person, were 2 players. And yes, that 6 player 2 CRT Xmen cabinet was just freaking amazing.

>> No.4379580

I can only go with console exclusives here because all original arcade brawlers are so hard that it's easier to learn playing guitar than beating them on one credit.

Favourites: Streets Of Rage 2 and 3 (japanese version for 3), Final Fight 2 and 3, Turtles In Time.

It's hard to pick an all-time single fave, the natural instinct would be saying SoR2 but that game, no matter how good it is, is lacking intuitive throwing mechanics and a run button. I think I'll pick Final Fight 2.

>> No.4379591
File: 23 KB, 288x224, asterix.png [View same] [iqdb] [saucenao] [google]
4379591

>>4379579
Nah, I remember now; it's C&D >>4379560
the one with an optional 3-player setup. Punisher only has two different characters anyway and they've basically got the same skills.

Pretty much every Capcom Beat 'Em Up is worth playing, but I've got fond memories of some Konami ones as well; Astérix specially

>> No.4379604
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4379604

What's your opinions on this game, it's been recently emulated.
https://www.youtube.com/watch?v=IER6I8tJMFI

>> No.4379616

Here is a nice playlist of beat em ups recorded on original hardware.
>https://www.youtube.com/playlist?list=PL_W1EM66_BrtEq3ErX8_XVETty8cFyxMR

>> No.4379642

>>4379554
>Favorite game?

SpikeOut is underrated and brilliant
SlashOut is pretty good too
Dynamite Deka 1 and 2 are great
Guardian Heroes is brilliant
Battle Circuit is one of the best of the genre
D'nD: Shadow Over Mystara still remains my go-to favorite
Guardians is fantastic.
Street of Rage II is another staple for me; one which I can go back to and play at any time.

>> No.4379650
File: 80 KB, 333x472, Alien_Predator_arcade.jpg [View same] [iqdb] [saucenao] [google]
4379650

I remember pic related being pretty good, I never got past the subway level though.

>> No.4379732

>>4379604

Looks nice. I'll give it a try.

>> No.4380162

What are some beat-em-ups with (for the genre) highly complex combat and movesets? I want more than a couple combos and a throw.

Also, is anyone else unable to run Battle Circuit on the latest versions of both FBA and MAME?

>> No.4380169
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4380169

>>4379554
something about this game is epic af.

>> No.4380170

>>4380162
>Also, is anyone else unable to run Battle Circuit on the latest versions of both FBA and MAME?
all of the cps2 roms now include the encryption key as part of the rom files, you'll have to find a newer set or use an old version of mame
probably a side effect of opening the source code under ggp whatever license

>> No.4380189

>>4380162
btw the encryption key is a 20 byte file
you'll have to redownload your entire cps2 set because of a copyrigthed 20 byte file that is smaller than this comment. have fun

>> No.4381212

>>4379591
Is it just me, or is that game glitched on MAME? When you're facing left, and you press up then you automatically turn to the right. Does that happen to anyone else? It's literally the only game on MAME that does this, and I've played hundreds.

>> No.4381216

>>4379604
It's pretty mediocre at best. TAD made some great games though such as Toki and Cabal.

>> No.4381632

>>4379554
Seanbaby said once that Final Fight was the pinnacle of the genre, but that The Punisher might have been 2nd best. I kinda sorta almost agree. It's definitely up there regardless.

>> No.4381815

>>4380162
I highly recommend Guardians/Denjin Makai 2. It's got like 7 or 8 playable characters, and they all have several specials, a projectile weapon in addition to their basic attack, a super, and a desperation move. My only real issue is the bosses are a little lacking, the ending is pretty much nonexistent, and it might be a tiny bit easy compared to other games in the genre. Nevertheless, it makes up for this with its huge and varied cast of characters, branching levels, sweet graphics & animation, and overall fun and polish. Easily my favorite walk-n'-sock, and one of my favorite games overall.

>> No.4381912
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4381912

>>4379554

I still love them wholeheartedly. My fav beat em up in 1990 was final fight. Fav beat em up in 2017 is final fight. On a sad note after the early 2000's there wasn't any noteworthy beat up up released. That's a crime against humanity right there.

>> No.4381915

>>4381632
Then again, Seanbaby is Seanbaby

>> No.4382219
File: 91 KB, 640x480, 1234343.jpg [View same] [iqdb] [saucenao] [google]
4382219

>>4379604
I finally gave this thing a try, the copy protection isn't fully emulated yet, enemies will still sometimes run up walls but at least it doesn't soft lock anymore. It's good enough for casual play.

There's a dash-throw by double tapping B (jump) and a blitz attack a-la Streets of Rage 2 by tapping B B A. It's a lot of fun dash-throwing enemies to one side of the screen for crowd control then stun locking the with the blitz. The girl reminds me a lot of Blaze from SoR. Pretty fun game.

>> No.4382229

>>4382219
The thing about the dash is that it's infinitely spammable but at the same it's really easy to miss inputs and end up doing a punishable jump instead. Also the initial dozen frames of your blitz are vulnerable unlike SoR2 so it kinda balances out.

>> No.4382240

>>4381912
What about Scott Pilgrim? Or Double Dragon Neon?

>> No.4382248

>>4382240
>Scott Pilgrim
RPG mechanics
>Double Dragon Neon
Pretty alright, but many players didn't like the overpowered counter system. These games are pretty good but none of them play like the classics at all.

>> No.4382249

>>4382240
did you hear about the drama surrounding river city ramsom underground? The musician went crazy and tried to sue the developers.

>> No.4382281

>>4382248
Scott Pilgrim still counts TBF.

>> No.4382290

>>4382281
sure but it strayed so far from the original genre it might as well be its own thing, know what I'm saying? btw pc port when?

>> No.4382292

>>4382281
I mean, other walk'n punch'em belt scrollers in the past have had levels like Mystara and Guardian Heroes but the thing that sets Scott Pilgrim apart IMO is the fact that you can replay missions to grind.

>> No.4382295

>>4381912

Anon, there's a indie game called Fight'n'rage that's bretty good. There's another in development called Shattered Realms. You really shoul check out those.

https://www.youtube.com/watch?v=P2ujLI3FgQY

>> No.4382302

Final Fight 3's only down side is the low enemy screen count. I dream about a day that team would create a Final Fight Remake using 3 as base.

>> No.4382303
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4382303

>>4381912
what game is this?

it's not retro, but Batman The Brave and The Bold was pretty fucking amazing also Thor for DS

Honestly, beat 'em ups are definitely one of my favourite genres. I see why they aren't popular, but it's nice to know that the genre isn't dead and I receive more than a couple every year so I can't complain.

>> No.4382312

I'll assume you already played Battle Circuit and the SNES exclusive Final Fight 2 and 3.

The Ubi Soft TMNT game for GBA is actually pretty good (the one based on the CGI movie)

>> No.4382350

>>4382303
The Gladiator / Road of the Sword / Shen Jian
https://www.youtube.com/watch?v=WHt9W9sMaYY

>> No.4382351

>>4382295
Aw yeah I've seen murphagator playing this, looks pretty rad

>> No.4382382

>>4382350
thanks anon.

>> No.4382396

I have a theory Shadow Force (japanese version) might be a little too complex for arcades and that's the reason why nobody never heard of it.

>> No.4382445

>>4379554
apparently they're normie trash or something, but I love me the fuck out of SoR1 and SoR2, 2 barely being my favourite. I really like Alien Storm as well and I've been recently warming up to Golden Axe 2.

I wish so many good looking belt em up games weren't SNES exclusive.

>> No.4382463

>>4382445
>normie trash
Videogames are normie trash you fucking hipster faggot. You should stop posting on 4chan because that's normie trash too.

>> No.4382479

>>4379554
>>4379554
>Even if most of these games amount to walking right and mashing 1-2 buttons and is the very definition of repetitive, I love these games so much.

Are they fuck you stupid cunt, it's only like this to plebian idiots who don't play for 1cc and therefore make the game pointless mashing instead of building routes, strategies and resource management. I bet you came here from that fucking atrocious mike matei video where he proves he knows nothing at all about a single capcom beatemup, its so annoying how miunderstood the genre is due to ppl being so violently unintelligent they can't figure anything out, most don't even realise using a credit adds a 1 to the final score digit to invalidate the score to show they were designed with 1cc in mind.

Rant said yes i love beatemups of the arcade variety,, the punisher is a great and very fair game for a first 1cc, undercover cops is also fantastic, knights of the round is a personal fav the blocking mechanics are great, i want to clear armed warriors at somepoint and i highly recommend ppl to check out the igs game "shen jian/the gladiator" on pgm/mame one of the best the genre has to offer.

>>4382445
>but I love me the fuck out of SoR1 and SoR2, 2 barely being my favourite. I really like Alien Storm as well and I've been recently warming up to Golden Axe 2.


These are basically beginner tier choices which im not knocking but when you learn to start clearing arcade bmups you'll see how garbage they are, sor used to be my fav once but now i see it as the clunky over slow lives like candy to make the bad game design less obvious archaic game that it is, it's carried by its soundtrack.

>> No.4382483

>>4382479
>I bet you came here from that fucking atrocious mike matei video where he proves he knows nothing at all about a single capcom beatemup
What did he say?

>> No.4382487

>>4379569
>bit pointless on your own.
Again completely wrong, jesus christ why is vr populated by so many clueless utter plebian cunts? fuck off idiot.

>>4379580
>because all original arcade brawlers are so hard that it's easier to learn playing guitar than beating them on one credit.
Honestly this is a common misconception, when you start thinking and understanding routing and learn the a.i behavior most become quite comfy. The punisher, c and d, undercover cops all took me less than 15 hrs to 1cc clear each whilst i have hundreds of hrs in certain shmups.

>>4382303
>I see why they aren't popular
They are unpopular because most ppl are dumb and can't figure out how to really play them so they mindlessly hit buttons and waggle the stick like a dickhead then and pay no attention to enemy behavior or the resources they can use then wonder why they died 5 times in stage 1.

>> No.4382489

>>4381632
Plebs and nostalgia fags always say that though, go speak to the actual good players and hardly any do.

>> No.4382495

>>4382483
>What did he say?
It's more what he didn't.... didn't mention any mechanics for any game, didn't mention the blocking in kotr, coudn't figure the usefulness of the horse riding in kotr (said hurrr its cool i guess but umm err) whilst the horse is incredibly useful literally always it allows the quick kill on stage 5 and final boss to, said he "prefers scoring games" somehow missing all these games have scoring and are played for score by some people, accused them of being repetitive which like everyone who does this fails to see anything is repetitive if you approach it in the same stupid way every time lmao. You can just tell he has never cleared one and had no insight into anything other than commenting on aesthetics, it was a fucking dire video but the fanboys eat it up and the comments are full of "SOR 2 IS BEST!" this is the unfortunate way of the average westerner who never wants to invest effort into anything but wants opinions on everything.

>> No.4382501

>>4380162
>highly complex
Might be tough to achieve that, but have you played Armored Warriors? You have some resource management with the vulcan, along with numerous different arms, each having a number of different maneuvers.

>> No.4382502

>>4382350
>The Gladiator / Road of the Sword / Shen Jian

I recommend looking for twitch streamer "pasky" if you're interested in this game at high level, dude is clearing every path with every character from what i can see. Zuq is another very good beatemup streamer usually for capcom, i hope more people do watch and learn what they're really missing with the genre and dispel all the misunderstandings.

>> No.4382503

>>4382489
I've cleared all Capcom ones and Final fight is still my fav

>> No.4382505

>>4382503
Fair enough i respect your opinion, i still say though it's not as common view among players in my experience as subjective as it may be. I haven't really played final fight much yet, i kinda want to learn the gladiator next myself rather than another capcom but eventually i'd like to do all capcoms anyway.

>> No.4382507

>>4382495
Yeah, I'm watching it right now and the guy is hitting Damned with a normal combo while Roxy is about to hit him in the back instead of finishing the combo by throwing him against Roxy, I think that's already a red flag in terms of his skill since it make it look like the average joe playing a beat em up by just mashing that attack button non-stop and putting a coin immediately after death.

>> No.4382510

>>4382507
yeah no understanding of even basic fundamentals which anyone should determine with logic ie herding and crowd control.Mike and james are fucking gash at everything they play, try sitting through there metal slug one and tell me that isn't 2 brain dead retards playing.

>> No.4382512

>>4382479
Jeez man calm down a little.

>> No.4382517
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4382517

>>4382512
nah.

>> No.4382520

>>4382502
That sounds super cool, thank you! I'll check him out right now.

>> No.4382538

>>4382495
>>4382510
>this fucking comment
"I wish they would make a Final Fight style beatemup with the same graphic style, maybe using the SF2 HD engine with diablo style gameplay in mind, loot, missions, crafting etc, and all set in the 80s."

>> No.4382542
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4382542

>>4382479
>when you learn to start clearing arcade bmups you'll see how garbage they are
ehh I dunno. I've fucked out of my league and eaten in fancy restaurants, but I think I still prefer ham sandwiches and a lazy handjob. Could just be taste. Console games are good.
I'd love to explore that though, but the one arcade I know doesn't have any punchy scrolly games and has shit clientele. I'm a little cold on emulating.

>which im not knocking
appreciate it

>> No.4382607

>>4382487

>Honestly this is a common misconception, when you start thinking and understanding routing and learn the a.i behavior most become quite comfy. The punisher, c and d, undercover cops all took me less than 15 hrs to 1cc clear each whilst i have hundreds of hrs in certain shmups.

Anon, how do you 1cc beat'em ups? Do you just set de dipswitches to forbid continues and play o do you have another approach?

>> No.4382673

>>4379554
I've always liked The Punisher. Never cared for Nick Fury though.

>> No.4382768

>>4382607
Just practice the games. Learn the cause of your mistakes, track your progress (for example: reached stage 5 boss on one credit), watch some videos as reference, practice the most the difficult parts (use savestate if needed). For me as long as I see improvement I have fun.

>> No.4382798

>>4379554
Check out snes power rangers return of ivan ooze anon if you havent already. I never see people talk about it but its always been one of my beat em ups for actually having variety and being hard.

>> No.4382802

>>4379554
Why is nick fury white? Was it a weird sprite color limitation thing?

>> No.4382812
File: 11 KB, 150x238, Nick_Fury_(Earth-8351).jpg [View same] [iqdb] [saucenao] [google]
4382812

>>4382802
Are you fucking retarded?

>> No.4382817

>>4382802
Nick Fury was originally white. Until nazi SJW's changed him into a black man.

>> No.4382820

>>4382802
nick fury used to be whitewashed

>> No.4382828

>>4382817

What if you preferred Nick Fury black?

>> No.4382845

>>4382817
Nah it was just done for the Ultimate series to illustrate how Captain America came back to a more tolerant era. Current Marvel would play it up to a way more annoying degree.

>> No.4382848

>>4382828
Nothing wrong with that. I prefer the black Kingpin from the Daredevil movie over the new white one in the Netflix series.

>> No.4382849

>>4382817
That was not the case, it was made black because of all the changings into Ultimate timeline (2001) to gain Marvel younger fans and attract a little more money, into this timeline a lot of the characters looks were inspired by real actors, personalities and such, they put the face of Samuel L. Jackson and being the half-assed actor he is he was ok with it and even insisted on playing the character in the case they'd make more movies. What in that time was a long shot since supes movies were sometimes a succes and sometimes a flop. Finally it happened so he was quickly to collect the check and even say some lines to the camera, wow.
That's it, no SJW to blame, sorry kiddo.

>> No.4382851

>>4382848
Kingpin was white in the comics.

>> No.4382858

>>4382849
Samuel L Jackson was fucking amazing as Mr. Glass and a huge comic nerd TBF.

>> No.4382868

>>4382538
That was what Streetwise was supposed to be but the Japs convinced the American devs to turn it into a realistic GTA clone.

>> No.4382885

>>4382851
I know. I just think Michael Clarke Duncan is the definitive Kingpin. Besides, this was before SJW's started to taint Marvel comics.

>>4382849
You obviously haven't read any recent Marvel comics lately. The race changes started during the Ultimate series. Why else would they create Miles Morales as the black Spider-man? Then they went even further with gender swapping a decade later. Why else make Captain Marvel a short haired feminazi? Why else turn Wolverine into a female? Why else turn Iron Man into a black female? Why else change Thor into a woman? Don't you see what's happening with Marvel? It's been taken over by SJW's!!! They want to get rid of every single white male character.

>> No.4382897

>>4382885
Go hide under your pokemon sheets before the scary SCAaaaAAARRrrryrYYY SJWs stole your soul!!!!!
Quick, anon, QUICK!

>> No.4382907

Favorite beat em up is King of Dragons. Usually play the excellent snes port but I have the arcade version on ps2 as well. I like it better than the "official" dnd games. Those are a chore to play for some reason.

>> No.4382915
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4382915

>>4382495
You fags should be thankful Mike gave some spotlight to your shitty obscure genre. I never hear of most of the shitty games in that video.

>> No.4382926
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4382926

>>4382542
oh shit turns out I was talking out of my ass. I looked at their website and turns out they have a game called Metamorphic Force. This is my first time even hearing about it. Anyone here have experience with it? Opinions?

It looks pretty cool. Really brightly coloured.

>> No.4382929

>>4382926
Metamorphic Force has constantly draining health in the American version, stick to the World. Actually American versions of Arcade games are almost always fucked in a negative way with a few exceptions.

So yeah, it's a cool game. You grab statues to turn into an anthropomorphic form ala Altered Beast and by grabbing a statue again you do a fullscreen rush attack.

>> No.4382948
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4382948

>>4382929
>constantly draining health
Well that's fucking dumb. I get the idea behind it, but surely the game's not so easy as to necessitate that to make profits?

> in the American version
Not in America, so that's probably not gonna be an issue. It's some crazy collector who put his collection into a warehouse and called it an arcade. Lot of the games seemed to be jap versions.

>>4382907
>the arcade version on ps2
So is that emulated or what? I've been thinking of getting a couple ps2 games before that shit goes full vinyl here

>> No.4382953

>>4382926
>Metamorphic Force
Holy fuck, this weekend I was at a friend's house and we were trying random games we never heard of on an arcade cabinet(emulator) and that's the game we decide to beat, it's not a GOAT in any way but it was fun

>> No.4382960

>>4382948
It is emulated. One of the "Capcom Classics" collections of retro arcade games has it. It is multitap compatible for 3 player mode. Unfortunately my tap apparantly only works with the old fat model I no longer have.

>> No.4383017
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4383017

>>4382885
JFC this is why vr needs to stay away from comic discussions.

X-23 isn't female Wolverine, she's his daughter created from his DNA. And even long before then characters like Lady Deathstrike were a thing. By your logic, fucking Daken (who was made after X-23 BTW) is SJW bait.

You don't know Ms. Marvel's origin story at all, and her currently being Captain Marvel is a callback to House of M, widely regarded as one of the best Marvel sagas out there. Ms. Marvel was originally conceived as a feminist answer to Captain Marvel as well decades ago, I'm sure currently Marvel is beating the horse harder right now though. Short hair =/= feminazi though.

Thor wasn't changed into a woman, he was deemed unworthy of Mjolnir and is currently replaced by Jane Foster, a character who has been around for decades as well. Thor's still around and kicking ass though this is just one of those superhero redemption arcs that always gets pulled, he got replaced by Masterson too.

Iron Man has always been a shitty character, IDK about this black girl shit but I do know there were some alternate realities like Mangaverse where Toni Stark was a thing before Tony himself replaced her (and Mangaverse is the worst thing to come out of mankind at any rate so I prefer to pretend that doesn't exist)

Miles Morales is a recent example for the Ultimate universe made when they weren't even bothering with it anyway and killed 90% of the cast in a single arc, he currently co-exists with Peter (who by the way was replaced with plenty of non-black Spideys, even Doc Ock, something you'd know if you actually read comics) but this is the closest I've come to agreeing with you in this post.

tldr status quo changes daily in Marvel comics, but in the end status quo is god so you can always expect this retarded shit to be undone.

Here's a fun article: http://en.wikipedia.org/wiki/List_of_deceased_American_comic_book_characters#List_of_comic_book_characters_that_have_returned_from_the_dead

>> No.4383042

>>4383017
What a load of crap. How can an adult read all that shit and remain a fan is beyond me.

>> No.4383050
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4383050

>>4383042
I actually fucking hate comic books these days (at least, Marvel and DC comics, there's still some good shit out there from lesser artists) it's just irritating to see pea-brains act like they're an expert on something for the sake of bitching.

>> No.4383056

>>4382915
The genre is mostly tuned for arcades, so many of us never heard of them.
Final Fight and SOR basically fit the bill for most, depending on which of the "16BIT" systems you had.
I actually started plying some of these games a year or so ago(the late80s-early 90s era games). The console ones can be nice, but the arcade versions on FBA kick ass all over the place. Basically, I concur your statement about obscurity here in the US, but the games definitely aren't shitty.

PS: That video was actually pretty neat. Even if Mike is annoying at times.

>> No.4383064

>>4383056
> but the arcade versions on FBA kick ass all over the place
>tfw Turtles in Time on the SNES is better than the arcade version

I was actually baffled an arcade version could be so bad.

>> No.4383067

>>4383056
He triggered me a bit when he said Punisher was generic and didn't add much to the genre. What the fuck, it improved on the Final Fight formula in every single way. I bet he didn't even know you could do uppercut kick and dropkick moves.

>> No.4383070

>>4383064
https://www.youtube.com/watch?v=y98_AgMofK4

>> No.4383076

>>4383064
Yeah TMNTIV arcade has random enemy counters and that wonky running mechanic.
One of the reasons why people don't seem to like hyperstone heist very much is because it seems to be based on the arcade and lacks all of the snes extras (but still comes up with a few extras of its own) plus no Bebop fight. WHAT WERE THEY THINKING?!

>> No.4383109

>>4383064
I did say "mostly".

>>4383067
He triggers me every time he plays a 3D open world game.
That GTA:SA play had me yelling at my screen like some kind of hyper-faggot.
Still, I can identify with Mike a bit, mostly because I'm an asshat too.

And Punisher kicks ass, yes.

>> No.4383262

>>4383076
No, it is clearly based on the SNES version. The mechanics are all repeatable and predictable.

People don't like it because they would rather have a Genesis port of a game they've already played instead of a new game, for some reason.

>> No.4383338
File: 7 KB, 259x195, thismanknowswhatsup.jpg [View same] [iqdb] [saucenao] [google]
4383338

>>4382479
>knights of the round is a personal fav the blocking mechanics are great
Aye thats top notch choice for every fantasy/medieval beat em up fan.

I still remember playing the shit out of it during summer as a kid on arcade machine in post communism Poland near the baltic sea area, good times.

>> No.4383361

>>4383109

>I did say "mostly".

I know, anon, I was justing poiting out one instance where it doesn't.

>>4383070

https://www.youtube.com/watch?v=fH-lLbHbG-A

Best bonus stage song or best bonus stage song? Love that "scrach" that Konami uses. Heard somewhere that wasn't possible to reproduce it with any other hardware than Konami sound chips or something like that.

https://www.youtube.com/watch?v=bQK9LkDn5Gg

>> No.4383498

>>4382483
>>4382495
What a faggot, Punisher is way better than what he says, it's not even as unforgiving for newcomers as Final Fight so it's a great title for your first 1cc.

>> No.4383521

what are some beat'em ups with counter mechanics?

>> No.4383583
File: 114 KB, 723x403, x-23-female-wolverine.jpg [View same] [iqdb] [saucenao] [google]
4383583

>>4382897
>Pokemon sheets
I was in High School when Pokemon got popular. I always hated Pokemon.

>>4383017
>X23 isn't female Wolverine
Shows how out of touch you are with comics(pic related). She claims to be Wolverine, she dresses like Wolverine, how can she not? It's not called "X-23" when she appears on the cover of a comic called "Wolverine".

There's a HUGE difference between Ms.Marvel & Feminazi Ms.Marvel. One has large breasts and long hair. The Feminazi doesn't have either. Also feminist ≠ feminazi. For example...Wonder Woman is a Feminist. Anita Sarkeesian is a Feminazi.

Anyways I think I've proven my point, with how valid my points are and debunking your argument. Go watch the Diversity & Comics youtube videos. He exposes the SJW Marvel crap all the time. You don't think SJW's aren't running things behind the scenes with Marvel comics? You're in for a rude awakening.

>>4383067
>Final Fight formula in every single way
Streets Of Rage did it better.

>> No.4383636

>>4383583
>Streets Of Rage did it better.
SoR doesn't play all that similar to FF other than being an urban brawler.
Anyway Punisher is Final Fight for babies, fun game but too forgiving

>> No.4384329

>>4383636
>Anyway Punisher is Final Fight for babies,
And that's okay, because Final Fight is too hard for its own good. Punisher on max difficulty is still relatively challenging for someone who doesn't practice 12 hours a day.

>> No.4384591

>>4383583
>Streets Of Rage did it better.
Again only if you're a beginner and oblivious to the depth of the genre, sor only had good music and they appeased the plebs and completely dismantled depth by giving you a fuck ton of lives making the game completely idiot masher friendly. No need to learn anything if you can resource brute force the game. I was a sor fanboy once to but if you learn arcade bmups to 1cc i promise you'll develop an entirely new view.

>>4383521
knights of the round.

>>4382915
I'm not thankful because all he actually did was represent them poorly and sold them shortencouraging the age old myths that keep people away from them in the first place. Mike and james are morons who can't play anything at all.
>>4382926
>>4382948
>>4382953
The jap version is way more balanced and the one to play desu.

>>4383067
>He triggered me a bit when he said Punisher was generic and didn't add much to the genre.
Because his criteria is always just aesthetics as that's all his pleb self knows. The punisher is absolutely one of the best games in the genre for being entry level friendly, very fair and just all out fun whilst very challenging if you want to get into high level scoring and the such. It also rewards aggression and has very little by way of infinity frame boss counters, amazing game. Mike couldn't even figure blocking in kotr or why the horse is good so there you go.

>>4383338
Yeah i 1cced with every char last month and still do reg playthroughs because it's just fucking fun. Check this chinese speedrun superplay of it to, i started messing with some of these strats myself and it's always a good time.THIS is how you play this shit at high level to all the fags who don't know shit about strats and routing.

https://www.youtube.com/watch?v=ycLXAw7Ym0o

>> No.4384596

>>4383636
>Anyway Punisher is Final Fight for babies, fun game but too forgiving
This elitism doesn't help anyone though, it's a very challenging game for ppl new to the genre and should be encouraged as they can learn fundamentals on it first and build up. Like you i can clear it easily now to but it's still mega fun and you can always get into speedrun/scoring territory if you want to make it hard.

Anyway it'd be good to get those genuinely interested in learning these games to come forth and ask questions so the more experienced can help you out rather than the usual nonsense about repetition, credit feeder, not fun in 1p blahblah etc.

>> No.4384617

>>4382828
Back then there just was no black Nick Fury. Your question is about as valid as "What if you preferred Black Widow male?"

>> No.4384886

>>4383636
>>4384591
The Streets Of Rage series was more innovative with gameplay, had better music, better animation with their graphics, unlike the characters in Final Fight looking stiff when they're standing still. Til this very day, people use Streets Of Rage 2 to create rom hacks & created a open source customizable 2D beat em up inspired by the Streets Of Rage series, that open source program is called "Beats Of Rage". It's similar to MUGEN, which is obviously based off the fighting mechanics of Street Fighter. MUGEN allows you to create your own fighting games.

Anyways I own Final Fight(the arcade version on XBLA), Final Fight 2 & 3 and all three Streets Of Rage games. It's no contest, Streets Of Rage is the better beat em up series.

>> No.4385015

>>4384886
FF arcade is better than any SoR, SoR series is only better than the SNES games.

>> No.4385460

>>4384596
Is there any big difference between using the katana and the steel pipe in FF?

>> No.4385470

>>4385460
I think Guy has 1 less frame of attack animation with the katana and apparently so does Haggar with the pipe. But it's such a small difference it barely even matters. Also I just read that taking one of Sodom's katanas will make him more aggressive, that 's cool. I didn't know that.
Sauce
http://streetfighter.wikia.com/wiki/Weapons
>>/vr/thread/S2877212#p2887716

>> No.4385478
File: 43 KB, 1139x320, Screenshot-2017-11-8 vr - Retro Games - Search guy katana.png [View same] [iqdb] [saucenao] [google]
4385478

>>4385460
>>4385470
Wait, never mind, the /vr/ thread I quoted directly contradicts that. I'm an idiot!

>> No.4385485

>>4384886
proved my point, you know absolutely nothing outside of muhh soundtrack and the fact you think the gameplays better is testament to how low your skill level is, i don't think you can even begin to understand any of the points i've previously made. Ity's fine sor is very popular but like most things popular it's because they are easy and nostalgic so play what you like but don't kid yourself into thinking you're anything but a low tier kusoplayer at the genre. Be honest how many arcade beatemups have you 1cced, there's the reason to your answer.

>>4384886
>It's no contest, Streets Of Rage is the easier beat em up series with tons of lives that make all learning obsolete.

Poorly designed button masher even a carrot could clear on hardest.

>> No.4385496

>>4385485
Surely you know there's an arcade version of SoR2 that gets rid of the extra lives completely and you can set it to Mania through a MAME cheat.

>> No.4385505

Btw the coolest thing about SoR isn't the soundtrack but the blitz attacks you can do in SoR2 and the partner throws in SoR1 and 3.

>> No.4385532

>>4384596
Thoughts on prre-Final Fight beat em ups?

>> No.4385581
File: 7 KB, 255x198, images.png [View same] [iqdb] [saucenao] [google]
4385581

>>4385532
DID YOU KNOW Blaze and the Jetpac guys from SoR2 were based off characters from an obscure Sega arcade named Flashgal. And Flashgal herself was based off classic Wonder Woman. And Mario 2 was Donkey Picnic.

>> No.4385612

>>4385532
Double Dragon NES is extremely overrated. River City Ransom is the real MVP but it forces you to grind so that sucks.

>> No.4385636

>>4385612
grinding takes only about 15 minutes. beat up the two boss guys that appear in pairs. also you don't need superb stats. You just need to know that running dragon kick does multiple times more damage than a regular standing dragon kick. Running dragon kicks are the true key to the game (or running mach weapon skill with a steel pipe, but that takes longer to build up the stats so just stick with running dragon kicks with texas boots if you want speed). Rnning mach attacks are like the equivalent of Grand Upper or Mustapha drop kick in this game. Never do regular standing attacks, they're way weaker.

>> No.4385639

>>4385532
The problem is that the community doesn't consider single lane side-scrolling fighters as proper beat'em ups. They kind of walk a fine line between a walk and punchie and a platformer:

Spartan X/Kung Fu Master
Trojan
Sword Master
Astyanax
Typhoon Girl
Bad Dudes
Legendary Axe
Rastan
Altered Beast
Splatterhouse
Wonder Momo
Last Battle
Guardian/Get Star
Ginga Ninkyouden
Dragon Unit
Gladiator

>> No.4385645

>>4385636
every time i see someone do non-running attacks in RCR i die inside. just like seeing someone in SOR2 do punch,punch,punch-> grand upper instead of punch,punch-> g rand upper.

>>4384591
nice job. KOTR is tricky with Arthur. Lancelot is beast mode and Percival has his perks. but arthur, jesus christ he sucks ass.

>> No.4385646

>>4385639
Forgot Two Crude Dudes

>> No.4385650

>>4385485
>Ity's fine sor is very popular but like most things popular it's because they are easy and nostalgic
Sadly almost every popular beat em up is overrated.
You have tmnt, X-men, Double Dragon and more modern ones like Scott Pilgrim and Double Dragon Neon which add a lot of rpg bullshit that imo don't fit the genre. There's also Castle Crashers but I haven't played it yet but I'm not a big fan of the glorified flash game aesthetics.

>> No.4385654

>>4385650
Forgot The Simpsons

>> No.4385668

>>4385470
That wiki page is full of shit.

>"A heavy steel pipe, more suitable for Haggar. It gives more strength and range to the wielder, but Cody and Guy will slow down while holding it due to its weight. Worth 800 points."
bullshit. there's no slow down

>"Katana (刀) - A sharp blade that has the power of the Knife and the reach of the Pipe. It is a well-balanced weapon good for all characters, especially Guy as he can use it faster."
bullshit. guy doesn't swing faster

I'm the guy who wrote all that stuff about Final Fight hitboxes and shit years ago. Here's the deal. My results are tested and confirmed using mame-rr to see the actual hitboxes and using Frame increment to advance ONE frame at a time.

1) with the pipe and katana, everyone has the same attack speed. However, Haggar recovers faster.

2) Everyone does the same damage. Katana and knife do the same damage. Pipe does less.

3) Cody's knife is as fast as his jab and has the same reach as a pipe and katana. However, the hitbox is small so it can miss enemies who are too close.

4) Everyone's katana and pipe has the exact same horizontal reach. The sprite is NOT an accurate representation of the actual hitbox. All it's good for is hitting inanimate objects like trashcans. It does NOT apply to enemies.

5) Haggar and Guy have an additional vertical frame. It's actually not an insignificant mechanic. You'll be hitting more enemies that walk into your attack while you'll more likely whiff with Cody.

6) Here's the most important thing and the reason why Guy (not Haggar) is the best katana/pipe user in the game. Haggar's HURTbox moves forward a lot when he swings so he is vulnerable. Cody's hurtbox moves forward the second most. So he's still a bit vulnerable when he uses a pipe/sword. However, when Guy swings a pipe/katana his hurtbox is practically stationary. So he is the least vulnerable (& most effective) when using those weapons, which is actually a VERY BIG advantage that most people don't know about.

>> No.4385683

>>4385668
Thanks for the info, by the way, that's very useful.
Yeah I've always thought Guy had a faster swing with the Katana for some reason, it's not only the wikia that says that.

>> No.4385691

>>4385668
Oh, and also if you want to gauge the EXACT length/hitbox of the pipe/katana, just look at Cody's knife stab. That reach is the hitbox distance of the other weapons as well.

>>4385683
No problem. True, Guy has the best katana and a lot of people seem to know that, but not many people know the EXACT reason why that is, they just get better results from using it than with other characters and accept it as a fact. I was in the same boat until I got really really curious and autistic so i checked the actual hitboxes and frames. But it's Guy's HURTbox, not his hitbox or frames, that is the key to why it's so good with him. One other thing is that Guy's katana sprite is pretty similar to the actual length of his hitbox so it's easier to gauge the distance for timing. Compared to say Cody who's pipe's hitbox is like the center of the pipe and can visually mess you up until you get really used to it.

>> No.4385709
File: 3.31 MB, 3664x4328, beatemup.jpg [View same] [iqdb] [saucenao] [google]
4385709

>> No.4385710

>>4385709
Spikeout is so awesome, more people should play it.
This list doesn't specify to grab the Alpha Renewal version of Undercover Cops, by the way, my favorite beat'em up of all time.

>> No.4385715

>>4385710
Is it just me or is Zan the worst character in that game? Matt has that awesome shoulder tackle. And Rosa(?) just seems solid all around. But Zan feels like he's missing something.

>> No.4385851

>>4385710

>Alpha

Damn, only played the vanilla version and found it so alien, despite liking the Mad Max looks. But that upgrad is hella sweet.

>> No.4385881

>>4385015
Yet I find myself playing Streets Of Rage 2 more than I do Final Fight(Arcade). With all the mods it has going for it, it can be pretty addicting. Don't get me wrong, I love Final Fight, but I favor Streets Of Rage 2 over it.

>>4385485
I don't think you've ever played Streets Of Rage 2, especially with your earlier comment being...

>completely dismantled depth by giving you a fuck ton of lives making the game completely idiot masher friendly.

When there's a choice on what numbers of lives you want & what difficulty setting you want in the options menu. So no, they don't give you a fuck ton of lives. Besides that, with Final Fight(Arcade version), you get an unlimited amount of continues, which isn't much of a challenge. Streets Of Rage 2 offers a real challenge. Especially when you reach the very last level.

>> No.4386198

>>4383050
Lost at Sea was lame "muh mid-twenties aimless life indie comic adventure" Scott Pilgrm was a lot better

>> No.4386215
File: 1.78 MB, 854x480, SMelevator.webm [View same] [iqdb] [saucenao] [google]
4386215

>> No.4386250

>>4386215
nub. just stand on the left, face right and do neutral jump kicks, nigga

>> No.4386404

>>4385881
ok either troll or legit dumb...

>>4385881
>When there's a choice on what numbers of lives you want & what difficulty setting you want in the options menu.

Even setting lives to minimum doesn't stop extends and you get LOADS and fyi i 1cced hardest easily (didn't do mania as much as i love sprite flicker).

>>4385881
>with Final Fight(Arcade version), you get an unlimited amount of continues, which isn't much of a challenge.
LMFAO Hey dumbfuck the point is to get a 1cc, credit feeding is for plebs or practice, don't believe me? the last digit on the score will change from 0 to 1 when a credit is used to invalidate the score and it no longer registers so yeah you know nothing at all, embarrassing.

>>4385881
>Streets Of Rage 2 offers a real challenge.
Yes if you are a shit player, stop proving my point so obliviously. Go learn any arcade bmup to 1cc and see the difference, you'll need real routing, resource management and depth unlike watered down sor. Good game for genre noobs but no where close to arcade releases.

>>4385851
>But that upgrad is hella sweet.
You know the differences? they removed the super moves in the shit release present in alpha and jap which is to limited and no fun as the supers are a big part of routing.

>>4385715
I think so, matts the best but not for the reason you say, his super (jump + u,d + punch) is incredibly powerful and his jump kick is really good against stage 4 boss and his grab moves are strong.

>>4386215
bad decision making.

>> No.4386406

>>4385645
>nice job. KOTR is tricky with Arthur. Lancelot is beast mode and Percival has his perks. but arthur, jesus christ he sucks ass.

Arthurs actually pretty good you just have to remember his start ups for hard hits are slow and use normal attack, he has good reach n damage to which is great against last boss if you use the block bait to heavy hit method. Lancelot is defo best overall though yeh.

>> No.4386538

>>4386406
Not the same anon but what's the main use of the attack+up moves? At least with Lancelot they don't appear to be too useful.

>> No.4386554

>>4386404
>You know the differences? they removed the super moves in the shit release present in alpha and jap which is to limited and no fun as the supers are a big part of routing.
Also the music and backgrounds are unfinished and the dash works differently.

>> No.4386732 [DELETED] 

>>4386404
Besides that, with Final Fight(Arcade version), you get an unlimited amount of continues, which isn't much of a challenge.
lol just play 1 credit retard, have you never seen the secret ending? sad

>> No.4386735

>>4385881
>Besides that, with Final Fight(Arcade version), you get an unlimited amount of continues, which isn't much of a challenge.
lol just play on 1 credit retard, have you never seen the secret ending? sad

>> No.4386889

>>4386538
>Not the same anon but what's the main use of the attack+up moves?
Honestly i never use them and haven't found anywhere i'd need to, lancelots i only ever do accidentally and get hit because of it kek, faggy hop kick. learning blocking is the most essential skill to 1ccing the game imo.

>>4386554
didn't know that, how does dash work?

>> No.4387078

>>4386404
>ok either troll or legit dumb...
You're obviously the dumb troll here.

>Even setting lives to minimum doesn't stop extends
Doesn't matter, the game gets harder with lesser lives & there are no save states. Besides, you only get extra lives when you get a certain amount of points.

>LMFAO Hey dumbfuck the point is to get a 1cc,
I don't give a damn what your excuse is. I was making a point that you get unlimited continues with Final Fight. Your argument had to do with how Streets Of Rage gives you too many 1up's. Not if you can beat Streets Of Rage with 1 life and no continues. Which you could just use the Game Genie if you wanted that type of challenge. I doubt you'll make it far.

>>4386735
>lol just play on 1 credit retard, have you never seen the secret ending? sad
Why would I want to do that, when I could just see the stupid "secret ending" on youtube? It's like I'm going to get an "achievement" or a "trophy" playing this game on MAME if I unlock the secret ending. Which isn't even the point since you're too retarded to realize that saying "Streets Of Rage isn't challenging because you get too many one ups" is just retarded, when the same can be said of Final Fight(arcade) with it's unlimited continues. Not the lame excuse of "uh...you can't beat this with 1 coin, dur...". If you wanted that kind of challenge, the same can be done on Streets of Rage through game genie, where you can set it to 1 life & no continues. Good luck trying to beat it by yourself with 1 life.

>> No.4387115

I tried to 1CC Final Fight earlier this year and I found it borderline impossible for some reason, with some nigh-unavoidable patterns, specially not memorized.

And I play arcade games like this all the time, though not that much of this genre. I'm not good tho, for example I can only beat the first loop of DoDonPachi with 2 coins.

>> No.4387218

>>4387078
No retard there wasn't infinite credits on arcades you stupid fuck. The secret ending was a message from the developers to congratulate the player, it wouldn't mean anything for a brainless tard who can't even afford to play the game the way it was meant to be played, Besides the secret ending is just a llittle extra, playing arcades on one credit is fun on itself and how they were designed, continues were just there for plebs like you who went to arcades once in a month to creditfeed like a dumbass.

>>4387115
Just because you are a thinskinned faggot doesn't mean it's impossible. Jeez consolefags should be put in quarantine.

>> No.4387263

>>4387218
>there wasn't infinite credits on arcades
If you're a poorfag, of course there wasn't infinite credits. But that's the difference between us, because I had plenty of quarters to continue. So yes it was infinite, not that I tried infinite times to beat it. I'd guess it only took me about 9 continues or less. But with the MAME/XBLA/PSN, it was definitely infinite.

>Brainless tard who can't afford to play the game
I bought the game on XBLA, even though I could play it for free on MAME. You're the one making a big deal about people spending "quarters" for continues. Poorfags like you had no choice but to use 1 quarter. Making your argument invalid & retarded.

>> No.4387270

>>4387115
I've beaten Splattterhouse with only 1 continue(arcade version). But I've beaten the Turbo Grafx 16 version with no continues.

>> No.4387319

>>4387263
>hurr durr poorfag!
Frequent arcade players were much more important to the business than retards like you who went just once a year to waste $10 and learn nothing about the games. Using your money efficiently to master a game is much more enjoyable and smart than some clueless retard who will never learn how to play no matter how much money you put in.

>it only took me about 9 continues
Holy shit you never stop embarrassing yourself do you.

>> No.4387328

>>4387218
I play arcade games almost exclusively, if anything I'm an arcadefag. I guess I'm taking the bait or something here.

Just an observation, chill. I found it surprisingly hard, but I kept playing and enjoyed it, even if I couldn't manage to 1CC it after I decided to focus on something else.

>> No.4387335

>>4387270
Same guy here, the Splatterhouse franchise is something I've beaten and I found it quite easier compared to Final Fight. Still cool games.

>> No.4387378

>>4384596
What are other entry-level beat 'em ups besides Punisher and SoR? Should I always consider Japanese version for any game?

>> No.4387380
File: 18 KB, 320x320, SD-Gran Amor.jpg [View same] [iqdb] [saucenao] [google]
4387380

>>4382926
Anybody thinks this should have been a Saint Seiya Beatm em Up?

>> No.4387452

>>4387328
Thought you were the same fag I quoted before my mistake, anyway maybe try something easier like King of Dragons

>> No.4387481

>>4387452
It's ok.

I've beaten easier arcade titles such as Splatterhouse as I've mentioned earlier, altough it's not exactly the same genre.

It's just that with Final Fight in particular I find it's hard to be consistent at, I don't know why.

I'm used to hard games (my most played game this year is Mars Matrix) but here it feels like I get hit out of nowhere sometimes and it goes downhill from there since you only get 3 lives IIRC (two from the start and one from scoring early in the game by default)

>> No.4387509

>>4387481
Not the same anon but FF is harder than a lot of beat em ups and you're chances of getting gang raped are kinda high if you don't memorize well some of the enemies entrance points, also knowing how to jump backwards is really useful.
Some people would say the hard reliance on memorization of the enemy placement might be unfair but I think it works since in an arcade environment part of the charm was also seeing other players' attempts in clearing the game and what sort of strategy they would use, in the meantime you can also learn about enemy placement and boss attack pattern.
Punisher is way more forgiving and not too hard to 1cc in case you want a beat em up to 1cc, the punisher has more movement options so getting out of the way of a big crowd of enemies isn't as hard for example.

>> No.4387546

>>4387509
Knew it. I don't enjoy hard memorization (or memorization strictly mandatoryfor survival, for scoring it's ok and pretty much unavoidable unless the game is randomised) that much, so that's why I didn't get that much into Final Fight in order to 1CC it.

>> No.4387664

>>4387378
defo undercover cops, that game is all out awesome and very doable, learn the specials and route your shit, watch some good replays for ideas and strats. Denjin makai 2 is also fairly easy and has a massive move list for crazy combos..


>>4387378
>Should I always consider Japanese version for any game?
Many times it's the same but in some cases region differences exist, in these cases japan is usually the safe bet.


>>4387115
watch better players and really think about what you're doing wrong, ddp on the other hand is one of the few stgs with very little rng so if you use your noggin to build routes the same will work every time, look at every step as a problem with a solution rather than reacting with intuition. Beatemups have a.i to deal with so you need to have a mix of memory, route and being able to think on the spot to adjust to everything.

>>4387078
yeah, yeah whatever chap, you're a terrible low tier player that's all i wanted to expose and clarify.

>> No.4387669

>>4387509
Yeah punishers maneuverability and ease of throwing enemies in the correct direction to herd them for group beat downs is definitely what makes it easier and the shit ton of grenades to.