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/vr/ - Retro Games


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File: 635 KB, 1280x731, namidia 8.jpg [View same] [iqdb] [saucenao] [google]
4378564 No.4378564 [Reply] [Original]

concept art thread?

>> No.4379028
File: 90 KB, 454x412, Joust-Concept-Art-002.jpg [View same] [iqdb] [saucenao] [google]
4379028

>>4378564

>> No.4379030
File: 116 KB, 606x418, Joust-Concept-Art-001.jpg [View same] [iqdb] [saucenao] [google]
4379030

>>4379028

>> No.4379050
File: 2.93 MB, 2448x3264, JoustConstantino.jpg [View same] [iqdb] [saucenao] [google]
4379050

>>4379028

>> No.4379058

>>4379028
>>4379030
>>4379050
The concept art look so epic, until you see them in pixel form making bleeping sounds.

>> No.4379060
File: 2.58 MB, 2448x3264, JoustPythonTery.jpg [View same] [iqdb] [saucenao] [google]
4379060

>>4379028

>> No.4379075
File: 66 KB, 572x359, shuji imai.jpg [View same] [iqdb] [saucenao] [google]
4379075

>tfw the Final Fantasy series could have gone full D&D design-wise if VII hadn't happened

>> No.4379472

Anyone have concept art from Gold Box, Eye of the Beholder and similar old games? Was concept art ever released for such games?

>> No.4379618

ITT: people don't understand the difference between concept art and marketing illustrations

>> No.4379621
File: 1.06 MB, 1280x1502, namidia 7.jpg [View same] [iqdb] [saucenao] [google]
4379621

>> No.4380328

>>4379075
IV already sent it on its downward spiral, so there was no going back from there.

>> No.4380928

>>4379075
>tfw no solid D&D RPG series with simple, colorful, personality-packed aesthetics.

>> No.4380934

>>4379075
Them red & white mages look fuckin' baller.

>> No.4380979

>>4379618
It's not like it fucking matters; PokeFaggots ruined any idea of what the difference is anyway by claiming that "concept art" doesn't exist that last time we had a concept art thread.

>> No.4380983

>>4379075
>tfw this is just Nintendo Power promo art
That being said, Final Fantasy started out as being almost 90% D&D and has been straying ever since.