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/vr/ - Retro Games


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File: 649 KB, 1134x766, ever64drive.png [View same] [iqdb] [saucenao] [google]
4366075 No.4366075 [Reply] [Original]

My friend loaned me his RGB modded N64 with the Everdrive 64.

He has every US game ever released on it and man, this system is just so terrible.

Other than the handful of good games *(F-Zero X), everything else is either boring, extremely blurry, or has very poor performance.

Are we sure we beat-up the n64 enought?

>> No.4366080

Aw, c'mon Man I was just eyeballing an N64 everdrive and you're going to drag me back down

>> No.4366083
File: 493 KB, 320x240, 1484698847468.gif [View same] [iqdb] [saucenao] [google]
4366083

>>4366075
>He has every US game ever released on it and man, this system is just so terrible.

>> No.4366084

You could always ship it to me, OP. I'll gladly take it off your hands.

>> No.4366085

>>4366080

The dbelectronics analysis actually kinds spooked me, man. I was just coming around to the whole idea....

>> No.4366102

>>4366085
>NintendoLife

There's your answer right there.

>> No.4366107

>>4366085
I don't give a shit about that, even though N64 is one of few consoles I only own a single example of. There may be some theoretical validity to it but until I see at LEAST a console-side diode being overloaded (preferably followed by a burn test) I'm not particularly concerned about it. I'm sure that the people amplifying it are almost entirely collectorfags who hate flash carts for unrelated reasons.

>> No.4366109

Oh! Maybe it'll drive down the prices of everdrives though! I should watch for a glut of used ones appearing in ebay.

>> No.4366112

>>4366075
The controller is definitely the most flawed controller I've ever used.

Miyamoto really shat the bed with his design requirements.

>>4366083
What are some Japan-only exclusives worth playing over an NES or SNES game?

>> No.4366116

>>4366112
Basically just Sin & Punishment. It might be interesting to play Animal Forest but it's the game that doesn't run. Shiren 2 is you really love roguelites

>> No.4366117

>>4366075
isn't everything, including ur own life, also shit to u tho?

>> No.4366124
File: 112 KB, 908x579, shrew.jpg [View same] [iqdb] [saucenao] [google]
4366124

>>4366116
that's actually a good idea, forgot about S&P.

I can't read moon runes so games heavy on reading are a tough sell.

>> No.4366125

>>4366112
Why Jap only?

>> No.4366126

>>4366075
What was the point of including the story of your friend lending you shit into your troll post? To make it seem more realistic?

>> No.4366132

>>4366125
another anon (>>4366083
) hinted at my problem being looking only @ US games.

>>4366126
you have bigger problems than my thread.

>> No.4366135

>>4366132
Your problem is shit taste.

>> No.4366137

>>4366124
With Animal Forest and Shiren 2 they both are pretty simple mechanically so if you'd played other games in the series you'd be able to muddle through. Animal Forest has a partial translation but I dunno if it runs on real hardware

>> No.4366145

>>4366132
My friend lent me his N64 with every game for it evver made last week. Unlike you, I had the time of my life and it was the best gaming experience ever.

>> No.4366154
File: 28 KB, 395x218, ff64-6.gif [View same] [iqdb] [saucenao] [google]
4366154

>>4366145
cool, man

Maybe I'm just secretly pissed we never got FF7 on n64 (this was the reason I bought an n64).

The everdrive itself is great. I just feel that the list of great games is very short.

>> No.4366169

>>4366075
custom robo!
densha de go 64
wonder project d2

>> No.4366171

>>4366075
Nice try. I ordered mine two weeks ago, its going to be here tomorrow and I'm going to enjoy it no matter what you say
N64 emulation is still shit so ED64 is the next best thing

>> No.4366176
File: 1.98 MB, 380x227, bangaio2.gif [View same] [iqdb] [saucenao] [google]
4366176

Explosive, Invincible
BANGAI-O!

>> No.4366190

>>4366176
that's a good one too

>> No.4366218

>>4366132
>someone calls out my troll post
>insinuate they have mental problems

Go play Mischief Makers if you're not lying you faggot

>> No.4366223

I grew up playing the PSX but when I got older I bought the N64 to play with 3 other friends. You know, Smash, Tennis, Battletanx, Conker's, Pokemon Stadiums, Goldeneye. Had a blast

Single player it was hard to find enjoyable games. American ones I'd say Star Fox, Zeldas, Mario, Paper Mario, the Bombermans, Harvest Moon, F-Zero, Ogre Battle and probably that's it

Including the jap games the list almost doubles with SRW, Bangai-O, King of the River, Custom Robos, Wonder Project, Sin & Punishment, Robopon

I haven't played the Banjos, Goemon, Castlevania and many popular ones either so don't have an opinion on them

All this to say that I think you have about 20-30 very solid games. The rest is absolute trash that shall remain untouched. There's no middle ground with the N64. No mediocre games that somehow everyone liked (IE most of the PSX's jrpgs). But library is decent.

>> No.4366234
File: 7 KB, 258x211, heeeeey_its_cool_guy.jpg [View same] [iqdb] [saucenao] [google]
4366234

>>4366223
>All this to say that I think you have about 20-30 very solid games. The rest is absolute trash that shall remain untouched.

You mean like every retro system?

Especially the SNES?...

>> No.4366237

>>4366234
I can't think of five good games on the Genesis that aren't shmups or Sonic.

>> No.4366247

>>4366107

I dunno, man. The evidence seemed pretty thorough...

>> No.4366270
File: 8 KB, 150x84, Rareware.jpg [View same] [iqdb] [saucenao] [google]
4366270

Best games from 64 are the one published from Rareware.

>> No.4366370

>>4366075
It was obvious you were bullshitting when you claimed to have a friend. kek

>>4366247
>evidence seemed pretty thorough
>no evidence was ever given
A rant on a blog isn't evidence. If you actually understood what he's saying now and then you'd realize he's backpedaling like a motherfucker and trying to obscure it by explaining things in terms "(You)" would understand. For example the "practical example" video. Even if you knew nothing about electronics going in and just followed his logic, and ignored the shell game, you'd understand that in his Genesis example the power is dissipated in the 3.3v part. And no one is disputing that if you use a shitty 3.3v bootleg it will eventually burn out.

Simple exercise. The guy goes on about specs and data sheets. Nothing wrong with that. And he goes on about this unquantifiable "stress" and "wear and tear". Download the 68k data sheet and search for both. Count how many times these totally scientific terms show up. lol

>> No.4366380

>>4366085
>The dbelectronics analysis actually kinds spooked me
they haven't tested the everdrive 64 afair

>> No.4366410

>>4366112
>Miyamoto really shat the bed with his design requirements.
The controller was designed only to play mario 64. No other games were taken into consideration.

>> No.4366423

>>4366237
Vectorman 1 & 2 for starters. Comix Zone. Alien Soldier. Wonderboy. You're a faggot.

>> No.4366453

>>4366075
It had less games but a higher hit rate.
>50% of N64 games are very playable.
>25-35% of Playstation games are playable.

There's just way more games for the Playstation and that means more good games and a tonne of shit games

>SNES also has a great hit rate, noticeably higher than the MegaDrive

>> No.4366461

>>4366075
I've played Mischief Makers and Wonder Project J2. No idea what I should play next.
I like fighting games, shmups and RPGs. Really like games with beatiful 2D art and avoid 3D. Seems like N64 is jsut not for me.

>> No.4366467
File: 596 KB, 206x276, CUTE.gif [View same] [iqdb] [saucenao] [google]
4366467

>>4366075
>RGB modded N64
You have to mod your N64 before using Everdrive 64?
Also, lets say i want to play Majora's Mask or DK64, do i still need a Expansion Pack?

>> No.4366472

>>4366467
>You have to mod your N64 before using Everdrive 64?
... no.

>> No.4366494

>>4366380
>If the Everdrive your are worrying about is not listed (N64, GBA) it is because those systems run on 3.3V and therefore there is no inherent voltage translation problem.
I don't think they ever will.

>> No.4366554
File: 86 KB, 588x588, 1498220394032.png [View same] [iqdb] [saucenao] [google]
4366554

>>4366075
You could try installing some de-blur patches on the games. That's one of the things the EverDrive 64 is great for.

My advice is to try pretty much every game developed by Rare. They did a lot of different game types and they're almost all good, so you should find something you like. In terms of first party stuff, Mario 64, Star Fox 64, F-Zero X, the Zelda games, Yoshi's Story, Mario Kart and Smash Bros. are the real standout titles of the system for me. Sin and Punishment is pretty good too and it was never released in the US.

For third party stuff check out Rogue Squadron. Arguably the best third party game on the system. Battle for Naboo is also good, and Star Wars Racer. It was a good console for Star Wars fans. Doom 64 is also a nice exclusive gem on the system, and it has a decent port of Indiana Jones and the Infernal Machine (although it's got some annoying bugs you'll have to put up with, and the game's puzzles can be frustrating).

I played a lot of N64 when I was a kid and I have a pretty decent collection of games. The system was sorely lacking in third party support and was infamous for going months at a time with no new games, but I had some really fond memories of it. Rare pretty much single-handedly kept the system afloat and without them I think it would have been a bust.

If I am gonna be 100% honest I'd say keep your expectations in check with the N64. It's a great system but the library is small and the graphics don't look very good on a modern TV unless you mod it and de-blur the visuals either with a hardware or software solution (or both if you want an extremely sharp Playstation-like look, except better). I think the Gamecube was a better system overall and it's a lot easier to get into, especially if you get a mod chip. When I got my N64 I was too young to be able to afford many games so the droughts weren't so noticeable, but I ultimately ended up buying a lot more games on the GC and sank more hours into it than the N64.

>> No.4366947

>>4366154
thats ok. The N64 might not have FF7. It also doesn't have Metal Gear Solid, Dino Crisis, Tekken, FF, FFII, FFIV, FFV, FFVI, FFVIII, FFIX, Klonoa, Tomb Raider, Legacy of Kain, Spyro, Twisted Metal, Croc, Crash Bandicoot, Colony Wars, Alien Trilogy, King's Field, Megaman X series, Wipeout, Board Game Top Shop, Ape Escape, Magic Carpet, Jumping Flash, Metal Slug, Darkstalkers, Tecmo's Deception, Blockids, Space Hulk, Tail of the Sun, Team Buddies, Courier Crisis, Myst, Shadow Tower etc.

But you have Mario Party whats it matter

>> No.4366953

>>4366467
No, RGB is just a signal for the CRT monitor to display a better, more accurate picture with no interference, you need to split the signals and wire them on the console, so some soldering is needed.

An Expansion Pak is still needed as the Everdrive 64 isn't connected to the extra RAM slot.

>> No.4366976

>he doesnt like collectathons

then I see why you dont like the system

But

Star Fox 64
Ocarina of Time
Majoras Mask
Mario 64
Mystical Ninjua
Goemons great adventure

already make the system worth it

>> No.4367223

>>4366554
no anti-aliasing looks pretty bad imho

>> No.4367250

>>4366947
It actually does have Wipeout.

>> No.4367251

>>4366075
we all know the system is a steaming shitpile. But the nuggets it has are fucking pure gold.

>> No.4367252
File: 3 KB, 125x125, 1507136607632s.jpg [View same] [iqdb] [saucenao] [google]
4367252

>>4366080
You can emulate NES,SMS,MSX on it as well. I think someone was working for a GB emu but I never seen it. So there is that.

>> No.4367261

>>4367252
I already have a Wii though.

>> No.4367267
File: 2 KB, 125x94, 1507148155964s.jpg [View same] [iqdb] [saucenao] [google]
4367267

>>4367261
Well you can do it on your Everdrive half as good.

>> No.4367282
File: 19 KB, 256x240, gfs_9503_2_2.jpg [View same] [iqdb] [saucenao] [google]
4367282

>>4367252
Can you play 4 player on the NES emulator?

I need this

>> No.4367332

>>4367282
never tried, but would assume so. As long as the game can run. If I remember I'll test it when I get home. However some games cant be emulated.

>> No.4367340

>>4366947
N64 has the rare games and the best rail shooter, best brawler and it plays fps better than the 64(if only they used the dual analog).

>> No.4367341

does anyone know if ED64 can import my saved GS codes from a memory card if i back from them up from my GSpro? I got about 30 codes for goldeneye from as far back as 2001 that I'd hate to re-enter manually

>> No.4367352

>>4366947
>FF, FFII, FFIV, FFV, FFVI
Right, N64 is a 5th gen system, not a 3rd or 4th gen one.
>FF7, MGS, Tomb Raider, Legacy of Kain, Alien Trilogy, King's Field, Myst, etc
I like those multiplats too, on PC of course
>Darkstalkers
Why'd you play Capcom arcade ports on the PS?
>Jumping Flash
Good games (1 and 2), a shame Sony dismantled that developer.

>> No.4367392

>>4367352
let the butt hurt flow

>> No.4367668

>>4367223
It's in the eye of the beholder, really. I think that at 240p resolution, the N64's hardware + software AA mades the games look too muddy and messy on an LCD TV. By contrast, Playstation games look very sharp and clean, although they unfortunately lack perspective correction which give them that infamous "shimmering" look.

Even with both the hardware and software AA removed, N64 games still have perspective correction which makes the graphics look better than Playstation, although most people will probably want to stick with one or other since no AA at all might be a little too sharp for a lot of people, unless you are really fond of the Playstation look on N64 games.

>> No.4367704

>>4367668
>By contrast, Playstation games look very sharp and clean,

Get the fuck out of here.

>> No.4367709

>>4367704
Let me guess, you play all your retro games over an RF connection?

>> No.4367715

>>4366075
>Are we sure we beat-up the n64 enought?

If by "beat up" you mean "regarded as one of the best systems of all /vr/", then sure.

>> No.4367737

>>4367709
You can guess any bs you want, I play all my retro consoles with component or RGB scart except for my dreamcast and megadrive which I rarely play. For N64 I have the hacked s-cable that makes it look extremely close to RGB without having to perform the expensive mod.

>> No.4367742

>>4366218
Mischief Makers sucks. I played a whole world of training and talked to a bunch of mindless NPCs.

If it gets better: too bad. Don't have 30 mins to let an action game git gud

>> No.4367762

>>4367737
Well you clearly have a different definition for "sharpness" than the rest of the community. Sharpness refers to clearly defined edges of individual visual elements and clarity / shape consistency of pixels. N64 is notorious for having blurry and muddy visuals, and that has always been in contrast to the Playstation which looks very sharp and clean, but has some distracting visual artifacts such as incorrect texture perspective.

Now, give me your definition for "sharpness" and enlighten me as to why the rest of the community is wrong in its definition.

>> No.4367852

>>4367392
But I like both PS and N64, not a console warrior.
I just thought it was funny to see someone claim games like Myst or fucking Magic Carpet as some sort of exclusive or something.

>> No.4367860

>>4367742
You can avoid talking to the NPCs. Just go for the goal. How fast can you complete the first level? Git Gud.

>> No.4367896

>>4367762
I think you are loopy. The rest of the community wouldn't agree that PS1 games look "very sharp and clean". I know what you're talking about but your words are wrong. Also I'm not going to "give you my definition" and "enlighten" anything, go kill yourself idiot. If you wanted me to discuss something to you don't insult and be sarcastic in the process. Not sure what sort of retards you hang out with online that would respond to that.

>> No.4367903

>>4367762
There's a difference between "sharp" and "eye-raping pixelation".

>> No.4367914

>>4367903
N64 games were called a lot of things back in the day but "sharp" was never one of them. Even games that ran in 480i had a generous helping of hardware and software blur smeared all across the screen. Quake 2 is the only game ot my knowledge that has an in-game option for turning off software blurring, and all games have hardware blurring unless you have an RGB or HDMI mod that disables it.

>> No.4367927

>>4367914
I was talking about the Playstation.

>> No.4367962

>>4366075
Reported bait.

>> No.4367964

>>4367927
The playstation was very pixelated, sure, but that is because it had very sharp image output. The N64 applied a heavy layer of blur in an attempt to hide the pixelation, but on a modern TV it simply doesn't look good. You end up with a blurry image that is very pixelated, whereas with Playstation you get a sharp image that is very pixelated.

Both systems run at 240p, and if you are running the system through a scaler, a cleaner image will give you better options for how to display it on your TV, whether that's scan-lines or some other kind of post-processing, or just letting the pixels be pixels. Without taking any de-blurring measures, the N64 is going to leave you stuck with a muddy looking image on a modern display.

No matter what, 3D games are not going to look very impressive running over 240p resolution. However, you are ultimately going to have to choose between image clarity and the N64's half-hearted attempt at "smoothing".

I think that completely disabling the N64's anti aliasing on both the hardware and software is overkill and makes the games look too much like Playstation, but disabling one or the other will leave you with a pretty good looking picture somewhere in the middle that the vast majority of players would be satisfied with.

For the remainder that aren't happy with the results of either hardware or software de-blurring, it's going to come down to either using both to get a razor-sharp Playstation-like image, leaving both on to have a more vague mosaic-looking image, or just using emulation where none of this matters because you can just increase the internal resolution to that of your display.

In terms of what I would say looks good, this is how I'd rank the various options I've seen:

1. Emulation in HD
2. Hardware de-blur (RGB or HDMI mod board)
3. Software-only de-blur (Gameshark or Everdrive)
4. Hardware + software deblur
5. Raw output over RGB
6. Raw output over S-video
7. Raw output over AV composite
8. Raw output over RF

>> No.4367996
File: 1.00 MB, 1920x1080, n64 deblur.jpg [View same] [iqdb] [saucenao] [google]
4367996

>>4367964
And the reason I do not rank Hardware + Software deblur higher is because pulls the mask off of too many of the N64's hardware tricks for my case and reveals lots of color dithering, so smooth looking gradients end up looking checkerboarded like on the Playstation. It's not a problem if you stick with just one or the other, though, and some people would rather have the extra sharpness than smooth gradients.

You still get a bit of dithering with software only which is why I give a slight edge to the hardware-only deblur, but both are a huge improvement over the raw output option. The hardware deblur is also much more convenient if you want to play original carts and not an Everdrive, but if you already have an everdrive but not a system modded for hardware deblur, then software deblurring will be the most economical and practical option.

And again, there will be people on both polar extremes who either want the full mosaic experience of the N64's raw output, or the Playstation-esque look of a completely deblurred image at the expense of seeing more flaws. Most people will fall somewhere in the middle though, which is why I recommend either software or hardware deblur.

And even if you are playing on a CRT and not an HDTV, software deblur looks great on a CRT and is a major improvement over the raw output, if you have the means to play over RGB or S-video.

>> No.4368006

>>4367964
>scaler
>wanting to play 240p games on anything other than an SD CRT
why though?

>> No.4368012

>>4366080

Gramps, it's pretty awesome. Smokemonster just released new packs on halloween so now's a great time to get one. I just got mine in the mail on monday. If you like N64 you'll love it. The cart itself works flawlessly.

>> No.4368013

>>4368006
Not everyone has the luxury of being able to put a CRT in their living space. I own several and they are all in storage because I don't have anywhere to set them up in my living space, so I chose to take the plunge on a framemeister. The experience is not the same as a CRT but it's the next best thing and I am quite happy with it.

Like I said though, even on my favorite CRT (when I still had room to set it up), using the software de-blur over RGB provided an immense benefit versus the raw output and it was my preferred way to play for a long time.

>> No.4368014

>>4367340
RARE games are kind of shit though

>> No.4368019

>>4366237
Earthworm Jim, Ecco The Dolphin, Kid Chameleon, MK1, Streets of Rage 123

>> No.4368025

>>4368012
I don't like N64 though that's the thing. I have about half of the "must haves" for it and there was a period there when I first put the emulator on my Xbox that I dabbled a bit in some more obscure games and I sort of want to give them a chance without the added hindrance of inaccurate emulation. Like I started to get into Castlevania 64 not that long ago but then its glitchiness just got to be too much for me but I dunno if it's the game or the emulation or one compounding the other.

>> No.4368028

>>4368025
>N64 emulation
Come on gramps.

>> No.4368036

>>4368025
>claims to have had a very social life with lots of partying
>doesn't like the n64
Found a plothole in your fic, gramps.

>> No.4368054

>>4368036
Lots of Goldeneye got played but Mario Party/Kart was too childish. The reason I don't like N64 was because of how much more expensive the games were than Playstation games combined with their frequent shittiness though. It just sucked watching parents shell out $70 for games I knew were $30-on-playstation tier quality and N64 games were much slower to decrease in price except used which were always cartridge only and always so dirt cheap hardly anyone bothered to trade them in.

>> No.4368151

>>4366075
There are 2 kinds of people in this world
1. People who love the N64 & have friends who they can play it with
2. People who hate the N64 & are lonely as fuck

>> No.4368154

>>4366075
I get lots of people who want their 64 modded & I tell them all the same thing. Your polishing a turb. No matter what it'll look like garbage. I did it for a firend of mine & a few games he messed with settings enough to be happy with what he saw but a few games he eneded up throwing up his arms like "ok I guess thats as good as it's gonna get"

>> No.4368226

>CTRL+F
>No Jet Force Gemini

REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE

>> No.4368265

>>4368054
Mario Party isn't really a very good game and it was kind of just as scam to sell replacement N64 controllers. It was pretty much designed to wear out the joysticks. The joke ended up coming back to bite Nintendo though with all the complaints of children getting blisters.

>> No.4368271
File: 88 KB, 500x538, 2371-xbqjmdsxkw.jpg [View same] [iqdb] [saucenao] [google]
4368271

>>4368226
I technically included it here >>4366554 by saying "try all of Rare's games." Jet Force Gemini is actually one of my favorite N64 games though and I feel like it's somewhat tragically overlooked. On the bright side it's really easy to find at a good price.

>> No.4368404

>>4368154
Honestly I think a good S-video cable and flashcart is as good as it gets for N64. I'm not impressed with any of the RGB mods, deblur etc.

The games knew and used the blur as a tool, more so than 8 or 16 bit. Without the blur N64 just don't look good IMO. Svideo gives you good signal without unnecessary blur. RGB may help a touch, but it's honestly not worth the money by any means. Even if it cost $10 more for RGB, it's still not a $10 difference IMO, if anything it's detrimental.

>> No.4368449

>>4368054
>implying Goldeneye, Mario Party and Mario Kart were the only multiplayer N64 games
>implying there's an age limit to enjoy Bomberman 64 MP
Come on, gramps.

>> No.4368470

>>4367223
It depends. for example some of the textures in SM64 look arguably better w/o anti-aliasing, and some look worse. The more detail the original tex had, the better it'll look sans AA. And since plenty og games had a variety of texture qualities, it comes out a mixed bag, from what I've seen

>> No.4368498

>>4368054
I remember my dad begrudgingly shelling out $60 for Superman 64 because I was really into it at the time...

>> No.4368512

>>4368151

I am one lonely reclusive motherfucker. I still loved my N64 though.

>> No.4368516

>>4368449

I guess he's in a bad mood tonight? Normally he never comes across as this much of a grumpy old faggot....

>> No.4368521

>>4366370

Sorry, he's presented more evidence than you. It also helps that he doesn't sound like a huge condescending prick, but I expect you'd not understand that, what with your disability and all.

>> No.4368529
File: 39 KB, 321x322, 1456165120828.png [View same] [iqdb] [saucenao] [google]
4368529

>>4366075
N64 has some odd experiences that you can't really find anywhere else.

There's a lot of "So bad it's good" N64 games. Buck Bumble comes to mind.

Blast Corps... has there ever been another game where the entire goal is to just wreck shit?

>> No.4368530
File: 12 KB, 560x407, well_I_you_know....png [View same] [iqdb] [saucenao] [google]
4368530

>>4366423
>Vectorman 1 & 2 for starters. Comix Zone. Alien Soldier. Wonderboy.
Well... go on....

Go on...

>You're a faggot.
True but that's not really the problem, is it?

>> No.4368532

>>4368019
>Earthworm Jim
Also on the SNES, with better sound
>Ecco The Dolphin
...lol? Ok. It's worth fucking with but it's not exactly great.
>Kid Chameleon
I'll give you that one
>MK1
SNES... again
>Streets of Rage
BTFO by Fatal Fury

Genesis blows.

>> No.4368546

>>4368449
By the time the later multiplayer games were coming out for N64 I'd moved on to Dreamcast.

>>4368516
I'm actually trying my best to give the N64 every break I possibly can ITT but I guess I just can't manage to compliment it adequately even when I try.

>> No.4368554

>>4368265
I don't believe someone who can type could genuinely be this retarded.

>> No.4368565

>>4368546

>I'm actually trying my best to give the N64 every break I possibly can ITT but I guess I just can't manage to compliment it adequately even when I try.

It's just weird to hear that my holy grail of childhood wasn't everybody else' is all, gramps. Common human failing.

>> No.4368586
File: 112 KB, 900x1125, 21457462_10155498296276955_2188223994378852241_o.jpg [View same] [iqdb] [saucenao] [google]
4368586

N64 nly has a dozen games worth playing, just buy repros of them and youre good to go, no need to even d rop the 200 for the Jewdrive 64.

>> No.4368636

>>4368546
>implying the only multiplayer games for N64 before 1999 were Goldeneye, Mario Party and Mario Kart
Come on, gramps.

>> No.4368654
File: 35 KB, 363x550, ede2b35ab00e4365be8e199112a17567.jpg [View same] [iqdb] [saucenao] [google]
4368654

>>4368470
OoT is one such game. The trees look disguisting without the filtering

>>4368498
"You are not my son!"

>> No.4368661
File: 922 KB, 1600x1200, 1189311-blast_corps__u___v1.1___snap0016.jpg [View same] [iqdb] [saucenao] [google]
4368661

>>4368529
I really liked blast corps. You had to wreck shit and if you fuck up a nuke explodes...what's the point of that?

>> No.4369020

>>4367352
fair enough to all that. well said

>> No.4369121

>>4367704
To be fair, literally anything looks sharp compared to the N64. I bet you're the type of person to use bilnear filtering on an emulator rather than no filter and get the full clean pixels

>> No.4369606

>>4369121
Or maybe he just plays SD games on SD TVs

>> No.4369762
File: 23 KB, 974x423, everdrive.png [View same] [iqdb] [saucenao] [google]
4369762

>been 8 days still no ED
come on you fucker, the USA isnt that far awat

>> No.4369767

>>4369762
>not waiting for black friday

>> No.4369771

>>4369767
I wanted to have it by Thanksgiving because 3 of my siblings are going to be in town and i know they will be amazed by it

>> No.4369857

>>4369771
You should've opted for US based distributor instead. The stuff I order from China is in Europe in roughly a week, but somehow once it's in Europe it takes about a month to get through 2 countries.

>> No.4370053

>>4368636
That's pretty much it that wasn't cheaper (and usually earlier) on Playstation.

>> No.4370450

>>4370053
>cheaper
You were such a jew, gramps.

>> No.4370459

>>4370450
Pirate in this case so $2 vs $50 was a no brainer

>> No.4371881

Does anyone know if there is a Master System flashcart that can play FM WITHOUT any mods? And if not, is there one that can play FM on a FM modded Master System?

>> No.4372175
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4372175

>>4371881
Any Master System flash cart should correctly play FM on an FM modded console. Pic related can do it in-cartridge but it's old and a pain in the ass to find and to use.

>> No.4372224

>>4372175
So FM audio will come out of the usual ports? Since I heard that a port should be modded for flashcarts to give FM audio

>> No.4372284
File: 100 KB, 600x450, Myth_SMS-4[1].jpg [View same] [iqdb] [saucenao] [google]
4372284

>>4372224
No, the FM comes out of the cart

>> No.4372295

>>4367341
> only 30 codes
I used to be in the WWF No Mercy hack scene. The best codes STARTED at 30

>> No.4372306

>>4368532
> comparing Streets of Rage and Fatal Fury
Unless you meant Final Fight (Fatal Fury is an SNK fighting game; Final Fight is a Capcom brawler)

In any case there is no good retro home version of Final Fight 1, only 2 and 3 are any good on SNES and you do get to be Mike Haggar, but the music on every Final Fight is garbage compared to SOR

>> No.4372353

>>4372284
So there's none that lets it come out of the AV or RF ports?

>> No.4372376

>>4368661
There was a little mini-comic either in Nintendo Power or that came with an issue if you were a subscriber that explains the backstory of the game.

Nuke drivers transporting two missiles, something happens, they are incap'd and the vehicle is still moving forward. If they impact a building, kaboom. Blast Corps are called to demolish everything within the path of the missile carrier to prevent nuclear disaster, the idea being they will get the carrier to run out of fuel and come to a stop.

>> No.4372426

>>4372353
No, Ibdoubt that the MS has a direct "expansion audio" pin in the cartridge slot like Famicom does. You could mod the console if you wanted but if you're going to do that why not just add the fm

>> No.4372431

>>4372426
But I have some carts where the FM audio is still intact in the cartridge. How would this work any different?

>> No.4372548

>>4372431
I don't understand the question. If you FM mod your console you should be able to play FM games either from original cartridges or from any flash cartridge although a Mega Drive/Genesis can't be FM modded so you need a Master System/SG-3000 flash cart. Neo Myth has FM hardware in the cart so you can use it on a MS or MD/Gen but you have to do a little audio routing. Hopefully that answers your question.

>> No.4372574

Is the nes one any better?

>> No.4372615

>>4368532
>on the SNES, with better sound

Something tells me you've never compared the two. The guitar sounds infinitely better on Genesis.

>> No.4372673

>>4372548
Well maybe it's my misunderstanding since for some reason it isn't very easy to find, but I got a PAL Master System with etim's FM mod installed in the expansion port. Any cartridge (that has FM audio stored in) gives FM audio. But I was just wondering that if I bought a Master Everdrive it would play the FM audio of those games too without haveing to install/mod even more?

>> No.4372675

>>4368512
autistic manchildren are another 7-10%

>> No.4372681

>>4372306
I was going to post the sega cd version but I forgot it isn't retro

>> No.4372704

>>4366075
Will the Famicom Everdrive work with the Sharp Twin Famicom and can it use the hardware for the extra sound channels for like Mr Gimmick?

>> No.4372712

>>4372704
>>4372704
Yes

>> No.4372731

>>4372673
Yes, any flash cart should give you fm sound if you have fm hardware

>> No.4373074

>>4372712
Nice. Also is this the same as the $160 yellow one eBay?
https://item.taobao.com/item.htm?spm=a1z10.1-c.w4004-1197810513.2.49effc12yQGFrv&id=22796972093

>> No.4373516

>>4366075
Don't use these they will literally destroy your console over time.

>> No.4373537

>>4373516

all things are destroyed over time, my son.

>> No.4373547

>>4373516
I've had an everdrive for a good years now and only gone through 2 consoles. Buying all those games would cost a fortune. Paying about $40 for 2 replacement consoles is way cheaper.

>> No.4373569

>>4373547
fake news they don't break consoles

>> No.4373592
File: 156 KB, 362x259, zero rick.png [View same] [iqdb] [saucenao] [google]
4373592

>>4373516

>> No.4373616

>>4373516
I think this was debunked a while ago. Don't they have the correct voltage and everything like normal carts?

>> No.4373636

>>4373516
N64 one won't because it runs at 3.3V internally. The dbelectronics post literally says that.
>>4373616
There's merit to it to an extent, but the N64 ED isn't one with issues, nor is the EDN8, or GB ED, GBA ED, Turbo ED, and SD2SNES. The SNES ED and GG ED, and earlier Genesis models are the ones with potential voltage issues, based on dbelectronics' research.

>> No.4373708

>>4373569
>>4373616
>>4373636
I must just have really crappy luck with n64 consoles then. Oh well, I'll see how long this one lasts.

>> No.4373716

>>4373708
I don't claim to be an expert, I'm solely going off of the blog post everyone is up in arms about; you're welcome to read it and see what you think. https://db-electronics.ca/2017/07/05/the-dangers-of-3-3v-flash-in-retro-consoles/

>> No.4373747 [DELETED] 

>>4373716
At the end of the post it should be signed:
>t. scalping nigger making a fortune off of stupid hipsters

>> No.4373762

>>4372376
ok that makes more sense. Otherwise I'd go straight for the nuke.

>> No.4373765

>>4372681
...what?

>> No.4373773

>>4366075
flashcarts for 64 are fucking great, but its still weird how n64 emulation turned out.
sure the library is playable if you just want to emulate, but its full of random minor issues still.

>> No.4373846

>>4373747
what?

>> No.4373849 [DELETED] 

>>4373846
>At the end of the post it should be signed:
>>t. scalping nigger making a fortune off of stupid hipsters

>> No.4374079

>>4373516
>I'm to stupid to read.

>> No.4374081

>>4373716
>If the Everdrive your are worrying about is not listed (N64, GBA) it is because those systems run on 3.3V and therefore there is no inherent voltage translation problem.
You dumb fuck.

>> No.4374104

>>4366461
Join the Sega Saturn master race. We have Thunder Force V.

>> No.4374559

>>4374081
>>4373636
>N64 one won't because it runs at 3.3V internally. The dbelectronics post literally says that.

I said that two posts back in the conversation you illiterate piece of shit. I was providing the blog post so the other guy could read it if he was interested in doing so. Jesus, you NeoFAG refugees are a literal cancer.

>> No.4374590

>itt: people arguing despite not knowing enough about the argument to even tell which side of the argument the people they're arguing with are on

How about this: If you're thinking of buying a flash cart that is listed as having improperly converted voltage, buy a backup console while you're at it. It should still be cheaper than collecting games especially since it's the cheapest flash carts that appear to be the worst offenders

AND if you're unlucky enough to have a console die while using a flash cart, send your dead console's PCB to the db-electrics guy so he can perhaps actually document the failed diode and start bringing this study out of the realm of theory.

>> No.4375643
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4375643

>>4374590