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/vr/ - Retro Games


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File: 212 KB, 399x500, U6boxart.jpg [View same] [iqdb] [saucenao] [google]
4305350 No.4305350 [Reply] [Original]

No Ultima thread? Well, let's change that.
Which game from the series is your favourite and why?
Is Nuvie any good? Similar to Exult? And are there any other emulators/mods/remakes of Ultima games?

>> No.4305368

>>4305350
There are Dungeon Siege mods that remake Ultima 5+6.

>> No.4305372

>>4305368
I heard of those, I also heard they are unnecessary hard, is that true?

>> No.4305387

>>4305350
Ultima 7 is my favorite by far, though I could not imagine playing it without Exult

>> No.4305470

>>4305350
Old Ultima dragon reporting in. I'll give some minor heresy, I didn't like 6. There was nothing wrong with the story or the pacing, but I didn't like the interface all that much, and it's one of the few ones I never bothered to replay; I'd much rather watch a LP than play through it again myself.

Also, it's been ages since UW2, and I can't remember, what makes the goblins down in the sewers get the blackrock serpent that you carry into Serpent Isle? I know it's relatively latey game, and you have to go through a fairly unintuitive convo option, but I never actually worked out the exact trigger.

>> No.4305475

Ultima Online is going semi-F2P in 2018 after 21 years

>> No.4305529

>>4305350
Ah, good timing; was just revisiting xu4 for Ultima IV. I realized xu4 still has a number of bugs where it hangs; I reported them on their Sourceforge site two years ago, but no response. I assume it's ded at this point. So the game is playable, up until you have to start exploring dungeons for stones, then if you do certain things wrong, it hangs. It'd be nice if somebody from /vr/ or /g/ took a crack at finishing them.

cont'd...

>> No.4305532

>>4305529
>cont'd...

Examples:
General: getting chests seems to be bugged, at least in some dungeons, like the Abyss
Shame: climbing the ladder from level 8 to level 7, turn right, and the game freezes/hangs;
note: music continues to play, but xu4 ceases to respond; computer fan also revs up quite a bit;
fan calms down after force-quitting and restarting xu4. Only restarting xu4 and using the Y-up spell works; must use Z-down on the way back to the altar room.
Despise: upon climbing the ladder from level 6 to level 5 (the one that's NOT with the many
treasure chests!), again requiring the use of Y-up and Z-down due to hanging/freezing as
described above. Note that this dungeon also hangs the same way upon peering at a gem, and even with using the cheat menu (Ctrl-c, then p)! That problem may also occur anywhere in other dungeons, IIRC.
Wrong: within THE ENTIRE DUNGEON(!), if you ignite a torch or cast Light, the game freezes/hangs as described above. This is a bug that may occur in some dungeons, but not others. As a result the player is forced to consult the web for a map to use, since Gems/View may also not work here
Deceit: taking the west exit out of the southeast room on level 7 freezes/hangs the game as
described above. Interestingly, you can successfully take the south exit out of the northwest room on the same level, but DO NOT turn right to face the wall, or the game hangs as described.
Abyss: at the final altar when you get asked a bunch of questions about the virtues, the "is xu4
installed?" error pops up, and the program crashes. Cannot get past this

>> No.4305563

Are Worlds of Ultima any good?

>> No.4305596

For an Ultima newbie what's a good starting point? My CRPG experience is limited to the Fallout, Baldur's Gate, and Might and Magic games and I'm looking to expand.

>> No.4305661

>>4305563
Well, I'm the anon above that didn't like the U6 engine, so take this with a grain of salt.

Savage Empire is okayish, it goes for a pulpy 30's magazine adventure in a forgotten valley sort of game. It has some neat ideas, but I found it a bit dull. Martian Dreams, however, is much neater IMO, and the gameplay is just a bit smoother. They're both very exploration heavy games, almost adventure games with combat rather than "true" RPGs.

>>4305596
Start with 4, then play in chronological order until Serpent's Isle or maybe Pagan. Then go back and do 1-3. Pretend 9 doesn't exist.

>> No.4305670

>>4305475
I wonder if my dragons are still stabled after all this time

>> No.4305678

>>4305670
might go wild when you take them out, then again that might have been patched with all the other hardcore shit they removed to make it trammieland

>> No.4305754

>>4305678
Shouldnt do last time I played Bonding was a thing, with the summon balls.

>> No.4305780
File: 39 KB, 671x447, nuvie_gui.png [View same] [iqdb] [saucenao] [google]
4305780

>>4305470

Nuvie fixes a lot of the ass backwards UI Ultima 6 had.

>> No.4305898

>>4305780
Not that anon, but I'm trying nuvie now. Started the game, killed the three demons, got out of combat mode - and can't talk to anyone for some reason. Also, tried to leave the throne room and nuvie crashed. Maybe I've got a buggy version?

>> No.4306014

>>4305898

This version of Ultima 6 is working fine for me:

https://www.myabandonware.com/game/ultima-vi-the-false-prophet-11s

>> No.4306020

>>4305470

Eh, it wasn't my favorite either, I think for me, already knowing why the gargoyles rose up from the underworld ruined it for me (my starting point was Ultima VII as a kid). It would've been cool figuring it out playing it when the game came out.

>hunting for map pieces

>> No.4306030

>>4305754
Yeah, if i remember correctly if you didnt feed your bonded pets in 7 days, they would go wild when you tried to give them a command

>> No.4306072

I think nuvie does a better job than Exult since you can interchange saves with the IBM-DOS version. The Gumps are also less frustrating to use and you can have the voice acting from the FM Towns.
Looking forward to seeing them implement Martian Dreams and Savage Empire

>> No.4306073

>>4305350
6 and 7 are the best of the main series by far (and MAYBE 7 Part II). Though my personal favorites are Underworld 1 and 2. I still think those are the best dungeons crawlers ever made.

>> No.4306076

Ultima is the Shakespeare of video games, i.e. the absolute creative pinnacle and the most fundamental of all video games that can be found in the roots of nearly everything that followed.

>> No.4306431

>>4306076
I would have laughed at you for making this analogy, but I actually agree with you.

>> No.4306487

What is the best configuration for Nuvie?

>> No.4306534

>no spoony
>no ultima 8 best ultima bs
This is a good thread

>> No.4306539

>>4306487
That depends on your system and your personal preferences. Try around with the U7 style gumps, scaling, extra options etc.

For video I use:
<game_style>new</game_style>
<scale_method>Point</scale_method>
<scale_factor>3</scale_factor>
<fullscreen>yes</fullscreen>
<screen_width>640</screen_width>
<screen_height>360</screen_height>
<game_width>1920</game_width>
<game_height>1080</game_height>
<game_position>center</game_position>
<non_square_pixels>no</non_square_pixels>

>> No.4306552
File: 352 KB, 600x891, IMG_1899.jpg [View same] [iqdb] [saucenao] [google]
4306552

What game would you guys suggest to start with to someone who has never played an Ultima game?

>> No.4306558

>>4306552
1, 3, 4

>> No.4306560

>>4306552
see>>4305661

>> No.4306631

>>4306539
Great, thanks. Is there an option to speed up the movement, like fps in Exult?

>> No.4306638

Anyone know if The Ultima 6 Remake, the Ultima 7 mod is finished?

>> No.4306643

>>4306552
It depends. How old are you and what's the oldest game you can replay?

>> No.4307294

>>4305532
There was an anon in a previous Ultima thread who'd posted a link to the "latest" SVN of xu4 for Ultima IV. I've gotta thank that anon, 'cause that version seems to have solved all the dungeon bugs that were preventing me from getting all the stones. I just now got 'em with no problems. I also wish I'd saved or bookmarked the link so I could refer other people to it.

>> No.4307298

>>4306014
Hmm, how would I get nuvie to work with this?

>> No.4307316

>>4307298
Never mind, changed the gamedir in the nuvie.cfg file. Problem is, it still crashed when either leaving the throne room (from a new game) or trying to enter the castle (from a saved game near that point). Anyone else had this problem with nuvie?

>> No.4307347

>>4307294
AHA!
http://xu4.sourceforge.net/download.php
Just grab the first link on the page (xu4 snapshot for Windows), and that should get you the right one! Digging through my Firefox history paid off!

captcha: beaver verano

>> No.4307368

>>4307316
Just checked out their github; man, there's only 1-2 people who've even done anything on it since 2016. Though they have worked on it even as recently as a week or so ago, so it's not completely dead. Would be nice if some /vr/ or /g/ guys could help out.

>> No.4308763

>>4305661
I'd recommend to skip Serpent Isle and Pagan.
Ascension is more worth of a look.

>> No.4308821

>>4308763
Don't even think of skipping Serpent Isle, it's the better of two sevens. It might be rushed but story is a lot better than the Black Gate.

>> No.4308840

>>4308821
It's a linear slog and the story is too convoluted.
Black Gate had plenty of issues but Serpent Isle made them worse instead of fixing them.

>> No.4308850

>>4308840
In black gate I accidentally skipped 90% of main story quest just by exploring some area. I'd rather take linear slog over pointless sandbox.

>> No.4308950

>>4308763
>>4308840
If you don't like linear Ultimas, how the fuck can you possibly recommend Ascension?

>> No.4308964

>>4308950
Because it isn't that linear. You get some choice which town to visit first and there's stuff to discover on the side whereas Serpent Isle seems to exist solely for the purpose of the main quest.

>> No.4309037

How do I acquire the Seance spell and flying carpet in Ultima 7?

>> No.4309048

>>4309037
>flying carpet
Outside of dungeon (despise?) its west of Britain,I remember alot of twisties to get there.

Forget how to get the seance spell.
Game is so much more fun without gamefaqs,it was made kinda pre internet,you had to hope you know somebody irl that has this game.

>> No.4309063

>>4308964
Serpent Isle
>Has the entirety of Silver Seed
>Has you able to go in any direction once you can leave Monitor, which can be done with only the barest handful of stuff in Monitor, hell, you can even rescue Iolo by just stealing pocket change from people's houses.
>Once you get past the swamp, you can tackle the ice areas and the great northern forest in any order you damn well please.
>Those cellars underneath the monastary
>All those side annexes in Furnace, that dungeon that leads to the Goblin area, the Ophidian cities, none of which are required to go to for plot. (By the way, stuff existing for the main quest doesn't make something linear, linear means that you have to go from point A to B to C to D to E in that particular order, which is not something that SI makes you do; when you're hitting up the various shrines, you don't have to go in any particular pattern).

Meanwhile, in Ascension
>Start on Earth (which has two moons for some reason)
>Go to Stonegate
>Go to Britain
>Go to Despise. If you want to go somewhere else, fuck you. Remember that giant boulder that blocks the way to Yew? The one that will eventually just disappear for no real reason? You want to go to Trinsic? Fuck you! Unless you cheat http://it-he.org/u9_otwab.php
>You WILL go to Despise, and then to Paws, and then on a ridiculous tunnel about a quarter of the world's width to Buccaneer's den.
>There you can get a boat. You can't sail it wherever you want of course, but Raven can tell you where you can go. Want to visit the Isle of the Avatar, check out the Shrine? Fuck you!

>>4309037
The Flying carpet is near Despise. From Britain, you kind of have to go west, then north, then back east in the mountains. It'll be right by the dungeon entrance. At least according to the codex wiki, you can buy Seance from Mariah (Moonglow), Nicodemus (Yew, but you'll need Unlock Magic), and Rudyom (Cove). Rudyom tells you about the carpet, so I'm guessing you haven't checked that out.

>> No.4309078

>>4309048
>Outside of dungeon (despise?) its west of Britain,I remember alot of twisties to get there.

Hm, I thought you get it from Rudyom in Cove. I'll check it out.

>Game is so much more fun without gamefaqs,it was made kinda pre internet,you had to hope you know somebody irl that has this game.
Yeah, I know, I miss playing games this way, but then remember how many games I never finished as a kid because I got stuck (and constant backtracking). Otherwise I don't use faqs, ever, I just like to get some vague hints.

>> No.4309109

>>4309063
You can't really get anywhere but Fawn. The ferry to Moonshade isn't available and the swamp requires you to clear all three cities.
Most of the other stuff is just unfinished things left in with nothing or value or relevance. It feels less like exploring a living world and more like looking at a corpse EA strung together to release it on time.

You have plenty of things to do in the area around Britain aside from destroying the column.
The boat can be controlled halfway through the game, allowing you to reach things like Skara Brae before you've destroyed the remaining columns.

>> No.4309203

>>4309109
Completely wrong. You can go straight from Monitor to Sleeping Bull, free the captain, and then onto Moonshade, without ever setting foot in Fawn or needing to.

>Most of the other stuff is just unfinished things left in with nothing or value or relevance. It feels less like exploring a living world and more like looking at a corpse EA strung together to release it on time.
I can say the exact same thing about U9 like that fucking museum, filled with things that can't possibly be there or are rendered wrong.

>> No.4309208

>>4309203
Won't you die from the poison sooner or later?

>> No.4309223

>>4309203
U9 is differently than SI or 8. They had too much time to develop and not enough consistent supervision so a lot of material had piled up and they put it together with a shoestring plot so you get bullshit like Hythloth being sewers.
The museum stuff is a parody.

>> No.4309260

>>4306552
IV.
Sure, it's aged like shit, but the mechanics are really interesting, and the story is very interesting, too. I can't think of any other game in which its story revolves around building your character, rather than building your character for the story.

>> No.4309286
File: 71 KB, 1345x1080, serpent isle item hoarding.png [View same] [iqdb] [saucenao] [google]
4309286

I admit, I may be an item hoarder.

>> No.4309313

>>4309286
Always carry few boxes with you, you never know when you'll need some stairs.

>> No.4309315

>>4309286
And then you realize that the Serpent ring is missing and have to search through your entire inventory.

>> No.4309335

>>4309315
>Realizing you have to go through the bee cave once again because little shit Spark was hungry and you accidentally gave him honey and he'll soon be plump

>> No.4309351

>>4309208
You only get poisoned if you go take the knight's test and get the tattoo. You can easily put that off. Not to mention the poison literally does jack shit.(seriously, start up a game, don't train at all, get poisoned, and see how long it takes to kill you if you just stand around)

>>4309223
So what? That doesn't change that it's poorly built and yes, very linear.

>it's a parody.
Bullshit. It's just them being sloppy and not paying attention to detail, consistent with the entire rest of the game. What exactly do you think they're parodying?

>> No.4309409

>>4309351
>What exactly do you think they're parodying?
Museums and the Ultima franchise.

>> No.4309467

>>4305350
There are fully beatable modules of U4 in Neverwinter Nights 1 and 2, but that's not /vr/.

>> No.4309472

>>4305470
>what makes the goblins down in the sewers get the blackrock serpent that you carry into Serpent Isle? I know it's relatively latey game, and you have to go through a fairly unintuitive convo option, but I never actually worked out the exact trigger.

It's just a useless easter egg item. I think you have to help them kill some worms in the sewer, and after that there's some specific dialog choices which i can't remember.

>> No.4309475

>>4305661
>>4308763
What's a paladin, anon tachis?

>> No.4309485

>>4309063
>Silver Seed
Never beat the silver seed, but I'm sure it's impossible to beat it with starting stats if you go there ASAP.

>> No.4309492

>>4309286
I just put them on a boat in Black Gate. Too bad you can't get boats early on Serpent Isle. And I don't think you can teleport a whole room into the Silver Seed part of the game.

>> No.4309526

I'll never be able to play these games because the oblique perspective makes me nauseated

>> No.4309539

>>4309485
What the fuck does that have to do with whether the game is linear or not? Also, I'm not entirely certain of that. The Maze has no combat at all, and the Outpost is fairly weak. Aram Dol's lair and the area with the Fiend are much tougher, yes, but if you'e hunted for magic bows and use the ophidian arrows that they leave littered about, you can probably prevail with some difficulty.

>> No.4309709
File: 134 KB, 783x600, 783px-U9-2.jpg [View same] [iqdb] [saucenao] [google]
4309709

What's a current engine to achieve this?

>> No.4309721

>>4309351
>(seriously, start up a game, don't train at all, get poisoned, and see how long it takes to kill you if you just stand around)
It's worse when you are active and get involved in fights and other strenuous activity. And you can't heal since there's no magic at that point.

>> No.4309872

>>4309721
>It's worse when you are active and get involved in fights and other strenuous activity.
No, it isn't. It's a simple chance of 1d3 damage per hour. It's often less than your natural healing per hour.

>And you can't heal since there's no magic at that point.
You don't need to.

>> No.4309882

>>4305350

I love Ultima IV. I had played the previous ones, but U4 is where the whole Ultima world really started to come together, IMO. Prior to that it was okay to be a bastard in Ultima games, like killing shopkeepers and stuff, but with U4 you have to be better than that, because only an Avatar is going to be able to stop the evil pouring out into the world.
The later games are great, but U4 has a kind of special place for me. (It might be because I was just old enough to grasp the themes it was going for at the time)

>> No.4309997

>>4309872
I certainly would have needed it. Shit kept fucking me over because I didn't realize it until it was too late.

>> No.4310010

>>4309526
You can try "Exult Rotate" for Ultima 7.

>> No.4310025

Is the completion certificate still a thing?

Also, what do you think of Underworld Ascendant?

>> No.4310034

>>4308964
If you don't like linear games, why bother playing Ultima?

>> No.4310036

>>4310034
Sorry I meant IF YOU DON'T LIKE SANDBOX*

>> No.4310040 [DELETED] 

>>4305350
Sorry guys, consider this a free bump. Want to check this post >>3816471

>> No.4310046

>>4310036
I don't understand what your question relates to. Neither 7 nor 9 are sandboxes.

>> No.4310052

>>4309539
>I wanna more hardcore
Maybe you're playng the wrong genre.

>> No.4310064

>>4310046
Because I am an autist and wrote sandbox instead of non linear. Punch me to death now.

>> No.4310114

>>4310052
>Claim that Serpent's Isle is not as linear as Ascension.
>Other anon tries to claim that linearity is apparently defined by how much of the game is necessary to complete for the main plot.
>Point out the entirety of the Sivler Seed, none of which is necessary to win the game.
>Someone (else?) claims that you can't win the Silver Seed right with your starting party, as if that's relevant at all.
>That's probably wrong too.

Seriously wat? Does U9 fanboying cause brain damage?

>> No.4310482

>>4309709
This looks nice

>> No.4310971

>>4310114
Silver Seed is just an item shop to give you overpowered shit in an attempt to fix a broken game.

>> No.4311013

>>4310971
Do you have brain damage?

>> No.4311019

>>4311013
Why? Silver Seed and Forge of Virtue are crap. It's hardly worth calling them an addon.

>> No.4311025

>>4311019
>I think that Silver Seed and/or Forge of virute are crap
>THIS PROVES THAT THE GAME IS LINEAR
To think that the statements are connected implies a grave problem in your overall cognition. Thus, I asked if you had brain damage.

>> No.4311048

>>4311025
Am I not allowed to voice my disdain about Silver Seed?

>> No.4311054

>>4311048
Sure you can. But why inject it into a chain of replies about whether or not a game is linear? You could (gasp) just put it in a post without quoting anyone.

>> No.4311057

>>4311054
It's a chain talking about Silver Seed, most of which wasn't about whether it was linear or not.

>> No.4312719

>>4311057
>>4311054
>>4311048
It's called Dylexia.

>> No.4313910

>>4312719
You mean Dyxlesia?

>> No.4314927

Why is /vr/ slower than /tg/?

>> No.4314932

>>4313910
Did YOU mean dyslexia?

>> No.4314957

>>4314932
Yes, tath's what I said

>> No.4315454

So is UO approachable for a new player on the private servers? I've literally never played an mmorpg before but the stories of UO have me intrigued to try it out. Don't mind a learning curve and all that, just hoping I can team up with people to help out killing monsters and maybe roleplaying? If that's fun to do.

>> No.4315462

>>4315454
I'd also like to know.
Also, storywise, where do Underworld and Worlds series come in?

>> No.4315467

>>4314932
Did (You) mean lysdexia?

>> No.4315512

>>4315462
Chronologically, you go u6-Underworld 1-Black Gate- Underworld 2- Serpent's Isle. Do note, however, that UW2 was made after SI, and thus actually contains a couple of minor spoilers for it.

As for the Worlds of Ultima games, they definitely take place after u5, and very probably u6, but they're adventures that happen to the Avatar outside of Britannia, and thus don't really connect with the main series at all.

>> No.4315519

>>4315454
b4315454
Private servers are full of the most toxic niggers you will ever meet, the original official UO servers were never like that because back in 1997, only adults had 15$ a month to spend on subscriptions + internet + gaming pc, etc.


I do not recommend UO to new players in this day and age, as UO is a sandbox where the community is what makes it fun.


Don't get me wrong, there were fags that yelled "OWNED L0L" when you died in pvp and stuff, and that was annoying but now its just like 4chan: the game levels of immature beaners.

Thats another thing, since the dawn of private servers, it has always been a mjority of spics and foreigners that play free servers because they couldnt afford the monthly subscription

>> No.4315530

>>4315519
I should also note, there is also this weirdness to people still playing UO. You'll find that most people talk like they are stuck in the 90's gaming scene.

Like they have been playing UO non stop for 20 years and never interact in the real world.

>> No.4315589

>>4315530
Not that anon, but they seem like /vr/'s kind of people.

>> No.4315620

>>4315589

I guess, if their into that shit, sure.
I personally only use 4chan for uncensored speech and discussion, then leave that shit at the door when im doing other things like gaming.

I don't want a barrage of shit thrown at me every single place I go

>> No.4316325

Anybody been reading Sean Malstrom's articles of the history of Ultima?

>> No.4317426

Haaaa~, just beat xu4 again. Still satisfying. Minor gripes:
>the colors that get filled in on the sigil as the codex asks you questions shouldn't look like multi-colored visual static; they should look like, well, colors
>the virtue/level/stat grinding yes I know I can cheese them in xu4
Still, very good experience overall.

>> No.4317804

>>4317426
>the colors that get filled in on the sigil as the codex asks you questions shouldn't look like multi-colored visual static; they should look like, well, colors
Update: looks like this only happens on the graphics settings where art was actually added to the questioning sequence; EGA and such don't have this problem since it's just white lines on black background

>> No.4317815

>>4317426
Another minor gripe:
>music occasionally cuts out, requiring restart to get the music back; sfx are always fine
>spellcasting takes a bit longer than it should, especially with the white flash

>> No.4317883

Nuvie for U6 seems to work just fine with the GOG version of the game; haven't seen any bugginess yet, anyway.

>> No.4317925

How the fuck do you get Ultima VII working on modern computers?

>> No.4317926

>>4317925
DOSBox or Exult.

>> No.4317939

>>4317883
The Nuvie graphics config that seems to work for me is: both screen and game resolution @854x480, scale factor 2. This is on an laptop with native 1920x1080 display. Dunno why, but this makes the nuvie window fit just well enough on my screen, and the game objects aren't all tiny as fuck.

>> No.4318104

>>4317925
Play the SNES version.

>> No.4318106

>>4318104
Come on dude, you know they are totally different.

Snes has heart health for crying out loud!

>> No.4318110

>>4318106
It's the better game.

>> No.4318113
File: 27 KB, 600x733, 14c[1].jpg [View same] [iqdb] [saucenao] [google]
4318113

>>4318110
If you're going to make absurd claims like that, you better have a single fact to back that up friendo.

>> No.4318119

>>4318113
Ultima 7 PC has terrible gameplay. It's a badly designed adventure with horrible combat tagged on.
The SNES version is a solid action adventure.

>> No.4318126

>>4318119
I might retry the snes version eventually, but until then I'm going to assume your a big weenie.

>> No.4318136

>>4318126

He's trolling you. The SNES port of Ultima 7 is one of the worst RPGs ever.

>> No.4318139

>>4318136
Yeah, I bet you can't even pick up stuff in that game.

>> No.4318143

>>4318136
Ultima 7 is hardly RPG to begin with.
People hate the SNES port for being different or because of censorship, not because it's actually bad.

>> No.4318964

>>4317926
I tried DOSBox and it doesn't work.

>> No.4319002

>>4318964
Exult, it's way better than playing on DosBox, you can rescale the game, change the sound hardware (yes), change the fps, plus, there are mods for it.

>> No.4319182
File: 368 KB, 1024x990, works on my machine.png [View same] [iqdb] [saucenao] [google]
4319182

>>4318964

>> No.4319306

Just had two separate thoughts about Ultima, neither of them are /vr/:
>just realized that Ultima (at least starting with IV) is part of the "summoned to another world" genre; now I'm thinking of how those tropes would fit in Britannia
>starting to want a modern remake of IV; aside from major graphics redo, I'm thinking of leadership/crowd/reputation mechanics; "by speech and by deed, show the people the Way to Enlightenment", or some such; so a) solving/helping NPCs figure out their moral dilemmas, b) deeds should include gifting items/gold or slaying particularly difficult monsters or defending towns from assault or retrieving symbols/items that are important to NPCs/groups, c) perhaps progression along the path makes for some kind of visible/noticeable change to the Avatar himself that affects reputation among NPCs. And so on. I'd imagine there's ways to make it so there's no excessive grinding.

>> No.4319340

>>4319306
>starting to want a modern remake of IV
And you get Ultima Forever.

>> No.4319342

>>4319340
No MMORPGs for me, thanks. Single-player ONLY!

>> No.4319907

Yeesh, getting going at the start of VI is tough. I forgot how VI is >inventory management: the game, even with nuvie's improvements.
>weight carry limit per character, which is an issue while looting
>organizing things with bags and backpacks
>keeping chests and such in a home base to which you have to return periodically
>quest item organization
>having and carrying enough gold to buy what you need
>the hoops you jump through to earn (meager) money peacefully 'cause sometimes you just don't wanna dungeon-crawl
>having to switch between 2H weapon and spellbook, or sword/shield and spellbook, or dual-wielded weapons and spellbook
And so on.

>> No.4320147

>>4319907
Does nuvie fix items on the ground getting lost?
I had fucked up and lost one of the lenses that way. I had to enter debug mode and reset several flags to get it back.

>> No.4320380

>>4320147
I think it does (or at least it has so far for me), but don't quote me on that.

>> No.4320486

>>4319002
How accurate is it?

>> No.4321150

>>4320486
Accuracy isn't exactly what you want in a game like U7. There's tons of bugs and bullshit not present in Exult.
You really don't want to play SI without SI-Fixes.

>> No.4322401

>>4321150
>SI

wat.

>> No.4322410

>>4322401
Serpent Isle
http://exult.sourceforge.net/seventowers/downloads.php?section=0&page=2

>> No.4324169 [DELETED] 

bump

>> No.4324189

why did it take so long for someone to speedrun serpent isle

>> No.4324832

>>4324189
Because games about exploration and dialog don't usually lend themselves to speedrunning.

>> No.4325221

>>4305372
no, i finished 5 and am awful at these games

>> No.4326240

>>4307347
Thanks for this! I love Ultima threads and find myself browsing these every time they pop up. I'm going to save this link, and will keep it handy for others if anyone should ask from now on.

>> No.4326243

Can you play instruments in Ultima 7, like in 6 and Worlds of Ultima? This is a very fun feature that I spent a lot of time on.

>> No.4326249

>>4326243
No because that would require using the keyboard. They play a fixed melody.
There's one in Serpent Isle where you can select various BGM tracks and the characters comment on it as a joke.

>> No.4326252

>>4326249
Ah, that's too bad.

>> No.4326702

>>4326243
You can play instruments in Ultima Underworld.

>> No.4328681

>>4322410
ah

>> No.4330515

>>4326702
Is it like Ultima 6, where you use press numbers?

>> No.4330678

>>4330515
Yep. There's even a quest that requires it.

>> No.4332542

>>4330515
Yeah.

>> No.4332605

>>4332542
Let threads die if you have nothing to contribute.

>> No.4332928
File: 12 KB, 512x512, u9_in_ultima-iii.png [View same] [iqdb] [saucenao] [google]
4332928

>> No.4332972
File: 2.50 MB, 640x397, Ultima VII.gif [View same] [iqdb] [saucenao] [google]
4332972

>> No.4332973
File: 2.37 MB, 1514x944, Ultima VII.webm [View same] [iqdb] [saucenao] [google]
4332973

>>4332972

>> No.4332989
File: 47 KB, 615x410, Gosh.jpg [View same] [iqdb] [saucenao] [google]
4332989

>>4332973

>> No.4333036

>>4315530
You have described me and the UO community perfectly. We are gamer elitists, no other game matches up to UO, and it has ruined my life.

>14 years of Ultima Online free servers

>> No.4333564

>>4333036
this is the most 4chan post ever

>> No.4334874
File: 160 KB, 826x882, most splendid thing EVER.jpg [View same] [iqdb] [saucenao] [google]
4334874

>>4333564

>> No.4335721

Do we need a guide to address the questions that always pop up in these threads?
>Where should I start with this trilogy of trilogies?
>What about the others?
>How should I play these games on modern systems?

>> No.4335743

>>4335721
You'd immediately get anti-general-fags saying that would make these threads like a general thread. If there isn't already a thread on /vg/ for Ultima, there probably should be. Then you could put all kinds of info in the OP.

>> No.4335935

>>4335721
I rather write a personal response to each question.
Actual discussion is better than blank "Read the guide" responses.

>> No.4336037
File: 15 KB, 128x128, mongbat.gif [View same] [iqdb] [saucenao] [google]
4336037

>>4335721
Everyone here has different opinions on the answers to these questions. Any individual or small group arrogant enough to make a "guide" and thinking that their answers are correct ought to get a mongbat shoved up their ass.

>> No.4336485

I have tried playing Ultima IV and WoU The Savage Empire and I cannot fucking get into them. I feel like I'm totally lost and have no idea what or how to do things. It's also a bit annoying that they ask me shit that is included like 50 pages into the manual BUT I still feel like getting into these series.

>> No.4337027

>>4336485
Talk to people. Familiarize yourself with the world and its denizens.

>> No.4337169
File: 62 KB, 300x433, 3.png [View same] [iqdb] [saucenao] [google]
4337169

>>4305350
Can someone give me a rundown on Ultima? I used to remember seeing it on browser emulators and if I recall tried playing the fifth game once and never touched it again. Always assumed it was a budget version of Final Fantasy marketed for SEGA consoles. What actually is it?

>> No.4337173

>>4332973
The old testament was right.

>> No.4337590

>>4337169

It's a classic and highly influential series of computer RPGs. The console ports were kind of second class IMO.
The series starts off with a fight against an immortal wizard called Mondain, and has both fantasy and SF elements. (The SF elements would get downplayed later on.)
After that you defeat his apprentice, then try to shut down their dead-man switch doomsday machine in Ultima III.
These three are all pretty straightforward kill stuff -> get stronger -> kill bigger stuff RPGs, but things take a different tack with U4, with the introduction of virtues and a coherent philosophy for the world.
Now to stop the evil it's not enough to be strong, you also have to be good, and prove yourself to be the Avatar, the embodiment of the eight virtues, because that's the only way to enter the Abyss safely. In addition to fighting monsters you have to do good deeds and not do stuff like murder shopkeeps or steal from beggars or the like.

After this things start to get complicated, also I've decided I'll just poop out on you right here so I'd recommend skimming some wikis or something for more.

>> No.4338134

>>4337169
read sean malstrom's articles

>> No.4338862

>>4337590
Thanks for the lengthy reply anon. I didn't realize that it was influential. I recall vaguely playing the fifth game on an emulator though can't remember anything about it. Should I start with the first game in the series?

>>4338134
Will do.

>> No.4338952

>>4337027
I have tried that but I have no clue what to do. I try talking to random guards and citizens of the first town but nothing specially interesting results from that. Also whenever I leave town I start losing hp out of nowhere and die.

>> No.4338979

>>4338862
>Should I start with the first game in the series?

Yeah, there was a pretty good remake of it in the late 80s I'd recommend. It's the same game, but with some mild fixes and improvements. It's probably the shortest of the Ultimas, too, so there's no reason not to give it a go. Fairly simple compared to the baroque complexity of the later games, but plenty of fun.
The second Ultima is easily skippable. It was kind of ignored, lore-wise. Completionists only.
Oh, be sure to take notes, CRPGs of the era were big on note-taking. I suppose you can get through U1 without it, but it may help. U3 you'll probably want notes, by U4 you will definitely need them.
Make sure you have copies of the maps and manuals, too.

>> No.4339146

I put a couple hours into Ultima: Black Gate for SNES but it's really fucking bad. Besides that I have no Ultima knowledge.

>> No.4339147

>>4338952
Talk to everybody about everything, don't expect some heroic quests but insight on the world.
Your starting town depends on your class so there is no specific order in which to visit them.

Losing HP obviously means you are poisoned or don't have food left. Maybe you walked into a swamp.
If you die you will just be resurrected by Lord British in his castle so continue from there.

>> No.4340529

I downloaded Ultima 7 (the "complete" version with part 2 as well). It comes with exult, but it's not installed. Do I just run the installer and it'll take care of everything by itself, or do I need to know/do anything to get it to work?

>> No.4340565

>>4340529

Run the installer and find out? It ought to have a readme file in there too that tells you what's what. I mean it's probably better than asking a bunch of dudes on the internet.

>> No.4340574

>>4340529
Just download the regular Exult builds. Don't trust third party packs.

>> No.4340579

>>>4340529
>It comes with exult

It's probably an outdated version. Download the daily build from here: http://exult.sourceforge.net/download.php

>> No.4341114

>>4305350
I'm trying to run Nuvie, but it closes after talking to the gypsy.

>> No.4341571

>>4341114
The gypsy at the beginning or the gypsies in Britannia?
If it's the former try a fresh install and check if you have all required libraries. You can also try transferring a save from the IBM-DOS version.

>> No.4342064

>>4340565
>>4340574
>>4340579
thanks for the replies

>> No.4342794

>>4339146
The console ports of Ultima are spotty at best. The major exception to this is the Sega Master System version of IV, which is arguably the best version of the game.

>> No.4343049

I have started playing Ultima for the original game boy. What am I in for, lads?

>> No.4343078

>>4342794
U4 for SMS: Pretty good
UW for PS1: A bit odd but not bad
U3 for NES: Give and take, overall it's alright.
U6 for SNES: Worse but not terrible
U4 for NES: Dumbed down and made more generic
U5 for NES: Trying to copy U6 style on the NES was a mistake
U7 and SE for SNES: Can't really be considered the same games.

U8 for PS1, N64 or SS might have been cool.
U9 was way too much for any contemporary console to handle.

>> No.4344801

>>4343049
Which Ultima?

>> No.4344947

>>4344801
Runes of Virtue

>> No.4346804

>>4344947
That's a pretty cool game. Richard Garriot considers it one of the best Ultima spin-offs.

>> No.4348778

>>4305470
In my experience, 6 is often the one least liked by most fans. It's actually my favorite (even though I admit that U7&SI are superior games)

>> No.4348785

>>4348778
>In my experience, 6 is often the one least liked by most fans.

Not U9?

>> No.4348787

>>4348785
U9 doesn't count. Everyone knows that.

>> No.4348817

>>4332972
>>4332973

I fapped to this as a kid.

>> No.4348896

>>4348778
>I admit that U7&SI are superior games)
They are terrible as games.

>> No.4348972
File: 334 KB, 1157x981, doom comes to shitpost.jpg [View same] [iqdb] [saucenao] [google]
4348972

>>4348896

>> No.4349002

>>4348972
Most people here agree that hey are poorly designed adventure games with horrible combat.

>> No.4349014

>>4349002

Oh, my bad. I figured he was trolling, because I always thought U7 was widely liked. I guess I can see how you'd call the combat lousy though.

>> No.4349026

I'm playing through ultima I right now. Its amazing.
The scarce documentation makes things a bit mysterious though in terms of what weapons are better than others and the like.

I am having a great time amassing money to fund expeditions into dungeons though. None have been successful yet. I always run afoul of gelatinous cubes or lizard men before I can Ladder up my way back out.

>> No.4349057

>>4349014
That's why I said as games. People like them for the story or the setting.
Some things like baking bread also get blown out of proportion since you could churn butter in U6 or make tortillas in SE.

>> No.4349073

>>4349026

It's been a long time, but I remember the best upgrade IMO was buying the hovercraft. Being able to cross land and sea was good, but having guns on that thing was even better. Eat blaster, you stupid hidden archer!
It's expensive and hard to get, but worth every penny.

>> No.4349139

Never played a Ultima game before, where do I start?

>> No.4349152
File: 24 KB, 384x270, ULTIMA_4_00001.png [View same] [iqdb] [saucenao] [google]
4349152

>>4349139
Ultima requires you to do a lot of reading. I recommend you start by reading this thread.

>> No.4349236
File: 3 KB, 280x192, 104.png [View same] [iqdb] [saucenao] [google]
4349236

A(n) Balron lunges at you from the dark!
What do you do?

>> No.4349265

>>4349139
Do you want to play "for the story" or do you just care about playing a fun game?

If you're playing "for the story" then play 1 (remaster), 2 (DOS), 3 (DOS [or NES if absolutely necessary]), 4 (Sega Master System [or DOS if you're a purist]), 5 (DOS), 6 (nuvie sourse port), 7 (exult source port), 7 Part 2 (exult source port), 8 (original version), 9 (original version). Maybe throw Underworld II in there after 7 since it's kind of related to the story, but not really important.

If you just want to play the funnest games then pick any of these:
6 (with nuvie source port)
7 (with exult source port)
7 Part II (with exult source port)
Underworld
Underworld II
maybe Savage Empire and/or Martian Dreams if those look interesting to you

I personally recommend both Underworld games in particular.

>> No.4349619

>>4306534
he's kinda irrelevant by this point
although I do like how he introduced many people to this series

>> No.4349631

>>4349265
>3 (DOS, 5 (DOS),
Don't forget the music patch. VGA patch for 3 can't hurt either.

>8 (original version), 9 (original version).
Are you crazy? Play them with all patches.
Pentagram also offers some further improvements for 8.

>> No.4349634
File: 42 KB, 475x347, 2745231-7572082731-46915.jpg [View same] [iqdb] [saucenao] [google]
4349634

Did anyone else ever play this? I still have my copy

>> No.4351173
File: 658 KB, 711x999, Ultima-7-33.png [View same] [iqdb] [saucenao] [google]
4351173

http://www.pixsoriginadventures.co.uk/downloads/

>> No.4351180

>>4351173
Wish the manga and the like weren't in pdf. zip/cbz is far better suited for a collection of scans.

>> No.4353440

>>4349634
I think I might have played a little of the Gameboy version.

>> No.4355326

>>4351180
THIS

>> No.4355963

Hey, what do you guys thing about that old Ultima V port for Dungeon Siege?

http://www.u5lazarus.com/

Is a good way to experience Ultima V for the first time?

>> No.4356034

>>4355963

no

>> No.4356123

>>4356034
Is it... Not good?

>> No.4356139

>>4356123
It's too different. They added too much fanfiction and Dungeon Siege as a base isn't ideal.

>> No.4356142

>>4356139
Is it okay as a standalone, at least?

>> No.4357148

OP here.
Damn, never thought this would survive under bunch of console title threads.
I'm really surprised and tremendously glad.

>> No.4357192

>>4357148
Quality games will develop a devoted-enough following that threads like this will survive. Lord British really did do something good for us all.

>> No.4357196
File: 37 KB, 640x400, ultima_1_23_britian.png [View same] [iqdb] [saucenao] [google]
4357196

>> No.4357320

>>4357196
Does going to the pub result in anything in Ultima 1? I've been playing through and haven't got anything out of the landlord yet save for 'have a cold one'.

>> No.4357569

What's so great about the Ultima games anyway?

>> No.4357648

>>4357569
They build a world and defined a genre.

>> No.4357650

>>4357648
Well sure, but why not just play the games that came after? Defining a genre is important but it doesn't mean that the game holds up. Why not play the games that perfected the genre instead (FF, Chrono Trigger, etc)

>> No.4357672

>>4357650
Why not show some interest in history? Read the Greeks.
Even if it isn't perfect, there is no game quite like Ultima 4.

>> No.4357673

>>4357650
>FF, Chrono Trigger
Bait detected. Go back to /v/.

>> No.4357679

>>4357672
I am interested. I've been reading a lot about Ultima recently, but even though its historically interesting there isn't much compelling about playing it. I'm just wondering what I am missing, I guess.

>> No.4357712

>>4357679
You learn about games by playing them, not by reading about them.
Don't waste your time pondering whether a game is worth your time.

>> No.4357715

>>4357712
>>4357672

But you learn about the Greeks by 'reading' them? Why don't you also recommend that I take part in a performance of a greek play?

The answer is because its not compelling, which you knew. I'm trying to understand why its not compelling to play Ultima. Playing it skips over the entire issue.

>> No.4357718

>>4357715
Do you also ask why a food is compelling instead of tasting it?

>> No.4357724

>>4357718
Food is compelling, that's why you eat it. If its not, you don't.
The question is why is it not compelling?

I dunno, man, It's like you expect me to accept at face value that Ultima is compelling when I don't see that it is. I am interested in why I don;t see what you see in it, not ineffective analogues about food. What do you see in Ultima games that is so compelling? And which ones aren't?

>> No.4357728

>>4357724
I'm expecting your to form your own opinion like an adult.
This board isn't going to survive if everybody just parrots everything.

>> No.4357736

>>4357728
It's been doing pretty well so far.

>> No.4359695

>>4305350
The False Prophet was the only one i played a lot but now I play UO:R :)

>> No.4359729

>>4357672
Ultima VII is still held in very high regards when considering retro RPGs

>> No.4359835

>>4359729
Not by me.

>> No.4360135

>>4359835
Good thing no one gives a shit what you think about anything.

>> No.4360234

>>4357650
>>4357672
>>4359729
Underworld 1 and 2 are still the best dungeon crawlers ever made as far as I'm concerned.

>> No.4360485

Is this the best British RPG series ever?

>> No.4361423

Which Underworld is better, specifically for someone who hasn't played them before? Does 2 play better than the first in terms of semi-modern controls?

>> No.4361484

>>4361423
UW2 is best when played after Ultima 4-7 while UW1 is fairly standalone.
The controls in UW1 and UW2 are the same. It had improved graphics, additional physics and so on. It polished the game but was nowhere near as innovative.

>> No.4362492

>>4361423
They're basically the same thing with a different story and setting.

I'd recommend the first one more, but they're basically unrelated to each other, so it doesn't really matter THAT much which you play first (I'd still recommend playing them in order anyway).

>> No.4363283

'Bout to start up first Ultima.

Only other old as fuck rpg I've played is Questron if anyone has played that how does it compare?

Also if I'm going to start playing a lot of these games is it better to read a condensed guide or something to get an idea of what to do or just go in completely blind to every game?

Usually like doing completely blind but I never know where to put my stats when creating a character.

>> No.4363413

>>4363283
Go in blind
Take notes on paper
Don't look up anything about it online

>> No.4364457

>>4363283
The VERY first Ultima? As in Ultima 1?

I'd say just go in blind.

And take notes.

>> No.4364976

What do you think of Ultima Ascendant?

>> No.4365069

>>4363283
Download the official game manuals, if you can find them. Most of the Ultima games are unplayable if you don't read the manual, since they have essential information like how to cast spells and stuff.

>> No.4367221

Is Richard Garriott working on anything at the moment?

>> No.4367325

>>4364457
>>4363413
Is there really anything you could look up for 1? There is too little options to get lost or confused.
I would suggest looking up a guide for 2 or skipping it entirely. The game is too cryptic and poorly designed.
Beyond those it should be best to go blind until you get hopelessly stuck in a dungeon room.

>> No.4369439

>>4309467
Are they fun? Would you recommend them for a newbie over playing whatever U4 build I can get working (prolly from GoG)

>> No.4369491

>>4367221
Looks like he's working on this
https://www.shroudoftheavatar.com/

https://www.youtube.com/watch?list=PLYsyud4lUaY2OzFA0R0rOqz7f3CIk2M5D

Looks interesting.

>> No.4369505

>>4369491
Bad link sorry
https://youtu.be/WPeUQvYKVxY

Looks legitimately interesting.

>> No.4369602

>>4369491
>>4369505
Wasn't this supposed to be delayed multiple times, with a bunch of development issues, people leaving and shit?

>> No.4369614

>>4369602
I'm sure it is, that's the nature (and drama) that surrounds literally every Early Access/Crowdfunded MMO I've ever seen.

It's inherently a shitshow of a development process. I think it's going to take years before people figure out how to manage a crowdfunded, early access development project with the same level of structure as a well-produced game by a publisher.

>> No.4369639

>>4369602
>>4369614
I am looking at recent gameplay videos to see if I want to fux with this.

https://www.youtube.com/watch?v=B4iqI8AtLOA

It looks like development is still fraught with issues. I'm not sure if it looks /fun/ yet, but I love bringing conversational, typing communication with NPCs to engage quests.

>> No.4370204

>>4369639
Reviews recently are shit, having to spend hundreds of IRL dollars for an in game house is crazy, looks like it's becoming a cash grab so I'll wait until it's actually out of development.

>> No.4370597

>>4369639
>>4369505
Why is it an MMO? Why couldn't they make a single player game?

>> No.4372076

>>4370597
I guess Lord British has had a hardon for MMOs since UO.

>> No.4372232

>>4370597
>>4372076
It's a shame. We need more well made single-player RPGs that actually give you that free feeling.

The Witcher 3 felt like an Ubisoft chorefest despite being very good.

TES is in the shitter.

Mount & Blade is actually open-world but there's a pretty limited scope of things you can do, and for its RPG aspects it's really not an RPG.

STALKER is funnily enough also an open-world game to me, but that's an FPS not an RPG, and there's still a pretty tight limit on shenanigans you actually can have.

Shit sucks man.

>> No.4372297

>>4372232
>The Witcher 3 felt like an Ubisoft chorefest despite being very good.
Side quests were fun, music was great and I loved that vampire DLC, but other than that, I dislike it very much. It's one of very few games I finished by cheating, combat is terrible so I just played through the game with god mode.
>TES is in the shitter.
It always was, only two games I enjoyed were Daggerfall and Morrowind, and Morrowind was much better, it's like that was the only game they truly put some effort in.
>Mount & Blade
This is a weird but fun game, it's feels like Pirates! or Sword of the Samurai. When it came out I only played this.
>STALKER
It's one of my all time favourite games, you always find something do to, if not, you just start a new game and it feels fresh every time, plus, there's a vast amount of mods, so you can enhance the game to your liking.

Also, out of newer RPGs, Fallout New Vegas was great, it's very open, and it feels like Fallout 1 and 2.

>> No.4372316

>>4372297
Morrowind was one of my favorite games ever. I added some survival mods in which really allowed you to roleplay significantly. It's not appreciated enough how you could actually roleplay in that game and just do your own thing without being shovelled into the main quest or have major aspects of your character locked off by it.

New Vegas was an amazing RPG but it handholds a bit to take you through the intended narrative, while that narrative does have a crazy amount of ways to make it your own.

>> No.4372390

>>4372316
I know, first time I played it I just killed a guy in some shack near a lake, moved in and spent around 50 hours just collecting pearls from the bottom of the lake. It was pretty lucrative.
In later playthrough I discovered that the guy I killed was a part of mages guild quest.
Also, I like that mod where you're able to perform in any tavern, not just Eight Plates, so you can live like a wandering musician.

>> No.4374260

>>4360485
it's not british

>> No.4376121

Will Nuvie run Savage Empire and/or Martian Dreams accurately?

>> No.4376441

How does /vr/ feel about 8?

>> No.4376705

>>4376121
Not yet as far as I know. I may be possible to complete them but there's probably still stuff not working as intended.

>> No.4378014

>>4305350
I've only played Runes of Virtue on the SNES as a rental many years ago. It was really fucking fun and I remember liking the music a lot. The main games seem like a hassle to get into though. I'm sorry for being a casual, but I want something beginner-friendly, looks good and is also considered good by Ultima fans.

>> No.4378207

>>4378014
That's all very subjective.
The VGA or FM Towns graphics should be fine for most /vr/ users which covers all games except 5 and even the EGA there isn't horrible (compared to e.g. Wizardry 6).

In terms of beginner friendliness there are different measures:
-Ultima 1 is beginner friendly because you don't get overwhelmed by your tasks. There's only so much you can do and you practically complete it by goofing around.
It's unfriendly because the controls are over complicated and certain design features are frustrating, e.g. having to turn towards a foe while he keeps attacking.
-2 isn't friendly for anybody
-3 is beginner friendly in that it has a small world and more conventional RPG rules in place of things like spell components. It's still rough on the edges, cryptic and less forgiving than most games in the series.
-Ultima 4 via xu4 is beginner friendly because it streamlines the controls and adds various options to tweak things to your liking.
It's unfriendly because the game expects you to talk to everybody with keywords that aren't always obvious. The world is also fairly large and the lack of clear objectives requires initiative from the player.
-5-7+UW2 aren't beginner friendly because they expect you to know the story and characters.
-Savage Empire and Martian Dreams are beginner friendly because it uses the engine from 6 in a more manageable size and adds a quest log. As long as they are not fully supported by nuvie the have some control issues.
-UW1 gives you a lot of assistance but don't expect it to play like some shooter.
-8 isn't friendly to anyone
-9 is easy to get into and the graphics should be enough for some non-retro players. "considered good by Ultima fans" is probably the biggest obstacle.

>> No.4379148

>>4378014
Ultima 7 Complete (with Exult source port)
Ultima Underworld
Ultima Underworld 2

Those are probably the BEST in the series, unless you're really into MMORPGs in which case try Ultima Online.

The most beginner friendly are probably the above games, 6 (with Nuvie source port), 4 (especially the Sega Master System port), Savage Empire, Martian Dreams, Runes of Virtue (Gameboy), and Runes of Virtue 2 (the one you played).

5, 6, and 7 are pretty fucking heavy on "continuity" though. Underworld 2 also assumes that you've played 7 already. The rest shouldn't give you any real issues.

The only real reason to play the other games is if you care about story/continuity, in which case just play them in order. Although the problem there is that some of them are SUPER primitive, so it might not be the funnest time. If you just want fun games then go with what I said above.

>> No.4379364

>>4349002
https://en.wikipedia.org/wiki/Weasel_word

>> No.4379371

>>4379364
Tell us why you think the combat in 7 is anything other than shit.

>> No.4379393

>>4348896
>>4349002
The barely HAVE combat.

Beyond that, they're FANTASTIC games.

>> No.4379413

>>4379393
Beyond that there's lever puzzles and crate stacking.
None of the game elements are interesting or well implemented. The fetch quests are the better part, provided you don't lose the items in the depth of the inventory.

>> No.4379760

>>4305350
How accurate is this (from /v/)?

>>>/v/395945478
>Ultima VII with SI. Just torrent a GOG version, "The Complete Ultima VII". Install it.

>Then download Exult, which is basically a must-have modern engine, and digital music pack for it.
>Install Exult, choose directories where you previously installed Ultima VII and Serpent Isle.
>Install All-in-one music pack into Exult directory.

>Launch Exult, click Options.

>Go to Video first.
>Choose window size, I play at 1600×900. Then setup proper scaling to preserve pixel art. Use Point scaler with X2 scaling, Game Area set to auto with Fill Quality: Point. Enable AR Correction.
>Take a note that enlarget game area can theoretically result in buggy game scripts, but all those bugs should be ironed out by now. U7 has really funny bugs on its own. But if game breaking script happens, first thing you should do is retry with old 320x240 size.

>Now go to Audio.
>Enable digital music.

>Go to Gameplay. Enable Status Bars - Left and Smooth Scrolling - 100 %. After you play the game for a few hours, return here and set FPS to 10.

>Congratulations, you are now ready to play. Now launch the game and after initial intro press H and learn hotkeys. Then go forth and fuck everyone's shit up.

>Don't bother with Ultima Online unless you can time travel to 1999. And even then you will have like 4 years at most to enjoy it, then AoS happens and things go down from here.

>> No.4380036

>>4379760
No. I'd say Ultima 6 has more stuff to do.

For playing Ultima 7 I recommend getting the Keyring mod. It's not as critical as SI Fixes but removes some shortcomings.
Setting up Exult is a matter of taste. x2 seems a bit too far out for me.
It's important to remember that unlike U6 the game doesn't have lines of sight implemented so you can see a lot more than you should, particularly the dungeons become even more trivial.

>> No.4380089

I'm a complete newbie to the series, and just started playing Ultima 4. I'll show my screens when I get home, but I'm doing my best to recreate the feel of doing everything out the box on my laptop.

>Notebook file for notes and drawings
>Cluebook
>Map
>Reference card

Just trying to go through it with only a rough idea of what I need to do (achieve the virtues, consorting with the shrines).

Maybe a bit autismal or inefficient, but what do you guys think?

>> No.4380290

>>4380089
Do you have the history of Britannia book?

>> No.4380295

>>4380290
Yes, I have the manual as well, should have mentioned that. I have been jotting down notes from that as well so I don't have to reread the whole thing as a reference.

>> No.4380308

>>4380295
Ah ok just one small tip that's crucial to playing the game

When talking to npcs the 3 things you want to ask them are:

Name
Health
Job

Job being the most important, make sure to follow up with a question about their job

For example

If you ask bob the smith about his job and he says "I'm a blacksmith who makes Swords" Ask him about swords or blacksmithing

This is all in the manual but it's crucial to to do this with just about every npc

>> No.4380310

>>4380308
Oh I figured that out already! It's good to hear. I'm just in the first town, I think it's called "Wind", and I've been finding clues about valor and the Red Stone.

>> No.4380340

>>4370597

It has a single player component.

I backed the SOTA Kickstarter, so I've had access to the closed test since it was launched. In a lot of ways, it's very much UO in full 3D, with all the good and bad that goes along with that.

>> No.4380390

>>4380340
What's been your impression recently? I haven't seen anything promising from just looking at what's available to the public now.

>> No.4380484

>>4380390

It's hard to give an opinion on it relative to other MMOs because I'm not really an MMO junkie. I've played a few over the years, but never as a hardcore fan.

With that in mind, I think it's a decent game. Not being locked into a particular class means you can experiment with different play styles until you find the one you like. I like the way experience gain is divided among the active skills. You can focus on build a small number of skills quickly, or a large number slowly.

Combat is fairly standard MMO combat. Standard attacks performed automatically, with a hotbar of skills that can be used. You can choose a limited number of skills to be locked to the bar, or you can build a deck of rotating skills which may not always deal out the ones you need at a particular moment, but grant access to powerful combo skills if two compatible skills are part of the deck.

I like their solution to the player housing issue. In UO the entire countryside was covered in houses. In SOTA, the world map is something you traverse at different scale, like old Ultimas. Houses are instead placed on lots in towns, which can be "default" towns, or player owned ones. Decorating a house is really extensive. You can put pretty much anything wherever you want, as long as it doesn't clip through a wall or other object.

My main problem with the game is the look of it. It doesn't have a distinct art style, just generic medieval fantasy with occasional steampunk thrown in.

>> No.4380520

>>4380484
How has the development process gone? My biggest issue with these crowdfunded pay-to-beta-test games is how they stall out mid-production.

>> No.4380760

>>4380520

I've seen the game grow and change a lot, on more than just a gameplay level. Load times used to be nightmarish, now they're less than half of what they used to be. They put out new content builds every month, and bug fix builds throughout the month, so they're keeping a steady pace. The team is pretty good about communication with the players, Richard Garriott himself often converses with people on Twitter.

>> No.4380786

>>4380760
That's promising. I'm keeping an eye on the game, but don't know if I'm willing to part with the $40 to not play it until it's finished.

Is playing the game actually fun and rewarding yet?

>> No.4380924

>>4380786

I suppose that depends on what you find fun and rewarding. If you're looking to be "a player", someone who drops in for some fun now and then, I'd say hold off for now. The game isn't quite balanced for that yet.

If you're interested in being "a citizen", someone who works within a larger group for everyone's enjoyment (which is very much what the game is designed around), then now is as good a time as any, since many of the mechanics for that are already implemented.

>> No.4381063

Thoughts on 8? Worth playing? Positives? Negatives?

>> No.4381190

>>4381063

It's totally unlike any other Ultima game, so it's worth playing for the novelty factor alone. It's also the most obviously unfinished one.

>> No.4381218

I got Ultima 7 Complete from emuparadise and installed Exult. When I start it up I see this. What do the things with red Xes on them mean?

And this should have both 7 Part 1 and 7 Part 2 as well as both expansion packs, correct?

>> No.4381343
File: 19 KB, 640x400, exult startup screen.png [View same] [iqdb] [saucenao] [google]
4381343

>>4381218
FFS, I completely forgot to post the pic.

>> No.4381379

>>4343078
>U4 for NES: Dumbed down and made more generic
Is it really that bad? As far as I can tell, it's exactly like the original except they casualized spell-casting (you don't have to prepare spells, you can just spend herbs to cast them) and added auto-combat.

And let's be perfectly honest. When talking about the things that made Ultima 4 good, nobody ever praises the combat.

Plus, the spritework of the original game was just ugly. Talk about programmer art.

>> No.4381421

>>4381343

I had a feeling that's what you were referring to, even without the image.

The X covers it, so it's hard to tell, but that's a speaker graphic. The X means sound isn't configured properly.

>> No.4381796

>>4381379
Not that guy, but the NES version of 4 isn't BAD per se, it's just that nowadays there's basically no need to play it when you can just emulate the Sega Master System version of the game which is both much more accurate and a better game overall.

>> No.4381836
File: 26 KB, 560x384, apple_ii_-_ultima_iv_quest_of_the_avatar.png [View same] [iqdb] [saucenao] [google]
4381836

>>4381379
It removed the dialog system and significantly cut down the amount of text. Overland monsters are replaced with random encounters.
U4 does deserve some credit for its combat system. Navigating the dungeon rooms is annoying but impassable terrain added tactical depth.
The original tilework is simple but fine. Can't really expect much more of the Apple II.

>> No.4382324

>>4381343
>>4381218
You need to download sound configuration, otherwise there will be no sound effects in game.

>> No.4383614

>>4379760
Where do I get the music pack?

>> No.4383617

>>4382324
Where do I download that from?

>> No.4383641

>>4305350
BETRAYAL!

>> No.4383648

For Exult, which version of the "All-In-One Audio Data packs" should I download? The "Installer" or the "Zipped all-in-one audio pack for manual installation"?

>> No.4383683

>>4383648
OK, I got the audio pack working.

What should I set "effects" to in the "audio options"? "Reverb", "Chorus", or "Both"?

>> No.4383803

I just downloaded and installed Ultima 8.

I notice that there's also a "speech pack" out there? How do I know if I need this? There's speech in the intro already. Does that mean the speech pack is already installed? Or do I still need to install the speech pack for something else?

>> No.4384070

>>4383803
Did you install the floppy version? You should be more worried about whether you have the patch or not.

>> No.4384080

>>4384070
How the fuck do I get the patch to work? I'm running it in DOSBox.

>> No.4384081

Question about Nuvie: Should I install Nuvie in the same directory as Ultima 6 or should I have a separate directory for the Nuvie files?

>> No.4384094

>>4384080
Can you quicksave and quickload?

>> No.4384103

>>4384081
You should either install it in a different folder or nest the ULTIMA6 folder into the installed directory so that you can distinguish between U6, SE and MD.

>> No.4384117

>>4384094
How do I even tell?

>> No.4384127

>>4384103
I can't get it to even recognize SE or MD. Although aren't those not supported very well in Nuvie?

Also, how do you delete save files in Ultima 6? Do you just have to start a new game and then save over the old save file?

>> No.4384589

What are the benefits to playing Ultima 6 with Nuvie? What are the differences between the original release and Nuvie's source port version?

>> No.4384641

>>4384589

higher resolution and better interface

>> No.4384762

>>4384641
And speech support without having to play 4-6 on the FM Towns.

>> No.4386331

>>4384641
I can't really notice any difference. Am I doing something wrong?

Also, when I use Nuvie my party members' movement is all jittery. How do I get them to move the same way as my character? This isn't a problem in DOSBox.

>> No.4386347

>>4386331
ESC->Gameplay Options->Party Formation

>> No.4386408

>>4386347
What setting exactly will make the party move like they do in DOSBox?

Is there a guide somewhere that explains what every single feature does in Nuvie?

>> No.4386410

>>4386408
http://nuvie.sourceforge.net/?page=docs

>> No.4386449

>>4305350

where should I start on getting into the Ultima games?

>> No.4386795

>>4386449
After reading these articles I'm starting on 4, though who know if I'll be able to stick with it.

https://seanmalstrom.wordpress.com/category/worlds-of-origin/

>> No.4386954

>>4386449
If you play for story then just go from 1 through 9. If you just want some cool shit then play the Sega Master System version of 4, or the PC versions of 6 or 7 or Underworld 1 or 2. The Worlds of Ultima games are cool as well, but they're basically completely different things.

For 7 make sure you get Ultima 7 Complete and run it in the Exult source port.

>> No.4386998

>>4386347
Yeah, my party members just straight aren't moving in step with my character. Like they're all jittery. Dupre in particular is pants-on-head retarded and frequently lags behind. This does not happen in DOSBox. Am I doing something wrong here? And is there a way to fix it?

>> No.4388019

>>4386998
OK, for some reason after I died once it was fixed. I have no idea why, but regardless it seems the problem is solved now.

>> No.4390571

>>4386795
I highly suggest everyone read those blog posts.

>> No.4390590

>>4390571
>I don’t think I’ve ever seen a RPG remade for Japanese audiences like this game.
That sentence alone is enough to show how irrelevant that guy is.

>> No.4390628

>>4390571
>>4390590

He also quotes TVTropes. That is all

>> No.4390632

>>4390628
I hope this doesn't become the next S with people recommending to read that shit instead of playing the games.

>> No.4392095
File: 1.33 MB, 1032x774, best series ever.png [View same] [iqdb] [saucenao] [google]
4392095

>> No.4392098

>>4390590
don't be a retard

>> No.4394051

>>4305350
U4 is the besterest

>> No.4394179

Ultima runs like dirt on my machine

>> No.4394186

Are there games similar to ultima on steam?

>> No.4394929

>>4349634

what the fuck kind of form fitting platemail and god damn ball helmet is Dupre wearing wtf

>> No.4394932

>>4394929
It probably would make more sense if you thought of the characters as being chibi-fied.

>> No.4395510

>>4394186

Spiderweb games (avoid Avadon)
Gothic
Arx Fatalis

>> No.4396580

UNDERWORLD ASCENDANT WHEN?

>> No.4396802

>>4305350
Just started Ultima 7 and it's my first Ultima game. Any pro tips?

>> No.4396907

>>4396802
I thiiiink you can steal stuff freely if you drop it on a party member instead of yourself.

>> No.4396928

>>4396802
Don't be an idiot. There's a surprising level of sophistication to the game and the world and the AI, so people will react to your actions. Don't treat it like a normal video game. THINK about what you're doing before you act.

>> No.4396997

>>4396802
Well, in all honesty, you should probably start with 4.

The following people are your old companions and/or associates from previous games
>Lord British
>Iolo
>Dupre
>Shamino
>Katrina
>Sentri
>Geoffrey
>Katrina
>Mariah
>Julia
>Jaana
>Gwenno

You can trust all of them.

If you're not playing forge of Virtue, focus on being a mage; you're the only one who can cast spells, and you can get up to 7 guys to handle more physical challenges. If you ARE playing forge of virtue, do that as soon as you possibly can and revel in your godlike power.

Potions are great. You can use them from your paused inventory screen, which gives you time to think out what you're going to do that things like spells do not allow you to do. You can cheese most combats by buying up sleeping potions, and shoving them down your enemies' throats. But even if you're not bullshitting like that, getting a bunch of healing potions can really save your neck if you find yourself in trouble.

Most of the quests will give the avatar, but not the companions experience. Run around and do all the errands for anyone you can find, but let your party take the lead in actually fighting baddies.

Triple crossbows with magic bolts are absurdly powerful, if you can afford to kit your party out that way. In general, ranged weapons are very powerful, but there are a few super melee weapons.

>> No.4397001

Serpent Isle (spoilers ahead, not that I think you're losing out on much):

>start with a bunch of equipment but forced to lose it because fuck you
>you could pass it off as the game trying to have continuity with the black gate, but if so then what the fuck happened to the avatar's stats?
>go to the first town
>iolo is imprisoned, some good news at last
>gather together some meager equipment
>forced to do some bullshit gauntlet sans said equipment, so getting it was pointless
>sent to get a stupid tattoo (was this considered cool in the 90s?)
>it's laced with the slowest-acting poison ever
>go to the next town
>talk to an npc and ask about stuff
>he gets shirty and stops talking to me for ages
>one of my idiot companions says something stupid to the nobles and gets thrown in prison
>whatever, move on to the next town
>need to convince someone to sail us there
>because apparently we didn't bring the magic fucking carpet because it's not useful or anything (not that it would have mattered with the bullshit at the start of the game)
>and also we can't steal a ship and sail it because the avatar never captained a ship in the black gate
>whatever, go through the next town
>surprise, this town is full of stupid-evil npcs too
>get forcibly stripped of my items again
>i think i slept through the next third of the game, it was so dull
>iolo and dupre randomly got brought out of prison at times
>then we catch up with batlin and the podgy cult leader shows just how dumb he is
>then the last third of the game is like fallout but even more tedious
>the avatar is occasionally misgendered
>we have to deal with iolo's fat wife
>the avatar wanders through a few empty temples
>that's basically it

>> No.4397674

I was only able to get into Underworld. Am I weird?

>> No.4397910

>>4397674
Not even 9? It's like Underworld without the under.

>> No.4397920

>>4397910
what are you trying to do to me?

>> No.4398634

>>4397001
This is extremely accurate and I somehow still love this game, even with the flaws.

>> No.4399365

>>4398634
The party changes and solo parts combined with the inventory chaos made me hate it.

>> No.4399770

Ultima 4 >>>> Ultima 7

>> No.4400458

>>4399770
Ultima V > Ultima 4

>> No.4400640

>>4306076
Yeah, didn't Final Fantasy take cues from the early games in its design?

>> No.4400928

>tfw playing underworld and this plays
https://www.youtube.com/watch?v=DZwmugqzttY

>> No.4401684

>>4400640
so much shit takes from Ultima, either directly or indirectly, that it's ridiculous

>> No.4403207

>>4401684
Why did they get away and became the most well known RPG while Ultima faded into obscurity?

>> No.4403213

>>4403207
because EA is trash

>> No.4403332

>>4403207
Ultima has shit graphics and redundant mechanics/interfaces. Most of the games that ripped it off did only a few of the many things it did, but usually with better graphics and easier to deal with controls, if not outright better gameplay.

The fact that everything after 8 and 9 disappointed certainly didn't help.

>> No.4404078

There once was a jester named Chuckles
Who wore a suit with lots of buckles
But when he plays The Game
None but him can take blame
When I give him a face full of knuckles.

>> No.4404853

i still don't understand what the idea behind porting underworld to the PS1 and making it exclusive to japan was

>> No.4405293

>>4305470
>I didn't like 6
This,it was cumbersome.
Having to swap disks and wait for the load up for EVERY conversation.
u5 I would talk to every single person,it would take me forever to get through a town.
u6 I wouldn't bother with a majority of the people,no wonder I never finished it.

>> No.4405315

>>4404853
Japan really likes Ultima but hate PC gaming.

>> No.4405319

>>4405315
Japan likes Wizardry much more. Ultima seems to be more of a cult thing there and not as popular.

>> No.4405330

>>4405315
For some reason they never got Serpent Isle and Black Gate was never translated for PC98 so all they got was the SFC version.

>>4404853
The SFC port ogfSavage Empire is also exclusive to Japan.
Porting UW to the PS1 doesn't seem weird, question might be why it took until 97.

>> No.4405592

Do Nuvie or Exult fix any of the bugs or other technical issues with Ultima 6 or 7?

>> No.4405610

>>4306076
Also like Shakespeare, the games can be extremely difficult for modern players to get into because of how outmoded their design is.

I fully respect the series for what it contributed to gaming and have attempted to play a few of the games, but I just can't get into them. I recognize that's my failure as a player. Maybe if my family had a computer in the 80s and early 90s I would have played the games as a kid by way of my older brother and could appreciate them more.

>> No.4405616

>>4405592
Yes. There's also the SI fixes mod that fixes further stuff in SI.
Just beware that Exult adds its own bugs and issues.

>> No.4405757

>>4405616
Does "The Complete Ultima VII" come with the bug fixes for Ultima VII Part 2?

>> No.4405762

>>4405757
Possible they fixed some stuff compared to the original floppy release but it still didn't implement things correctly.
Why do you even ask? Do you have the original floppies and don't want to pirate the complete version?

>> No.4405942

>>4405757
I actually have the CD for "The Complete Ultima VII", true story.

Nothing fixes all the bugs in Serpent Isle. I've played through it multiple times in the last DOS release on a MS-DOS PC, in DOSbox, and through Exult, and there's still shit in there that will fuck up your game. You just need to work around it. Save often and in different slots, restore as needed and work around the bullshit. Save your curses for EA for releasing an incomplete piece of shit (and for killing a great franchise and game company).

>> No.4406110

A peddler of lies has stated that Ultima VII is the most influential rpg ever made. What bullshit.
I have never seen a single game that is very much like it at all. What on earth?

>> No.4406143

>>4386795
Those posts are wrong on almost every point. The author is a hellish cynic who has no love for ultima and only derives satisfaction from it was a post to beat games he doesn't like against.
Final fantasy? They ripped off Ultima!
D&D? Only good after Ultima started to influence it!
It goes on.
He attributes every major shift in gaming and computer technology to the ultima games and is generally scum and a beggar who likely has not even completed most of the games.

>> No.4406146

>>4380308
Why doesn't he say 'swordsmith'?

>> No.4406246

>>4405330
>Porting UW to the PS1 doesn't seem weird, question might be why it took until 97.
i'd wager that UW was a big influence on king's field and that game was a hit so they ported its inspiration hoping it to be successful

>> No.4406539

>>4406110
If VII is all you play then obviously VII is going to be the most important thing ever.

>> No.4406938

>>4406110
I think it's funny how people say they can do so much in the Elder Scrolls games, yet world interactivity in them doesn't hold a candle to Ultima.

I've built staircases out of corpses in Ultima VII.
I've cheated the system in VI by animating magic weapons and armor, cloning it, then killing and using it.
You can slaughter children.
You can commit gay or straight bestiality.
You can bake cakes with blood instead of water.
Dead cow? Milk it into a bucket.

The list goes on and on.

Skyrim, got a bucket? Don't milk a cow into it, just put it over someone's head to steal stuff!