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/vr/ - Retro Games


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423143 No.423143 [Reply] [Original]

What are your fondest memories of gaming as a child....

this is mine. Before backlit screens, or even before the Gameboy light....this was true gaming at its best.

>> No.423183
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423183

>>423143
Nigga you corny.

Fuck off with all those ellipses.

>> No.423209
File: 106 KB, 1120x768, zelda_links_awakening_dungeon_1.png [View same] [iqdb] [saucenao] [google]
423209

What's the proper way to hold the flashlight in this situation? Between your teeth or between your neck and shoulder?

My memory is playing my first Zelda game and not being able to figure out one of the basic puzzles for two years.
Third across, second down. All I had to do was push a block to the right.

>> No.423220

>>423209
Oh god, that one got me for hours.

I've still never beaten that game. I was on the last temple, and got the iron ball stuck on a wall where I couldn't reach it. I tried for days to get it down, and gave up forever.
It wasn't for years that I looked it up, and found out that playing the second song on the flute resets its location.
Pure, unbridled anger.

>> No.423229

>>423209
teeth all the way, I also used to use a pillow to prop the flashlight up, but any slight movement cause it to fall, so itd create intense moments in some of the games I played.

>> No.423232

>>423209

I would always lay on my side and have the flashlight also laying on its side and play the GB under the covers that way.

>> No.423248

>>423220
>Iron Ball
That was Eagle's Tower, the second to last level(If you consider the Wind Fish's Egg a puzzle, not a dungeon)
You never got the wand.

>> No.423263

>>423248
You're probably right.
I was so young.
That was so bullshit. Resetting the game should have reset the position of the ball or something; not some obscure use of an item.

>> No.423286

>>423209
>My memory is playing my first Zelda game and not being able to figure out one of the basic puzzles for two years.
>Third across, second down. All I had to do was push a block to the right.
You aren't the only one with that problem, which is why Nintento added an Owl statue to the same room telling you what to do in the DX version.

I was stuck on it for a few days as well. In fairness, it was my first not-platformer, the concept of puzzles like that was completely new to me.