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/vr/ - Retro Games


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4179642 No.4179642 [Reply] [Original]

$299
*drops mic*

>> No.4179682

I bought mine used in 1999 with 3 controllers, a memory card, and Wipeout 3 complete for $75.

>> No.4179729
File: 268 KB, 1023x801, IMG_1152.jpg [View same] [iqdb] [saucenao] [google]
4179729

>>4179642
$299????
in USD?????
you sure about that?

>> No.4179753

>>4179642
Funny how they're about 10% of the price now

>> No.4179756

>>4179729
Price drops
Mine was 100$ new in the box

>> No.4179775

>>4179729
>5 games with '97 in the title

Yeah why would a 3 year old console cost less than it did on launch????

>>4179682
According to Sony's corp info they were selling them new for $99 in 1999

>> No.4179784

>>4179729
holy shit you're stupid holy fucking shit

>> No.4179814

>>4179775
PS1 was launched September 5th 1995 in NA. So not 3 years if you're talking about NA market, which judging by the $ sign, I'm assuming that's the case.

>> No.4179870

funny how nobody remembers this now because of the ps3

>> No.4179897

>>4179682
nice
it was only 4 years old at that point

>> No.4180012

>>4179897
As far as I'm concerned, its early years don't really count, as the mass public didn't care about it until FF7 came out.

>> No.4180124

So did he actually say "Two hundred and ninety-nine dollars" or "Two-ninety-nine"?

>> No.4180126

>>4180124
you can watch the moment of the announcement here
https://www.youtube.com/watch?v=7NS30uwn2Xg#t=467

>> No.4180134

>>4180126
Nice. Much obliged.

>> No.4180161

>>4179729
>112k RAM capacity
>memory card
>RAM

top kek

>> No.4180257

>>4179753
More like 3 percent.
You can't give those things away.

>> No.4180567

What would you say is a fair price for a 2000's chipped psx nowadays including, well, a high quality and properly labelled CD-Rs collection of like 80 of the best games including rare arcades and funny games we talked about here on /vr/, rgb cable and two original controllers.
Of course the games are FREE and rightful legal private copies of original owned games that ive already sold.
(You just have to add all the 60€ of those discs expenses to the final price)

>> No.4180573

>>4180567
Im not selling it btw, just to get an idea of the market value today
Im rather enjoying it myself until it last than give it away for the cheap.

>> No.4180579

>>4180573
hmmm, 'bout tree fiddy

>> No.4180580

>>4180567
>What would you say is a fair price for a 2000's chipped psx
Worthless.
SCPH 550x is Kino PSX™

>> No.4180583

It was a brilliant move by Sony but also showed how dumb we are because people actually believed it was $100 cheaper than the Saturn while forgetting that the Saturn's $399 launch day price included:

1. Virtua Fighter 1 as a pack in game. Literally the game almost anyone buying a Saturn on launch day was going to buy. Yeah I know in 2017 neckbeards will point out how it wasn't the best possible port but they ended up sending out free fucking Remix discs a few months later. That and 90% of kids back then couldn't tell the difference anyway.
2. The Saturn had built in memory for game saves.

Meaning once you bought a game and a memory card for your Playstation you were actually spending $380. Oh and you had to wait 3 additional months before the Playstation was actually launched to get your amazing $20 savings lol.

Of course I still blame Sega for being dumb fucks and not marketing the hell out of this point. They also should have swapped out Virtua Fighter 1 for Panzer Dragoon and demo'd the absolute fuck out of that game during that 3 month lead time.

>> No.4181036

>>4180012
FFVII gets too much credit, you weren't buying a JRPG as your first game unless you were already a fan on the genre. Most cases, kids already owned a PSX, Their first game was likely a Platformer, your typical Sports Games or no game at all and just played Demo Disc. Then they bought FFVII Green Labeled out of curiosity which got many of them into JRPGs.

Tekken and Gran Turismo is when people took notice and retain people who would have "grown out" of gaming. They weren't just buying it for their kids anymore, they were buying it for themselves. Wasn't uncommon watching guys in their mid to late 20s playing Tekken during parties or spending hour tuning their car on their free time.

Mod Chips took it to another level, people who had basic understanding of computers had them. Can go through the PS1 era and never have bought a game but still have they entire library.

>> No.4181053

>29T9

The four syllables which literally changed the gaming landscape FOREVER

>> No.4181085

>>4181036
FF7 was kindof a big deal
One of the first games i got for it

>> No.4181154

>>4181036
He's right though. At least in my school, the PSX didn't 'exist' until the FF7 commercials hit the airwaves.

>> No.4181158

>>4180012
>>4181036
>>4181085
>>4181154
FF7 was the second highest selling Playstation game with first being GT. That's massive. For anyone not a driving game fan, FF7 was likely their go-to next pick.

>> No.4181492

>>4181158
There's also a lot of crossover between audiences on PS1. If you were into Import Tuning you are probably into JRPGs and vice versa. That's really the only way those games sold as much as they did, they bought a game for one thing and got introduced to something else later on. Not like today where people are closed minded, won't even try a game because it's perceived as uncool with their peers, just like high school.

>> No.4181792

>>4180583
>They also should have swapped out Virtua Fighter 1 for Panzer Dragoon and demo'd the absolute fuck out of that game during that 3 month lead time.
this shit has bothered me for years

of the US launch Saturn games, you had
>Daytona
played okay, looked like ass
>Clockwork Knight
decent 2D game, not really "next-gen"
>Virtua Fighter
played fine, was popular, looked like ass and allowed a fucking trash game like Toshinden to be used as a selling point against the Saturn
>Panzer Dragoon
looks fantastic, full 360-degree 3D aiming, great music, very "next-gen"
>some golf game, some soccer game
lel

Seriously, in terms of graphics alone, not marketing the shit out of Panzer Dragoon was a mistake. Would have really helped against the "Saturn sucks at 3D" image that was developing since Daytona on Saturn looks like ass next to Ridge Racer, and VF on Saturn looks like (emphasis on looks) ass next to Toshinden.
Didn't matter that Sega put out VF:Remix ASAP, the damage was already done.

really though, Sega had no idea what the fuck they were doing in 1995, they completely fucked absolutely everything up utterly that year

>> No.4181854
File: 12 KB, 255x324, bearsuitbutters.jpg [View same] [iqdb] [saucenao] [google]
4181854

>>4181492
>tfw I was forced to play World of Warcraft instead of Hello Kitty Island Adventure.

>> No.4181858

>>4181792
>looks fantastic, full 360-degree 3D aiming, great music, very "next-gen"

15fps.

>> No.4181862

>>4181858
Nobody cared about framerate during 5th gen. It was all about graphics. ALL about them.

>> No.4181895

>>4181858
Frame rate is a modern autism thing. Actual gamers from years of yore could play anything, at any frame rate. Honrestly, I used to play GBA games at 1/3rd actual speed and with tons of frame skip to boot, on a shit emulator in the 2000's. Until I got a decent PC, anyway.

A real gamer never looks at any game and instantly thinks "but the framerate!" Only children and literal retards do this.

>> No.4181909

>>4181895
This. But the only exception I'd make is to arcade ports. Those have to have the same framerate as the original or it's shit.

We can all agree on this right?

>> No.4181913

>>4181895
>SEAMLESS 15 FPS

>> No.4181914

>>4181895
>>4181909
No, fuck off. Of course 60 fps is the minimum necessary.

>> No.4181921

>>4181895
this, people who whine about framerates barely even play games, they just argue over specs

>> No.4181926

>>4181921
>what is input lag caused by low framerate
It's just graphical whores, hurr!

>> No.4181934

>>4181926
You know input rate and framerate aren't always tied together right? OoT reads input at 60 FPS even though it displays at 20 FPS.

>> No.4181939

>>4181926
sounds like a modern gaymurr problem that the anons at /v/ can relate to

>> No.4181947

>>4181854
>tfw playing Unreal Tournament followed by Spice World

no regerts

>> No.4181950

>>4181934
That explains why some 5th gen games were laggy as fuck, they read at 30 fps.

>> No.4181953

>>4181939
Fuck off, dude, there's a reason Fighters and Shmups were always 60fps regardless of generation. They could have easily afforded twice the polygons if they made Tekken 3 or Smash Bros run at 30fps but guess what. THEY FUCKING DIDN'T. BECAUSE 30 FPS IS LAGGY CANCER YOU PIECE OF SHIT AAAAAAAAARGH

>> No.4181958
File: 93 KB, 1000x700, 964059785.jpg [View same] [iqdb] [saucenao] [google]
4181958

>people unironically defending 20fps
What fucking cancer is this? Am I on /v/? Is this a raid? Get the fuck out of my board.

>> No.4181963

>>4181958
Let me guess. You're a neo-mustard who believes PC gamers back in the 90s played every game at 60 FPS?

>> No.4181965

>>4181895

Eh, I used to play Might and Magic VI, VII and VIII with 5 frames per second. I can't really say it was that enjoyable, but I played with what I had.

Now I think playing is suffering if it's not 30 fps. Although I can still play some of the old N64 games, if just for nostalgia.

>> No.4181967

>>4181963
No, fuck off I just care about input latency in my twitch based action arcade games. Stop defending the indefensible.

>> No.4181973

>>4181958
>my board
don't pretend you're a regular, framerate whining is a pc /v/irgin trait

>> No.4181974

>>4181967
You're retarded. FPS has hardly anything to do with input lag. A game having lower FPS makes it easier to hit frame-perfect inputs.

>> No.4181985

>>4181974
You see, there is a difference between frame skipping and slowing down. When 2D games lag they slow everything down. When 3D games lag they *almost* maintain speed by skipping frames.

>> No.4181987
File: 25 KB, 400x273, 1400296470831.jpg [View same] [iqdb] [saucenao] [google]
4181987

>>4181973
Don't pretend you know more about videogames than me, kiddo.

>> No.4182059

I got mine at goodwill earlier this year for 7.99
Works perfectly
I spent more on the controllers and memory cards than the console itself lol

>> No.4182062

>>4181862
>Nobody cared about framerate during 5th gen.

Until you played the game and then noticed how bad it is.

>>4181895
>Frame rate is a modern autism thing.

No, it's not. Saturn games were criticized for having awful frame rates and ugly graphics on their flagship titles. It was so bad that VF got a Remix (bundled free with the console...), and Daytona got a full re-release too. And the sequel to panzer dragoon ran at twice the frame rate.

I'm not saying that games need super smooth 144fps to be playable, but 15fps was a fucking joke. At least keep it a stable 30fps, minimum.

>> No.4182073

>>4181913
you mean
>CINEMATIC 15 FPS

>> No.4182247

>>4182062
Framerates were not a thing until the PC Master Race shit started sometime in the 2000's.

>> No.4182592

>>4182062
>Saturn games were criticized for having awful frame rates and ugly graphics on their flagship titles. It was so bad that VF got a Remix (bundled free with the console...), and Daytona got a full re-release too
Because those were arcade ports.

Nobody complained about the original Panzer Dragoon though, not until now, anyhow.

>> No.4182596

>>4182247
No I'm pretty sure even back then I wish Goldeneye and Perfect Dark would stop fucking slowing down when there's an explosion in my face and Tiny Tank on PS1 to stop changing framerates because it affects the firing projectile speed.

>> No.4182662

>>4182596
>slowing down
>at 30 fps
Whatever you say.

>> No.4184054

>>4180161
Well, it's not wrong.

>> No.4184085

*picks up mic*
*dusts it off*
heh heh, so howbout those modern games amirite? heh

>> No.4184163

Got a psone with the screen and box for like $90. Good times.

>> No.4185112
File: 2.28 MB, 2304x1728, Xmas1995vs2015.jpg [View same] [iqdb] [saucenao] [google]
4185112

>>4179642
I am still surprised my family all chipped in to make it the best Christmas ever. It died on me and I switched to being a Saturn fan with its cheaper games. I read here that the 1001 were the audiophile's choice, I kind of want one again just to hear for myself (and my memories had the PlayStation with standard AV jacks built in).

>> No.4185120

>>4185112
All PlayStations up to the 550x used exactly the same DAC and the RCA outputs on 100x models went through a shitty Op-amp/blocking cap circuit.

Save what little money you have and don't buy a launch model. They are utter crap.

>> No.4185150

Plus no game or memory card which effectively puts it close to 399 anyway

>> No.4185152

Sega tryna play it straight and simple, they lose

Sony fucks you over right under your nose, your fault but everyone loves them they win

wtf were you people doing back then

>> No.4187221

>>4179642
It was that expensive?

>> No.4187256
File: 78 KB, 320x214, image.jpg [View same] [iqdb] [saucenao] [google]
4187256

>$699
>puts plastique on mic and BOOOOM

>> No.4187261

>>4185112
Wow you're lucky. My old man, like an asshole, took our NES, SNES and Genesis collection, about 200 games, and sold it all to get the Saturn.

>> No.4187567
File: 1.49 MB, 1632x1224, Friend_will_never_return_with_my_Valkyrie_Profile.jpg [View same] [iqdb] [saucenao] [google]
4187567

>>4185120
Really? That is so interesting. Now you make me debate my nostalgia for how I remembered the back panel, or a 5501 to experience "audiophile sound" (my ears are probably too old and not good enough to perceive the difference anyway) without that capacitor issue you described. I appreciate the well informed warning. Thanks!


>>4185150
>>4185152
At the time, I didn't know better. Fortunately by the time my launch model died, the Saturn was super cheap to get into with a lot of cheap games.


>>4187261
As much as I love the Saturn, I in no way feel it is worth a NES, SNES, and Genesis with all those games. I feel bad for you as that is a significant loss. That's why I have trouble getting rid of my old games, even with my financial troubles. The $5 at best a game can get me is nowhere near the amount of value of fun and memories I have with the games I had, and I am sure I can squeeze out more than $5 worth of fun in most the games anyway. Although, I do understand the buyback market is necessary and essential to allow for new games to be made with more funds to both the seller and buyer so that the new hotness of games can be purchased, but I just cannot see myself winning out in such a transaction. Maybe that's why I am still poor without an Xbox One, PS4, nor Wii/Wii-U/Switch, as much as I want those I can still get value from playing these games I love that are only a small fraction of the new games/systems.

>> No.4187583
File: 726 KB, 2592x1944, Replayability.jpg [View same] [iqdb] [saucenao] [google]
4187583

Shit, editing my post which was too long had me wipe out certain questions/anecdotes:


>>4185120
I currently use a PSone, PS2 (slim), PS3 (CECHA00 the backwards compatibility one) for original PS games. Would a 5501 provide any better? Is there a benefit or negative factors to the methods I currently have for original Playstation games?


>>4185150
>>4185152
I learned the hard way without a memory card after my whole family spent it all on a plain PlayStation. It happened when someone lent me Resident Evil. I had to ironman play the game without saves. I will say my first encounter with those frog things ripping Jill/Chris' head clean off was pretty upsetting as they showed up about 33% the way through the game. However, due to those circumstances, I got good at it such that I refused all ink ribbons freeing up a slot and knifing zombies to death without getting damaged. Even still, I'd still rather have a memory card then, and they were not cheap at first either.

>> No.4187997

>>4187583
PsOne has a lower quality audio DAC and slightly softer video output overall. Also, no parallel port (for action replay/gameshark devices) nor serial (for multiplayer link-up).

Slim PS2 emulates rather than having embedded hardware. Apparently it does a pretty good job though, isolated incompatibilities aside.

PS3 also emulates and has no native 240p output, upscaling everything to 480i and beyond.

>> No.4188163

>>4181862
They still do

>> No.4188173

>>4187567
Whats that game left of lunar silver story

>> No.4188251

>>4187997
Wait how is it emulation if the I/O processor is the original ps1 processor?

its in the slims as well.

>> No.4188318

>>4188251
You're half right, anon

>FAT PS2 has the PS1 CPU as an I/O controller, which acts as the CPU when playing PS1 games. It includes PS1's 2MB RAM. Meanwhile, PS1 games' GPU duties are performed by the PS2's graphics synthesizer in hardware (since it is a hardware successor - it is essentially eight PS1 GPUs glued together).

>Here's where things get tricky. The slim PS2, like the fat PS2, has many different motherboard revisions - even under the same serial number. Slim PS2's I/O MIPS chip can still comprise the entirety of PS1's R3000A, sometimes with and without PS1's RAM, and IDE traces (30-second soldering can install an IDE HDD!).

>But, even if the R3000A chip is included in a slim PS2, it is unused for PS1 games. It's only for I/O processing peripherals.

>To run PS1 games, slim PS2 performs PS1's CPU, GTE (Geometry Transfer Engine), MDEC (Motion Decoder) and SPU through emulation on the PS2's CPU (Emotion Engine) instead. Hence PS1 games' generally higher frame-rates, incompatibility with PS1 and PS2 games which used the R3000A for I/O sound processing (or in Jak X's case, network data on PS1's RAM), and missing music and reverb due to the lack of PS1 SPU in slim PS2s.

>Slim's CPU was overclocked from to 294MHz to 299MHz for this. Sony designed this for easier PS1/PS2 emulation in PS3

https://www.gamefaqs.com/boards/915821-playstation-2/69699428

>> No.4188339

>>4188318
Interesting.

Still on the note of the slim model having the HDD soldier spots that would be a messy mod.

>> No.4188383

>>4181792
This

The Playstation launch was the first system to really feel like the next step up from the 16-bit consoles. Games like Ridge Racer and Toshinden were all flash, but this is was people wanted then. People wanted 3-d games that didn't look and play like shit. Almost everything 3-d on the 3DO, Jaguar, and Saturn looked like shit compared to what launched on Playstation.

They had the cheapest system, the best games, and were miles ahead of everyone in 1995.

>> No.4188402

>>4188173
Lunar: Eternal Blue, you dingus.

>> No.4188873

>>4188318
This wall of text isn't exactly right. Later slim PS2s contain a PowerPC chip which is designed to emulate the MIPS 3000A down to a hardware level. Sony essentially substitutes one I/O chip for another. None of this "runs on Emotion Engine" bullshit.

>> No.4188881

>>4188873
I knew there was something fishy about that claim. thanks for the conf anon

>> No.4189807

So, looking at this thread I have a question here.

Let's say that I want to play NTSC PS1 backups on a PAL PSTwo. I have three options as of now: One is to patch each game individually and use PS1VModeNeg. The other one is to also use PS1VModeNeg with a patched Gameshark Lite to load all of these without patching them (that requires swapping discs twice). The last one is just use PS1VModeNeg alone and do it the risky way, swap discs while the drive is spinning at the PS1 logo.

Which method would you choose?

I have looked for many ways but I was told that the PSTwo essentially was quite better at handling disc reading than any PS1 and I came to the conclusion that there's no more alternatives.

>> No.4190012
File: 12 KB, 224x225, strider.jpg [View same] [iqdb] [saucenao] [google]
4190012

this game is really fast not like the first one sould i go straigt or slow down?there are hidden stuff or something?

>> No.4190023

>>4187583
>I currently use a PSone, PS2 (slim), PS3 (CECHA00 the backwards compatibility one) for original PS games. Would a 5501 provide any better? Is there a benefit or negative factors to the methods I currently have for original Playstation games?

The drive will eventually die and ps-io is ludicrously priced. PSP Go is the goat way to play ps1 games.

>> No.4190486
File: 739 KB, 2592x1944, Played_on_an_upside_down_console.jpg [View same] [iqdb] [saucenao] [google]
4190486

Say, can anyone post the gif of a guy walking through an earthquake where the cars are shaking like crazy. It was a funny joke on how PlayStation renders its wobbly polygons and I wish I had saved it.


>>4187997
Great to know! I have a strange suspicion the 5501s have inflated in price with that knowledge but I still will be on the lookout.


>>4188173
That's the followup Eternal Blue. It came with a bit more junk like a pendant making the package look bigger. I still lament the EB worker forgot to give me the Ghaleon hand puppet for preorder.


>>4190023
I would love to get a PSPgo, since I read that it can be synched up with a controller so that I can play the games on a TV/monitor. The price of them are pretty high over $100 in my area. I was more focused on getting a UMD playing device with component out at the time so I opted for a 2000 model without thinking of the possibilities of the Go. So I am stuck with the expensive prospects of that or the PSIO now.

>> No.4191652

>>4190486
>can anyone post
No. Search google for that shitty trollbait yourself.

Better still search for a job or a self-help book. Your whinging schtick is getting pretty tiresome now.

>> No.4191848

>>4190023
>The drive will eventually die
>worrying this much about a disc drive you can replace

>> No.4191884

>>4191848
Have fun discerning chink parts with oem.

Flash solutions are best solutions.

>> No.4193793

>>4181895
No, that is historical revisionism.
Even jouranlists back then critized framerates in video games, although it was mostly about the difference of pal/ntsc and complaining about games running only 30 instead of 60.

>> No.4193883

>>4191884
sure, in the meantime, my drives still work with 100% compability (like it has been doing for the last 10 years)

>> No.4193905

>>4193883
Same here. Never had a drive fail on a system I've owned from new.

Mega CD is 23 years and counting...

>> No.4194056

>>4193883
Perfectly fine but for game preservation methods it's really the only choice.

>> No.4194064
File: 80 KB, 1024x768, maxresdefault (2).jpg [View same] [iqdb] [saucenao] [google]
4194064

>>4194056
>preservation
>on flash memory

Good luck with that, babby

>> No.4194069

>>4194064
I have cds that've already rotted.

>> No.4194085

>>4181036
Everyone I knew at school got the PSX when all the Final Fantasy 7 commercials started getting spammed on television. That's when I got mine too (or more specifically, that Christmas). Before FF7 there just wasn't that much hype around it.

>> No.4194094

>>4194069
I have NEVER had one do that, even the ones I bought back in '85.

Perhaps you live in a sweaty tropical hellhole?

>> No.4194096

>>4194094
> muh personal anecdote.

And we're done.

>> No.4194097

>>4194069
Than that's your problem.

>>4194056
emulation is also an option

>> No.4194113

>>4194096
It's a massively overblown "problem" tbqh.

One dickhead stores his CDs in a damp basement and suddenly it's OMG QUICK REPLACE YOUR DISCS QUICK DEY ALL GON ROT all over the fucking internet.

>> No.4194189

>>4179729
They wanted $42.99 for NHL '97? Are they fucking kidding? That game is worth a buck tops.

>> No.4194234
File: 141 KB, 459x453, NostalgiaGoggles.png [View same] [iqdb] [saucenao] [google]
4194234

>>4179729
>MFW I CAN STILL SMELL THE INK ON THE PAGES.

Never owned a PS1-- convinced my dad to get a Sega Saturn instead.

... I wasn't entirely disappointed by the decision

>> No.4194302
File: 147 KB, 894x274, 1495001037529.png [View same] [iqdb] [saucenao] [google]
4194302

>tfw you buy a PS1 to mod but it already had a mod chip in it

Is this what getting cucked feels like?

>> No.4194325

>>4181792
Daytona looks great and sounds great even today you dumb motherfucker

>> No.4196197

>>4194302
>tfw you buy a PS1 that has problems reading discs properly, so you open it up and the power connector for the cd drive is so loose that it comes off the motherboard

Well no more disc reading. I would guess it could be fixed by soldering but fuck that.

>> No.4196215

>>4196197
Why? Do you have sausage fingers or something? If it's already busted do you have anything to lose?

>> No.4196223

>>4194302
>launch model
don't do this

>> No.4196224

>>4196215
Yes, I'm terrible at it.

>> No.4196227

>>4194234
I bet. You didn't have the flood of quality single player games that the PS1 offered, nor had the party machine powerhouse of the N64. Must be bad to stifle 5 solid years of your childhood like that through one bad decision.

>> No.4196253

>>4196224
Would it hurt to try? I mean aside from maybe accidentally burning the shit out of your hand when you grab the wrong end or something.

>> No.4196365

>>4196223
The ad description is incorrect. That's a 5501 aka the best revision.

1001 is the launch model and it is indeed shit in every way imaginable.

>> No.4196369
File: 549 KB, 1600x1477, 1478361985198.jpg [View same] [iqdb] [saucenao] [google]
4196369

>>4194302
I've done this so many times.

It's a great feeling.

>> No.4197002
File: 49 KB, 321x480, 1367257fg859601.jpg [View same] [iqdb] [saucenao] [google]
4197002

>>4180161
Flash memory is non volatile RAM.

>> No.4197812

>>4180580
I just paid $50 for a SCPH-5501 with one dualshock, av and power. I wanted a 5501 specifically cuz dac chip. Bought some Verbatim AZO disks. Have a Mayumi V4 on the way too. Did I do good, anons? I'm a PS1 virgin - N64 back in the day.

>> No.4197886
File: 25 KB, 318x212, SuccessKid.jpg [View same] [iqdb] [saucenao] [google]
4197886

>>4197812
You got the best PS1 model so you're doing alright, anon.

For reference a few weeks back I picked up a 550x for 1/4 what you paid because it was stuttering on FMVs. Sorted that out by CLEANING THE FUCKING LENS and when I cracked it open to clean the rest discovered it had an MM3 in it too. Came with one SCPH-1180 Dual Analogue and a NeGcon.