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/vr/ - Retro Games


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4160848 No.4160848 [Reply] [Original]

Title says it all

Also do you prefer the n64 game library or the ps1 game library?

>> No.4160852

So, is it about graphics or game library?

Graphics is N64, although it depends on the game, sometimes PS1 can look really good, and N64 can look really bad, but N64's highs are much better than PS1's highs.
Game library would be PS1 by default simply because of more quantity and variety, however, if I rule out multiplats, ports of arcades and only focus on exclusives, I might prefer N64 actually.

>> No.4161025

Graphics: N64
Games: Ps1

>> No.4161040

Games: PC
Graphics: PC
Also, not this shit again, this isn't gonna stay objective for long. The only game I really like playing on the PS is Harvest Moon: Back To Nature, I prefer it to N64's Moon. That's about it. I really like N64's Goemon and Bomberman games though so I would say that it has better exclusives?
As >>4160852 said, the PS has better games counting ports and multiplats but the N64 might have better exclusives depending on your preferences.

>> No.4161043

>>4161040
Retard

>> No.4161080

>>4160848
N64 definitely has better graphics, without a doubt. But there are some things PS1 can do that the N64 can't. Which is why the game library on PS1 is superior.

>>4161040
>PC
PC Master Cuck poorfag confirmed.

>> No.4161084

>>4161080
>PC Master Cuck poorfag confirmed.
best ghraphics
shitload of games
how can console cucks compete?

>> No.4161107

>>4161084
>ghraphics
Too bad your PC fails you at spell checking. PC cucks like you can't afford console games, so you pirate them & play them on emulators. What does PC stand for? Poorfag Cucks? LOL

>> No.4161110

>>4161107
too bad making fun of poor people won't stop console games from sucking.

>> No.4161113

>>4161110
too bad making fun of console games won't stop your life from sucking.

>> No.4161114
File: 174 KB, 480x986, 51789-007_-_Tomorrow_Never_Dies_(E)-7.jpg [View same] [iqdb] [saucenao] [google]
4161114

>>4160848

>> No.4161196

They often say that Conker is one of the best hardware-leveraging game on the N64, yet it barely looks better than a PS1 game.

>> No.4161220

>>4161196
What PS1 game would you say has better graphics than Conker?
I mean it's not even fair, PS1 was 1994 hardware and N64 released 2 years later, and with more advanced 3D capabilities. Basically N64 did what Jaguar wanted to do with the 64-bit meme. N64 pulled it off, it did look better than 32-bit systems.
Back in the day, I never heard anyone complaining about N64 being blurry, that's a thing that started to be common in recent years, mainly due to emulation and people playing on HD TVs, where the AA filter gets really badly stretched and looks indeed blurry. But back then, N64 was as clean as a 3D game could look on consoles. And remember not all PCs could run at highest settings. I remember on my computer, and my friend's computers, we struggled to find the balance between framerate and resolution/texture detail, but it was almost never satisfactory. So, N64 on an old TV; it looked pretty fine. Still does, I think, same as PS1 or Saturn. But I'm aware I have nostalgia for all 3 consoles.
The thing with these is that the pixelation on the textures did stick out like a sore thumb. The AA is made specifically to avoid this, a lot of people make fun of AA, and maybe with some nostalgia, or some boner for pixels, they actually enjoy the pixelated closeup textures, but back then, that was seen as a bit jarring.
Funnily enough, I don't remember people complaining about the shaking textures on PS1... I guess it all added to the sort of "fragile" 3D look that seemed like it would collapse any minute, but mostly I remember complaints about the pixelation, like when you went close up to a wall or something. The blurry mess on N64 made it less obvious, and overall could pull smoother visuals, more on par on what PC games like Quake or Unreal were going for.

>> No.4161226 [DELETED] 

>>4161220
>autism speaks

>> No.4161229

>>4161040
PC graphics were still worse than sega arcade games until After Quake III

>> No.4161236

>>4161220
I wouldn't say PS1 looks better, but it runs faster.
https://www.youtube.com/watch?v=EULaC59V4A0

Not that N64 can't be fast, but those games are barren.

>> No.4161271

>>4161040
PC gaming is gay, no more so than in the 90s. Yeah all those shitty Lucasarts adventure games and Doom clones are real timeless gems. LOL

>> No.4161274

>>4161196

the ps1 couldn't even handle mario 64. Not to mention games like turok 2, perfect dark, conker, jet force gemini, banjo tooie, DK64, zelda oot and mm. There's a reason why the ugliest games on the n64 are ports from ps1.

>> No.4161284

>>4161274
The N64 couldn't even handle Metal Gear Solid. Not to mention games like Spyro, Medal of Honor, Crash Bandicoot, Medievil, Final Fantasy, Gran Turismo, and Tekken.

>> No.4161307

>>4161284
I don't see how Spyro, GT, MoH, Crash, Medievil and Tekken couldn't be on N64.
FF VII is a huge multi-disc game so you might be right on this one.

>> No.4161356

>>4161284
>The N64 couldn't even handle Metal Gear Solid

Because it was too big to fit on a single cartridge, you dingus.

>> No.4161358

>>4161284
>
If you took out the voice and some of the few FMV sequences i'm sure the N64 could run a pretty faithful version of MSG.

Then again the voice-acting is essential for that game.

>> No.4161361

>>4161356
It is? most of the game is closed areas, and cutscenes are done in-game, not FMVs. Maybe audio (voice clips) would have to be sacrificed though, and for a game like MGS that's a huge loss. But if they apply the wizard tech from Factor-5, they might be able to pull it off.

>> No.4161364

>>4161361
If it had to be fit onto two discs for PS1, that means it definitely could not fit on a single N64 cartridge.

Remember that n64 carts were only 64mb, whereas PS1 discs were ~700mb.

>> No.4161376

>>4161114
>2001 title vs launch title

ok.

>> No.4161379

>>4161364
1 word: Bio Hazard 2

>> No.4161414

>>4160848
I prefer the PS1 library 10 times outta 10. That's why when I was a kid my N64 sat in my closet until I sold it to buy more PS1 games.

N64:
Smash
OoT
Mario 64
Banjo Kazooi
Goldeneye

PS1 (oh my fucking god this list is gonna be long and it still won't be all of them and I'll still forget a few):
Crash trilogy
Spyro trilogy
CTR
FF 7, 8, 9, T
Castlevania SotN, Chronicles
Ace Combat 1, 2
Gran Turismo 1, 2
Metal Gear Solid
Twisted Metal 1, 2, 3
Tomb Raider 1, 2
Puzzle Bobble 4
KoF 98
Tekken 1, 2
Breath of Fire 4
Saga Frontier 2
Metal Slug X
DBZ Legends
Brave Fencer Musashi
Puyo Puyo Sun Expert
Strider 1 & 2
Disruptor
Medal of Honor
Quake 2
Namco Classic Collection
Gundam Battle Assault 1, 2
Myst

I can keep going but fuck it you get the idea at this point. There's a reason the N64 got blown the fuck out.

>> No.4161438
File: 233 KB, 800x320, 1493662579778.webm [View same] [iqdb] [saucenao] [google]
4161438

>>4160848

>> No.4161469

>>4161438
What is that trying to prove?

>> No.4161648

>>4161438
Accurate.

>> No.4161656

>>4161438
Accurate, but Saturn one should have
- lower framerate
- texture should be half the resolution, limited to 16-colour, and have no dither pattern.

>> No.4161657

>>4161414
>crash team racing without mario kart/diddy kong racing

>final fantasy

>castlevanias without n64 castlevanias

>quake 2 and disruptor but not quake 1/doom64 for n64 the better games

please anon your are bias

>> No.4161658

>>4161438
Show one Sega Saturn game that renders textures like that.

>> No.4161659

>>4160848
N64 for visuals, but the PS1 library is so much better that it's not even a competition really. Gotta be one of the greatest game libraries ever.

>> No.4161660

>>4161438
>no dither on PS1's textures
>N64 running at the same speed as the other two
>no texture warping on Saturn

>> No.4161662

>>4161469
Seems to be a joke involving a serious comparison of the flawed texture rendering of both Playstation and N64 contrasted with a tongue-in-cheek depiction of the Saturn rendering quads instead of triangles.

>> No.4161664

>>4161657
Like I said I almost never used my N64 and sold it because I never used it. I only listed games I have personally owned.

>> No.4161668

>>4161657
N64 Castlevanias are garbage, how could anyone possibly defend these???

>> No.4161673

>>4161657
please anon your are shit taste

>> No.4161719

>>4161668
1st one is garbage. the 2nd one (Director's cut) is actually pretty good

Ain't no Rondo or SOTN but it's worth a playthrough

>> No.4161902

>>4161110
>console games
>sucking
Too bad that's an opinion & not a fact. Besides, none of the console games I own "sucks".

>> No.4161978
File: 181 KB, 625x626, 1501451124070.png [View same] [iqdb] [saucenao] [google]
4161978

>>4160848

>> No.4162142

>>4160848
I would like the PS1's game library over the Nintendo 64's game library.
The PS1 is my favorite game console of all time alongside the Super Famicom.

Even if the Nintendo 64 has two of my favorite games of all time (the Zelda 64 games), I still prefer the PS1.

>> No.4162148

>>4161414
If you like Musashi, check out the goemon games on N64, you def missed them.

>> No.4162158

N64 has a few of the greatest games of all time, but past that and a handful of other good ones it's library is shit.
PS1 has a lot of good games, a lot of bad games, and a lot of technical issues.

I have to say I prefer the PS1 game library, but if I hadn't grown up with both and was someone who just wanted to play some really good games from the past without the nostalgia and memory of all the time spent exploring the library, the N64 would look more appealing. Especially since PS1's hundred JRPGs can be a drag to play in this age of a million games.

>> No.4162214

>>4161376

which one is the 2001 game? perfect dark came out in early 2000. I couldn't think of any other FPS for the saturn with human figures to compare.

>> No.4162415

>>4161660
>>N64 running at the same speed as the other two
N64 one is running at half the frame rate as the other two in the gif.

>> No.4163267

>>4160848
Ps1 library, and probably ps1 graphics just because it has a ton of great spritework but 64 games are mostly that horrible early 3d shit. The only 64 game I've played in the last decade was ogre battle 64 but I still regularly play ps1 games, I played SaGa frontier yesterday for example.

>> No.4163301

>>4161220
>Back in the day, I never heard anyone complaining about N64 being blurry
Wrong. It was a common point of criticism and by your use of PS1 instead of PSX I'll have to assume that you weren't even around back then because if you had been you would've heard both.

>> No.4163308

>>4160848
Hmm i'm not an Rpg fag or a big fan of fighting games. I've played so much rpgs and 2d games on the snes and sega so I've got so fucking tired of that. I prefer the N64 over the ps1 library because it felt so fresh for me at the time. Even if it has a short libraby of games I think the best N64 games left me a bigger satisfaction than the best games for Ps1. It wasn"t fun having to grind for 100 hours or watch a lot of fucking fmv on games that were suppoussed to be fun and had to make feel active and alive in some way. 2D games and some ports are cool in ps1 tho.


Nevermind because /vr/ is basically a neogaf for ps1 apologists so they have this huge bias in favour of the console.

>> No.4163318

>>4163308
I owned both and I don't like racing games or platformers so that really hurts the 64 library. I also like 2d games and sprites and the 64 was pretty light on both. It had some great games but I prefer my ps1.

>> No.4163332

>>4163318
I guess it really depends on what you really like and moves your heart but /vr/ doesnt care about that and goes full retarded with retro console war faggotry.
I just love the feel around old games in general and the limitations of human and technology at the time. Something I dont see nowdays.

>> No.4163338

>>4161379
Bio-Harzard: 2 years waiting period more like it. Where's 1 and 3 then, huh? Yeah that's what I thought faggot. N-shitty-faggots have to boast about getting table scraps two years late. Pathetic!

>> No.4163341

>>4161668

the first one was rushed out the door by konami. The second one came out 8 months later and it's the true one, but by then the damage was done and everyone remember castlevania 64 by the first one that is trash.

>> No.4163357

>>4161668
Because N64 has only a handful of legitimately good games so they try to cling to every game they can until they get called out on how utterly shit is. All just to create the illusion that the N64 library is less anemic than it is.

>> No.4163409

I grew up owning both consoles. My PSX library was larger, but I still equally played on both consoles.

>> No.4163419

>>4163341
i just remember being pissed off because they could have made a spectacular 2d castlemania instead

>> No.4163590

>>4161307
These games couldn't fit on a cartridge.

>> No.4163609

>>4163341
I love castlevania 64, don't know what you fags are on about.

>> No.4163620

>>4163609
AVGN said its bad so its bad

>> No.4163624

>>4163620
oh
ok

>> No.4163643

tomba 2 on n64 would be so cool.

>> No.4163805

>>4160848
Graphics: Tough to say. My memory for this may be kind of shoddy. Here's my problem, nearly every one I know will say that the N64 had better graphics, but I don't remember the graphics for N64 being all that better then PSX. Even now when I look at games on both consoles, the only things I really notice is that N64 is brighter in terms of color choices in most games, and that Nintendo seemingly chose to scale the character models larger in most games I can recall. Other than that the N64 pretty much looks the same graphically as the PSX, at least to me.

Games: The PSX wins hands down for me every time, for one simple fact. They have more games in my favorite genre then the N64 did. So based on my possibly shoddy memory and game selection, the PSX wins in my opinion.

>> No.4163827

>>4163805
>Nintendo seemingly chose to scale the character models larger in most games I can recall.
That's not because Nintendo "chose", but because they could, N64 has a higher polycount, thus it can render more complex 3D models.

>> No.4163849

>>4161376
post an n64 2001 title with better graphics

lmao

>> No.4164064

>>4163301
Not him, but I was 18 when the N64 came out and never heard anyone complain about the graphics being blurry. Most people here also called it a PlayStation, never heard anyone say PSX and no one said PS1 until PS2 came out, so there is that as well.
No hate, just throwing some perspective in.

>> No.4164342
File: 88 KB, 410x300, Conkersbfdbox.jpg [View same] [iqdb] [saucenao] [google]
4164342

>>4163849
heh

>> No.4164351

The N64 had better graphics of course. Maybe the PS1 had a better library overall, but the games that were good on the N64 were REALLY GOOD. I wish the PS1 didn't have so many dithering and banding problems. It seems like I can notice it even more nowadays when I play PS1 games through my PS2 connected to a modern TV with component output. I would think playing through component would make the graphics look smoother but it doesn't.

>> No.4165458
File: 2.49 MB, 480x360, conk2.webm [View same] [iqdb] [saucenao] [google]
4165458

>>4161196
>Conker is one of the best hardware-leveraging game on the N64, yet it barely looks better than a PS1 game.
Is this what graphiclets actually believe?

>> No.4165796

>>4165458
A PSX game definitely couldn't look like that, but that doesn't mean it's "better." I prefer 2D graphics to 3D, for instance, even though 3D graphics like that definitely require more advanced technology than 2D graphics I would consider better. In the same way I think some people have a preference for the way 3D looks on Playstation or a distaste for the graphical style used in most N64 games.

>> No.4165806

>>4163609

it's not terrible. It just meh, a 6/10. Legacy of darkness on the other hand is a solid 8.5/10, which is quite good. The main issue is the camera but that's it.

>> No.4165815

>>4161284

Are you retard? The N64 could easily handle all those games. It had games with similar or better graphics than those. The only thing that would have to be cut out would be the FMV, or in the case of GT it wouldn't have as many cars because of cartridge limitations.

>> No.4165826

>>4165458
What other 5th gen examples do you have in terms of 3D?

>> No.4165835
File: 2.86 MB, 640x360, wave-race-64.webm [View same] [iqdb] [saucenao] [google]
4165835

>>4165826
n64 launch window title

>> No.4165839

>>4165835
Nevermind, I misread >>4165458's post-
Thought he was saying Conker didn't look better than PS1 games, but he was saying the opposite.

>> No.4165842
File: 3.00 MB, 640x360, PD_6.webm [View same] [iqdb] [saucenao] [google]
4165842

>>4165835

>> No.4165849
File: 2.66 MB, 640x360, wdc3.webm [View same] [iqdb] [saucenao] [google]
4165849

>>4165842

>> No.4165913

>>4165849

The best looking N64 games could easily pass as early ps2 games.

>> No.4165945

>>4165913
same for PSX

>> No.4165953

>>4165945
Like which game?

>> No.4168090

>>4165913
>>4165945
Playstation and PS2 were both consoles that lived for such a long time that their early games and their late games look like they come from different generations of hardware. Early PS2 games were underdesigned and underutilized the hardware. So it's not surprising that they look similar to the best games from the generation immediately before.

>> No.4168094

>>4165913
I really don't think CBFD looks anywhere near a PS2 game.

>> No.4168110

>>4160848
N64 games generally had more polygons on screen at once and the colors looked better, but psx games,in my opinion, looked better in motion. Textures, though archaic and pixelated,look we'd better on psx and 2d looked a lot better too.
For a direct comparison,look at the two versions of resident evil 2 to see what I mean.

As far as libraries,it's psx all the way. For my liking, not consoles only had about 15-20 good games on them. But honestly I'd rather have the RE trilogy,crash 2 and the final fantasies over Mario Zelda and 007. But that's my opinion.

>> No.4168138

>>4168090
I don't know if it's undersesign so much as the PS2 being insanely hard to make games for, so it took some time for developers to get games looking anything like those 1999 prerendered trailers Sony used to kill Sega.
MGS3 for example looks stunning even on PS2, but the GameCube and Xbox both launched with games that looked that good.

>> No.4168145

>>4161040
Console graphics beat the PC for the entirety of the 90s, stay dumb.

>> No.4168196
File: 1.74 MB, 300x290, 1498640886801.gif [View same] [iqdb] [saucenao] [google]
4168196

>>4161414
>didn't play 1/4 of the best N64 games
>proceeds to list a slew of fucking arcade games, ports and literal shovelware

>> No.4168227

>>4168110
>psx games,in my opinion, looked better in motion. Textures, though archaic and pixelated,look we'd better on psx
You've got it backwards. PSX look better in stills because it's harder to notice noise, aliasing, shimmer, texture warping, polygon jiggling, etc than in motion. Because of this when a PS1 game has a higher resolution texture than an N64 games, in a screenshot it looks like the PSX texture has no downsides when in motion it actually has some pretty bad characteristics.

>> No.4168275

>>4160848
I enjoy PS1 graphics more than N64.

>> No.4168282
File: 81 KB, 768x576, Doom-2-screenshots-3-574ce52c5f9b5851656135a6[1].jpg [View same] [iqdb] [saucenao] [google]
4168282

>>4168145
>Console graphics beat the PC for the entirety of the 90s, stay dumb.

uh huh.

>> No.4168298

>>4168145
>entirety
Unreal flogged everything that ever came before it so hard it wasn't even funny.
inb4 you start arguing semantics

>> No.4168310

>>4168275
same here, famalam.

>> No.4168326
File: 17 KB, 191x340, image55.gif [View same] [iqdb] [saucenao] [google]
4168326

>>4168298
Unreal also flogged the PCs themselves

>> No.4168337

>>4160848
ps1 wins game library by far, but nintendrones will dismiss it and come with stupid arguments like:
n64 has better library if you dont like
jrpgs
shmups
fightan
2d sidescrollers
puzzle
etc

so if you dont like games n64 is better

>> No.4168342

>>4165953

None. I can't think of a single game on ps1 looking as good as early ps2 games. The best looking ps1 game is probably MGS and it looks like an average N64 game for example.

>> No.4168347

>>4168145
The only moment consoles had better graphics than PC was between 1994/1996, when consoles had dedicated 3D hardware and acceleration video cards for PC weren't huge yet.

That lasted less than 2 years.

>> No.4168348

>>4168326
>640x480
>800x600
That was a pipe dream for me. 320x240 with everything low as possible got me a good 15-20 fps. Still blew me away, too.

>> No.4168353

>>4168337

N64 wins game library by far, but sonydrones will dismiss it and come with stupid arguments like:
ps1 has better library if you dont like
FPS
3D platformers
racing
party games
adventure
etc

so if you like movies ps1 is better

>> No.4168360

>>4168094
CBFD obviously has lower polygon count, frame resolution, texture resolution, etc than PS2 games, but the real reason people say it looks like an early 6th gen game is because it has the lighting/particle/animation quality of one. That is to say, it doesn't literally look like an early PS2 game, but some aspects of the visuals resemble one.

>> No.4168363

>>4160848

N64 had better 3d, and didn't rely on shitty "features" like FMV and massive cut-scenes.
Having said that, the massive library of the PSX alone makes it the winner.
After you cull all the shit (and there is much shit for the PSX), you're still left with a bigger collection of great games over the N64.

>> No.4168365

>>4160848
N64 graphics look way more advanced, but not necessarily better, the image quality is often too blurry and the lower average framerate really hurts the experience. I don't really mind OoT's framerate (~20fps), but things like Perfect Dark are disgusting.

>Also do you prefer the n64 game library or the ps1 game library?
PS1, it's more diverse, lots of 2D goodness too.

>> No.4168367

>>4165842

Too cautious and can't aim for shit.
This guy played "Please Don't Hurt Me" DOOM, I guarantee it.

>> No.4168372

>>4168353
cant agree with that racing, party games and adventure are still better on ps1

ill give you 3d platformers and fps tho

>> No.4168373
File: 1.88 MB, 640x360, mdk.webm [View same] [iqdb] [saucenao] [google]
4168373

>>4168365
>lower average framerate really hurts the experience
Is there any actual evidence that N64's 3D games have lower framerates than PS1's 3D games or is this just anecdotal? Or is it just that the N64 games which are popular happen to have low framerates? Or is it just a meme that is obviously false like N64 games have more fogging than PS1 games?

2D games on PS1 are gonna run smooth though, you'd hope so, but N64 hardly had any 2D games.

>> No.4168384

>>4168373
2D games on N64 run at 60fps, stuff like Mischief Makers, Yoshi's Story, Bangai-O.

>> No.4168387

>>4168373
Its consolewars the board, dont expect facts or evidence here.

>> No.4168392

>>4168384
Yeah but my point is that N64 didn't have many games from genres or graphical styles that are typically 60 FPS (like fighters or 2D games). But I've seen people trying to argue that even like-for-like N64 has worse framerates. That doesn't really correlate with my experience.

As bad as the framerate is in Perfect Dark it feels a lot worse in Medal of Honor.

>> No.4168624

>>4168392
I think, like you said, it's the popular games or the inconsistency with the shitty frame rates. Right away I know almost all the Rare games have horrid frame rates. Zelda, Star Fox was all over sometimes. The drops are more noticible. Been playing PS1 recently and haven't noticed any terrible frame rates or drops, Parappa is smooth, both MediEvil's are serviceable, Resident Evil/Dino Crisis are fine, Crash is fine. The only noticible drops I've really noticed is in Spyro and it was only a few times and not terribly noticeable. N64 games are either 60fps, or around 20fps with drops.

>> No.4168643

>>4168624
Resident Evil/Dino Crisis are (in a technical sense) similar to 2D games since they have polygons drawn on top of background. There's no "draw distance" per se. Yet another "genre" the N64 lacks aside from the RE2 port.

The point I'm trying to make is that in terms of framerate in "open 3D simulations" the two consoles deliver a pretty similar result.

>> No.4168742

>>4161220
>Back in the day, I never heard anyone complaining about N64 being blurry
I hated that every single sprite got blurred. It made Doom64 and Hexen look like garbage

>> No.4168827

>>4168372

>party games better on ps1
>on a console that doesn't even have 4 controller ports built in

try again, sonyfag

>> No.4168831

>>4168373

there's a made up list on reddit listing a bunch of ps1 games running at 60fps and just a few on the n64. Don't believe it though. Both consoles were equally terrible at it.

>> No.4168870

>>4168353
>console FPS
>babby collectathons
>babby racers
No wonder N64 lost.

>> No.4169027

>>4168326
You could easily OC that celeron to 450Mhz and laugh at retards who bought PII.

>> No.4170210

this takes me back to when i used to argue with people on aol chat about n64 being better than ps1 in like 1998 when I was 9 years old.

>> No.4171595

>>4160848
The interesting part on the PS1 graphic wise is in his detail. The PS1 was able to have a lot more "deeper" variety of colors than the N64 was able to show, also the sound from PS1 games were technically better, you can hear that in direct comparison with games who came out for the N64 and the PS1, for example Resident Evil 2.

Of course your Pic don't lie, overall the N64 was superior, but the PS1 still had technical elements which outshines the N64 on a detailed level.

>> No.4171964

>>4171595
>The PS1 was able to have a lot more "deeper" variety of colors than the N64 was able to show
I wouldn't use a meme picture for the basis of anything. The N64 technically had a larger color range than the PS1 for two reasons: 1) N64's dither filtering was more powerful (albeit more blurry) and 2) N64 supported 24 bit color more in 3D games while PS1 only supported it in 'photo' mode.

Also certain parts of the audio do sound better on N64 in RE2. It's just some particular things which are really nerfed like FMV audio.

>> No.4172263

>>4168282
>fucking up the brightness contrast and gamma to make it look worse

>> No.4172306
File: 3.88 MB, 344x203, 1494000085597.gif [View same] [iqdb] [saucenao] [google]
4172306

>>4165945
>>4165953
>>4168342
https://youtu.be/GA_e5c3XG80

>> No.4172315

>>4172306
Those Gouraud shaded cutscenes look stylistically nice, but nothing like what a PS2 game would look like.

>> No.4172562

>>4172315
Neither does tbe n64

>> No.4172580

>>4168643
Dino Crisis actually has fully 3D environments. The N64 just runs games worse at the cost of it's extra capability. The PS1 is more limited but runs games better.

To me, PS1 games feel of a more consistent quality. N64's frame rate is super noticeable to where it impacts the experience

>> No.4172612 [DELETED] 

>>4172580
>Dino Crisis actually has fully 3D environments.
True, but it's on rails.

>The N64 just runs games worse at the cost of it's extra capability. The PS1 is more limited but runs games better.
You can't say this in an absolutist sense. It varies depending on the software. There isn't any software on N64 like Dino Crisis.

>> No.4172614

>>4172580
>Dino Crisis actually has fully 3D environments.
True, but the camera is on rails.

>The N64 just runs games worse at the cost of it's extra capability. The PS1 is more limited but runs games better.
You can't say this in an absolutist sense. It varies depending on the software. There isn't any software on N64 like Dino Crisis.

>> No.4172747
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>>4161271
If Doom was trash it wouldn't have gotten ported to every console at the time. Also Dark Forces is a 10/10 game. KYS console peasant

>> No.4172769

i had a PSX when i was 11 so am probably biased
but I will say PSX for both game library and for graphics
a friend of mine had N64 and we argued day and night over which was better
N64's graphics were smoother and technically "better" but i found every N64 game i played to be garish, oversaturated with colour, obnoxiously cartoony, etc.
PSX graphics suffered from draw distance and wonky polygons but all the decent games seemed to make it work.
some of my fave PSX games of the time are
Kula World (a.k.a. Roll Away)
Ghost in the Shell
Iblard Laputa no Kaeru Machi
MGS
Hellnight
Ridge Racer 4

>> No.4173794

>>4172614
I'm not saying it in an absolutist sense. In general, PS1 games across the board usually run at a stable frame rate with very few drops than compared to the N64. I'd love to see some actual comparisons done but in my experience with all of the popular titles for each system, the N64 looks better and runs worse in terms of frame rate. PS1 is the opposite with it's popular titles.

All I'm saying is this common stability among PS1 games gives the games a consistent feeling of good quality and playability to this day as compared to N64 games.

When I popped in a game like Banjo into the n64 I wanted to vomit. The frame rate on 64 games can get terrible consistently

>> No.4173983

>>4160848
Every one buy PS1 for play videogame general.
and some of them buy N64 just for real full 3d game.
It must be nightmare if you just only have N64 in 5 generation.

>> No.4175019

>>4160848
N64 was for gaming with friends.
PS1 was for gaming alone.

>> No.4175028

>>4175019
>this is what plebs actually believe

>> No.4175036

>>4173794
>PS1 games across the board usually run at a stable frame rate with very few drops than compared to the N64
As mentioned, that's due to the type of games developed for PS1, which tend to be less technically ambitious in terms of 3D than those on N64.

>> No.4175037

>>4175036
That's: knowing your limitations vs. ignoring your limitations

>> No.4175040

>>4175037
True, there was a fervor for many developers on N64 to write the rule book on 3D, even before the technology caught up to their ambitions. But it also the reason the console had so many influential games despite the really small library.

>> No.4175074

>>4172769
>some of my fave PSX games of the time are
>Kula World
supreme patrician taste

>> No.4175218

>>4175019
Team Buddies is a more fun MP experience than anything the N64 could offer, mate.

>> No.4175226

>>4168347
The games were still graphically superior we just couldn't play them as such.

>> No.4175736

As a nintendofag I gotta give this to PS1. PS1 games by far had tighter art direction than N64 games in general.

>> No.4175743

>>4175019
goldeneye 4 player splitscreen compared to quake 2 network play is pretty mediocre if you think about it

>> No.4176125

>>4161307
Final Fantasy 7 is on 3 discs because of FMVs.

>> No.4176209

>>4175743
it's a pretty different kind of experience if you think about it

>> No.4176216

>>4164064
I never *heard* anyone say PSX but it was the de facto title of the console on message boards, geocities fansites, gamefaqs etc circa 1997-2000

>> No.4176725

>>4175036
Yes...that's what I said already when I mentioned that the PS1 was more limiting in graphical capability but the games ran better. With the N64 is the opposite.

>> No.4176729
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/thread

>> No.4176807

>>4176729
>better bathrooms
>rest of the game is technically worse
hmm...

>> No.4177361

>>4175736
>PS1 games by far had tighter art direction than N64 games in general.
Not only the case, but I also think the PS1 does much of the genres people supposedly say the N64 does in strides much better, with the possible exception of Mario 64 that is. Things like action adventure and platformers were almost always suited better for the 2-D or 2.5D style IMO, at least in the case of this gen.

>> No.4177495

>>4176729
You can't /thread just like that with some meaningless multiplat shovelware.
They fucked up bad there on the final N64 version though.

>> No.4177513

>>4176729

>using a shitty game to prove anything

>> No.4177579

>>4176807
>>4177495
>>4177513
>It's okay when Nintendofags do it
rayman2fairy.jpg

>> No.4177645

>>4177513
>>4176729
what game?

>> No.4177660

>>4177645
mission impossible

>> No.4177673

>>4160848
I find the PSX more charming. I play my PSX games on PS2 with component input on a CRT and the damn thing looks amazing.
It's sharp and the colors are rich.
I used S-Video on my N64 with my CRT and you could barely tell the difference between that and composite.
The blur really does muddy the image a lot.
So it's really a difference between: Do you like to see pixels or don't you like to see pixels?
I like to see pixels. I think they are neat.
And yes, the PSX has a better game library in my opinion. I like RPGs, Horror games, great 2D games and CD quality music. So the PSX is the better call.

>> No.4179984

>>4177579

rayman 2 is good though