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/vr/ - Retro Games


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File: 14 KB, 355x142, AMIGA.jpg [View same] [iqdb] [saucenao] [google]
4135863 No.4135863 [Reply] [Original]

Does the AMIGA only have bad games? I never see any AMIGA discussion on here. Is this because this board is full of Americans and AMIGA was bigger in Europe? It seems like the graphics and music where pretty amazing but maybe the CPU was too slow? I don't know but all the games seem so slow and just no fun at all
I was just looking at DuckTales for it
>https://youtu.be/CgK_u8EQ-rQ

The graphics are good, the sound is good but this game doesn't look like any fun. I know AMIGA had LucasArts games. Those games are GREAT but you only need good graphics and good music, otherwise point and click adventures are really slow and don't require fast scrolling or what not.
Classics like
>it came from the desert
Look graphically impressive but gameplaywise really dull and no fun at all. I never had an AMIGA, all my friends did and still do. So I do not know too many games. Please let us discuss the AMIGA in general and it's library.

>> No.4135880

>>4135863
>I never see any AMIGA discussion on here
Because the burgers always ruin them.

>> No.4135886

>>4135880
amiga sucks thats why ther are no threads about it

>> No.4135887
File: 2 KB, 271x273, amiga-kickstart-13.png [View same] [iqdb] [saucenao] [google]
4135887

>>4135880

So as I had predicted AMIGA was popular in Europe where people liked home computers and burgers were too stupid for home computers, would use their awful Apple II and just dick around on consoles.

Never forget that burgers had their big video game crash and crisis I had never even heard of before I had an internet connection. Europe was doing just fine.

Anyways can WE (you and I) discuss the AMIGA then? Please tell me about it.

>> No.4135906

>>4135863
Thing with the Amiga is, you have to approach it as a pc and not a console. If you go in looking for platformers/fighting games/shooters to rival consoles, you simply won't find them. Stategy, sims, adventures and weird hybrid action games like Cannon Fodder/Exile/Wizkid/Flashback are often excellent though.

It also does also have a small selection of truly great arcade conversions in the sea of janky, rushed ports. Rodland, Silkworm, Ninja Warriors, Arkanoid and Rainbow Islands being obvious ones

>> No.4135912

>>4135863
>I never see any AMIGA discussion on here
/vr/ is full of weeb americlaps

>> No.4138096

>>4135906
Joystick with only one button had no chance tbf.

Amiga was also (and still is) a decent utility for making music too.

>> No.4138127

>>4135863
Speedball 2
Bloodmoney
Supremacy

fuck I never even owned one and I know those are boss.

>> No.4138165

>>4135906
Amiga platformers are not even that bad. Sure they're mediocre af compared to arcades and consoles but they're still better than Commander Keen, Duke Nukem, Dangerous Dave and all that dos and apple shit Americans unironically love. You're absolutely right about shooters.

>> No.4139167

>>4135863

We just had this thread, nearly. Try these for a start:

- Turrican trilogy.
- Fucking Turrican trilogy. Seriously. Start with 2 if you want to start with the best.
- Cannon Fodder.
- The Chaos Engine.
- Lemmings.
- Sensible World of Soccer.
- Pinball Dreams & Fantasies
- Speedball 2: Brutal Deluxe

>> No.4139175

>>4135880
>>4135912
>muh americlap boogeymen

Amiga was good for music and video production and editing, not games.
Yes, it had some good games, but it's not really worth it nowadays, it doesn't really have exclusives worth playing, and the Amiga scene is full of neckbeards who hate the fact Amiga isn't more popular outside of their time capsule.

>> No.4139425

>>4135863
>Does the AMIGA only have bad games?
No
>I never see any AMIGA discussion on here
There are always amiga threads here
>I don't know but all the games seem so slow and just no fun at all
If you're looking for fast and arcade style games then the Amiga is not the system for you
>>4139167
Turrican is garbage. It's the game that everyone who doesn't know about the amiga gets recommended and they go play it and it turns them off the amiga for life. It has really awful controls, shit difficulty pacing, and the level design is garbage. Stop recommending it. It's a nostalgia title only - for newcomers it is a horrible game.
(great music though).

>> No.4140373

>>4135863
>I never see any AMIGA discussion on here.
Amiga threads usually suck because faggots like >>4135880 and >>4135912 shitposting (usually spouting shit like "HERE IN YUROP..." then proceeding to mention shit that usually only happened in the UK) and/or answering to obvious bait. They use the weeb or american (or both) boogeyman against everyone that aren't brit amiga fanboys (I got called """"american weeb"""" even though I'm from continental yurop).
But anyway, to answer your other questions even though this thread has already taken the """muh murricans""" direction.
>Does the AMIGA only have bad games?
No it does have plenty of good games. Worms, Hybris, Ambermoon, Captive, Dungeon master, Rodland and so on.
>but maybe the CPU was too slow?
The CPU is as fast as the one in the megadrive, and it has hardware sprites and scrolling, as well as graphic acceleration thanks to the blitter. It's just the devs only using a fraction of the hardware.

>>4139175
Hybris and captives seems like exclusives worth playing to me, but then it's my opinion. And for music production, I'd go the Atari ST route instead of the Amiga one, the ST has way more material available for that kind of use.

>> No.4141136

>>4135863
Play Bloodmoney, OP. Really.

>> No.4142090

>>4135863
It's mostly because a few underage eurofags shit up any thread that comes along. Just look at this thread so far. It's funny because these guys probably played a few games on a marked down machine once Commodore went bust where as some of us in America were cracking and doing demos since the early days. But cancer will be cancer, what can you do.

>> No.4142102

I heard the Amiga 3.x could do more than 4 channels of MOD. Is this true?

>> No.4142116

>yuropoors complain burgers ruin the threads
>half the thread is whining about americans
>actual posts are being ignored
Retards

>> No.4142118

But the Amiga version of ICftD didn't have Sea of Love

https://www.youtube.com/watch?v=zYwrIDKxLjQ

>> No.4142182

The Amiga had a fuckton of quality exclusive shmups, a lot of which never get mentioned sadly.
some of the better ones:

agony
apidya
blood money
cardiaxx
disposable hero
banshee
hybris
menace
The oath
T-zero
x-out
z-out
uridium 2

>> No.4142347

>>4142102
The number of channels don't depend on the OS. All amiga have 4 hardware channels. If you want more you have to use that CPU of yours to do some of the dirty work (like mixing some additional channels).

>> No.4142381

>>4142102
>>4142347
>All amiga have 4 hardware channels.

Unless you have an add-on sound board. A number were made for Amiga 3000/4000s over the years.

>> No.4142771

>>4142182
No Project X?

>> No.4142778

>>4142771

good game but i didnt include it because it wasnt an exclusive to the amiga. It had a dos port.

>> No.4142794

>>4142778
>It had a dos port.
Honestly didn't know that. Huh, cool. Thanks.

>> No.4142872

>>4135863
There are honestly not that many good games for it, but I love watching demos.

>> No.4142970

>>4135863
Dude amiga was my "NES" That's probably the reason why I can't stand nes games and graphics. I love amiga games, monkey island, Yo! Joe!, International Karate, Street Fighter2

>> No.4142997
File: 72 KB, 640x640, 1500733789704.jpg [View same] [iqdb] [saucenao] [google]
4142997

>>4135863

>>/vr/thread/S4137290#p4137509

There are Amiga thread all the fucking time, just not many compared to other systems.
Most is shitposting though. There are more typical console fags here with their own threads, so their shitposting doesn't stand out over the few Amiga thread ones, makes the Amiga threads seem more shit.

>> No.4143000

>>4138096
>Joystick with only one button had no chance tbf.
>using one button joysticks
That's why these threads suck, people who don't know shit post like they do.

>> No.4143005

>>4143000
Unfortunetly, most games only supported one-button joysticks since that was the most common form.

>> No.4143008
File: 278 KB, 517x546, 1498065730493.png [View same] [iqdb] [saucenao] [google]
4143008

>>4138165
>Sure they're mediocre af compared to arcades and consoles but they're still better than Commander Keen, Duke Nukem, Dangerous Dave and all that dos and apple shit Americans unironically love.
How ironic when most Amiga fanbois love id and Apogee/3D Realms.

I know it was just a shitpost, but I had to reply, made me kek more than it should have.

>> No.4143014

>>4142182
>>4142778
Exclusives aren't even the best part, multiplats with definitive versions on Amiga are

>> No.4143017

>>4139425
>If you're looking for fast and arcade style games then the Amiga is not the system for you
>t. I never played speedball, slam tilt or banshee (just a few)

>> No.4143018
File: 51 KB, 612x491, 1493207250642.jpg [View same] [iqdb] [saucenao] [google]
4143018

>>4139425
>Turrican is garbage. It's the game that everyone who doesn't know about the amiga gets recommended and they go play it and it turns them off the amiga for life. It has really awful controls, shit difficulty pacing, and the level design is garbage. Stop recommending it. It's a nostalgia title only - for newcomers it is a horrible game.
>(great music though).
I never had an Amiga, started to check out it only a few years ago and I must say I love Turrican...
Guess I have shit taste, I would recommend it though.

>> No.4143023

>>4139175
>not games
this, it's awful graphics and sound made for a terrible games machine....oh wait

>Amiga scene is full of neckbeards who hate the fact Amiga isn't more popular outside of their time capsule.
you don't get around much, do you? it's literary something they cherish that it isn't ruined by "normies"

>>4142997
this, great list

>> No.4143030

>>4135887
>Apple II
You do know the Apple II came out a decade before the Amiga 500

>inb4 but muh Amiga 1000
Well, that's still 8 years after the Apple II and wasn't that popular.

No idea why even mention a 8-bit computer when we are talking about a 32-bit one, anyone with a Apple II would have upgraded happily to an Amiga when he already had a Apple II for 10 years.

>> No.4143036

>>4143008
>How ironic when most Amiga fanbois love id and Apogee/3D Realms.
source: your ass

those platformers are bottom tier

>> No.4143053
File: 79 KB, 600x450, george_clooney_jpga01bc535d1980b100e5cee5796f50c1e.jpg [View same] [iqdb] [saucenao] [google]
4143053

>>4143030
Because amiga was out during NES era, long before the SNES (at least in europe). And it had better games, sound and graphics back then, than the snes.

>> No.4143058

>>4143053
>NES
This is relevant to an Apple II personal computer, how?

>> No.4143060

>>4143036
>source: your ass
is /vr/ the only Amiga related online forum you visit? seems like you
you obviously don't go to actual dedicated Amiga places

>> No.4143071
File: 97 KB, 640x640, 12ec7d788a061f971d8b9d9bb4dc306a.jpg [View same] [iqdb] [saucenao] [google]
4143071

>>4143058
I are refering to this line:
No idea why even mention a 8-bit computer when we are talking about a 32-bit one...

https://www.youtube.com/watch?v=hUoJBerFDsA

>> No.4143072

>>4140373
>Amiga threads usually suck because faggots like >>4135880 and >>4135912 shitposting
They do it on purpose, you know

>> No.4143075

>>4143071
Well, I just lost my shit, because the NES isn't a computer....

>> No.4143089

>>4143075
Oh comon, its an 8 bit gaming computer. I wouldnt count it if it wasnt popular.

https://www.youtube.com/watch?v=PvSfqBJi0ss

>> No.4143104

>>4143089
Apple II was actually more a scientific computer then gaming

>> No.4143116

>>4143104
Well and the amiga was more a gaming console than a computer :]

>> No.4143130

>>4143116
No, it was a home microcomputer.
Do you even know anything about it's history?

>> No.4143148

>>4143014
Like Shadow of the Beast?

>> No.4143198

>>4143148
Great looking game, mediocre gameplay, nothing special.

>> No.4143276

>>4142182
I'll give you Hybris and maybe Apidya... Uridium 2 isn't bad either. Agony is very pretty, at least.

Datastorm is the best shooter on the Amiga IMO, with Silkworm the best conversion, better than the coin-op, even.

>> No.4143346

>>4143116
>Well and the amiga was more a gaming console than a computer :]

It was the industry standard platform for video production/editing and 3d rendering at the time. you dont know what the fuck your talking about.

>> No.4143365

>>4143014

Yeah, this guy knows what's up. Worms' best versions were on the Amiga IMO.

>> No.4143379

>>4143365
>Worms' best versions were on the Amiga IMO.
Duh, that's common knowledge.

>> No.4143463

>>4143379

Maybe common knowledge elsewhere, but OP and several others in thread don't seem to be aware.

>> No.4143526
File: 3.90 MB, 548x300, cxycyxc.gif [View same] [iqdb] [saucenao] [google]
4143526

>>4143130
>>4143346
Dude, that's maybe wishful thinking. All the 3 people I knew who had amigas back around 1990 only used them for gaming. And 2 of them were under 17, so they for sure never used it for work ever. And the third guy might been around 40 at that time, and for sure never touched code, he was a truck driver. So not sure in what country you live in. Where I live the amiga was a 123,9837% gaming console, and a -23,9837% office nonsense. And yeah I know there are great music videos made with amiga by fairlight and all the other people, but those are special people. It's cool, but games for me is the only thing that makes sense. It's hard to do something with a music vid except to show off.

>> No.4143549
File: 136 KB, 960x835, Anecdotal Evidence.jpg [View same] [iqdb] [saucenao] [google]
4143549

>>4143526

>my sample set of three people is reliable data

Dude, I used to hang out on the Amiga FIDOnet. There were tons of people using Amigas for all sorts of stuff. Artists, musicians, programmers, etc. Several people used them for Mac software because an '030 Amiga with Shapeshifter was a faster Mac than an equivalent '030 Mac. (Offloading a lot of work onto the Amiga's chipset meant less load on the CPU. It was one beautifully designed machine under the hood)

"It's just a games machine" was the thing all the DOS folks used to say all the time, though. It always sounded like sour grapes to me. They'd tout the clock rate of their CPU and talk about how the PC was great for "real work" but most of 'em I knew didn't do much more than run a word processor now and then anyway.

>> No.4143552
File: 718 KB, 1024x681, VideoToaster-original.jpg [View same] [iqdb] [saucenao] [google]
4143552

>>4143526
Let me guess, Amiga 500, 600 and 1200?

The Amiga was de-facto budget video machine, many TV programmes, stations and editors used it, it wasn't even a music machine.
It was also de-facto pixel art for anything from the late 80's to mid 90's.

How old where you in 1990 anyways that you would have been allowed/been in such places in the first place?

>> No.4144320

>>4143526
In America we did a lot of non-gaming stuff with Amigas. We used it at UA for all sorts of video shit, character generator, background graphics, 3d rendering, video effects with a toaster. A lot of people I knew used it for music professionally.

>> No.4145279

>>4135863

The amiga was and is the best game system that ever was. Better graphics than the competition, better 'feeling'. Turrican, Moonstone, Cannon fodder... the list goes on.

>> No.4145405

this thread sucks

>> No.4147146
File: 5 KB, 224x225, download.png [View same] [iqdb] [saucenao] [google]
4147146

>>4145279
>The amiga was and is the best game system that ever was.

>> No.4147650

>>4143000
Good post. Very constructive.

>> No.4147696

>>4143276
>Datastorm is the best shooter on the Amiga IMO

out of all the good original shmups on the amiga you chose a defender clone?

opinion discarded.

>> No.4148187

>>4147696
Clone or not, it shreds most of those listed completely

>> No.4149034

Where would I find the kickstart files to start emulating the Amiga?

>> No.4149051

>>4149034
Dunno, but look for some tutorial and install workbench + whdload. Can take a while but the results are absolutely worth it.

>> No.4149149

I've always thought Deuteros/Millennium 2.2 looked cool but haven't tried emulating them, are they worth playing?

>> No.4150001

bump

>> No.4150616

>>4135863

I see loads of fucking Amiga threads!...Where the fuck have you been, nigga?

>> No.4150647

>>4143365

That's because Worms was developed on an Amiga 1200!

>> No.4150653

>>4149034

google those fuckers. If you're gaming you'll generally want 1.3.

>> No.4151123

>>4135863
Amiga had a massive library of good games. It also had lots of bad games. It had the best gfx and sfx of the time but was ridiculously expensive.

Also a large portion of it's games were ports from other systems, lots of Sega games.

>> No.4151128

>>4143014
Pretty much this. Amiga versions always had better gfx and sound than other versions.

>> No.4151532

>>4149034
Any number of places, almost all of which are off the beaten path. Google is your friend. But I'm your friend, too, so I'm going to point you in the right direction.

The first thing I'd to is "buy" a copy of Cloanto's "Amiga Forever" collection. Doesn't matter which version, as we don't give a rat's ass about any part of it OTHER than the Kickstarts. Once you've "bought" your copy, your emulator of choice should have no trouble at all importing the appropriate Kickstarts from your "legally purchased" Amiga Forever collection.

If that seems like too much hassle, any of the TOSEC Amiga releases will have a folder dedicated to Kickstart ROMs for just about every machine Amiga produced. You'd probably want to torrent this, and then only download that specific folder. Of course, if you want an an entire TOSEC Amiga set, feel free to download the whole thing. Just understand you're looking at around 35G in total. On the upside, you'll never be lacking for software/games/kickstarts, etc. ever again.

Your emulator of choice will inevitably be UAE, or one of it's myriad spinoffs/forks. I *highly* recommend FS-UAE. Just trust me on this.
https://fs-uae.net/

>> No.4152156

bump

>> No.4152960

>>4152156

>> No.4153541
File: 149 KB, 1070x539, DSC00990.jpg [View same] [iqdb] [saucenao] [google]
4153541

who Zeewolf here?

>> No.4153696

>>4135880
mate, there's so much shit on the machine
it doesn't help that a fair few of the classics people like to talk about are stereotypical "euro jank" with amazing graphics, cool music, and then fuck-awful sloppy gameplay that was probably done in like three months
it also really doesn't help that basically every Amiga port from consoles or the arcades was fucking awful, so it looked like a pile of shit next to them when people compared these trash rushed ports to the original

it's easy to shit on the amiga (and really, the home computer scene in general) because it's got so much garbage

>>4143549
>"It's just a games machine" was the thing all the DOS folks used to say all the time, though. It always sounded like sour grapes to me.
man, DOS machines only sold because of IBM's name and nothing else, and from there, everyone was all over IBM-compatibility
there was fuck-all about the machines that was worthwhile compared to basically any of the other competitors, you had to spend all kind of money to get any remotely worthwhile level of visuals or sound or performance and developing for 16-bit x86 was a hell of a lot more painful than working with the 68k (which was basically a 32-bit architecture, even if the actual 68000 was 16-bit internally and only exposed 24 address bits in hardware)
like, fucking any other architecture should have been successful

>>4139167
at least this is a solid list, although I've never been too fond of Turrican
cannon fodder is fantastic

>>4143526
I'm tempted to say that no one ever used an Amiga as an office machine, but for multimedia work, it had a decent niche.
In particular, they were somewhat common in TV production.

>>4142102
if you had a machine that ran 3.x, it probably was fast enough to software mix channels, assuming your tracker/replayer supported that
there's nothing inherent to the OS about that, it's purely software/add-on hardware

>> No.4154228

>>4153696
>if you had a machine that ran 3.x, it probably was fast enough to software mix channels
I wouldn't count on it

>> No.4154273

i need amiga games sortet by genre

>> No.4154274

>>4154273
google

>> No.4154276

>>4154273
http://www.lemonamiga.com/games/index.php?search=advanced&

http://hol.abime.net/

>>4154274
This, what a stupid question.

>> No.4154282

>>4154273
>sortet
is that some musical shit like quartet?

>> No.4154285
File: 61 KB, 380x507, British+people+are+ugly+as+_92a425cd970d881e506a21d051fc8e2f.jpg [View same] [iqdb] [saucenao] [google]
4154285

>>4154273
>sortet

>> No.4154308

>>4153696
>at least this is a solid list, although I've never been too fond of Turrican

Turrican is endlessly overrated usually by people who never grew up with consoles. The games were only impressive by the standards of the machines they were on and it is obvious who never ventured out of that tiny pool to see what was going on in the bigger world of gaming.
The games are basically a mish mash of Psycho Nics Oscar, Contra, and Metroid, but not as good as any of these constituent parts in a way that's instantly recognisable for many old Euro games. Basically people getting blown away by far out Japanese arcade games and making their own inferior amalgamations of the bits they liked for an audience who never experiend the originals.
In fact this summarizes all of Trenz's games to a T.

The original Turrican is particularly bad:
- Tons of bugs (especially the C64 version where it's incredibly easy to scroll the screen off centre in boss battles making them impossible to beat)
- Pointless special weapons like the grenades that are scarce enough to mean most players will just horde and never use them (and don't even work on bosses anyway)
- Typical Euro design of Energy bar to get around having to design the game to be fair/beatable without taking damage if you are skilled
- As above areas with unavoidable damage (at the very least you're expected to take some damage on bosses)
- Fun "gyroscope" mode stolen from Metroid becomes almost worthless as you only get three uses per life with no way to get more (and some parts are clearly designed with using it in mind)
- Breaks own internal rules all the time (falling down a hole/waterfall always kills you. Except in the cases where you MUST do this to progress/complete a level with no sign to it being safe to do so)

Turrican 2 sorts out many of the above but still loves getting you fall down instant death waterfalls to progress.

>> No.4154316

>>4153541
Now this was a legit great Amiga game. Annoyingly buggy though, it was really unstable towards the end of the game, crashed like a fucker on me. The sequel was arguably even better, with the ability to control other units.
I have to admit never mastering the mouse controls, I only played with joystick and just using the right mouse button for extra thrust when airlifting units..

>> No.4154318

>>4154308
Shit optinion.

>> No.4154394

>>4154308
As an Amiga owner who spent a lot of time in the arcades and playing consoles, this is kinda true. As I posted above, I do think the Amiga does have some genuinely great action games, along with its sims, adventures and rpgs, but they tended to be games which owed little to the arcade or console scenes- the Flashbacks, the Wizkids, the Lemmings, the Cannon Fodders. Games which were almost their own genres in themselves.

I always thought the likes of Team 17 and the Bitmap Brothers were shockingly overrated, even at the time, although the latter at least had the likes of Speedball 1&2, and to a lesser extent the Chaos Engine.

It certainly didn't have the quality of arcade conversions the hardware deserved, but there were a handful of good to great ones, at least.

>> No.4154397

>>4154394
>Team 17 and the Bitmap Brothers were shockingly overrated
ahahahahahha

>> No.4154413

>>4154397
Sure, tell me how great Xenon 2, Project X, Assassin, Superfrog and Body Blows were and give me a laugh

>> No.4154417

>>4154413
Well meme'd my friend.

>> No.4154460

>>4154413

Shut up, nerd! Superfrog was great.

>> No.4154623

>>4154318
>Shit optinion.
Clearly struck a nerve. The funny thing is I still like the Turrican games, I'm just not blind to their many faults.

>>4154394
>I always thought the likes of Team 17 and the Bitmap Brothers were shockingly overrated, even at the time
I have a soft spot for the Bitmaps; Xenon 2 is fucking awful, but I will always love The Chaos Engine, Speedball 2 is superb, and I even give Gods something of a guilty pleasure pass despite that having loads of ugly trial and error design.
Team 17 though - ALL of their early games developed by the same crowds of people are terrible. It's only once you get the later stuff they published like Super Stardust and Alien Breed 3D you get anything worth playing (never was much of Worms fan, Amiga Power were right to slate it).

Imagine showing anyone who has played Street Fighter 2 Body Blows and saying "this is a good game" with a straight face. Fuck me.

>> No.4154708

>>4142182
"shmups" indeed. go play a real STG and you'll never even look back at this eurotrash.

>> No.4154727

>>4154623
>Clearly struck a nerve. The funny thing is I still like the Turrican games, I'm just not blind to their many faults.
no, you don't get it, I don't like Turrican games, you have shit taste for even considering it good

>> No.4154746
File: 56 KB, 1280x720, But what I wanna know is, where's the caveman?.jpg [View same] [iqdb] [saucenao] [google]
4154746

>>4154727

Whoa, it's the rare double hipster!

>> No.4154802
File: 1.95 MB, 2000x1500, IMG_0003a600.jpg [View same] [iqdb] [saucenao] [google]
4154802

I just built a little stand/table for the new monitor I got for my A600.

>> No.4154807
File: 1.96 MB, 2000x1500, IMG_0005a600doom.jpg [View same] [iqdb] [saucenao] [google]
4154807

>>4154802

>> No.4155094

>>4154623
Oh actually, to be fair Qwak was really good, one of the few games of its type on the Amiga to genuinely be near the level of the Taito platformers it is clearly inspired by.

Apidya had a good rep but I never played it, and the rest of the shoot em ups on the Amiga are so staggeringly poor I'm suspicious.

>> No.4155123

>>4154807
>>Doom
what? Doom never has an amiga release

>> No.4155132

>>4155123
>Not sure if bait or just clueless

>> No.4155134

>>4155132
fuck off
amiga faggots are all the same

>> No.4155135

>>4139175
this

and the few good later amiga games were also DOS games with superior VGA graphics, just compare games like wing commander or x-com

>> No.4155142

>>4155135
>and the few good later amiga games were also DOS
what, where's this superior port of Cannon Fodder or Another World for DOS?

obviously both you and the guy you replied too aren't very Amiga savvy

>> No.4155151

>>4155142
cannon fodder is crap though

you probably only like it because it has voice samples in the intro you tasteless european

>> No.4155153
File: 140 KB, 1077x964, aabait.png [View same] [iqdb] [saucenao] [google]
4155153

>>4155151
why are you being a dick on a retro games board?
issues much?

>> No.4155161

>>4155151
>He didn't dare touching Another World.
2/10

>> No.4155162

>>4155151
>>4155134
This bait, again?

>> No.4155163

>>4155142
>what, where's this superior port of Cannon Fodder or Another World for DOS?
In fact, they WERE ported to DOS.

>> No.4155165

>>4155161
another world can be done on the fucking super nintendo for fuck's sake

>> No.4155167

>>4155163
that's not the point
>superior port
not _just_ port like the first anon implied

>> No.4155169

>>4155165
Definitive version on Amiga.

>> No.4155172

>>4155165
its an original amiga game tho

>> No.4155174

>>4155169
no, the definitive version is the anniversary edition, but that's another story

enjoy having wing commander with all 4 channels of sound though

>> No.4155181
File: 85 KB, 450x523, Heathcliff bait.gif [View same] [iqdb] [saucenao] [google]
4155181

>>4155151
>cannon fodder is crap

>> No.4155184

>>4155167
The only bad thing about the DOS ports I can tell is the drastically inferior sound.

>> No.4155185

>>4155174
>the definitive version is the anniversary edition
you also play emulators on flatscreens at 1080p and with scanline emulator? topkek

>enjoy having wing commander with all 4 channels of sound though
did anyone say it has all the definitive versions? no, stop being a fanboi, people here like several platforms

>> No.4155187

>>4155174
Indeed, its another story, not relsted to the Amiga version being definitive

>> No.4155191

>>4155184
except Monkey Island, that's the best with an MT-32

>> No.4155193

>>4155181
it's 60,000 levels of the same bullshit with no music except for the intro because you just HAD to have the fucking voice samples take all the space on the floppies

there are also practically little to no consequences for dying, making it the most unrewarding game ever

typical eurotrash, all style no substance

>>4155185
>you also play emulators on flatscreens at 1080p and with scanline emulator? topkek
do you even know how another world was made? it's a literal virtual machine meaning the game is actually PORTED and not emulated

>> No.4155197

>>4155193
>do you even know how another world was made? it's a literal virtual machine meaning the game is actually PORTED and not emulated
not how it works

>> No.4155205

>>4155193
Ahahhaha, faggot
And Im not even a yuropoor

>> No.4155207

>>4155193
>do you even know how another world was made?
It started as an Amiga game

>> No.4155208

>>4155197
http://fabiensanglard.net/anotherWorld_code_review/

>> No.4155213

>>4155208
Like I said, not how it works, you should read the page before saying retarded shit

>> No.4155218

>>4155213
explain it to me if you're so intelligent then

>> No.4155220

>>4155208
>>4155218
>Every time only the virtual machine had to be compiled to the target OS: The bytecode remained the same !
so no, the game was not ported, it's always running in the same virtual machine, you only "port" the virtual machine
anyways, the comment about emulators wasn't about Another World in particular, most of /vr/ games can be played in definitive way, you wouldn't need any real hardware at all

>> No.4155226

>>4155220
so you're just being pedantic

>> No.4155234

>>4155226
>so you're just being pedantic
>>4155193
>the game is actually PORTED
>>4155220
>only the virtual machine had to be compiled to the target OS

dunno, you're the one being illiterate
anyways, I kinda liked your bait, keep up the work, this thread is shit anyways

>> No.4155236
File: 25 KB, 243x380, x5000.jpg [View same] [iqdb] [saucenao] [google]
4155236

reminder that amigafags actually pay hundreds of dollars for these

>> No.4155239

>>4155236
Nobody here buys these. Those are ripoff shit for hipsters.
Amigafags pay hundreads of dollars for accelerators and modern molded cases.

>> No.4155240

>>4155239
that's just as bad

>> No.4155241

>>4135863
Remember playing some of these games as a kid in the 90s -- going through a youtube video now that shows a minute or two of every game

At the time, Amiga games looked cool -- it was new technology and regardless of what was going on it was bewildering as a kid and entertaining

However, now looking back, most of the games are pretty dull and it was more entertaining to simply see all the colors and things moving on the screen than actually playing them

Totally understandable that there wasn't much hype in the US, because there is nothing to hype

It's like briefly admiring a pretty girl, but then going about your life because nothing is going to come of it and you have a million other thing to do

Take off the rose tinted glasses

If NES and Sega Genesis are shit -- this is shit covered in glitter

>> No.4155242
File: 52 KB, 600x450, 0FOk3UT.jpg [View same] [iqdb] [saucenao] [google]
4155242

>>4155239
>Amigafags pay hundreads of dollars for accelerators and modern molded cases.
Damn right, I love my non-poorfag hobby.

>> No.4155247

>>4155240
How? /vr/ aint a cheap hobby

>> No.4155250

>>4155247
>tfw I spend 3000 bucks on my system that's actually fun and interesting
>nintendard bought a fucking cartridge of a game for the same money

>> No.4155251

>>4155241
I'm also just not seeing anything on the amiga that wasn't available on the nes, snes or sega genesis

In addition to that, it was probably done better on the console version, but only looking slightly graphically superior on the amiga

>> No.4155252

>>4155250
this is what amigafags actually believe

enjoy bragging on the internet that your amiga can finally run quake after 20 years

>> No.4155257

>>4155252
see >>4155153
I love it, thanks for caring

>> No.4155259

>>4155252
Must suck being so bitter you cant enjoy something nice

>> No.4155350
File: 86 KB, 843x845, ArcticFox.jpg [View same] [iqdb] [saucenao] [google]
4155350

Amiga had easily the best version of Arctic Fox, too. I had a couple of the 8 bit versions, but they stunk on ice, and the DOS version wasn't much better. (CGA if I recall correctly.)
But on the Amiga, it was great -- a more tactical Battlezone. For one thing, being able to pinpoint incoming enemy fire by the stereo sound was not only amazing in 1986, it added a lot to the gameplay.

>> No.4156325

>>4155161
precursor to shitty indie platformers, you know the kind with bullshit trial-and-error design but abundant with checkpoints

>> No.4156347
File: 84 KB, 377x283, VHatesFun.jpg [View same] [iqdb] [saucenao] [google]
4156347

>>4156325

>Why can't Johnny stop shitposting in Amiga threads?

>> No.4156561

>>4156347
kek

>> No.4157326

bump

>> No.4157348

>>4154807

Vampire?

>> No.4157354
File: 1.99 MB, 2000x1500, img_a600tanklasermouse1.jpg [View same] [iqdb] [saucenao] [google]
4157354

>>4157348
No, just a '020 at 33MHz

>> No.4157357
File: 1.90 MB, 2000x1500, img_a600tanklasermouse2.jpg [View same] [iqdb] [saucenao] [google]
4157357

>>4157348
Once they release an accelerator only version for the 1200 I'll be sure to get that

>> No.4157359

>>4157354

are you in the "commodore amiga" fb group?

>> No.4157361
File: 7 KB, 250x243, 0343256239.jpg [View same] [iqdb] [saucenao] [google]
4157361

>>4157359
>fb
No

>> No.4157363

>>4157357

I've been waiting a few years for the 1200 version. Hope it does FPU.

>> No.4157365
File: 1.04 MB, 3732x1461, DSC_0574_stitch-r47.jpg [View same] [iqdb] [saucenao] [google]
4157365

here's my shit. faggots on vr always slag me off though.

>inb4 slagged off

>> No.4157369

>>4157363
Well, FPU support is work-in-progress, once a 1200 version is out, the Apollo Core might already have FPU support too

>> No.4157376
File: 29 KB, 549x473, 1500973528815.jpg [View same] [iqdb] [saucenao] [google]
4157376

>>4157365
It's always nice to see your room and Amigas!
Around how much would a Walker mosaic cost if I'd want one?

>> No.4157384

>>4157376

I'd probably charge £12. Took me 3 hours to make mine.

>> No.4157402 [DELETED] 

>>4157384
That's great!
I got your Instagram, I will contact you sometime, it would make a perfect birthday gift some a Amiganut I know.

>> No.4157404

>>4157384
That's great!
I got your Instagram, I will contact you sometime, it would make a perfect birthday gift for a Amiganut I know.

>> No.4157416

The sound on the Amiga pissed all over anything else at the time.

https://www.youtube.com/watch?v=uIiNSaqJfx0&t=158s

Incredible that this could be done on a home computer from 1985.

If you're not gonna listen to the whole thing just at least listen to the first 2 mins when Space Harrier comes one. It's epic.

>> No.4157421

>>4157416
the ym2151 common in almost every arcade board is better

>> No.4157423

>>4157421
>arcade board
isn't much of a home computer

>> No.4157428

>>4157421

but what the fuck can a young kid do with that in their bedroom?

>> No.4157430

>>4157423
you did say anything else

besides the x68000 used it AND came out in 87, the same year as the A500

>> No.4157432

>>4157421
>>4157430
>the ym2151 common in almost every arcade board is better
that's literally a sound synth, it can't do software samples like voice

>> No.4157436

>>4157430

A1000 came out in 1985

But the point is it was miles ahead of IBM or home consoles at that time.

>> No.4157437

>>4157430
>came out in 87
>>4157416
>home computer from 1985.
No argument there.

Also >>4157432 this.

>> No.4157442

>>4157432
sound samples are of no use when there's no storage space AND you only have 4 fucking channels which sounds empty as all hell unless you do some wizardry to mix multiple channels like turrican 2 (this is a pain in the ass by the way)

even the SNES is better because it at least has 8 channels

>>4157436
and no one could afford the A1000 and most people seem to consider the A500 to be the first home amiga anyway

>> No.4157450

>>4157442

SNES came out 6 years after the Amiga numbnuts.

>> No.4157456

>>4157442
>sound samples are of no use when there's no storage space AND you only have 4 fucking channels which sounds empty as all hell unless you do some wizardry to mix multiple channels like turrican 2 (this is a pain in the ass by the way)
A 12KB mod can sound as good as your YM2151.
Why are you brainlessly shitting here? Did you see the thread and thought "oh, I'll come shit here".

There's no argument, ones a great synthesizer chip, the other can play samples are do far more thanks to that.

>even the SNES is better because it at least has 8 channels
1990

>> No.4157460

>>4157442
>even the SNES is better because it at least has 8 channels
by the time the SNES came out, it was common to have 3rd party sound cards in your Amiga already

>inb4 hurr nobody did that
My mates and I did.

>> No.4157465

>>4157416
amiga's sound was amazing, truly ahead of its time
yamaha released OPL2 in 1985 but FM, although it was cool, was nothing like 4 PCM channels

https://www.youtube.com/watch?v=SSxYDwQd9s0

>> No.4157471

>>4157465
This is pretty good:

https://www.youtube.com/watch?v=PvSfqBJi0ss

Just open up the description and pick.

>> No.4157476

>>4157471

I met Allister a couple of years ago. Top bloke.

>> No.4157482

>>4157471

how awesome is the pinball dreams intro?

>> No.4157484

>>4157482
Awesome, but not as awesome as Slam Tilt's.

https://www.youtube.com/watch?v=0Z6xurCTtFE

>> No.4158078
File: 146 KB, 1152x720, FaeryTale.jpg [View same] [iqdb] [saucenao] [google]
4158078

To properly gauge the Amiga you gotta look at dates. I mean you could compare the Faery Tale Adventure on the Amiga to the port on the Sega Genesis, but the Amiga version came out in 1987, four years before the Genesis' 1991 port was released.

In 1987 there wasn't anything out there like it, unless you count Legend of Zelda. And call me biased -- I'll admit to having a beautiful poster map of the game world bought from Microillusions back then -- but I think Faery Tale Adventure was easily the better game. (Zelda III on the SNES edges it out IMO, but the original Zelda didn't impress me much at the time. I returned the rental and never thought about it much afterwards)

Also the Genesis port was weak IMO

>> No.4158241

>>4157456
>mixing channels is a pain in the ass
I'm sure it is for someone who programs in CSS. kek

>> No.4158247

>>4158241
doesn't turrican 2 compress its samples depending how how under load the machine is at the time

>> No.4158692

>>4157442
>>4158247
if you keep talking about Turrican II like a only thing in existance you're going to look dumb

>> No.4158852

>>4157471
>one mp3 which last over three hours
I would love a good compilation of Amiga tunes but...not like this :((((((

>> No.4158874

>>4158852
>mp3
I hate how this format which has been superseded for over a decade still lives on.

>> No.4158878

>>4158852
>>4158874
You do know that the decoders have also developed? A 320kbps MP3 from 1996 won't sound as good as one from 2006.

Seriously, what are you even bitching about, you won't be able to tell the difference between a 320kbps MP3 and 1400kbps FLAC, specially with something that's recorded from a 8-bit 14kHz source like the Amiga.

>> No.4158885

>>4158878
Vorbis and the newer Opus are better in every way, it doesn't matter if the encoders have been developed.

>> No.4158894

>>4158885
>better in every way
See >>4158878
>something that's recorded from a 8-bit 14kHz source like the Amiga.
You're bitching for no reason.

>ugh stop oppressing me with your closed source formats! uhg
That's how you sound.

>> No.4158904

>>4158894
>using inferior formats for no fucking reason

>> No.4158915

>>4158904
>no fucking reason
There's a well enough reason for it.
It's widely known, supported and most importantly, there's no need for better for that particular job.

Do you laugh at people who use a push mower and not a tractor when they only have three square meters of grass to mow?

>> No.4158918

>>4158915
Mechanical push mowers apparently have some advantages to motorized mowers.

>> No.4158925

>>4158918
So do older but widespread file formats.

>> No.4158930

>>4158925
Widespread among niggers who don't know shit about file formats.

>> No.4160275

bump

>> No.4160709

>>4158878
I'm not bitching about the format. Only that it's a single file.

>> No.4160761

The biggest unanswered question is where is the money

>> No.4161016

>>4160709
There are two albums called Amiga Nostalgics, but otherwise you may have to just search by game.

>> No.4162197

>>4160761
what money?

>> No.4162237

>All these Europoors unable to afford a real console.

>> No.4162248 [DELETED] 
File: 153 KB, 1024x768, Eagle-Carrying-American-Flag-Tattoo-1.jpg [View same] [iqdb] [saucenao] [google]
4162248

>Poorfag inbred snaggleteeth muslims raped Britbongs and Europoors try and push their shitty widddle commie Amiga on this board

Fucking just ban everyone without an American IP already, shitsucking cum drinking YUROS AND BONGS need to fucking die off already. I'm suprriused they're even allowed internet, don't you know that's haram? Better fucking grovel to Mecca you Allah cocksucking fucktards before you get sent to jail for daring to say 'Oh please sir, can you not rape me up my precious British shithole so hard?"

Fucking pathetic.

>> No.4162261

>>4162237
Yurotard here, I pretty much had every console growing up in the 90's... (wealthy parents and older brother)

>>4162248
Calm your tits, this yuropoor/'murifat and amiga shit / amiga great posts are done equally by all people, yurotards will post as 'murifats, 'murifats will post as yurotards, amiga fanbois will actually shit on the amiga themselves to whip up a shitstorm, etc etc

>> No.4162359

>>4162248
So, posts like this are okay? Is anyone even moderating this shithole anymore?

>> No.4162363

>>4162359
that anon IS a mod
pretty usual for them to shitpostmlike that on /vr/
preparemto be b& for dareing to say something about it

>> No.4162364

>>4162363
I wouldn't be surprised, would not be the first time shit like this happened here.

>> No.4162365

>>4162364
Mods here also hate the Amiga.

>> No.4162454

>>4162365
this
there was an actual nice amiga thread a week or two ago where people where actually talking about games

got deleted out of the blue from page 1

>> No.4162815

>>4162197
https://www.youtube.com/watch?v=Cimu6LpnwmQ

>> No.4162840

>>4162365
The board's most notorious shitposter is an Amigafag, so I'm fine with all things Amiga being banned here.

>> No.4162910

>>4162840
>waaahhh he shits on my favourite Castlevania game
>I know! I'll take revenge by deleting his posts

Grow up ya sorry cunt.

>> No.4163106

>>4138127
>>4141136

Actually, Blood Money is utter garbage. As is Turrican, like this guys says ->>4139425

Speeball 2 is great, but DESU my favourite games on the Amiga are Exile, and Odyssey, both by Audiogenic.

Supercars II really has no equivalent unless there was a sub-par port to the ST.

And the Amiga had the best two scaling racers ever made IMO: Lotus Esprit Turbo Challenge, and Lotus II

>>4142182
Interesting! And Battle Squadron isn't even on that list. I'll have to dig deeper.

>> No.4163168

>>4160761
OI YOU

>> No.4163361

>>4162840
What do you like? I'll start a shitpost frenzy about that too.

>> No.4163362

>>4163106
>DESU
Option discarded.

>> No.4164108

>>4162910
kek
americans

>> No.4164286

>>4157404

That's fine. DM me on IG. It may take a few days to reply though as my IG is usually logged into my other account.

>> No.4164992

>>4155236
>buying some crappy powerpc shit with amiga memeos 4 instead of a vampire
no

>> No.4165143

>>4157442
>not knowing about 8 channel amiga mods

>> No.4165847

>>4165143
what?

>> No.4166112

Best versions of sensi soccer
Champ manager

Enough of a reason to buy an Amiga right there.

But I can see why America doesn't bother.

>> No.4166335

>>4166112
TOP
FUCKING
KEK

>> No.4166884

>>4166112
nice senpai

>> No.4167729

>>4163362
Why does it turn T.B.H . into DESU?

>> No.4168379

>>4167729

Word filter for an annoying meme. (s)haking (m)y (h)ead (t)o (b)e (h)onest , (f)(a)(m)ily = BAKA DESU SENPAI

>> No.4168425

>>4167729
Niggerspeak turns into Weebspeak.
It was a measure against a lot of shitposting, like a year ago, when a lot of kiddies started memeing the niggerspeak they saw on facebook, reddit and other social media.

>> No.4168431

>>4168425
It was less than a year ago

>> No.4169961

http://eab.abime.net/showthread.php?t=88134 if I buy the standalone version can I play all amiga games with acceleration with only an sdcard?

>> No.4170041
File: 882 KB, 2048x2400, 1647_gamemap1.png [View same] [iqdb] [saucenao] [google]
4170041

>>4135863
The Amiga library is ridiculously huge and I can't say I've played even 20% of it
I can try list some of the actually fun games I can remember

1. Yo Joe (pic related is the map of first stage)
Huge labyrinthine stages that are still linear enough so you don't get lost, good controls, you can grab ledges and use varied weapons, 10/10 ost, two players coop mode. It's only downside is that it might be a bit too easy and short as there are only five stages.

>> No.4170051
File: 198 KB, 319x217, Ruff_'n'_Tumble_(Amiga)_04.gif [View same] [iqdb] [saucenao] [google]
4170051

>>4170041
2. Ruff N Tumble
This might be one of the prettiest Amiga games?
Your goal is to collect enough marbles and find the exit of each stage, while blowing up robots with an arsenal of projectiles. Gameplay is excellent. I remember getting angry at some platforming challenges in the final world, but the level design is really good otherwise.

>> No.4170062
File: 16 KB, 640x434, Fury_of_the_Furries-2.png [View same] [iqdb] [saucenao] [google]
4170062

>>4170051
3. Fury of the Furries
I don't know if this one counts as it was also on ms-dos, but I enjoyed the amiga version more. It's more of a puzzle game than a platformer, but you have to perform a lot of tricky acrobatics with the green tiny to survive. You can swap between four colors, each with different abilities, and depending on the stage you might only have some of them available or you must touch barriers that unlock or remove your colors. I remember it being a hard game, but you could save your progress every few stages.

>> No.4170071
File: 19 KB, 642x514, 63534.jpg.png [View same] [iqdb] [saucenao] [google]
4170071

>>4170062
4. Quik the Thunder Rabbit
The most stressful sonic clone you can find. Your bunny can die from enemy damage, thirst, hunger and of course there's a time limit. Some stages require you to find a hidden gate before reaching the exit. Those gates lead you to a vertical climbing mini stage where some fuckbird pursues you relentlessly. Even then, it's a fun and pretty short game, if you can handle the stress. There's a hard mode, but it just makes the enemies take a lot more hits to kill and isn't very interesting.

>> No.4170078
File: 60 KB, 332x208, b658431ab7371a0da9a7b3becf05a82892fab66b.png [View same] [iqdb] [saucenao] [google]
4170078

>>4170071
5. Pinkie
Okay, this is a bit of a weird game and I might be the only person to enjoy it. It's another puzzle/platformer. Your character is this retarded pink alien whose is to retrieve at least one of the three eggs found in each stage. You die in one hit and can't attack enemies, but you're protected as long as you stay in your unicycle. You can purchase a bunch of gadgets to give it more mobility, i.e. jump, swim, attach itself to walls, punch through destroyable walls, etc. You are forced to leave the unicycle to get through some hard to navigate passages and retrieve the eggs, and they can hatch and try to escape if you let them fall on the ground.

>> No.4170086
File: 13 KB, 800x401, Transplant-Amiga-Spiel-Game-Test-Review_3.jpg [View same] [iqdb] [saucenao] [google]
4170086

>>4170078
6. Transplant
This is a very simple game where you shoot asteroids and others ships, but the movement and gameplay is engaging. Upon turning, your ship keeps the same direction on your screen and the world revolves around you, which was pretty rare to see at the time. I guess it justifies the lackluster background graphics. There are coop and competitive two-player modes for maximum fun.

>> No.4170091
File: 15 KB, 480x360, SNEECH.jpg [View same] [iqdb] [saucenao] [google]
4170091

>>4170086
7. Sneech
Multiplayer snake that quickly devolves into surreal insanity. You can have as much human players as you can provide joysticks and fit people on the keyboard, and the rest will be controlled by AI. A ton of features like tournament and team customization, a shop between rounds with dozens of power-up options, a huge amount of random obstacles and collectibles that appear during the round, random bounties that appear on players, the possibility to loan money to gain an advantage on the next round, etc. Simply one of the best multiplayer games on the system.

>> No.4170204

>>4169961
just use FS-UAE (it's literary 100%), you're not gonna need a FPGA based machine for just games these days

>> No.4170246

>>4170204
what else would you use an fpga for?

>> No.4170259

>>4170246
to replace the old ageing CPU of the Amiga with a faster and more updated one?

>> No.4170334

I've been wanting to get into Amiga emulation for a while now, but I've noticed there are a lot of games that are conversions from the Commodore 64

Are there any games where the Commodore 64 version is better than the Amiga version?

>> No.4170343

>>4170334
Much of the latter games are the opposite, Amiga game conversions to the C64.

Mind you that the Amiga and C64 have nothing in common then just the Commodore name.

>> No.4170409

>>4170259
and then play games?

>> No.4170418

>>4170409
see
>>4170269
>>4170276

>> No.4170421

>>4170269
>playing Quake
ok

>> No.4170427

>>4170421
WHILE doing many other things, you can play Quake already with a proper accelerator, you don't need this FPGA board for that

>> No.4170434

>>4170409
the MIST is cheaper, easier to use and a full fetched standalone FPGA machine
you don't have to buy this board for that, only to be confused by it, mad that you wasted your money and waste everyone's time on the forums and support

>> No.4170439

>>4170421
Playing Quake or working on a 3D model in Blender, while shitposting in 4chan. It's up to you.

>> No.4170483

>>4170334
Off the top of my head, Buggy Boy, Barbarian, Last Ninja, Wizball and Armalyte

>> No.4170542

>>4170483
Times of Lore, Druid/Druid 2 (Warlock on Amiga IIRC)

>> No.4170843

Can someone explain in lame man's term what vampire is exactly and how Amiga benefits from it?

>> No.4170848

>>4170843
The main purpose of it is to be a CPU upgrade.
"Hobbyists" have designed a fully 68k compatible replacement CPU. It's being deployed on a FPGA, nobody is obviously stopping you from making a real silicon out of the core, but FPGAs are cheaper for such small numbers.

These days those old accelerators are rare, outdated and expensive, this is a new alternative for that.
Accelerators and expansions where typical for the budget Amigas and as typical as other upgrades (i.e. on PCs) on the big box ones.

Lame man's terms? It makes the Amiga go more wroom wroom.

>> No.4171115

>>4139425
I have to agree with you about Turrican. My family had a 2500 and a 500 with the expansion board and Turrican always came across as stupidly simple compared to other games.

My personal favorites:
Killing Game Show
Elf
Flood
Magic Pockets
Future Wars
Black Crypt

Anyway, the reason Amiga never took off in the US is because Commodore sucked ass at marketing. They took a $2000 computer and advertised it as a game console. Meanwhile Commodore of Europe ran ads showing it as a family computer. It also didn't help that their CEO for most of the 80s was a thief.

I wonder how things would have turned out if Bobby Kotick had managed to buy Amiga instead of Activision.

>> No.4171134

>>4171115
>It also didn't help that their CEO for most of the 80s was a thief.
who?

>> No.4171538

>>4170051
I really wanted to like that game but the framerate is bad and the gameplay is extremely repetitive.
>>4170334
Nearly all of them are better on 64. Except mouse control stuff, and turrican - those are better on amiga. (Turrican still sucks though)

>> No.4171543

>>4171538
>Nearly all of them are better on 64. Except mouse control stuff, and turrican - those are better on amiga. (Turrican still sucks though)
Name one.

>> No.4172056
File: 71 KB, 640x400, Sinbad Amiga vs c64.png [View same] [iqdb] [saucenao] [google]
4172056

>>4171543

I can name one that was better the other way around -- the Amiga version of Sinbad and the Throne of the Falcon is way better than the C64 one IMO. Two seconds on the rock-climbing or sword-fighting stages of each will show you what I mean.
The amiga version of the former is unique and playable, and not too hard, and has you climbing Crazy Climber style, but without the "crazy" controls. You point Sinbad at a ledge and press fire to have him leap from one handhold to the next quickly and fluidly.
The C64 equivalent screen is a vertical sidescroller. It feels more like a prettier Miner 2049er, but with frustrating controls.

The swordfighting segments were very different, too. The Amiga had a serviceable 2D fighting game thing going, not good, but it got the job done about as well as a minigame of that era could be expected to. The C64 tried to do a first person perspective sword fight for some reason, where you wave your swords back and forth at each other, and then it tells you you lost. It was utterly shit.

I played the hell out of the Amiga one (though I'll admit it's not perfect - the graphics could be better as you can see, and there are a few niggling gameplay issues) whereas even when my Amiga floppy wore out I still didn't want to play the C64 one. I gave it a go a few times, but it always just felt like it should have had more polish and balancing.

>> No.4172154

>>4171538
>Nearly all of them are better on 64.
Don't kid yourself kid

>> No.4172186

>>4135863

No. Amiga gave us Shadow of the Beast and Lemmings, both from Psygnosis.

The Amiga itself was basically the next generation gaming system of the UK, and sadly didn't get the support here in the US it should have. But that said, it was a great platform for making games on. It was also done at a time that you could easily make and distribute games. It also allowed for a lot of shit games to come out. But you can say the same for the Atari ST and PCs in general. For every great game there was easily 50 that sucked ass.

>> No.4172197

>>4143130
>microcomputer

Just about every home computer is a microcomputer. They use microprocessors as opposed to racks of small/medium scale circuit boards.

>> No.4172392

>>4171115
>Elf
Ahh, a discriminating man.
>>4163106 was me, but i love Elf too.

>> No.4172430

>>4135863
The Atari-compatible controller was shit and held the platform's games back. There wer some really rad exclusives though, my favorite being Ruff'n'tumble - this is one of the best platformers i've ever played.
t. Dendy-generation russian who only played amiga on emulator.

>> No.4172553

>>4172197
Those machines used to be called and classified as home micros

>> No.4172559
File: 58 KB, 700x525, cpp32.jpg [View same] [iqdb] [saucenao] [google]
4172559

>>4172430
Use a 3rd party CD32 then
or at least a Genesis controller with UP/jump on A and B, C will automatically be first and secondary fire with it

>> No.4173259

>>4172197
let me guess, you'd call it a PeeCee? even in retrospect? no

>> No.4175082

guru meditation bump

>> No.4175608

anyone else notice the similarities between BeOS/Haiku and AmigaOS?

i have to wonder why that flopped

>> No.4175642

>>4175608

It was intentional. BeOS had some Amiga people behind it, and during its development they made a lot of noise about how they were basically creating a next-gen Amiga OS.
It got some buzz, but Microsoft had a big hand in burying it. For one thing they used their monopoly to strongarm PC makers into ensuring that they would either not ship a BeOS machine, or if they did, they'd have to include WIndows as the main OS, more than doubling the software cost of the machine, meaning higher prices for consumers and lower profit for the maker.

>> No.4175714

>>4175642
>BeOS had some Amiga people behind it, and during its development they made a lot of noise about how they were basically creating a next-gen Amiga OS.
Don't post such bullshit.

>> No.4175731

>>4175608
>BeOS features also a centralized datatype structure similar to Mac OS Easy Open after old Amiga developers requested Be to adopt Amiga datatype service.
This, together with it having a shell and slightly similar folder structure is all.
BeOS is actually much more like MacOS on the low level. Then again, for someone without a clue, MacOS and AmigaOS look pretty similar too.

There where no actual Amiga people behind it (as in developers), just some who also had experience with Amiga.
Nobody was trying to create the next AmigaOS like >>4175642 doofus said here, BeOS took hints from all, MacOS, Amiga, Windows with the goal of being a viable replacement for all and all of the same architectures those systems ran on.

As >>4175714 said, don't spread bullshit.

>> No.4176746

http://www.youtubemultiplier.com/5989b5f0152ba-maximum-swag-level-achieved.php