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/vr/ - Retro Games


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File: 674 KB, 1100x746, Zelda like games.png [View same] [iqdb] [saucenao] [google]
4041206 No.4041206 [Reply] [Original]

What's your favorite game inspired by Zelda or Link to the Past?

>> No.4041212
File: 44 KB, 500x450, gfs_28959_2_6.jpg [View same] [iqdb] [saucenao] [google]
4041212

Final Fantasy Adventure / Seiken Densetsu is a better gameboy Zelda than LA or the Oracle games.

>> No.4041214
File: 136 KB, 640x480, 34376-Legend_of_the_Mystical_Ninja,_The_(USA)-7[1].jpg [View same] [iqdb] [saucenao] [google]
4041214

>>4041206

>> No.4041220

>>4041206

Willow is entirely under rated. It was directed by Akira Kitamura of Mega Man and Cocoron fame. It should get more attention than it did. Kitamura and Fujiwara must have attempted to make a Zelda game better than Zelda.

https://www.youtube.com/watch?v=lqaE_YWpuMM

>> No.4041240

>>4041220
This, game was ahead of its time

>> No.4041258

>>4041212
That game plays like shit. Enemy movement is ridiculously janky and there's no decent feedback when you or they get hit.

>> No.4041260

>>4041212

What do you think of the gba version?

>> No.4041272

>>4041240

Zelda gets mad props for being the first ones. But out of the Famicom "Zeldas", the others are better.

Willow is a bit over shadowed since the movie wasn't super popular, and licensed games get a bad rap. This was the era when Capcom and Konami did a lot of licensed games and they were actually pretty good. Now they're just handed off to some budget studio. I didn't hear about it until I started researching Kitamura's other games.

>> No.4041280

JaJaMaru Gekimaden

>>4041212
god no

>> No.4041283

>>4041260
All I remember is getting bored of it and quitting partway through. I forgot why I disliked it.

>> No.4041284

>>4041212

I love this game, a personal favorite, but

>Better than LA

In what fucking way? It's like LA's Janky epileptic cousin.

>> No.4041289

>>4041283

I had the exact same reaction. It's stale. Something is missing from it.

>> No.4041306

>>4041272
>Zelda gets mad props for being the first ones.
Wouldn't that be Adventure?

>> No.4041327

>>4041212
it has a better soundtrack

>> No.4041494

>>4041206
Monkey Hero is phenomenal

>> No.4041524

>Zelda-likes
I think the term you're looking for is Zeldavania.

>> No.4041531

>>4041524
and let the games begin

>> No.4041534

>>4041220
I love Willow, but I feel like it's pretty grindy and it suffers from levels being too "mazey" with there being little differentiation between rooms. Also I feel like sometimes there were issues with poor gating and lack of direction. Still really impressive for an NES game though.

>> No.4041541

>>4041534

Still under rated since no one knows about it.

>> No.4041562

>>4041306
I havent played Adventure in ages, but did it have any kind of battling? All I remember is avoiding, not attacking. Having combat makes a pretty big difference. Adventure may have been the first adventure, but it wasnt an action-adventure unless my memory is just fucking with me.

>> No.4041567

Which would you guys recommend more between Willow and Crystalis? I havent played either.

>> No.4041583

>>4041212
>character can move in exactly four directions
>retarded NPCs keep shooting the snowmen you need to solve button puzzles
>enemy patterns are incredibly jerky. Projectiles are often barely visible on the screen

I mean, the game has a lot going for it in terms of NPCs and atmosphere. But the idea that it has anywhere near the refined qualities of LA is ludicrous.

(or another note, is it retarded or creative to miss the morningstar on one's first playthrough, using a shitload of pickaxes to beat the boss before the castle instead?)

>> No.4041586

>>4041206
Zelda is just a Hydlide-like which is itself an Adventure-like

>> No.4041614

>>4041206
Golvellius ain't bad. And if we're not limiting to /vr/ years, 3D Dot Game Heroes

>> No.4041617

>>4041214
Goemon is more of an overhead platformer than a Zelda-like.

>> No.4041624

>>4041567
I'm not too familiar with Crystalis, but Willow was pretty from what I remember about it.

>> No.4041625

>>4041617
If the internet's retro community has taught me one think, than it's that every top-down game can and will be considered a Zelda-clone. And also, Zelda is an RPG.

>> No.4041640

Beyond Oasis,
It has better combat than Link To The Past. Also the soundtrack is baller.

>> No.4041714

>>4041562
Don't you get some sort of spear that allows you to kill the dragon?

>> No.4042045

>>4041640
>Beyond Oasis,

Not top down.View is angled more at a 45 degree.

>> No.4042097
File: 21 KB, 480x360, hqdefault.jpg [View same] [iqdb] [saucenao] [google]
4042097

>>4041206
Legend of Oasis is pretty gud
https://youtu.be/BGqIo4G39K0

>> No.4042319

>>4041567
Crystalis is by far the better game

>> No.4042330

>>4041586
Place Druaga between Hydlide and Adventure.

>> No.4042341

>>4041583
>implying four-directional movement is bad

>> No.4042342

>>4042045
And do you think TLTTP is top-down?

>> No.4042351

>>4041625
>Zelda is an RPG
To be fair, some Zelda clones blur the line between action-adventure games and RPGs.

>> No.4042353

>>4042351
*action RPGs

>> No.4042391

>>4041562
You definitely could kill those dragons when you carried a sword. The combat, if you can call it that, felt very unusual, almost like something from physics-based game. The sword attached to your character at the point where you touched it just like any other item. There wasn't a dedicated attack ability in the game, so you just had to touch the dragon with the sword.

>> No.4042556

>>4042351
There's no character progression.
Only Zelda II counts as an rpg. The rest are Action-Adventure.

>> No.4042572

>>4041206
>not Hydlide-likes

>> No.4042578

>>4041212
What do you all think is the best version of Final Fantasy Adventure?
Game Boy/Nintendo Switch (Final Fantasy Adventure), Game Boy Advance (Sword of Mana) or Adventures of Mana (iPhone/PS Vita)?

Also, how about Ys?

>> No.4042594
File: 142 KB, 538x261, terra.jpg [View same] [iqdb] [saucenao] [google]
4042594

Terranigma has one of the best storys I have ever seen in an ARPG.

>> No.4042601

>>4042578
>how about Ys?
If you mean Ys I and II...

Ys Books I & II on the Turbografx/PC Engine has the best music.
Ys I & II Chronicles+ on Steam has the best gameplay, much more fast paced, can move in 8 directions instead of 4.

If you're going for retro though I'd go with the Turbografx version. Good god the soundtrack in that version is amazing.

>> No.4042604

>>4042601
No, I am telling OP to try Ys since that may be what he's looking for.
Thanks for the info, anyways.

>> No.4042615

Crystalis and Alundra

Alundra is better than any Zelda

>> No.4042627
File: 250 KB, 556x1336, dragon quest.png [View same] [iqdb] [saucenao] [google]
4042627

>>4041625
>>4042351
>Zelda is an RPG.
It's better.

>> No.4042636
File: 168 KB, 1280x720, Alundra.jpg [View same] [iqdb] [saucenao] [google]
4042636

>>4042572
the correct term is Hydlidevanias

>> No.4042641

>>4042636
"Hydlidagas"

>> No.4042651
File: 741 KB, 819x576, 1093042-golden_axe_warrior_07[1].png [View same] [iqdb] [saucenao] [google]
4042651

>>4041206
Playing through Golden Axe Warrior, Found the first dungeon. Very much like Zelda 1.
Only complaint is the AI is a little harder, the moblin like enemies that throw spears can walk as they throw in this game.
Often I will stop attacking to block a spear with my shield and then the guy will walk in to might right as he throws. I think in Zelda they had to stop to throw spears.

>> No.4043235

>>4041206
Crystalis is good. The only real flaw is CLING CLING CLING CLING CLING CLING

>> No.4043283

>>4041212
This is some good bait, but I might reply as well.

Final Fantasy Adventure is a great game and probably the biggest Gameboy game up to that point, but if you think it's better than Link's Awakening then you're smoking some magical crack.

>> No.4043287

>>4041567
Crystalis was far too grindy and repetitive for my taste

>> No.4043295

>>4042045
Calm your obsessive-compulsive autism

>> No.4043485

>>4042601
honestly the PC98 FM sythn music for YS is way better than stupid arranged orchestra, real instruments are over rated as fuck the pc 98 version has way more feels to it.

>> No.4043502

>>4042556
Close... none of the Zelda games involve role-playing, so none are truly RPGs. They are all action-adventure games.

PSA: Numbers going up isn't role-playing.

>> No.4043509

>>4042651
Its shit hitboxes: The Game
So is Neutopia.

Its basically Zelda without the quality, so its a bad game. I still need to play Gunple.

>> No.4043512

>>4043509

What are your thoughts on Willow and God Slayers (Crystalis)?

>> No.4043530
File: 39 KB, 540x338, 93469-God_Of_Thunder_(1993)(Software_Creations_Ltd)-1.jpg [View same] [iqdb] [saucenao] [google]
4043530

Only Zelda-like game I've played more than a few hours. Even my Zelda 1 + ALTTP playtime doesn't come close to that mark - I dropped them fast.

>> No.4043538

>>4043509
neutopia plays fine you fucking pleb

>> No.4043582

i feel like Crystalis is a little prettier and smoother than Willow, but they're both great.

in my brain Willow is to Mega Man 1 as Crystalis is to Mega Man 2, aside from the drop in difficulty that implies. i can't remember if i felt like Willow was harder than Crystalis or not.

>> No.4043612

>>4042615
Alundra gets my vote too. The difficulty, atmosphere, and dark story hit just right. The environments are good looking and fun to explore. Good dungeon design with tough puzzles. Illusion of Gaia was my previous favorite.

>> No.4043614
File: 118 KB, 720x480, snapshot.jpg [View same] [iqdb] [saucenao] [google]
4043614

Eh, no love for Golvelius?
https://www.youtube.com/watch?v=NOLWIrQshE8

>> No.4043620

>>4041212
lmao

>> No.4043657

>>4041625
But that's wrong.

It's obviously a Zeldavania.

>> No.4043663

>>4043657
Zeldoid

>> No.4043886

>>4043509
I didn't run into a single problem with Golden Axe Warrior's hitboxes, that game was the tits.

>>4043538
Neutopia's hitboxes were so disgusting they made the game unplayable for me, though. There's common flying and bouncing enemies complete with fucking shadows, but the game doesn't take that into account for collision at all. So if you're standing far north of an enemy and it bounces straight up in the air (complete with a stationary shadow), you better slash or it'll hit you. It's fucking unbelievable.

>> No.4043968

Played a bit of Willow. Controls take some getting used to. Everything looks the same so getting lost is really easy.

Might need to make a manual map myself to get through this.

>> No.4044065

>>4043538
That the hitboxes is shit, doesn't make it unplayable anon. It just means you can't trust your sprite borders, and every new enemy turns into a guessing game.
Now, the thing is, Zelda formula is still solid. So even if its a "bad game" on a single premise, its still on a foundation that is so solid, that it shines trough.
And in its credit, it do a lot of fantastic things with the powerups, making it a fun game.

>>4043512
>Wikipedia: Willow was released for the Amiga, Atari ST, Commodore 64 and MS-DOS in 1988.
Still need to play. Both Arcade and NES.

>Crystalis
I still think its the least "janky" Zeldalike i have played, thats actually a Zeldalike, and not merely a combat clone of Zelda.
I think its one of the better NES games i have played, merely for how fast you adapt to the game, and how nice the sword shooting + magic system is.

>> No.4044167

>>4042594
out of the soul blazer series terranigma is definitely the best. controls feel excellent

>> No.4044217

How has no one mentioned Story of Thor yet?

>> No.4044228

>>4043614
This, we need more Golvelius in this bitch.

>> No.4044231

>>4044228
nigga ass TRUTH muthafukkkin ass nigga ass bitch

>> No.4044234

>>4041640
I love Beyond Oasis but the soundtrack isn't that good. Imo, it's Yuzo's weakest work.

>> No.4044243

>>4041206
I HAVE to comment on this one.
First game I ever beat was Legend of Zelda is 1986 or whatever. I then beat Crystalis cause I owned it too. I remember beating Willow as a rental, like a one weekend rental. Those were good games. I can't think of any more. I'm not a huge retro fan.

>> No.4044614

>>4044228
>tfw Moo is making a shitty puyo ripoff and will never make the actual Golvelius 2 that continues the story of 1/the version of "2" that we got
I wonder if Super Cooks is even canon.

>> No.4044632
File: 23 KB, 380x285, 600full-beyond-oasis-screenshot.jpg [View same] [iqdb] [saucenao] [google]
4044632

>> No.4044635

Herc's Adventures for the PSX was a pretty decent game in that vein.

https://youtu.be/NKEqh7BQ1IE

>> No.4044647

>>4043502
Barely any games involve role-playing.
Unless you count the part where you're role-playing as the designated character, which also does apply to Zelda.

>> No.4044661

>>4044647
Role-playing in games got dumbed down into stat min/maxing and exp grinding.

>> No.4044696

3D Dot Game Heroes

>> No.4044721

>>4044217
You mean Beyond Oasis?

>> No.4044872

>>4042578
Ys comes from Dragon Slayer, not Zelda.
For best version of any of the games its almost always the PC version.

>> No.4044914

>>4041206
>inspired by Zelda
The better question is what's the best game that inspired Zelda.

>> No.4045121

>>4044721
No, Story of Thor. It's a Mega Drive game.

>> No.4045486
File: 231 KB, 350x503, aztec-adventure-the-golden-road-to-paradise-world.png [View same] [iqdb] [saucenao] [google]
4045486

>> No.4045508
File: 113 KB, 640x480, GOT-puzzle.jpg [View same] [iqdb] [saucenao] [google]
4045508

>>4043530
My nigger! the puzzles where awesome.

>> No.4045527

>>4044872
>For best version of any of the games its almost always the PC version.
Except old PCs came in numerous platforms and varieties. It's not like today where PC automatically means a Windows-capable machine.

At any rate, a lot of the old-school Japanese computer RPGs (CJRPG or JCRPG?) were made for NEC PC-8801.

>> No.4045565

>>4045527
jus RPG

>> No.4045575

>>4045527
I meant in general. Nowadays if you want the best version of pretty much any Ys game its the Windows one.

>> No.4045580

>>4045575
I always been more partial towards the PC Engine CD-ROM2 versions.

>> No.4045597

>>4045580
Those are how I got into the series to begin with, but both Eternal/Complete/Chronicles and Felghana are better than them in almost every single aspect. You can even put in the PC-Engine audio if you're like me and love the shit out of it.

>> No.4047267
File: 42 KB, 512x384, LastAlert064.jpg [View same] [iqdb] [saucenao] [google]
4047267

if you understand how the game works, you'll get this

>> No.4047273
File: 73 KB, 640x480, Kain_0015.jpg [View same] [iqdb] [saucenao] [google]
4047273

>> No.4047310

>>4045597
>better than them in almost every single aspect.
no they aren''

>> No.4047319

>>4047310
Ys 3 is the platformer one isn't it? They are pretty shitty bra

>> No.4047468

>>4041212
Jesus.

>> No.4047718
File: 337 KB, 540x378, beyond 0cj4ozsy1t7fr54_540.gif [View same] [iqdb] [saucenao] [google]
4047718

>>4044632
>>4042097
>>4041640
Agreeing with this. They're more like Zelda games mixed with a brawler and don't appeal to everyone. But I like both the Oasis games way more than any actual Zelda.

>> No.4047806

>>4047310
Care to elaborate, anon?

>> No.4048236

>>4047806
>>4047319
Why don't you tell me why they are better?

>> No.4048269

This topic reminded me of a game like this I had for the NES. It was Arabic themed and there were genies, you chose from three classes at the beginning. I never knew the name of the game because the title art was goddamn incomprehensible.

>> No.4048304
File: 4 KB, 256x224, Magic_of_Scheherazade_-_Water_World_Mooroon.png [View same] [iqdb] [saucenao] [google]
4048304

>>4048269
The Magic of Scheherazade? Unlike Zelda, that game had turn-based battles.

>> No.4048309

>>4048304
That's the one! I could barely remember anything about it besides it being top-down.

>> No.4048358
File: 186 KB, 960x1080, I just want to go on an adventure.jpg [View same] [iqdb] [saucenao] [google]
4048358

>>4048236
Ys I & II Eternal
>Greatly improves control scheme
>Boss battles are actually challenging now
>Story and world further expanded and fleshed out (inb4 no one cares, quite a few people do, because Ys I & II are the first games that showed that JRPGs can have a complex story)
>From Chronicles+ you can play with whatever music you want as long as you aren't a complete retard.

I love the PC-Engine version of I & II to death and still replay it at least once a year, but it was surpassed long ago.

Oath in Felghana:
>Takes Wanderers' sad excuse for a story and actually makes it good.
>Game is legit hard, but is never unfair.
>Has one of the best soundtracks in series history and even if you don't like it you can replace it with whatever you want on PC.
>Controls are tight and responsive, hit detection actually works, unlike Wanderers.
>Doesn't take 4 hours to beat.

Unlike I & II, Ys III is absolute dogshit. Nobody liked it back then and nobody likes it now. The only people who defend that pile of shit are contrarians or SNES apologists who actively try to justify blowing $60 for it back in the day.

However I am in complete agreement that Dawn of Ys shits all over Celceta, Mask is still trash, though.

>> No.4048362

>>4048358
Ys III isn't a SNES exclusive, though.

>> No.4048364

>>4048362
I've played every single version of Ys III that exists, they are all awful. The reason I'm mentioning the SNES one is because its the one that gets most heavily defended.

>> No.4048372

>>4048364
>The reason I'm mentioning the SNES one is because its the one that gets most heavily defended.
Where? I always see the PCE and Genesis versions being recommended over the SNES one.

>> No.4048380

>>4048358
>Story and world further expanded and fleshed out (inb4 no one cares, quite a few people do, because Ys I & II are the first games that showed that JRPGs can have a complex story)
How so? I haven't played Eternal but haven't heard of anything being expanded on.

>Controls are tight and responsive, hit detection actually works, unlike Wanderers.
I don't remember it as being unresponsive or that the hit detection was off. You just have to time them right.

>Has one of the best soundtracks in series history and even if you don't like it you can replace it with whatever you want on PC.
You really like the more violin disco shit? Everything sounds a lot more boring and generic as if it came straight from some cheap orchestra.

https://www.youtube.com/watch?v=fDG-MVFx1NQ&list=PL9496EC819BC32CFF&index=2
https://www.youtube.com/watch?v=DBaQoL7ycNs
https://www.youtube.com/watch?v=cZFHJZkglkk&list=PL9496EC819BC32CFF&index=6
https://www.youtube.com/watch?v=b2orjNFZ8dQ&list=PLzFTGYa_evXghvFMdAxHMnraBcAcTf8u6&index=7
https://www.youtube.com/watch?v=WWi1W6mjpCc&list=PL9496EC819BC32CFF&index=16
https://www.youtube.com/watch?v=IIN4POrvjL4&index=16&list=PLzFTGYa_evXghvFMdAxHMnraBcAcTf8u6
https://www.youtube.com/watch?v=RziPkqQUB4o&index=20&list=PL9496EC819BC32CFF
https://www.youtube.com/watch?v=ntJ0hzJ4wP4&index=18&list=PLzFTGYa_evXghvFMdAxHMnraBcAcTf8u6
https://www.youtube.com/watch?v=txYKmLMufuQ&index=22&list=PL9496EC819BC32CFF
https://www.youtube.com/watch?v=Cw1tERqrqnI&index=21&list=PLzFTGYa_evXghvFMdAxHMnraBcAcTf8u6
https://www.youtube.com/watch?v=YJH8qiszB0k&list=PL9496EC819BC32CFF&index=29
https://www.youtube.com/watch?v=yvAShxQrk64&index=25&list=PLzFTGYa_evXghvFMdAxHMnraBcAcTf8u6

>>4048372
people actually recommend the Genesis version?

>> No.4048381

>>4048372
All over the net, and on Steam in more recent times. I do agree that those two are better (that ain't saying much, though). Genesis because its the closest you'll get to the YM2203 and PC-Engine due to glorious redbook audio.

>> No.4048394

>>4048380
>How so? I haven't played Eternal but haven't heard of anything being expanded on.

Go play it or Complete or Chronicles. Almost every single NPC in the game gets new dialogue as the story progresses. In Ys II you have the gifting system and every single NPC in that game gets several new pieces of unique dialogue for each gift you give them. Monsters also get that as well once you get the Roo magic.

>I don't remember it as being unresponsive or that the hit detection was off. You just have to time them right.

I showed the genesis version to a friend of mine who knows jack shit about Ys since we were on the topic of shit platformers. He also said controls suck and the hit detection felt off.

>You really like the more violin disco shit? Everything sounds a lot more boring and generic as if it came straight from some cheap orchestra.

I love me some 90s synth, but Felghana's OST is better in my opinion (this point is indeed arguable and you'll see people on both sides here). However aside from Seal of Time (violins), A premonition =Styx= (piano) and Prelude to the Adventure (orchestra) all other Felghana tracks you posted are heavy guitar rock, so you kinda wasted that point.

>> No.4048557

>>4048358
>complex story
lmao. I love ys but come on m8.

>> No.4048578
File: 42 KB, 280x278, diakatana.gif [View same] [iqdb] [saucenao] [google]
4048578

>> No.4048584

>>4048578
decent game
tru fax

>> No.4048670

>>4041260
i bought and beat it when it first came out back in the day. nice graphics and comfy game overall. not ground breaking by any means, but fun.

>> No.4049147

>>4048394
>play it or Complete or Chronicles. Almost every single NPC in the game gets new dialogue as the story progresses. In Ys II you have the gifting system and every single NPC in that game gets several new pieces of unique dialogue for each gift you give them. Monsters also get that as well once you get the Roo magic.
But do they actually say anything worth expanding on? Or is it just "I like how the wind blows!" kind of dialogue

>> No.4049158

>>4043530
>GOT
hell yeah motherfucker
https://youtu.be/_0xaKAzHCyE

>> No.4049190

>>4048557
I didn't say Ys was the pinnacle of storytelling. It never was and never will be, but in 1987 JRPGs with an actual story basically didn't exist. Ys is the precursor to those.
>>4049147
Yes they do. Again, go and play the game.

>> No.4049352

Is it wrong that I find top down zeldas a bit boring? Even Link to the Past is dull.

>> No.4049358

>>4049352
Have you tried the original? It's really the only one I enjoy playing.

>> No.4049378

>>4041617
Legend of the mystical ninja 1 on snes has a Zelda feel to the town sections. It's reminiscent of the "come to town, do some favors/find an item, then be granted access to the dungeon" formula Zelda has adhered to since LttP.

>> No.4049678

Crusaders of Henty

>> No.4049684

>>4041220
Willow has always been pretty well regarded in retro NES circles, and not just as "one of the good movie tie-ins" either but on its own merits as a game.

>> No.4049732

>>4042627
This comic is practically radiating with butt-hurt.

>> No.4049940

>>4044635
I remember this game having pretty convoluted quests. As a kid I never beat it. Also, IIRC, there is never a reason to not play as Atlanta.

>> No.4050296

>>4044167
Of the relevant Quintet games, I remember enjoying The Granstream Saga the best... but it's been years since I popped the CD in and played it. I know it's not in the classic 'Quintet trilogy', but it really should get lumped into that category.

I *have* recently played through Soul Blazer, Illusion of Gaia, and have about 2-4 hours left in Terranigma. The only one I'd ever finished prior was the Illusion of Gaia, and graphics aside, I'd rank them as:

1. Soul Blazer
2. Terranigma
3. Illusion

The story is GREAT in Terranigma, but Soul Blazer just seemed a little more fun with the ActRaiser-style city rebuilding and such. The ending of Terranigma could change my mind... guess I'll find out soon enough!

>> No.4051862

StarTropics is decent if too easy

>> No.4051898

There doesn't seem to be that many Zelda clones that are as good mechanically. Most have even more simplistic combat or are a bit more focused on puzzles.

I played Alundra a while ago and while it was decent I just found the hitboxes in that game to be silly at times. I didn't like combat in that game that much.

>> No.4052748
File: 172 KB, 805x615, community-pom-para-pl4ws8r.jpg [View same] [iqdb] [saucenao] [google]
4052748

Community Porn

https://www.youtube.com/watch?v=UGuq8do7dXw

>> No.4052750

>>4052748
Is this game any good? I love me fill in cafe games.

>> No.4052753

>>4052748
That title screen tune is fucking groovy.

>> No.4052764

>>4052748
Why is the copyright 1999 in the screenshot but 1997 in the youtube video? Did this get rereleased?

>> No.4052765
File: 87 KB, 616x613, 37455_front.jpg [View same] [iqdb] [saucenao] [google]
4052765

>>4052750
>>4052753
here is a let's play of it by a qt jap
https://www.youtube.com/watch?v=zypO05-SP-0

>> No.4052774
File: 84 KB, 640x546, 37455_back.jpg [View same] [iqdb] [saucenao] [google]
4052774

>>4052764
I dont know dude. It probably goes for gangbusters on ebay.

>Low price version: June 24, 1999 / 3,800 yen Game archives: March 9, 2011/600 yen

>> No.4052775

>>4052765
It seemed to be rerelased in 1999 under the subtitle omoide wo dakishimete. Any differences in the 1999 version?

>> No.4052786
File: 11 KB, 214x196, pom.jpg [View same] [iqdb] [saucenao] [google]
4052786

>>4052775
https://translate.google.com/translate?hl=en&sl=ja&u=https://www26.atwiki.jp/gcmatome/pages/3852.html&prev=search

>>4052774
correction jewbay*

>> No.4052789
File: 54 KB, 635x650, 34662_front.jpg [View same] [iqdb] [saucenao] [google]
4052789

>>4052765

>> No.4052795 [DELETED] 

>>4052786
The manufacturer 's fill - in cafe quietly disappeared after developing this game. This game which is a historic work has also become buried as it is still ground and it is just a hidden masterpiece.

Later price is released from Family Soft. Subheading is attached to the title, package illustration and manual are being refreshed. Archive distribution is also this version.
Also, package illustration is handled by character designer Ryo Sasaki.

So it's just different packaging.

>> No.4052798

>>4052786
The manufacturer 's fill - in cafe quietly disappeared after developing this game. This game which is a historic work has also become buried as it is still ground and it is just a hidden masterpiece.

>Later price is released from Family Soft. >Subheading is attached to the title, package illustration and manual are being refreshed. Archive distribution is also this version.
>Also, package illustration is handled by character designer Ryo Sasaki.

So it's just an update to packaging.

>> No.4054996
File: 129 KB, 470x420, 1378947312313.png [View same] [iqdb] [saucenao] [google]
4054996

>>4041206
Soul Blazer/Illusion of Gaia/Terranigma are my favorite Zeldamanias. Come at me.

>> No.4055986
File: 269 KB, 640x386, vlcsnap-2017-06-13-00h47m38s656.png [View same] [iqdb] [saucenao] [google]
4055986

Holy fuck, watching a LP from some japanese chick of this Community Pom game and it looks fucking nice. I want to try it but I can't find a download anywhere. Anybody knows?

>> No.4056221

>>4041534
that's what I'm getting
>>4041567
Crystalis

I (think that I) am getting towards the end of Willow and it's kind of underwhelming. The bosses have been a little disappointing, and the only challenge that I have had with them is forgetting to cast heal before I start the battle.
Willow is less cryptic and more linear than other zelda-likes including Crystalis (those damn eye glasses, I mean really). Both lack some of the puzzle elements that I love about zelda dungeons.
Both of these games are pretty solid, I like the magic systems both use. Neither are aLttP, but I think both control better than Zelda I. And neither are as difficult as Zelda II.
Willow is pretty short. I had to put some more time and effort into crystalis

>> No.4056443

Trying Willow.

I don't get the battle system at all. I sort of just wail away and hope enemies come towards me.

I don't know how to fight the skeletons, other than spamming attack and jamming them into a corner.

I don't know how to fight "big" mini-boss enemies. They shoot fire at me and charge. If I go up and attack, I get hit a lot.

I don't know how to block projectiles with my shield.

>> No.4056472

>>4042627
i fucking hate the person who made this

>> No.4056485

>>4041206
Secret of Mana

>> No.4056492

>>4056485
>Secret of Mana

neck yourself.

>> No.4057026

>>4056492
What do you have against Secret of Mana? I don't understand at all the hate that game gets.

>> No.4057028

>>4056472
Because it hits too close to home?

>> No.4057284
File: 38 KB, 480x360, hqdefault[1].jpg [View same] [iqdb] [saucenao] [google]
4057284

>>4056443

I've gotten pretty far, but I'm pretty clueless on how to properly fight. These kind of enemies confound me.

Sometimes my shield blocks projectiles, sometimes it doesn't. If I get close to hit them, they rush forward and hit me. If I stay back, they hit me with fire balls.

I just haven't quite gotten the hang of this game yet.

>> No.4057485

>>4057284
spam attack while pressing forward, retreat dodge fire, repeat
>>4056443
The skeletons are like stalofs, let them swing at you and then attack

spaming attack is practically all of the fighting in Willow, final boss was kind of a let down. Make sure you have full mana for that fight and there's a bunch of mana draining monsters in the castle
The second to last boss did wreck me a couple of times before I managed to spam enough to keep him far away from me.

>> No.4057512
File: 49 KB, 640x480, Little_Big_Adventure_2_(DOS)_09.png [View same] [iqdb] [saucenao] [google]
4057512

>>4041206
Don't know if it counts because sometimes the camera angles changed although it was mostly isometric but I love Twinsen's Odyssey/Little Big Adventure 2.

>> No.4057614

>>4056443
Honestly, it isn't that great of a game.

>> No.4057620

>>4057026
Wait, there are people that hate Secret of Mana?

>> No.4057641

>>4057614
>Honestly, it isn't that great of a game.

I think it's best to compare it to LoZ. In some ways it's better, in some ways worse. I for one can't stand the 4 directional control of the original Zelda. I need to be able to move on diagonals.

>> No.4057694

>>4056485
poorly made games don't count

>> No.4059817

Willow was made by Akira Kitamura of Cocoron fame.

>> No.4060087

>>4047273
Muh nigga

>> No.4060680

anyone know where to get this Willow nes Save Game hack? http://www.romhacking.net/forum/index.php?topic=5832.msg91741#msg91741

i must have it and the source lole

>> No.4060709

>>4060680

Looks like he didn't release anything. Shame.

>> No.4061545

>>4056485
>>4056492
>>4057026
Secret of Mana is not a zeldalike within the slightest. Its an Action RPG.

>> No.4061553

>>4059817
you mean keiji inafune's bitch?

>> No.4061572
File: 400 KB, 843x550, kitamura vs inafune.jpg [View same] [iqdb] [saucenao] [google]
4061572

>>4061553
>bitch

Inafune calls him "his mentor" and praises him as a perfectionist.

>> No.4061869

>>4061545
So is Crystalis and a couple other games in this thread.
I think most people consider a top-down game where you explore dungeons while hitting things with a sword to be like Zelda ("Zeldalike").

>> No.4061967

>>4061572
Too bad he refused to take his mentor's approach. Even without the SJW drama, it's a pretty terrible game. I think that approach could have spared everyone a lot of trouble.

>> No.4062009

>>4041614
>no one is responding to this anon

/vr/ confirmed shit taste

>> No.4064232

>>4042594
Nothing like Zelda.

>> No.4064284

>>4061967

Inafune is a talentless hack who rode the talent of others to success.

>> No.4064328

>>4041614
Not /vr/, but 3DDGH is easily one of the most fun games I've played in the past 10 years. The full-health mega-sword was hilarious if you were using the baseball bat.

>> No.4064396

>>4041272
Uhmmm... no sweetie, that'd be Hydlide by Hudson in ~1983 on PC, with a NES/FDS port coming later. Any Zelda fan worth their salt should know this.

>> No.4064859

>>4064396
Hydlide was developed and published by T&E Soft, sweetie. Hudson had nothing to do with it. I'm also not sure what your point is.

>> No.4065092

is Hydlide a good game? which version was the best??

>> No.4065442

>>4065092
>is Hydlide a good game?
It is unironically not a good game. It's extremely rough to play now. You're better off playing a Ys game.

>> No.4065534

>>4065442
it's also not that similar to Zelda desu

>> No.4065924

>>4065092
X1

>> No.4066009

>>4041206
Secret Quest for the 2600 was pretty nifty.

>> No.4066014

>>4051862
>StarTropics
>easy
Chapters 6 and 7 were fucking brutal.

>> No.4066041

>>4065092
Hydlide is okay if you can bear in mind it was released in 1983, and a lot of games did the same thing better almost immediately after it. I played through the NES version a few months ago and had fun with it. It's short, but super grindy.

>> No.4066048

>>4066009
There's a pretty cool homebrew Zelda clone for 2600 called Ature.

>> No.4066058

>>4066041
Name some games from 83-85 that did it better.
I can't get into Dragon Slayer 1.

>> No.4066063

>>4066058
Yeah, Dragon Slayer is pretty bad. It's pretty cool when you consider how old it is, but it really isn't much fun. It might not be what you're looking for, but Tower of Druaga is pretty good. I was thinking Ys was released around that time, but I just looked it up and it didn't come out until 1987.

>> No.4066306

>>4041272
I can almost assure you if willow wasn't a licensed game it would've become a mainstay in capcom's library.

>> No.4066308

>>4066306
They could've made a spiritual sequel that kept the gameplay and used their own original characters and such if they really wanted to serialize it.

>> No.4066319

>>4066308
Wouldn't be the same without Kitamura and his team, they left Capcom after Megaman 2.

>> No.4068413

>>4047273
VAE VICTUS!

>> No.4069992

>>4066058
>Dragon Slayer
That has to be the most convoluted thing I've ever finished. I'm never playing through it again.

>> No.4070513

>>4069992
You actually finished Dragon Slayer? That's pretty cool. I got bored with it after just a few hours. What version did you play?

>> No.4070540

>>4070513
PC-88 and I pretty much wasted two and a half weeks of my life mashing my head against the desk, while soldiering through it. Doesn't help that there's barely any comprehensive info on it out there, so I had to figure everything out on my own.

I probably would have loved it back in 1984, but nowadays it takes a special kind of autism to sit through this shit. I guess the Saturn version is a tiny bit better, but it's still a pain to go through.

End of the day, I guess I have the bragging rights. Not that it matters considering 5 people over here know Dragon Slayer even exists. I pretty much wasted my time lol.

>> No.4071724

>>4057512
Mah nigga

First one was really unfair on a lot of stuff (running into walls = hurt, have to go back to normal stance to activate switches, etc...). Engine for the second ep is waaaay better.

>> No.4071784

>>4042627
Dragon Quest is about as simplistic as a RPG can get. No party, no classes, no builds, little story, all items are straight upgrades- it's more of a weird puzzle/strategy game than a normal RPG.

>> No.4071828

Alright /vr/ Adol Vs Link? My vote is Adol.

>> No.4071889

>>4070540
Gambare Kacho

>> No.4071901

>>4071828
>>381317457
VS
>goes on one adventure and then the universe resets

Adol wins every time.

>> No.4071902

>>4071901
God damn it I fucked up
>>>/v/381317457

>> No.4071910
File: 165 KB, 447x570, 2613777-3063730367-panor.jpg [View same] [iqdb] [saucenao] [google]
4071910

>>4071889
Believe it or not I'm also considering trying to go through Panorama Island, but I need to mentally prepare myself first.

>> No.4071923

>>4070540
What do you even do in the later levels? Just pick up gems and move them to your house?
It feels more like a programming puzzle.

>> No.4071935

>>4071923
You pretty much do the exact same shit on a different map.
>Grind for 50 years in order to not die
>Find dragon
>Kill dragon
>Find crowns
>Grab crowns
>win
rince and repeat about a million times

>> No.4072794

>>4043968
I remember this game being the first game getting lost in mazes and having to learn the 2-d maze skill (follow wall to one side of your character.) This changes a bit for layered mazes.

>> No.4074021

>>4071910
You like FUN
Gambare kacho!