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/vr/ - Retro Games


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File: 28 KB, 400x400, cb75fb3b67f3d17f5e0416cef46334fa.jpg [View same] [iqdb] [saucenao] [google]
4021830 No.4021830 [Reply] [Original]

Is it just me, or have 90% of the games from the fifth gen aged really, really badly?

>> No.4021839

>>4021830
60-90% of games have always been shit on any successful console. I feel like I could make a pretty convincing argument for Saturn's library being good well above 10% even for the most critical of (reasonable) critics.

>> No.4021845
File: 5 KB, 240x180, 01_Commander_Amarao.jpg [View same] [iqdb] [saucenao] [google]
4021845

>games age

>> No.4021846

i hate early 3d.

>> No.4021847

>>4021830
>>4021839
>aged

>> No.4021872

>>4021830
3D games from this gen haven't aged well due to stiff clunky control, low poly count, and awful camera control. But it's to be expected as they were learning how to make 3D games.

But 2D games from this gen were top notch.
>KoF 98
>Castlevania SotN
>Tomba
>Klonoa
>Rayman
>Strider 2

>> No.4021879
File: 174 KB, 1600x1067, img (23).jpg [View same] [iqdb] [saucenao] [google]
4021879

>>4021872
>>Castlevania SotN

>> No.4021884 [DELETED] 
File: 12 KB, 480x360, b69069864be8286e5645eee1da2b096b859fe1d93d616a3617e605fd26342e5a.jpg [View same] [iqdb] [saucenao] [google]
4021884

>>4021879

>> No.4021896

OP didn't even try with this one

>> No.4021898

>>4021830
It is just you.

>> No.4021901

>>4021879
Oh you're one of those exploration Castlevania haters eh? Ok I'll leave this here for you oldvania guys
>Castlevania Chronicles
In my opinion Castlevania x68000 is better than NES Castlevania.

>> No.4021903
File: 272 KB, 340x395, 5vgPkLA.png [View same] [iqdb] [saucenao] [google]
4021903

>>4021898
>>4021846

>> No.4021907

>>4021901
>Oh you're one of those exploration Castlevania haters eh?
no, i love SotN.

>> No.4021912
File: 41 KB, 369x286, obiwan.jpg [View same] [iqdb] [saucenao] [google]
4021912

search you heart /vr/, you know op is right

>> No.4021915

>>4021830
wtf i hate Bubsy 3D now

>> No.4021920

>>4021912
I just searched in the force, Obi, but the games are still the same as they were when they were released, no sign of "aging".

>> No.4021924

>>4021830
How it just be you? These games are older than you.

>> No.4021931

>>4021872
This a million times. Now can we please stop having these threads?

>> No.4021938

They didn't age, they were always bad.

>> No.4021965

>>4021938
Yes, but lots of people buy bad games when they're fresh. They did back then and they still do now.

>> No.4021996

they're a lot better than new games

>> No.4022024

>>4021830
they just sucked to begin with

>> No.4022140

>>4021830
I woudn't say it's that high, you have to discount the 2D stuff after all, and even then, even if they look like they age bad when you actually play the good ones they play just like they did once you get into it

>> No.4022143

>>4021830

games don't age. You either like them or not.

most people actually get turned off by old games due to the controllers, as most gamers nowadays are only used to play shooters with call of duty controls or on pc using keyboard + mouse.

>> No.4022156

>>4021830
Saturn "aged" more gracefully than the other two because most people skipped it and went back to it to realize it was a good system. PS1 and N64 were almost immediately put on blast by Dreamcast and PS2.

>> No.4022505

>>4021830
5th gen was all about arcades and PC (and maybe portables for Pokémon and Neo Geo Pocket Color). Consoles were SHIT then.

>> No.4023042

>>4021847
>>4022143

>Games don't age

OK, play Goldeneye on N64, and tell me that it still holds up.

>> No.4023063

>>4023042
>It still holds up
What do you mean "still holds up"? It's the literal same game.
It was never one of my favorites, good game, but not even in the top 20 of the console for me. Maybe the thing you're trying to say is "people like pew pew shooty shooty games and 3D a lot" instead of "games age".

>> No.4023069

>>4023042
It definitely still holds up.

>> No.4023074

>>4021839
>>4021847
>>4023042

Ignore the tripfaggot. His posts are always shit. He only replies to get attention.

>> No.4023078

>>4021830
they aged because games have now progressed and got rid of a lot of kinks common in games back then. I can usually get used to a game's controls 10 or 20 minutes into a playthrough, so you just need to put time into it.

>> No.4023091

>>4023069

Nostalgiafags, everyone.

No, go play Goldeneye RIGHT NOW, and come back and tell me that it still holds up.

>> No.4023104

>>4023091
I've played it a few moments ago. It most certainly holds up.

>> No.4023106

>>4023104

No it doesn't. The controls are terrible.

>> No.4023109

>>4023106
You move with control stick, strafe with C buttons, hold R to precise aim. Hardly a rocket surgery.

>> No.4023110

>>4023106
Use solitaire controld u fuckn plebe
Its like keyboard + mouse

>> No.4023114

>>4023106
That's just like, your opinion, man.

>> No.4023118
File: 2.33 MB, 1780x1571, Saturn 2D (1).png [View same] [iqdb] [saucenao] [google]
4023118

>>4021830
Early 3D (things like Floating Runner) aged like milk, later 3D games with improved camera and less clunky controls aged slightly better.

Most 2D games from that era aged very well visually, "2.5"D also aged decently (gameplay-wise, at least).

>> No.4023123

>>4023091

It still holds up. As far as FPS on a console goes it's as accurate as controls get, yet so easy that every casual and their grandma could play it. Eat shit.

>> No.4023152

>>4023118
What game is (From top left) 3-3?

>> No.4023175

>>4023152
>1st Row
1. Astal, 2. Albert Odyssey: Legend of Eldean, 3. Mega Man 8, 4. Guardian Heroes, 5. Clockwork Knight 2
>2nd Row
1. Hyper Duel, 2. Princess Crown, 3. Street Fighter Alpha 3, 4. Silhouette Mirage, 5. Dungeons & Dragons Collection
>3rd Row
1. Baku Baku Animal, 2. Metal Slug, 3. Lunar: Silver Star Story Complete, 4. Keio Flying Squadron 2, 5. Elevator Action Returns
>4th Row
1. Gun Bird, 2. Golden Axe: The Duel, 3. Magic Knight Rayearth, 4. Saturn Bomberman, 5. Radiant Silvergun
>5th Row
1. Linkle Liver Story, 2. Shinobi Legions, 3. The King of Fighters '97, 4. Tryrush Deppy, 5. Mega Man X4
>6th Row
1. Legend of Oasis, 2. Rayman, 3. Castlevania: Symphony of the Night, 4. Shinrei Jusatsushi Taromaru, 5. Groove on Fight: Gouketsuji Ichizoku 3

>> No.4024136

I can still play the original Spyro trilogy & it still looks & plays just as good as I remember

>> No.4024140

>>4021830
> Is it just me, or have 90% of the games from the fifth gen aged really, really badly?

It's just you. Most carriages and discs I've come across were still in working order. I don't thing enough time has passed to make the materials break down, and most broken units are due to neglect.

>> No.4024148 [DELETED] 

>>4021879
greetings from /ck/! just here to post that my foot algorithm indeed works. I have a bot that can detect a human foot in any image posted to this website. that's how I ended up here. im so happy. thanks for the pic!

>> No.4024162

>>4024148
weirdo

>> No.4024172
File: 18 KB, 425x225, 1475425442990.jpg [View same] [iqdb] [saucenao] [google]
4024172

>>4024148
What the...fuck?

>> No.4024178
File: 226 KB, 512x475, oh no.png [View same] [iqdb] [saucenao] [google]
4024178

>>4024148
Explain.

>> No.4024193
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4024193

>>4024148

>> No.4024218
File: 15 KB, 321x245, 5o7H1pD.png [View same] [iqdb] [saucenao] [google]
4024218

>>4024148
dude...

>> No.4024289

>>4023042
Had my friends over to play this not long ago and we had a blast.

>> No.4024291 [DELETED] 

>>4024148
foot fetish is worst fetish

>> No.4024301

>>4021830
True, but crazy how the few 2d Games each console did still look amazing

>> No.4024304
File: 42 KB, 360x270, bgSalamander21.png [View same] [iqdb] [saucenao] [google]
4024304

>>4024301
Sort of, the Donkey Kong Country style pre-rendered CGI look aged like a sack of shit fuck.

>> No.4024313
File: 428 KB, 256x238, DKC-OrangutanGang2.gif [View same] [iqdb] [saucenao] [google]
4024313

>>4024304
>the Donkey Kong Country style pre-rendered CGI look aged like a sack of shit fuck.
Easy there AVGN, they still look good provided you're using a CRT. (or playing on its original resolution as gif related)

>> No.4024323

>>4021830
That's their beauty you piece of normie scum.
The low polys, the pixels, the wonky and drowned sound, that shitty cgi.
If you are a normie you won't see those flaws as a "human thing" that modern games don't have. That human and real quality to it is what makes them beautiful.

i hate this fucking threads. Mods should do something about it. It's classical bait for this type of boards.

>> No.4024326

>>4024313
>or playing on its original resolution
Is there a way to upscale SNES graphics? Do tell some more

>> No.4024329
File: 426 KB, 493x656, DonkeyDKC.png [View same] [iqdb] [saucenao] [google]
4024329

>>4024313
Nah, they've aged poorly, the in-game graphics look alright because we've grown accustomed to them but you just have to look at the original renders to realize how fucking shitty and awkward they really are

>> No.4024331
File: 119 KB, 951x295, treetoptowndetail-copy.jpg [View same] [iqdb] [saucenao] [google]
4024331

>>4024329
>aged
There's that word again.

>> No.4024336
File: 521 KB, 509x607, tumblr_nfm6ed56eX1tptpfqo5_540.png [View same] [iqdb] [saucenao] [google]
4024336

>>4024331
Yeah they did, kid. Sorry to burst your bubble but classic CGI look like pure ass.

>> No.4024337

>>4024336
>kid

Also, not any bubble and I'm not talking about the CGI models, I'm talking that the DKC games still look like they did in 1994, provided you have a CRT. Games don't age.

>> No.4024339

>>4024337
>provided you have a CRT
Even your mom would look passable if you blurried the fuck out of your vision

>> No.4024342
File: 54 KB, 480x272, 02_-_shot_06.png [View same] [iqdb] [saucenao] [google]
4024342

Anyway, the Salamander 2 monsters legit look like they are made of Playdoh.

>> No.4024343

>>4024339
Depends, if your mom is in 240p, she wouldn't look blurry.
Try being born earlier and then post again.

>> No.4024348
File: 56 KB, 621x465, 07-04-es2401.jpg_141358524.jpg [View same] [iqdb] [saucenao] [google]
4024348

>>4024339
LCDs make retro games look blurry, not CRTs.

>> No.4024349

>>4024348
Yeah sure kid, whatever

>> No.4024350

>>4024339
So you're confirming that you're not getting an optimal video output for your retro games, no wonder you believe in things such as "video games age".

>> No.4024351 [DELETED] 

>>4024350
CRTs are a meme, they don't look shit looking games appear any better. You're brain is just being affected by the radiation from the gamma rays coming from the screen.

>> No.4024352
File: 90 KB, 880x782, zombie-foot-dog-toy-thumb.jpg [View same] [iqdb] [saucenao] [google]
4024352

>>4024148
Let's see what you're made of.

>> No.4024356

>>4024351
They aren't a meme, I know it's hard to believe for a youngling like you, but those were the regular TVs people used back in the old world, the world in which you didn't exist yet.
Also, the video games discussed on this board were played on those TVs, from before you existed.

>> No.4024357
File: 494 KB, 640x448, ragnagard_by_fou_lo-d58sy3v.png [View same] [iqdb] [saucenao] [google]
4024357

Ragnagard, another example of a game with horrid CGI. To be fair it really didn't age, it has always looked like shit

>> No.4024359
File: 197 KB, 640x497, nes_crt.gif [View same] [iqdb] [saucenao] [google]
4024359

>>4024356
Nah, pretty sure it's a meme.

>> No.4024360

>>4024357
Are you a faggot?

>> No.4024361

>>4024359
Believe me, Anon Jr., CRTs looked nothing like your emulator filters.
You know what's a meme? "Games Age".

>> No.4024363

>>4024360
I'm exclusively into women with dicks.

>> No.4024367

>>4024361
Nigga I have a CRT a couple feet away from me, I know how they looked like

>> No.4024374
File: 100 KB, 500x373, tumblr_miar3cF01R1qd9g7oo1_500.png [View same] [iqdb] [saucenao] [google]
4024374

>>4024360
To be fair, Ragnagard on Saturn was ported from the weaker Neo Geo hardware so it doesn't really belong on 5th gen.

>> No.4024381

Fucking underage retards think CRTs TVs are some elite elusive technology and not just some deprecated junk that's cheap and easy to come by

>> No.4024393

Foot algorithm?

>> No.4024395

>>4024381
What? Who here talked about "elite elusive technology"? CRTs were the most common thing back in /vr/ days.
The kids are the ones that judge retro games based on how they look on modern screens, disregarding things like resolution, ratio, color calibration, etc.

>> No.4024398

>>4024395
CRTs are a meme so kids can feel like they belong to an elitist group, actual adults play on LCD also input lag is another meme

>> No.4024403

>>4024398
But you said it, CRTs aren't expensive or uncommon. Nothing "elite" about it.
It's just that post-millennials like you didn't grow up with those, so you look at them as some "ancient" thing from before your time, I guess like my generation thought of gramophones.

>> No.4024410

>>4024403
Nigger, I was raised on CRT radioactivity, literally grew a third leg because of it

>> No.4024437

>>4022143
>games don't age.
This is a knee-jerk response that has been spreading virally on /vr/. In other words, a meme. Let's think for a second what people actually mean when they say that a game has "aged badly".

When somebody says a game "has aged badly" what he means is that the game seemed better back in the day (to him or to others) than is does today. Why does this happen? Well, usually, it happens to games that were early adopters, games published early in the life of a console, a genre or a hardware gimmick. Since those games were popular for making some sort of an innovation, they will necessarily be worse at it than the later games that borrowed and polished the same innovation. (Unless they got it 90+% right on the first try, which happens but is faily rare. Not to mention that there are innovations that go nowhere.) This is a major reason why today SNES games play better on average than Intellivision games (late 2D game mechanics vs. early 2D game mechanics, polished controller vs. failed innovative controller). You may dislike the term "aging", the thing it describes is very real.

>> No.4024453

>>4024357
>horrid CGI.
I'm waiting for 90s' prerendered CGI to make a comeback as a style.

>> No.4024475

>>4024453
Probably will never happen because unlike fake NES 8bit, prerendered CG actually takes effort to do
https://youtu.be/-88vQHaNWjI

>> No.4024482

>>4024410
Damn I got swindled I never grew any extra appendages from it.

>> No.4024483

>>4021830
if you mean graphically you should stop posting on /vr/ after reading this post. graphics should not be the reason you're playing older games for obvious reasons. mechanically though, every older game I've come back to just feels either barebones or downright bad compared to today's standards.

>> No.4024493

>>4023042
that game was NEVER about single player

>> No.4024498

>>4024493
This, the single player campaign was an after thought, the development money really went into the multiplayer modes.

>> No.4026163

>>4021879
>SoTN hater is a footfag
I should have known

>> No.4026170 [DELETED] 

>>4026163
>he thinks there's only one person who shits on SotN
Boy have I got news for you.

>> No.4026214

>>4024437
tl;dr: /vr/ hates that idiom despite it describing the real effect about perceptions of games changing as time passes

>> No.4026417

>>4021879
I'd fuck this chick

>> No.4026418

>>4024498
But that's the opposite of how it went

>> No.4026420

>>4026418
No it's not, you don't know shit about console FPSes, kid.

>> No.4026501

>>4022156
Can confirm. Closest I ever got to anything saturn related back in the day was a Nights tiger handheld.

Never really even cared to explore the system before I became a big shmup fan.

Never really considered myself an actual shmup genre enthusiast until I came to this board. I liked R-Type 3, Gradius 3, Dodonpachi and a few others for a long time, but somehow never put 2 and 2 together that they were actually a distinct category of games until I browsed this board.

But I fucking love my saturn now. Great controller, great games - although back when 3d was all the rage I know I wouldn't have been happy if I'd have been stuck playing Darius Gaiden while everyone else was playing Metal Gear Solid and Ocarina of Time.

The system is literally just a /vr/ meme, as much of a weird niche machine now as it was back in the mid 90s

>> No.4026507

>>4024493
...the legend goes that one developer went rogue and programmed the multiplayer a month before launch and added it in at the last second.

It was literally just a happy accident. The game was originally supposed to be a rail shooter.

>> No.4026518

>>4021830
Probably more shit overall then fourth gen but probably everything well liked on them other then goldeneye is still good. I don't care what people say, goldeneye is not fun to play today.

Games do age, look at stuff before the third gen for example, but typically a good game is always a good game. Unless the genre advances so much that older games are now completely outclassed then a good game will stay good. Comput rpgs are a good example of this. Only the most hardcore of hardcore rpg fans would try to play something as brutal as wizardry IV. That game can be considered "outdated" since the way it plays is so much more basic in comparison to later computer rpgs.

>> No.4026520

>>4026417
>chick

>> No.4026523

>>4026507
Do we judge games on things that were supposed to be now? The point is nobody plays Goldeneye for the single player.

>> No.4026532

>>4023042
It's honestly a shame that it doesn't hold up. The level design is pretty much what doom wanted to be, but couldn't because all the levels were 3d projections of a 2d map. Whereas Doom locations were "abstract" and didn't make a whole lot of sense, Goldeneye nailed map design because it was totally realistic in its layout - they werent designed to let a player controlled spy have fun sneaking around them, they were designed like actual locations. As such, exploration was key, same as in doom but it felt more real this time.

It should have become the standard in fps level design, and honestly I think it was until shit like Killswitch and the ww2 call of dutys popularized the corridor shooter.

If only the ps1/2 Medal of Honor games had had ADS, maybe the genre wouldn't have gone so shit

>> No.4026536

>>4024304
As someone who plays a lot of the gradius games in a vain attempt to git gud, Salamander 2 looks heads and shoulders above gradius 1-3 and slamander/life force. I consider it a pretty good looking game

>> No.4026541
File: 13 KB, 300x300, thom.jpg [View same] [iqdb] [saucenao] [google]
4026541

>>4024329
>renders blown up=in game

>> No.4026548

>>4026523
Multiplayer made the game, no one will disagree with you on that.

It's just a huge irony that it was a complete afterthought, which makes it an interesting story. Your previous comment made it sound like it was designed from the ground up to be the party game of the late 90s when that clearly was a happy accident

>> No.4026550

>>4026541
>in game graphics look alright
Can't you fucking read, you moron?

>> No.4026561
File: 96 KB, 615x593, 1370563338196.jpg [View same] [iqdb] [saucenao] [google]
4026561

>millennials unironically think these graphics hold up

>> No.4026570
File: 887 KB, 579x522, manky_kong_01_595.png [View same] [iqdb] [saucenao] [google]
4026570

>>4026561
Or that this looks good

>> No.4026586
File: 243 KB, 709x709, 54466-Shining_Force_3_1st_Scenario_(J)-1.jpg [View same] [iqdb] [saucenao] [google]
4026586

>>4021830
how has this game aged?
It's still god tier imo

>> No.4026589

>>4026586
The overblown pixelated CGI characters look terrible, and they looked just as terrible in Golden Sun.

>> No.4026624

>>4026561
Agreed, DKC look terrible. Good thing those millienials make a perfect scrapgoat we can blame everything on instead of realizing people have different opinions.

>> No.4026684

>>4024329
>the in-game graphics look alright
>look at the original renders to realize how fucking shitty and awkward they really are

>the game looks great
>but I don't like the promo art
>therefore the game looks like shit :(

This has to be one of those trolls that I've heard about so much. No real person could be this stupid.

>> No.4026771
File: 170 KB, 480x478, 1491514722701.jpg [View same] [iqdb] [saucenao] [google]
4026771

>>4026550
>You have to look at the renders to realize how fucking shitty they are.
So which is it? Are they alright or shit? Like ok yeah the render is bad, but what bearing does it have on the game and why does that matter?

>> No.4026778

>>4026771
I'll explain. They only look passable because the camera is really zoomed out and the CRT screen is quite blurry. Everything looks ok 20 feet away in vaseline vision.

>> No.4027552

>>4026778
Get yourself checked for autism, mate. I'm serious, not even memeing. The end result is what matters, it's irrelevant how they got there. It's not something you will ever be able to see during the gameplay. If you think like this, you should be afraid of ever kissing a girl who isn't a virgin because you are kissing lips that were wrapped around another man's cock. You better not think about shaking anybody's hand either.

>> No.4027564

>>4027552
One thing you CAN notice in gameplay, they did not clean the Diddy Kong sprites at all, look closely and it's full of grey dots.

>> No.4027565
File: 58 KB, 840x544, 1494019007818.jpg [View same] [iqdb] [saucenao] [google]
4027565

>>4021830
Yes they did OP. JRPGs are trash, n64 had a shit controller and overrated games, and no one gives a shit about saturn.

Now join us on /v/ you /vr/ plebs

>> No.4027567

>>4027564
those are burrs stuck in his fur.

>> No.4027574

>>4027567
They are spots that the cleanup up artist missed

>> No.4027580
File: 28 KB, 492x217, Manky_Kong_(SNES).png [View same] [iqdb] [saucenao] [google]
4027580

It's a really a shame that people traded the beautiful sharp pixel art of the 80s for ugly pre-renders that took absolutely no effort or skill to make and only look acceptable on a very specific lowres blurry set up. AND THEY'RE CONVINCED IT LOOKS BETTER THIS WAY.

Don't cast pears before the swine, man. People really can't appreciate art.

>> No.4027585
File: 340 KB, 1520x828, bg.jpg [View same] [iqdb] [saucenao] [google]
4027585

>>4027580
do this with pixels

>> No.4027590
File: 669 KB, 768x256, Kof99park3bglite.gif [View same] [iqdb] [saucenao] [google]
4027590

>>4027585
Of course I'm no artist, a talented artist could and the end result would look much better.
All I see is just lazy ray tracing, bump mapping textures and prefab lighting.

>> No.4027596

>>4027590
that's cool but wouldn't fit in as well with games pursuing realism and plus I think it would take 50 times longer to make.

>> No.4027598
File: 169 KB, 600x851, 1484766583040.jpg [View same] [iqdb] [saucenao] [google]
4027598

>>4024437
>what he means is that the game seemed better back in the day
Okay so the person changed, not the game.

Games DO NOT age. There is such a thing as nostalgia, we can agree on that, but that is an entirely different subject.

You either became a shit gamer that gobbles on blizzard cock and can't handle controls that aren't easy to you or you have literal shit taste and can't enjoy games that don't look like Triple AAA plastic garbage.

Your move shit licker.

>> No.4027602
File: 216 KB, 640x480, kolibri-02.png [View same] [iqdb] [saucenao] [google]
4027602

>>4027596
You can draw realistic art with pixels. That's no excuse

>> No.4027619
File: 69 KB, 500x693, Killer_Instinct_1_Jago_1.jpg [View same] [iqdb] [saucenao] [google]
4027619

>>4027598
Pretty much this, games don't age. Either they always looked like shit or it's your tastes that changed. This wallpaper still totally looks acceptable.

>> No.4027625

>>4027602
you can, it's just harder and time consuming and doesn't look as realistic as pre rendered.

>> No.4027631

>>4027625
>doesn't look as realistic
You're opinion, kid. You fucking millennials have no taste.

>> No.4027639
File: 795 KB, 1280x720, RE-011_bmp_jpgcopy.0.jpg [View same] [iqdb] [saucenao] [google]
4027639

>>4027631
bruh... it's technically impossible for pixel art to be more realistic than pre rendered

>> No.4027656

>>4027639
Are you saying pixel has aged? Get the fuck out of here, Snes games look just as real as 32 bit

>> No.4027661

>>4027639
This game looks as real as it can get, and it's made of pixels
https://www.youtube.com/watch?v=13gyVcz5Bow

>> No.4027670

>>4027661
ah yes,stationary flat clouds, just like in real life

>> No.4027672

>>4027670
Are you saying Snes graphics look bad, you fucking piece of shit?

>> No.4027676

>>4027672
n-no

>> No.4027684

>>4027676
I'll let you know games don't age and what looked good in the 90s still looks just as good now.

>> No.4027693

>>4027684
While we are at it let's all agree that tank controls are the most efficient method of controls and using page up and page down to look around is better than mouselook.

>> No.4027703

>>4021830
one question please.

What games are there for playstation 1, do not have any violence?


I look for games for the PS1, where there is no violence or inappropriate content


It is only play video game rated E for Everyone by the ESRB

>> No.4027710

I find fifth gen 3D really charming. It's why I got so into the Flower Sun and Rain port for the DS (which arguably had fifth gen 3D graphical capabilities).

>> No.4027716

>>4027710
>I find fifth gen 3D really charming
>Which is why I got into the DS

>> No.4028038

>>4027585
>>4027639
If those look "realistic" to you then ReBoot must be the pinnacle of CGI to you.

>> No.4028212
File: 2.27 MB, 2304x1728, Xmas1995vs2015.jpg [View same] [iqdb] [saucenao] [google]
4028212

>>4021830
I would rather say I have aged really, really badly.

>> No.4028216

>>4028212
>free demo disc
YES

>> No.4028361

>Final Fantasy VII
thought it looked corny when it came out. looking forward to the remake.

>Final Fantasy VIII
I hope it's next to get a remake.

>Final Fantasy IX
If Michelangelo had the tools at his disposal that modern artists do perhaps he would've painted an even more impressive chapel. It is also possible that he would have not been as good with the modern tools and his digital drawing for the chapel roof would look like ass.

FF9 is the Sistine Chapel of PSX games. I would even say it's often more visually attractive than FF10 at times. If Square plans to revisit the whole PSX Final Fantasy trilogy I'd prefer that 9 would get a prequel/sequel game rather than a remake.

>> No.4028364

>>4028212
Fuck that is one sharp price tag, note-Anon.

>> No.4028383

I'm sure they do but that doesn't stop us from playing games from this era.

>> No.4028397

>>4027703
- Hello Kitty Cube Frenzy
- Ballistic
- Parappa the Rapper
- Pretty much any of the Dance Dance Revolution games
- Intelligent Cube is a "maybe", as the cube can roll over the player (but not kill/hurt them)

All I can think of for now

>> No.4028424

>>4021920
I wonder if people who say this actually disagree that games can be rated differently when compared with contemporary works, or if they are just being pedantic assholes who think we are saying that games "get old" like people do

>> No.4028430

>>4022505
eh... given how many arcade games turned up on console in nearly perfect condition, I would say your argument is weak. also, Pokemon was (and still is) for small children and nobody owned a NGPC.

sorry, but I had a Saturn when I was in college, and I was loving life.

>> No.4028436

>>4026532
I never played Golden Eye, but I played the shit out of Perfect Dark. I wouldn't say the speed or gameplay mechanics hurt that game, but the graphics are painful too look at, these days.

one thing that felt weird about that game, though, is that since enemy actions were timed and scripted, it gave a feeling that there was only one way to complete a level. like, you had to get to this spot within a certain timeframe, kill guys in that order, etc... corridor shooters are a lot more manic and fun. even modern stealth games, like Deus Ex randomize the enemy actions to a degree, so you can't just run through the levels on autopilot

>> No.4028439
File: 83 KB, 594x353, shutup.png [View same] [iqdb] [saucenao] [google]
4028439

>>4021830

>> No.4028453

>>4027619
no, the games don't change. yes, it is the gamer's perception of the game that changes. but since we are gamers, and games aren't living things, who gives a fuck. if we say it looks old, or primitive, or dated, you know what we mean. unless you like old cars, you wouldn't drive something from the 40s. they get 10 miles to the gallon, have no seatbelts, no AC, no music system... did the car age? who gives a fart? it used to be a great car, and now there are better ones.

Turok Dinosaur Hunter was the absolute shit, back in its day. now, we realize that tank controls are shit on an FPS and fog is a cheap way to hide weak programming skills. It used to be a great game. it was known to be flawed, but it compared favorably to games of the day, and games that preceded it. now, its flaws are much harder to forgive, and the better features of modern games make Turok much harder to tolerate

>> No.4028742

>>4027716
I, um, I said I got into that port of a PS2 game. Because the resolution, poly count and texture fidelity of 3D games on the DS are very comparable to what home consoles were capable of in the fifth gen. I would like to see games made TODAY that capture that aesthetic.

Am I speaking down to you enough? Do you understand my words yet?

>> No.4028752

>>4021830
Pretty much, partly to do with new 3d tech and new shiny bright polygons that look like arse now.

>> No.4028921
File: 406 KB, 2118x1276, 420285602.png [View same] [iqdb] [saucenao] [google]
4028921

>>4026561
>use an emulator picture without scanlines
>calls other people millenials

>> No.4029104

>>4028453
>weak programming skills
More like ill-suited hardware.

>> No.4029115

>>4028453
>tank controls
>Turok
Wut? Turok employs modern twin stick FPS control sensibilities you just use the C buttons in place of the second stick.

>> No.4029145

>>4021830

n64 games all looked horrible, even back in the day they did. Saturn had some pretty 2D games. 99% of the PSX games looked like shit.

IMO 16bit will always be the golden age of gaming with some of the most graphically attractive games ever created.

>> No.4029164

>>4029145
>16 bit look good
>but only if you play on a specific blurry CRT PVM from the 90s
Everything looks good with a vaseline filter, friendo.

>> No.4029512

>>4021830
You sound like a millenial.

This was the best gen.

>> No.4029590 [DELETED] 

>>4029512
>best gen
>anything but 2nd
Get a load of this kiddo.

>> No.4029665

>>4023091
I played it two days ago with my best friend and his 8-year-old. Still holds up.

>> No.4031450

>>4022156
> Put on blast

Knock off that nigger talk. It doesn't make you seem cooler, intellectual or help make your point in any way. At all.

>> No.4031458

>>4021872
you forgot mischief makers

>> No.4031484

>>4029164
>PVM
most games were made with composite in mind (transparencies, etc)

>> No.4031497

Wow. Just read this whole thread and cringed at all these faggot kids who play retro to be cool because they grew up with PlayStation 3s as their first system and want to be cool.

>Games aged
>CRT graphics are blurry
> Hurr Durr why does a N64 game look bad compared to my Switch my mommy just got me.

1. The hobby isn't for you. So go play with your fidget spinner and vape some muslim dick flavoured ejuice while wearing your camel pussy brown slouchie beanie .

2. Games made 15 years ago don't need your approval. They were a huge success and many people still love them. I know youre not used to this since you can post a FB picture of you eating a bowl of cereal and get 2000 likes and that gave you a false sense of entitlement and authority. But in reality, the hobby doesn't need you to survive. We played these games and then fucked your mother while you were taking a nippy nap and then laughed at her infidelity. And we still enjoy those games and that old whore.

3. I don't like fly fishing. But I don't feel like I need to go to a fly fishing forum and tell all the people there that I don't like fly fishing. Just don't play the games faggot. It means nothing to us on /vr/ .

>> No.4032008

>>4031497
who pissed in ur cornflakes

>> No.4032015

>>4026163
Hey, I love SotN and feet. We're not all bad.

>> No.4032018

>>4031497
I like you.

>> No.4032020

>>4031497
Amazing

>> No.4032026

>>4031497
You win the internet
Upvoted

>> No.4032035

Is it just me or was I born in 1999?

>> No.4032481

>>4031497
Wow rude much?

>> No.4032497

>>4021830
3D was a mistake. Not the 3D itself but the way the developers are applying it to games.

>> No.4032551

>>4021830
No I'm starting to miss when most games controlled completely different rather than everything just copying Gears and CoD's control scheme for the last ten years.

>> No.4032585
File: 465 KB, 744x4504, 1495844957738.png [View same] [iqdb] [saucenao] [google]
4032585

>>4031497
>go play with your fidget spinner
I didn't know professional journalists posted on /vr/.

>> No.4032652

>>4032018
Thanks man. I enjoy being an old hermit/wizard who occasionally limps out of my game cave to yell at new fags and hipster to scum to get off of my lawn. I had a blast tonight playing Shadow Man for the N64 tonight. The polygons,graphics and weird setting of the game still kind of creeps me out.

>> No.4032656

>>4032481
( In baby Olsen twin voice)

" However ruude!"
Wow, how new are you? I don't think retro gaming,4chan, or even internet in general is for you. You're in the big times. We shit standing up around here.

>> No.4032663

>>4021830
early 3d games are rough idk

>> No.4032670

>>4021830
It was a transitional generation. Polygonal 3D was just starting to get popular, a lot of experimentation was being done, games were getting bigger budgets, consoles were being marketed to people who had never even considered owning them before. A lot of things were changing, and like most other transitions, it looks pretty awkward in hindsight.

>> No.4034136

>>4026561
Why the hate towards DKC, started it for the first time last week and i think it's amazing in almost every aspect, really like the graphics

>> No.4034140

>>4028921
He's right though, millennials are the ones who were alive when DKC was released.
He is a post-millennial, and grew up in the era of cell phones with cameras and flat screens, hence why he thinks DKC looks "ugly", he never saw it on a CRT at the proper resolution.

>> No.4035808
File: 739 KB, 2592x1944, Played_on_an_upside_down_console.jpg [View same] [iqdb] [saucenao] [google]
4035808

>>4028212
It was a disc that showcased the strong launch of the system and set the tone for the fun to be had throughout the system's life cycle. It had Jumping Flash, ESPN/ESPN2 Xtreme Games, Toshinden, and Wipeout playable alongside videos of Philosoma, Destruction Derby, Ridge Racer, Twisted Metal, etc. Fortunately, I was gifted games to go with the system at launch, but it was strange that the system came with only 1 controller, unlike the NES and SNES I had before.


>>4028364
Yep, from the launch window of the system. I was surprised I still had the box. Sadly I do not have my original system. I read that model had a pretty nice chipset, but I knew it for its overheating or disc read issues. I remember its dying days desynching the songs from Bust A Move 2: Dance Tengoku Mix from the gameplay, meaning it was impossible to play.

>> No.4035896

>>4021830
Some, not all
FFVII is awful, SotN is amazing

>> No.4037402

OK, if games don't age, then why is Star Fox on the SNES such a slow, blocky mess?

And you can't tell me Stunt Race FX hasn't aged: https://www.youtube.com/watch?v=8hEXEpLiv0I

>> No.4037405

>>4037402
Because they were the same when they came out, they weren't more fluid back then, they play exactly the same as they do now.

>> No.4038065

>>4037402
Star Fox on SNES has always been good and it's still good, but a large part of the appeal is how technically impressive and stylish it is, not how smooth it plays.
Stunt Race FX was never great. It was always mediocre but very technically impressive, which is still the case.