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/vr/ - Retro Games


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399114 No.399114 [Reply] [Original]

So I never got around to playing Majora's Mask. Is it worth playing?

>> No.399121

Yes, it is. It improved on Ocarina of Time in every single way.

>> No.399150

Yes.

>>399121
How do you figure that?

>> No.399154

Very much so, personally I enjoyed it much more than Ocarina of Time.

>> No.399158

still waiting for 3ds remake

>> No.399162

it has a very different structure than Ocarina of Time but is quite a rewarding experience. highly recommend

>> No.399165

I do love the game but I honestly think it's ridiculously overrated.

>> No.399173

>>399121
I disagree.

I think MM and OoT are pretty much a yin-yang type thing.

MM has a much darker atmosphere with more side quests and a more detailed world but less content in the main quest.
OoT has a fairy-tale type atmosphere with less side quests but a much lengthier main quest.

It all comes down to what you prefer, there is no way to objectively state which is superior. So yes, it's definitely worth playing, but take your time with it and explore the world. It's very rewarding in my opinion.

>> No.399179

Give OoT a new story that has just enough semblance of the old world that you know they're brothers.

Now make the combat a bit harder, the puzzles a bit easier, and replace the generally upbeat feeling of Hyrule with the generally downcast feeling of Termina.

Majora's Mask.

>> No.399186

>>399179
I think MM puzzles are much harder than OoT's.

In general the game is more difficult. It's like it was made for people who were already experienced at OoT.

>> No.399189

OoT is something you generally beat once for the story, then spend some time exploring around trying to find all the secrets if you feel like it.
Majora is something you play to explore the land, interact with people, see changes in the world happen from your actions, and oh yeah there's a story too if you like that sort of thing.

>> No.399184

>>MM has a much darker atmosphere
Understatement of the year. The game is NIGHTMARISH. Not overtly, but the more you think about the subtext and implications of what you are doing and what is happening... Yea.

>> No.399202

>>399184
>Link changes forms by wearing masks haunted by the dead
Nothing nightmarish about that.

>> No.399206

I think Majora's Mask isn't dark so much as surrealist. The game is still incredibly life-affirming and positive. Sure, it's kinda gloomy when the people feel like they're dying, but it's really not that dark.

>> No.399215

>>399186

I think the only remotely difficult set of puzzles in the game (aside from the general feeling of "who do I talk to to get this journal entry") was the Great Bay temple's switching mechanisms, and even then they were more time-consuming than hard to understand.

Hell, half the puzzles have more than one valid solution anyway.

>> No.399221

If you like OoT then it is worth checking out.

>> No.399235

>>399215
OoT's puzzles are very easy though.
I might be biased because I know that game like the back of my hand, but there aren't really any difficult parts of the game.

Maybe the water temple if you don't know how to use a map.

>> No.399241

>>399215

The combat in MM is definitely more difficult than the combat in OoT. Some of the mini-bosses (Wizzrobe, Wart) are kinda tough, and the bosses (Gyorg, Odolwa) are also a bit tougher. Nothing outrageous but definitely a bit more challenging.

The pirate fortress in MM is also harder than gerudo fortress in OoT.

>> No.399243

>>399206
>> it's really not that dark.

Monkeys being boiled alive and little girls being experimented on by aliens leaving them potentially brain damaged isn't dark?

>> No.399257

>>399241
>The pirate fortress in MM is also harder than gerudo fortress in OoT
Unless you cheese it with the Stone Mask

>> No.399262
File: 22 KB, 100x108, 76765456.png [View same] [iqdb] [saucenao] [google]
399262

People say MM is darker but in both OoT and LttP you go into the future/darkworld and a large amount of people have either died or turned into re-deads, which is pretty damn dark.

Not saying MM isn't dark, but why is it considered so much darker? To me it's just a bit more surreal in nature rather than being so dark.

>> No.399270

>>399262
It's confirmed that the redeads are spawned by Ganondorf and not actual dead people

>> No.399275

>>399243

Honestly, in the context, not really. Anything can sound dark if you say it like that.

>> No.399279

>>399262
>why is it considered so much darker?
Might have something to do with THAT FUCKING MOON CRASHING INTO THE PLANET AND DESTROYING EVERYTHING.

>> No.399280

>>399270

Just curious and not trying to be smart, did they say where the villagers went? I'm genuinely interested.

>> No.399291

>>399280
not sure where he's "confirming" things from, but most of the villagers relocate to Kakariko

>> No.399292

>>399279
This.

The constant sense of foreboding and dread does a lot to help the atmosphere.

>> No.399287

>>399262

MM or any of the games really aren't dark. That doesn't mean good or bad, I just think it's silly how people love to say that MM is so dark as if its better for it, as if darkness is more intelligent.

I think calling it dark is really kind of a stretch. It has some gloomy things but so do a lot of games.

>> No.399294
File: 219 KB, 1600x900, mask.jpg [View same] [iqdb] [saucenao] [google]
399294

>>399262
For me its the idea that you can't save everyone. No matter how many times you replay the cycle there's someone who's still suffering.

Here's a wallpaper for you guys.

>> No.399298

>>399262

All humans who enter Kokiri Forest become Stalfos
The whole game is actually Link's mental decay, or rather his fight against it

>> No.399302

>>399280
Kakiriko village, man

>> No.399303

Never understood the water temple thing. 3 floors with 4 cardinal directions each. Just go all four ways on each floor starting with the bottom. The rest works itself out

>> No.399306

>>399303
more of a chore than a challenge, which was mitigated in the remake by making the iron boots a normal item.

>> No.399304

>>399287
That's point on dark implying intelligence is a good point.

>> No.399318

It is a very good game, but also really overrated, I think people are desperate to hail it as a masterpiece because they think OoT is overrated.

>> No.399329

>>399318
I think it's fair to say more people prefer OoT over MM. MM is just as good as OoT (I prefer MM, personally), so wouldn't that make OoT overrated if anything? Not that I think it is, just sayin'.

>> No.399346

>>399329

On real life yes more people prefer OoT. But on this site, no way, MM gets way more love. OoT probably is/was one of the most disliked games on /v/.

>> No.399351

>>399346
>OoT probably is/was one of the most disliked games on /v/
now that's just not true

>> No.399363

>>399329

OoT is the highest rated game of all time. So it doesn't exactly need defending. But MM is very, very dark. People miss the point because they expect tacky horror. The true horror lies in walking around a sunny field and suddenly realising how fucked up the game world is. It has many, many moments where you find yourself, if you're a thinker, wondering exactly how taking on the personas of the dead to impersonate them among their community is a good thing.

>> No.399390

Majora's Mask is fun exactly once. Then you boot it up again after a while and remember how grueling it is to run back and forth across the same paths to accomplish all the minute tasks. Rewinding time, slowing it down, speeding it up, replaying the same events. It's interesting conceptually, but it gets to be tiring performing the same set of maneuvers over and over.

But that first time, it's pretty good.

>> No.399391

>>399351

I think it's absolutely true. I can't think of another game that /v/ resented more or thought was more overrated.

>> No.399407
File: 7 KB, 400x300, apocalypse-brando2[1].jpg [View same] [iqdb] [saucenao] [google]
399407

>>399363
Yeah, I'm honestly wondering if these people who claim MM isn't dark are just being intentionally dense or if they haven't played it since they were a kid and lacked the proper perspective to understand just how fucked up the entire world is.

>mfw finding out Hero's Shade is canonically OoT/MM Link

>> No.399406

>>399363
You hit it spot on.
MM has a lot of dark shit but you have to look deeper.
Like how Cremia lets her little sister Romani drink an "adult beverage" and sleeps together with her because she knows the world's going to end.
Or how you can go around saving people's lives and fixing shit, but you have to reset time and everything you did to help them is essentially for nothing.

>> No.399416

>>399391
>I can't think of another game that /v/ resented more
DA2
ME3
TOR
CoD

>> No.399430

>>399390
I sort of agree. I think the way they handled the time travel aspect could've been improved upon, but I think that would really require an entire game based around it rather than including it into an action/adventure game.

I still have fun replaying it.

The game idea I would make if I somehow got into a position to do so would revolve around repeating the same day in a small town, where only your character's memory persists. Think MM + Groundhog's Day + Deadly Premonition.

>> No.399459

>>399407
Probably not really absorbing what the characters are saying. At least, that's probably why I don't personally see it as particularly dark. MM wasn't really a game that made me want to get invested in the townsfolk and the overall mood of the game, so not a lot of it stuck.

>> No.399486

The postman writes himself a letter on days 2-3.

To Myself,
You have been doing a great job
delivering the mail.

I have a request for my
hard-working self. All of the
townsfolk have taken refuge.
I want myself to flee, too.
Even if it is not written on the
schedule, I want myself to flee.
Please...
- From Me

>> No.399506

>>399184
Yeah its the only zelda that's legit scary. Not like survival horror or something, but the gloomy atmosphere is just creepy and depressing. Glad I didn't play this one until I was older, it seems a little too mature for kids

>> No.399512

Another amazing thing about MM is it was tossed together in ONE YEAR. It reused code and assets from OoT, cutting time significantly.

>> No.399519

>>399215
I've still never beaten the 4th dungeon with the statues and stuff.

>> No.399524

MM is a great game, but it has two main flaws. Sometimes you're just sitting there waiting for the clock to hit the time for a certain event. Another one is that the entire Great Bay area clusterfuck.

>> No.399529

>>399486
>dat crippling OCD

A lot of the characters, if you take the time to talk to them over the course of the days, have quite a bit of personality and their own problems. The 'dark' aspect of it comes not so much the 'moon crash ahh die splat' but from the futility of your quest.

You can't fix everyone's problems.
The entire game can't be beat in 3 days.
Someone's always going to be heartbroken.

If you allow yourself to be able to be hurt, this game is a powerful experience. If you just #yolo #swag through it, killing 'monsters' lol and #savingtheworld, yeah, you're going to miss a lot of the deeper literary experience of the game.

>> No.399539

>>399529
>You can't fix everyone's problems.
>The entire game can't be beat in 3 days.
>Someone's always going to be heartbroken.

Some have theorized, as much as it sounds like a cop-out, that by finding all the masks you are somehow altering the space-time continuum or some shit, resulting in the changes you made in previous timelines merging. (Because of the credits sequence.)

>> No.399546

>>399346
Probably because most people haven't played MM to death like they have OoT. I love Ocarina, but I doubt I'll ever play it again, its pointless. MM on the other hand I've only played through once so its not so played out to me. I'm assuming with the popularity levels of both games, most people in 1998+15 are just less sick of MM

>> No.399564

It seems to me like OoT was the archetypical sprawling epic adventure.

MM was clearly based around a mechanic involving repetition and reuse of assets to cut down on labor costs. I'm not saying it wasn't clever and well crafted, it was. It's literally a fraction of the game OoT is though. These days it would be a quirky expansion pack like RDR undead nightmare or something.

So 'under rated' it's become over rated.

>> No.399580
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399580

>>399506
It's crazy how games like OoT and MM were just rated E and released to the public and we all played them, I think I was like eight when MM was released

And we played these games as children and went through these dark ass transformative experiences and our parents or non-gamers are like "Oh yeah vidya games, whoopdee doo," or "gamers" whose only idea of games is CoD, Ass Creed, Ass Effect, Biocock...

Back in my day video games were a secret world of emotion. And the way things are going, it will remain secret forever.

>> No.399825

I see Ocarina of Time and Majora's Mask like Star Wars and Empire Strikes back.

Empire is just the better-made film, everyone knows that. but you wouldn't just tell someone to watch Empire, you have to see Star Wars first because it builds on those concepts.

>> No.399864

YES, one of the best games ever made. It affects you on a deep level.

>> No.399898

>>399114
Tried playing through it twice, gave up twice. Just can't enjoy the damn game.

I loved OoT. MM is boring.

>> No.399912

it would have been the best Zelda game ever made if only it had dungeons.

it needs 8 dungeons like most zelda games and not just fucking 4. that's the only thing I didn't like.

>> No.399908

>>399898
Did you never make it past the first hour and actually get the Ocarina? The gameplay is almost identical between the two games after that.

>> No.399920

>>399564
>These days it would be a quirky expansion pack like RDR undead nightmare or something.
No. Just, no.

I didn't like MM but to dismiss it as modern day DLC is asinine considering the game is lengthier than 95% of single player releases we get in this day and age.

>> No.399958

>>399908
I can't remember where I got to...

I think it was some swamp and I saved this monkey or something after a stealthy part. I just wasn't having any fun with the game.

Bear in mind that this was when I tried emulating it about three years back. I never bothered to play the game at release because I just wasn't interested for some reason, perhaps because I had played so much N64 and the game was released towards the end of the gen so it was overshadowed by PS2/Dreamcast shit.

I don't like the core game design concept. The way it keeps resetting the way it does. I know you'll have different objectives every time and do different shit but just, eh. Meh.

>> No.399956

No Majora's Mask is by far the worst 3D Zelda game. It's just overhyped by autistic zelda hipsters cause of hur dur timed and lol so randum xD.

It was a mistake of the franchise. Stick to OoT, SS, or even Twilight Princess is better than MM. MMfags are the worst.

>> No.399965

>>399912
Agreed.

But it's still the best Zelda in my opinion.

>> No.399969

>MM is oh so dark

what the hell are you guys talking about? it's not even remotely as dark as you claim it to be. there are a lot of fun and cheerful things too in the game like in every other Zelda game.

if you want really dark, depressing shit on N64, go play Shadowman. that game was a nightmare.

but back to MM: I think it has a well done atmosphere that conveys and captures the sense of what you claim to be "dark". it's just the use of giant plants everywhere, a little bit of impending doom from the time aspect and the moon coming down and the mask itself and all 3 transformation masks are tied to stories of creatures dying, like Mikau or the son of the deku butler. those were sad, yes. but I find it a bit strange people ITT are claiming, it is oh so dark and oh so hopeless.

>> No.400001

>>399969
http://www.youtube.com/watch?v=iO1ckmGe-do
Educate yourself.

>> No.400013

I just beat OoT for the first time in my life about a week ago and it blew me away. I think I'll play this next. It's probably the only major Zelda left.

>> No.400019

>>399969
Well there is a lot of reasons, and people have been explaining them. I can name a few moments that kinda made me feel depressed. There is a swordsman who claims he will cut the moon in two before it crashes. However in the last few hours you find him cowering behind his secret entrance.

Ikana Canyon is a place where the dead will not rest because of a war that ended years and years ago. They cling to it and have been for who knows how long. I know MM has become hipsters choice Zelda, and I can understand if someone doesn't like it. But this game had a really depressing atmosphere. Sure it had happy moments in it, but the mood always got more depressing as it went.

>> No.400017

>>400001
I'm not watching a 40 minute video. and besides I have a data cap at the moment. I think I know perfectly well what is going on in the game and everything subconciously and even how it fits the zelda timeline or what Termina actually is supposed to be and replayed it countless times.

>> No.400026

>>400017
Well, you asked why the game is dark, I gave you a MM analysis which explains in detail why it is dark.

If you don't care enough to watch it that's fine too, but then don't claim it isn't dark when you have no idea what you're talking about.

>> No.400029

>>400019
yeah, so he cowers in his secret room and the dead are not resting. big deal. I don't know about you guys, but the swordsman acting like this was more a comic relief thing more than anything.
never found it to be depressing in the least.

the game even has a happy end.

>> No.400030

Nope. Just play Shenmue. You'll be playing a much better game in every way.

>> No.400040

>>400026
you lack reading comprehension. piss off.

>> No.400041

>>400029
Just because something has a happy end doesn't mean it isn't dark. Or at least that is what I think.

>> No.400046

>>400041
and I never claimed anything like that. you're being really simplistic if you think that I think like that.

>> No.400062

>>400046
But you were saying the MM wasn't that dark. It just seemed you said "the game even has a happy end." was a way of saying that isn't dark. Sorry for misunderstanding.

>> No.400068

>>400013
What's a minor Zelda?

>> No.400069

>>400030
>Shenmue
AKA QTE: The Game

Shenmue is bollocks m8

>> No.400070

>>400040
Do you even realize how retarded you sound?
>Why is MM dark? Can someone explain to me?
>Here's a video explaining the myriad pieces of puzzles falling together and making it dark
>I can't be bothered watching it, I know everything about the game anyway, I don't need answers

Go to /v/, we want real game discussion here, not imbeciles like you.

>> No.400102

>>400040
You did sort of come in and begin speaking in a manner that invited discourse, then when it happened you responded by saying "I'm not watching your video, wouldn't watch it even if I could, and I'm not interested whatsoever in challenging my understanding of it."

>> No.400107
File: 703 KB, 639x981, mm2.png [View same] [iqdb] [saucenao] [google]
400107

Its horror is a subtle, fridge-y kind of horror. The first time you played it as a kid you probably didn't notice anything scary (except maybe that one Gibdo-man). It doesn't have dim lighting, an all-browngrey color palette, jumping zombies, or any of the obvious features of a horror game. Someone glancing over every now and again to watch you play would just see an average action-adventure game.

This game's horror is the kind that gradually creeps into the back of your mind the more you explore the world, experience the events, and repeat those events. So slowly you don't notice. You play for a bit, save, turn the game off, get ready for bed, lie down to sleep, and oh my god that tree with its face frozen in eternal pain was the butler's son and I have the freaking mask.

>> No.400134 [SPOILER] 
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400134

>>400107

>> No.400137

>>399262
MM has a more direct impact on the players in this regard because of the level of worldbuilding that the players personally go through. With OOT, it was just that Ganon sent the world down the shitter, not much you could've done. MM gives you the chance to directly alter the immediate future, where if something was fucked, it was on you.

MM was more intimate with the player, basically.

>> No.400142
File: 197 KB, 800x2400, mikau.jpg [View same] [iqdb] [saucenao] [google]
400142

>>400107

>> No.400151

>>400102
have fun on my fitlerlist, tripasshole.
and I explained why I "can't" watch it.

>>400070
no. you're dodging everything I talked about. so go back and figure it for yourself what I actually meant.

>> No.400152

>>400142
It always weirder me out that Lulu had a Business Scrub setting up shop in her dressing room. As a kid I used to fap to the idea of the scrub watching her change and masturbate.

>> No.400156

>>399920
An expansion pack is different to DLC.

You could buy Undead Nightmare as a standalone with a case and everything. It was a stand alone game. Lots of fun. Not as substantial as the 'full' version though. It used the same assets and gameplay but with a twist. It's a pretty good analogy.

>> No.400184
File: 370 KB, 1141x850, nightmare.png [View same] [iqdb] [saucenao] [google]
400184

>>399184

Somebody said nightmare?

>> No.400217

>>400152
>As a kid I used to fap to the idea of the scrub watching her change and masturbate.
what

>> No.400229

Although there are an infinite number of types of people in the world, they can be divided into two sub-categories: deep thinkers and doers.
The doers simply want to get through the game, hear the story, and enjoy it. They tend not to question themselves all that much. They are Link. Link is a hero. This is all they care about. Then there are the deep thinkers. When they play, they are not Link. Link is a character, and a proxy by which they play the game. They are experiencing the world as themselves. This allows them to meta-analyze the situation they find themselves in. All in all neither is playing the game wrong but the conclusions they draw will be a fair bit different.

>> No.400249

>>399186
>It's like it was made for people who were already experienced at OoT.

This is damn accurate, I just beat Majora's Mask for the first time recently and I feel like it's one of the hardest Zelda's. Maybe I was off my game, but I've beaten Link's Awakening and LttP (with a guide, I was younger) and I was constantly confused in MM (outside the dungeons, I just could figure out what to do to progress at at least 3 locations) plus the game requires you to know some fairly minor things from OoT (that bugs are needed to dig in soft soil, that Epona's song gives you milk from cows. I had to look these up).

The three day time limit can get annoying, and I had to repeat a few parts multiple times because of it, but the game is rather solid despite being "shorter" then other Zeldas. Each dungeon is great, the loads of side content range from simple to damn confusing, The final boss is an actual challenge unless you get the final mask. It's a good game, but my frustration and lack of oot knowledge prevented me from really digging it, which is sort of a shame.

If you haven't played OoT, start there, MM is basically OoT level 2 now with new objectives.

>> No.400250

>>400229
Passing interest in brain hemisphere function, or Jungian psychology buff?

>> No.400252

>>400156
I have to disagree with you. No offence of course. I see Majoras Mask as sequel because although it uses Ocarina of times engine it tells an entirely different story. Link finds himself repeatedly exploring the same bite of time in the same area. Ever notice how there is so much that you can do in that three days? Well IRL every day of real life in any given area has so much going on as to be able to create many lifetimes worth of VIDYA. But here you get to explore just a tiny areas 3 day period. This game explores so much philosophy that if I listed all the references I would run out of space. I put this game with deus ex, planescape torment, and xenogears when I discuss games as art. Hmm I have not given a logical reason have I? lets just chalk it up to personal opinion no?

>> No.400253
File: 207 KB, 600x830, majorasmask.jpg [View same] [iqdb] [saucenao] [google]
400253

>Even the name Termina implies the end is near and unavoidable.

The big thematic concept is that you can't save ANYONE unless you cheat (abuse time). Also in the ending Tatl mentions you both got what you wanted. Except, no, you didn't. Because you went out to find Navi.

>The sword guy cowardly hides in a corner lamenting his imminent death
Just a real kick in the pants

>> No.400276

>>400250
I just like to learn. I am no better and no worse then anyone else.

>> No.400279

>>400229
As a kid I was a doer. I didn't give a damn that the last mask was evil or I was being a total hypocrite to the Skull Kid by using it. It was just easier to beat the game with it and I earned it by playing those stages.

Even now when I play 2deep4u games like the SMT series I never notice the finer details. It seem like I only getting half of the experience when people notice the fun stuff that would took me 3+ playthoughs to even began to notice.

O god how I wish I was a deep thinker. I am smart I just don't think about the good stuff which sucks.

>> No.400297

>>400250
Although I hate to make two replies to the same post, I am actually a professor of psychology/sociology/philosophy and here is a reading list (of course if you have the time, life is very busty after all) snow crash, 1984,brave new world, the giver, and farenheit 451. I do believe that these will give an intelligent individual a wonderful and enlightening understanding of current events that will very much doubleplusgood your life.

>> No.400306

>>400276
Oh. I just brought it up because it rang a bell for me concerning modes of perception in psychology.

I think in addition to people who like experiences and people who like to live outside the box, there's also going to be people who, primarily, just want to either understand what is presented or find a deeper sense of worth or human connection in these works.

>> No.400320
File: 239 KB, 700x1050, 15.jpg [View same] [iqdb] [saucenao] [google]
400320

>>400279
And of course I forgot to post the image.

It took me until I saw this to learn that using the mask is kinda the "wrong way" of beating him. To this day I haven't beaten the game without it.

>> No.400332

>>400069
Shenmue does everything Majora's Mask does, does them better, does MORE, and came out a full year earlier in Japan.

>> No.400334

>>400279
Look on the bright side man. You will have an awesome life. You don't worry about the complexity of the true insanity of the universe. The worst that will happen when a deep thinker tells you a real truth is you will be all like: HOLY SHIT MY MIND WAS JUST BLOWN! Instead of: Oh wow. Holy wtf I should just do whatever/ wtf that's how it is OH GOD THE PAIN IT HURTS IT HURTS IT HURTS/ shit wtf kill everyone else.jpeg/ Oh well fuck me. Nothing means anything, guess I have to live my life with a bunch of other motherfuckers who are lying to me out of ignorance but I have to pretend to agree with them out of pity or what I do: HAHAHAHAHHAHAHAHHAHAHAHHAHAHAHAHAHAHHAHAHHAHAHAHAHHAHAHAHHA YOU JUST DONT GET IT FOR THE LULZ FOEVER!!!!111!!!!

>> No.400343

>>400279
It's probably also that nothing you've played has struck you in a way that makes you want to do these things. I like to view myself as someone who can read deep into these things and SMT bores me to death.

>>400297
Thanks. I am actually someone who has the time, yet wastes it. But they will be added to the backlog. We actually had to read the Giver in grade school, but I remember nothing of it.

>> No.400349

>>400279
>>400334
You guys sound like 16 year olds. Please stop.

It's off topic anyway.

>> No.400354

>>400306
Oh don't worry I understand perception quite well. The reason im a professor instead of a psychiatrist is because of implications of psychology that so many doctors miss. Its maddening attempting to discuss philosophy with doctors, they are so focused on the here and now that I want to murder them. Same problem with Stephen Hawking and other scientists, the rational of If I cannot observe it it must not be real is truest insanity if I have ever heard it. OUR PERCEPTIONS ARE FALLIBLE.

>> No.400363

>>400349
No you have the depth of a thimble. Please go out and enjoy your life or attempt to understand demonstrative reasoning. Also your ad hominem was particularly spectacular, please do it again.

>> No.400380

>>400349
This >>400279 was me and I even spoke about the game. Please don't lump me with the other guy. I couldn't even understand what the tell he was talking about. Seem like /x/ shit to me.

>> No.400402

>>400354
Yeah, and there's readily-digestible scientific evidence that shows this. The studies that have been done such as those that split people's brains show that when the hardware is turned off, the conscious mind can no longer perceive certain stimuli. So why is it such a stretch that there exist concepts (and even visually-observable data) that even whole-brained people like ourselves have yet to discover?

>> No.400427

>>400343
Do not worry. Time is spent as it is. You should not regret the past, we have already passed the evolutionary point where regret is useless(opinion not routed in fact) so just learn from your mistakes and move on. You do not have to spend time absorbing art and in fact only should be doing so when nothing else needs to be done and above all else enjoy yourself, truthfully, we do not know what happens after death (after this point opions by a hedonist will occur be warned: Just do what you think is best for you. Life only happens once, so please explore: treat this life like you would the vidya and by god (expression only) you will fill your life with pleasures beyond anything. Be serious about it. Go out an fucking a, unless the girl flat out tells you no (and theres rohypnol for that if you feel like the evil option) you can always get her. ALWAYS TRY. Whats the worst that gonna happen? You Fail? Congrats you died. You won the game. This game objective is die. So why not explore?

>> No.400440
File: 11 KB, 265x297, 1279076456266.jpg [View same] [iqdb] [saucenao] [google]
400440

Please stop, no one else wants to post now.

pls

>> No.400446

>>400427
I've never been subject to a more exhaustive musing that essentially amounted to "YOLO".

>> No.400465

>>400402
May I tell you what drives me insane? It is not the class clown, and it is not the religious nut. It is the moral bastard. That person in my class that despite his intellect, cannot tell me why he believes is what he does. He is a genius, he can logically defeat me on anything else, be it Platos allegory of the cave or Nietzches (forgive me if I spelled that wrong I am a poor English user, Chinese is favoured (and for all the racists( the best government is anracho-capitalism but it will never work) but he can never tell me why believes what he does. It is both maddening and sorrowful.) Want to laugh? my captcha is jesus arisen (orthodox christfags say jesus is risen)

>> No.400481

>>400252
Do you understand what I meant though? The time travel mechanics were a great way to expand play time with less actual art assets (most of which were borrowed from OoT anyway). It used some clever design to cut down on actual manpower required to create the game. To me THAT seemed like the motivating factor for the way the game was laid out.

OoT development was a massive undertaking. It took lots of time and resources and was delayed a bunch. They wanted to make a sequel quickly before the gen was dead.

I'm not saying the game is bad but as far as scope and scale MM is a fraction of OoT. It's like a quirky side story not a grand adventure.

People read way too deeply into the themes of it too. It's so easy to get pretentious about it and attribute things to it that were never intended.

Still a great and inventive game though, don't get me wrong.

>> No.400501

>>400363
No. You seem like the kind of guy that goes through that teenage phase we all go through where he discovers existentialism and thinks he's deep and above everyone.

Get over it faggot. Everyone thinks these things then they move on and realize they're not special and everyone has more going on inside their heads than they let on to the public.

>> No.400496

>>400446
Lol. If you really want to know the truth of all philosophy ever (except where someone has used philosophy to prove a point) It is truthfully YOLO if you want to know why you live once, please waist (although I say that the reasons why have really given me an understanding but please) go ahead and waist your time getting a P.H.D. in philosophy because funnily enough you YOLO.

>> No.400520

>>400481
Like I said friend: only silly opinions. truthfully in the objective sense: This Is the same seeing the original Godzilla vs MechaGodzilla
same monster defeats other monster as is: Hero overcomes truthfully (unless you that baddass motherfucker on you tube who actually manages to block a full clip of pistol (airsoft)rounds (and admits he so tired he cant fight anymore) insurmountable odds versus the same on a time limit. That's the gameplay man. except you can restet the time limit in a nutshell. Wut evese. man its just an opinions LULZ NEXT YOUL BE TELLING ME IM A AWSOME OR SOMETHING. But in all serious ness its just my opinion. If you want to enjoy the game, go download it again and play it. ITS FUN, and despite the caps that means something. So intstead of arguing about it, take a few days of off work (pretend you very ffign sick) and play it. you will never regret it.(unless you fuck up not my fault)

>> No.400523

>>400465
Unfortunately, most beliefs, spiritual or not, seem to be prone to reduction to oblivion. It's perplexing to note that an otherwise consistent individual cannot shake that which has always been in his mind, but the truth of the matter is that most every motivation can be cast in this light.

>>400496
It's the blessing or curse of living in what appears to be the first epoch where people have truly begun to realize: Nothing you do matters to anything greater than yourself, so just live the best life you can imagine.

>> No.400535

Came to thread for MM.
Left thread because of pointless philosophical ruminations.

Fuck you guys.

>> No.400540

>>400535
I know, it's almost as bad as the guys who turn it into an abstract and complain about it.

>> No.400547

>>399292
And the fact that everyone you talk to over the course of the 3-day period knows and devolve into fleeing Termina as a whole, or simply taking it as it is.

>> No.400564

>>400068
I'm guessing the portable games.

>> No.400578

>>400501
Well ive made terrabad mistake of becoming a philosophy professor and let me tell you: life on this earth is what you make it and is neither good nor bad. Please look at this: although no one may be special: as a whole we are all inherently worthless. Our opinions and ideas are all inherently weak against the whole that is the universe. Sure there may be some baddass out there who defeats anyone else but he means nothing. And in a way his struggles make everyones elses worth the while. FUCK YOU you are making 4 chan like work please die.
>>400523
You already grasp the basics to give anymore would be to steal that streat of wonder from you. Just explore and let the understanding come with time.

>> No.400591

>>400578
Thank you, friend. I will take this as my cue to go gentle into that good morning.

>> No.400605

>>400591
I Pray that when you die not only you are surrounded by friends and those you love, but that you achieve the true piece of understanding and ego death, this is coming from a person who wishes for both and again a person who wishes that you rsearch thos following topics because come on they are at literally your fingertips (again forgive my English (I spend so much time in this horrible police state and have kill so many thugs that philosophy is so often forgotten please forgive me ) I hope I did that right

>> No.400625

Stop samefagging, Leon. FFS.

>> No.400637

>>400605
Ever played deus ex human revotlution(yes I payed money for that rip off, and yes it was good) that is pretty much my life, people trying to send you on missions,(because they don't want to risk their lives) and polticians wanting you to do things for em (only A fool would risk these sure I spent a tour in Iraq, do I want to investigate the ICHING, fuck you motherfucker think I wanna die that sort of shit hong cock eats side fro life fuck tou iranian muthafuckers.(but serious, just walk up to one of us and ask whats up we have missions.