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/vr/ - Retro Games


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3833225 No.3833225 [Reply] [Original]

>...the simple fact remains that X-Men vs. Street Fighter is a terrible, unbalanced, pound-on-buttons-at-random-and-win-anyway fighting game.

how on the money is this?

>> No.3833289

>pound-on-buttons-at-random-and-win-anyway
If that's the way you play it, of course it is like that in your eyes. Anyway, why should I care about the opinion of some random opinionated faggot from the internet?

>> No.3833296

Still one of my favorite fighters and I don't get how MVC1 is preferred over it

>> No.3833413

>>3833296>>3833296
Most likely because of the soundtrack in MvC, both are pretty broken combo wise.

>> No.3833740

I play XMSF on fightcade from time to time. It's pretty fun, but definitely a "don't get hit" kind of game.

Super Turbo and Darkstalkers 3 are my go-to retro fighters. Karnov's Revenge is a good one too.

>> No.3833881

>>3833225
Unbalanced, yes.

>pound-on-buttons-at-random-and-win-anyway fighting game.

Only complete simpletons who don't understand fighters would think this. Even in the worst made fighting games patience and skill destroy random button mashers.

>> No.3834753

>>3833225
play it on fightcade and see how many games you can win pounding on the buttons at random

>> No.3835108

>>3833225
Extremely but of course the nostalgiatards won't let anyone dare say otherwise.

>> No.3836128

>>3835108
So you really think random button mashing will win out against skill? This place gets more embarrassing every time I come. You people fucking suck.

>> No.3837905

>>3833225
he seems cool...

>> No.3838290

>>3833225
dishing out infinite combos is a skill too. And while you are on the receiving end of such a combo mashing random buttons wont do anything. So yes, extremely imbalanced, but not random or skill-free at all. Besides its such a FUN game!

>> No.3838453

>>3834753
/thread, jump on fightcade and see how mashing works out for you

protip: it won't, you'll get mopped up in a few seconds and watch yourself die in an infinite

>> No.3839226

>>3833225
DESTROY
ALL VIDEO
GAME
JOURNALISTS

>> No.3839858
File: 106 KB, 1280x720, yuru-yuri-episode-8-tsundere-drooling-twin-26.jpg [View same] [iqdb] [saucenao] [google]
3839858

>>3833225
That's practically all VS series games including Vampire Savior and Marvel Vs Capcom.
And then it's not.
A person who expects their opponent to play in an orthodox manner (methodical and precise inputs) has a chance to be defeated by an opponent playing in an unorthodox manner (mashing random buttons and occasionally spamming moves with good priority), and vice versa.
The scary reality is that EVERY game may be like this; not due to the mechanics of each individual game, but what players' expectations of how a game is SUPPOSED to be played.
It is advantageous to not do what the opponent expects. But the element of surprise and unpredictability must be combined with precise input with relation to each move's speed and range. And aggressive range control.

>> No.3842127

>>3839858
>has a chance to be defeated by an opponent playing in an unorthodox manner (mashing random buttons and occasionally spamming moves with good priority)

A game has to be super, super shitty for that to work at all though and none of the games talked about here are that bad. Mashing random attacks and spamming specials only really works against people who don't know how to block.

>> No.3842302

>>3839858
>The scary reality is that EVERY game may be like this

No you just suck.

>> No.3842323

Yeah, it's pretty unbalanced.

>> No.3842332

>>3842323
Unbalanced and "random mashing will beat skill" are totally different though. Even the vs Capcom games are much better than that. Button mashing is never ever a good strategy unless you're against another random masher.

>> No.3843715

>>3833225
street fighter 2 was loved because of that, it was the introduction to fighters for almost 90% of gamers nowadays hasnt aged so well though

same goes for KI, king of fighter games and the old tekkens but you would still play them because there still fun and trigger the feels

>> No.3843875

>>3842302
>>3842127
Gandhi would like a word with you

https://www.youtube.com/watch?v=LfEVcZ3anG0

>> No.3844284

>>3843875
Yeah, he was playing like a scrub but that was definitely not "mashing random buttons and occasionally spamming moves with good priority" none of his punches were really random.

Also pay attention to how much the commenters are laughing at FPS for losing to someone playing like that and how embaressing it was for him to actually lose. Off day for him and caught off guard by a player like that, t's not hard to lose. That's one of the wonderful things about these games. But in general FPS should have been able to handle a scum Ryu which is why it's so funny. Note the talk about how learning to deal with special spam players is important for tournament players.

>> No.3846138

>>3833225
This guy looks cool

>> No.3846361

>>3846138
Isn't that the Giantbomb guy?

>> No.3846406
File: 400 KB, 1920x2160, 1478976238758.jpg [View same] [iqdb] [saucenao] [google]
3846406

>>3846361

>> No.3846446

>>3846406
It's funny because I don't mind most of them, but he alone makes everything giantbomb unwatchable to me.

>> No.3847046

>>3843875
crying.

>> No.3847053

>>3847046
That was one hilarious video.

>> No.3847059

>>3833225
The unbalanced part is on the money. X-men vs SF was considered broken even by Capcom standards, and that's saying a lot.

Then again you could also consider it balanced in a way - every single character was completely broken.

>> No.3847065

>>3847059
>even by Capcom standards, and that's saying a lot.

lol

>> No.3847902

>>3844284
"mashing random buttons and spamming moves" is an extreme example, Gandhi was playing like a fucking scrub and FSP got mind fucked, there's always a chance that even the best player can lose to a random scrub pressing buttons.

all hail gandhi s+ tier ryu

>> No.3847906

>>3846446
I always thought Jeff Gertssmann was a casual pleb. If it wasn't for the whole Kane & Lynch debacle with GameSpot, nobody would've given a shit over his dumb opinions.

>> No.3848378

>>3847902
Yes exactly, bad day and off your game it's very possible to lose like that. But you're still missing how in most cases he wouldn't have lost to a special spammer and how embarrassing for him and hilarious to everyone else that was to watch. If FPS wasn't playing like complete shit in that match it wouldn't have been as funny.

>> No.3848659

>>3847906
More importantly he's not really a fighting games guy. They were all obsessed with Dive Kick over there, which is basically a fighting basics training game.

>> No.3850949

>>3843875
Top kek

>> No.3850970

I want to make a program that plays fighting games as a random number generator would.

I basically load it with move lists and button presses, and let it randomly pick inputs and hold back/forward at random to move around.

then I want to get everyone in the FGC for that game to challenge it and see how well it does.

>> No.3850986

>>3850970
anyone would just kill it with fireballs from full screen if you programmed it to move around "randomly" aka not block when necessary
the only reason the SF2 computer and the modern TASbots are so good is because they read the inputs of the other player

>> No.3851010
File: 245 KB, 304x200, rugal20050404074454835.gif [View same] [iqdb] [saucenao] [google]
3851010

>>3850986
This. The reason fighting game AI sucks is that none of it can come close to competing with a real player. So to make any of it challenging at you have to either make it cheat like crazy or make unbalanced boss characters.

Pure random would be so boring to fight it would be pointless.

>> No.3851028

>>3844284
>Off day for him and caught off guard by a player like that, t's not hard to lose.
Dude, I understand tournaments are quite stressful, but please don't give me that shit. If you still lose to scrubs and can't do basic combos, you're simply not up to high level challenge yet.
He got caught on wakeup DP more times than I bothered to count. That's not secret tournament tricks, not "disrespectable play". That's your playing against live opponent 101 right here, in any 2D fighter, period. You go online just once, you'll meet these guys. And what you're gonna do, blame the game mechanics?
If FSP gave it just a little thought, he would've blocked while waking up, then followed with bnb combo. This alone would've won him ALL rounds. And don't give me that "tiers" excuse. You don't need any tools to punish missed DPs, even Dan can do that, versus literally anyone. Ryu lands, you can do any combo on him. You don't need any tools to pull it off, no insane jump-ins, 1 frame links, 18-hit parries and anything like. Intermediate players can do that.
And I don't even talk about a million of ridiculous jumps Gandhi made, incredibly unsafe, predictable patterns, and all that. If FSP punished all of that, he would've steamrolled Gandhi in 2 minutes and moved on. Instead he was kicked out of the tournament by a literal scrub. Makes you think, doesn't it.

>> No.3851229

>>3851028
True, good points and I was maybe giving him too much credit for just having on off day. I just know what it's like to have days when you're not playing your best. Important point is that was an example of a typically decent player fighting like ass and losing to a scrub which is why it's funny.

>> No.3853061

How the fuck do you fight someone completely random then??

>> No.3853510

>>3853061
nobody is completely random

>> No.3854574

>>3836128
Think? Bitch I fucking KNOW it will.

>> No.3854582

>>3843715
>SF2
>KOF
>not aged so well
(You)

>> No.3854590

>>3843875
So tired of this "playing like a scrub is a mixup" meme.

>> No.3854591

>>3854590
Wakeup shoryuken is umeshoryu bro

>> No.3854896
File: 61 KB, 256x223, 000101.gif [View same] [iqdb] [saucenao] [google]
3854896

>>3853061
Very easily. Defend until he does something unsafe (which won't take long if he's throwing random shit out) then just punish. Rinse and repeat or when you have a life lead go aggressive. If they're being random they won't be trying (or know how) to deal with 50/50s or crossups and you can just mash them.

>>3854574
0/10 bait or you're just this stupid. Equal chance of either.

>> No.3855594

>>3854590
/vr/ has some hilariously stupid people like that guy who try to talk about fighters.

>> No.3855624

>>3855594
The worst kind is
>Boohoo, combos ruined fighting games. Turbo was the last good SF. Bushido blade is the best game ever

>> No.3855638

>>3855624
Naw, the worst is
>I suck so hard all I do is fight AI then cry that no one cares.

Funny though!

>> No.3855783

>>3853061
I tried to come up with a simple meme explanation for this, but couldn't.
The truth is, fighters are never, ever random. Ever. If you think someone does random shit and kills you by some magic, this is the least random thing you will see.
What you see is random actions. But a knowledgeable player sees the pattern, and simply knows how to counter it. It isn't the matter of insane reaction, or godlike input skills. It's just the matter of knowing the rules of the game. And vice versa, why these random players lose fair and square to intermediate ones is because they simply don't know the fundamentals.
Fighting games are a lot like rock-paper-scissors. "Random" players just throw out rock every time because they think it's the strongest thing in the game. Sometimes they also have the ultimate weapon, in case everything else fails they use paper on other smart players who know to use rock all the time too. That's about as far as they go, metaphorically speaking.
So, the way to git gud in fighters is, just learn the rules of the game. Start with understanding the basics: when to block high and low, what are reversals, cancels and meaties, and train ti use basic combos. Proceed with getting the difference between safe and punishable moves, and learning how to mixup. This alone will get you far enough to handle most scrubs.
You want to get even better? Learn new characters. The best way to beat Ryu is to pick Ryu and learn him. You learn his strengths, you learn his weaknesses. Eventually, you will know every tool they have, and play accordingly. You won't see a whiffed shoryuken as a lucky escape; you will see it as a huge mistake and an opening. You won't jump against Ryu when you know he will shoryuken you. You will stay in the distance the most uncomfortable to him, the blind spot he can't control with his tools, and piss other players off endlessly.
Eventually, you will get intimidating without even knowing it. People start literally losing out of fear.

>> No.3856024
File: 793 KB, 320x240, 1546354235.webm [View same] [iqdb] [saucenao] [google]
3856024

>>3855594
Like that one guy who said fighters are all about luck.

>>3855624
Ha, even Turbo had redizzies. But I kinda get what they mean though. I prefer slow-paced poke-heavy games.

>> No.3856032

>>3833881
I'm far from skilled at fighting games but I feel that this is not the case for Capcom Vs. SNK 2 on the gamecube. The GC control mode + Blanka = stupid shit

>> No.3856045

>>3833296
MVC1 has a better cast. Fucking Captain Commando, Strider, Jin Saotome, Megaman, VENOM, Roll...

>> No.3856049

>>3838290
>dishing out infinite combos is a skill too.

Repeating 2 moves nonstop is a skill?

>> No.3856054

>>3843875

>the pure fucking rage and choked back tears on that dude's face

I'm seriously losing my shit, this video kills me every single time.

Anyway, any time 4chan tries to have a thread on fighting games it's really embarrassing, quit trying to talk about theoretical "hurr you can win by mashing" and hop on fightcade.

>> No.3856862

>>3856054
Gandhi beasting compilation

>> No.3856881

Who's the more bullshit fandom? Fightfags or Shmupfags?

>> No.3856883

>>3856881
playing sonic the hedgehog in the basement alonefags

>> No.3856901

>>3856881
shmupfags
cons:
—playing games literally no one else cares about
—memeing games like Battle Garegga
—driving up insane prices on some games
—solitary fapping on score
—immense elitist attitude because of it
pros: can't think of any

FGC
cons:
—a lot of niggers and spics
—a lot of people with condescending/overconfident attitudes
—arrogant loudmouth babbies who try to play experts in every discussion
—recent wave of popularity brought many normies in
pros:
—playing games which other people play (Tekken, SF)
—frequent tournaments which are entertaining to watch
—actual demonstration of skill and knowledge
—not falling for "obscure=good" meme

>> No.3856952

>>3856054
We have one guy around here who posts in just about every fighting thread and says the most hilarious shit you can imagine.

He only ever fights AI and it still terrible at it and is legitimately convinced the FGC are just a bunch of random button mashers.