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/vr/ - Retro Games


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3804345 No.3804345 [Reply] [Original]

Is it possible that older consoles could suddenly be revived in today's market with brand new exclusive or semi-exclusive software?

>> No.3804349

Homebrew releases come out all the time as well as new westernizations. Doesn't do shit.

>> No.3804350

No, not enough people can go back to it. Look at all the retards begging for remasters and shit, think they want to play old games but it's just nostalgia for a lot of people.

>> No.3804351

Ya probably.
The nintendo classic is an example of how stupid today's consumer is

>> No.3804352

>>3804349
>Homebrew releases come out all the time as well as new westernizations. Doesn't do shit.

I don't know if those really count. Most homebrew stuff for consoles is just hacks of better games or translations or X-bit version of Y Game.

I mean, if you wanted to revive the Super Nintendo, you'd need some really dedicated group of people with talent to actually consistently produce new exclusive or timed exclusive software from scratch

There's apparently a brand new fighting game coming our for the SNES

>> No.3804410

>>3804345
If you mean they just suddenly start making new games for old consoles, with full-fledged support—then no. Despite what you might believe, the market for them is tiny in comparison.

There's a reason why every console's support eventually dies out. The backbone of the market is normies. For them, old consoles are just outdated. Just remember the clearance sales of PS2 and PS3 games which no one wanted and you'll understand. The retro crowd who seriously play on old consoles is pretty small compared to mass consumer. And even they likely won't to pay $60 for new games for old hardware.

Moreover, it's not that simple to make old consoles again. Launching the plants, establishing supply chains, etc simply won't be worth it for most companies. Remember that consoles are loss leaders. Companies make main profit from licensing fees, and they pretty much need X games to be sold for every console to offset the losses. But when there's maybe 10K people at all wanting this, it's simply not worth it. It's all cheap when economies of scale are at play, otherwise prepare to pay a pretty penny for old games and consoles. Would you buy it?

It's only profitable for companies if they make emulation boxes like NES Classic. They cost jack shit to make, but people pay a lot for them. No hassle with upselling games, just pop a 30 in there and they're good.

>> No.3804439
File: 259 KB, 600x480, what's in this box.png [View same] [iqdb] [saucenao] [google]
3804439

>>3804345
Hell yeah!

Inside scoop for ya...

At the front of the line for being revived is microsoft's 4th or 5th generation console!

>> No.3804443

>>3804439
Someone fixed the spelling mistake on that memepic?

>> No.3804454

>>3804352
Oh so this basically about SNES exclusively. Yeah, SNES homebrew isn't great but Genesis/Megadrive homebrew is. It still hasn't "revived the console" whatever that means. Homebrew isn't about commercial success, it's about making something authentic for a very narrow community. If it was about commercial success Watermelon would make phone games - although now that they've earned some respect with their homebrew games they can release versions for platforms and be guaranteed recognition based on their existing notoriety.

If you're hoping see SNES games on the shelf at Walmart again someday forget about it.

>> No.3804545

>>3804454
>Oh so this basically about SNES exclusively.

Just using the SNES as one example.

>It still hasn't "revived the console" whatever that means.

I think it depends on both quality and consistency. If there was someone making Phantasy Star IV-tier games in terms of size and quality and at least releasing them in limited special edition print runs on Megadrive before putting them on Steam. It might not revive the console to mainstream normie success, but I think there probably is a market out there that would welcome a reliable source of new original games for the Megadrive.

>If you're hoping see SNES games on the shelf at Walmart again someday forget about it.

I wouldn't go that far, but I think it is possible to cultivate a sizable niche market with a little business expertise and creativity. The fact that those retro duplicate consoles sell at least proves that there is a sizable market of people who want to play the current Megadrive and Snes libraries.

>> No.3804567
File: 655 KB, 1195x652, piersolar01[1].jpg [View same] [iqdb] [saucenao] [google]
3804567

>>3804545
That already happened but the fact that you're not aware of it pretty much tells the whole story about how even a game that's extremely successful within its limited market still fails to break out for wide success

https://www.youtube.com/watch?v=QBxNFWIACmA

>> No.3804593

>>3804352

That shit was written in assembly. Its not ever coming back.

>> No.3804598

>>3804345
No. If any kid can't walk into toys r us and buy a console to play a game on the game isn't going to sell. Chicken and egg problem as well as a fuckton of others. Such as how children cry when sharp edged pixels lacerate their cornea when displayed on any TV younger than them.

>> No.3804629

>>3804345
Possible? Absolutely.

Not with the original hardware mind; spinning up the production chain for that shit is over. I could see a company producing FPGA-clones of older systems and releasing new games.

>>3804410
The market is only tiny because no one has entered into it yet. There's obvious some incredible demand for products like that given how much of a hot item the Nintendo Classic was.

Console support dies out because games operate on an inverse curve. They release at a high price, hit a low as stock saturates the market then starts rising again as stock is no longer produced and demand rises. That's why you see NES, Genesis etc games slowly rising in price plus the classic game market booming.

>> No.3804634

Also important to note is the aspect of collection and art.

Vinyl has seen a huge resurgence because it goes against the digital wave of not feeling like you actually 'own' something. People like the idea that they buy something and it's not going to go away; something they can pass around and hand to their kids.

Emulation boxes will never see very wild success but if you released an accurate system along with new carts? Instant hit.

>> No.3804667
File: 357 KB, 2048x1264, original.jpg [View same] [iqdb] [saucenao] [google]
3804667

>>3804629
>FPGA-clones of older systems and releasing new games
Yeah they did that with the RetroUSB AVS.
Not that homebew NES is anything new, but they labeled a particular set of homebrew releases the "AVS launch series"

>> No.3804679

>>3804629
>There's obvious some incredible demand for products like that given how much of a hot item the Nintendo Classic was.
But I specifically emphasized that emulation boxes are a different thing. They come with old games most people already remember. They already have hype.

> releasing new games.
Too few would buy them for $50 without that hype I mentioned above. And selling them for $10 or so would probably mean Amiga-like quality. Why make a new game specifically for an old system, when you could just make them with retro style? That's what everyone and their mom have been making in the recent years anyway. The few new games for old systems haven't exactly been very popular.

>That's why you see NES, Genesis etc games slowly rising in price plus the classic game market booming.
You're mistaking a lot I think.

These are collectors items. They get more expensive as they get more rare. That they sell for a lot doesn't mean MANY people want them—it's simply that the few buyers are ready to pay the high price.

>> No.3804783

>>3804593
>i cant into assembly so no one else can
What a sad little child

>>3804634
>Instant hit
With who? You can't "revive" old consoles with a user base of a few thousand hipsters and neckbeards. Regardless you need good games. Who is going to make these? Best case you'll have a few pixel shit indie titles that will also be available for $1 on Steam.

>> No.3804802

>>3804783
No one's going to write in assembly something that looks just like something written in an effort efficient way for a system just one generation more powerful.

>> No.3804818

>>3804783
>With who? You can't "revive" old consoles with a user base of a few thousand hipsters and neckbeards. Regardless you need good games. Who is going to make these? Best case you'll have a few pixel shit indie titles that will also be available for $1 on Steam.
This 100 times

>> No.3804819

>>3804345
Possible. Nintendo should make wifi enabled flash carts that let you download and play any game in the library for a fixed monthly fee. No SD and games are saved on their servers. They could produce this for a fraction of the price EDs are made for and sell it for cheap because they make money every month. They could do enhanced games, like streaming CD quality BGM and online multiplayer. Then they should shut it all down when they get bored with it because they're cunts.

>> No.3804827

>>3804819
>They could do enhanced games, like streaming CD quality BGM and online multiplayer.
Sounds terrible.

>> No.3804834

>>3804345
Well, if Nintendo decided to release the classic GameBoy with a rechargable battery and 40 built in games, the market would go crazy.

>> No.3804862

>>3804834
That sounds awesome, actually. One of the reasons I carry my 3DS around is the amount of retro games I have on it, so this idea could actually work. Maybe have both GB and GBC games so you can fuck around with Super Gameboy palettes on the former.

I just hope they make more than ten of them so they aren't a bitch and a half to find.

>> No.3804987
File: 37 KB, 496x354, 6D4.jpg [View same] [iqdb] [saucenao] [google]
3804987

>>3804443
Nintendon't? Panaphonics 3don't?

>> No.3805340

This already happens but not in the way you think. Indie developers already make 2D or primitive 3D games which adhere (sometimes authentically, sometimes superficially) to classic game design tenets. Games like Shovel Knight, Cave Story and Axiom Verge already exist.

I can already see an OG nerd cred anon calling my comparison stupid, as retro-like games are never completely the same as games on the original systems. However, if new SNES or Genesis games were to be made, those very same people would be the ones who make them, if any at all. You can never return to the 100% authentic 80's and 90's game design because that game design existed in the periods they came out and you can't unring the bell. What you're asking for is basically what modern indie devs already do but you want them to do it on dead hardware with even more system limitations. The whole proposal is absurd.

>> No.3805350

>>3805340
>This already happens but not in the way you think. Indie developers already make 2D or primitive 3D games which adhere (sometimes authentically
No kid. Indie shit games like SHovel Knight are not made like old games.

This board is beyond hope at this point. This whole thread minus the Peir Solar fanboy is pure underage cancer.

>> No.3805357

>>3805340
Hey man, if it's not played from a bootable cartridge or disc, on a 4:3 TV, with a controller that uses a simple protocol without a bloated plug and play driver layer ... and after reading a paper manual, it just ain't the same, okay?

>> No.3805364

>>3805350

Was it your intent to be a self-fulfilling prophecy for the second paragraph?

>> No.3805367

>>3804802
Have you ever actually written any assembly? It's not the black magic that you kids meme it to be.

>> No.3805370
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3805370

Wouldn't it be great is Sega decided to re-enter the console market but instead of trying to compete with XBOX or Sony they'd release a new 16 or 32 bit cartridge based console and make new retro style Sega games and the cartridges would come in nice displayable clam shells with colorful manuals and boy would that be great.

>> No.3805371

>>3805364
No idea what you're saying

>> No.3805382

>>3804345
No? There's no money in it. If there was a market for """retro""" games, they'd just make a """retro""" game for the PS9 or whatever they're up to now.

>> No.3805383

http://www.hardcoregamer.com/2015/01/17/upcoming-sega-dreamcast-games-in-2015/127848/

>> No.3805479

>>3804802
>i never heard of homebrew for old consoles
Are you that same sad little child?

>>3805340
>i wear my ignorance on my sleeve
Along with snot I'm sure. You don't have a clue how games are made. There's no bell to unring dingus. People actually make homebrew for old consoles the old fashion way. Just not modern indie pixelshit hipster milkers.

>>3805370
Sure would be. Why end a loosing streak amirite?

>> No.3805496
File: 73 KB, 592x768, tmp_31996-1483975191809740606843.jpg [View same] [iqdb] [saucenao] [google]
3805496

>>3804545
>spend a bunch of money developing a game, and even more producing cartridges, box art, and everything else
>need to sell, say, 100,000 copies to break even
>get excellent reviews and word of mouth
>one person buys the game, rips the rom and puts it online
>game sells like shit despite being well received

Sounds like a bad idea

>> No.3805497

>>3804834
Maybe if it had a bright, backlit screen with high contrast and a much faster refresh rate, support for Super Gameboy Enhanced palates plus the ability to connect it to a TV via hdmi, people liked the NES mini but I doubt they'd be willing to go back to the dark, shitty screens of the original Gameboy

>> No.3805574

>>3804987
Machine didn't have an H in it iirc

>> No.3805625

>>3805382
>"""retro"""
Off your meds again?

>> No.3805759

>>3805496
>Put a $0.5 part in the cart that does some basic shit existing flash carts and emulators don't handle
>Make the game so shit no one wants to dump it anyway
Pick one

>> No.3805776
File: 5 KB, 239x224, dq4-15[1].png [View same] [iqdb] [saucenao] [google]
3805776

>>3805340
The worst part is that there is no quality control for indie games. Even for those who actually want to rescue the old manners and bring them to our present, you can't advance the state of the art (culturally-speaking, since technology isn't a problem anymore) because there are no competitors. No more DQ-FF fight, Mario-Sonic competition.

Everyone does the shit they want with no regards to quality-consistency. This is what i miss from the 90s era. Sure, you get fewer games, but they will shine for years and years.

>> No.3805779
File: 33 KB, 542x600, 1483565285436.jpg [View same] [iqdb] [saucenao] [google]
3805779

>>3805496
More like
> people ask when the ROM is coming
> how about you buy the game
> "REEE DISGUSTING JEW! Unfollowed on all social networks, you wont see a cent of my money. If you really cared about the art of video games, you'd release it for free!"

>> No.3805781

>>3805759
Pier Solar doesn't work on flash carts and emulators required mods to run it

>> No.3806081
File: 62 KB, 506x857, TowerofSega.jpg [View same] [iqdb] [saucenao] [google]
3806081

>>3804345
Aside from the obviousness of the possibility indeed existing...

Let me throw out another guess about how it could be done. Yup, 32x. It does seem like a simple-ish architecture without too many chips. It also already performs a function - outputting video better than a stock genesis. If the SH-2 could be duped, or if it's being still produced, then things look good for such a thing. A bit of a bonus if it can be clocked a bit faster now without any loss of compatibility (eg, toggle switch). There exists a special niche for such a thing because there are lots of genesisses out there, but very few 32Xes.

If it can't be flat out reproduced, an alternative could be appealing. So something like a 32x that, for example, either made it possible to play sega CD games as cartridge games, made a Genesis able to function as a Sega System C2, or had a duplicate of the Sega Virtua Processor, maybe even an SVP that could be clocked up a few times giving it processing power comparable to a 32x or even a full 5th gen system.

>> No.3806094

>>3805781
Yes. In that case they picked two. lel.
Probably the simplest way to make a game difficult to dump is to make your own mapper. It's a shame that's all they did. For a few dollars more they could have added real value.

>> No.3806118

>>3805497
> backlit screen

Oh right, I forgot about that.
Yeah, a backlit would be great, and the console shell should be the same as the Game Boy Pocket.

Games included should be the entire Mario library, Link's Awakening, Tetris, Final fantasy Legend, MegaMan, TMNTurtles, Castlevania, and so.

>> No.3806175

>>3806094
What would that be? A Cx4 or SA-1 style chip?

>> No.3806774

>>3806175
With the state of technology and prices today it could be just about anything.
The game is just a basic RPG so I don't know if something like either of those would benefit it. But one thing that even the developers agree could be improved is the fart noises. They did, after all, do CD quality music for every other version.
For a few bucks they could have added an audio decoder and enough memory to hold the entire sound track in a lossless format. Or saved $0.50 by compressing to ogg/mp3.

>> No.3807037

>>3806774
But then it wouldn't be as much of a Genesis game. Maybe if they used a chip for PWM sound, that would have been a fair compromise.

Ogg or a virtual full audio CD? Sounds awkward. Maybe something on the level of .mp2 for only most of the music, maybe downsampled to 32khz or something, maybe often in mono, with whatever worked well in synthesized format left out of that.

Though I can see a problem with a really efficient chip, if they made it capable of enhanced sound and some other effects, it would have kinda disqualified it as a programming feat / demonstration of what the genesis is capable of, like mode-7-equivalance.

>> No.3807250

>>3807037
It'd just be a Sega CD game on a cart

>> No.3807713

>>3807037
It doesn't sound any more awkward than putting the official Enhanced Soundtrack CD in your Genesis CD drive and playing the game with CD BGM as the developers originally intended. The only difference is it would make that available to all those people who don't own an overpriced meme Genesis accessory.
If you're worried about the enhanced features taking away from the feat of programming you could insist that they use an old out of production decoder that doesn't do midi and whatever other shit you;re worried about.

>> No.3807895

>>3805370
I actually wouldn't mind if sega and microsoft combined forces and made a frankensystem that plays both xbox games AND dreamcast games without having laser problems OR being a ticking time bomb of failure

>> No.3808549

>>3807895
Yeah, they tried that. It didn't work out.

>> No.3808602

>>3804345
Not gonna happen. Much easier to just make "retro inspired" stuff for modern consoles.

>> No.3810284

>>3807895
If they're going to make something new play Xbox games, they might as well make it capable of playing win 98 games. Or windows XP games.

>> No.3812139
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3812139

>>3804352
Why does it have to focus on software? Nintendo were a bunch of weasels furiously wavering between being a hardware and software company, and kept smuggling extra processors into their carts. So a big leap forward for the SNES library could be led by an efficient new chip. Okay, I have heard that there already is one that's basically an SNES-CD in a cartridge that allows like 4 gig carts. That's still an ambitious addition to what's available for the SNES, it just takes a while to unfurl. But that's with others, what about a chip that duplicates other additions, like accessibly making a 32x level of add on available. Or a replacement for the VRC7 for the NES that feeds the audio out to the second RCA jack.

In a way this is easier to push out, because it's pure technical work, flat out expanding technical force capability, requiring pure technical focus instead of the terrifyingly eclectic task of game design.

But at least it deals with the limited market problem, it's starting to be possible to make a playstation or sega saturn game and greatly expand its niche by making an SNES cart version with the same game!

>> No.3812329

>>3812139
>playstation snes
How'd what work out last time?

>> No.3812928

>>3806081
"Excuse me sir, I'd like to purchase one of your 32X's right there."
"What do you mean, I can't purchase one? I've got the money right here. That doesn't even function properly, I'm doing you a favor."