[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games


View post   

File: 501 KB, 3071x1727, FyPS35p.jpg [View same] [iqdb] [saucenao] [google]
3798084 No.3798084 [Reply] [Original]

Hello /vr/, as a long time lurker, I have enjoyed countless years of learning about and participating in the retro game community. For my Humanities course, I am currently writing a paper discussing the retro game community as a whole, coupled with several trends seen in it over the past few years. I was wondering if anyone could offer insight of what trends they have seen within the community over the last 5 and 10 years, specifically with the influx of collectors. Additionally, anyone can say what attracted them to the hobby to begin with (nostalgia, general interest, Youtubers, etc.). Thanks!

>> No.3798093

>>3798084
Fuck off.

>> No.3798109

>>3798084
Increase in game prices across the board, acceptance of casual gaming crowd, rise of resellers/scalpers, overall it's all gone downhill

>> No.3798126

>>3798084
1 thing: niggers are taking our games and its making us hard workin' white men angry.

>> No.3798143

>>3798084
>Humanities
Come back when you're taking real classes and then maybe we'll talk.

>> No.3798152

>community
Stop right there. Just because we happen to share a message forum doesn't make us a cummunity.

>> No.3798928

>>3798084
You're not going to get a serious answer on this board, mate. But here.

- Popularity = price hike. In the early 2000s to 2010s, video game collecting was in its early days and prices were way down. i remember scoring a CIB Young Indiana Jones chronicles for $4.99 back then. And then the AVGN came in, and that was really the first big "boost" the retro gaming world had IMO. after that, video game prices skyrocketed.

- now that prices are up, good deals are becoming harder and harder to come by. everyone's grandma knows what their old NES games are worth now at the click of a button

>> No.3798939
File: 203 KB, 1000x662, Gaiares DSCF3446.jpg [View same] [iqdb] [saucenao] [google]
3798939

>>3798084
I'm in my 40's and come here because there are many old games I still like and still like talking about.

I think the biggest change in the last 10 years or so is that retro gaming used to be mostly the domain of people around my age who were into them because it's what they grew up with. But now more and more there are younger people who are exploring these games for the first time.

Personally I think it's fantastic to see the interest they have and how much the games still appeal to them. Overall, whatever the reason is I hope the interest in old games continues to grow.

>> No.3798943

>>3798152
Just because you don't like it to be the case, doesn't make it not so.

Like any other community it has its denizens, and it has its outsiders and tourists. It's anything but a tightknit group, but regulars come back for the shared interest in retro games, the anonymity, and lack of censorship.

/vr/ is not a hivemind, but don't get it twisted that it's not a community.

>> No.3798957

>>3798084

I'm on the younger side. I'm 23. I grew up with a handful of Genesis games ans a ps1, so I don't remember much about the early-mid 90s especially. Very fond of my PS1 years though. I've recently (within the last couple years) been going back and trying retro games I missed out on due to the simple fact that I'm not getting much out of modern games. Around 2012 I was growing tired of the "cinematic" approach games had taken and continue to take. At the end of each day, I want beat up/slash/blow up shit and maybe do some jumping along the way. I play a lot of platformers and beat em ups. That style of game just slowly starting appealing to me more as I aged, and seeing as how the modern industry is featuring less and less gameplay for the sake of being movie-like, I moved backwards. But I love it. I just want to sit down and play something, man. You don't see much of that nowadays.

Tl;dr I don't like what games are becoming/have become and find comfort in the simplicity and accessibility of older games.

>> No.3798978

>>3798957

To add to that, there's also the demographic that has latched onto retro gaming because nostalgia is suddenly hip and trendy. I don't know much about why this happened because I remove myself from that cringy bullshit but it's definitely a topic worth looking into.

>> No.3799025

>>3798084
All bandwagon babies the last 5-10 years. Maybe a few poorfags in the early part. Obviously there were real collectors the whole time but that's not what you're talking about. I was attracted to the hobby when I got my first pong machine Aroundish the time your dad was born.

>> No.3799034

>>3799025
>Obviously there were real collectors the whole time but that's not what you're talking about.

What's the difference between a "real" collector and a "bandwagon" collector?

>> No.3799042

>>3799034
Correct answer: If you weren't around to play the games/systems the first time around then you're a bandwagoning sack.

/vr/ answer: Some tiresome whining about AVGN.

>> No.3799046
File: 275 KB, 1000x750, DSCF7593.jpg [View same] [iqdb] [saucenao] [google]
3799046

>>3799042
Well that's simple at least even if I think it's a shitty attitude to have. I don't understand the desire to keep old games as some sort of exclusive club. The more people into old games the better in my opinion.

>> No.3799058

>>3799034
>What's the difference between a "real" collector and a "bandwagon" collector?
Anyone who started collecting after the person doing the complaining. That's it.

>> No.3799062

>>3799046

I'm someone who tends to think that increased exposure/popularity eventually takes its toll on communities. People can like what they want, of course, but a rapid influx of too many new members can easily have negative results, especially when those new members are uninformed and unwilling to take the initiative to educate themselves about the thing they suddenly care about (see: 4chan).

>> No.3799067

>>3799042

While there is a certainly a group of people who fall under a similar category of latching onto shit they know nothing about due to popularity, that's the most elitist bullshit I've ever heard. I'm sorry video games aren't your secret club anymore.

>> No.3799072

>>3799062
That's fine, I'm pretty much of the opposite attitude though. Everyone comes to games from a different perspective and I think that's a good thing. Obviously someone who's 20 now and playing Super Metroid for the first time is going to have a different experience from someone who played it new when they were 20. And they both will from someone who played it new when they were 10. I think that's great and all leads to discussion.

It's when there's a myopic assumption that there's the "correct" and "incorrect" attitudes and that new players need to be taught what they should think before they even played a game that I think it kills interesting discussion.

>> No.3799092

>>3799067
t. A guy who started gaming when his parents bought him an N64.

>> No.3799104

>>3799092
>that guy was young at a time I wasn't young I better get my panties in a twist over it.

>> No.3799109

>>3798084
>I was wondering if anyone could offer insight of what trends they have seen within the community over the last 5 and 10 years, specifically with the influx of collectors.
I was able to find a loving home for my childhood 2600 and Pong 10 by giving them to some kid in his 20s. I'm glad they are still being played
>Additionally, anyone can say what attracted them to the hobby to begin with (nostalgia, general interest, Youtubers, etc.)
I have been playing video games for over 40 years. I post on /vr/ instead of /v/ because most new games are garbage

>> No.3799129

>>3799034
Everyone who collects, aside from you and people like you, is a not bandwagon collector.

>> No.3799148

>>3798939
40 something here too. I also really like that people in their teens and twenties are getting into old games as well. It seems that it's mainly the Nes, Snes and MAME acting as gateway drugs leading to wider exploration. It affirms just how great some of this stuff was, and still is:)

>> No.3799151

>>3799129

Sure, people play fast and loose with criticism of other collectors, but there was certainly a time when old games were treated as just old games by the general populace, thrown into a bin and stuff like SMB/DH given a $1 or less price tag. I'd argue that if you started collecting retail console-based video games after most people "know what they're worth" and treat them like precious gold instead of bin fodder, you started collecting during the bandwagon days.

>> No.3799161

>>3799151
That's because they were only a few years old. It's the same case with PS2/360 stuff now, but in 15 years those games will be a premium as well. March of time.

>> No.3799162

a lot of people buy games with no intention of playing them. hoarders i guess

>> No.3799171

>>3799161
Considering how popular digital purchases are, physical games might be a ton when the online stores go down.

>> No.3799225

>>3799042
I guess that means I'll have to give away all the books, records and films that I missed first time around. Impeccable logic.

>> No.3799273

>>3798084
>I was wondering if anyone could offer insight of what trends they have seen within the community over the last 5 and 10 years

The retro community consists mostly of scalpers and autistic and / or mentally ill manchildren who are obsessed with brand loyalty.

>Additionally, anyone can say what attracted them to the hobby to begin with

I was born sometime within the second generation of gaming, and most of my childhood and teenage years were spent playing video games between the second and fifth generations. Since my household introduced me to video games at a very early age, it's just something that stuck with me.

Why am I into retro gaming exclusively? I noticed a steep decline in the quality of games and hardware starting with the sixth generation. Hardware got more complex and consequently more prone to inexplicable and critical failures; there was a sudden shift to "AAA" titles that were too linear, with too much emphasis on showcasing cinematic effects. Development teams became too bureaucratic and fragmented, with little communication between staff. Marketers began to exert too much creative influence, emphasizing commercial appeal over the quality of the games themselves.

>> No.3799293

>>3799148
Yeah that's pretty much my attitude. Unlike a number of posters here I think a lot of modern games are awesome too, but there are so many fantastic old games that there's always something to talk about and I love hearing people's reactions to them.

>> No.3799298

>>3798943
>and lack of censorship

I have no idea what you're referring to. If you mean retro games weren't subject to censorship, that's blatantly untrue. The ESRB only recently started to relax its sphincter and stop basing its ratings policies on dated "Christian-friendly" values.

Within the retro community itself, there's a great deal of people who will try to shut down your opinions, and they come at you from all sides of the political spectrum. Here on /vr/, you can't be remotely pro-civil rights, you can't be any kind of minority, and /vr/ loves to encourage the censorship of "degeneracy" within their classic gaming safe space. i.e. This place is basically /v/-lite.

>> No.3799313

>>3799298
>Here on /vr/, you can't be remotely pro-civil rights

You can be, it just brings the attention of the mouthbreathers and their impotent bitching. Which is fine, they can say what they want, it's one of the great things about this place. But you can say what you want as well.

>> No.3799332

>>3799313
>But you can say what you want as well.

I've been banned on at least three occasions that I can remember, for mentioning anything related to LGBT characters in retro games. This post itself will probably end up deleted with a warning.

Although LGBT were often censored in Japanese-to-English localizations, a good number of independent publishers were able to get that kind of content in. Unfortunately, you can't have discussions about said characters here on /vr/.

>> No.3799339

>>3799332
Ohh me too. I got banned for just calling for general compassion once, it was funny. And another time for calling someone who thought climate change has nothing to to with human influence ignorant. The bans come down on both sides though and it was fair since it had nothing to do with retro games.

>> No.3799379

>>3799339
>The bans come down on both sides though and it was fair since it had nothing to do with retro games.

LGBT characters appear in retro games. Discussion of said characters is very much within the scope of this board. Bear in mind, nothing is done about "retro waifu" threads and other such nonsense, even when it borders on the realm of NSFW.

>The bans come down on both sides

We had an entire thread on "What are some retro games that let me murder trannies?" It was never deleted during its week-long run. People even went to /qa/ to complain about the one-sided moderation of /vr/, using that thread as an example.

>> No.3799414

>>3799332
>for anything related to LGBT characters in retro games

Because those threads are blatant /pol/ack bait, or devolve into it.

Also, who gives a shit if a character is "LGBT" or not.

>> No.3799458

>>3799379
Ehh.. I speak my mind a lot and the few bans I've had felt fair on the basis that I really was offtopic posting. I've also seen opposing people have their posts deleted and stop as well so I know it's not entirely one sided.

Waifu threads are super lame but sort of a 4chan standard and at least tangentially vr related.

>> No.3799556

>>3799151
I'd agree with you.

>> No.3799845
File: 242 KB, 640x554, Mother-Goose.png [View same] [iqdb] [saucenao] [google]
3799845

>>3799298
>>3799313
>>3799332
>>3799339
>>3799379
>>3799414
>>3799458
>And then the entire thread degenerated into a giant sjw circle jerk and it all went to shit and no one lived happily ever after ever again.

>> No.3800947
File: 65 KB, 172x120, Duckking2000.gif [View same] [iqdb] [saucenao] [google]
3800947

>>3799845
Cry me a river :)

>> No.3800973

>>3799379
>What are some retro games that let me murder trannies?
Sounds like classic /vr/, might have to post that one.
Let's not forget the week long Pat Contri thread we've had with links to his NES book for free download.

>> No.3800996

>>3800973
>Youtube stars, classic /vr/
At least you people don't pretend anymore...

>> No.3801005

>>3800996
YouTube stars is irrelevant, (I think) he was pointing out the fact that there's been a direct download link up all week.

>> No.3801367

>>3798084

This is a very, very asinine topic for a term research paper. For several reasons.

>> No.3801370

>>3799062
>>3799067

This. Also the reason why any club would have exclusivity. For example, private trackers.

>> No.3801373

>>3799845

Mama I'm getting sick of your shit, please tell us another fucking story

>> No.3801521

>>3798084
This course is just for an elective right? Please tell me you're not actually majoring in one of the humanities.

>> No.3801530

>>3801521
0/10

>> No.3802965

>>3798084
>Humanities

Future poorfag

>> No.3803036

>>3799414
>Also, who gives a shit if a character is "LGBT" or not.
This. It adds nothing.