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/vr/ - Retro Games


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File: 69 KB, 640x627, Street Fighter III 3rd Strike.jpg [View same] [iqdb] [saucenao] [google]
3691854 No.3691854 [Reply] [Original]

Name a better fighting game. You literally can't.

>> No.3691856

>>3691854
Street Fighter 2.

>> No.3691864

real bout special

>> No.3691867

Mortal Kombat

>> No.3691871

>>3691867
kek

>> No.3691872
File: 1.51 MB, 250x250, doc rivers.gif [View same] [iqdb] [saucenao] [google]
3691872

>>3691867

>> No.3691875
File: 124 KB, 1526x570, Screen Shot 2016-12-22 at 08.31.58.png [View same] [iqdb] [saucenao] [google]
3691875

>>3691854
Chun-Li VS Chun-Li: The Game

>> No.3691880

SSF2T is objectively better than 3S. Best fighting game is Project Justice.

>> No.3691886

Virtua Fighter 2

>> No.3691891

>>3691854
it is known

>> No.3691898
File: 73 KB, 1280x720, crying jew.jpg [View same] [iqdb] [saucenao] [google]
3691898

>>3691875
Pathetic

>> No.3691906

World Heroes Perfect because it's literally perfect

>> No.3692008

>>3691854
There are dozens.

>> No.3692012
File: 1.78 MB, 343x196, 1474491126674.gif [View same] [iqdb] [saucenao] [google]
3692012

>>3691854
>DC port

>> No.3692058

>>3691880
>random damage
>random stun
>some matchups are incredibly unwinnable even compared to how broken Chun is

nope.mp4

>> No.3692073
File: 94 KB, 800x600, gfs_28842_2_6.jpg [View same] [iqdb] [saucenao] [google]
3692073

>>3691854
It's not even the best Dreamcast 2D fighting game, KoF '98. SFA3, Last Blade II, Garou and SSFII X are all better.

>> No.3692075
File: 75 KB, 640x640, 10182_front.jpg [View same] [iqdb] [saucenao] [google]
3692075

MvsC2 too.

Complete brain fart on my part.

>> No.3692089

>>3691854
>not playing 3rd Strike on a Blast City

>> No.3692186
File: 307 KB, 850x1094, darkstalkers3arcadeus.jpg [View same] [iqdb] [saucenao] [google]
3692186

>>3691854
Vampire Savior

>> No.3692190

>>3691875
https://www.youtube.com/watch?v=0deim0FKD7g

>> No.3692205
File: 1.80 MB, 1500x3000, Fighting Games Tier List v1.2.jpg [View same] [iqdb] [saucenao] [google]
3692205

>>3691854

>> No.3692207

>>3692205
Move KI down and VF2 up and I would not disagree with this

>> No.3692209

>>3692073
>Garou
>a grappler who can't grapple because of inherit glitch

i'll give you '98 tho

>> No.3692214

super turbo

only casuals and hipsters like 3s cause le epic daigo parry

>> No.3692217

>>3692214
Casuals and hipsters don't even know there is a Street Fighter III.

Just come clean and say, "I don't like that people like Third Strike".

>> No.3692225
File: 121 KB, 700x700, 39489.jpg [View same] [iqdb] [saucenao] [google]
3692225

>>3691854
TOO EEZEE

>> No.3692232

>>3691854
Tobal 2
CvS2

>> No.3692235
File: 67 KB, 600x400, jojoknowyourmem.jpg [View same] [iqdb] [saucenao] [google]
3692235

>>3692217
most of the people who "like" 3s are garbage at it and i can beat them free despite not playing it. most of them are casual /v/tard fanboys, such as yourself, nigger

>> No.3692242
File: 2.64 MB, 264x240, 1434946726472.gif [View same] [iqdb] [saucenao] [google]
3692242

>>3692232
>Tobal 2

>> No.3692249

>>3692235
Would you like to play a match using FightCade?

>> No.3692253

>>3692249
Not him but I'll play you, what's your FC?

>> No.3692257

>>3692253
KingofHeart4711, and you?

>> No.3692258

>>3692257
Maffy

>> No.3692283

>>3691854
>beautiful art style
>sweet sprites and animation
>awesome backgrounds
>the dopest, jazziest music Ive ever heard in vidya
>interesting new cast of colorful and uniqur characters
>engaging storyline, feels like a true "new generation" of fighters
>is apparently so good that its the melee equivalent for SF fags in competitive for years and years

Its true what they say, people dont want innovation, they just want the same shit over and over, seeing how SF4 and its butt ugly 3D CGI with elephant feet and copypasted SF2 gameplay was a roaring success.

SF3 = Melee
SF4 = Brawl

Do I have that right?

>> No.3692292

>>3692283
No

>> No.3692314

>>3692283
Yes

>> No.3692324

>>3692283
Mmmmmmaybe?

>> No.3692328

>>3692075
I played a lot of 3s, like 10x as much as i ended up playing mvc2, and i still prefer mvc2.

>> No.3692338

>>3692283
I don't know

>> No.3692339

>>3692205
Oh my goodness, what an awful list.

>> No.3692350

>>3692339
Looks pretty good to me, whats wrong with it?

>> No.3692374
File: 20 KB, 300x262, tmp_26945-Joy-Mech-Fight-1833983904.jpg [View same] [iqdb] [saucenao] [google]
3692374

I heard you were talking shit:

>> No.3692441

>>3692350
Not that guy but this list is downright awful

>Jojo in high tier
>MKX in mid tier
>UMK3 in mid tier
>3S in top tier
>MvC2 in top tier
>Soul Calibur 5 in high tier
>Mortal Kombat 4 not in the garbage tier
There is a lot wrong with list made up by who gives a fuck /v/-tards. But even then you can just tell me I'm because you like X instead of Y because it's all subjective and should never be posted again.

>> No.3692454

>>3692441
Not that guy but this post obvious bait

>> No.3692468
File: 44 KB, 355x166, puckgrin.gif [View same] [iqdb] [saucenao] [google]
3692468

>>3692205

SFV for all it's problem shits on SF4 from the greatest heights.

>> No.3692469

>>3692468
Said no one ever

>> No.3692527

>>3692186
My nigger!

>> No.3692561

>>3692338
>>3692324
>>3692292
Such worthy and well tought out responses.

>> No.3692570
File: 64 KB, 500x600, CyRuDSoWIAAR8uD.jpg [View same] [iqdb] [saucenao] [google]
3692570

>>3692469

Here's the rub kid.

It's either Super Turbo or 3rd Strike on top depending what you played more.

Then its SFV and Alpha 2 close behind.

Alpha 3 and SF4 are far below the rest.

Alpha 1, SF1, are in who cares tier.

And it's like that.

>> No.3692584

>>3692570
>super turbo
WIth all that random damage.
Good lord.

>> No.3692595

>>3692570
Just curious, what makes you think 5 is a better game than 4?

>> No.3692597
File: 309 KB, 744x694, avoid laughing at millennials.png [View same] [iqdb] [saucenao] [google]
3692597

>>3692205
> VF2 in the same tier as SFEX2
> Below Memegirls and Jojo's Weaboo Adventure
> With Blimey Roar 3 in top tier

>> No.3692851

>>3692584
>autists can't handle mild unpredictability
The random damage is literally nothing. It neither adds nor removes anything of value, because the better players still win.

>> No.3692853
File: 910 KB, 250x188, 1AoNyqZ.gif [View same] [iqdb] [saucenao] [google]
3692853

>>3692851
https://www.youtube.com/watch?v=cbMllTeLTR0
Yeah I'm typically on the edge of my seat in ST

>> No.3692858

>>3692205
SSF2T: The perfect tournament fighter. It's the least show-off 2D fighter there is, with true skills far outweighing everything else. But sometimes it feels like it's more fun to watch than play. The balance is notoriously flawed too.

SFIII3S: It's not SSF2T, but it is still very good for pros. The problem is, plebs think it's a show-off fighter. It's not, don't expect much fun.

SFA3: The most plebian 2D SF. Big roster with most popular characters and animu graphics hide a complete absence of any polish, with broken as fuck balance and some nearly unplayable fighters. Still it can be fun while it lasts.

Vampire Savior: didn't play

Garou: Perfect fighter for intermediate players. Great presentation and tried mechanics will make you forget how shallow and basic it really is. Borders on being style over substance.

USFIV: A very watered-down version of 3S which tried to merge it with a roster and appeal of SFA3. It feels like it's not sure if it panders to pros or to plebs, putting together 1-frame links together with Ultra combos.

MvC2: THE show-off fighter. Very action-paced and entertaining, with lots of interesting features too, but for high-level play it's about as chaotic and plain broken as a Capcom game has ever been. At the same time, it's not that noob friendly, which leaves it in a weird territory of having a huge appeal but being a turnoff at the same time.

Bloody Roar 3: didn't play

KoF '98: The real best SNK fighter there is. What SFA3 should have been: much easier to play, more fun and action-paced, but also balanced and deep enough. It's nowhere near perfect, but Capcom should have learned a thing or two from it.

>> No.3692863

>>3692858
>Vampire Savior: didn't play
The most balanced game nobody plays.

>> No.3692869
File: 885 KB, 1280x1824, FF2sadamoto.jpg [View same] [iqdb] [saucenao] [google]
3692869

>>3692858
>Garou: Perfect fighter for intermediate players. Great presentation and tried mechanics will make you forget how shallow and basic it really is. Borders on being style over substance.

Wouldn't call Garou MOTW style over substance, but it is a simplified version of Fatal Fury.

>> No.3692880

I love 3rd Strike and i'm considered a real good Urien player, i play on fightcade regularly but even i and any other serious player will agree that the game is terribly balanced.

Yun (SA III) is top tier, but he is manageable and it takes a lot of dexterity and creativity to take the most out of Genei-Jin, whereas a Chun-Li player only needs to learn cr. short confirmed into SA II and spam normals from mid range.
The character is completely braindead and even Kuroda himself refused to ever play Chun-Li because of how broken she is.

>> No.3693083
File: 1.96 MB, 381x287, FIGHTFORTHEFUTURE.gif [View same] [iqdb] [saucenao] [google]
3693083

>>3692595

Ultra combo is stupid, the 2-3 year period of VORTEX FIGHTER 4 has left wounds that will never heal, and honestly the game is visually not pleasing at all.

SFV has a normal priority system similar to 3rd Strike, the "comeback mechanic" was split between super meter gaining at a faster rate and the V-Skill guage. I was ready to stop playing street fighter forever when they unveiled 5 and it had a revenge meter, so that last point is subjective for sure but it tips 5 over 4 for me immensely.

My personal favorites would have to be

3s
ST
SFV
Alpha 2
and the rest I can't really say I am a fan of honestly.


I think CvS2 is probably the best fighter they ever made with just the insane amount of cool shit that can happen in the game, tier lists/roll cancels aside.

>> No.3693086

>>3691854
Alpha 3 was p. good
>>3691856
SF2 slow as fuck. same for SF4 and 5,.

>> No.3693102

>>3692205
>tekken 4
>low tier

off yerself

>> No.3693107

>>3692283
can you repeat the question?

>> No.3693136

>>3693086
>sf2 is slow
Fucking hell im done with this thread.

>> No.3693170

Which Street Fighter III is good on the Dreamcast?

>> No.3693241
File: 10 KB, 320x224, garou-21.png [View same] [iqdb] [saucenao] [google]
3693241

>Garou
>Replaces nearly the entire FF cast but keeps a strong sense of connection to the old cast in the new's stories as well as the setting

I like 3S but that's how you do it.

>> No.3693248
File: 396 KB, 1129x1600, 174.png [View same] [iqdb] [saucenao] [google]
3693248

>>3692880
> [player] refused to play [character] because [reason]

That's not really a reason to like or dislike a game.

>> No.3693257

>>3693083
That's fair, I still think SF4 has way more going on than 5, the Ultra stuff is dumb getting meter for losing is just not right but the rest of the game is so much better imo.

>> No.3693294

>>3693241
>keeps a strong sense of connection to the old cast in the new's stories as well as the setting
>that's how you do it.
That's not what Capcom wanted to do in 3rd Strike, they wanted everything to be completely new. Ryu and Ken weren't even going to be in New Generation.

>> No.3693297

>>3693294

So? Doesn't change how the game was received. What's more the SF setting was always, frankly, rather bland. There's no sense of identity to the world really just a bunch of real world locations without a sense of idenity.

Fatal Fury and AOF had South Town. What does SF have? It has it's karate man and that's it.

>> No.3693473

>>3692257
>>3692258
Who won?

>> No.3693517

>>3693136
The non-turbo ones are. Of course no one plays those.

>> No.3693540

>>3693473
Maffy, quite handily.

>> No.3693562

>>3692570
>Alpha 2 above Alpha 3
>V above anything
LOL No

>> No.3693591
File: 37 KB, 2332x124, Screen Shot 2016-12-23 at 07.43.28.png [View same] [iqdb] [saucenao] [google]
3693591

>>3693540
Upload a replay plz. Too lazy to install fightcade and get roms

>> No.3693594

>>3692283
I would like to solve the puzzle, Alex.

>> No.3693637
File: 89 KB, 500x820, daimon marge krumping.jpg [View same] [iqdb] [saucenao] [google]
3693637

>>3692570

>> No.3693642

>>3692283
>SF3 = Melee
>SF4 = Brawl

fuck off.

>> No.3693648
File: 113 KB, 960x540, tigah.jpg [View same] [iqdb] [saucenao] [google]
3693648

>>3692570

>> No.3693664

>>3692853
What is "random" about that?

>> No.3693669

>>3693648
...I don't play fighting games, I was just passing by. What do the green and black boxes mean?

>> No.3693680

>>3693669
Judging from the placement it's either black = collision (prevents players from walking through each other) and green = "throwable" (used for checking whether a grab connected) or vice-versa

>> No.3693690

>>3693680
Ah okay, thanks.
I thought maybe green meant grab-able, as in that sprite can grab the opponent, but I wasn't sure why it would be needed mid-attack. The opposite makes sense.

>> No.3693692

>>3693669
>Green boxes are just for preventing one character from walking through the other (i.e. they never overlap), known as pushboxes.
> White/black boxes are the throwable boxes, if a throwbox overlaps with a throwable box, one of the characters gets grabbed and either thrown or attacked while being held. If the throwable box is white, it means that the character is in a grounded state and can only be thrown by ground throws (exceptions: Vega's Wall Dive Throws and Cammy's Hooligan Throws). If it is black, it's the opposite (can only be thrown by aerial throws).

>> No.3693728

>>3692584
> Hmm I'm so shit in ST
> It's all because of random damage! Shit game

>> No.3693767

>>3693728
Not him but ST is pretty garbage, the RNG damage and stun is just one of many reasons.

>> No.3693768

I always preferred Super to ST. I didn't like any of the changes they made in Turbo.

>> No.3693776

>>3691854
I wish they would have had updates like shitty 5 does.

>> No.3693791

>>3693776
3S had updates but the community rejected them because they were retarded

>> No.3693793

>>3693086
Street Fighter II: The World Warrior was the perfect speed. At that speed you could react to to the start up of a jab and punish it with a dragon punch if you were good. It was the only game where Street Fighter really felt like Chess.

>> No.3693796

>>3693793
>At that speed you could react to to the start up of a jab and punish it with a dragon punch if you were good

Thinking about this a bit more let me clarify before you tell me I'm a scrub who knows nothing. Because I think you probably can't actually do that.

Jab hits on either first or second frame (can't remember), and has one or two frames of recovery.

Dragon punch takes either 1 or 2 frames to start up (and is invincible).

So you -might- could do that, but I won't say for certain. But there were plenty of other instances where you could punish something that would normally just slip by.

>> No.3693816
File: 20 KB, 408x446, 1429569722318.jpg [View same] [iqdb] [saucenao] [google]
3693816

>>3693793
>you could react to to the start up of a jab
No

>> No.3694305

>>3693767
Yeah, the whole professional fighter community still surrounding the game and finding new tricks in it 20 years later is just a meme, and only some random anon on 4chan board has superior taste and says it's garbage. Sounds about right.

There's a reason there are still players like Kusumondo around.

>>3693793
> anon is retarded
> says a slow game is "the perfect speed" for him
I'm not surprised

>> No.3694375

>>3691875
old as fuck tier

MAKO and JUN exist buddy

also GGXXACR is better than 3s

>> No.3694683

>>3694305
>Watch ST tournament
>Its just Claw doing wall dives none stop the whole time

great game, so good, wow.

>> No.3694853

i like playing yang with his rolling kicks, dive attack, and obnnoxious triple slashes. Also he can teleport just in case he wasn't mobile enough

that and ken because i'm a horrible person

How do i urien

>> No.3695018

>>3691854
i ALREADY told you i can't, ASSHOLE

>> No.3695065

>>3694853
Yang isn't even that good. The rolling kick isn't safe and generally never used unless you predict your opponent throwing a fireball from fullscreen. As Yang the general rule is to pick SA II and use the meter for ex-slashes.

>How do i Urien

I am a Urien main player (>>3692880), nick on fightcade is Aegis Reflector (who could guess i'm an Urien main?), i'm in south america though.

When you have no meter, you don't have much offensive power so you are supposed to build meter while poking and standing your ground, which Urien is very capable of with his best normals:
st. HP, stuffs a lot of moves and is good against characters with low hitboxes like Oro or crouching Chun-Li in situations where st. MP wouldn't hit;
st. MP, very fast, good range, stops dashes and dashing attacks cold, like Makoto's hayate, Q's charge punch and it even stops Urien's tackle. His best normal and the one you should use most of the time.
st. MK, almost the same as st. MP except that it is not as fast but has slightly more range and is a low attack. Very good normal too.

As for the specials, a few basic rules:
The kneedrop is very unsafe and should never be used unless in specific situations like unblockable set-ups or if you are sure it'll catch your opponent off-guard.
Tackle from fullscreen is a no-no.
Wake-up LP headbutt reversal is good against throw set-ups and will dodge low attacks, giving you the opportunity to punish with a throw even if it doesn't hit.

Urien's bread and butter is cr. HP (the rising elbow) into MK tackle on the midscreen and cr. HP into TTH (or tackle-sphere-tackle against some characters) on the corner, but you don't necessarily NEED to learn the TTH to be an effective Urien player, you can do just fine with cr. HP, MK tackle, st. HP.
You can also do cr. HP into EX-headbutt then MK tackle, but this is only advisable if you are going for stun with the EX-headbutt, otherwise you're wasting meter.

>> No.3695101

>>3695065
cont.
Just a small correction here, when i was explaining his best pokes and normals i said st. MK, when i meant cr. (CROUCHING) MK.

Moving on, the aegis reflector is quite simple to understand. It is a projectile, like the hadouken, and in 3rd Strike you can only block projectiles from the direction they were activated, that means that if Urien was on the left side of the screen when he activated it, you can only block it holding right, even if he switches sides, the trick is that if he attacks you from the other side, the game registers that you are being attacked from two sides at the same time and thus, your defense breaks and you take damage, this is the so-called unblockable.

You'll need to learn charge partition and buffering if you want to perform most of the unblockables, but there are a few ones that don't need partition or buffering, they are the easiest to get out of, though.

cr. HP, MP headbutt, close Aegis, hold down during the activation, MP headbutt as soon as the activation ends, the headbutt will go over your opponent on the ground and you'll be on the other side, when he gets up you can attack with any button (st. HP or forward + MK are the best), it'll break his defense, you dash forward and do cr. HP again.
This is the easiest and simplest of all, it's also extremely easy to get out of, a simple quickroll and the opponent wakes up before you can headbutt over him.

cr. HP, EX headbutt, LP sphere cancelled into HP(far) aegis, the sphere should hit your opponent mid-air, during the aegis activation you should be charging down so that when the activation ends and the sphere hits, you do a MP headbutt and instantly start charging down again, when you touch the ground from the headbutt, do a HK kneedrop.
After the kneedrop you should land on the other side of the screen slightly away from your opponent, when he gets up wait a bit if he parries the first hit of the aegis so you don't push him, then cr. MK, dash into him, cr. HP, etcetera.

>> No.3695113

>>3695065
>>3695101
Thanks for the tips

i know Yang isn't that good and that yun's better but his movement is fun. SA2 is my go to for EX slashes, its good.

Gotta be more patient with urien when he has no matter.

>> No.3695119

Since this is a fighting game general of sorts, any tips to get good on Vampire Savior?

I would like to get good with Bishamon, but I really suck at it.

>> No.3695120

cont.

This unblockable can also be avoided if he quickrolls and you aren't fast enough with the kneedrop. But it deals good damage and is a bit harder to get out of.

You should be careful to not push your opponent away from the aegis if he parries the first hit, you can avoid this by a waiting a bit before using cr. MK or simply using light attacks instead, you can also dash into your opponent and throw every time if he parries the aegis a lot.

Lastly, aegis is also extremely good to maintain pressure on the corner. Let's say you pushed your opponent to the corner with your bread and butter cr. HP into MK tackle, you can throw an aegis on top of him or very close to him before he gets up, and he's stuck there (unless it's Akuma), you can proceed to attack mixing up between high and low to break his defense, if the aegis start hitting him, you can juggle him again with cr. HP, MK tackle and st. HP, then throw another aegis on top of him if you have the meter and mix-up again. This is called 50/50.
Forward + HP is the overhead i use in these kind of mix-ups.

This is very easy to do, anyone who picks up Urien can learn these things in a matter of a few days and still be dangerous with these simple tactics.

If you have a fightcade account, go to the replays page and search for a match between me (Aegis Reflector) and an argentinian nicknamed 0rbital, we both are Urien mains and we played some quality matches. You might learn a thing or two or at least be entertained.

Good luck, Urien is very fun and you'll never get tired of playing him since you can be creative with him, specially if you become technically skilled and learn partitioning and buffering. He isn't a cookie cutter character like the shotos, he has many, many possibilities and creative ways to play.

>> No.3695125
File: 74 KB, 525x481, 1339492508751.jpg [View same] [iqdb] [saucenao] [google]
3695125

>>3695113

Oohh, i just remembered, i played against some streamer a few months ago and he uploaded our matches on youtube.

Here they are, i am the player 2. Didn't play very well on that day but i still did some cool stuff. Hope you enjoy and learn something:

https://www.youtube.com/watch?v=E07YCXq03JI&t=455s

>> No.3695130

>>3695120
>>3695125
well that explains a lot

thanks for the good resources

>> No.3695134

>>3691854
Marvel Superheroes vs Street Fighter

>> No.3695138

>>3691854
ive got this version of m.u.g.e.n. that beats the holy shit out of SF3

>> No.3695378

>>3695119
Learn2guardcancel

>> No.3695404

>>3691854

Fatal Fury Mark of the Wolves
Marvel v. Capcom 2
Vampire Hunter
Super Street Fighter Turbo
Street Fighter Alpha 2
Virtua Fighter 2
Tekken 3
Guilty Gear X
Mortal Kombat Triology
Project Justice
Powerstone 1 and 2
I could go on.

The fact that it took until version 3 to become playable should be a hint that it isn't the best fighting game ever.

>> No.3695412

>>3692339
That list is even worse than claiming 3rd Strike to be the best fighting game ever.

>> No.3695414

>>3695378

Is this mashing buttons while blocking?

>> No.3695424
File: 80 KB, 417x600, 1460922690523.jpg [View same] [iqdb] [saucenao] [google]
3695424

>>3695404
>Fatal Fury Mark of the Wolves
>Fatal Fury
>Mark of the Wolves

>> No.3695669

>>3695424
it kind of is

>> No.3695675

>>3692858
>complete absence of any polish, with broken as fuck balance and some nearly unplayable fighters.
This is completely false, A3 is probably the most polished of the old 2D games and has much better balance than both ST and 3S, it is an extremely deep game crammed full of mechanics and sub mechanics.

>SFIV: A very watered-down version of 3S
Oh i see, you were trolling.

>> No.3695676

>>3695404
This is bait right?

>> No.3695693

>>3695675
>This is completely false, A3 is probably the most polished of the old 2D games
Riddle me this, why was it left out of EVO and Tougeki then? Why had the scene for this "deeb" game shrunk so fast, despite it was way more successful commercially than SFIII3S?

> has much better balance than both ST and 3S
Uh-huh. With broken as all fuck V-ism, OP Akuma and unplayable meme chars like Juni/Juri? Sounds about right.

> it is an extremely deep game crammed full of mechanics and sub mechanics.
Yeah, because fuck parry, EX and dashing, right? These are shallow memes for plebs. 50+ hit V-ism combos with endless jumpkicks is where it's at.

> Oh I see, you were trolling.
Well if you feel better thinking that way, who am I to stop you?

>> No.3695764

>>3695693
>Riddle me this, why was it left out of EVO and Tougeki then? Why had the scene for this "deeb" game shrunk so fast, despite it was way more successful commercially than SFIII3S?
Your underage is showing
https://www.youtube.com/watch?v=VgFEaSlD_kY
https://www.youtube.com/watch?v=JUCmP-UFXFI
https://www.youtube.com/watch?v=uYkKH7VI8hc
https://www.youtube.com/watch?v=gtE3PEr-uhE
https://www.youtube.com/watch?v=FL7AaB-O63A
https://www.youtube.com/watch?v=GPzqod70Q4M

>Uh-huh. With broken as all fuck V-ism, OP Akuma and unplayable meme chars like Juni/Juri? Sounds about right.
LOL VISM broken oh god my sides!
you sound like the typical /v/ poster who has never played the game, inb4 you post some low level karnin vs cody video where they dont know how to air recover or alpha counter.
Also Juni is mid tier and Juli (no not Juri you fucking retard, at least get the names of the characters right) has won tournaments

>Yeah, because fuck parry, EX and dashing, right? These are shallow memes for plebs. 50+ hit V-ism combos with endless jumpkicks is where it's at.
Your ignorance is staggering, Alpha 3 has just defend a very similar mechanic to parry and also some characters can dash, but you didn't know that given how you have never actually played the game.

This is the last (you) you will be getting from me, begone with you, you casual pleb.

>> No.3695853
File: 26 KB, 334x181, destroyed.png [View same] [iqdb] [saucenao] [google]
3695853

>>3695764
https://www.youtube.com/watch?v=npHDxSvwCE0

>> No.3695913

>>3695764
Oh, another troll. Are you the same guy who claimed VF is exactly like any 2D game? Your claim is as lunatic as his.

> 1998 tournament
> organized by Capcom
lel no one else wanted it

>LOL VISM broken oh god my sides!
It kinda is. Literally the first random video I found: https://youtu.be/kM79WhSNLmo . Several seconds into the first match and Ryu already does a ridiculous combo which makes Genei Jin look balanced.

> Alpha 3 has just defend a very similar mechanic to parry
> Implying Guard Crush Protection is the same as parry
And in this episode of "/vr/'s hot opinions on fighting games"…

> how to air recover or alpha counter
Such advanced techniques. BTW, have you heard about this advanced "super move" technique? I think it's the future of fighting games.

> some characters can dash
Lel yeah Nash can dash I'll give you that

> This is the last (you) you will be getting from me
Thank god.

>> No.3696292
File: 2.90 MB, 1024x576, st dj.webm [View same] [iqdb] [saucenao] [google]
3696292

>ST
>Good
Pick one

>> No.3696298

>>3695764
BTFO
T
F
O

>> No.3696406

>>3696292

Machine Gun Upper is still my favorite move in just about any game, all randomness aside/difficulty trying to get all 4 hits is.

>> No.3696578

>>3692283
>comparing SF to a nigger party game

>> No.3696823

>>3695764
lmao at this entire post

just lmao

why call someone else /v/ when you're posting videos from a game you clearly never played?

Why does /vr/ pretend to play fighting games when they're just as bad as /v/ at them? You old men need to tone it down tbqh

>> No.3696951

>>3692205

This tier list is shit tier

>> No.3696956

>>3696578

>>3692283

> Let's compare fighting games to a totally unrelated genre

>> No.3697142

>>3692205
feel free to add sf5 to the trash

>>3692214
go on fightcade, plenty of people still play and love 3s. I doubt you have tried to get into it.

>>3692468
>>3692570
lel. sf5 is a complete joke, not just because it's a beta ("thumbs up", no netcode, no balancing whatsoever), but because it destroyed the meta and all high level play. It's clear all decisions were made for rushed, cheap development. For instance, no proximity normals, few options in general, hitboxes completely unrelated to animations, rushed outsourced models/graphics, constant pandering with costumes and huge tits, no actual fixes and improvements...

>> No.3697256

>>3697142

Sf5 had some good ideas like making matches faster and less of a turtle fest.

It has potential to be good.

Usf4 was pretty garbage. Sf5 might in a few years be pretty decent.

>> No.3697871

>>3692205
lol this list

pretty alright bait

>> No.3697881

>>3692205
This list was obviously put up by some gen Zer from /v/. It has too many meme games (ebin Jojo, Skull Girls) put way too high, and the truly good but less popular in US titles (any VF game) put way too low.

But otherwise… It's not completely wrong either. Just don't take it completely seriously. And listen to what >>3692441 said.

>> No.3697883

>>3697881
Make your samefagging less obvious, merry Christmas.

>> No.3697916

third strike is a broken turd. chun li dominates everyone. her jumping fierce punch is fucking nuts. just play it casually.

>> No.3697942

>>3697916
https://www.youtube.com/watch?v=0deim0FKD7g

>> No.3697946
File: 88 KB, 834x858, Screen Shot 2016-12-25 at 14.59.26.jpg [View same] [iqdb] [saucenao] [google]
3697946

>>3692190
>>3697942
Wooow, literally can't believe it! Someone beat Chun Li once! This changes everything! Not so OP now huh, Chinese bitch? Chun officially taken away from top tier now #owned #evoplayersarenoobs

>> No.3697965

Real men play with low tier characters anyway.

>> No.3697968

>>3697946
Being top tier doesn't make a character "OP" or "broken"

The fact you think this shows how little you understand about fighting games.
https://www.youtube.com/watch?v=R3fJirY9UXA

>> No.3697985

>>3697968
Cool.

>> No.3698010

>>3697965
Yeah, then they blow $$$ to go to EVO and lose like real men.

>>3697968
I can also post a number of amazing Remy, Q, Alex and Hugo players. The thing is, they are only exceptions which prove the rule. These players have to do double—no, triple work to beat others. And they accept that. And sometimes they win.

And what about Chun-Li? Let's check Shoryuken wiki for a second:

> Fair Match-ups: Chun (duh), Dudley
> Disadvantage Match-ups: Yun
> Serious Disadvantage Match-ups: None

Hm, but maybe there's something else we're not taking into account? Let's look at this list for example: https://en.wikipedia.org/wiki/List_of_Tougeki_winners . Look at the SFIII winner teams. Most of them have Chun and/or Yun, with the third slot open for some other A/B tier character. There has been just one instance for Remy, Q, Alex and Hugo where they had been in the winner teams (not 1st place though). And you know what? The players who used them might actually border on being superhuman. Because when you can red parry several times in a match, you probably should enter Top Gun program and help protect Murica with your cat-like reflexes.

Hmm… It's almost like… It's almost like Chun-Li is simply a better character than others, having an inherent advantage? Nooo way. SFIII3S is perfect, how dare I think that!

But memes aside, I see you're not as hard-headed as trolls over here. So I'll cut the memes and just tell it like it is. Chun Li is not broken, in a way SNK bosses are broken. But she's simply THE most powerful character in the game, and this has been confirmed thousands of times in the 17 years that 3S has been out. And I'm tired of seeing amazing B/C/D-tier character players taken out by Chun-Li players who don't even have to work that hard.

P.S.: This year, a pretty unique occurrence had taken place in Canada Cup: a Honda player, Kusumondo, got to the finals, and faced a Ken player. That's what I call "doing the impossible": https://youtu.be/sI81F8m8NqA

>> No.3698012

>>3698010
Da fuq you need to PAY to enter tourneys? LMAO as if all the wasted hours slaving in front of a screen weren't enough.

>> No.3698013
File: 22 KB, 420x420, baby-boy-crying-photo-420x420-ts-56570356.jpg [View same] [iqdb] [saucenao] [google]
3698013

>>3698010
>WAAAAAAH: the post
Git gud.

>> No.3698029

>>3698013
You need to be at least 18 to post on 4chan. Learn how to make an argument, it's not too hard even for retards

>>3698012
Well, you need at least to pay ticket fare (used to be $50 for competitors). But did you see the players at EVO? Plenty of them aren't from US. The ticket and hotel fare alone do add up, you know. Imagine spending $2000 or more to win jack shit. Would you compete?

>> No.3698040 [SPOILER] 
File: 39 KB, 256x362, 1482673584456.jpg [View same] [iqdb] [saucenao] [google]
3698040

>>3691854
OP I can but it's not /vr/

>> No.3698061
File: 273 KB, 2048x1129, CwNwVe5UIAAKJH2.jpg [View same] [iqdb] [saucenao] [google]
3698061

>>3697142

There's also evidence that SF5 took time where 4 did not. EX moves in 5 are literally supers from past games instead of just numbers in the background turned up. Ryu's sweep animation changes on block, he reels his leg back, on hit he follows through with the attack.

I will say this to your point, Ken's hair stopped clipping through his shouders in later con builds but when the game came out the clipping came back. Something is up with the development of the game for sure.

>> No.3698062

>>3698029

Nigga everybody and they momma share hotel rooms.

>> No.3698067

>>3698062
I guess Tokido hides in Daigo's travel bag to save money on plane tickets too

>> No.3698089

>>3697256

Super SF4 was the only good version of 4, they actually made charge characters a threat and offensive characters were still pretty good. If they built on that it could have been playable, but they walked back all the buffs on charge characters and instead went to the extreme end of the spectrum with the rushdown playstyle.


There are 3 playstyles in Street Fighter, for all you underage/closet retards:

Rushdown: "Interrupt the opponent's game plan and make them play yours with head on assaults."

https://www.youtube.com/watch?v=-ooeBDyARug

Zone: "Control space in order to force errors from your opponent."

https://www.youtube.com/watch?v=fEFJZ8eOm9M

Keep away: "Make your opponent play a game of cat and mouse while you whittle away at their health."

Keep Away is hard to find an example of winning a game with because it's the easiest to counter and Street Fighter games after SF2 make it harder for this play style to win. It also shares a vast gray area with Zoning in terms of tactics so most players just consider them the same thing.

Easiest example coming to mind: Doctor Doom in Marvel 2 shooting his purple laser gun that covers 90% of the screen horizontally. Doom will be jumping backwards while doing this and calling assists to keep the opponent eating chip damage while Doom builds meter and lands hits on the opponent.

Marvel 2 actually accomplishes what Street Fighter 4 can not, and that is allow all 3 playstyles to win at a competitive level. Marvel 2 only has 8 characters out of 50+ that can do it though lol.

>> No.3698116

>>3698040
Vanilla tekken 5 is utter garbage, the game is horrendously unbalanced, Steve shits on everyone for free, as soon as he lands 1 hit he wins, literally.

DR is "good" as far as tekken games go

>> No.3698118

>>3698089
>Marvel 2 actually accomplishes what Street Fighter 4 can not, and that is allow all 3 playstyles to win at a competitive level.

Except all 3 play styles are viable in Ultra SF4

>> No.3698129

>>3698118

Have all 3 playstyles won a tournament?

I don't think so nigga.

Marvel 2 started off as a turtle fest. So it's not exactly a fair comparison anyway. You can go to ZACHD and find early 2000 tournament play and everyone was zoning and keepaway back in the day.

>> No.3698131

>>3692214
super turbo is utter trash

>RNG damage
>RNG stun
>RNG throws
>RNG charge times on moves
>Broken and misplaced hitboxes
>The most unbalanced SF game to date

Yeah anyone who says ST is the best SF game is wearing some heavy duty nostalgia goggles.

>> No.3698134

>>3698129
>Have all 3 playstyles won a tournament?
Yes they have.

>> No.3698138
File: 2.63 MB, 200x227, 1 - HnAzhmr.gif [View same] [iqdb] [saucenao] [google]
3698138

>>3698134

>They have
>Cuz I say they have


Man go back to /v/ SF4 was trash for 7+ years, it would have had the same life as SFxT if it wasn't the only game to prop up in 2008 to the early 2010's when better games started coming out. I'm through being nice about it. You 4 faggots need a reddit all for yourselves.

>> No.3698143

>>3698138
>>They have
>>Cuz I say they have
No, they have because they have
http://rank.shoryuken.com/rankings/tournaments/USF4

Stop shitposting

>> No.3698157

>>3698143
>http://rank.shoryuken.com/rankings/tournaments/USF4

All I see is rushdown characters winning here anon. In fact last time I played SF4 Juri was the only character who can actually play keep away.

Get back in your hole

>>3698138

3rd Strike comes out in 1999: Kobe wins 3 titles, is part of one of the best teams in NBA History in 2001 Lakers, loses a chance for a 4th ring in 2004, same year 3rd Strike loses most of it's playerbase worldwide.

SF4 comes out in 2008: Kobe immediately loses in the finals that year, only wins 2 titles. As SF4 drags on, Kobe's body breaks down.

The 2015-'16 season Kobe does a farewell tour where he agonizes over his lost opportunity to tie Michael Jordan's Super Turbo title runs. He passes Michael Jordan on the all time scorer list just like 3rd strike barely has a better port on 360/ps3 than Super Turbo(because capcom completely fucked up letting some retard rebalance the game).

SF4 players around this time(2015) think SF4 is going to be respected on the same level Super Turbo or 3rd Strike are. SFV comes out and everyone runs away from 4, 5 breaks all the esports numbers 4 created immediately. Lebron win a title with the Cleveland Generals.

Why is this so easy to correlate with one another? Is Bill Russell Street Fighter 1?

>> No.3698159

>>3698157
>All I see is rushdown characters winning here anon.
Why would you lie when the evidence to the contrary is right in front of you for all to see?

0/10 at least TRY

>> No.3698160

>>3698143

I mean when I went down far enough I saw A chun Li won something, she's probably the closest you get. Hold that close to your chest I guess while you play SF4 alone.

>> No.3698164

>>3698160
http://rank.shoryuken.com/rankings/tournament/byname/Naptown%20Clutch%20V%20-%20USF4
http://rank.shoryuken.com/rankings/tournament/byname/CPTA%20Last%20Chance%20Qualifier%202015%20-%20USF4
http://rank.shoryuken.com/rankings/tournament/byname/iBuyPower%20Cup%20-%20USF4
http://rank.shoryuken.com/rankings/tournament/byname/Street%20Grand%20Battle%202015%20-%20USF4
http://rank.shoryuken.com/rankings/tournament/byname/Dreamhack%20Winter%202015%20-%20USF4
http://rank.shoryuken.com/rankings/tournament/byname/KIT%202016%20-%20USF4
http://rank.shoryuken.com/rankings/tournament/byname/Hypespotting%20V%20-%20USF4
http://rank.shoryuken.com/rankings/tournament/byname/Cannes%20Winter%20Clash%202016%20-%20USF4
http://rank.shoryuken.com/rankings/tournament/byname/The%20Colosseum%202016%20-%20USF4
http://rank.shoryuken.com/rankings/tournament/byname/Final%20Round%2019%20-%20USF4

Its time to stop

>> No.3698168
File: 211 KB, 2048x1280, 49whl0ja2t8x.jpg [View same] [iqdb] [saucenao] [google]
3698168

>>3698159

Nigga I'm posting videos directly to show what I mean, you post a link that makes me dig through to find your shitty point. I just went through this all the way to Capcom Cup 2015 and the only character who wins a tournament that can play a little keep away is Chun Li.

http://rank.shoryuken.com/rankings/tournament/byname/Hypespotting%20V%20-%20USF4


What fucking evidence? A Zoning character won a tournament in the weakest region in the world?

I'm done dawg, if other people want to pile up on you or me that's their deal, not mine.

>> No.3698169

>>3698168
You were proven wrong, now stop shitposting, this is the last (you) you are getting from me.

>> No.3698172

>>3698169

Naw fuck it, My kids arent up yet to open their presents:

http://rank.shoryuken.com/rankings/tournament/byname/Naptown%20Clutch%20V%20-%20USF4

Dhalsim can play keep away, but his air fierce punch in SF2 was it. everything else was zoning with long limbs and even rushown with slides and teleports. Vega's clawdives in SF2 is what you're thinking of in classic SF2 keep away.

http://rank.shoryuken.com/rankings/tournament/byname/CPTA%20Last%20Chance%20Qualifier%202015%20-%20USF4
http://rank.shoryuken.com/rankings/tournament/byname/Street%20Grand%20Battle%202015%20-%20USF4
http://rank.shoryuken.com/rankings/tournament/byname/Dreamhack%20Winter%202015%20-%20USF4
http://rank.shoryuken.com/rankings/tournament/byname/Cannes%20Winter%20Clash%202016%20-%20USF4

Elena has SAFE PRESSURE AND NO PROJECTILE/SPECIAL MOVE TO KEEP AWAY WITH. Healing ultra doesn't win her games, it keeps her in the game. Unless Kindevu is winning by time outs Elena isn't using keep away to win games here.

The rest are Zoning characters dude.


As soon as my kids wake up I'm dipping. and check back later. Maybe I can learn the signs of what makes a SF4 player so I can prevent my kids from becoming one.

>> No.3699690

>>3691854
what is the point of this post except starting arguing between SF, DOA, and Tekken fans?

>> No.3699694

>>3699690
The point is to bait replies with an ol' burden of proof fallacy and watch FGC bark at each other while you chew popcorn

>> No.3699702

>>3699690
>>3699694
samefag

>> No.3699710
File: 17 KB, 294x146, Screen Shot 2016-12-26 at 18.17.37.png [View same] [iqdb] [saucenao] [google]
3699710

>>3699702
Not really. I just posted in this thread earlier

Thanks for bumping this cancerous thread

>> No.3699714
File: 281 KB, 1000x1000, frauds.png [View same] [iqdb] [saucenao] [google]
3699714

:)

>> No.3699725

>>3699714
Why are arcade sticks supposed to be better for fighters? D-pads work better imo

>> No.3699730

>>3699714
come play with my joystick :D

>> No.3699732

>>3699730
it needs a shaft extender first

LMAOOOO

>> No.3699736

>>3699725

It's preference. But if you go to a real arcade then you're going to be shit outta luck because all of the cabinets are stick

>> No.3699737
File: 370 KB, 1920x1080, npub-30301-ss9.jpg [View same] [iqdb] [saucenao] [google]
3699737

>>3699725

The games were built for arcade sticks, but pads do provide every button you need since the 16 bit era. It's just a matter of what the individual likes more, one isn't better than the other.

>> No.3699746

>>3699737

>let's take one of the greatest sprite art games of all time and put a filter over it

kill yourself

>> No.3699749

>>3698116
You can't really make a versus in DR without jumping through hoops, right? I wonder if emulators have a way of getting around this and allow you to play vs. In any case, thank god the handheld exclusive era is over. This was hands down the worst idea devs had.

>> No.3699767

>>3699714
Iv never seen anyone claim to play 2nd impact, im not even sure fightcade has a 2nd impact room.

Alpha 3 room is almost always full of people

>> No.3699770
File: 147 KB, 354x286, play time is over here comes a 6.png [View same] [iqdb] [saucenao] [google]
3699770

>>3699749
DR is not handheld exclusive, it was released in arcades and on PS3, PS3 version even has online play

>> No.3699775

>>3699714
ill play you in karnovs or breakers anon

>> No.3699810

>>3692205
>blazeblue not on list
?????

>> No.3699863

>>3699746

It's a screenshot of the ps3 port from psn's site.

I use it as my PS4's profile background.

>> No.3699984

>>>3698012
>Well, you need at least to pay ticket fare (used to be $50 for competitors). But did you see the players at EVO? Plenty of them aren't from US. The ticket and hotel fare alone do add up, you know. Imagine spending $2000 or more to win jack shit. Would you compete?

The joke is even if you win, you barely make enough to have made it worth it. I really respect fighting game players who really do this shit for the love of the game/competition.

I mean a *good* sponsor basically means someone who covers your travel costs to x number of events.

I think most big players pay for the trip with money matches (3 rounds with daigo, $20 )

I mean even streaming these events is barely worth the money. Spooky was poverty as fuck and actually got paid and earned CPM on twitch.

Even with Capcom cup the sponsors and money isn't there unless your on EG or a big esport team who takes a loss sponsoring your.

>> No.3700020

>>3699810
Why would he include a VN on the list?

>> No.3700110

>>3692205
if this list is wrong, than what's the correct list?

>> No.3700115

>>3700110
Nigga play whatever you want. Tier lists are for spineless retards.

>> No.3700119

>>3700115
True, but I'm just curious

>> No.3700168
File: 299 KB, 500x702, 5193645_p0.jpg [View same] [iqdb] [saucenao] [google]
3700168

Seriously though

>> No.3700184

>>3693664
those damage spikes in favor of John's Sagat?
It's almost like you lose damage for being aggressive and gain damage for being passive.

>> No.3700258

>>3700110
The list you are replying to is correct

>> No.3700264

>>3692205
melty blood?

>> No.3701093

Oh dear, it's like I've stepped ten years into the past.

3S isn't bad dude but it really isn't that great, either. A lot of what made the game ambitious also hampered it. Parries for example seem like the coolest thing ever until you realize the adverse effects they have on footsies, and once you realize that Just Defend did a way better job of implementing reverse nitaku in 2D fighters you have to question why Capcom didn't throw in the towel and implement it themselves (this is not even a matter of opinion, either: for every game that used parries after 3S, there's five or more that used JD).

Also those of you who are shitting on ST for random damage of all things haven't the slightest clue as to what the real issues in that game actually are. If anything, the random damage was one of the few weird things ST had that it pulled off really well.

Anyways, just play more games and try to understand the intent behind behind the design decisions. For the role that the odd streak of luck plays in making a good fighting game, this is one genre that will always live and die by conscious decisions on the part of developers, and they usually have a good reason for doing things the way they did, even if they didn't work out exactly as they wanted.

>> No.3701097

>>3701093
You still haven't explained how random damage is a good thing.

>> No.3701119

>>3701097
The way it's implemented in ST isn't bad, at least. It isn't truly random, either, because every move has a set minimum and maximum.

Considering you don't reap any extra rewards on counter hit in ST, it's one way to increase the reward for making a good read and for encouraging good defense.

The only times the random damage ever really hinges on being an issue is when you're talking about situations like command grab loops, which are way more of an issue on their own than random damage is.

>> No.3701156

>>3699725
It's not that huge of a difference. In fact, one guy won EVO USF4 tournament playing on a gamepad in 2014. So it's not a game breaker per se.

There are several reasons for this. First, the input required for advanced play is more suited for sticks. For example, sometimes you need to press 3 buttons at once, and there's almost no leniency to it—you either do it perfectly or the move doesn't come out. Or take techniques like pianoing for example-you need to press 2 buttons with a 16 ms gap. This is hard to do on gamepads.

Second, the constraints of gamepads in general. Now, some stock gamepads, like X360 one, can have absolutely awful D-pads (if you play with analog stick, please dispose of yourself). But even then, most ones also have 4 button layout which is very inconvenient for SF—pressing L1/L2 just in time is very hard on them. Even if you get a 6 button one, it's hard to press X+B or Y+A on it, which is sometimes required. You may say that you can map it on the shoulder buttons/triggers, but again, they are less precise and less comfortable.

Third, FGC has been directly tied to arcades for a good part of its existence, especially in Japan. The arcades were the places where people challenged each other and improved their skill through competition—and some people spent time there daily. So needless to say, after you spend your life playing in arcades, it's hard to go back to playing on joypad—especially when you play execution-heavy games. Some players like Daigo have been there from 1991 and they're still playing.

Finally, arcade sticks are known for having high-quality components, meant to guarantee maximum precision. While it's not a concern for most people (especially when you play online), some top players prefer it this way.

So bottom line, while sticks do provide some advantage to perform complex inputs in fighting games, they are far from being a requirement.

>> No.3701179

>>3701097
Can you shut up already? """"Random"""" damage means SLIGHT randomization of damage, in the range of ±20% or so (for example, Chun's cr.HK deals 22 damage, but it varies from 19 to 27). It's barely even significant, especially for underage children like you.

http://dammit.typepad.com/blog/2011/06/random-damage-in-sf2.html for those interested

>> No.3701187

>>3700184
What spikes? Did we watch the same match?

>> No.3701456

To those interested, I kinda got curious as to why exactly SFA3 was forgotten by FGC in general. This one vid can show exactly what's so wrong about V-ism: https://youtu.be/kM79WhSNLmo , 36:00 mark:
> Sodom fights against Ryu
> Ryu is at nearly full health, Sodom activates V-ism, cuts him to ~40% and starts a looping series of jump kicks
> This continues for some 50 seconds, and Ryu dies
> 72 hit combo, ~95% health

>> No.3701467

>>3701179
Whoa man, calm down.

>> No.3701469

>>3701456
Why don't they just ban V-ism like they did with V-ism Akuma?

>> No.3701475

>>3701467
Then please stop spamming your dude RNG lmao meme

>> No.3701491

>>3701469
> like they did with V-ism Akuma?
They did? Never heard about it.

In any case, the first thing that comes to my mind is the tendency in FGC to try and leave everything "as is". For example, Magneto has had his looping punch forever, no one banned it. Also, banning V-ism would cut down all of the interesting but broken as hell innovations the game brought to SF. And lastly, I still don't think it was THAT well made to begin with, with some balance issues even beside V-ism.

>> No.3701574

>>3692205
Mk Armageddon is great
One of the best 3d fighters
Adjust your chart

>> No.3701594

Does anybody here even know how goddamn good Samurai Shodown 5 Special is? Go on fightcade and give it an honest try, I dare you.

>> No.3701616

>>3701469
3 reasons come to mind:
- Fighting game players tend to favor playing a game without removing things unless they either have severe bugs or the game obviously devolves into just using the offending character/tactic/whatever
2) There's a big body of people who like games that are broke and over the top; see MvC2 or Hokuto no Ken
3) Alpha 3 has various other design issues that make it just frankly not that interesting without V-Ism

>> No.3701629

>>3701594
>Does anybody here even know how goddamn good Samurai Shodown 5 Special is?
Yes.

> Go on fightcade and give it an honest try
More like "go on Fightcade and get raped by Asians/Latinos"

I'd literally play it if there was at least SOME fucking material on how to learn this game with all those features

>> No.3701649

>>3699714
hey i play JoJo's plenty

working on my Avdol, really like the movement in the game.

>> No.3701659

>>3701629
>I'd literally play it if there was at least SOME fucking material on how to learn this game with all those features

look no further
http://wiki.mizuumi.net/w/Samurai_Shodown_V_Special

>> No.3701680

>>3701659
Thanks. That said, still it's pretty damn complex. It's gonna take patience to learn all that

>> No.3701806

>>3701156

> Won Evo
> Won Evo on gamepad
> Won Evo on a fucking PSX gamepad connected to like 5 adapters
> People complain about input lag

Get fucked yall, Luffy wasn't even playing a charge character.

Fun fact, knuckle du won Capcom cup on a controller.

Just use what is comfortable. I prefer sticks but pads are proven to be legit too.

> Tekken cabs with ps2 controller ports

>> No.3701875

>>3701806
To be fair though the year after he lost early to a Guile player in EVO—both didn't even make it to top 50 in the results. https://youtu.be/E3iLqP5ffoM

>> No.3702404

>>3701574
Put some effort into your bait man, this is just sad.

>> No.3702408

>>3701456
>SFA3 was forgotten by FGC in genera
>Posts a video of people playing A3 from this year

>>3701469
lmao v-ism akuma was never banned and vism is not a problem nor needs to be banned.

>> No.3702417

>>3692283
SF4 sold a lot of copies because it was a mainline street fighter game since 2000. Every version after vanillia sold less and less.

>> No.3702424

>>3698172

>Signs of what makes a SF4 player

Not the other guy but presumably playing SF4 makes you an SF4 player. But idk.

>> No.3702426

>>3699710

>cancerous

Carcinogenic

>> No.3703219

>>3702408
> Posts a video of people playing A3 from this year
This is from A-cho, Japanese arcade which has all kinds of machines from current popular games to fighters which almost no one plays, like SFA3.

>> No.3703238

>>3701156
>if you play with analog stick, please dispose of yourself

What's wrong with playing with an analog stick? Asking for a friend.

>> No.3703297
File: 17 KB, 400x338, super angry hissing cat.jpg [View same] [iqdb] [saucenao] [google]
3703297

>>3703238
First, fuck you for playing with analog.

Second: it's too inaccurate for use with fighters. SF4 already has a huge leniency in input, and Capcom even accounted specifically for American casuals who think analog is good for all games and so it should work for fighters too. But even then if you're a casual, it will fuck up your input in well over 10–20% cases—for SIMPLE moves, for absolute necessities.

This doesn't just mean you will play worse. This will mean you will be acting like a total baby doing mistakes more akin to an intoxicated person.

Now, we have to thank Microsoft for making the absolutely worst D-pad of the 7th gen. If you're on a X360 controller, I can only pity your fate. Here's the deal: even a keyboard is better than that fucking gamepad. So you can literally play on keyboard (google hitbox layout), or get yourself a gamepad with half decent d-pad.

Otherwise, if you play with analog, prepare that you will never leave the scrub level in SF. As for every older fighter, analog will fuck up about 30–50% of your moves or so, so you get my point.

>> No.3703303

>>3703297

Oh, I'll tell my friend. She (we're "friends with benefits") only plays PS1 and PS2 fighters.

>> No.3703340

>>3703303
PS1 and 2 have half-decent d-pads. They are not great but not total shit either. Still they are by definition better than analog for fighters.

>> No.3703550

>>3691854
>Dreamcast port
DISGUSTING! Someone post a collage of puking animes for me. 3S is the best Street Fighter mechanically but people only want Street Fighters with their favorite characters and this one is a far left field game on that behalf.

>> No.3704440

>>3701875

Yeah that was a lucky year and he had a lucky trick Asians didn't understand.

Knuckle du is the real deal though. That kid has been blowing up making the 'og' folks mad as fuck