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/vr/ - Retro Games


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File: 17 KB, 433x322, tmp_5933-hoaxbutter2325252033.jpg [View same] [iqdb] [saucenao] [google]
3688974 No.3688974 [Reply] [Original]

Are there still any lost prototype or unreleased games out there in the wild that we haven't discovered/dumped yet?

Pic sort of related.

>> No.3689039

>>3688974
Sure, why not? There were probably more abandoned projects than completed ones. The startup cost for development on most consoles wasn't particularly high. Several consoles didn't even have official dev kits and the kits weren't really mandatory anyways.

>> No.3689049

>>3688974
bouncer was apparently completed and it's disappeared from the world without a trace

>> No.3689053
File: 54 KB, 826x619, tmp_5933-2-birthday-mania-atari-2600-15000-350001659940209.jpg [View same] [iqdb] [saucenao] [google]
3689053

There are likely a ton of almost finished games towards the end of the life of every console.

There's also prototypes in the hands of asshole collectors, since they'd be worth less if dumped. I know there is this shitty Happy Birthday game on the Atari 2600 of which one guy owns the only copy in existence and he refuses to dump the ROM.

I mean it's surely a piece of shit but it's a piece of shit that's part of gaming history.

>> No.3689057

>>3688974
PC cocoron, a turbografx remake of Cocoron

It's being preserved by the Japanese Game Preservation Society, and cannot be legally dumped

>> No.3689060

>>3689053
Collectors like that can fuck themselves. It'll surely be worth more once the ROMs succumb to bit-rot right? They'll clutch those pieces of plastic until they die, screwing over everyone in the process.

>> No.3689064

>>3689057
>It's being preserved by the Japanese Game Preservation Society, and cannot be legally dumped

Fucking dicks.

Cocoron was an amazing game, too.

>> No.3689072

>>3689064
>>3689057
Is that like a Gov't entity? At least it's being preserved in some official capacity, still better than this kind of shit >>3689053

>> No.3689074

What happened to Garage? Is it translated yet?

>> No.3689103
File: 93 KB, 960x864, 1375889493781.png [View same] [iqdb] [saucenao] [google]
3689103

Katakis 3D and SNES Rayman are the ones I'd like to see dumped the most.

>> No.3689107

Go on the Lost Levels forums, there is still a ton of shit left to dump including Korean specific games released on the Comboy and a great 95% completed James Bond game for ps1... or Saturn I believe that was lost in the mail when the owner sent the disc in the mail so another could dump the .iso.

>> No.3689121

>>3689107
Nigger didn't know how to rip an iso? Jesus Christ.

>> No.3689147

>>3688974
>any
Sure. There are countless unfinished turds that would have been turds even if finished and I'm sure some of them are still laying around somewhere. They will eventually turn into dust and nothing of value will be lost.

>>3689053
>refuses to dump
You sure about that sport? I think you mean he refuses to give you a copy. Most people who have something unique dump it straight away.

>>3689074
Largely. It will never be finished and never be released.

>> No.3689150

Honestly, at the end of the day, these games are just computer programs. I wouldn't say that an abandoned game is historically significant unless there's other factors, like it was an early prototype that was killed but a large portion of the code went on to become some well known game.

An aborted game from a no-name company isn't any different than an abandoned homebrew project...

>> No.3689153

>>3689147
>I think you mean he refuses to give you a copy. Most people who have something unique dump it straight away.

If he's made a digital backup of it, he hasn't released the ROM publicly and says he never will.

>> No.3689161

>>3689121
a lot of rippers think they're tough shit and feel there's a hyper-proper way to manage these discs. Yeah, for some systems there are, but a cd? lol

gaming has a serious ego problem

>> No.3689168

>>3689161
>there's a hyper-proper way to manage these discs
like not sending it through the mail

>> No.3689234

>>3689147
>Largely. It will never be finished and never be released.

why tho

>> No.3689263

>>3689234
Because unpaid labors of love of which only a handful of people even care about rarely get finished, if the one person who cares enough stops working on it... it'll likely stay in limbo for years.

>> No.3689267

>>3688974
Drx (famous Sonic/Sega proto dumper) claimed to have a Sonic 1 proto similar to the one shown at CES 1991, a few years back. Nothing heard of it since.

I really want to play Big Guns/Exodus by Neversoft someday. One of the few unreleased games I've seen that was close to completion, genuinely looks fun and probably would have been a hit.

Also Superman on the PS1 (Superman 64 but not shit, and by the same devs) which was finished but never released because they lost the license. Possibly the only copy left was destroyed by an ASSEMblergames hoarder in an autistic shitfit because too many people were asking questions about it. Wish I was kidding.

>>3689103
SNES Rayman has a better chance than most, it's still in the hands of the original devs/publishers.

Where'd you get those Katakis shots? Last I knew it was in the hands of a notorious hoarder. Clean shots like that means it's been dumped by somebody somewhere, so that gives me some hope.

>> No.3689281

Nintendo 64 Mother 3

>> No.3689284

>>3689281
Also, although not retro, Garou 2.

>> No.3689324

>>3688974
>Are there still any lost prototype or unreleased games out there in the wild that we haven't discovered/dumped yet?

https://youtu.be/wD_oFVeYZYo

>> No.3689371
File: 41 KB, 960x540, 960.jpg [View same] [iqdb] [saucenao] [google]
3689371

Does anyone know anything about the twin peaks game (nes) that was cancelled in 1991?

Ive tried looking all over the net for any screen shots or any info but cant find anything. ANy info/ screenshots/scans from magazines/ anything?

I wonder when it was cancelled, and what company was making it, among other things.

Pic shown is just someone who did a 8bit pic of intro, not from the 'real' game.

>> No.3689383

>>3689371

Ok, all I know now is it was being made by 'hi-tech expressions'.

>> No.3689395

>>3689057
Goddamn it. Cocoron is incredible and a great evolution of the Mega Man gameplay style

>> No.3689405

When you throw in general prototypes, then yeah, there are a fuckton that haven't been dumped. Basic logic would indicate that each game has more prototype versions than final versions, though how many have survived to today is certainly unknown. Things get overwritten, thrown out, or just generally lost. Some are also simply the final build on a CD-R or dev board. I don't really follow unreleased games too closely, but there are probably unreleased AND unannounced prototypes of games that will remain unknown unless discovered. For instance, there seems to be no info about an English release of the not retro GBA Starfy game, but there does exist an official prototype of a rough English conversion, complete with converted title logo, crappy English, and the occasional translation of a word (what I assume to be 'kuso') to 'shit.' Other than a vague mention of developers wanting a western release, no hard evidence exists beyond the proto itself.

Also, I'd a group touts themselves as a 'preservation society' but makes no effort for the games to be enjoyed by the public (either through museum or releasing a ROM), they are full of shit.

Buying a game, dumping it, and keeping it on your PC and maybe tossing up some YouTube videos does not make you much different than a private collector. Which is fine, but don't pretend you're some society or something.

>> No.3689560

>>3689153
So anonwas wrong about him refusing to dump it. Just assmad he won't give away a dump for free.

>>3689234
Because one of the key people involved got pissed off with what /vr/ has turned into and walked away.

>> No.3689636

>>3689560
People have offered to pay for the dump but he's not listening to offers. He says it'll cheapen his game.

>> No.3689683

Was there ever a solid answer of Yeah Yeah Beebis I was?

As far as cofirmed existing games, I'd like to play the Jungle Emperor games that never happened for whatever reasons. There was one for the NES and one for N64
https://www.youtube.com/watch?v=FSPMyFnsdLc

>> No.3689750
File: 37 KB, 640x483, tmp_16153-ea75db493859357b49195ef5e53656987f182646ccb8ec1a31db67fcffd45c3970779623.jpg [View same] [iqdb] [saucenao] [google]
3689750

I know for a fact that the Super Mario RPG 2, DD Zelda, Mother 3 (for N64) and Mario 128 is out there somewhere, but we'll probably never get it since Nintendo's vault is fucking tightly shut.

>> No.3689796

>>3689750
>Mario 128

Does this honestly even exist? I thought no work was finished except a splitscreen co-op demo with Mario and Luigi

>> No.3689857
File: 28 KB, 450x328, tmp_24606-4-1-1-170779623.gif [View same] [iqdb] [saucenao] [google]
3689857

>>3689796
Hard to tell, apparently Mario 128 was cannibalized into parts of Mario Galaxy.

Also Marionette (puppet game or codeword for Nintendo's online service) and Cabbage (an openworld game like Spore but made by Itoi from Mother fame) etc... so many things planned for the N64 DD but canned because it bombed.

Sad really. I know we eventually got most of the stuff released in some way. But I'm still curious about the the 'what if'...

>> No.3689870

Just go here a little while:

>http://forums.lostlevels.org/viewforum.php?f=2&sid=6547362a6d1708828a41321b320d66e3

There's a shit-ton of stuff to uncover, even the NES/Famicom that you'd think has been mined to death, still projects are floating around, prototypes are still being held for ransom, finished games (with screenshots) are still lost in the wild.

It's still very much alive by a core group of determined lunatics.

Hopefully we do have some dedicated agency like a National Video Game Archive and then these people are hired as investigators, historians and curators.

>> No.3689914
File: 157 KB, 1024x640, B4judzZCUAET0OF (1).jpg [View same] [iqdb] [saucenao] [google]
3689914

>>3689103
that cant be a coincedence

>> No.3689990

>>3689267
>Where'd you get those Katakis shots?
Sorry to disappoint you but they're just those from Unseen64 but upscaled.

>> No.3689995

>>3689636
He's right. Mere talk of a repro being made caused the handful of autists who give a fuck to declare the original was now worthless. Of course that's not actually the case because you're all ass mad and would give your left nut to own it.
The problem is he doesn't give a fuck and doesn't want to sell it. I totally understand where he's coming from. I get offers a few times a week for my shit. Just random fucks offering a few hundred to a few thousand. Neither of which is going to make the slightest bit of difference in my life.
It's likely he really is not listening to the offers. I used to listen and sometimes even reply. Eventually the stream of self entitled poorfag verbal/finger diarrhea got old and unfunny.

>> No.3690147

>>3689990
>>3689267
>>3689103
Hülsbeck streamed it a year ago and they were looking to publish it.
http://m.neogaf.com/showthread.php?t=1103351o

>> No.3690191

>>3689995
trololol nigger go choke on a chode

>> No.3690195

To be fair when these games eventually get dumped they immediately lose all appeal after only 15 minutes of play. They were cancelled for a reason, you know.

>> No.3690256

>>3689995

Well look at you go! How cute.

>>3690195

Yeah, I imagine that for all but the most dedicated, unreleased games and prototypes are hotly desired until they are available. After that it is a brief run through or two on an emulator, followed by "Wow, never thought I'd play that," followed by returning to retail versions of released games.

There really isn't a lot of motivation for people to release these things, since unless they do some sort of fundraiser for release (which can indeed come across as shady) or accept gratitude-based monetary donations after the fact (fat-fucking-chance of that bringing in anything more than a few bucks), the best they get is some "Cool, thanks" and their name or online handle being attached to the release in the one or two hosting places that bother to give such credit. Then there's also the fact that if they do plan to release it, even for free, but don't have it happen fast enough, people start to bitch about it (speaking from personal experience here). Setting up yourself as a "preservationist" can help since it lends you an air of credibility and makes people more willing to donate money to obtaining things, but that is probably hard to push unless you get lucky.

In the end, people who have these things either paid good money for them, sought them out in person, or were diligent enough to be the first scoop them up from poorly advertised online listings. If someone wants to contribute to preservation, they can do that stuff as well.

>> No.3690262

>>3690195
Usually. But the game we're talking about wasn't canceled. It's a homebrew that is some how considered a "release". By some autists who ran out of shit to sperg about dumping for a complete set.
It's a very basic game that only 10 people ever cared enough about to buy. I'd like to say that was because the scope of publication and advertising consisted of the local newspaper. But in reality there are less than 10 people today who want this game for anything other than hipster cred.
There are a few people, and I use the term loosely, that honestly want to preserve this. Because, well, brain worms. They're sad fucks but have good intentions and nothing better to do with their so called lives. Still, I wish them the best.

>> No.3690426
File: 3 KB, 640x420, tmp_24606-birthday_mania_21127330029.png [View same] [iqdb] [saucenao] [google]
3690426

>>3689053
I don't blame the guy, Birthday Mania wasn't a prototype, it was an officially released game. Just released by a tiny specialty gifts company after the '83 crash. I can't think of any other major console of which only one copy of a released game is thought to exist.

He's the ONLY person that can claim to have a complete Atari 2600 collection. That's pretty cool.

Probably a few dozen were ever even made, much less sold (less than 10)... they probably all ended in the trash somewhere. Who the fuck wanted to buy a shitty game with a personalized name, anyways?

>> No.3690495

no, every single line of code ever written which was meant to be a game was released.

>> No.3690574

>>3690426
There's lots of homebrew where only 1 or a handful of physical copies exist. What differentiates this from homebrew? It was made earlier?

>> No.3690653

>>3689371
>>3689383
How would one even go about making a game based on Twin Peaks?

>> No.3690695

>>3690653
Platformer.

>> No.3690709
File: 278 KB, 2048x1152, tmp_25086-maxresdefault70779623.jpg [View same] [iqdb] [saucenao] [google]
3690709

>>3690574
It was an "official release". Collectors don't care about homebrew as far as claiming they have a full collection. There's 568 officially released 2600 games, and that's the magic number. It's pretty arbitrary since Atari didn't have an "official seal of approval" like the NES.

The problem is there is also only 1 confirmed copy of Gamma Attack owned by a collector on Atari Age, so so far no one person can have a complete collection.

Although the guy did put up Gamma-Attack for sale briefly at the frankly ridiculous price of $500,000 a few years ago. He claims he won't put it up for sale ever again, but says if someone can pony up a 7 figure offer he'd entertain the idea. He can go fuck himself.

>> No.3690716

>>3690709
What qualifies a game as an official release? Atari games weren't licensed by Atari.

A one-off game made by a random person is just homebrew as far as I'm concerned, unless it has some special historical significance for some reason.

>> No.3690718

>>3688974
Shenmue and both builds of VF3 for Saturn.

>> No.3690727

>>3689750
>I know for a fact that the Super Mario RPG 2, DD Zelda, Mother 3 (for N64) and Mario 128 is out there somewhere

Don't forget the 3d version of FF6 for N64.

>> No.3690801

>>3690716
Collectors use the "official" Atari Age list.

http://atariage.com/software_list.php?SystemID=2600

>> No.3690806

>>3690426
It's not cool at all. Yes, the game is most definitely shit, but that doesn't mean that a piece of gaming history deserves to be locked away and hoarded by some greedy autist.

>> No.3690818

>>3690727
If mother 3 for n64 was a real game anons wouldn't shut on n64 Nymore

>> No.3690906
File: 99 KB, 500x1025, when.jpg [View same] [iqdb] [saucenao] [google]
3690906

https://www.youtube.com/watch?v=K-lVyYtkgRY

>> No.3690928

>>3690906
The art style and music is simply serene. A bleeding edge game for 1993 definitely.

Crazy to think something that looks so good and seems to be fully playable was never released.

>> No.3690935

>>3689383
Most of the games I've seen made by that company are trash. Like that horrible mega man pc game. I would love to have a retro Twin Peaks game, but I don't think it would have been that greatid they made it...

>> No.3691383

>>3690426
>officially released
Keep chasing the dragon faggot.

>>3690709
>"official release"
See above

>>3690716
>official release
Whatever gets the autists moist.

>> No.3691639

>>3691383
I'm sorry it bothers you. But everyone just follows the Atari Age list.

>> No.3691657
File: 46 KB, 320x252, cityheroes-16.jpg [View same] [iqdb] [saucenao] [google]
3691657

i have a boner for city heroes by samsung, i imagine its still there somewhere in korea waiting to be discovered

>> No.3691721

>>3690727
https://www.youtube.com/watch?v=TPO7c_XmesU

>> No.3691732

>>3689060
>ROMS
>bit rot
kek

>> No.3691759

>>3690906
Do you know which episode of Inside Lens that top screencap is from?

>> No.3691760

>>3691759
Nvm I found it

https://www.youtube.com/watch?v=uXnkAoiek2E

>> No.3691772
File: 428 KB, 525x384, nw-pre-blizzard.png [View same] [iqdb] [saucenao] [google]
3691772

The location test version of Vampire Hunter/Night Warriors, rather infamous among long-time Capcom fighting game players for how differently many moves behaved from the finished product. As of a few years ago, there were references on the internet implying that boards still existed.

>> No.3691775
File: 592 KB, 615x457, nw-pre-guardian.png [View same] [iqdb] [saucenao] [google]
3691775

>>3691772
Here's a writeup on the known differences, there would probably be a lot more if we managed to get a board dumped and do thorough comparisons with the finished game.
https://tcrf.net/Prerelease:Night_Warriors:_Darkstalkers%27_Revenge_(Arcade)

>> No.3691784

>>3690806
I don't use this word often but you are one huge entitled fag. It's his game and he can do whatever he wants with it and you have absolutely zero say in the matter. Go live your life.

>> No.3691791

>>3689857
I still wonder how Nintendo could've announced the 64DD so early but release it so late, especially with things like the Doctor V64 existing.

>> No.3691795

>>3691657
Probably just one of those obscure Asian DOS games nobody actually cares about enough to dump.

>> No.3691797
File: 52 KB, 334x349, 1477198359305.jpg [View same] [iqdb] [saucenao] [google]
3691797

Another oddly prescient thread. Was just browsing the Lost Levels forums for the first time in a decade (always the lurker) and came away nostalgic and hopeful but nonetheless with a bad taste in my mouth.

>> No.3691809
File: 108 KB, 502x481, yoshi_w_panties.jpg [View same] [iqdb] [saucenao] [google]
3691809

>>3690806
>piece of gaming history
Yeah, no. Nothing about that game is worthy of note. Hell, you could learn 6507 assembly and churn out a more engaging game in a day. There is literally nothing of value there.

Fuck, I program my SNES, have made some fun 1 screen 2p games, and built my own cartridge to play them on. I could argue that I lay claim to some of the rarest SNES games on earth. No one would give a fuck, and rightfully so.

>> No.3691890

>>3691809
I think either you're really dense or just playing dumb. How do you not understand this?

>> No.3691917

>>3690653

rpg, platformer with puzzles, deja vu-like. Thats one of the most interesting things.. WTF would they make a Twin peaks game like?

>> No.3691935

>>3691809
>implying those aren't diapers he uses while RP-ing with that Birdo transvestite
Yoshi confirmed as degenerated. Now even Luigi is better than h... nevermind Luigi will always suck.

>> No.3691937

>>3691809

Part of it with some of these things is the "culture." Is a 90% complete version of a released game with some different graphics really THAT amazing? No, probably not. But it allows fans of the game to experience it again and have it feel almost new, sometimes it is a way for them to experience a mysterious version of the game that was previously only shown in commercials, magazines, or the back of the box. For unreleased games, sometimes they were advertised in magazines, only to never materialize. They developed an air of mystery, or perhaps even people who were eagerly awaiting for the release that never came.

For stuff like that birthday cartridge (which I admittedly knew nothing about until this thread), it is the idea of some obscure, minimally distributed game that was essentially a homebrew cart made in the days when such things weren't as readily discovered or obtained as they are today. Is it an amazing piece of Atari 2600 history? Is the game great? Probably not the case, but it is a mysterious trinket from the days of the 2600 that almost no one has (or probably ever had).

Similarly, Stadium Events has a tiny bit of history to it, with the rights transfer and name being changed after the initial SE run hit shelves, and the apparently unknown fate of a lot of the original print run. Then there's also the fact that some consider it part of the official complete NES set, and the other fact that it has become, for better or worse, a symbol of sorts of NES collecting, a way to wag your collector-pecker around in groups that care about such things. If not for these factors, it would be just a different revision of a PowerPad game.

tl;dr Some people care about these things because they perceive them as being part of gaming history or gaming culture, and when enough people agree on one particular item being "significant," then there will probably be a push to obtain and/or preserve it.

>>3691917

When in doubt, assume a platformer.

>> No.3691970

>>3691639
>everyone is a few autists that can be counted on one hand
And that's why you faggots will never get what you want

>> No.3692003

>>3691970
I'm not a a avid collector. But look into the community, the Atari Age list is the definitive list for 2600 collectors.

And let me tell you the Atari 2600 is probably the hardest to collect for since so many carts were just thrown out and because YouTube doesn't glorify it, you usually have to get the games the old fashioned way.

>> No.3692074

>>3692003
>get the games the old fashioned way.
b...blowjobs?

>> No.3692259

>>3692003
I'm not an "avid" collector either. But when I "look into the community" I treat it more like watching baboons smell each others asses at the zoo than gospel.

>> No.3692540

>>3692003
Shovel?
>tfw atari dump will never be reopened because locals are afraid of anthrax growing in rotted pig carcasses

>> No.3692543

>>3689267

>assemblergames

I remember that site. Traded games with the guy on ugtz too.

>> No.3692568

>>3689267
>Possibly the only copy left was destroyed by an ASSEMblergames hoarder in an autistic shitfit because too many people were asking questions about it.

I doubt that actually happened. Most likely just a lie to repel/anger people.

>> No.3693227

>>3692568
It didn't happen. Greedy assmad babies were trolled and made more assmad. No one else will ever play that game, and others, because of those greedy assmad babies.

>> No.3695078

How about Viewpoint 2064?

https://m.youtube.com/watch?v=Y4iSAcgz7tM

Someone out there bought it a year back, haven't heard anything since. The music sounds nice.

According to sources, the game is virtually complete. Seems like it has some elements of the original NG arcade Viewpoint (with that awkward camera perspective changed) some Rayforce and even a Darius-like stage selection system.


Ah well, as far as (actually released) N64 shmups go, we'll always have Star Soldier Vanishing Earth (which I still play from time to time)...

>> No.3695268

Came here to say Marble Madness 2. One of the more interesting never-publicly-released games along with Mother 3 N64, in my opinion.

Chips Challenge 2 just got a public release last year, commercially even. Before it was in licensing hell and the creator was too much of a beta to leak it.

There are some e-Reader cards that No-Intro is desperate for. They should've seen decent commercial release, but no collectors have shown up with dumps. Then there's e3 exclusive cards that were supposed to have been destroyed at e3. Good luck with those.

Overall, the preservation community is getting stronger and better, and my hope is that as more gamers age into good jobs, they pay into preservation just as the last generations have done. I'm excited to contribute because I'm going to graduate soon.

>> No.3695281

>>3690653
>How would one even go about making a game based on Twin Peaks?
ask remedy, they did alan wake

>> No.3697190

Does the actually supposedly complete Star Fox 2 count?

>> No.3697652

>>3689267
>Drx (famous Sonic/Sega proto dumper) claimed to have a Sonic 1 proto similar to the one shown at CES 1991, a few years back. Nothing heard of it since.

Source on this claim?

>> No.3699638

http://www.nesworld.com/gbc-midas.php
Sadly, these neat looking GBC games were never released. I hope they get leaked or something, because the bits of music we got are really good.
https://www.youtube.com/watch?v=aEg7WrANdfA
https://www.youtube.com/watch?v=bw0yRqajrgU

>> No.3699779

>>3697652
It was on the Hidden Palace forums I think. Can't find it anymore. He said something about it being a review copy.

>> No.3699818

>>3695078
Oh, and also, forgot to say, speaking of N64 shmups, don't even get me started on Variant Schwanzer!

https://m.youtube.com/watch?v=apiS6EPJ2m8

It seems like a neat shmup for Seta's N64-based Aleck64 arcade hardware Unknown if a port for the actual consumer N64 home console was planned at one point, though given the aspect ratio, probably not. Some other Aleck64 games were not ported to its home console equivalent either (a few got Japan-only GBA releases, though), so....

Luckily, ShouTime has obtained a PCB copy of the game, and he's a trustworthy part of the MAME development team, so hopefully it will be dumped sooner enough so that we can play it on MAME, or Project64, or one of those N64 emulator cartridges soon enough...

>> No.3699967

>>3695078
>Someone out there bought it a year back, haven't heard anything since.
I would legit donate to a fund to get it released. Been wanting to play it since I heard about it years back.

>> No.3700204

>>3699967
Well, our last lead was on October 29, 2015 on the Assemblergames forum by member Bobo Mcloud

>"I have contacted the owner and offered to set up a fundraiser but he is a little hesitant.
>I think he wants some time to enjoy it before it goes to the masses.
I'll be sure to post here as soon as I find out more info."

That was 14 months ago....

Tbh, I just want it dumped because it hasn't been dumped yet, and it looks interesting. Plus, I at least want a music rip of the game at least.

But we can dream...

>> No.3702469

>>3689049
https://www.youtube.com/watch?v=0tJYwkO39Vc
Maybe one day.