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/vr/ - Retro Games


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File: 123 KB, 320x240, New Tetris, The.png [View same] [iqdb] [saucenao] [google]
3691075 No.3691075 [Reply] [Original]

What are your favourite versions of tetris?
I've never played the game much, so I'd like to ask which is a game that is easy for begginers, but adds some challenges for when you've improved slightly.
I've been playing pic related as the music is chill.

>> No.3691084

Obligatory.
https://www.youtube.com/watch?v=_7Y_bzeLpkg

>> No.3691118
File: 29 KB, 550x413, FirstVersions_Tetris_1984_game-ru.png [View same] [iqdb] [saucenao] [google]
3691118

>not playing it how the developer intended

>> No.3691176

>>3691118
did you watch >>3691084

>> No.3691541

>>3691075
I like the Arika Grandmaster line of Tetris, because they feel so good to play, as the noises do help in identifying pieces, but may be annoying to others.

The classic one on the NES (Nintendo made, not Tengen), because it does not have the concept of "the bag" and can really fuck with players. I guess the Gameboy one is the equivalent, but I do like the colors on the NES one more.

Sega's Puyo Puyo Tetris is pretty wild, and very fun, but weaker on the Tetris side, but quite a hoot mixing both together.

The Spectrum-Holobyte Super Tetris on DOS I liked for the bombing aspect.

Tetrisphere is pretty interesting on the N64, cheap too!

>> No.3691702
File: 346 KB, 1920x1080, tetris_art.0_cinema_1920.0.jpg [View same] [iqdb] [saucenao] [google]
3691702

>>3691075
You posted it.

New Tetris has (besides the reserve piece) the only mechanic ever added to vanilla Tetris that actually was fun; perfect squares made of 4 pieces. It fits Tetris very well because it is very mathematical in nature in the sense that their are a lot of tetramino combinations that make a square. It gives tension between scoring tetrises and scoring even more valuable tetrises using the squares. The only flaw was that perfect squares were too high scoring, so even if you were a beast at normal Tetris, an average player could school you in New Tetris.

Tangentially related, as a lad I used to think that the GB Tetris (prolly my favorite version) would give you pieces that you could always use. As I got older, I wised up and realize this is patently not true, and in fact a perfect RNG would screw you eventually with an unwinnable combination of Ss and Zs. Instead, I thought the game would give you pieces that you "struggled" with to place, as in flipping the piece and moving it around a lot would tip the game off to give you another piece of the same type. Hence I would spin the fuck out of my Is. Finally, I decided to verify my claim, and disassembled the next-block function on the GB. Turns out it uses a hardware register for entropy, and that the only extra coding tries to limit repeated pieces with a reroll of the RNG.

Tetris, for me, is the poster child of video gaming. It's an experience that only video games can conjure. For a long time I thought it was the best puzzle game ever. Then I started playing Tetris Attack. I have great love for both games, but try TA if you haven't, and you may be pleasantly surprised, even if it is only related to Tetris by name.

>> No.3691998

>>3691176
This is what true autism looks like. There is simply no other way.