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/vr/ - Retro Games


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3586479 No.3586479 [Reply] [Original]

>jrpg
>it's a ghost ship dungeon

>> No.3586515
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3586515

Ghost settings are often the best part of the game.

>> No.3586521
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3586521

Unlike sewer levels, the haunted house/ship/train level in a JPRG tends to be memorable and enjoyable.

>> No.3586527

>>3586515
>>3586521
>posts the most popular ghost level
any of you have more obscure stuff?

>> No.3586536

>stay at some rich guy's house up north
>A bit of an odd dude but nothing really happens
>Turns out he's a vampire

Fucking RS3

>> No.3586539
File: 114 KB, 512x432, Shinra_mansion.png [View same] [iqdb] [saucenao] [google]
3586539

>>3586527

Not more obscure, but SHinra mansion was equally iconic.

>> No.3586545
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3586545

>>3586527

You mostly see it in mainstream games though.

Mario RPG and Chrono chross both had Ghost ships. The mario ghost ship was one of the bets parts of game.

>> No.3586553
File: 162 KB, 1920x1080, ghost ship.jpg [View same] [iqdb] [saucenao] [google]
3586553

One bad thing about ghost ships and haunted places is that they are one-time only dungeon. They often vanish after you clear them so if you missed a chest you could never go back.

But they are worth it. The atmosphere stands out from the rest of the game.

>> No.3586560

Warning: 2spooky
https://www.youtube.com/watch?v=4cJJ-MSI3Ms

>> No.3586562
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3586562

Dragon Quest III had one, although it was fairly short and I don't remember there being enemies at all, wouldn't really call it a dungeon.

One of the ghost ships I remember the most was in one of the Zelda games on the DS, although that's not retro or jrpg.

>> No.3586570

What was the RPG where there was a village shrouded with fog and all the occupants are ghosts?

>> No.3586576

>>3586570
FF3 maybe? I remember a ghost village but not sure about the fog.

>> No.3586612

>>3586527
The one that always stood out to me was the Ghost ship in Grandia 1. What's hilarious about that one is, at the end, one of the characters goes on about how "there's no such thing as ghosts", despite the fact that you've been fighting ghosts through the entire of the dungeon itself.

I think Chrono Cross had a ghost ship section too.

Legend of Dragoon has an obligatory ghost ship as well.

It's really common.

>> No.3586615

>>3586562
>Dragon Quest III had one, although it was fairly short and I don't remember there being enemies at all, wouldn't really call it a dungeon.
You can beat the ghost ship in literally less than a minute if you know exactly where to find what you're looking for. There are enemies there, but I never encounter any in replays of the game because I just head straight for the plot item.

>> No.3587893
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3587893

>>3586515
What the fuck, you cannot do that to a motorvehicle!

>> No.3587898

I fucking love haunted settings
ships, castles, trains I don't care, I never tire of them

>> No.3587934
File: 59 KB, 1024x768, legend_of_dragoon.jpg [View same] [iqdb] [saucenao] [google]
3587934

the fucking puzzle from this one uuuurgh

>> No.3588448

>>3587934
You didn't have to do it. It was just for rare items.

Also, anyone made a gif of that fucking laughing skeleton?

>> No.3588457 [DELETED] 

>>3586545
don't remember the chrono trigger ghost ship so it couldn't have been too meorable.

>> No.3588935
File: 13 KB, 512x446, 51-SD3_13_40.png [View same] [iqdb] [saucenao] [google]
3588935

Ghost ship level is always memorable.

>> No.3589801

>>3587893
And a motorvehicle or a person can't be a ghost. And they can't shoot ki or do magic. But they do.

>> No.3589906

>>3589801
So... if that car was a ghost ... you would download a car?!?

>> No.3590238

>>3587934
Came here to post this. That laughing skeleton gave me nightmares when I was younger.

>> No.3590239
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3590239

>>3590238
>Gen 4 RPG
>ice sliding puzzle
when you have to randomly slide around because you don't have the reasoning ability of an adult yet