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/vr/ - Retro Games


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File: 12 KB, 300x300, fight pad.jpg [View same] [iqdb] [saucenao] [google]
3441023 No.3441023 [Reply] [Original]

What controllers would you guys recommend for 2D games on the PC (Specifically ones that require all but the joysticks of an Xbox 360 pad)?

Pic related has been my go-to for about a year, it's been pretty good until the R trigger wore out.

>> No.3441037
File: 31 KB, 358x326, 2151251241251.jpg [View same] [iqdb] [saucenao] [google]
3441037

>> No.3441038

PS2 controller with a 2$ usb converter cable ebay

>> No.3441039
File: 2.08 MB, 837x955, sanshiro.png [View same] [iqdb] [saucenao] [google]
3441039

>>3441037
This is the best pad I've used.

>> No.3441057

>>3441039
>2.08 MB
god dayum

>> No.3441368

>>3441023
I will never understand why people like this layout for fighting games. The advantage of having all three buttons in a row is so you can have the thing on your lap and hit them with your fingertips. But because it's still controller format you have to hold it in your left hand like a controller, preventing you from having it on your lap, or at least in any comfortable way.

Anyway OP, I just got a Bone controller for $40 and it works fine. Ideally PS3 was better IMO but it's not plug n play compatible and I didn't want to jump through hoops.

>> No.3441405

>>3441368
All the punch and kick buttons in the same row is kinda cool, and you don't have to do combos using the left shoulder for the most part, which is awkward.

Of course, all of this is very subjective.

>> No.3441406
File: 2 KB, 90x90, afterglow controller.jpg [View same] [iqdb] [saucenao] [google]
3441406

>>3441023
Afterglow PS3 controller for sure, it has a better D-Pad than the stock controller, is fast RF wireless and uses xinput drivers and behaves as a 360 controller. It's like 15 bucks at walmart

>> No.3441889
File: 846 KB, 2048x1152, 20160418_223850.jpg [View same] [iqdb] [saucenao] [google]
3441889

>>3441023
I use a DS4 and I dont even own a PS4

if you configure it right via DS4Windows, you can

>sync 4 controllers bluetooth
>use the touchpad as a mouse
>rebind buttons
>xinput support

I also use my fightstick,

It's a Hori RAP .V hayabusa, it has PS4/3/PC support via xinput

Mine is customized however with an oversized 1mm actuator, octogon gate and sanwa button housing with OBS-MX cherry blues

>> No.3441908

>>3441368
It's a very subjective, muscle memory thing, but I find it helps you get a better feel for the game if you have all six buttons laid out from weak to heavy, without having to map something to the shoulders- and then you aren't immediately fucking confused the moment you sit in front of a real stick.

>> No.3441914

>>3441889
I finally went to a stick too. Finally got to the point where my Street Fighter game is the same as on a pad. I'm terrible either way but it still feels way better.

>> No.3441942

>>3441914
I know that feel, initially I felt like playing on stick was like playing with two flippers, I feel like I am more comfortable with a stick, but my execution on pad is still a bit better

>> No.3442004

>>3441889
Octo gate, if that is for fighting games.... Also you overpaid.

>> No.3442008

>>3442004
I like octo gates, just my preference

what do you mean overpaid?

>> No.3442015

>>3442008
Its red and it's a V. V's were only made for the japanese market. So you paid 20-50 dollars more for the same stick that cost domestically 149. Octo gates are for kids that are new to sticks and never did a delta motion.

>> No.3442017

>>3442015
yeah maybe, but it's cheaper than a TE2 and TE2s at the time didnt have xinput support

I am kinda new to sticks and I just prefer octogon gates and I do any motion I like without trouble

>> No.3442020

>>3442015
"Stop using what I don't use!" Maybe some people just prefer octo gates? No need to act like an egotistical man child over something so trivial.

>> No.3442021

>>3441023
I hate when they make the DPAD small as fuck

When will they give us a fuck huge DPAD again?

>> No.3442023

>>3441889
I have an Octo and actuator in mine as well. Would recommend trying out a 1.5-2lb spring also.

>> No.3442024

>>3442023
yeah? What do the springs do exactly? does it make it more sensitive?

I'm willing to try it out

>> No.3442026

>>3442024
Default hayabusa spring is .7lb if I recall correctly. It ads more resistance to the stick. It's all really up to preference but I find that it's helped my precision slightly.

>> No.3442027

>>3442020
Octo gates on japanese style sticks are the mark of someone that never owned a stick before. They get octos because they ride the gate too much and get stuck. so they think getting an octo will help them.

>> No.3442028

>>3442026
sounds nice, definitely going to try it out

thank you for the suggestion

>> No.3442030

>>3442027
it's completely subjective, you're acting like an elitist to something that is opinionated

>> No.3442031

>>3442027
Or maybe it's just up to personal preference and comfort level and you're using something extremely innocuous to boost your meager self esteem?

>> No.3442037

>>3442031
just speaking from experience. Octogate = new stick user that finds the square gate to be weird.

>> No.3442039

>>3442037
The way you've been typing your messages make you come off as pretentious rather than someone speaking from experience or giving advice.

>> No.3442041
File: 30 KB, 386x179, octo.jpg [View same] [iqdb] [saucenao] [google]
3442041

>>3442037
spot on anon... octogates for fgs are stupid because the space you have for diagonals is greatly reduced, and you need those diagonals

>> No.3442042

>>3442039
Because I'm saying that new people to using arcade sticks switch their gates out to octos makes me you think I'm being high and mighty. You're reading way more into this.

>> No.3442047

>>3441037
best pad evah

>> No.3442053

>>3442042
I just found it more comfortable, why is this such a big deal to you personally?

>> No.3442058

>>3442042
The complete lack of self awareness on your end is killing me. But I forget this is /vr/ the forum where insecure manchildren find petty shit to hold over people.

>> No.3442063

>>3442058
I'm not holding it over. Just calling someone new to something really makes them go crazy.

>> No.3442068

>>3442058
hes not wrong tho, at least for fighters an octogate is a surefire sign of a trash player. i mean i know you arent playing shmups on a hayabusa stick w/ an octogate either unless you just dont know any better... theres no shame in not knowing any better

>> No.3442073

>>3442047
2 versions of the saturn controller. The nice pad and the one that is all chunky and a pain to hold for long periods of time.

>> No.3442075

>>3442068
Or maybe. Get this-some people might just prefer an octogate while being aware of their disadvantage?

>> No.3442082

>>3442075
Why would you hobble yourself knowingly in a competitive game?

>> No.3442083

>>3442068
Not even the guy who uses the octogate. I just find it silly that you two are insinuating that someone must be a complete newbie or trash player over something as arbitrary as a gate.

>> No.3442084

>>3442068
why do you care so much?

>> No.3442085

>>3442075
oh but like fighters are inherently competitive at least so intentionally crippling yourself by purposefully picking an input method you know to be worse is just stupid. like usain bolt doesnt race in flip flops brah

>> No.3442087

>>3442083
We all make mistakes its part of learning.

>> No.3442091

>>3442084
you seem to be mistaking knowing better than you to be caring. its good advice to stop playing on an octogate if you have one. you can take it or leave it, just trying to help spread some knowledge

>> No.3442092
File: 75 KB, 1040x772, saturnsmall.jpg [View same] [iqdb] [saucenao] [google]
3442092

>>3442073
this one

>> No.3442098

>>3442083
its not arbitrary, its a common thread between scrubby players to use octogates. there's nothing wrong with being scrubby, it just means they don't know any better and thats okay. i think everyone who plays competitive games has to start out somewhere

>> No.3442105

>>3442091
For fighting games. Unless you are some korean freak using a crown.

>> No.3442108

>>3442098
My friend got his stick last year and modded it octo. I told him just stick to the square and get used to it. He switched 6 months later. "ya I don't fuck up blocks and my command normals anymore".

>> No.3442126

>>3441023
Saturn pad.

>> No.3442202

Best way to get saturn pad for PC? Xinput support?

>> No.3442236

>>3442202
I think Sega put out an offical USB Saturn controller. But that is way out of print. Also there are various 3rd party controllers and converters. But if you don't want to get something older, you could get a Hori Fighting commander. Has 6 face buttons and four shoulder buttons, The dpad is nice and can be held with one hand.

>> No.3442945

>>3442098
>>3442108
And I've known plenty of people who started with square and found that they've preferred octo. This is all up to personal preference. Y'all are just being pretentious over something incredibly small.

>> No.3442949

>>3441038
what about input lag?

>> No.3442981

>>3441908
But you still play it with your right thumb right? Doesn't that defeat the purpose if you have to press two punch buttons simultaneously? I mean that's the advantage of stick, you can just use your two fingers to easily do it.

>> No.3443119

>>3441037
this guy right here. I bought one of those retrolinks and a used saturn pad, and swapped the USB PCB/wire with the saturn's. pretty shit on shoulder buttons (on the retrolink) but that dpad is king.

>> No.3443553
File: 430 KB, 892x540, whatthefuck.png [View same] [iqdb] [saucenao] [google]
3443553

>>3441037
best ever

>> No.3445213

If you don't mind it not being from 15 years ago, Wii U Pro controller, either with bluetooth adapter and WiinU software or the Mayflash adapter that makes it appear as a DirectInput/Xinput controller. Aside from my original SNES pad it's the the d-pad I've used, and the controller itself is more versatile.

>> No.3445216

>>3442949
I've never noticed any input lag playing with my ps2 controller.

I'm not sure thats an actual thing. If it is, it's minute.

>> No.3445218

>>3441406
I use the wired version of this. It's pretty great. The LEDs are obnoxious but luckily you can disable them.

>> No.3445794
File: 28 KB, 438x215, f310-gaming-gamepad.jpg [View same] [iqdb] [saucenao] [google]
3445794

>>3441023
Personally, I use pic related. It seems like a really nice controller to me, and does everything I want it to. I think I paid something along the lines of $25-30 for it at a local Walmart.

So, yeah, I'd recommend that.

>> No.3447281
File: 114 KB, 1000x667, FC4_01.jpg [View same] [iqdb] [saucenao] [google]
3447281

Alright, here are my first impressions of the Hori Fighting Commander, the most recent one-

Played Wild Guns with it...Feels pretty nice and sturdy. Form factor is a bit odd, It isn't flat like a Saturn or SNES pad so it felt weird at first, but it was pretty natural afterwards. DPad is superb, almost Saturn-tier, very comfortable and precise. Face buttons are a real mixed bag and was something I was a bit worried about before picking one up. They're big and somewhat "chunky" for lack of better term. I guess it's fine for fighters, but for anything where you need to rapidly mash buttons or perform a move that requires hitting two or more buttons at once, the size, longer travel, and slightly mushy feel makes that near impossible. I mentioned Wild Guns, the quick dodge maneuver you execute by hitting jump+fire does not register most of the time and neither does the stun lasso which requires rapidly mashing the fire button to trigger it. I'll eventually try a fighter or two, but the semi-mushy face buttons interfering with precision-based inputs like that is a BIG fucking problem considering the games I play. Seems fine otherwise.

If the buttons had shorter travel like my DS4, it's be perfect. I also like how you can toggle a switch, turning it into a native Xinput pad so you don't have to fumble around with extra software or funky homebrew drivers.

>> No.3447289
File: 533 KB, 1462x734, SNES_Controller.jpg [View same] [iqdb] [saucenao] [google]
3447289

>>3445794
>A and B are reversed
>X and Y too
>The colors are wrong too
Why is this allowed?

>> No.3447301
File: 2.29 MB, 2840x2400, Xbox-Duke-Controller.jpg [View same] [iqdb] [saucenao] [google]
3447301

>>3447289
I can't tell if you're memeing or not but it's based on this, not nintendo's layout

>> No.3447318

>>3441023
While I'd hate to suggest giving money to Nintendo, the Wii Classic Pro controllers are solid, well built - great dpad, digital buttons that register, good shape and feel. Plus they're fairly inexpensive as far as controllers go and adapters are cheap too, for the price of many other controllers you can get two of them and an adapter.
The octal gate is it's biggest flaw though. Otherwise fantastic controller for using on the PC. Ironic that it came out on a system that wouldn't even really use it except for homebrew / pirated emulation/vc (only an idiot would actually pay for stolen emulation and roms being resold).

>>3445794
Logitech PC controllers are garbage. They have calibration issues on the analogs and logitech doesn't give a fuck. Their Xbox controllers on the other hand are fairly solid. Plus inset buttons/dpad are shit.

>> No.3447325
File: 40 KB, 970x545, Steam_Controller-112-970-80.jpg [View same] [iqdb] [saucenao] [google]
3447325

I've recently got the steam controller and I have to say that it is the finest controller for EMU that I have ever used.

https://www.youtube.com/watch?v=zH3Wz9qPyc0

>> No.3447343

>>3447325
>no physical feedback
Woodsie, pls

>> No.3447349
File: 41 KB, 640x480, 1441098547781.jpg [View same] [iqdb] [saucenao] [google]
3447349

>trying to sonic boom or dragon punch using a d-pad

>> No.3447356

>>3447349
It's so much easier to set up combos on a touchpad, steam FTW.

>> No.3447431
File: 128 KB, 768x576, Saitek P2600.jpg [View same] [iqdb] [saucenao] [google]
3447431

The Saitek P2600 and its closely related brethren have a great layout that acts as a nice compromise for most consoles up to the 2000s. A shame that six main face buttons are a rarity now. Also the D-pad is kinda crummy.

What it doesn't support are L3/R3 buttons on the sticks and the equally retarded pressure sensitivity stuff of DualShocks that very few games actually used.

>>3447301
Fits neatly into the hand and has a nice layout, but the face buttons themselves are a crime. It actually hurts to play after some time.

>> No.3447452

>>3447349
>sonic boom
Charge moves are insanely easy on a D-pad.
>dragon punch
That's a little bit harder

I played fighting games far more on consoles than in arcades so maybe I just developed getting used to a controller for them more. It amazes me when I see people having trouble with anything less than a 360 rotation.If anything I found a controller easier than playing in arcades.

>> No.3447459

>>3447452
Yeah, I think a big part of it is how you learned to play. I used to play SF2 a lot in the arcade and was never as good with a gamepad.

>> No.3447485
File: 110 KB, 1500x1201, 61jH6kUkKhL._SL1500_.jpg [View same] [iqdb] [saucenao] [google]
3447485

>>3441023
My suggestion is pretty similar. Im a huge fan of my PDP Fighting Pad, pic related.

The stick and buttons are all microswitches, which gives a very unique arcade-stick like feel.

But that's only my recommendation for RPGs and platformers etc.

For fighters or shmups I would only recommend a stick.

>> No.3447494

>>3447349
Much easier with a d-pad than with a keyboard.

>> No.3447513

>>3441037
Aren't those cheaply made? Don't want to get one if it'll fall apart.

>> No.3447574
File: 395 KB, 700x525, neogeo2controller1.jpg [View same] [iqdb] [saucenao] [google]
3447574

>>3447485
I use something just like that (pic related)
I can't really recommend it though. The "stick" feels good but it really is just 8 directions mapped to 360 degrees, so I miss diagonal inputs a lot.