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/vr/ - Retro Games


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3431062 No.3431062 [Reply] [Original]

If Nintendo were to make a reboot of the Popeye game, what do y'all think it would be like?


Also what other non-vidya franchises do you think Nintendo could work with, in terms of making games for them?

>> No.3431072

>>3431062
yeah let's reap all the non existant interest on popeye (that died down around the same time the NES fad died too) for a remake

kids love Lolo too anon! it would be a striking success to reboot the series

>> No.3431078

>>3431072
Hey I'm just trying to share my weird ideas with the world. I think it could be a cool idea.


Also, frick you, I watched ASSLOADS of Popeye as a kid, as well as channel boomerang in general.

>> No.3431108
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3431108

>>3431062
Popeye has never seemed like a good character to base a game around. It would probably just end up as another shitty cartoon platformer like we already had a million of.

We need reboots of good games.

>> No.3431115

>>3431072

NES fad?

>> No.3431129

>>3431072
died?

>> No.3431294

I'd play a Popeye beat em up in the syle of Viewtiful Joe with graphics like this

https://www.youtube.com/watch?v=4TjUPXAn2Rg

>>3431072
>>3431108

>not liking Popeye

What's wrong with you guys?

Anyway, a new Space Harrier would be great, too.

>> No.3431418
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3431418

Beat em up, of course. But, although the old Nintendo Popeye game is retro, there's nothing retro about a hypothetical Popeye new game.

>> No.3432936

>>3431418
>>3431294
I'd play this, plus nintendo has never really done a beat em up before so that would be interesting

>> No.3432943

>>3432936

Urban Champion is almost like a proto-belt scroller.

>> No.3432985
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3432985

>>3431418
Make a reboot of popeye that looks like this. Let those cuphead guys make it!

>> No.3433131

>>3432985
I think Popeye would be way better with 3D graphics done to look like old cartoons. It would give more freedom of movement.

Popeye Musou

>> No.3433225

>>3433131
>Popeye Musou

I never knew I ever wanted this.

>> No.3434381
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3434381

>>3433225
The best game we'll never play.

>> No.3434527

>>3434381
>punching the storm away

Popeye is the manliest of men

>> No.3434529

>tfw if popeye was to be rebooted in the modern day, he would be a wimp numale and Olivia would be the one saving him and cucking him with a black Brutus

>> No.3435063

>>3434529
Didn't you see Gendy's animation test for the new popeye movie? Literally a scared wimp. I'm glad he got booted from the project.

With that in mind ive had a vision for a new popeye games since the wii. It would be 4 players that can drop in and out anytime, with personal profiles. The main five characters would be Popeye, Castor, olive, bluto, and wimpy. They have their own abilities and perks.

The animation and graphics would be 3D, with bouncy jiggle physics like they use on boobs. Think like mario 64 intro or wario world.

The game starts off as a side scrolling beat me up on the level of kunio kun and then evolves into a fortune street/monopoly style board game where you can buy properties in lots, build stuff like interactive arcades and casinos, and then accumulate income which can be used to make your character stronger, buy clothes, character parts, music, and other stuff.

Basically the board game funds the access to new areas to fight in for the purpose of buying a sailing boat to leave the main board and go off to new islands with themes (tropical, orient, egypt) and make a trading empire (because in the original comic strips popeye and castor were money scheming and adventuring).

A big point about the game would be to be able to unlock nearly every popeye cheater to have ever appeared in the strips and a create a character mode that gives you shapes and pieces to make goofy people to play as or fill your towns/businesses.

>> No.3435090

Also for some effects, spinach would be a super power up which makes you take no damage and let's you deal quad damage. When in spinach mode, the music rhythm should change to your punching. The more you keep to a rhythm, the higher combo and more coins/dollars that will come out of enemies.

When low on health the game would go from color to stratchy black and white film. Huge emphasis on eating different foods and drinks for temporary stat effects and HP.

Secret shops for secret moves.

When playing solo, you can switch between the five main characters instantly.

Each character has their own abilities. Popeye is all around good (think mario), castor is fast (luigi), olive is rubbery and can reach far away or bend/morph into tight spaces, bluto is super strong and can break or lift huge objects, and wimpy is good at finding secrets and working with locks.

If there is a locked door, you can either beat it down or use wimpy. Some doors can't be beat down unless you use spinach (so you waste a spinach for a door or you level up wimpy to unlock it).

This main party of 5 can be switched around with custom or other characters, who all have basically similar abilities as the main cast. That way you can roll a team of big bluto types, all females, all sailors, all kids, clowns, gangsters, farmers, mix and match, etc. But you can only switch when back at home base.

Each of the 5 toons has their own hp. If one gets knocked out they can't be used until revived or the end of an area.

Say you reach a really tough area and everybody but popeye and bluto can't make it to the boss. Then go to HQ and come back with Barbacle Bill, Popeye, Bluto, a giant boxer, and Gorilla to pummel that area.

>> No.3435094
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3435094

>>3432943
>Belt scroller

>> No.3438078

>>3435063
Awesome. Mix this with a Popeye Musou and we'll have the best game evar.

>> No.3438363

New Popeyes game wich looks like Cuphead and profit, it would be awesome