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/vr/ - Retro Games


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3425578 No.3425578 [Reply] [Original]

I have never, ever played a Pokemon game, on any platform. Never even seen a game being played.

Be honest, are the games worth getting into? I've seen pictures of Pokemon games and read a bit about them and I get the impression they are a bit like very grindy JRPGs with lots of random battles. Is that a fair assessment? I do like grindy RPGs, but only if they have a decent story to keep me interested.

>> No.3425582

Why don't you play them and see for yourself instead of creating pointless threads?

>> No.3425596

>>3425578
They have 0 story to them. They are essentially just remaking the same games over and over again with a new map and new monsters

>> No.3425597

The games are very average. They are only good because it's Pokemon. You're a trainer, you catch cute animals, train them and fight them, select your own team of 5, etc. You don't really get immersed in the game, you get immersed in the Pokemon world.

>> No.3425607

>>3425597
In your very post you contadict yourself. First, you say the game is very average to later enumerate a big list of things you can do (the collecting aspect of the game is above average, and that's why the franchise is so popular). Then youy complain about how there is not inmersion but you drop that the only inmersion there is is the pokemon world, which is not a little thing.

>>3425578
OP, i think the game is worth it. It does a lot of things that many rpgs never did. In essence, every rpg is about grinding: kill stuff, steal stuff from houses/people, etc.

If you only care about storytelling, then yes. As many jRPG, there is almost none. This is no Deus ex or Ultima game. If you are ok with this, then you will like it.

>> No.3425625

>>3425578
They were really fun and fresh games when they hit the US in the late 90's, but in all honesty they're just mediocre JRPGs with no story or difficulty.

>> No.3425728

>>3425578
I love Pokemon, but i know its the nostalgia, maybe someone who haven't played it in the childhood dont like it. But give it a try anyways, i recommend you Gold or Silver, for me, the best ones.

>> No.3425756

>>3425578
Play Pokemon Gold first. Just try it.

>> No.3426245

>>3425582

Play test each one of the myriad games or post a polite request on /vr/ that will save me time and effort? Hmm

>> No.3426268

The story doesn't exist basically. You're a trainer, you want to become the best trainer by beating the Pokemon League.

The real appeal of Pokemon is that it's very fresh and unique for JRPGs especially. You can go around and build your own team of Pokemon (up to 6), and there are a lot of pokemon out there and each individual type of pokemon is unique amongst itself. On top of that there are items you can use to teach your pokemon additional moves. So for someone who has already played the games many times, the fun comes from making different teams or doing self-imposed challenges. If you're a first time player though, then just going on the adventure can be fun.

I'd say it's worth trying Red and Blue out. They're outdated to be sure but I feel like it's a good base anyway. For the cleaned up version you could try the remakes on the GBA, they add 10 years of niceties and changes. Then you'd want to play Gold and Silver (or the DS remakes if you do the GBA remakes) as they're meant to be continuations of the previous titles.

>> No.3426274

>>3426245
Try Heart Gold or Soul Silver. If you don't enjoy it then you won't like pokemon.

>> No.3426727

Thanks anons.

Going to play Heart Gold, seeing as the story doesn't matter, might as well skip the older GB and GBA titles.

>> No.3426757

>>3426727

Good choice, can always go back to FireRed/LeafGreen. Emerald has the 3DS remakes too.

After Heart Gold maybe playing Platinum? I think BW is shit but some people like it. And then X/Y is alright, but too easy (yes, even for pokemon)

Meh, just playing Heart Gold and then Sun/Moon will problably do just fine. One thing that pokemon fans won't admit is that all the games are very repetitive and alike. So yeah, you played one, you basically played them all.

>> No.3426784

You sort of have to be able to inherently look past the moral ambiguity of the series. You run around with a slave creature forcing it to beat wild creatures into submission to make them into new battle slaves. Apparently pokemon enjoy battle, but it's still a bit fucked up, it's mostly unclear whether pokemon are friends, pets, or personal property.

The gameplay itself is intensely obsessive compulsive, you gotta catch every mon, you gotta level them up, you gotta get all the evolutions, you gotta find all the things and beat up all the other trainers.

Battle is buggy in every single installment of the game, mostly because there are too many techniques and too many monsters, and too many features in every installment, and they do nothing but pile on more every time. Mostly when it works it's about using the appropriate techniques to match the strengths of your pokemon and the weakness of the enemy, like rock paper scissors, throw in this pokemon, pull out that one, use status effects, etc. Typically all strategy will end up bottlenecking towards the most efficient tactics, and stalemates are common. Later entries in the series have people cheating or grinding autistically to get stronger shiny versions of monsters and only use those ones. There's essentially a huge amount of variety and very little depth.

I'd recommend Digimon, Monster Rancher, Jade Cocoon, Dragon Quest Monsters, almost anything over Pokemon desu.

>> No.3426820

>>3425756
Agreed, start with Gold and give it a go. These old jrpgs are good and worth playing for a while for the fun dynamics, music, but the random battles are too grindy and the list of pokemon too many to compete for most people's time today.

>> No.3427331

>>3426784
Unless I'm missing something, since when are shiny Pokemon stronger than normal Pokemon?

>> No.3427416

>>3425756
I started with Gold too. Play it first, OP.

>> No.3427419

>>3427331
They are not stronger. But people breed/grind a lot in order to get pokémon with better stats and perfect natures that are also shiny.

>> No.3427568

>>3426268
>I'd say it's worth trying Red and Blue out.
What he said, but worth mentioning Yellow, since it adds a tiny bit of content (a minigame and the pikachu interactions, among other things I'm probably forgetting), utilizes some color instead of being all monochrome, better sprites, the option to get all three starters and probably some other shit.
>They're outdated to be sure but I feel like it's a good base anyway.
If you've played one, you've basically played them all.
>For the cleaned up version you could try the remakes on the GBA, they add 10 years of niceties and changes.
>Then you'd want to play Gold and Silver (or the DS remakes if you do the GBA remakes) as they're meant to be continuations of the previous titles.
I didn't like FR/LG as much as the originals, probably because of my nostalgia goggles. I think the new shit gets added to postgame, but I may be mistaken. It does away with the retro music though. Pick either old or new, the difference isn't enormous. Re-releases just had a bunch of QoL shit before the final battles.

>>3426727
>>3427416
>>3425756
Don't start with stock Gold, get a romhack of your choosing. Lets you get any pokemon you choose without resorting to cheating or going through the hassle of trade evolutions. Perfect for emulating since it's either impossible or tedious to do.

>> No.3427592

>>3427568
>probably because of my nostalgia goggles
That's literally the only reason anyone would prefer the original RBY to Fire Red or Leaf Green.

It's the exact same game, but better in every single regard. Also has postgame content, of which the originals have none besides lol Mewtwo.

>> No.3427618

>>3427592
I mean, I agree with you, from an objective standpoint, FR/LG is objectively the better game. I'm having fun with the originals, but that's because I'm a fan of a bunch of the quirks of the originals. The only other argument is that you get an experience that can be described as "original" or "authentic 90's pokemon."

>Postgame content
First games literally had fuckall in terms of postgame. It was literally traversing the unknown cave to claim your prize. G/S/C were way better about postgame, since you had all of Kanto to go after, then challenge Red. Probably why HG/SS were so well received, at least around /vp/ was because they were the straight upgrades on top of the great postgame and they added even more content. One of the only flaws I can think of off the top of my head is how you don't get the option to use the old music until you get to Celadon. I feel like that's something you should get as soon as you beat the Elite Four, as soon as you start the game, or some hidden NPC near the start. I actually didn't know they were even in the game until a few years after I beat it, but it feels like they came in way too late for me to care.

>> No.3427864

>>3427568

>Lets you get any pokemon you choose without resorting to cheating

Surely using a hacked ROM is, in itself, cheating?

>> No.3427910

>>3427864
I guess, by a strict definition, it is.But it isn't done directly by you, nor does it involve editing a save or fucking around with a gameshark, action replay, what have you. Semantics.

More importantly, you'd be getting trade evolutions and such via earning them like most pokemon, and if we're being honest, not having every pokemon in a single game is just the stock pokemon marketing trick. If you were going to seriously attempt to complete the pokedex legitimately, acquiring however many pokemon from outside of your game, the trade evolutions, other games legendaries, transferring them all to one game is tedious and time consuming. Better to just run the romhack and cut out the middleman.

>> No.3428014

>>3425578
>Be honest, are the games worth getting into?

absolutely. they're super cute.
but only if you don't read the pokedex entries. then the pokeymanz are scary as fuck.

I sometimes wonder how that world would fare if this was real life.

you'd be trampled to death by a Rhyhorn in mere seconds or some nidoran poisons you in the grass somewhere and then you die shortly after or a fucking fearow could swoop down and pluck your eyeballs out or some disgusting ass water pokemon sprays some some slime on you or a weezing gives you lung cancer and all that crazy shit.

I'd say start with PKMN Fire Red or Leaf Green for GBA and then check out Emerald.

best games.

>> No.3428156

>>3425578
>very grindy JRPGs with lots of random battles

The early games at least are pretty much as grindy as you choose to make them, for whatever that's worth.

They're never "hard," but if you make a point of not fighting wild Pokémon, maybe also not fighting the trainers you can avoid, the battles become more interesting. Doing it that way you end up at around the same level as the trainers you encounter, or slightly underleveled (and more levels below the gym leaders), and won't just end up one-hitting everything the whole game.

There's a decent amount of freedom re: the number of battles you end up in.

>> No.3428179

They are Mother/Earthbound games minus Itoi's writing.

>> No.3428210
File: 38 KB, 236x193, kermit.png [View same] [iqdb] [saucenao] [google]
3428210

>>3427568
>get a romhack
>for someone's first Pokemon game

>>3428179
How are there any similarities at all between the gameplay of Mother and the gameplay of Pokemon

you walk around cities and suburbs with a kid in a baseball cap with a top-down view?

>> No.3428234

Hey OP i think red/blue are worth playing from a rpg perspective.
The story is also fine just try to get into it. Its not as childish because this edition made pokemon popular, everything that followed was for the most part very childish except silver/gold.
But dont expect too much. Your a Kid on a Journey and its all about the Pokemons.

>> No.3428262

>>3428210
You don't see the evisceration of distant irresponsible parenting, absentee fathers, and satire of US pop culture?

>> No.3428493

RBGY has excellent progression and game design, but dreadful mechanics and very little polish. It's a captivating adventure with just enough exposition to keep you engaged and has insanely good pacing. The combination of cities, winding roads and both natural and urban dungeons with a logic behind your route makes the adventure consistently interesting. The rival has a gratifying arc, the "bad guys" are seen often enough to feel like a legitimate threat while not being overbearing, and the handful of subplots are subtle but interesting.

GSC is the opposite, with insane polish and strong mechanics, but fucking dreadful pacing and plotting that make only a handful of moments stand out.

Both are good GameBoy RPGs, but which one you prefer depends on your tastes.

>> No.3428503

>>3425578

Pokemon is more about building your pokemon + team than it is about the combat. The combat itself is pretty much garbage. It's more about countering your opponents team by knowing strengths, weaknesses, etc

That being said the gameplay is pretty shit.

>Random encounter rate is infuriatingly high in places like caves, on water, etc
>Starting with basically the 2nd town all wild pokemon you encounter will be severely underleveled, making all those frequent encounters tedious instead of fun/interesting, and if you catch one you like, you now have to train it up from a stupid low level to make it as good as the rest of your team
>Trainers/gym leaders are only marginally better which likewise makes them a chore after the beginning of the game
>Tons of pokemon but most are garbage
>Moves are too often very similar or useless

I would recommend going straight to the GBA versions (like fire red) for the critical UI improvements, and downloading a hacked version of the game (like omega), which puts/disperses all 300+ pokemon throughout the game, and also jacks the levels up on trainers, gym leaders, wild pokemon, etc

the base games just arent worth it unless you are a 10 year old

>> No.3428513

Is there any version of Pokemon that's really challenging right from the beginning? I've played all the way to the SS Aqua but there are so many weak trainers on the way, beating them are so boring

>> No.3428771

>>3428234
What makes the GB/GBC games less childish, exactly? There's absolutely nothing in either of them that can't be beaten by an 8-year old and his overlevelled starter. And especially when it comes to the villains, some of the other games are much heavier:

>Gen 1: Villains that are Pokemon thieves and a mob boss who is a corrupt Gym Leader, simple but effective
>Gen 2: Team Rocket lamely recycled
>Gen 3: Complete retards who think flooding the earth/draining the ocean will fix global warming or something.
>Gen 4: Nihilistic Poke-Hitler wants to use effectively godlike Pokemon to destroy the world and create a new, 'perfect' one
>Gen 5: Corrupt Pokemon PETA commits crimes under the pretense of stopping Pokemon abuse
>Gen 6: Ginger neckbeard plans to kill every single Pokemon in existence with a mega death laser that uses legendary Pokemon as batteries

I mean, I love the originals as much as the next guy but I don't see how they're any less goofy than the rest. I guess the dead Marowak thing is pretty dark, but that's about it...

>> No.3428791

>>3428513
Afraid not. I wish there was an option to skip the 'story' mode and start out with Battle Tower/Frontier/Maison/whatever unlocked and the world opened up entirely.

All the annoying unskippable trainers standing around in the wild are pointless and a hindrance.
There's unfortunately no middle ground in Pokemon, as the main game (and even post-game dungeons) are piss easy no matter what, but the only real challenge in Pokemon are the battle facilities (and ranked PVP if you're playing the newest version) which are balls-to-the-wall frustratingly overpowered and only strategy, good decision-making and a carefully-considered team of Pokemon will get you to the 100 win mark since grinding does nothing at this point.

>> No.3428876

>>3428513
I dunno about challenging-for-you because difficulty is subjective, but I've been playing the Anniversary Crystal hack and it's really enjoyably balanced. Some context; I played through every main Pokemon campaign up through Gen 4 and then started to get bored with them. But with Anniversary Crystal I never got bored, and I'm still having a lot of fun with it. I never feel like I have to grind too much, and I never hit a wall that's insurmountable; with a little strategizing there's no need to brute force anything. Every victory feels earned. And right from the get-go they give you a lot more freedom in building your team how you like instead of saddling you with Caterpie and Pidgey and other shitty 'mons. I'd check it out at least.

>> No.3428912

>>3428791
My nigga.
I pretty much only play the story mode to get to the battle facilities and go nuts in there. You can't spam items, the enemy pokemon have actual movesets, and as you go they get increased hit/crit rates. I particularly love the maison because of unlimited triples.

>> No.3428914

>>3428262
Well sure, but story themes do not make a game. They play nothing alike.

>> No.3429032

>>3425596
This. If you didn't grow up with it then they'd be rather mediocre.

I'd say it's worth it to play Red/Blue or Gold/Silver at least once (for historical reasons if nothing else).

>> No.3429043
File: 14 KB, 93x31, sage.gif [View same] [iqdb] [saucenao] [google]
3429043

>>3425578
Casual autistic series for kids, furries, pedophiles and normalfags.

>> No.3429046

>>3429043
Well, that sounds like it pretty much covers everyone. Must be a great game.

>> No.3429193
File: 55 KB, 500x600, tumblr_llh85jyBa71qbrrzh.png [View same] [iqdb] [saucenao] [google]
3429193

>>3428771
For example the Pokemon sprites.
The graphic overall looks very colorful in newer Nintendo games (like zelda altp compared to link between worlds) which is also part of how serious a game appeal.
Also the Pokemons look more real and dangerous you characterize the pokemon by a sprite and maybe the desctiption, where you find it and what attacks it uses.
They draw the sprites (put in picture) its a much more creative way imo and so its more effective.

>Old guy was drunk
>tragossos dead mother
>gamble halls
>dialoges dont end in endless talking about friendship


Its not much so you are basically right but in the future the pokemon series got too hard connected to the style of the show and the popularity.
The games are all very good but Blue / Gold were handled a bit differently.

>> No.3429204

>>3428210
I could see the romhack recommendation being pretty reasonable if you stick to bugfix hacks. Similar to the way if you're playing FF1 (NES) for the first time, it's worth playing a fixed version. Comparable level of bugs between FF1 and 1st gen as well... both are pretty broken.

>> No.3429232

>>3429043

Anon, your life must be pretty empty if you have the time and inclination to drop a lazy meme-ridden shitpost like that. Seriously, how could you even be bothered to fill in the captcha? Are you that lonely that you need a (You) on a computer screen to validate yourself?

>> No.3429247

>>3429193
For R/B I agree the sprites have a more monstrous feel to them (humorously, as a result of being poorly made, they have a lot of character) but even by Pokemon Yellow they were trying as hard as possible to make the graphics match the style of the show and official art.

There is almost no overall style change between gen 2 and 3, though. Just more colors available.
Gold and Silver exactly share half of their in-battle sprites with the GBA games as well (every backsprite was reused for Gen 3). They were as colorful and cartoony as they could manage with the hardware.

>> No.3429260

OP here. What I think I've learned from this thread is:

- Yes, pokemon is essentially a grindy random encounter based JRPG
- No, there's no really driving storyline or mythos element to the games
- No, there's no point forcing myself to slog through the original GB or GBC 8-bit titles, if I'm going to play it at all, I might as well skip to a game with decent colour graphics

Is this a fair summary?

>> No.3429281

>>3429260
Yea, although i think the graphics in gold/silver/crystal are charming

>> No.3429315

>>3429260
Grinding isn't too bad in most of the games in the series. As long as you're fighting trainers instead of avoiding them you can easily balance a team of 6 and not have to grind on wild encounters at all.
If you end up enjoying what you played, the earlier games might be worth a look out of curiosity.

>> No.3429328

>>3429260
The GBC games have better graphics than the GBA games, and the remakes of them railroad you into fighting/capturing a boss-type creature as part of its story when in the originals it was an optional dungeon.

>> No.3429338

>>3429260
>- No, there's no really driving storyline or mythos element to the games
wrong, its subtle but its there in every game. the most recent games tend to get a bit too kiddy/silly but even though most people are quick to disregard the original games has having no story, I would argue that they had the best/most compelling mythos

>- No, there's no point forcing myself to slog through the original GB or GBC 8-bit titles, if I'm going to play it at all, I might as well skip to a game with decent colour graphics
the only valid reason you should pick the remakes over the originals are the unquestionably better gameplay elements, the aesthetic elements from the originals such as graphics and music were superior as they have more artistic integrity

>> No.3429349

>>3429338

That's one thing I like about the older games. While some of the Pokemon graphics were a bit odd, they felt more natural and less like something that has been overprocessed to make sure it fits in what has since become a multimedia empire (which I assume is what you mean by artistic integrity). The series transition to 3D models has pretty much solidified that. Maybe I'm the odd one out, but part of the fun of playing the then-new generations was seeing the new sprites for old Pokemon and how they'd be portrayed, but nowadays I assume they will just recycle the old base meshes for every upcoming game,

>> No.3429354

>>3429349
Yeah, even though the new models are high quality, we're probably never seeing anything new from them again. Damn shame, I always looked forward to seeing new sprites in every new title.

>> No.3429360

>>3429349
Wait, why wouldn't they recycle the meshes? It's not like the Pokemon designs ever change and there's goddamn 800+ of them. The 3D models are also fantastic looking with a few flying guys as exceptions, and about as faithful to the concept art as possible- they even have a shader that mimics the way Sugimori colors them.

Remember the horrendously shit N64 models they kept recycling all the way up until the Wii? Half of them weren't even on-model, goddamn.

>> No.3429382
File: 88 KB, 540x352, bulbasuar.png [View same] [iqdb] [saucenao] [google]
3429382

>>3429338
>the graphics in the originals were superior as they have more artistic integrity

If by artistic integrity you mean "amateurish dogshit sprites that look nothing like the source material", then I agree.

I'll give you the GB music being better, though.

>> No.3429383

>>3429360

No, there's no reason for them not to recycle the models and textures and I'm not saying that any jumped out at me as being bad. I'm just saying that, FOR ME, it takes away some of the fun of seeing how the sprites of older Pokemon would look in the then-current generation's style. Plus, I just generally prefer 2D sprites to 3D models.

>> No.3429395

>>3429383
Yeah, I get you. I liked to see how the Pokemon got graphically updated each generation as well.

I also used to think transition to 3D would kill Pokemon's charm, but after the ugly mixel/rixel animated sprites of Gen V I was pleasantly surprised how well the transition to 3D models went.

I still would have liked HD animated sprites (actually animated with attacks and everything, none of that godawful rotating and wiggling shit) over 3D, though.

>> No.3429401

>>3426268
Underrated post.

When I was a bitch ass kid half the fun of blue/silver was trading and battles with other people. Now that few other people are playing it's not nearly fun.

As a single player RPG is stands up pretty well to be honest. I recommend playing the yellow version.

>> No.3429409

>>3429382
You should probably know that the sugimori art you are thinking about when you mean source material was made AFTER the sprites. For instance dratini's belly had stripes and gastly was just a pile of smoke instead of a black sphere not because the spriters were incompetent but because thats how they were first envisioned. Sugimori literally said on an interview that he made the official promo art based on the sprites, redesigning each pokemon by changing stuff he didnt like from the original designs

You're welcome

>> No.3429412

>>3425578

play fire red/leaf green or soul silver/heart gold

>> No.3429417

>>3429401
Yeah, playing with other people is what makes it the best. If you have friends to play with then the newest version is always the best, since that's the only one with online play.

If you ignore the 'story' mode, Pokemon games are all pretty much the same but the newest ones always have the most Pokemon, moves and items to get so if you have friends to play along with there's really no contest.

Unless you just wanna play for the single-player, I guess.

>> No.3429434

>>3429409
Hmm, I didn't know that. That's a neat bit of trivia. Doesn't change my opinion on the sprites being terrible, though.

Presumably they also decided they sucked before they even released the game, because the redesigned Pokemon art is all over the packaging and manual.

>> No.3429453
File: 195 KB, 640x800, gastly.png [View same] [iqdb] [saucenao] [google]
3429453

>>3429434
>Presumably they also decided they sucked before they even released the game, because the redesigned Pokemon art is all over the packaging and manual.
because sugimori went full george lucas and took over the whole thing, even changing his own stuff in the process. the originals were made up by a group of several people.

>> No.3429485

>>3425596
So you've only played R/B/Y then? Gotcha.

>> No.3429489

>>3429453
>full George Lucas
That would imply they were changes for the worse. I don't really think Gastly is the pinnacle of character design, but the bottom one is still better than... I'm not really sure what Beta Gastly is. An MSPaint spray tool with eyes?

The only one I wish they didn't change was Golbat having a huge hilarious tongue. The bat Pokemon are some my favorite but his mouth looks so empty without the retarded tongue.

>> No.3429654

>>3428014
There's a reason Kanto, equivalent to the Kanto region of Japan, is so vastly less populated in the Pokemon world than it is in the real world...

>> No.3429658

>>3429654
because it's a videogame, in videogames assets are limited for good reason

>> No.3429663

>>3429658
Yes, but it's also fun to note that in a world with fucking monsters in every cave and bit of tall grass, instead of a super city like Tokyo, you have a far more rural, less built up region. Obviously it's because it's a fucking game boy game, but for such a thing, imagination is worth using.

>> No.3429698
File: 52 KB, 1479x576, tokyo.png [View same] [iqdb] [saucenao] [google]
3429698

>>3429663
>instead of a super city like Tokyo,
celadon and saffron literally represent the commercial and business centers of tokyo respectively. it looks quite expansive for a gameboy videogame city, specially ingame where you only see a small portion of the area on screen and it takes a while to navigate

but I know what you were getting at, sorry for being no fun allowed

>> No.3430290

>>3428771
truth right there.
narratively, Team Rocket and Team Aqua/Magma are fucking stupid and it makes no sense. Rocket makes more sense than Team A and M so it was a step back narratively as the series progressed. at least Team Magma looked cool and all that.

>> No.3431743

>>3425625

Honestly the lack of story is part of what makes them appealing to me. I like that you're just some kid who sets off to make a dream come true, rather than being the chosen one who has to save the world.

>> No.3431781

>>3425578
Unless you're under the age of 10 you probably won't like it. These games are best begun when you're a kid.

>> No.3431884

>>3425578
The story is cute. They are a bit grindy, especially between the first and most recent ones. You could play red/blue/leafgreen/firered and get the basics and decide for yourself. What makes it interesting is that you get to create your team, though other games do that now, too, like dragon Quest monsters.

>> No.3431894

>>3427331
Shiniest were stronger in gold/silver / crystal. It was determined by their IVs since they didn't want to add a new number value so they could keep backwards compatibility.

>> No.3432213

>>3425578

A massive amount of the appeal in these games is the collection metagame. If you're only in it for the gameplay aspects, the games are incredibly mediocre. The games have always had potential thanks to the massive amount of team customization that's possible, but they have never capitalized on it, because the games have always been marketed to elementary school children, so basically any team works.

>> No.3432220

>>3425596

The stories have gotten more prominent with every new generation

>> No.3432348

I love it. But, even though it's not retro, start with HeartGold/SoulSilver. Remake of the best one with new Pokeymans and improved gameplay. They're not hard at all (unless you get into competitive which is super fun) but it's fun to catch a team, and go have a good time fighting and shit growing your Pokemon.

>> No.3434831

>>3425756
Yeah, Gold and Silver are the best ones because of the cloning glitch, it makes it much less grindy than the other games in the series. All the other games are shitty grindfests, OP. Do not even.

>> No.3434849

>>3434831
>All the other games are shitty grindfests

You have to be a literal, drooling retard to need to grind in almost any Pokemon game. Somehow I doubt you've played any other game.

I would kill if there was a Pokemon game that required grinding because it would mean the NPCs actually had strong Pokemon and weren't all brain dead. I literally beat one of the DS Pokemon games fighting with nothing but a (perpetually unevolved) Zubat I traded my starter for, and a couple non-combat HM slaves. And even THAT didn't require grinding thanks to the trade EXP boost and the fact that buying any recovery items at all basically makes you invincible.

>> No.3436070

Play Black/White and their sequels Black 2/White 2 for the DS. Not retro in the slightest (fairly new actually), but they're easily the best in the series. Actually story driven, plays more like a good JRPG, the only Pokemon games with direct sequels, completely new Pokemon and characters, some pretty decent lore, etc.

>> No.3436464

>>3432348
Don't listen to this. Just play Crystal. It has more options. The re-makes are bland. Gen 2 had the best aesthetics.

>> No.3436619

>>3436464
>Gen 2 had the best aesthetics
i agree but gen 4 had the physical/special split

>> No.3436645

>>3436619
that shit was just tedious
gen 2 over everything, no stupid abilities, double battles, none of that shit
the only thing I don't like much is held items

>> No.3436668

>>3436645
Every single thing you just mentioned adds much-needed complexity beyond "just click Fire Blast on your over-leveled Charizard". The actual playable parts of Pokemon games (the post-game battle facilities/PvP) would be worthless if they didn't have any of those things.

>> No.3436764

>>3436464
whats the advantage of playing crystal instead of original gold or silver?

>> No.3436776

>>3436764
you can get bitches to give you stones, giving you access to eeveelutions and whatever else, also you can get a moon stone before victory road in it, different encounters giving you more options, move tutor

>> No.3436779

OP just play 2nd gen like crystal like sane people are telling you

You are on /vr/ for fucks sake that means you are going to love the graphics and music and just generally the way that gen feels

>> No.3436850

>>3434831
>grinding

Or you could simply learn the very basic game mechanics and use type advantage to win any battle easily. It's not like the npc's in pokemon games ever predict you or switch.

>> No.3436856

>>3436668
Agreed. Pokemon honestly doesn't really become that interesting until you get into pvp where you will actually have to think to win. And while I think the series may have peaked in the 2nd gen as far as single player goes, the multiplayer aspects have only been improved in each iteration.

>> No.3436915

>>3436856
>the series peaked in the 2nd gen as far as single player
>what is 5th gen
>what is 4th gen
>what is 3rd gen

>> No.3436961

>>3436915
The best single player Pokemon game is whichever one is your personal favorite. For most people here it's RBY or GSC because that was the last one they played for more than five seconds. There's no real answer for which is the best Pokemon game.

But if we're talking multiplayer, then the objective best games were the Gen 4 games.
I wish they left online support for old Pokemon games, gen 4 had the perfect PvP metagame and everything after has been overcentralized bullshit.

>> No.3437001

>>3425578
Pokémon R/B came out when I was in 5th grade. That recess magic just can't be topped and I've never been able to get into pokemon since.

>> No.3437009
File: 31 KB, 250x250, 250px-Salandit.png [View same] [iqdb] [saucenao] [google]
3437009

Genwunner here, Gold and Silver are top tier amazing.

Black and White are the best in the series.

>> No.3437219

>>3437009
>Gold and Silver are top tier amazing.

I have the original gold version but I played HeartGold yesterday. it's ridiculously good. I'm not too fond of having the first pokemon always following you but it's an alright touch and funny since you can talk to them. I really like what they did with the gyms as opposed to the original. nice work.

>> No.3437248

>>3437009
Heh, now this is an opinion I can get behi-
>Dat spoiler

Alright, listen here, fools. After the pure fucking goodness that was Gen IV, I can't believe you have the gall to say that anything related to Black and White was good.

Gen IV gave us best remake and best region, not to mention a graphical overhaul that actually mattered. Gen V had ugly overworld sprites, a terrible overworld in general, a handful of good music tracks, the worst plot in the entirety of the franchise, and a god-tier Pokedex but let's not mention that.

Stop kidding yourself. Gen V was shit, and Gen VI was only redeemed by its graphics update, which is pretty much being trumped by Gen VII's graphics already. Not to mention Gen VII looks to have a great Pokedex.

>> No.3437521

>>3437248
>Gen V had ugly overworld sprites
They looked beautiful compared to Gen IV's "Still Looks Like Gen 3" graphics
>a terrible overworld in general
Yet so much more open and creatively designed than Sinnoh
>a handful of good music tracks
The entire BW soundtrack is GOAT, compared to DPPL's lackluster score and "look we reused the same 10 songs the whole game"
>the worst plot in the entirety of the franchise
Are you serious? As far as Pokemon game plots go, it's the best. Nothing compares. Please tell me how a sociopathic manipulator posing as an animal right's activist is worse than "I WANT TO CATCH GODS AND MAKE THEM REBOOT THE UNIVERSE"

>> No.3437538

>>3425578
Youre 20 years too late. Now they are just fucking shit.

>> No.3437541

>>3437009
>Black and White are the best in the series.

This is objectively 100% true.

>> No.3437953

>>3426274
While this advice is sound, it may not be ethical, as once you have played HG/SS, you might not have much fun with the other games desu. It's just that good imo.

>> No.3438836

>>3425578
The first games are Red /Blue, then it's Silver/Gold.

Theyre one of or the best games I've ever played. I'd get both red and gold if I were you, play red first, if you don't like it try gold.

>> No.3438889

>>3425607

>catch cute animals, train them and fight them, select your own team of 5
>a big list of things you can do

I don't mean to be rude, but you sound a bit biased.

>> No.3438898

>>3438889
It is a big list when you need to catch and train over 100 of the fuckers.

>> No.3438908

The only good Pokemon game is Pokemon Snap.

PROVE.
ME.
WRONG.

>> No.3438952

>>3438836
Blue is better because it has Meowth.

>> No.3439461

>>3438952
I had Blue back then because I liked the blue exclusive pokemons a lot better.
based Sandshrew, Bellsprout and Vulpix as opposed to that ugly ass snake, that weird plant bulb and le ebin fire doge? yeah, Imma take blue version any day over that shit.

>> No.3439464

>>3439461
on top of that,
buying Porygon at the game corner only costs 6500 coins in Blue version and in Red you pay 9999 coins for Porygon. I never understood why they did this.

>> No.3439490

>>3437521
>Unova is more open than Sinnoh
Oh wow, a completely incorrect statement.

Also, Pokemon games will never have a good story. Ever. So trying to add an antagonist pretty-boy and his musings of what is right and wrong alongside the terrible implementation of gym leaders and champions into the plot was just Game Freak's tryhard attempt at adding lore that they completely abandoned in favor of the franchise just being generally silly and childish instead.

I mean, hell. It's Pokemon. The plot doesn't need to be edgy and "you are the chosen one!" shoved in your face every two seconds.

>> No.3439525

>>3429043
>autistic

that's pretty damn ironic coming from You.

>> No.3439830

Semi-related question:

I have blue and yellow GB versions. I want to trade mon between them but i only have a GBC and GBA. Do they make cables that connect a GBC to a GBA?

Or should I just get another GBC and cable?

Or OR should I get another GBA and buy red/green GBA games and play them instead.

>inb4 personal preference
I want to know by biased poke-nerd opinion which route (assuming no cable exists) would be the more wothwhile/rewarding endeavor?

>> No.3440293

>>3439830
>Do they make cables that connect a GBC to a GBA?
http://www.nintendo.com/consumer/systems/gameboyadvance/hook_universallink.jsp

?should I get another GBA and buy red/green GBA games and play them instead?
Pokemon from the GBA games onward can be transferred infinitely to every other game, including the much improved (unless you prefer the GB graphics) remakes of the GB/GBC games.

Pokemon from the GB/GBC games are stuck in those two games forever, and I'm not sure that most GBC Pokemon games still function due to the internal battery problem. Although it's worth nothing that the Virtual Console versions of Red/Blue/Yellow allow you to transfer your Pokemon to the new Sun/Moon games.

Up to you, really- my own opinion is that the newer ones are much, much better with way more things to do, but it depends on how nostalgic you are for the old ones and if you hate all 700 additional Pokemon past the original 151 or whatever.

>> No.3440942

>>3439461
At least you weren't one of those sad-sacks who buy both versions so they never have to interact with anyone.

>> No.3440950

I wouldn't recommend any games that game out before the DS. The special/physical split is absolutely necessary for the games to not be total ass.

>> No.3440973
File: 84 KB, 460x438, 1471299054707.png [View same] [iqdb] [saucenao] [google]
3440973

>>3437009
>>3437541
nah gen 5 is dogshit
gen 3 is the best

>> No.3442291

>>3440942
true. I actually only owned blue and traded sometimes with kids from high school. granted, they all were fucking assholes but some had the red version and so I got red version exclusives in return for blue version pokemons.
I captured all 150 at one point. was a good feel.

I think that if people buy both versions and trade with themselves, it's because they had no option to trade pkmn with anybody.

>> No.3442313

>>3425578
I had never played but always wanted to. I have three games going with pokemone red in an original gameboy, pokemon yellow on 3ds and now Pokemon go. I think the earlier games or the newer 3d games are probably worth getting into. All the games where they only amassed pokemons seems kinda dull but I never played. Gold, Crystal and Silver were notable I hear.

>> No.3442353

>>3442313
just play one of them already, dude.

>> No.3442409

>>3442353
"I had never played but always wanted to. I have three games going" Are you trolling or did you just skip the second word and second sentence?

>> No.3442429

>>3425578
If you are new to it try white or black.
its user friendly, the remake sapphire and ruby are insultingly easy and add a lot of bloat features that are useless.

>> No.3442479

>>3425578
They're mostly hot garbage
Single player is garbage because the games are made excessively easy, and getting the most out of the game (catching 'em all) is only possible via trading
They are hard-wired to make you want to play the multiplayer
The multiplayer requires someone ELSE to buy the game because it's a handheld system
This means for every sale there's a good chance for more sales being made off the customer's friends
Even at its roots, Pokemon was a soulless franchise made to sell units and nothing more. No passion, minimal effort. Nothing has changed, so don't bother.
Some romhacks fix the problems of the single player, but it's not worth it. People only like this game because it had a successful anime and had mechanics that played tricks on them. I will get shit on for saying this, but it's true, I would know having been a pokefag for most of my life.

>> No.3442489

>>3442479
>the reason people like Pokemon is because of an anime series that's often regarded as shit and because people actually like the gameplay but I'll call it tricks because the game can't be good, cause I say so.

At least you could have used the card game. weak bait, but made me reply 3/10.

>> No.3442496

>>3442489
>because of an anime series that's often regarded as shit
>often regarded as shit
Anon there's a reason it's run this long. Success =/= quality
>and because people actually like the gameplay but I'll call it tricks because the game can't be good, cause I say so.
Now that's some serious strawmanning, perhaps you could've actually tried to tell me how the gameplay isn't baiting people into the multiplayer instead of just saying I'm baiting replies.

>> No.3443582

>>3425578
pick crystal for ultimate retro-poke experience...