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/vr/ - Retro Games


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File: 482 KB, 1000x1200, spectrum-amiga.jpg [View same] [iqdb] [saucenao] [google]
3417475 No.3417475 [Reply] [Original]

Where did the meme that ZX Spectrum and Amiga have good games come from?

>> No.3417508

Europeans, just like every other fucking shit opinion on /vr/

>> No.3417520

>>3417475
>The ZX Spectrum was relatively cheap and idiots could get their hands on it that simply didn't know any better
>The Amiga had really nice graphics when it was new and people were too distracted to realize what they were playing

>> No.3417524

Do you have to word your thread this way?
Is this really the /vr/ you want?

>> No.3417532

>>3417520
who are you quoting?

>> No.3417557
File: 5 KB, 256x192, Fairlight.gif [View same] [iqdb] [saucenao] [google]
3417557

People who couldn't afford the NES and its $60 games justifying their purchase choices. But you don't have to take my word for it. These are the most critically acclaimed Spectrum games: http://www.worldofspectrum.org/bestgames.html

Notice how so many are crappy ports of games that were never that great to begin with. Notice how so many are isometric platformers, a genre that pretty much died with the Spectrum because everyone else realized they sucked.

>>3417524

Not OP, but it's how things work on 4chan. You want replies, you have to grease the wheels with trolling.

>> No.3417562

Australia-kun

>> No.3417568

>>3417557
I don't mind trolling but this is just way too formulaic.

>> No.3417585

https://archive.org/details/softwarelibrary_amiga&tab=collection

there's like 10000 free amiga games on this site. R-Type is right at the top but is there any other notable games in there worth a look?

>> No.3417594

Yurop

>> No.3417649

>>3417585
Check out Castlevania for the Amiga. Quite a good conversion of the original.

>> No.3417658
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3417658

>>3417649

>> No.3417668

>>3417649
OH HELL NO

>> No.3417678

>>3417508
>>3417520
>>3417557
>>3417562
These.
>>3417649
Go eat a kangaroo, you faggot.

>> No.3417691
File: 20 KB, 300x340, lol-holditin.jpg [View same] [iqdb] [saucenao] [google]
3417691

>>3417649
>Amigavania
>good

>> No.3417704
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3417704

>>3417508
>shit opinion
i.e. opinions you don't like.

>> No.3417716

We can all agree that Commodore 64 > Spectrum and IBM PC > Amiga, right?

>> No.3417721

>>3417716
>IBM PC > Amiga
In what way? At the time of the Amiga's launch, it was the superior system. It took a long time for the PC to surpass it. What that cross-over date is, I'm not certain.

>> No.3417723

>>3417716
C64 definitely had the most fun games out of any 80s computer

>> No.3417898

>>3417557
Are people still trying to shill for the NES? It was alright for its time, 1983, but it's too primitive. Nintendo's second console couldn't even compete with the Amiga despite it being three years older and not being a dedicated games machine.

>> No.3418130

>>3417898
>SNES couldn't compete with the amiga
>Amiga: ~6 million units sold
>SNES: upwards of 45 million units sold
The delusions of British computer fanboys will never cease to amaze me.

>> No.3418148

>>3418130
By that logic the C64 was more powerful than the Xbox One.

>> No.3418165

>>3418148

Amiga has no games, just a few pretty-looking Psygnosis games that play like shit and funny shit like amigavania.

>> No.3418198
File: 7 KB, 221x228, pepe puppet.jpg [View same] [iqdb] [saucenao] [google]
3418198

>>3418165
>Amiga has no games

>> No.3418203

>>3418198
90% of the games on the Amiga are no better than newgrounds flash games

>> No.3418226 [DELETED] 

>>3418203
While Super Nintendo games don't even run as well as Newgrounds flash games. That's why it's library is full of autistic Japanese console RPGs.

>> No.3418228

Is this the shitposting thread?

>> No.3418231

NES > SNES >>>>> Amiga > C64 > Shit > Speccy

>> No.3418237
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3418237

>>3418231
t. manchild

>> No.3418242

http://frgcb.blogspot.com.br/2016/04/the-last-ninja-system-3-1987.html

>> No.3418245

ZX Spectrum had Manic Miner.
Amiga had Lemmings, as well as a bunch of really good looking ports.

>> No.3418251

>>3418228
it looks 100% on topic to me

>> No.3418252
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3418252

>>3418231
>NES > anything

>> No.3418332
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3418332

Ah yes, superior British computer games

>> No.3418354

>>3418332
More playable than the NES version.

>> No.3418368
File: 2.32 MB, 3600x3600, tmp_23297-images.duckduckgo.com1140587346.jpg [View same] [iqdb] [saucenao] [google]
3418368

Nostalgia.

The funny thing is that they don't bother to play the NES library because they think it's the same thing.

That being said, it's cool they had their own insulated market, I really wish Atari gave Nintendo a run for it's money in the US with it's 7800 console...

Would've been cool to see Mario and (original 2D) Duke Nukem face off.

Not only is competition good for the consumer, we'd see an American taste in retro gaming (although the current gens are dominated by the western market and that's part of the reason modern games suck)...

>> No.3418373

>>3417475
Why are Burgers so fucking obsessed with the ZX? It was the worst computer of its generation by far, sold only because it was cheap and it wasn't even that popular outside of Britain, Spain and the Eastern bloc.

Cool kids had CPCs or C64s, rich kids had Amigas.

>> No.3418383

>>3418373
>was mostly popular in Britain
Language barrier, mostly.

The only European country that we're able to interact with regularly about the popularity of pre-internet gaming are the limeys, so our view is obviously really skewed that way.

Same reason so many Americans think England is good at soccer/football.

>> No.3418391

>>3418373
Most burgers don't even know what the Speccy was.

>> No.3418394

>>3418383
That's just silly. Disregarding that the Irish also speak English natively you have plenty of Europeans with English as a secondary language and Americans that speak Spanish, French or German.

>> No.3418402

>>3418394
I don't see many Danes getting on podcasts talking about retro games, or English language retro video game YT videos by Frenchman.

>Americans that speak Spanish
Not real Americans, don't count.

>French or German.
Very few Americans speak these languages fluently.

The only other European(?) country people know about their retro gaming scene is Russia with the Dendy kid.

Stop complaining about ignorance, if you don't attempt to bridge the gap.

>> No.3418424

>>3418402
You should stop trying to get your knowledge from Youtube. /vr/ is a better option than that.

>> No.3418428

>>3418252

Why do you even keep going australia? Can't you tell people here just make fun of your actual mental disease?

>> No.3418446

>>3418373
>Cool kids had CPCs or C64s
Without floppy drives.
Who had a BBC Micro?

The Spectrum is simply so hideous. Both the software and the hardware. Being limited to beeper and tapes certainly doesn't improve it's appeal.
I think it sticks out exactly because it's so terrible.

>> No.3418448

>>3417475
Amiga is cool. Speccy is a piece of shit though.

>> No.3418478

>>3418446
>Who had a BBC Micro?
Schools. It was basically just an Electron, by the way.

>> No.3418526

>>3417721
Around '92 or '93.

>> No.3418710

>>3417585
they took it offline...

utter cunts

>> No.3418713

>>3417649
Literary one of the worst Amiga conversions.

>ITT: people without having ever owned actual hardware back in the day talk shit about the hardware they have heard from other anons

>> No.3418716

>>3417716
It took almost 8 years for the IBM PC to catch up to the Amiga and even then it took years to surpass it, with 3D accelerated games.

>> No.3418718

>>3418165

https://en.wikipedia.org/wiki/List_of_Amiga_games
http://hol.abime.net/
http://www.lemonamiga.com/

Have fun!

>> No.3418725

>>3418402
>I don't see many Danes getting on podcasts talking about retro games, or English language retro video game YT videos by Frenchman.
That's because they do them in their native language. There are shitloads.

>> No.3418728

>>3417585
Just google WHDLoad pack.
http://kg.whdownload.com/kgwhd/

>> No.3418736

>>3417475
They were good back in the day of the system.
Speccy predates the NES and Amiga the SNES, so you could not even compare the games back then to the most popular consoles.

Of course nowadays everyone is spoiled and also people compare ports and conversion from systems years apart.

>comparing computers to consoles since the early 80's

>> No.3418740

>>3418368
>The funny thing is that they don't bother to play the NES library because they think it's the same thing.
This is quite bullshit nowadays, maybe back in the day you could not afford several gaming appliances, being that Amiga was more too than a console.
Now everyone who's into retro gaming has several.

>> No.3418749
File: 161 KB, 762x900, Laughing Whore.jpg [View same] [iqdb] [saucenao] [google]
3418749

>>3417508
>looks at me, I'm a 'murifag, I only owned Nintendo and SEGA consoles and don't know shit about anything else
>now let me post my opinion on /vr/ about a topic I have no experience about!

>> No.3418803

>>3417508

>No one is capable to create a good game except Japan.

Why do Americans love sucking Japanese cock so much?

>> No.3418813

>>3418803
Stockholm syndrome. Their brains and gaming industry got raped so hard after Atari crash.

>> No.3418815

When I was little I learned from the other kids that Amiga 500 is fucking shit.

I presented this to my neighbour who owned an amiga 500 to my butthurt with a degree of self satisfaction.

"Oh yeah?" he looked at me smugly and said "Well Arnold Schwarzenegger has an Amiga 500 and he says its a great fucking computer"

Shut me the fuck up right there, I wasn't able to beat that argument. It really did suck though, amiga 1200 was capable but by the time it came out it was already dead

>> No.3418825

>>3418815
>Amiga 500
Tell me about a better gaming machine from the mid 80's to early 90's?

>amiga 1200 was capable but by the time it came out it was already dead
It was a budget machine and great for gaming out of the box, people forget the big box Amigas while comparing the 1200 to other shit of the time.

As much as I am annoyed by the amigafags today, I can't deny that the machine was awesome for it's time.

>> No.3419052

I think the Zx spectrum got impressive games considering its shitty specs

>> No.3419071

>>3418526
This pretty much. The PC versions of Dune II and Syndicate were already superior to the Amiga versions due to the PC's raw power (both CPU and memory amount), and Doom pretty much sealed the deal and was the nail in Amiga's coffin.

>> No.3419089

>>3418825
>Amiga 500
>mid 80's

It first came out in '87, and all the better looking/playing games are from around 89 onwards, (with 1989-1991 being its heyday before the SNES with Nintendo first party titles and whatnot made you forget about the Amiga. It kept being an option though for poorfags due to games being copied easily as opposed to consoles.

>> No.3419093

>>3419071
It was more shitty marketing than anything else that was the nail in Amiga's coffin.
Doom works fine on a same specs Amiga then as a 486.

Same with Dune II and Syndicate, you can't compare a 33MHz 486 to a 16MHz '020.

>> No.3419098

>>3419089
>all the better looking/playing games are from around 89 onwards
Hate the game not the player, it was still a capable machine hardware wise, could have used just a little more love.

>> No.3419115

>>3419093
>Same with Dune II and Syndicate

The Amiga ports were much limited in the first place though, because they were made to run on an A500. Maybe the prevailing "never gunna give up muh A500 with 68000 CPU and 0.5 meg chipRAM + 0.5 meg slowRAM" mindset was one of the major problems.

>> No.3419116
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3419116

>>3417475
The thing which fucked gaming on most mirco computers was the fact they didn't have their own dedicated controllers.

Most control schemes relied on ONE fire button. Pushing UP for jump was rediculous.

And when you factor in how completely shitty and broken in design many joysticks were, it made many great games almost unplayable back then.

>> No.3419120

>>3419116
I have that joystick! It's fucking awesome.

I need to clean the contacts though.

>> No.3419126

>>3419115
I agree on the "never gunna give up muh A500 with 68000 CPU and 0.5 meg chipRAM + 0.5 meg slowRAM" mindset being a problem.

But the ports scale beautifully with specs, they are flying on my 33MHz '020, Syndicate being a sluggish game on a stock 500 is really smooth on mine.

>> No.3419129

>>3419115
Yea, once Amiga developers finally started to focus on the AGA machines rather than clinging to compatibility with the typical 1990 setup (OCS/ECS/68000/1MB of RAM), it was already too late, as by 1994 the PC had taken over and the Amiga market was pretty much dead in the water.

>> No.3419136

>>3419120
I used to use my old Beano annuals to stick the joysticks suckers onto. Made a nice solid base to sit on my lap.

>> No.3419153

>>3419129
Commodore was on a sinking ship way before that, AGA games probably would not been able to save the Amiga, not even Doom.
Even early on with the Amiga 500 marketing they fucked up, it's amazing the system lived as long as it did, only thanks to the ideas people put in it's amazing hardware.

>> No.3419162

>>3419116
That's actually a pretty good and important point. It's pretty obvious Amiga action games couldn't be nearly as complex as SNES ones given that the latter had 8 buttons in addition to the d-pad, while the Amiga joystics had effectively just one button (some had two independent ones, but they were few and far between, so basically no games supported them). Many games added functions of the keyboard, but that's obviously a quite clunky cop-out compared to having may buttons right on the controller.

(In Mortal Kombat II on the Amiga it seemed random whether your character punched or kicked when the button was pressed. Oh, and you had to change disk just so a fatality animation could load - iirc it took some good half of a minute to load a fatality which in turn took just a few seconds to play out).

>> No.3419171

>>3418815
Schwarzenegger was probably just being ironic/melodramatic. I read his huge autobiography and not one place does he mention his Amiga 500 or any videogame that I can recall.

>> No.3419175

>>3419162
>>3419116

This, fuck, why did they only make controllers and games with one/two buttons? Probably because it was cheaper?
The 500 was first marketed as a game console anyways, why didn't they think about the controller?
I mean the Amiga controller port can easily handle directional+6 buttons, not even a real hardware issue.

A lot of those games would have been much better on on the keyboard anyways that are being forced onto the controller.

>> No.3419180

>>3419153
Yet Amiga games never had the strict quality control and polish good third party (let alone first party) SNES games had, that's one of the most (if not THE most) important factors why the average top 100 SNES game seems light years ahead in overall quality from the average top 100 Amiga game.

And that's not even factoring in things like instant loading from maskROM vs endless loading from floppies, indestructible carts vs floppies developing all kinds of flaws (be it physical or logical such as corruption or viruses) as a matter of routine, etc.

>> No.3419182

From people that aren't modern gamers reared on shit like Mario 64.

>> No.3419187

>>3419175
>I mean the Amiga controller port can easily handle directional+6 buttons, not even a real hardware issue.

Yup, the Sega MegaDrive/Genesis used the exact same port for its controllers, including the 6-button ones.

>> No.3419192

>>3419180
If we count AGA games into the mix then the SNES had nothing to offer against that, true, it had a bigger library of fine polished games.
It's exactly like nowadays, computer still have a shitload of games but if you're just a casual gamer, a console is a way easier way to get playing.

They were trying to make a console out of the Amiga, but it was a computer with advanced hardware capabilities, guess the time was not right, it took like 3 years after Commodore died to come out with WHDLoad, a way to play any game from hard drive.

>>3419187
The 6-button Genesis controller works fine on the Amiga actually, just swap pin 5 and 7 and solder a resistor between them, games like ADoom even use all of the buttons.

>> No.3419301
File: 187 KB, 250x323, Infiltrator_Coverart.png [View same] [iqdb] [saucenao] [google]
3419301

>tons of British PC games advertise that the game was a big hit in America
>game companies like U.S. Gold are actually British
>games with taglines like "American arcade action!"
>not one American release has ever talked about how big a game was in Britain

And the Brits say Americans are the obsessive ones

>> No.3419310

>>3418728
>http://kg.whdownload.com/kgwhd/
Yeah this is good thanks. The other link removed them all

>> No.3419327

>>3419301
Amiga CD32 was advertised in the US as having been successful in Europe.

>> No.3419337

>growing up in europe/australia in the 80s with shit computers and shit games
>being old in the 2010s

Fuck.

>> No.3419359

>>3419327
But it never came out over here.

>> No.3419361

>>3419337
>grow up in America
>fail at video games so hard you crash the market
>have to import Japanese consoles and games because your people are too inept to code

>> No.3419363

>>3419359
That's right, well done. But it was advertised, the posters still exist.

>> No.3419368

>>3419361

japanese games > western trash, especially european.

>> No.3419373

Do you guys think Australia-kun sleep? Every time I come to /vr/, he's posting here.

>> No.3419379

>>3419368
Let me guess, you grew up with Nintendo and SEGA?

>> No.3419383

>>3419379

Let me guess, you are single, old, and about to die soon and all you do is shitpost on a slow board on 4chan.

>> No.3419384

>>3419368
This, that's 'murican /vr/ in a single post.

>> No.3419387

Amiga games are really bad.

Back in the day (as in, 1985) it was impressive, mainly as a computer, but for games, it was never good.

this kind of threads should go to /g/

>> No.3419390

>>3419383
Actually I'm 25, only have sexual relationships and a passion for old hardware, before you ask, yes I do own a NES and SNES too.

>> No.3419394

>>3419089
Amiga 1000 came out in '85

>> No.3419395

>>3419384
Anglos are all retarded, doesn't matter if they're murrican, britbongeles or osters. They all share the tard gene. Example: you.

>> No.3419398

>>3419368
Do Americans make games or do they just feed off Japanese scraps?

>> No.3419401

>>3419390
Mind if I ask for a time stamped pic of your NES and SNES?

A pic of your hand would be cool too, so we can see if you're really 25.

>> No.3419402

>>3417508
Keep sucking that nintendo cock, yanks.

>> No.3419405

>>3419398

They make games, but as every other western stuff, it's crap.

>> No.3419406

>>3419387
>but for games, it was never good.
So the library of games taking advantage of the great graphical capabilities of the machine are shit?

True, most of the good games started coming out after '89, I agree that in between that and the mid 80's the games were really bad.

>> No.3419409

>>3419402

Keep thinking about nintendo 24/7, australia.
"Nintendo" will be your last word, I'm sure of it.

>> No.3419412

>>3419373
He's actually an AI created by the reincarnation of Alan Turing to spread anti-Nintendo, pro-Sega opinions on /vr/.

>> No.3419414

>>3419395
You shoved me there! Glad I'm not anglo tought.

>> No.3419415

>>3419406

I'd rather watch tech demos on the Amiga if I want to see graphic shit.

games were all bad.

>> No.3419417

>>3419412

Bullshit, Australia-kun has anything but "intelligence".

>> No.3419418
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3419418

>>3419395
Eurocucks are all retarded, doesn't matter if they're German, Swedish or French. They all share the tard gene. Example: you.

>> No.3419423

>>3419405
Why are Americans so pathetic when it comes to video games?

>> No.3419424

>>3417475
Knowing this is a post on /vr/ I can assume it's just another pro Nintendo 'muri-kun who thinks all other games are shit. Totally irrelevant to the platform they are on.

>> No.3419427

>>3419415
So what kind of games do you like and on what platform?

>> No.3419428

>>3419418

Hahaha, I love how you try to guess my nationality. I don't know why you always tell me I'm french or swedish, but I'm none of that.

>> No.3419430

>>3419418
Good thing I'm Brazilian then.

>> No.3419431
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3419431

>>3419427

Arcades and japanese consoles

>abohooo why don't you like my shitty micro computers with shit euro games

fuck off

>> No.3419436

>>3419431
Sounds like you're too stupid to appreciate the superior Japanese computers.

>> No.3419438

>>3419431
>abohooo why don't you like my shitty micro computers with shit euro games

Nah, I just asked to make sure that your option is actually entirely irrelevant to the actual thread.
That was just the answer I was waiting for.

>> No.3419439

>>3419428
So if you're not Euro, that leaves South American (shit genes), Russian (shit genes), sand nigger, or some gook.

Face it, you're no better than the anglos you whine about.

>> No.3419441

>>3419436

Post time stamped pics of your X68000 or your PC-98

Oh wait, you can't because you don't have them, all you have is shitty euro computers like the Amiga or the spectrum lol

>> No.3419445

>>3419441
Nice bait, this only makes you look like a retarded fanboy and not an actual retro game and hardware enthusiast.

>> No.3419446

>>3419439

you have quite a limited notion of how big the world is, australia-kun.

not surprised.

you still have the worse gene, I bet your face looks more retarded than what I imagine.

>> No.3419449

>>3419445

What bait? I'm inviting you to show us all how you are a real "enthusiast" (lol, all you do is shitpost about nintendo) by posting time stamped pics of your japanese computers.

Go agead, show us all that you're not just an Amiga fanboy who is bitter because he had one of the worst childhoods.

>> No.3419450

>>3419441
Why would you call an Amiga shit but compare X68000 as a good computer while hardware wise the Amiga is far superior?

Oh, wait this is /vr/, nvm.

>> No.3419451

>>3419361
Truth be told the Japanese were amazing for as long as good games had to be coded in assembly, once that became less viable and higher-lever languages became the norm and the abstraction of assembly was gone, they somehow lost it.

>> No.3419452

>>3419446
You're probably just a lying Americuck, anyways. Too ashamed to say where you're from? Haha.

>> No.3419454

>>3419449
Do you have to own arcade cabinets to appreciate them?

>> No.3419456

>>3419450

I just asked you to post pics, I never said these were either good or bad.

Also, Amiga is alright... as a 1985 computer. The games suck tho

>> No.3419457

>>3419449
I'm not the author of the post you responded to first, I didn't start that discussion with you.
I have never shitpost about Nintendo, but I'm pro hardware and not a fanboy, I like to use all my old hardware and play on them, including Japanese ones.

>> No.3419461

>>3419452

No, australia, I'm not american. Not everyone that makes fun of you is a yank.

>> No.3419467

>>3419456
The argument about "The games suck tho" in /vr/ is because for people like the poster here (you) think that all non Japanese games suck.

That's just your opinion and I appreciate that, but that's not a real argument.

>> No.3419470

>>3419467

being sincere, I have played a bunch of Amiga games and the only games I kind of liked were the Lotus series.

I tried to get into stuff like shadow of the beast, arlequin and others, but they all seem like B-rate games. Some of them have nice graphics for the time, but gameplay and design-wise they weren't good.

What are your favorite Amiga games?

>> No.3419473

>euro computer gaming

I feel sorry for the kids that were forced to grow up with that shit

>> No.3419476

>>3419473
I feel sorry for kids who played Nintendo systems. We all have opinions.

>> No.3419483

>>3419476
If you have a Famicom it wasn't that bad but Americans got seriously shafted by Nintendo.

>> No.3419487

>>3419483
How is it any better with a Famicom? The games were still shit.

>> No.3419497

>>3419461
Like I care what someone who's too afraid to state their nationality thinks.

>> No.3419507

>>3419470
Lemmings, Disposable Hero, Chaos Engine 1/2, Gloom, Alien Breed 1/2/3D, Cannon Fodder 1/2, Banshee, Chuck Rock 1/2, SuperFrog, Turrican 1/2/3, Hired Guns, Worms, Zool 1/2, Desert Strike, Indianapolis 500, SpeedBall, Fire&Ice....

Ugh, the list would keep going. Of course there are many non-original Amiga games too I like on the Amiga.

>> No.3419525

>>3419507
Also, that does not mean that I don't enjoy some Mario, Metroid or Megaman also.
.....or Sonic
.....or Metal Slug

Just to make my point, I'm not tied to a single platform.

>> No.3419528

Turrican I and especially II are very good. Nice long, non-linear levels, Metroid-inspired, but much more action-oriented, with separate levels instead of a seamless world, lives, time limit etc.

Monkey Island I was very good. The second part I happen to like much less for many reasons, and on the Amiga it's a major fucking chore with its 11 floppy disks (12 including the save disk). Other Lucasarts adventures like Indiana Jones III, Maniac Mansion or Loom were cool too, but not quite as good as Monkey Island.

The aforementioned Dune II and Syndicate were probably the best real time strategy/tactics games on the Amiga, albeit inferior to the PC versions.

The Cannon Fodder games are very funny to play, at least until the levels don't get stupid difficult (which happens much faster with the second game, this and the sick mushroom stuff was probably the reason there was no SNES port of the second game).

Lemmings I and II came out on a ton of platforms, but the Amiga originals are unbeatable, they have the best graphics and music by far.

The Lotus series was very good for racing games at that time, especially the second game has a magical touch to it even though it only has eight arcade mode (i.e. time trial levels).

Superfrog was a nice platformer made by Team 17, but the preceding declarations in the game's demo preview such as "the brothers are history" were rather cringeworthy, as it is nowhere the level of games such as SMB3 or SMW (it actually feels more Sonic-like).

Pinball Dreams/Pinball Fantasies are great pinball games. At least the first game has a SNES port, but it's inferior to the original due to lower resolution and some palette changes. There's also a third game called Pinball Illusions which is AGA-only.

Toki is an interesting game in that its audiovisual presentation is basically on par with the arcade original (although with its 7 levels it's not very long, and the difficulty balance is a bit questionable too).

>> No.3419537

>>3419507
Not to forget! Slam Tilt! Best pinball game ever! Period!

>> No.3419543

GUYS

IT'S FUCKING HAPPENING

https://www.youtube.com/watch?v=zDLGf3Fe7Xc

>> No.3419550

>>3419528
>albeit inferior to the PC versions.

This is bugging me more then it should, people compare the Amiga 500 gameplays of those games to PC, try running those games on a 8MHz 80286, they are nowhere as fast as even the Amiga 500 versions!

Now try running them on something like an 33MHz '030, it's as fast as those games are on the equivalent PC from what people remember them.

They ain't bad ports in any way.

>> No.3419557

>>3419543
Yeah, Modern Vintage Gamer does some ports himself too.
That's probably a bad example because people unfamiliar with the Amiga will think this is something special, while the Amiga gets ports all the time and has ports for most of todays opened or leaked source games.

>> No.3419587

>>3419089
>SNES with Nintendo first party titles and whatnot made you forget about the Amiga

>SNES music
>SNES japshit games

lol

just lol

everything ported down for the shitty little cartridges

>that Chaos Engine port lol
>that Cannon Fodder port lol
>that Desert Strike port lol
>that Turrican port lol

just endless lols here, sorry, but really, everybody has always known that if you want a good quality game experience, you stay away from the japshit, and this has made absolute resolute sense throughout all of console history

Unless you're an autistic weeaboo in which case you'll justify anything because you're trying so hard to be a jap, with their shitty uncreative anime bullshit illustrations and cookie cutter dogshit game ideas

>> No.3419589

>>3419550
I get your point, thing is most people who played the Amiga versions played them on an A500, while most people who played the PC versions most likey played them on at least a 386 with 4 megs of RAM.

>> No.3419596

>>3419587
Not him but.

As I understand most of your post, the original games for both systems were good for those systems.
I can agree on that, ports are always bad.

I'm not a weeaboo but I don't hate SNES games, I like them too.

>> No.3419604

>>3419587
>>that Cannon Fodder port lol
At least you didn't have to wait like 3 minutes for the "GO FOR IT!" caption to appear so you cold finally play. Also I was talking about first party and top third party titles, not ports which by their nature are almost always limited compared to the original.

Do you have games on the Amiga even remotely approaching the overall quality of SMW, Zelda 3, Super Metroid, Chrono Trigger, Secret of Mana, Castlevania IV, Donkey Kong Country, etc. etc.? Thought so. The Amiga has many ok or even decent games, but if you try to look for games which could compete with, say, SNES top 50, it's totally out of its league.

>> No.3419630

>>3419604
Not him but.
Turrican is pretty good Metroid-like game, gameplay vise also, just saying.

Also Amiga has games that SNES can't even compete with, like Small Tilt or Gloom, Alien Breed 3D, etc.

Also SNES has games that the Amiga original versions are far better, like Worms and Lemmings.

Just to name a few like Worms or Slam tilt are top tier games in quality.

>At least you didn't have to wait like 3 minutes for the "GO FOR IT!"
People figured out pretty quickly how to run games off hard drives, while the SNES and Amiga were still relevant systems.
But guess that does not count, it's not something "out of the box" like sticking in a SNES cartridge.

>> No.3419632

What I dislike about euro gaming in general is the difficulty level in all of the games. Every single C64 game I loaded up was balls to the walls hard. Remember how people say the game is NES-hard to highlight its difficulty? Well it should be renamed to C64-hard. The level of pixel perfect platforming and unforgiving sections I had to do was insane. Europeans can't balance their games for shit.

Take the aforementioned Alien Breed >>3419507 on the Amiga. In Tower Assault you are expected to navigate through a base which is basically a maze with limited ammo, defeating constantly respawning enemies and get to a computer, set the self-destruct sequence, traverse through the maze and shitload of enemies back, this time with a timer countdown before everything blows up, where a step in the wrong direction means game over. And that's just one level. You'd probably have to map everything yourself and hey, how fun is that? Utterly unfair.

>> No.3419637

>>3419604
>SMW
A boring, easy platform game.
>Zelda 3
An incredibly easy dungeon game.
>Super Metroid
An alright game.
>Chrono Trigger
>Secret of Mana
Autistic weeaboo games
>Castlevania IV
An easy, floaty platform game
>Donkey Kong Country
A boring platform game with digitised sprites.

>> No.3419647

>>3419632
The difficulty is games is something up for personal taste I guess.

Mostly the early EU games were more difficult, making them less fun then "pick up and enjoy" type of games.

>> No.3419650
File: 110 KB, 232x402, snake-wat.png [View same] [iqdb] [saucenao] [google]
3419650

>>3419637
>Australia-kun saying something positive about a first-party Nintendo game

>> No.3419660

>>3419637
>>3419650

You can't hate Metroid.

>> No.3419667

>>3419660
Only Super Metroid and the GBA games are any good in the series.

>> No.3419675

Super Metroid is pretty shit, all the bosses except wrecked ship's are a joke and the game turns into a casual cakewalk halfway through due to all the crazy overpowered stuff you obtain. Ecco the Dolphin games are Metroid done correctly.

>> No.3419720
File: 10 KB, 320x256, superfrog_49.png [View same] [iqdb] [saucenao] [google]
3419720

>>3417898

If you're going to judge games based on graphical prowess alone, why are you even on /vr/? Are you so blinded by color count and resolution that shit like this looks good to you?

>> No.3419726

>>3419379
I grew up in Eastern Europe on computer games exclusively, and what can I say, he's right. With the notable exceptions of strategies, RPGs and FPSes, computer gaming straight sucked up to the 2000s and Western developers had no idea what they were doing. Amiga games are 99% boring, gold-wrapped pieces of shit, and DOS """classics""" like Commander Keen are maddeningly overrated. People who are seriously defending them are just doing that to fuel the retarded Europe-America flame wars and should fuck off back to /int/. Japanese console and arcade games of the time were better in every way.

>> No.3419730

>>3419637
Huh, ok. That's, like, your opinion on them. Now, please name some Amiga games which beat each of those in its respective category.

>> No.3419732

>>3419726
The argument about western games suck in /vr/ is because for people like the poster here (you) think that all non-Japanese games suck.

That's just your opinion and I appreciate that, but that's not a real argument.

>> No.3419734

>>3419730
If those are the only type of games you care about then sure, go shill for the NES/SNES.

I in the other hand care about all kinds of retro grams and don't fanboy one system.

>> No.3419748

>>3419637
But those are the only good games the NES/SNES had going for it, with maybe the addition of Mario Kart, etc.

Those are the series that keep that console alive, that's basically it.

>> No.3419752

>>3419732
I don't think non-Japanese games suck, that's a strawman. Some of my favorite games of all time are Western, /vr/ period too. Shooters, strategies, adventure games, autism simulators etc. But for the longest time Western developers couldn't into arcade-style games at all, and this is simply an undeniable fact.

>> No.3419756

>>3419752
I can agree on that.

>> No.3419758

>>3419732
Even a guy from Factor5 admitted in an interview done at the time they were making Turrican 2 for the Amiga that the Japanese are the very best in the video game industry and that the isn't the slightest doubt about that. Now what?

>> No.3419763

Australia-kun retreats to another thread after getting BTFO in the Sega thread.

Keep on shit-posting guy.

>> No.3419764

>>3419758
Yeah, so because the Japanese where the very best, everything else is a turd?
They still made Turrican 2 and it's an awesome game, why didn't they just cancel it and leave game development to the Japs?

>> No.3419768

>>3419763
Could you please point out a few "Australia-kun" posts? I'm worried that it might be me, but I'm not in Australia.

>> No.3419771

>>3419734
It's hardly shilling to name some of the top games of a platform that everyone here surely knows very well about.

Also
>NES
It was all SNES games, mind you. And you still haven't named all the Amiga games which are supposedly that much better than them.

>But those are the only good games the NES/SNES had going for it, with maybe the addition of Mario Kart, etc.

If you know anything about the SNES library, you should know exactly that such a list could go on for at least two or three dozens of other great games.

>> No.3419772

>>3419764
>Yeah, so because the Japanese where the very best, everything else is a turd?
Nobody said that it's a turd, it's just that the average Amiga game had nowhere the production values and polish as the average SNES games did, and that for a variety of reasons, but it's a fact.

>> No.3419773

>>3419771
See
>>3419507
>>3419537

>inb4 those are not the same type of games!
>inb4 if they ain't the same type they MUST SUCK!

>> No.3419775

>>3419771
>And you still haven't named all the Amiga games which are supposedly that much better than them.

Who said that they are much better? People here are saying SNES games are better and Amiga games are shit, nobody said that they are superior, just that they ain't any worse.

Are you making up shit to make your point seem valid?

>> No.3419780

>>3419772
The average SNES game was also much simpler, of course it's easier to make it seem more polished.

How about Slam Tilt, Hired Guns, Cannon Fodder, Worms or Gloom? What has the SNES to offer against that?

>> No.3419786

>>3419772
>Nobody said that it's a turd, it's just that the average Amiga game had nowhere the production values and polish as the average SNES games did, and that for a variety of reasons, but it's a fact.
Amiga games didn't have quality control because everybody could develop for it, not like Nintendo, yeah that's a fact.
That's also why there are shitloads of Amiga games, but now pick only the good ones and there are still hundreds of good ones.

It would be like I'd bribe Nintendo and release a shitton of shitty SNES games to the market, can I bitch about SNES being shitty game console then too?

That's exactly what you're talking about.

>> No.3419787

>>3418718
Why is Sensible World of Soccer listed THREE times on the top 35 Lemon Amiga games list?

>> No.3419789

>>3419787
Lemon Amiga sucks. HOL is better.

>> No.3419803

>>3419780
>Amiga had just one fire button, SNES controller had 8 buttons
>"SNES games were much simpler"

Well, sure thing pal.

>Cannon Fodder
The SNES has a port which afaik is inferior in that it doesn't have the full title theme song but only a simplified instrumental version of it, but on the other hand the levels load many, MANY times faster.
>Gloom
It surely won't run on an Amiga system that's fairly comparable with the SNES hardware-wise.

>> No.3419804

>>3419787
I suppose it's different editions/versions (such as '94, '95, '96 etc.)

>> No.3419808

>>3419789
I don't think you can list highest rated games on the Amiga on HOL like you can on Lemon Amiga. I just want to know what are the worthwhile titles on the Amiga.

>> No.3419820

>>3419803
>Amiga had just one fire button, SNES controller had 8 buttons
>"SNES games were much simpler"

Most good games used the keyboard and mouse anyways.

Also, mostly games used one or two, the Amiga could support up to D-pad+6+2buttons hardware wise, it's the game developers and controller makers not utilizing that, CD32 had 4 buttons out of the box.

>The SNES has a port which afaik is inferior in that it doesn't have the full title theme song but only a simplified instrumental version of it, but on the other hand the levels load many, MANY times faster.

The SNES was graphically inferior too, it ran the game at a lower resolution.
You had to use a d-pad to move the cursor and not a mouse.

Does that count that you could play off a hard drive if you had one? It loaded as fast as a SNES. But that's probably not a valid point because the SNES is a pick up and play system, while the Amiga is a computer.

>It surely won't run on an Amiga system that's fairly comparable with the SNES hardware-wise.

What are we comparing then? Amiga 500/1000 against the SNES, a 5 year older system than the SNES? Or Amiga 1200? Only two years newer than the SNES.

It runs on a stock 1200, all of the games run on a stock 500 plus a few like Banshee, Slam Tilt and Gloom running on a stock 1200.

You just cherry picked things right now for what you could generate arguments.

>> No.3419825

>>3419808
>I just want to know what are the worthwhile titles on the Amiga.
You can, both have that.
But those lists ain't that accurate, they are sorted by relevance and not actual votes, but yeah, probably half of the good games are the most revealed ones.

>> No.3419832

>>3419825
I mean for HOL, Lemon has votes, but Lemon Amiga is as retarded as Lemon64.

>> No.3419838

>>3419730
The Great Giana Sisters
Darkspyre
Turrican II
Ultima VI
Faery Tale Adventure
Shadow of the Beast
Bubble & Squeek

>> No.3419840

>>3419838
Good picks

>> No.3419852

If you wanted to play a dungeon crawler Amiga was THE place to be. It was pretty much home for those type of games. Other than that, eh.

>> No.3419856

Lets see.

>>3418130

This is where the average tards mind comes into play.
They think because it sold like that, it must have sucked and had bad games.

Actually it was Commodores bad marketing what killed the machine, Amiga Corporation had nothing to do with it, their parent company Commodore did.
Marketing is a must for success (see Nintendo in NA), the system still had amazing developers and games for it for it's low numbers.

Also, most of the NES/SNES fanbois here don't even know the difference between OCS and AGA, compare OCS to NES and AGA to SNES, even tought OCS being two years newer and more powerful than the NES and AGA being two years newer and way more powerful than the SNES.

>> No.3419857
File: 464 KB, 245x200, qAcz6is.gif [View same] [iqdb] [saucenao] [google]
3419857

>>3419838

>> No.3419863

>>3419857
>gets TOLD
>better post a reaction image

>> No.3419865

>>3419857
>personal option and preference
What's so funny?

I could post a picture like that about >>3419637, there are many people who can't stand weeboo games.

>> No.3419893

>tfw australia-kun ruined any kind of Amiga discussion on /vr/

>> No.3419896

>>3419893
Who is this Australia-kun! Which ones are his posts?

>> No.3419918

>>3419720
>shit like this looks good to you?
>has not played it on a actual machine with an actual CRT monitor

>> No.3419926

>>3418478
And who had an Electron? I never heard of it getting arcade conversions or such.

>> No.3419927

If they were able to port Quake on the Amiga then how come they never officially released Doom?

>> No.3419938

>>3419927
PowerPC Amiga =/= Commodore Amiga

>> No.3419940

>>3419927
Commodore (and Amiga with it) was already dying when Doom came out, it was nowhere profitable idea for id to release a official port of Doom at the time.

Both Quake and Doom are unofficial ports, ClickBoom Quake is not official, it's just a sold source port.

>> No.3419942

>>3419938
An 68030 runs Doom fine.

Also, PowerPC Amiga = Commodore Amiga, the PowerPC CPU was just a plugin card on a PCB.

>> No.3419973

>>3419359
I think it had a limited run in Canada.

>> No.3419981

>>3419451
I'd say there are two reasons.

First, Assembly was the major language in the '80s when Japan was in an economic boom and had seemingly infinite money (like China today.) The economy tanked in the '90s, when higher-level languages were getting popular, and still hasn't recovered.

Secondly, they seem to focus on using fewer mechanics and using them well (compare JRPGs to WRPGs,) which is something that weaker hardware greatly benefits from. They also like to use stylized graphics while Westerners are intent on making everything as realistic as possible.

>> No.3419983

>>3419981
This is true, the second statement is also why most of the games look so pleasing.

>> No.3420749

>>3419838
>Giana Sisters (which is a rip-off of the original SMB) better than Super Mario World
>Turrican II (arcade-style platform shooter originally made for the C64) better than Super Metroid
>Shadow of the Beast better than Svper Castlevania IV

O-o-o-ok sir.

>> No.3420757

>>3419981
I heard a theory that once the programming languages became less abstract than assembly and much more focused on keywords/function names/library names etc. based on the English language, it became much more confusing and unintuitive for the Japanese and their command of such programming environments supposedly suffered at least somewhat as a result.

>> No.3420774
File: 4 KB, 256x224, mario3a.gif [View same] [iqdb] [saucenao] [google]
3420774

>>3419918

NES and SNES games should also be played with a CRT monitor. Meaning that we can compare raw screenshots without giving either system an unfair advantage.

>> No.3420865

So... where are the games?

>> No.3420908

>>3420865

No games, which is why we're talking about Nintendo instead.

>> No.3421071

>>3420749
>better than

This is just something nobody talking about the Amiga said, but a SNES/SNES fanboy made up, read the thread.

>> No.3421086

What the fuck?
Amiga is a fucking computer, exceeding the SNES far in hardware capabilities, it can have any game on it that it wants, while SNES needs Nintendo's fucking seal.
SNES is a console, you're comparing an computer with a keyboard and mouse and far better graphics to a locked down console, of course the Amiga is going to have an advantage.
As for OP, what's the meme here? Amiga has amazing games this thread is full of them >>3419780 >>3419507

If someone has nostalgia for only Nintendo then that's their opinion, this thread is blazing with bait.

>> No.3421105
File: 52 KB, 300x224, gameball.jpg [View same] [iqdb] [saucenao] [google]
3421105

>>3421086

Amiga was a fine computer for 1985, but it doesn't really have that many amazing games, let's be frank.

You can't expect people to seriously believe that Super Frog or Zool are examples of great games.

>> No.3421113

>>3421105
>Amiga was a fine computer for 1985
AGA games where pretty awesome too in the early 90's, that was already hardware wise out of the reach of the SNES.

>You can't expect people to seriously believe that Super Frog or Zool are examples of great games.
I don't want them to believe anything, I'm stating my opinion on the matter.
If people are curious then they should play them themselves and not believe what some faggot states on a thread.

>> No.3421121

>>3421113

Yeah in comparison to the SNES or Mega Drive, the Amiga was more impressive, because it was a computer! It's indeed impressive what capabilities it had for 1985, but by the early 90s, IBM compatible PCs started gaining momentum and by 1993, Doom came out and changed the history of computer gaming forever.

>If people are curious then they should play them themselves and not believe what some faggot states on a thread.

100% agree, maybe some people can find enjoyment of Amiga games in ways that I can't. But I believe the Amiga enthusiasts are more based around the whole system, not just its games. Library-wise the Amiga doesn't hold up to any japanese console IMO. Maybe it's on the same level as something like the 3DO.

>> No.3421134

>>3421121
>but by the early 90s, IBM compatible PCs started gaining momentum and by 1993, Doom came out and changed the history of computer gaming forever.

I'd say mid/late 90's with games like Quake and Duke Nukem 3D is where PC started to shine. An AGA Amiga in '93 was still more impressive hardware wise than the average 486 of the time.

>Maybe it's on the same level as something like the 3DO

This must be bait, have you played those clusterfuck 3DO games? You're seriously comparing them to games like Slam Tilt, Turrican and Cannon Fodder?

>> No.3421138

>>3419838
>Faery Tale Adventure
http://crpgaddict.blogspot.com/2010/12/faery-tale-adventure-necromancer-wins.html
"Nope. Sorry, lads. I hate to disappoint you. But I've had it with this game. I gave it well over the six hour minimum, and I stand by my summary in the last posting: huge, empty, and boring."
And this is from somebody with ridiculously high tolerance for boredom.

>> No.3421139

>>3417475
Probably from the people who played those systems.
It took like 13 minutes for /vr/ weeboos derail the thread, kek, gg.

>> No.3421140

>>3421134

Cannon Fodder came out on 3DO.

Anyway, by saying that Amiga and 3DO libraries are similar I'm not trashing the Amiga. In fact, 3DO had the best version of SFII Turbo for a while. And had many ports of PC games, including points and clicks and stuff. But still the library can't compete with the likes of the MD or SNES. In both quantity and quality.

>> No.3421143

>>3421140
>Cannon Fodder came out on 3DO.
I mean, have you played it? It's a trash port. Not even close to the SNES port of the game.

>> No.3421145

>>3421140
>>3421134

Cannon Fodder came out on the SNES, it has mouse support.

>> No.3421147

>>3421145
We know
See
>>3421143

>> No.3421149

>>3421140
not him but, I think the color in SFII Turbo on the 3DO was horrible, like the least trashy out of a pile of garbage kind of good

>> No.3421150

>>3419726
I grew up on games like Commander Keen and would play them over any shitty SNES game any time, that's just like your opinion man. :^)

>> No.3421153

>>3421138
Try Speris Legacy.

You won't find games similar to Secret of Mama on the Amiga because it was a European computer and jrpgs on it were unheard of.

>> No.3421164

>>3421153
Yeah, same like you don't find dungeon crawlers or point-and-clicks on the NES/SNES.

>> No.3421168

>>3421153
>Amiga because it was a European computer
I'm sorry, Amiga is 100% American, made by Commodore and Amiga Corporation, by American born people.

>> No.3421178
File: 44 KB, 1600x848, Ck3lv08.png [View same] [iqdb] [saucenao] [google]
3421178

>>3421150
>Commander Keen
35fps
Lazy level design (pic related, obviously never playtested)
Bad controls
Bad graphics

It's inferior to the average NES game.

>> No.3421185

>>3421178
>It's inferior to the average NES game.
No it's not, I enjoy it much more than the average Nitendoshit. :^)

>> No.3421190

>>3421178
Huh, it's almost as if it was made by a handful of people

>> No.3421192

>>3421190
Why should I care? Indie bad games are still bad games.

>> No.3421193

>>3421190
it was, by fucking stupid john carmack and john romero, failure western game like all of them

>> No.3421348

ITT: Americlaps that can't into anything not made by Nintendo or Sega.

>> No.3421357

>>3421348

What do you expect with shitposters like him? >>3417649

Americlaps also grew up with PCs.
This thread is just australia-kun having another schizo attack and anons laughing at him. The people that care about retro computers are on the /rcg/ thread.

>> No.3421361

>>3421357
This.

>> No.3421364

>>3421178
So the Commander Keen games come across as bad hacks of decent games that never existed in the first place?

>> No.3421370

>>3419116
Good point.

>> No.3421382

>>3421364
Kek.

>> No.3421383
File: 16 KB, 536x408, castlev.png [View same] [iqdb] [saucenao] [google]
3421383

Castlevania on the Spectrum is one of the best Castlevania games.

>> No.3421384

>TOASTING IN AN BAITING BREAD FAGGOTS

>> No.3421387

>>3421071
Can you read? The dude was asked this
>Now, please name some Amiga games which beat each of those in its respective category.
and then named a bunch of Amiga games as a reply. Obviously >>3419838 meant that of the games he named, each beats a game that >>3419604 named. "beats" == "better", isn't it?

>> No.3421390

>>3421387
Yeah, but nobody stated that Amiga had BETTER games than the NES/SNES before that faggot asked to name BETTER games.

This was just some bait to fuck up the thread even more, this is usual /vr/ troll shit.

>> No.3421391

>>3421383
>that trippy clusterfuck of colors

If you play on LSD, possibly.

>> No.3421403

>>3421168
Home computers as game systems had not much a chance in the American market following the crash of 1983. IBM PC compatibles became the only exception as they were finding their ways into homes for work/business related reasons, and playing (pretty crappy until somewhere into the early nineties, but oh well) games on them was just coincidental. Nobody bought a PC solely or even primarily with games in mind at least until after Doom was released.

>> No.3421404
File: 282 KB, 634x472, 1470725451047.gif [View same] [iqdb] [saucenao] [google]
3421404

>ITT: Weeboos VS Amiga/Speccy fanbois throwing shit at each other and normal retro gaming people laughing their asses off at the level of retardation.

>> No.3421409

>>3421403
how does that make a computer released by americans in america an european computer? the spectrum was a european computer

>> No.3421429

>>3421409
Well, it doesn't. I didn't actually finish what I was intending to say, for some strange reason. The bottom line of what I was saying is that the Amigas, while being originally American products, ended up becoming overwhelmingly more popular in the PAL region (especially Britain and Germany), largely due to the American mistrust towards home computers as gaming/entertainment machines following the Atari debacle of 1983.

>> No.3421431

>>3421404
where is the gif from?

>> No.3421432

>>3421404
Yeah, like always.
I own every piece of hardware (except the 3DO) what's mentioned in this thread and I think all of them have great games and less great games, it's obvious that OP was trying to troll.

>> No.3421435

>>3421431
hello mr.i'm-too-stupid-to-google

>> No.3421436

>>3421404
Stating the objective fact that no Amiga game in existence holds a candle to titles such as Zelda 3 or Super Metroid concerning overall gameplay quality and polish makes me a weeboo now?

I owned both an Amiga 500 and an SNES btw, and I am not nor was I ever a fanboy of any of them, quite to the contrary, I hold the firm belief that a fanboy is never to be taken seriously.

>> No.3421442

>>3417898
>Nintendo's second console
The Color TV Game 15?

>> No.3421460

>>3421436
>holds a candle to titles such as
Yeah, I agree, those titles are great and they are SNES exclusive.
How about games like Slam Tilt, Hired Guns, Gloom or Alien Breed 3D, SNES has nothing to over gameplay and quality vise against that? That's just to name a few, I too own an Amiga 1200 and SNES and love Super Metroid as much as Turrican, Metroid has more of that Japanese game type of relaxing vibe to it like expected, like most NES/SNES games..

Also, are you comparing an OSC Amiga to a SNES? Two systems apart by five years?
The SNES is more comparable to an AGA system, being only two years apart.

>> No.3421471

>>3417898
the NES was just a slightly better colecovision in 1983

the real secret of the NES success is the fact that it was really easy to expand

>>3419720
>arguing with europeans
they always thought that graphics and music were more important than gameplay, they're complete idiots

>> No.3421478

>>3419630
>Turrican is pretty good Metroid-like game, gameplay vise also, just saying.
LOL

>> No.3421485

>>3421478
I love the fact that you have beaten all 8/16 bit Metroid and also all three Turrican games. :^)
Obviously he's not comparing gameplay mechanics and map layouts or story.

>> No.3421491

>>3421404
It's more like a childish thing like "STOP LIKING WHAT I DON'T LIKE!", this is what 99% of /vr/ is like

>> No.3421497

>>3419450
>amiga
>superior to the x68000
"no"

amiga fanboys are fucking delusional

>>3421485
turrican is a very, VERY pale imitation of metroid with some of the worst level design i've ever seen and the fun part of metroid isn't ven in turrican (the upgrades)

the only exploration you can do in turrican is going around a shitty copy pasted level to find 1-ups that you will need because you can't avoid taking hits in those games

>> No.3421527

>>3421497
>"no"
>amiga fanboys are fucking delusional

Not sure if trolling, X68000 Compact and Amiga 4000 came out about the same time and out of the box they both had same amount of memory, Amiga having a WAY faster CPU and AGA chipset what was much better then the graphics board used in the X68000.

A year later the X68030 Compact came out (Final model of the X68000), what was still processor wise slower than the Amiga 4000 but featured double the memory, but same old graphics.
It was even more limited upgrade wise then the Amiga.

Who's delusional now?
I sincerely hope you didn't compare something like an budget Amiga 500 to an workstation price point X68000. (But even those systems, the first X68000 released in '87 was just slightly faster than an Amiga 500 released the same year.)

>> No.3421530

>>3421527
the library is what matters the most

and the sound capabilities are much, MUCH better

games like space harrier have almost perfect ports to the X68000 while the Amiga would catch on fire trying to run it due to all the sprite scaling, even if the port was done in-house

>> No.3421539

>>3418813
>Stockholm syndrome.
KEK that's exactly what I was thinking when I was reading this thread

>> No.3421542

>>3421485
Turrican is somewhat inspired by Metroid, but plays very differently. Metroid is a Zelda-like adventure game with a cohesive, seamless world where you progress by obtaining items granting you new powers, and if you die once it's game over. Turrican is a much more typical platformer/arcade style type of game, with a life counter, separate levels, time limit, non-persistent upgrades etc. What Turrican did borrow from Metroid though is non-linear level design. Still, non-linear maps and both being platform shooters where the protagonist is a human clad in a battle suit which can turn into a rounded shape (in Turrican the character becomes a buzzsaw of sorts rather than just a rolling ball, it's sorta morph ball and screw attack combined) is where the similarities end really.

>> No.3421546

>>3421530
Yeah, it was very specific in graphics, close to arcade hardware, that's why it had good ports of arcade games.

But it would be impossible to port something like Doom to it.

>> No.3421548

>>3421546
it wasn't possible to port doom to the 500 either though

>> No.3421550

>>3421548
Not a stock 500, need's an CPU accelerator with RAM.

But it is possible for a 4000 with just one added stick of memory.

>> No.3421552

>>3421548
Yet it was ported to the SNES (albeit equipped with a GSU-2 (i.e. "SuperFX 2") chip).

>> No.3421554

>>3421542
I agree with you. I like both games though.

>> No.3421559

>>3421550
and who's saying you couldn't expand the X68000 with more RAM and a CPU accelerator?

it is a computer, right?

>4000
you mean the computer that came out in 1994? don't be so intellectually dishonest

>>3421552
no, it wasn't "ported"

the engine had to be made from scratch specifically because it couldn't be ported, and it's barely playable anyway

>> No.3421561

>>3421552
>(albeit equipped with a GSU-2 (i.e. "SuperFX 2") chip).

See
>>3421550

It also runs fine on an 500 equipped with and better CPU with it own RAM.

>> No.3421567

>>3421559
>you mean the computer that came out in 1994? don't be so intellectually dishonest
Amiga 4000 came out in '92, and I was comparing it to the X68000 Compact that came out the same year, I didn't want to be dishonest and compare a X68000 system from '87 to a newer one. (see >>3421527 )

>and who's saying you couldn't expand the X68000 with more RAM and a CPU accelerator?
>it is a computer, right?

You could expand the CPU and RAM, but the way the graphics worked on the X68000 it was great for arcade ports, but it could not do graphics for Doom, that's just not how it's graphics system worked, it would have need to be something like the SNES port of Doom, like you stated, totally rewritten.
While you could do a source port of Doom easily for an Amiga.

You could also port Quake to the Amiga, the X68000 didn't even have expansions that powerful to do that, not to mention it still had an graphics barrier.

>> No.3421572

>>3421567
>the X68000 didn't even have expansions that powerful to do that
how do you know? are you japanese?

you do know that those old computers have small, dedicated followings in japan, right?

>> No.3421574

>>3421572
https://translate.google.com/translate?sl=auto&tl=en&js=y&prev=_t&hl=et&ie=UTF-8&u=https%3A%2F%2Fja.wikipedia.org%2Fwiki%2FX68000&edit-text=

I checked all the accelerator boards. The fastest are 66MHz '060's, while Amiga had the same 68k expansions plus it could run an PowerPC over 166MHz at the same time.

>> No.3421576

>>3421572
Not to forget, you can even use normal PCI video cards like the Voodoo 5 or Radeon 9800 with the Amiga with the bridgeboard, of course it had it's own cards too.

>> No.3421580

>>3421576
>you need to have 60 overpriced expansions for the amiga to be useful
amigafags in a nutshell

>> No.3421585

>>3421580
He was talking about expansions, so I told him what's possible, while I said ( >>3421550 ) that you can play Doom on an stock 4000 with just an added stick of RAM and no "overpriced expansions"


The expansions I'm talking about helped the machine to be useful even in the late 90's, years after Commodore was dead already, play even PC games like Quake.

You didn't find an argument so you just shitpost, gratz.

>> No.3421589

>>3421585
those expansions were literally just overpriced life support for a shitty, dying platform

if you don't see how comparing that to the X68000 is a weak argument, then there's no hope for you

>> No.3421590

>>3421580
kek, you didn't need those expansions, Radeon 9800 didn't even exist in the 90's but it's possible to use them, are you saying that a system that has high expandability is shit? well well, what about the IBM PC?

>> No.3421593

>all these nerds talking specs

so wheres the games you just named a bunch of multiplats, I want dem golden hidden gems for Amiga and Spectrum

>> No.3421594

>>3421590
well you need them to run doom and quake ;^)

>are you saying that a system that has high expandability is shit?
no but im saying that it's laughable that amigafags act like it matters at all when it comes to their dead gay platform

>> No.3421601

>>3421594
>>3421589
Allright, this is bait. Thanks for no real argument.

>> No.3421607
File: 31 KB, 512x384, SNESVSAMIGAb.jpg [View same] [iqdb] [saucenao] [google]
3421607

>>3421593
>>all these nerds talking specs

>> No.3421608

>>3421594
>well you need them to run doom and quake ;^)
doom runs on a stock amiga 4000 and an upgraded amiga 500, what was a old system at that point

are you seriously thinking that a 5 year old system in '97 won't need expansions to play quake?

>> No.3421610

>>3421607
we ain't talking about the SNES...

>> No.3421612

>>3421607
>amiga and snes
>cd quality sound
tip top kek

>> No.3421613

>>3421593
didnt people already talk about that? youre a little late

>> No.3421619

>>3421613

They listed 10 games tops, and most of them are multiplats or titles that can't be considered anything more than decent.

I want the true hidden gems, the true ludo titles for these computers. Don't be greedy and share.

>> No.3421624
File: 521 KB, 1920x1080, 1080bait.png [View same] [iqdb] [saucenao] [google]
3421624

Whole thread:

>;^)
>SPECS DON'T MATTER
>WESTERN GAMES SUCKKKKK!

Bahaha, weeaboo fags really are amusing!
Fuck, I love SNES and anime, but at least I'm not a weeaboo, those faggots even don't know that they are such hardcore sucker weebs and keep blabbing about shit they have no clue about.

Thread's like this in /vr/ are what make me feel good about myself.

>> No.3421627

>>3421619
>anything more than decent.
but that's your opinion, not the opinion of millions of other people

you don't belong in /vr/
>>>/out/

>> No.3421628

>>3421627

OK, just give me your 10 favorite Amiga and Spectrum games, or games that you think are great and people haven't mentioned yet.

>> No.3421629

>>3421624
>SPECS DON'T MATTER
expansions don't count as specs, europe

>> No.3421636

>>3421624
>SPECS DON'T MATTER

They do, but it's not the be-and end-all factor, and also this thread is about games, not specs.

>WESTERN GAMES SUCKKKKK!

People are talking about Doom and Quake, both western.

>> No.3421639

>>3421629
>talking about stock machines
NOPE, won't listen

>talking about running newer games on older hardware, cheaper, thanks to expansions
NOPE, won't listen

Stop cherry picking arguments you think you can win, obviously you only care about cartridges with added chips to play games for a old console

Go be a Japanese suck sucking weeaboo fag somewhere else or at least contribute to YouTube cringe weeaboo videos if you're such a hardcore weeb.

>> No.3421641

>>3421639
>obviously you only care about cartridges with added chips to play games for a old console
lol what

are you having a stroke? when did i ever mention those

>> No.3421646

>>3421641
99% brings up SNES as an argument

>expansions don't count as specs, europe
>europe

Kek, I bet you don't, uh?

>> No.3421647

>>3421646
what the fuck are you saying

speak english

>> No.3421649

>>3421639
>Go be a Japanese suck sucking weeaboo fag somewhere else or at least contribute to YouTube cringe weeaboo videos if you're such a hardcore weeb.

I can imagine your saliva slipping down your chin while you angrily smash the keys typing that nonsensical shit

>> No.3421650

>>3421636

Are they?

>>3419368
>>3419405
>>3421193

I can't be bothered but at least the thread next time.

>> No.3421656

>>3421649
I'm actually having a really good laugh right now, I'm a bad person I know, but autism is funny sometimes.

Seeing that you think about anger in such a thread you really must butthurt. Laugh, don't cry, most of this thread is fully of half ass arguments from nostalgic fatasses, endless laughter.

>> No.3421664

>>3421656
ikr? my face fucking hurts from smiling

>> No.3421674

>>3419175
It uses Atari 2600-standard joysticks, just like pretty much every other micro computer at the time. As previously mentioned, there was some sorta standard for 2-button controllers, but it was rarely used, and the Amiga CD32 had a controller with a d-pad and 7 buttons, so it's apparently possible to have that many buttons without using the multiplexing most consoles used. Unfortunetly, even the games made for the CD32 (which were often poorly done ports of OCS and ECS-games) often used up on the d-pad even though they had more than enough buttons to not do that.

The Atari Falcon had support for Jaguar controllers.

>> No.3421678

>>3421628

cannon fodder, zool and james pond

>> No.3421679

>>3421678
Bait.

>> No.3421687

>>3421612
Yea that one is inaccurate. Must be an older version, I had an image just like that which specified the supported sample sizes and rates numerically.

>> No.3421689

>>3421674
Amiga can use digital controllers with d-pad+8 button designs, almost nothing uses that though.
They really cheaped out because almost all Amiga controllers are analog one/two button ones.
Not an issue with Amiga, but with marketing and developers.

CD32 ports suck, Commodore was already almost in it's grave when the system came out.

>> No.3421698

>>3421607
>ray tracing
As if either of those machines ever did that.

>> No.3421705

>>3421698
Yeah, bullshit.

>> No.3421707
File: 134 KB, 320x200, amiga_juggler.gif [View same] [iqdb] [saucenao] [google]
3421707

>>3421698
Amiga as a computer did use ray tracing in rendering, but not real time or not with any games.
That's a ray tracing demo from '87

>> No.3421709

>>3421698
You seriously think SNES weebs even know what ray tracing is?

>> No.3421716

>>3421594
>>3421589
Tell me again how shitty and gay platform it is, it looks like even people who say it didn't have anything special games wise that it was a great computer. ;^)

>> No.3421721

>>3421709
>he's this triggered by the super nintendo entertainment system
look at him and laugh

>> No.3421725

>>3421721
>I just have to reply to bait, my butthurt commands me. ;^)

>> No.3421726

>>3421707
Okay but that's in software right? You can write code to do whatever you like within reason - I assumed we were talking about stuff the hardware does for you.

>> No.3421727
File: 58 KB, 465x498, 1470890845721.jpg [View same] [iqdb] [saucenao] [google]
3421727

>>3421721
>>3421649

Topkek, only weebs are the one "implying" that someone is triggered and mad, that's because they are themselves and think that others would be too.

>> No.3421728

>>3421689
I can't even name any games that even use the 2-button joystick standard. It's really too bad that developers and joystick manufacturers had to stick to the Atari standard for so long.

>> No.3421730

>>3421728
There are a lot of 1 button games that take advantage of the second button if you have it.
You usually won't know before you try a two button controller with them.

>> No.3421735

>>3421730
It's really neat how Atari supported the Jaguar controller in their later computers, Commodore should have established some sort of standard when the Amiga was first released, instead of waiting until the ill-fated CD32.

>> No.3421736

>>3421728
Most shoot-em-ups did, like Project-X, R-Type and Banshee. Some platformers like Turrican too, mostly this>>3421730

>> No.3421739

>>3421727
you already posted that picture, aus-kun

>> No.3421743

>>3421735
Yeah, but how many games supported it on the ST? People still used one buttons controllers mostly on the system.
Commodore marketing was a dumb clusterfuck, first advertising the budget systems as "consoles" and then not even having a controller standard for them.

I mean, it's even useless (allright, new ports do support it, and some CD32 games) to have dpad+8 button support on the Amiga hardware if almost no controllers used it.
I remember schematics on BBS'es how to turn the Genesis controller into a 6-button Amiga controller by switching pins 5 and 7.

>> No.3421747

>>3421727

>implying your body doesn't get violent electrical discharges every time someone mentions nintendo

>> No.3421749

>>3421739
Sorry, who are you mixing me up with? I joined this thread 30min ago.

>> No.3421760

>>3421747
Nah, I love the Metroid, Mario, Zelda and Megaman series, don't like jrpg stuff though.
Nintendo is alright, in this context it's more like, hate the players and not the game.

>> No.3421771

>>3417475
The Amiga is comparable to the NES; it has a lot of good classics, but its library is so big that you'll obviously run into a lot of garbage. The only thing it lacked was the popularity and perhaps a good mascot. I don't have much experience with the ZX Spectrum so I can't say anything about it.

>> No.3421797
File: 54 KB, 704x480, Sabrina_3.png [View same] [iqdb] [saucenao] [google]
3421797

>>3421771
Amiga had mascots, they weren't just game related.
Sabrina and Amy both are "unofficial" Amiga mascots for the user base.

>> No.3421848

>>3421760
kek that shut him up, he can't comprehend the idea of linking more than one thing

>> No.3421850

>>3421848
Yeah

>> No.3421859

>>3421797

so the amigoofs are the original furries?

>> No.3421870

>>3421859
There wasn't something like "furries" back then.
Probably some are, but most furries are too young to even know what an Amiga is looking at the community.

>> No.3422039
File: 351 KB, 616x410, amiga.png [View same] [iqdb] [saucenao] [google]
3422039

>>3417475
play this on your NES pleb

>> No.3422043

>>3422039
Worms, sensible soccer, monkey island, lemmings out of this world... wow, really unique and fine exclusives you got there, amigay.

>> No.3422051

>>3422043
The definitive versions of those games are on Amiga, though.

If you want shit ports though, be my guest and play SNES Worms.

>> No.3422061

>>3422051

Why do you assume that everything is either SNES or Amiga? Why do you want to force this Amiga vs Nintendo rivalry that never existed?

The rival of amiga was the almighty PC. I can play the actual definitive version of Worms on DOS.

>> No.3422063
File: 961 KB, 290x260, hard_lol.gif [View same] [iqdb] [saucenao] [google]
3422063

>>3422061
>DOS
>definitive anything

>> No.3422065

>>3422063

Nice comeback, shitposter.

>> No.3422071

>>3422039

A fucking pool game? A fucking soccer game? That's the best Amiga has to offer.

You guys are just baiting. Post the actual best Amiga games already.

>> No.3422082
File: 51 KB, 1280x720, image.jpg [View same] [iqdb] [saucenao] [google]
3422082

>>3422061
>DOS and Nintendo
>better than Amiga and Sega

Why do yanks have such garbage taste?

>> No.3422091

>>3422082

but I never mentioned Nintendo, australia, you're the one obsessed with them.

>> No.3422092

>>3422082

Just name good Amiga games, stop projecting onto Nintendo, DOS, etc.

Just list good Amiga games, for fucks' sake

>> No.3422094

>>3422092

sensible soccer, 3d pool, james pond

>> No.3422105
File: 1.63 MB, 3392x2309, frontier-elite2.jpg [View same] [iqdb] [saucenao] [google]
3422105

>>3422092

>> No.3422108

>>3422094
>>3422094
You can actually see it's the same poster, posts 61 seconds apart.
So butthurt he's not even trying anymore. He posted that same shit already in this thread.

>> No.3422113
File: 995 KB, 257x194, 1470382642783.gif [View same] [iqdb] [saucenao] [google]
3422113

>>3422092
>>3422094
samefag

>> No.3422117

>>3422061
>Why do you want to force this Amiga vs Nintendo rivalry that never existed?

Because anons like (to name just a few from this thread)
>>3418231
>>3418368
>>3419368
>>3421607
>>3417557

Are pushing for that.

>> No.3422121

>>3422061
>I can play the actual definitive version of Worms on DOS.
well someone for sure never played worms on the amiga

>> No.3422124

>>3422071
>I don't like those games
>Nobody can like them

Theres the problem, right there!

>> No.3422138

>>3422117
/vr/ is full of those weeaboo fags, this thread is pretty much just bait, no actual discussion about the system, even the retro threads on /g/ are better

>> No.3422139

>>3422124

Come on, sports games on a list of best games? He was baiting.

>> No.3422142
File: 15 KB, 320x320, segat.jpg [View same] [iqdb] [saucenao] [google]
3422142

>>3422117

Sega fanboy here, Amiga and euro computers suck in terms of actual video games.
Don't pretend it's just nintendildos who hate on those.

>> No.3422143

>>3422139
I sure as hell know that you are.
You're just waiting for an actual answer to mock it and say that it's shit even though you haven't played them and just tell that system XXX had better quality games.

This is pretty much the whole thread.

>> No.3422147

>>3422143

No, I'm just fucking asking for good Amiga games to play, but you nerds only choose to name a few multiplats and sports games just to continue the trolling.

>> No.3422150

>>3422142
>Sega fanboy here
Yeah, didn't hope for a better opinion from a fanboi, it's not like they are actual retro game enthusiasts who own several systems and enjoy all of them.

The actual retro threads you can talk with the same anon about Amiga and Sega (or SNES) games without some shit flying over the heads.

>> No.3422163

>>3422071
>10 games
>only name the sports games and throw out the bait

>> No.3422167

>>3422142
>Don't pretend it's just nintendildos who hate on those.
I didn't silly anon, I just linked out posts about that, there wheren't any segafags to link, sorry

>> No.3422171
File: 405 KB, 680x510, banshee.jpg [View same] [iqdb] [saucenao] [google]
3422171

For the rooty tooty shooty fans out there.

>> No.3422174
File: 10 KB, 1000x1000, jpegjpegjpeg.jpg [View same] [iqdb] [saucenao] [google]
3422174

>>3422171
>.jpg for a retro screenshot

>> No.3422175
File: 77 KB, 500x468, 1470586659021.jpg [View same] [iqdb] [saucenao] [google]
3422175

>>3417475
I like both the ZX and Amiga games, problem?
Are you gonna write a long list now why I should not like them?


What's the argument against people who like those games?

>> No.3422180
File: 33 KB, 640x512, gloom_deluxe_26.png [View same] [iqdb] [saucenao] [google]
3422180

>>3422171
Banshee was indeed awesome.

>those long night of Gloom splitscreen with my brother

>> No.3422181

>>3422175

No, but I'd liek you to write a long list of games to play on Amiga.

>>3422171
Thanks for actually contributing.

>> No.3422183
File: 23 KB, 187x240, Superfrog.jpg [View same] [iqdb] [saucenao] [google]
3422183

The Super Mario Killer

>> No.3422184

>>3422181
>No, but I'd liek you to write a long list of games to play on Amiga.

There are plenty in this thread, two posted just 5 minutes ago. Enjoy. Hope you liek them.

>> No.3422190
File: 8 KB, 304x216, turrican2-amiga-04.png [View same] [iqdb] [saucenao] [google]
3422190

>>3422183
Super Frog was an great platformer, not a Mario killer, but a different type of awesome platformer.

>> No.3422194

>>3422183

Looks pretty funny
https://www.youtube.com/watch?v=LZfX-EvDeNc

He runs kinda like Sonic

>> No.3422197

>>3422194
Kek yeah, kids dig the goofy graphics.

>> No.3422202
File: 29 KB, 320x256, retro-54629-21392417616.png [View same] [iqdb] [saucenao] [google]
3422202

>>3422180
Man those awesome FPS games

>> No.3422206
File: 33 KB, 320x241, breath1.png [View same] [iqdb] [saucenao] [google]
3422206

>>3422202

>> No.3422212

>>3422194
I don't like the way there's no impact noise when your weapon hits one of those bees. Plus it looks a tad collect-a-thon-y.

>> No.3422213
File: 71 KB, 640x512, Genetic_Species-2.png [View same] [iqdb] [saucenao] [google]
3422213

>>3422206
Genetic Species reminds me of Half-Life, predating Half-Life of course.

>> No.3422214

>>3421870
>im-fucking-plying
schwarz has a FA account

>> No.3422215

>>3422212

Well yeah, western platformers were always kind of collectathony. I noticed in most of them you don't die from falling to pits, meaning there is no real platforming challenge, it's just you strolling around a map collecting stuff.

>> No.3422218

>>3422214
Yeah, he has done some furry porn too.
As I said, probably some are furries, but back then there wasn't a furry fandom.

>> No.3422220

>>3422215
Indeed, early ones mostly.
But Super Frog ain't that forgiving, Fire&Ice was pretty mean too.

>> No.3422224
File: 107 KB, 800x600, slam-tilt_11.gif [View same] [iqdb] [saucenao] [google]
3422224

Best video pinball ever!

https://www.youtube.com/watch?v=0Z6xurCTtFE

>> No.3422227

>>3422224
>that skeleton flipping you off on the left corner of the screen
kek

>> No.3422231

>>3422224
Naked chicks were common in Amiga games and demos. I love it!

>> No.3422236
File: 126 KB, 1024x768, emubench.gif [View same] [iqdb] [saucenao] [google]
3422236

Amiga was a pretty cool machine to have considering you could even run Macintosh and Atari ST games and software easily back in the day.
No need for emulation, same CPU!

>> No.3422241

>>3422236
I know there's a port of the Atari ST operating system for Amiga computers since it has actually been open sourced.

>> No.3422242
File: 15 KB, 640x494, ss.gif [View same] [iqdb] [saucenao] [google]
3422242

>>3422236
indeed and at full speed

>> No.3422249

>>3422241
There's EmuTOS, that can natively run Atari ST TOS on Amiga
I used Amtari on my 500, you popped in the Amtari floppy and after that changed it to a Atari game floppy and could play Atari games

>> No.3422264
File: 22 KB, 480x360, hqdefault (1).jpg [View same] [iqdb] [saucenao] [google]
3422264

>>3422231
Fuck yeah bro! Good times

>> No.3422271
File: 28 KB, 640x512, eloy_art.png [View same] [iqdb] [saucenao] [google]
3422271

>>3422264

>> No.3422273
File: 25 KB, 640x480, 47956.png [View same] [iqdb] [saucenao] [google]
3422273

>>3422171
>rooty tooty shooty
Kek

Disposable Hero was also an stunning game

>> No.3422275
File: 197 KB, 1038x754, Disposable_Hero_tips.png [View same] [iqdb] [saucenao] [google]
3422275

>>3422273

>> No.3422283
File: 18 KB, 640x480, 185951-hired-guns-amiga-screenshot-water-robots-can-enter-this-safely.png [View same] [iqdb] [saucenao] [google]
3422283

Anybody remembers Hired Guns?

https://www.youtube.com/watch?v=Gr0tczfK4-A

>> No.3422301

>>3422283
That's a curious looking game. The sound FX are ace too.

>> No.3422306

>>3422301
It was awesome, specially in multiplayer.
Yeah the sound and atmosphere of the game are ace!

>> No.3422318

>>3422194
If you want an actual Sonic clone take a look at Kid Chaos:

https://www.youtube.com/watch?v=u_1fME0wPzw

>> No.3422331

>>3422273
>>3422275
>>3422283
Awwww yissss bro, all systems activated!

https://www.youtube.com/watch?v=F8OnooZF9gQ

>> No.3422332

>>3422331
>Deactivated.
Awww

>> No.3422372

>>3422332
I heard both of those things A LOT, but despite that DH and Hybris were my fave schmups on the Amiga by far.
Apidya and Huey deserve a mention too.

>> No.3422378

>>3422372
Indeed

>> No.3422498

>>3422264
>>3422271
>>3422224

Pixel butts and boobies!

>> No.3423096

>>3420757
As an assembly programmer that is not a native english speaker. However grew up speaking english, moving to america since age 7, I can totally understand this.

>> No.3423123

>>3422190
That dragon boss is actually skippable if you take a different route on that somewhat tedious labyrinthine level.

>> No.3423126

>>3422183
>Superfrog
>"The Super Mario Killer"

Come on, don't regurgitate Team17's embarassing hubris from the games's preview featured in the loading screens of Alien Breed Special '92 (i.e. "the brothers are history", kek no).

>> No.3423138

>>3422039
Many of the greatest Amiga games have SNES ports (better or worse), examples: Cannon Fodder, Micro Machines, Lemmings 1/2, The Chaos Engine, Worms, Another World, Flashback, Pinball Dreams, Sensible Soccer etc.

How many of the best SNES games (such as Mario World/All Stars, Zelda 3, Super Metroid, Chrono Trigger, Mario RPG, Final Fantasy VI, Donkey Kong Country, Mario Kart etc. etc.) have been ported to the Amiga? Exactlyl 0 (zero).

>> No.3423139

>>3422039
Oh and Theme Park is on the SNES too, lol.

>> No.3423143

>>3419116

I still wonder how I managed to play stuff like platform games using those things

>> No.3423146

>>3421435
>best guess for this image: anime
>image matches - dead links or links that contain no information
thank you anon.

>> No.3423150
File: 22 KB, 250x250, 250px-Benefactor.jpg [View same] [iqdb] [saucenao] [google]
3423150

Anybody rememeber Benefactor? Probably one of my favourite games ever made. Wish DICE would scrap Battlefield 1 and make a sequel to this instead.

>> No.3423182

>>3423138
Thankfully, the Amiga didn't receive trash like Mario and Final Fantasy.

>> No.3423289
File: 98 KB, 1600x900, thalion software.png [View same] [iqdb] [saucenao] [google]
3423289

This was one of the last games released by Thalion before they closed.

>> No.3423290
File: 66 KB, 1600x900, thalion software 2.png [View same] [iqdb] [saucenao] [google]
3423290

>>3423289

>> No.3423297

>>3423138
to end all this just look at the facts. The amiga came out in 1987, that's 4 years after the famicom so you can't compare them. And it's 3 years before the SNES so you can't compare them either. In this regard the amiga filled a huge gap. It gets interesting if you compare it to the genesis which came out one year after. They both had the same CPU but everything else was different. The genesis was biuld for playing games, the amiga was not. Back in the days this was a huge disadvantage for the amiga compared to the PC master race today. Upgrading the graphics card was not a thing. And i also meant that the amiga had to spare memory and other ressource for like.... printing, copying floppys, making music, drawing, editing, controlling things and having a goddamn operating system!! In that context the amigas' performance and success as a gaming system was simply astounding. And yes it had RGB and stereo sound, sure.

>> No.3423392

>>3422372
Hybris and Datastorm for me. Silkworm was probs the best shooter conversion, along with R-Type.

General props to:

CaptIve
Exile
Eye of the Beholder /2
F/A 18 Interceptor
IK+
Jimmy Whites Snooker
North & South
Stunt Car Racer
Wizkid

>> No.3423398

https://youtube.com/watch?v=nNpT9jGh2Vo

You definitely wouldn't see this on a console.

>> No.3423414

>>3423138
And those games are shitty ports to a less capable console

>> No.3423418

>>3423146
Took me 20 seconds to find the answer with Google reverse image search.

>> No.3423424

>>3423297
>The amiga came out in 1987
The first Amiga came out in 1985

Also there where more than one model of Amiga you know.

>> No.3423427

>>3423398
Yeah, you did not have blood and boobies on consoles.

>> No.3423431

>>3423297
>Upgrading the graphics card was not a thing.
amiga had graphics cards, many of them even

>> No.3423447

>>3421594
>>3421608
>>3421589

Topkek, people have no clue what they are talking about.
Most Amiga expansions are made in the mid 90's for extend Amigas media capabilities, it was such a wanted platform for media, video editing, photo editing, art creation, music creation. Commodore was dead and didn't develop the Amiga anymore, but the Amiga's were officially still produced till 1997 by other companies, video cards and expansions exist to get the system up to date to expand the media capabilities, because Commodore didn't obviously, because it was dead.

Most of your so called "overpriced life support expansions" were sold with the machines for almost the same price the machine alone costed a few years ago. A 166MHz PPC with 128MB RAM does not sound that bad in 1996.

>> No.3423451
File: 196 KB, 1280x1261, 1471052685352.jpg [View same] [iqdb] [saucenao] [google]
3423451

>>3423447
You are in /vr/, of course people won't know about computer history and hardware.

>> No.3423467

>>3417475
Great gameplay. Too many games these days throw graphics at you to distract you from the shit boring gameplay.

>> No.3423547

>>3423424
the Amiga 500 ist the most relevant Amiga. Also OPs picture shows Amiga 500. A500 destroys the consoles by himself, no need for A1200 or desktops. A1000 is not relevant for gaming. Talking about Amiga gaming and Amiga games is talking about the A500 which came out 1987 period.

>> No.3423569

>>3423547
But AGA and ESC games are still Amiga games too, unless you specify that only OCS games, all Amigas count.

All Amiga 500 games work on the 512k 1000 btw, same chipset.

>> No.3423596

>>3423569
Yes AGA and ESC games count. Yes you can play games on an A1000. Yes it's not relevant for this thread.

>> No.3423604

Alien Bread is one of the most recognizable games on the Amiga, I can't believe they remade it into a gritty, washed out gears of war looking shooter on the PC.

>> No.3423628

>>3423604
Yeah, I agree

>> No.3423646
File: 61 KB, 800x800, ayylmaospaceraiders.png [View same] [iqdb] [saucenao] [google]
3423646

>>3423604
>Alien Bread

>> No.3423648
File: 40 KB, 266x400, Alien_bread_ by_Eloise_O_Hare_1.jpg [View same] [iqdb] [saucenao] [google]
3423648

>>3423604
>Alien Bread
Never played that one before

>> No.3423660

>>3423569
>All Amiga 500 games work on the 512k 1000 btw, same chipset.

Nonsense, almost all good post-1990 games require at least 1 meg of RAM, and a select few may also require an ECS chipset.

>ESC games
Dafuq is "ESC"?

>> No.3423670

>>3423414
>Amiga's Paula chip outputs 4 audio channels, each of which is either hard-panned left or hard-panned right
>SNES SPC-700 chip outputs 8 audio channels, each with separate panning, envelope, and echo

>Amiga commonly displays 32 colors at once out of a palette of 4096
>SNES commonly displays 256 colors at once out of a palette of 4096

>"SNES is the less-capable system"

Ok

>"less capable"

>> No.3423672

>>3423660
>Nonsense, almost all good post-1990 games require at least 1 meg of RAM, and a select few may also require an ECS chipset.

But all games that work on a stock Amiga 500 work on a 1000 with 512KB's of RAM.

>all good post-1990 games
>also require an ECS chipset
Mostly all of the post '90 require ECS or AGA.

>Dafuq is "ESC"?
>Hurrr, he typo, let's play stupid.

>> No.3423674

>>3423670
Correction:
>SNES commonly displays 256 colors at once out of a palette of _32768_

>> No.3423676

>>3423672
>But all games that work on a stock Amiga 500 work on a 1000 with 512KB's of RAM.
Yea ok, have fun sticking to those games.

>> No.3423679
File: 45 KB, 626x567, esc-key_234164.jpg [View same] [iqdb] [saucenao] [google]
3423679

>>3423660
>Dafuq is "ESC"?
Eurovision Song Contest

>> No.3423684

>>3423297
>And i also meant that the amiga had to spare memory and other ressource for like.... printing, copying floppys, making music, drawing, editing, controlling things and having a goddamn operating system!!

You do realize that almost all demanding games booted off non-DOS disks which only used the essential core of the OS that was on the Kickstart? That's, hey, kinda like a gaming console, isn't it?

>> No.3423696

>>3423182
>Thankfully, the Amiga didn't receive trash like Mario
Yet one of it's more popular games was a ripoff of Mario called "Giana Sisters", funny innit?

>> No.3423698 [DELETED] 

>>3423670
Correction, Paula outputs 8 audio channels, 4 on the left channel 4 on the right channel.
Paula can also do samples in hardware.

SNES does just sounds, while Amiga could even play MP3's.

I bet you just tried looking up those specs and don't know anything about (probably the Amiga) yourself.

>> No.3423703

>>3423684
>You do realize that almost all demanding games booted off non-DOS disks which only used the essential core of the OS that was on the Kickstart?

Even if you don't do that, aka WHDLoad, games still run as fast. There was just no need to run the OS first for gaming if you didn't even have an hard drive.
Just saying.

>> No.3423706

>>3423696
not him but
never played giana sisters, it was no way a popular game for the amiga

>ripoff of Mario
not everybody likes mario or a rip off of it, deal with it

>> No.3423715

>>3423706
Ok, so everybody playing Mario during the the 1987-1993 Mario mania days was just pleb, and specifically Carmack and Romero were idiots for redoing SMB3 of all things as a PC tech demo. Ok.

>> No.3423720

>>3423698
>I bet you just tried looking up those specs and don't know anything about (probably the Amiga) yourself.

Wrong bet, I used to own both an A500 and an SNES. For all intents and purposes the Paula had 4 channels, as that and only that was lead into the output jacks (channels 0 and 3 into the left one, channels 1 and 2 into the right one). Aegis Sonix music software displayed channels 5-8 on a second channel page, but they were always useless and inaudible.

>> No.3423721

>>3423670
Of course it was a less capable system, if you port a game from it's origin system (Amiga) with 32 colors, there's no need for 256 colors (SNES).
Yet the SNES had worse sound and slower processor, what directly limit porting a game from a higher specs machine to the SNES.

OCS also used EHB, giving it 64 colors, not to mention HAM with 4k colors, but that was only used in cutscenes.
SNES games also ran at a lower resolution than Amiga.

>> No.3423729
File: 191 KB, 429x671, mmnmm.jpg [View same] [iqdb] [saucenao] [google]
3423729

>>3423715
>Ok, so everybody playing Mario during the the 1987-1993 Mario mania days was just pleb

I did never say that. That's purely made up by you, for everybody to see.
I just said not everybody liked Mario. You obviously can't deal with that fact.

>and specifically Carmack and Romero were idiots for redoing SMB3
Again, you're the one saying that they are idiots.

>> No.3423751

>>3423698
>Correction, Paula outputs 8 audio channels, 4 on the left channel 4 on the right channel.
No, it's four, two in the left, two in the right.

>Paula can also do samples in hardware.
Yes, it can modulate 4 samples in hardware, without limiting the CPU.

>SNES does just sounds, while Amiga could even play MP3's.
True, SNES does just sound effects as stated but Amiga can do PCM and FM synthesis.

>> No.3423754

>>3423698
>Correction, Paula outputs 8 audio channels, 4 on the left channel 4 on the right channel.

https://en.wikipedia.org/wiki/Original_Chip_Set
>"Paula is primarily the audio chip, with four independent hardware-mixed 8-bit PCM sound channels, each of which supports 65 volume levels (no sound to maximum volume) and waveform output rates from roughly 20 samples per second to almost 29,000 samples per second. Paula also handles interrupts and various I/O functions including the floppy disk drive, the serial port, and analog joysticks."
>"four independent hardware-mixed 8-bit PCM sound channels"
>"four (...) channels"

>> No.3423760

>>3423715
Yeah! They should have remade some backyard Amiga game only some Britbongs and Krauts ever heard about! Oh wait...

>> No.3423763

>>3423754
the amiga soundchip is laughable, the only way to get good sounds out of it is by being clever like chris hulsbeck

and let me tell you that wasn't common at all

>> No.3423767

>>3423698
Obviously you are the kind of idiot who makes people who like the Amiga look bad.
I hope you're just trolling.

>> No.3423776

>>3423721
>Yet the SNES had worse sound
>8 independently-panned 32kHz channels each with an own envelope and h/w echo were worse than 4 hard-panned ~29kHz channels

Ok

>> No.3423780

>>3423763
How is it laughable?
It could do samples in hardware and even PCM and FM synthesis to play MP3's, for a chip made in 1985 that's pretty good. Other chips at the time almost always just did sound effects.

>> No.3423785

>>3423776

You could not use real sound effects, for example you could make something sound like a gunshot, but you could not the real sound of a gunshot.
That's what most ports lacked, real sounds used in the Amiga versions of the games.

>> No.3423789
File: 12 KB, 480x360, hqdefault.jpg [View same] [iqdb] [saucenao] [google]
3423789

>>3423729
>"That's purely made up by you, for everybody to see."
>Mario Mania never happened

>> No.3423792

>>3423776
>Cannon Fodder Amiga, has real music at the beginning with voices.
>Cannon Fodder SNES, has not the same music, no voices.

Ok


>SNES
https://www.youtube.com/watch?v=LIZ5NJ79XCM
>Amiga
https://www.youtube.com/watch?v=PiYuq6Ac3a0

>> No.3423797
File: 426 KB, 635x640, 1462329261897.png [View same] [iqdb] [saucenao] [google]
3423797

>>3423789
Kek, nice bait. He was obviously talking about calling people pleb and idiot.

>> No.3423801

>>3423792
you mean people who developed for the amiga didn't care for the SNES and were most likely unfamiliar with the architecture considering the completely different processor families?

>> No.3423806

>>3423801
No, I mean that even you knew the architecture, you could still not pull off the same intro then on the Amiga.
Not even the Japs did it.

https://www.youtube.com/watch?v=NH35xl7z9tc

>> No.3423808

>>3423792
Somewhat flawed SNES ports of top Amiga games are still better than non-existent Amiga ports of top SNES games. Just saying.

>> No.3423809

>>3423806
that was probably intentional, you do know that right

they're cartoony animals in space

>> No.3423813

>>3423809
Of course it was intentional, they knew the hardware could not even do better if they wanted.

>> No.3423815

>>3423806
>>3423809
oh and even then they do have real english in the game, i forgot about that

you don't remember the ending? of course you don't since you're an amigafag

>> No.3423816

>>3423808
Sure, anything to remain right in the end.

>> No.3423819

>>3423815
oh and then there's super metroid's intro which also has someone speaking english

>> No.3423820

>>3423815
>an amigafag
Sure thing, I'm a retrofag, I own most of the old consoles and computer, I just don't like the slow and painful gameplay of Star Fox, there are much better games of that kind on much newer systems, the SNES was not made for that kind of games.

>> No.3423826

>>3423806
>Not even the Japs did it.
Wrong, they did do it. Tales of Phantasia and Star Ocean had streaming sampled voice.

>> No.3423830

I bet most games off this list http://www.racketboy.com/retro/super-nintendo-snes-games-that-pushed-the-limits-graphics-soun if ported to the Amiga would come on a gazillion floppy disks and run slow as melasses.

>> No.3423837
File: 296 KB, 459x450, 1469746588097.png [View same] [iqdb] [saucenao] [google]
3423837

>>3423830
If you're talking about SNES games ported to the Amiga, it would be safe to assume that they would have ported to the AGA chipset, they would have had way more resources for add additional effects then on the SNES, also they would have run off a hard drive and not floppy disks.

Kek, you seriously tried to make people think about porting games from the early 90's from a console made in 1990 to hardware made in 1985.

>> No.3423851

>>3423820
>not even a SNES fanboy
>thinks he know anything about the SNES

Fuck you, you are the worst kind of people.

>> No.3423895

>(You)

>> No.3423980

>>3423837
>also they would have run off a hard drive and not floppy disks.
oh yeah like most amiga games

oh wait

>> No.3424008

>>3423820
>I just don't like the slow and painful gameplay of Star Fox, there are much better games of that kind on much newer systems, the SNES was not made for that kind of games.
this is not what we were discussing, fag

>> No.3424023

>>3424008
>fag
Wow, you really did tell me now!

That's exactly what he asked me and I told him that I don't like Star Fox and why I don't like it, be butthurt about that if you want.
Shit troll, can't make up better crap.

>> No.3424028
File: 82 KB, 225x216, cumface.png [View same] [iqdb] [saucenao] [google]
3424028

>>3423980
Oh wait what?

All AGA games could be played off the hard drive even before WHDLoad, most of them even had installers.

>> No.3424029

>>3424023
you brought up star fox first as an example of SNES games not being able to do voices, you retard

do your research next time

>> No.3424037

>>3424029
Yeah, sorry about that, Star Fox was an bad example, I was looking for music with voices and not just speech.

Can you also please link me some speech in SNES games, I can't find any and I'm really curious about that.
Also, does same quality music exist on the SNES? With real voices and real instruments/synthesized instruments?

>> No.3424042

>everything is a meme meme
fuck off

>> No.3424051

>>3424042
Kek, yeah.

It gets even funnier in /g/, people looking for ways to do simple things because they don't want to do the reasonable way, because it's considered a "meme".

>> No.3424056

>>3424037
i don't see why it wouldn't, considering it can do 8 channels of sampled sounds

its no different than a .mod file having a vocal track

the only reason they didn't do it often is ROM space, most of the cartridge space in secret of mana is taken up by a whale cry

https://www.youtube.com/watch?v=DPtyPToDt6g

>> No.3424068

>>3424056
Interesting, it would be awesome to have a tracker on the SNES.

>> No.3424072

>>3424068
Kind of like Mario Paint composer

>> No.3424219

>>3423808
Only a Nintendo fanboy would play the inferior ports of Amiga games instead of actually owning an Amiga to play them.

>> No.3424234

>>3424219
someone with taste would not own an amiga

best hardware from the 16-bit era was the sega genesis

>> No.3424245

>>3424056
I know there's a demo for the Famicom that plays the whole Ninja Turtles theme song in really amazing quality. I've never been able to play this on real hardware though because the Everdrive don't support ROMs that use more than half a meg for either PRG-rom or CHR-rom.

>> No.3424249

>>3424245
The whole ROM-file takes up 4 MB by the way. It's available somewhere on Zophar's Domain if you wanna hear it.

>> No.3424258

>>3424245
>Ninja Turtles
Except in Europe it was called "Hero Turtles" because the word "ninja" was considered too badass for a children/teenager show and associated merchandise.

>> No.3424272

>>3424258
Uh, this doesn't really have anything to do with any games or whatever, it's just a demo made by some hacker or whatever.
http://www.zophar.net/pdroms/nes/tmnt-demo.html

>> No.3424273

>>3424234
>someone with taste would not own an amiga
That's an option not an argument.

>best hardware from the 16-bit era was the sega genesis
Amiga is 32-bit.

>> No.3424276

>>3424273
1000 and 500 wasn't 32-bit.

>> No.3424280

>>3424276
Actually both are 32-bit, the Genesis too.
They just use a 16-bit bus.

>> No.3424339

Why a 68080 CPU was never made?

>> No.3424343

>>3424339
intel won ;_;

>> No.3424370

>>3424339
The 68070 is not a true 68k either.

>> No.3424371

>>3424234
>someone with taste would not own an amiga

k, i'mma try your sega genesis for my video editing and 3D rendering software, tnx

>> No.3424376

>>3424234
What's the fucking Bible got to do with Sega?

>> No.3424384

>>3424343
68k assembly >>>>>>>>>>>> x86 ASSembly

>> No.3424389

>>3424384
This, 68k asm is awesome

>> No.3424391

>>3424376
As much as Genesis has to do with the actual creation of the universe.

>> No.3424398

>>3424384
well yeah, have you seen the modern intel instruction set? it's fucking offensive

sure it works, but it could be WAY better, i don't know how much better ARM is

>> No.3424405
File: 207 KB, 1365x1024, maxresdefault (3).jpg [View same] [iqdb] [saucenao] [google]
3424405

video toasting in an epic bread

>> No.3424417

Fucking australia-kun shitposting on a Saturn thread on /v/

>>>/v/348289393

>> No.3424427

>>3422171
>>3422180
>>3422183
>>3422190
>>3422202
>>3422206
>>3422213
>>3422224
>>3422273
>>3422275
>>3422283

So, I was skeptical about the Amiga, looking at how many people say the games are no good.
I downloaded winuae last night and tried all those games, setting up my USB SNES controller with the emulator was a bit hard and finding those floppy images but I managed it.

To my surprise I have to say the games are very enjoyable, colorful and hooking, I could have seen myself playing those games a lot back in the day.

>> No.3424434

>>3424417
Who gives a fuck. This is totally irrelevant for this thread.
Heres your (You), fuck off.

>> No.3424465

>>3424398
I hope x86 dies out in favor of instruction sets like ARM and POWER.

>> No.3424476

>>3424427
>"Volume DF0: is not validated"
>Saddam virus (fucking up L:Disk-validator, leading to above message)
>Lamer Exterminator virus
>"Volume DF0: has a read/write error"
>"Not a DOS disk in DF0:"
>and many, many more

I'm sure you'd enjoy those too, there were everyday's bread on the Amiga.

>> No.3424490

>>3424476
>everyday's bread on the Amiga.
If you're stupid, yeah.
Exactly the same today with malware.

>> No.3424501

>>3424490
Malware-independent disk corruption (giving the "read/write error" or "not a DOS disk" messages, among others) wasn't a rarity either.

>tfw tried C:DISKDOCTOR and ended up fucking up the disk even further

>> No.3424502

>>3424476
>"Volume DF0: is not validated"
Floppies didn't need to be validated, wtf anon?

>Saddam virus (fucking up L:Disk-validator, leading to above message)
>Lamer Exterminator virus
Gratz for being an idiot, also, those are the two best known and well written viruses, it wasn't that bad generally.

>"Volume DF0: has a read/write error"
Your own damn fault for using those cheap floppies.

>"Not a DOS disk in DF0:"
Did you load the file system dostype?

>> No.3424508

>>3424501
The rarity of it is directly a result of your own stupidity, if you're 12 years old and stick everything in your floppy drive, have fun.
Viruses for the IBM PC where far more common, or as you say "everyday's bread" on the PC.

>> No.3424520

>>3424502
>Floppies didn't need to be validated, wtf anon?
You seem to know little about Amiga filesystem handling. What do you think L:Disk-Validator is for (as was said above, it's what the Saddam virus targeted)?

>> No.3424524

>>3424502
>>3424508
>viruses exist because Anon supposedly is an idiot
Ok

>> No.3424527

>>3424524
Kek, this is bait.

>> No.3424535

>>3424502
>Floppies didn't need to be validated, wtf anon?

For write access to work, they did.
http://eab.abime.net/showthread.php?t=40458

>> No.3424540

>>3424527
>Kek, this is bait.
Just like half of this thread is, probably.

>> No.3424548

>>3424535
Yeah, you are right, I thought that the OFS floppies were handled only by dos.library.
Guess they still needed validation to be written on, I have to try that sometime.

>> No.3424559

>>3424476
It was a computer? Guess computers have viruses.

>> No.3424589
File: 22 KB, 331x233, batmanpack.jpg [View same] [iqdb] [saucenao] [google]
3424589

Well this thread got de-railed by tech fags pretty quick.

Pic related to my first erection.

>> No.3424597

>>3424589
>dismisses the underlying tech as irrelevant

>> No.3424604

>>3424589
Bitch, that's my first orgasm.

>> No.3424609

>>3424589
>dat RF modulator

I would have preferred a nice 1084 monitor to be included instead desu.

>> No.3424612

>>3424604
My family couldn't afford it. I was stuck playing C64.

>> No.3424618

>>3424609
>I would have preferred a nice 1084 monitor to be included instead desu.
I would have preferred a scandoubler, kek

>> No.3424636

>500 posts reached

So, apparently this thread has finally ran its course and will now slowly draw to an inevitable close.

>> No.3424638

>>3424636
It was a baiting thread anyways, nothing of value lost.

>> No.3424641
File: 968 KB, 320x180, 16+-+1[1].gif [View same] [iqdb] [saucenao] [google]
3424641

>>3417475
Where did the meme that you're not on the spectrum come from?

>> No.3424692

>>3424641
What?

>> No.3424716

Well, 500 posts and still no good amiga game, looks like SNES is still better.
I knew you amifags didn't have anything to offer, take your shitty gay platform and fuck off.

>> No.3424756

>>3424716
Plenty of good games were posted, you just choose to ignore them because you're a shitty fanboy.

>> No.3425007

>>3424716

There was one good game posted, or at least decent:
>>3423289

Thalion Software were actually kind of based and made games exclusive for Amiga.

I don't know why Australia-kun still shills shit like Amigavania. Oh wait, I remembered, Australia-kun is just a shitposter, I don't think he actually likes the Amiga either.

>> No.3425634

>Alien Breed

How didn't Team17 ever get C&D'd for their rather liberal and entirely unauthorized/unlicensed use of Alien(R)(tm) IP? I guess Factor5 and their Turrican games would also be affected, although to a lesser extent (Alien(R)(tm) motifs only appear in later levels).