[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games


View post   

File: 2.55 MB, 4096x3072, P_20160723_192728.jpg [View same] [iqdb] [saucenao] [google]
3380620 No.3380620 [Reply] [Original]

Previous thread >>3362164
This thread is for the spirited discussion of CRT displays - Televisions, monitors and projectors used for the playing of retro games!

>Try to keep it /vr/-related: Nothing past 5th gen(+Dreamcast). Slight OT might be okay if related to CRTs (E.G. 16:9 compatible models, flatscreens, etc.) Systems with backwards compatibility are also pretty safe territory, assuming you're focusing on the older games. PC CRTs are also a-ok.
>Produce OC! Get out your real cameras and take beautiful pictures of your CRTs displaying recognizable characters with the kind of beautiful accuracy that brings tears to the eyes of young and old alike! If you take 100 photos, at least one of them will turn out alright! (maybe)
>Try to be as detailed as possible when asking info on a specific model. As always, google is your friend, and we are your friends with benefits. Older archived threads aren't a bad place to look either.
>Share appreciation for others choice of technology and personal philosophy of gaming. As always show courtesy in your discussion and moderate yourselves first.

Discussion of video processing and scaling devices is okay, but try to keep the focus on CRTs and CRT accessories

CRT Pastebin (WIP): http://pastebin.com/1Ri5TS3x
An Anon's Guide to CRT Hunting: http://pastebin.com/H9H9L2LQ
S-Video Pasta: http://pastebin.com/rH2h6C7W
BKM-10R Protocol Information: http://pastebin.com/aTUWf33J
Thread Survey: https://docs.google.com/forms/d/1PhdXJYwA8xModrTV1Yt-i1tvNgwiagpeBx0m_xNIVtc/viewform?edit_requested=true&fbzx=9009823977812318933

>> No.3380681
File: 3.88 MB, 2581x1936, 2016-07-23 15.04.30.jpg [View same] [iqdb] [saucenao] [google]
3380681

It looks pretty good for me

>> No.3380697

>>3380681
What release is that? Is it VHS or DVD?

>> No.3380715

>>3380697
DVD-Rip playing through my non-retro Wii, first time I even watch Buu's saga desu

>> No.3380729
File: 569 KB, 2048x1536, crt.jpg [View same] [iqdb] [saucenao] [google]
3380729

>>3380715
My TV has a built-in DVD-player, I'm gonna watch some shitty old films on it, like Dünyayi kurtaran Adam.

>> No.3380834

i saw a 27-29" trinitron down at goodwill for 20 bucks today. has component and s-video. Is it good?

>> No.3380848

>>3380834

go fucking get it and then post it here

>> No.3380997
File: 77 KB, 640x480, 01.jpg [View same] [iqdb] [saucenao] [google]
3380997

So here's what I went through today

Finally got the 75Ohm Terminators in the mail, everything seemed to work on my BVM-D24E1WU...except one thing. The upper right hand corner was slightly discolored compared to the rest of the screen.

I used my snes as a reference point

1: Wasn't the scart cable since I have two & it persisted through both.
2: Not my BNC to euro scart adapter. Again I had two from different sellers
3: wasn't my snes mini. I hooked up my wii & ran the same snes game though RGB in it's original resolution & I still had the discoloration.
4: wasn't the game, all games produced this issue

At this point I thought it was a degaussing problem, & sure enough, when I manually degaussed the screen, the picture got fixed....but moved to the bottom right corner...then back to the top righht...

At this point I thought I must have a magnet somewhere & found nothing. Even turned off all the electronic in my room to see if there was some kind of magnetic interference.

FUCKING

NOTHING

Had to call the retired SONY tech I know over the phone for advise & found out what the issue is.

Turns out the BVM-D24E1WU is SO sensitive, it's actually affected by the MAGNETIC POLES of the earth. I set the pole position in the menu to West, fiddled with it a bit, & now have a perfect picture.

Thanks for reading my blogpost. I never thought in a million years that the poles of the earth would affect a Monitor.

>> No.3381017
File: 103 KB, 1278x400, JUST.jpg [View same] [iqdb] [saucenao] [google]
3381017

Alright, I posted about sound issues at the end of the last thread. Now tell me, is this dirty hack of a solution likely to actually work?

>> No.3381018

>>3380997
>Turns out the BVM-D24E1WU is SO sensitive, it's actually affected by the MAGNETIC POLES of the earth.
This has mostly to do with size and pitch. Every electron beam gets deflected by the earth's magnetic field and the larger the trajectory the larger the deflection and the finer the pitch the more the deflection affects the image.

>> No.3381019

>>3380997
earth magnetism affects all crt screens

>> No.3381020
File: 64 KB, 1262x1262, NO_SCART.png [View same] [iqdb] [saucenao] [google]
3381020

>>3381017
Do not fall for the scart meme.

>> No.3381034

>>3381019
>>3381018

Then this is the first time I've ever had a CRT so sharp to notice. what a beast of a machine.

>> No.3381043

>>3381020
What other common way is there to get RGB?

>> No.3381058

>>3381043
He doesn't know. His mum left his dad for a SCART plug and all he feels now is resentment.

>> No.3381059

>>3381020
SCART is the only input, and there are no good CRTs going in my area at the moment. I have to work with what I have.

>> No.3381068

>>3381043
Wire your own 75 Ohm coax with BNC termination.

>> No.3381069

>>3379751
>has no PVM 25"+

Even better still. Picture quality on the presentation sets is best of all, IMO. Geometry and convergence are easy to adjust. They do have some problems with failure rates, but if still going now, you should be fine. Hard as fuck to find though.

And personally, I love my 8" sets for desktop use. And for testing my arcade gear.

>> No.3381076

>>3381017
yes it will

>> No.3381102

>>3381076
I know first-hand that setup will work, but the key is eliminating the static sound from the TV itself. Would it prevent the SCART cable transmitting audio to the TV? I don't think so.

The perfect answer might seem to be just muting the TV because it'd be independent from the break-off, but iirc, I was getting the same distortion even when I muted it while testing earlier. I'm a complete CRT novice, so I don't know if this sound is even emanating from the speaker.

>> No.3381110

>>3381069

>PVM 25+

Do you own one? Can you lift it all by yourself?

Most of the ones >20" I've found only do 15 khz, which is sort of a deal breaker for me. I mean 15 khz is great and all, but I find 14" is adequate and 20" is plenty for 3rd and 4th gen.

My main reasons for going >20" would be 6th gen+, since that's the only thing where I find 20" inadequate. At that point the only thing really worth owning is the BVM-32whatever, which sounds like it would be fucking awesome but also incredibly heavy and basically impossible to move with so I can't really see doing it until I buy a house.

That said, if I ever find something big for a good price I'll snatch it up in a hurry and worry about everything else later.

>> No.3381219

>>3381110
>Do you own one? Can you lift it all by yourself?
Two, and most definitely not. But a 20" is hardly portable either. Even a 14" i'm not going to schlepp around on the bus save to acquire it.

Easy enough to move with two, and once set up you can just enjoy. Far better for multiplayer stuff. And DESU, the picture on the ones i have is so bright and clean it's unbelievable. And that's at 450TVL SCART.

This is at 15kHz obviously, which is what I'm here for. A multiformat set would be nice, but most won't do Extended Resolution/24kHz anyway, will they? And that's where i'd want one myself. 480p would also be nice for gamecube and windwaker though. I must one day get around to playing that.

If you do find a bigger set for cheap though, i agree - definitely jump right on it.

>> No.3381225

>>3381219
>480p would also be nice for gamecube
that reminds me I have to try Metroid Prime trilogy on the XC37...

>> No.3381270

fuck CRTs

>> No.3381309

>>3381270
If I could fuck my CRTs, I would, believe me.

>> No.3381332

>>3380997
>>3381034

Geomagnetic Correction is a thing on my (now) old Panasonic Tau. It solved more or less the exact same issue you were having.

>> No.3381478
File: 455 KB, 1600x1200, DSCN0708.jpg [View same] [iqdb] [saucenao] [google]
3381478

>>3380997
my 35" mitsubishi has a similar issue, but being so close to the pole it actually distorts the geometry as well. I can only face it one direction at my house and have to set the correction to max powah. my kiddo is going with grandma this weekend so I will finally be able to open the back and see what's what. I have no s-video cable for the wii or any flashcarts for the gen or snes, what is the best way to run a 240p test suite?

>> No.3381482

>>3381478

So living closer to the equator is better for tube TVs then? Well, that's one reason so live in the tropics I guess.

>> No.3381490
File: 824 KB, 2272x1704, DSCN0728.jpg [View same] [iqdb] [saucenao] [google]
3381490

>>3381482
not sure but my tv guy said being close to the pole (interior alaska) is why every crt I own has required some tweaking.

I was going to bring this one in but moving it is too much. gonna give it a go myself. You can see the text bleeding on the u.n. squadron and the re2 but the snes has a great interconnect and the ps1 has a cheap interact s-video cable (no cvbs). I also think I could adjust the focus and make it a bit sharper.

>> No.3381513
File: 1.44 MB, 2592x1944, IMG_20160724_010404.jpg [View same] [iqdb] [saucenao] [google]
3381513

Question
How shitty does this look?

>> No.3381525

>>3381513

Kinda dark. Looks pretty good.

>> No.3381529
File: 2.44 MB, 2592x1944, IMG_20160724_010644.jpg [View same] [iqdb] [saucenao] [google]
3381529

>>3381525
Really ?

>> No.3381531

>>3381529

It's hard to tell without being there. Sorry if that's not helpful.

>> No.3381532

>>3381513
>>3381529
I think it looks good too.

shadow mask is cool

>> No.3381631

I recently moved, and I was wondering if there were any stores like Radio Shack around. What are those places even called? What do I google? "Electronics" returns basically nothing.

>> No.3381639

>>3381631
Electronics hobbyist? Computer repair? Maybe something along those lines.

When I need parts I pretty much just order online from Mouser or if I want it sooner go to Frys Electronics.

>> No.3381640

>>3381020
What's it like being worthless?

>> No.3381647

>>3381068

For most people that is too much hassle. You not only need to assemble the basic parts like the BNC terminals and wire, but you also have to get the proper plug to connect it to your console (such as the proprietary Nintendo AV out plug). Yes it is doable, of course, but for a lot of people the price paid for already constructed cables is worth the saved time, and it isn't like building a cable is completely free either.

In before drill holes in the back of your consoles so you don't have to get Nintendo connectors.

>> No.3381731

>>3381647
Every time someone replies to one of those anti-scart guys with a logical response

the anti-scart fuck never argues back, but also never listens

>> No.3381750

Anyone have a cute sub 10"

>> No.3381752

>>3381750
Of course, but I'm not posting it on a blue board anon

>> No.3381834

>>3381068
That will only work with video monitors, which seem to be very hard to find outside of the US. Apparently, not all video monitors even support RGB either, some can even only accept composite.

>> No.3381845

>>3381529
blue levels are a bit to high for my taste, apart from that it's really neat.

>> No.3381860

>>3381631
RadioShack still exists where I live, otherwise look for hobby shops that are geared towards electronics

>> No.3381867

>>3380729
How about the classic Erdogan Efes Lahmacun?

>> No.3381872

>>3381020
Even as a kid I thought SCART seemed like a really wanky kind of connector standard. I don't know if its quality is considered high or not, but I fucking hate the plugs.

>> No.3381884
File: 726 KB, 1536x2048, IMG_20151105_182619.jpg [View same] [iqdb] [saucenao] [google]
3381884

The best CRTs ive ever used

>> No.3381885

>>3381884
Clean your room young man

>> No.3381892
File: 947 KB, 1280x960, newtv.jpg [View same] [iqdb] [saucenao] [google]
3381892

TV arrived yesterday, went straight out and bought a genesis and some games. It's been a good weekend.

>> No.3381894

>>3381872
well it was really wanky but it gave us RGB even back in the days and gives us all these CRTs with Scart inputs for glorious RGB all over europe.

>> No.3381898

>>3381872
I guess that's sorta needed to support so many different analog standards in one plug.

>> No.3381902

>>3381892
how is puyo on genesis compared to SNES?

>> No.3381906

>>3381867
I'm not a turk if you assumed so.

>> No.3381913

>>3381906
I did.

>> No.3381920

>>3381902
I've only played the arcade and genesis versions, I didn't even know it was out on SNES.

Genesis version is identical to the arcade version as far as I can tell.

>> No.3381989
File: 53 KB, 500x671, 1363225491132-3.jpg [View same] [iqdb] [saucenao] [google]
3381989

>>3380620
WHERE THE FUCK DO I FIND A WIDESCREEN PC CRT?

>> No.3382016
File: 995 KB, 500x281, 014.gif [View same] [iqdb] [saucenao] [google]
3382016

What is the best way to test lag?

https://www.amazon.com/Wii-PS3-VGA-HDTV-Cable-Nintendo/dp/B0015MISAG
I've got this Wii VGA cable and I wanna know if it's the same lag as a 480i CRT

keep in mind I'm using it to plug into a PC CRT.

How do I wire one controller to 2 ports?

Should I do that with two different Wiis, stick the CRTs next to each other, play a game, and film it with my 120fps iPhone camera?

>> No.3382034
File: 2.20 MB, 4096x2304, IMG_20160720_132928[1].jpg [View same] [iqdb] [saucenao] [google]
3382034

>>3381989

I just did

>> No.3382040
File: 109 KB, 363x294, cell suicide.png [View same] [iqdb] [saucenao] [google]
3382040

>>3382034
story time for the love of fug

>> No.3382042

What's the point of widescreen CRTs?

>> No.3382061
File: 1.47 MB, 4096x2304, IMG_20160720_122809[1].jpg [View same] [iqdb] [saucenao] [google]
3382061

>>3382040

it was never for sale I actually found it, by putting a word out on some forums and in 1 year of time got only 1 response from a guy that has one in his attic

It seems OK except the case has a few dings ,but no scratches on the AG coating it needs calibration and programming with windas or something like that but works fine, also seems sharp and convergence is fine

note that the pic is generated by my laptop of which the videocard is too weak for something of this madness, Im too scared to plug it into a real gaming PC, my eyes will probably fall out

>> No.3382070

>>3382016
240p test suite

>> No.3382079
File: 1.54 MB, 4096x2304, IMG_20160720_121937[1].jpg [View same] [iqdb] [saucenao] [google]
3382079

>>3382061

crap that image sucks, here is a better one

I had very little hopes of even getting one cause even on Ebay they pop up like 1-2 a year in USA and then imagine shipping cost and I would probably get a smashed one after shipping


http://www.ebay.com/itm/SONY-GDM-FW900-24-TRINITRON-WIDESCREEN-PRO-DISPLAY/272259554960?_trksid=p2045573.c100033.m2042&_trkparms=aid%3D111001%26algo%3DREC.SEED%26ao%3D1%26asc%3D37467%26meid%3D66b8e910b9e243b2ab6da86ea319f7b8%26pid%3D100033%26rk%3D3%26rkt%3D8%26sd%3D162144975404

that price is nuts and then imagine +shipping to Europe, i payed for mine 100 euro locally, haven't tested it out to its full capability but from the test patterns its still bangs hard

>> No.3382080

>>3382042
For widescreen movies, larger workspaces, and games that increase the viewfield based on resolution.

>> No.3382085

>>3382080

because its mainstream like all the current new LCD/IPS monitors on the market

>> No.3382086

>>3382042
What's the point of widescreen?
What's the point of CRTs?

I want one for Doom, Halo, Cod Zombies, Melee, and Sm4sh.

>> No.3382096

>>3382086
Street Fighter IV on a 4/3 display actually uses full screen while keeping actual play area widescreen.

Street Fighter V otoh just does letterboxing

>> No.3382107

>>3382061
>>3382079
What aspect is that?
It isn't 4:3 or 16:9.

it's 1.52:1

4:3 is 1.33

16:9 is 1.7777778

So what's 1.52

>> No.3382110

>>3382107
FW900 is 16/10

>> No.3382112

>>3382110
that's 1.6
Not quite 1.52

I'm purely going off measuring his picture though

>> No.3382120

>>3382070
Unfortunately I can't connect the Wii to the PC CRT and a TV CRT at the same time.

It can't output progressive and interlaced simultaneously.

And I know that the difference will be too small for those interactive tests

>> No.3382319

Hey duders, anyone live near Tempe, AZ?

There are six NEC XV-2940s going up for auction soon. I'm considering bidding on them and reselling them, but before I do I want to give an Arizona-native anon a chance.

As far as I can tell, the XV-2940 is very similar to NEC's 29-inch XM monitors, except with a few less inputs and a built-in speaker. RGB input is still a feature.

>> No.3382326

>>3382061
>windas
Oh christ. I hated trying to fuck with that.

>> No.3382362
File: 1.55 MB, 4096x2304, IMG_20160724_203422[1].jpg [View same] [iqdb] [saucenao] [google]
3382362

dual monitors up in this bitch

Sony GDM fw900 and a Lacie 22 electron

>> No.3382364

>>3381872
Mine broke on the back of my TV. My dads a TV engineer and he fucking hated scart cause the connectors on tvs broke so often.

>> No.3382367
File: 1.69 MB, 4160x3120, 14015e18-16a0-4277-a4a7-53a0618662e2..jpg [View same] [iqdb] [saucenao] [google]
3382367

>>3382362
>dual monitors
Pic from a live truck I work in during sports events.

>> No.3382371
File: 57 KB, 1200x897, 00404_dyJuCKoCKou_1200x900.jpg [View same] [iqdb] [saucenao] [google]
3382371

I've been talking to a guy about buying his 20M4U. I only just got some pics of it, and now I'm wondering if it's even worth buying at all.

The thing is scratched up to hell on the top and on the back, and it's missing those anchors on the front.

My biggest concern is those lines running across the screen. Has anyone ever seen anything like this before? He also says that it needs tuning, and I'm not sure if it's just the geometry settings or the actual internals.

I made a blind offer of $100 only because most of my offers in the past have been just straight up ignored, but I figure I can still go lower now that I've seen the condition. Is it even worth pursuing, and if so how much is it really worth?

>> No.3382384

>>3382371
I would avoid it. Scratches on the outside casing on Sony PVM/BVM monitors can be ignored. Almost every used production monitor has some. The front button guards/rings missing is odd though.

If you want to give it a chance, bring something to test the screen with.

>> No.3382393
File: 182 KB, 1716x825, 1284998333951.jpg [View same] [iqdb] [saucenao] [google]
3382393

>>3382362

>> No.3382398

>>3381902
>>3381920

SNES version has more voice lines when longer chains are made, and the music is the same but naturally has a different sound between the two.

I prefer the Mega Drive version's music, but I like playing the SNES version more.

>> No.3382404

>>3382371

I Picked up one that had similar lines going across and I was able to move them up out of the visible screen using the menu and Vhold I think.

>> No.3382410

>>3382371
>My biggest concern is those lines running across the screen.
That's what PVMs do when running in widescreen mode

>> No.3382412

>>3382362
>>3382393
I wonder how close CRTs (with plastic case) be placed to each other without showing interference.

>> No.3382432

>>3382367
serious question mate - with all these CRTs directly next to each other - is heat and mutual interference an issue? I always see statements form people that say i isn't an issue, that the monitors are made for these conditions etc. an they're refering to pictures like yours. But i doubt that there aren't any issues, at least without a ventilation- or cooling system. I guess the truck has either of these? Do you have any further information in this regard? It would be great to clear this up before some retro-enthusiast burns up his house....

>> No.3382451

>>3382371
20M4U's are great but there are a few too many things off about this one. tuning sounds ominous

>> No.3382454

>>3382432
Our live trucks have massive AC systems to cool everything (video servers, audio processors, switchers, DAs, sat receivers, computers, etc.). It would get really warm inside if it weren't kept at about 68F constantly. I wear shorts and flipflops/sandals "because Florida" and sometimes I can't feel my feet at the end of a shift until I walk outside. Shivering right now in my station's engineering bay.

Interference isn't really an issue unless you hit degauss on one of the big 20-inch guys. They're all BVM monitors so if they did interfere, there would be an issue. This is what they were made to do. I'll upload another photo or two from my phone once I recompress them to get under the filesize limit.

>> No.3382465
File: 1.50 MB, 4160x3120, bfd26d05-60ca-4519-9b79-49bdbaf19b30..jpg [View same] [iqdb] [saucenao] [google]
3382465

Here's the other half of a truck, where most of the directing/production would get done. Mostly LCDs though.

>> No.3382469
File: 1.88 MB, 4160x3120, fa1a61bd-0bb9-477b-893a-e22d9593de04..jpg [View same] [iqdb] [saucenao] [google]
3382469

And here's a more audio centric setup. The guy who worked this spot was pretty old but knee everything there was to know. Lots of guys like that in broadcast. Not sure who or what is going to replace them in the future. Twitch streamers can't manage one mic input without fucking up.

>> No.3382473

>>3382465

ha i beat you to it kjap

>lcd

get that crap out now and throw in some PVMs

>> No.3382486

>>3382473
They threw away most of the CRTs before I got hired. None of the old farts can believe anyone would still want the beasts. They all look at me like I'm nuts when I explain they're superior for gamen.

>> No.3382520

>>3381102
> I'm a complete CRT novice, so I don't know if this sound is even emanating from the speaker.
It probably isn't. If you're hearing a low volume high pitch noise, that's just the sound of the screen.

>> No.3382545

>>3382367
>>3382432
Those arent CRTs
all LCDs except those 2 big ones in the upper right and one in the bottom left.

>> No.3382569

Is it possible to run dx8 or dx9 games on 240p?
what about Source games?

>> No.3382578

>>3382569
you can run them at like 480p through a downscaler

You would want 480i instead of 240p

>> No.3382581

>>3382362
More interested in the lacie

you should get a linedoubler and show us some games anon

>> No.3382591

>>3382545
Pretty sure I count four 20 inch BVMs total.

>> No.3382595

>>3382578
is 480i possible with a PC CRT
I might aswell run 480p

>> No.3382616

>>3382591
How's the hunt in Jacksonville?

>> No.3382643

what is the best test I can do with my FW900 to really see it performing

>> No.3382685

>>3380620
How can you have 2560x1600 on a CRT?

>> No.3382702

>>3382595
>is 480i possible with a PC CRT

Only a certain few ones can sync that low, so in general no.

>> No.3382703

>>3382685

FW900 can do it

After I used the image restore function on my new find FW900 after years of non-use the image fixed itself so much more its unbelievable

at this moment I have 1920x1080 res runing on my fw900 and it seems best atleast for me but the monitor isn't calibrated cause I have no idea how to do it

>> No.3382709
File: 1.76 MB, 4096x2304, IMG_20160725_001209[1].jpg [View same] [iqdb] [saucenao] [google]
3382709

Sup jellys

how I to calibrate this box

>> No.3382714

>>3382709
You need a trip m8

I suggest "CheapFW900Guy"

>> No.3382735

>>3382709
"windas" cable

>> No.3382739

>>3382709
turn down the brightness. get them deep crt blacks.

>> No.3382751

>>3382739

Im gonna done that when gaming on it

cant wait to play Counter-strike on this thing gonna be AWESOME but first need to get it calibrated and a dvi to vga adapter to connect it to a real videocard !

>> No.3382794
File: 124 KB, 1280x853, 1397529232532.jpg [View same] [iqdb] [saucenao] [google]
3382794

Is there an easy way to convert s-video to component? I just got a free CRT but it only has composite and component inputs, no s-video.

>> No.3382807

>>3382794
You'd need a circuit that would decompose chroma and luma into YUV, it's not something that can be cabled.
You're gonna have to pony up.

>> No.3382829

>>3382794
it's easier and cheaper to go from RGB to YPbPr.

>> No.3382836

>>3382807
I know. Since TVs do it I was wondering there's a common jungle chip that could be rigged to do the job.

>>3382829
Indeed. But that doesn't help with an NTSC gamecube which is composite and s-video only unless you get a $300 cable.

>> No.3382840

>>3382595
Theres a retroarch interlacing filter.

>> No.3382843

>>3382836
oh yeah, always forgot about GC retarded output restrictions.
Your best bet is then a Wii since output restrictions are only softlocked

>> No.3382845

>>3382591
Oh i missed one

Pretty sure those are bigger than 20 inches
The small LCDs are 8-13"

they probably only still use them because theyre multiformat
>>3382685
need a very high end PC monitor like some of the LaCies and sonys

>> No.3382854

Anyone have advice for a CRT monitor to hook up to my pc to play retro games and emulate retro games?

>> No.3382860

>>3382854
Any PC CRT

480p with a scanline filter looks almost exactly the same as a 1000 line video monitor

>> No.3382864

>>3382616
I have a decent collection now due to knowing someone at almost every station and production company. My storage unit is getting a bit cramped desu. Two 14 inch PVMs, one 14 inch BVM, one 20 inch BVM, one 20 inch PVM, three 9 inch PVMs, two 5 inch PVMs (cute little worms). I also have a random 27/29 inch Samsung HD CRT (it's got one HDMI input) that may or may not have issues. Haven't really tested it yet.

>> No.3382878
File: 1.45 MB, 4160x3120, 0942870a-932d-4d0b-ba00-fa2f00222169..jpg [View same] [iqdb] [saucenao] [google]
3382878

>>3382864
This photo has most of the monitors in it. One 14 incher is in a flight case that the 20 inch in the back is perched on top of. I sure hope moot doesn't rotate this vertical image like a faggot.

>> No.3382882

>>3382878
> I sure hope moot doesn't rotate this vertical image like a faggot.
keep hoping

>> No.3382889

>>3382714
kek

>> No.3382893
File: 66 KB, 675x900, 14l5.jpg [View same] [iqdb] [saucenao] [google]
3382893

Guy on craigslist selling a 14l5 that he says he never been used. Any way for me to actually check when I drive down to him and get the monitor?

>> No.3382898
File: 2.08 MB, 2890x1626, harvest moon.jpg [View same] [iqdb] [saucenao] [google]
3382898

Does anyone know what this guy put under his Tube TV so he can rotate it like that? Is it called a Lazy Susan? Where would I get one?

From 0:23 - 1:00

https://www.youtube.com/watch?v=3yeKMo6mcAo

>> No.3382912

>>3382898
>Lazy Susan
Yes amazon they have them with steel bearings

>> No.3382913

>>3382893
Nigga that's a good fucking find if true. Only thing I can think of is find the manual and check the service menu to see if the settings are set to stock. If it was ever used then it almost definitely will have been recalibrated and so some settings will be different. Obviously if the box is sealed then it probably is legit but who knows in this world of evil resellers.

>> No.3382919

>>3382913

Oh, that's a good idea. Gonna bring my snes and flashcart too, just in case.

>> No.3382920

>>3382893
>>3382913
>>3382919

not that guy but reverse image search leads to this ebay listing

http://geb.ebay.in/geb/ImportHubViewItem?itemid=121661829544

He has it pictured out of box, but the guy has 100% feedback, I'm positive itd be in good condition.

Do you mind me asking how much hes asking?

>> No.3382924

>>3382919
>NEW/OLD STOCK. IN THE BOX, NEVER OPENED. NO INTERNATIONAL ORDERS OR FREIGHT FORWARDING ADDRESS/ORDERS WILL BE ACCEPTED.

>6 UNITS AVAILABLE, ALL NEW IN THE BOX.

ok nevermind, maybe it is brand new. Cool find anon.

>> No.3382961

>>3382920
>>3382924

300 dollars.

>> No.3382967

>>3382961
Amazing price, at this time anyway.

I've paid $75 for a used 14l5, and $125 for a new one.

>> No.3383054

>>3382120
If you're willing to spend a couple bucks, you totally can. RCA Y splitters would work perfectly.

>> No.3383068

>>3383054
>RCA Y splitter
Not really "perfectly". It works but the image becomes quite a bit darker and more smeary-looking on one of the outputs.

>> No.3383086
File: 29 KB, 608x368, 1352768444561.jpg [View same] [iqdb] [saucenao] [google]
3383086

>>3383054
>rca Y splitters

I've got 2 screens.

A ViewSonic PC CRT Monitor
and some CRT TV

The ViewSonic has VGA input.
The TV has composite and Svideo input.

I have a Wii VGA cable.
I also have a Wii AV cable (with composite)

1. I can't plug both the VGA and the AV cable into my Wii at the same time
2. The ViewSonic only displays the Wii when the Wii is in 480p mode.
The TV only displays it when the Wii is in 480i mode. In fact, you can't even select 480p when using composite AV cables.

The Wii VGA cable is 3rd party. It takes the YPbPr in the Wii AV port and converts it to VGA. I want to know if that with a PC CRT monitor is more laggy than composite with a TV CRT.

If it is, then there's no point bothering with PC CRT monitors and my Wii.

If it isn't, then I can get 480p picture with a CRT lag without having to go find a multiscan monitor.

>> No.3383116

No, seriously. Fuck CRTs.

>> No.3383124

>>3383116
why? because they're heavy and give you cancer?

it sucks, but gotta have dat low input lag

>> No.3383143

>>3383086
wii, vga, 240p games in double scale will be the best looking with what you have.

>> No.3383204

>>3383086
Im pretty sure that VGA transcoder is shit
get an extron RGB interface imo

>> No.3383212

>>3383124
They dont give you cancer...

>> No.3383215

>>3382864
That's sweet, I have a very loose PLan to move there in a couple of years. Glad to see the area has a healthy amount of CRT's

>> No.3383252
File: 2.96 MB, 3120x3646, IMG_20160724_232043.jpg [View same] [iqdb] [saucenao] [google]
3383252

Genesis 2 scart to component on a consumer Trinitron.

>> No.3383253

>>3383252
do people actually like boogerman?

i remember being like 9 and thinking "this is too childish"

>> No.3383260
File: 2.10 MB, 2592x1944, shit.jpg [View same] [iqdb] [saucenao] [google]
3383260

What makes a display good?

>> No.3383321

>>3383260
If it looks good to you that's all that matters.

>> No.3383346

>>3382845
>like some of the LaCies
Which are actually Mitsubishi-NEC sets internally.

>>3383204
An RGB Interface isn't going to do shit to make the VGA monitor be able to magically accept YPbPr.

>> No.3383359

>>3383346
It cant take sync on green and output rgbhv?
In 480p mode i mean.

>> No.3383365

>>3383359
YPbPr is not RGsB. You can't just feed it into an RGB Interface and expect it to be magic'd into RGB.

You could take the Wii VGA cable, which is just cheapo-transcoder in a cable, and connect that up to an Extron Interface just fine, but in that case there'd be literally no point if you're just trying to connect it to a PC Monitor.

>> No.3383424

>>3383143
keep in mind I'm using it for Melee

>> No.3383459

>>3383260
Autism and muh TV studio CRTs.

>> No.3383478
File: 946 KB, 320x190, 1372520675652.gif [View same] [iqdb] [saucenao] [google]
3383478

>>3383365
>>3383204
Do VGA transcoders induce lag?
If so, is that lag measured in nanoseconds or milliseconds?

>that transcoder is shit
what do you mean
Shit as in it makes a shit picture?
Shit as in it induces lots of lag?

do tell

>> No.3383480

>>3383365
Ive heard of people using RGB interfaces with ps2 component cables

why wouldnt it work with the wii?

>> No.3383492
File: 1.85 MB, 2000x1124, s454545.jpg [View same] [iqdb] [saucenao] [google]
3383492

sorry about this being barely related to CRTs, but I think I remember seeing it here first.
I remember seeing a "review" of a betamax player, where the guy reviews a betamax player, and it ends with him watching an old video of his childhood while yelling "I WANT TO GO BACK"
Anybody got a link to that video?

>> No.3383496

>>3383478
It might look ok but it wont be 'true' RGB

>> No.3383502

>>3383496
I'm fine with the picture being a little off.

For me, the whole point of a CRT is input lag.

The difference between 480i and 480p for melee is enough to try out PC Monitor VGA dealy.

If the color or picture is slightly off and not "true" RGB that's fine with me personally, it's still far superior to 480i

>> No.3383508
File: 19 KB, 500x375, snes-ypbpr.jpg [View same] [iqdb] [saucenao] [google]
3383508

What do you guys think of the YPbPr cables these guys sell?

http://www.hdretrovision.com/genesis/
http://www.hdretrovision.com/snes/

>> No.3383512

>>3383508
Heard theyre sold out

want one tho

>> No.3383521

>>3383212
not until you start posting about them itt, then it gives everyone cancer.

>> No.3383643 [DELETED] 
File: 2.22 MB, 3561x2379, DSC03298ARW.jpg [View same] [iqdb] [saucenao] [google]
3383643

>>3383480
Because the PS2 is capable of outputting RGB natively and in both 15khz and 31khz modes(RGBS for the first, RGsB for the latter) where the Wii only has RGB completely available to PAL-based consoles, and only offers 31khz video over YPbPr.

An RGB Interface for the 31khz RGsB from a PS2 wouldn't even technically be needed for all PC monitors, since some will accept it by default; Either way, it's still RGB to RGB, and simply changing the method how sync is run. With the Wii, you need to change color spaces in order to get a proper picture.

>>3383478
If you're dealing with something that is purely a transcoder and only changing color spaces, there is absolutely no lag. Lag can only be introduced if the device you're using to transcode ALSO scales and modifies the video itself in some way.
The "Wii/PS3 VGA cables" available on Amazon on are the former; Just dumb transcoders and this is good.

I don't have any first hand experience with those cables, but at worst you'd see a slight decrease in picture quality.

>>3383496
>it wont be 'true' RGB
Again, I can't speak for those cables in particular, but in under decent conditions, it would be impossible to tell the difference between natively generated RGB and transcoded RGB from a quality YPbPr source.

I could hypothetically tell you this was native RGBHV from a modded DOL-009 cable and you'd be none the wiser.

>> No.3383653
File: 3.88 MB, 5081x3395, DSC03298ARW2s.jpg [View same] [iqdb] [saucenao] [google]
3383653

>>3383480
Because the PS2 is capable of outputting RGB natively and in both 15khz and 31khz modes(RGBS for the first, RGsB for the latter) where the Wii only has RGB completely available to PAL-based consoles, and only offers 31khz video over YPbPr.

An RGB Interface for the 31khz RGsB from a PS2 wouldn't even technically be needed for all PC monitors, since some will accept it by default; Either way, it's still RGB to RGB, and simply changing the method how sync is run. With the Wii, you need to change color spaces in order to get a proper picture.

>>3383478
If you're dealing with something that is purely a transcoder and only changing color spaces, there is absolutely no lag. Lag can only be introduced if the device you're using to transcode ALSO scales and modifies the video itself in some way.
The "Wii/PS3 VGA cables" available on Amazon on are the former; Just dumb transcoders and this is good.

I don't have any first hand experience with those cables, but at worst you'd see a slight decrease in picture quality.

>>3383496
>it wont be 'true' RGB
Again, I can't speak for those cables in particular, but in under decent conditions, it would be impossible to tell the difference between natively generated RGB and transcoded RGB from a quality YPbPr source.

I could hypothetically tell you this was native RGBHV from a modded DOL-009 cable and you'd be none the wiser.

>> No.3383660

>>3383508
>pay big money for a cable for each console
>instead of just buying a converter

why

>> No.3383664

>>3383660
last i checked quality converters are like 80 bucks

>> No.3383665

>>3383508
Do those run a clean synch or is it synch over composite? If you need to run a synch stripper why not just buy scart cords and build your own?

>> No.3383667

>>3383664
And also work for all of your consoles.

>> No.3383715

>>3383667
You couldnt buy those for every console anyway
snes and genesis only

>> No.3383836

>>3383653
How well does this transcoder work?
http://arcadeforge.net/UMSA/UMSA-Ultimate-SCART-Adapter::57.html

>> No.3383919

>>3383836
>http://arcadeforge.net/UMSA/UMSA-Ultimate-SCART-Adapter::57.html
not a transcoder

>> No.3383921

>>3383919
What do you want to call it?
sync splitter?

>> No.3383923

>>3382709
Read this

https://hardforum.com/threads/windas-white-point-balance-guide-for-sony-trinitron-crts.1830788/

you can also do geometry and convergence adjustment, forget if it's covered in this or not.

>> No.3383934
File: 899 KB, 1600x2400, AS.jpg [View same] [iqdb] [saucenao] [google]
3383934

>bought framemeister for my 42" sony a few weeks ago
>RGB cables from retrogamingcables finally came for my genesis
>hook it up using the framemeister
wow that looks really fucking good. Like, it looks emulator quality but it feels really authentic. It's hard to explain
>hook up the genesis using RGB to my 14" PVM
HOLY FUCKING SHIT IT LOOKS OUT OF THIS WORLD

p.s. sorry for the photo I'm not very good at taking photo's at the screen

>> No.3383982
File: 33 KB, 640x554, lads_night_out.jpg [View same] [iqdb] [saucenao] [google]
3383982

>>3383521
Underinflated frenchtoast.

>> No.3383983

>>3383934
Do you still get the correct dithering effects or does it cancel those out?

Also, does anyone know if HDMI to AV converters work properly? I want to output to my old CRT for maximum comfy cartoon watching.

>> No.3384000
File: 52 KB, 640x224, OFmviK3.png [View same] [iqdb] [saucenao] [google]
3384000

>>3383983
>Do you still get the correct dithering effects or does it cancel those out?
Are you talking about the Sonic 1 waterfall thing?
The Genesis/Megadrive is the system that has games take advantage of that kind of thing. Developers designed effects specifically to achieve that kind of blending on composite. Once you go above composite the effect is completely lost, even on S-Video. It's not a huge deal, I'd rather have a pixel perfect sharp image then smeary composite.

>> No.3384107

>>3383508
wait a minute
Doesn't that just plug into the AV port on the SNES?

Pretty sure that AV port doesn't have YPbPr, right?

Unless it converts composite to YPbPr, in which case it would be shit, right?

am I missing something

>> No.3384117

>>3384107
It most likely has a YPbPr encoder circuit inside that little box with the letters. It most likely doesn't use composite as input since the SNES exposes RGB signals on the AV port.

>> No.3384118

>>3384107
The snes can pin out to scart through the standard port, so can the genesis.

>> No.3384124

>>3383653
Wii VGA guy here

So basically, smashfags shouldn't even bother with hunting for multiscan whatevers, they should just get this cable and buy a PC CRT monitor? Good to know.

I'm having a problem though. I've got a ViewSonic CRT that I use. It's excellent, except that when I play it with the Wii VGA, the picture will randomly cut out for about 2 seconds. This doesn't happen with my PC, and it doesn't happen on other CRT monitors.
And, it tends to happen often as not at the very beginning of the results screen, in melee or PM
any idea what the problem could be?
I'll probably just go get another one, they're 15 bucks each.

There's also a Gateway 2000 31" CRT Monitor for $200, I might get that.

>> No.3384126

>>3384117
>>3384118
Oh, so the SNES has RGB natively, unlike later consoles like the Wii.
Got it

>> No.3384146

>>3384126
Snes mini and model 3 genesis do not have native rgb, so that is something to keep in mind.

>> No.3384152

>>3384124
Not sure how you are set up, but if the st ch is running through composite it might be causing issues, some monitors need a clean signal or it can become distorted. If that is the case grab a synch stripper, very cheap to make or buy premade.

>> No.3384162

>little cousin goes on a trip with his kindergarten to some mountain resort
>comes back amazed "guess what i saw?"
>expect some cool nature, mountains and shit
>"i saw the biggest TV in my life, it was like a big box"
>youregettingold.gif

>> No.3384163

>>3384124
That's a known problem with the Wii, ot your cable so don't bother getting another one as it won't fix it.

Basically, when in 480p mode the Wii periodically switches to 480i. As your monitor can't handle a 15khz input, it blanks out for a moment until the signal reverts to 31khz.

>> No.3384165

>>3384152
My setup is I'm using this cable
https://www.amazon.com/Wii-PS3-VGA-HDTV-Cable-Nintendo/dp/B0015MISAG/ref=sr_1_1?ie=UTF8&qid=1469465951&sr=8-1&keywords=wii+vga

what's st ch?
I guess I could attempt a "synch stripper" whatever that is
that won't make lag right?

>> No.3384172

>>3384163
>periodically switches to 480i
what
why
is there a way to fix this?
Wait a minute, shouldn't that make ANY tv black out for a second while it switches?

That sucks.

But wait, it seemed to me that it didn't happen on other monitors

>> No.3384173

>>3382367
Do you cover Jags games? That sucks.

>> No.3384195

>>3384162
>Friend comes round, has to bring little brother because babysitting
>Anon, what's the big box on the back of your TV for?
>...

>> No.3384198

>>3384172
https://gbatemp.net/threads/problem-with-mayflash-wii-ps3-vga-cable.169292/

Read the last post. It likely works on your other displays because they take no notice of a single interlaced frame.

>> No.3384235

>>3384198
"As for the blackout problem, it is a hit and miss situation depending on your monitor and VGA cable, the Vdigi cable for example has dip switches which increase compatibility."
-some nerd on youtube

"The black flash problem is due to the Wii’s bad 480p output. Every 1000 frames or so, it will output one interlaced frame. This is a major problem for things like the Avermedia LGP USB recorder and most LCD screens. With CRT monitors, however, this usually does not cause the black screen – due to their analogue nature, only one single frame won’t cause them to detect “out of range”.

If you use your Wii to play Gamecube games and want to use VGA output, the Gamecube VGA cables (need to be resoldered from D-Terminal or YPbPr / “component” cables) work better, as the Gamecube doesn’t suffer from the weird 480i frame problem.

However, I’d rather recommend to keep the Wii VGA cable and simply go for a CRT PC monitor. Even high-end models can be bought for 20$-ish nowadays, and they have zero lag and great colors if in good condition. A much better experience for gaming than LCD.

For my setup (triple CRT), I still prefer the Gamecube VGA cable mod, though. The GC VGA can be simply split to many outputs with a powered splitter, the Wii VGA cannot. Every attempt has resulted in a steady black screen on all screens. I believe that the Mayflash adapter uses non-standard VGA sync, maybe sync-on-green (?) that can’t be properly handled by distribution amplifiers like mine."
-some guy on gbatemp


So basically some monitors wig out and some don't.

Why does the wii randomly output an interlaced frame? ffs

>> No.3384245

>>3384235
Nintendo's seal of quality...

>> No.3384257

>>3384195
Open it up and let the little faggot stick his fingers inside.

>> No.3384295

>>3384165
I found this

http://smashboards.com/threads/work-in-progress-perfect-setups-tv-monitor-console-capture-device.355292/page-7#post-21310501

hopefuly it talks to you

>> No.3384356
File: 10 KB, 772x525, ffffff.png [View same] [iqdb] [saucenao] [google]
3384356

How do I fix this, Anons?

There is no option for image rotation in the service menu as far as I can tell, and even if there was, the sides seem to be more or less parallel, it just slopes off horizontally.

Any ideas? I'm willing to open the TV up, but looking through the vents with a torch, there doesn't seem to be much by way of user controls in there.

>> No.3384419
File: 302 KB, 1600x1200, crt.jpg [View same] [iqdb] [saucenao] [google]
3384419

I need your help /vr/, been using a shit no name crt for so long now, I want a juicy upgrade. Live in UK so harder to buy a good CRT.

I come asking advice, asking price is £100, anyone have any history with this tv? Is it any good? Going to be using scart.

>> No.3384431

>>3384356

Trapezoidal distortion. See if there is something like TRAP in the service menu or if there is a potentiometer on the chassis.

>> No.3384435

>>3384419
>Is it any good?
For a 1986 Trinitron it might be good but don't expect that 60hz will be properly shown (likely to be vertically squished).

>Going to be using scart.
Chances are very high for RGB support but there is a great chance for dry solder joints on the socket (and possibly somewhere else) which is very easy to fix if you know how to solder.

>> No.3384438

>>3384435
Should I wait on and lookout for a Sony made in the 90's instead?

>> No.3384441

>>3384124
>There's also a Gateway 2000 31" CRT Monitor for $200, I might get that.

I might be lucky, but I totally see a 36" one of those on my craigslist for free.
Not going to get it because I already have 2 36" monitors.

>> No.3384448

>>3384431
*parallelogram... oops

Though, can you give a model of CRT? If so you might be able to find a mnual to see if/where the menu options or potentiometers are located.

>> No.3384451

>>3384163
>Basically, when in 480p mode the Wii periodically switches to 480i.
I've been using a component -> VGA converter with my wii on a 31khz monitor for years, and I haven't seen this.

>> No.3384458

Guys what's the maximum frequency the FW900 can do at 1024x768 and 1280x1024?

>> No.3384460

>>3384451
It's a single frame that gets sent out interlaced. Chances are your display doesn't react quick enough for it to be an issue.

>> No.3384465

Someone in my area is selling a 14L1 for $200. Is that a ripoff?

>> No.3384471

>>3384441
where the FUCK do you live

>> No.3384478

>>3384458
Just do 1440x900@100hz

>> No.3384480

>>3384471
michigan. go get'm

>> No.3384491
File: 222 KB, 640x1136, image.png [View same] [iqdb] [saucenao] [google]
3384491

>>3384480

>> No.3384526

>>3384491
Time for that epic road trip you always dreamed of

>> No.3384576
File: 10 KB, 320x240, 240p_test_menu.png [View same] [iqdb] [saucenao] [google]
3384576

Has anyone been able to run the 240p Testsuit on a SD2SNES? I just tried so I could calibrate my TV & it just endlessly loops a flashing image. Tried all 3 versions I found here.

https://sourceforge.net/projects/testsuite240p/files/SNES_SFC/?

Is my flashcard just not supported?

>> No.3384589

>>3384576
>Has anyone been able to run the 240p Testsuit on a SD2SNES?
Yes, it worked like every other ROM but the version on my card is quite dated. Maybe try a older version.

>> No.3384593

>>3384589

I've tried all versions. Is it possible the newest sd2snes firmware broke it?

>> No.3384601

>>3384593
Yep, I didn't bothered to update the firmware on mine yet.

>> No.3384606

>>3384593
I remember reading something about ikari changing some stuff having to do with ingame hooks recently and that throwing off certain games. It's possible that's what is happening here.

>> No.3384630

What about laser scanning projectors? Theoretically, they should be able to have all the benefits of a CRT.

>> No.3384673
File: 332 KB, 640x480, katcha san.png [View same] [iqdb] [saucenao] [google]
3384673

>>3384601
>>3384606

Went back to 1.06 & it works now. Thanks for the heads up. Looks like 1.07 breaks it. That or 1.07A

Incidentally, it seems my TV's Horizontal size was fucked for SNES games. It was too stretched & now with the suit the games look more square & circles look more round.

>> No.3384694

>>3384630
You mean this one?
http://laser-tv.eu/

Yeah, I don't see why lightgun games shouldn't work on that one.
However, changing the horizontal size requires to place the projector farther/closer to the wall.
Also there can't be any kind of tilt correction unless some sort of line buffer is used which will be read at a higher frequency (to compress the lines horizontally), which could mess up lightgun games a little bit.

If I could get my hands on suitable mirrors and RGB laser modules then I would build one right now with FUCKING RGB SCART.

>> No.3384779

>>3384448

Yeah the "trap" setting just makes it tilt backwards forwards; I've tried every setting in the service menu and none of them seem to remedy it.

I have a manual saved on my computer somewhere but it didn't have any service info, just normal end user stuff.

You think there could be a pot somewhere on the PCB? I might open it up just for fun anyway and take a look.

>> No.3384843
File: 27 KB, 600x450, 00a0a_fc11GqZj2oP_600x450.jpg [View same] [iqdb] [saucenao] [google]
3384843

>>3376905

Alright, I've lucked out and found something after digging a bit deeper than normal. Even had his number up so I have him a call requesting the model no. and some more photos.

Can anyone identify this a bit better and know if it's worth it? It's a Toshiba DVD/VHS combo, but that's all I know. I also want to eventually want to play light gun games and heard flat tubes have issues with them, is this true?

>> No.3384864

>>3384843
lightguns work as long as it's an sd which that looks like it is. Does it have s-video inputs? Also I wouldn't count on the vcr or dvd player working

>> No.3384871

>>3384864
I'm guessing it has s-video, though I'm really hoping there's component in there. and that it will support 240p over component

>> No.3384875
File: 697 KB, 2632x1200, DSCN0680.jpg [View same] [iqdb] [saucenao] [google]
3384875

>>3381478
ne1?

>> No.3384879

>>3384871
if it is a 480i (sd) set it will accept 240p ypbpr, even the sanyo I have works with it.

>> No.3384937

>have a 20L5
>don't even care to collect for Gamecube anymore
I wish PS2 had more 480p games.

>> No.3384951

>>3384937
out

>> No.3384965

>>3384937
what is the xbox? it even had 720p games like Jackass.

>> No.3384976

>>3384965
whoops Jackass is a ps2 game. But xbox has 720p Tony Hawk

>> No.3384982

>>3381017
Very badly, yes. What you need is a headphone amp like a FiiO E6.

Consoles don't process the sound output so you need something to do it for you otherwise the quality will be fucking terrible and either too loud or too quiet.

>> No.3384989

>>3381731
Cause they don't actually know what they're talking about. SCART is an excellent connector. Probably just some jealous Americlap.

>> No.3385006

>>3384989
You're taking them too seriously. "don't fall for the scart meme" is a literal meme here.

>> No.3385019
File: 129 KB, 402x604, scart-ermahgerd.jpg [View same] [iqdb] [saucenao] [google]
3385019

>>3381731
>>3384989

>> No.3385039

>>3381020
Scart is the easiest way to get rgb out, it looks great and is the most practical way to get a pure signal.

>> No.3385041

What happened to Free 20l5 Guy?
The thread is kinda slow without him posting five times in a row.

>> No.3385247
File: 2.86 MB, 2048x1536, IMG_0687.jpg [View same] [iqdb] [saucenao] [google]
3385247

>>3383508
I've heard they look gorgeous on CRT's that accept YPbPr. Convenient solution to the Anti-Scart meme.

>> No.3385271

>>3384965
Jackass and very few other games were actually 1080i. Crazy for PS2

>> No.3385278

>>3385019
I can't believe that in this moment there are still people unironically posting image macros with honest to god watermarks on them on imageboards.

>> No.3385329

>>3385278
To be expected from a dumb anti-SCART poster.

>> No.3385335

>>3385329
Anti scart posters are just too lazy to get a decent set up, they would be better off just sticking to emulation.

>> No.3385336
File: 3.66 MB, 1904x1071, umihara.png [View same] [iqdb] [saucenao] [google]
3385336

Think I finally have my 1000 line BVM-D24E1WU calibrated right.

Anyone want to see some RGB snes game pictures on this thing? ( I have a flash card if someone wants to see a specific snes game)

>> No.3385373

going to check out a pvm, any way to run a test suite without a console?

>> No.3385382
File: 2.94 MB, 3303x1858, BVM.jpg [View same] [iqdb] [saucenao] [google]
3385382

>>3385373

Not that I'm aware of. You don't have ANY system that can run it?

>> No.3385383

>>3385336
Looks awesome! What game?

Also, care to share some tips on how you calibrated? I have a similar BVM and don't know much about calibrating it. I can't quite get all the squares and dots in the Test suite to look good.

>> No.3385391

>>3385382
my setup has loomed and hidden wiring and I don't want to cut a bunch of zip ties to bring one.
>>3385383
not that anon but it is umihara kawase or however you spell it.

>> No.3385393

>>3385336

The game is Umihara Kawase. Think bionic commando meets Comfy.

The SNES specifically was a bitch to calibrate for. I still don't think I have it 100% correct due to SNES games displaying in something like 8:7, & then 4:3 squishing that to look correct. I'm generally going by the SNES test suit to tweak the H & X size, & then for color I did the same thing.

Also had to get rid of any magnetic interference to get the colors right.

Example of this were getting my speakers away from the sides of the Monitor because they're not magnetically shielded. Setting the BVM to "west" in the settings so the earth's poles match the direction the CRT is facing, & removing the magnets in my cabinet that hold the glass doors on it.

It's a bitch & a half to adjust, believe me.

>> No.3385458
File: 2.25 MB, 2592x1944, IMG_20160726_011934.jpg [View same] [iqdb] [saucenao] [google]
3385458

How does this look now?

>> No.3385536

>>3385458
dam good. i personally turn the contrast low on mine last longer

>> No.3385548

>>3380620

i thought
the fw900 was made in 2000.

>> No.3385565

>>3384937
>ps2
>480p

>> No.3385590

>>3385565
ps2 has 480p and 1080i games.
https://en.wikipedia.org/wiki/List_of_PlayStation_2_games_with_alternate_display_modes

beware the compoent cable can cause display issues in ps1 games.

>> No.3385693

>>3385590
>beware the compoent cable can cause display issues in ps1 games.
Details?

>> No.3385695

Stupid question here.

Does an HD capable CRT TV have scanlines?
Are scanlines native to all types of CRT?

>> No.3385701

>>3385695
>Are scanlines native to all types of CRT?
technically yes, but on all resolutions but 240p the black areas are extremely thin
>Does an HD capable CRT TV have scanlines?
if you run games at 480p with a scanline filter
so if you dont have a framemeister or a scaler with a scanline generator

then no your retro consoles will be read as 480i and upscaled (no scanlines)

that being said
HD CRT it would look pretty legit running from a PC in 480p with a scanline filter

>> No.3385705

>>3385701
Thanks for the answer anon.

I was curious because I was thinking of tracking down an HD CRT and playing old retro consoles on it with the idea that I could get the best picture quality and that the scanlines will get rid of the rough pixelated edges.

I guess what I'm saying is, I want it to be very sharp and crisp but not look as bad as an LCD/LED HD set.

I used to play my PS2 (I know, not really retro, but just an example) on my old standard def set but with an S-Video cable, and it looked much much better than on my LCD.

I'm trying to find that level of quality, but with an even older system, like the NES, etc.

>> No.3385707

>>3385693
some games get heavily pixelated, or really washed out and others display wonky or squashed, I went back to s-video and it looks much better on my trinitron. component cable looks much better for ps2 games though. I just leave both plugged in to the switchboxes and switch when a ps1 game looks bad. I would make a video but I have no capture device. I'll try and take some comparison pics on my crt and tf if I have the time. information online is all over the place from board revisions to tv manufacturers/models.

>> No.3385712

>>3385705
a framemeister or scaler with scanline generator may be your best bet

the reason your ps2 looked so bad is because most games arent 480p and TVs do a shit job at turning 480i to 480p

if you had a 480p console like the dreamcast then the LCD wouldnt look so bad

>> No.3385713

One other thing I will add though is that playing original Playstation games with S-Video really improves the quality but at the cost of seeing a lot of the dithering effects that were masked by lower definition.
Everything is sharper and less motion blur, but play Silent Hill, for example, you can really see how it was heavy on the dithering.

>> No.3385716

>>3385712
True, and plus a VGA cable might help a lot too.
Though not all games support it.

I had the original Wii hooked to my LCD and it looked terrible in comparison to my CRT, and that was even with an HDMI upscaler.

Was very sharp but all the flaws really showed.
I haven't used a Framemeister before, so maybe I need to give that a try.
Thanks.

>> No.3385717

>>3385695
"Scanlines" as they pertain to retro games are an artifact of halving the vertical resolution of a standard 480i/576i video signal to 240p/288p in order to gain a non-interlaced progressive picture. This reduction in resolution doesn't increase the size of the actual raster being drawn to the screen(the actual scan lines of a video signal) and as such leaves sizable gaps between each line of video, thus scanlines.

480p or any other standard progressive output are making use of the full expected resolution of their video signal, and as such you don't have as large of gaps. On PC CRTs and especially higher end ones that are capable of high resolutions, you may see something that COULD be described or seen as "scanlines" on lower resolutions like 640x480 or even 800x600 but these are fundamentally different than those of 240p scanlines.
Additionally, you have to take into consideration that while you're increasing resolution, the display size isn't increasing much(and is in fact often smaller than many TVs) so you're pushing each line of video considerably closer together the higher the resolution goes. Comparing this to something more modern in discussion, it's same general idea of some people sitting 3 feet away from their 40+ 1080p TVs and complaing about them having a low PPI and being able to see individual pixels.

>>3385707
>get heavily pixelated, or really washed out and others display wonky or squashed
What games are you playing?

>> No.3385718

>>3385336
Could have used the auto setup probe and had the monitor calibrate itself.

>> No.3385723

>Got an amazing CRT for free
>Got annoyed with slight warping issue on right corner
>Find service menu, fix it.
>Keep fiddling with it to try and get it perfect
>Made it look good in still images (perfect geometry) but when shit moves it warps like crazy
>Makes me feel sick to use
>Haven't used CRT in 6 months

Did I done fucked up?

>> No.3385724
File: 19 KB, 477x424, Image Limit Minus 1.jpg [View same] [iqdb] [saucenao] [google]
3385724

This is a pretty cool video game thread you have here.
What's that? It's not about video games?
THEN WHAT THE FUCK IS IT DOING HERE

>> No.3385725

>>3385717
Thanks for the explanation, that helps clarify things.
I had some screwed up idea that scanlines were something that was actually part of the screen itself on old tvs.
Like a built in screen filter or something, almost like an overlay.
Your answer and the other one makes much more sense, thanks.

>> No.3385729

>>3385724
We are talking about getting the best picture quality for games, so it is related.

>> No.3385730

>>3385717
I don't remember exactly, I have 50 or so ps1 games and haven't used ypbpr on the ps2 for ps1 games in quite a while.

>> No.3385732

>>3385723
linearity or "S", you should be able to find a service manual and go back to eeprom replacement spec and start from there if it's really fucked, my cuz did the same thing.

>> No.3385791

>>3385336
pleeeease show Castlevania IV, multiple scenes .. it's my reference. Thanks!!!

>> No.3385843

>>3385730
Not even one?

Component definitely shows the low resolution of a lot of the textures used in a lot of games, but I've never had the picture actually come out different based on the video signal used with any of my legitimate or burned games.

>> No.3385960

Is there any real noticeable difference between S-Video and SCART when talking about the Saturn? I'd rather not have to track down a European display or converter.

>> No.3385972

>>3385373
dvd player.

you can find ISOs online if you don't care to make one. obviously it won't have the fancy 240p suite interactive and game related tests but you can throw up patterns.

>> No.3386050
File: 46 KB, 398x425, 1467820486760.png [View same] [iqdb] [saucenao] [google]
3386050

I set up my CRT monitor for 240p via Custom Resolution Utility as per pic related, now what settings do I put in retroarch to actually make it start outputting at this resolution?

>> No.3386068

>>3385718
>you could've just used a $300 peripheral

>> No.3386095

>>3386050
>video_fullscreen_x = "3840"
>video_fullscreen_y = "240"
>video_black_frame_insertion = "true"
>video_refresh_rate = "60"
>video_aspect_ratio = "16"
Something like this

>> No.3386140
File: 3.21 MB, 3264x2448, IMG_0120.jpg [View same] [iqdb] [saucenao] [google]
3386140

>>3386095
Nice scanlines but it's squeezed as all hell senpai. How do I fix this?

>> No.3386145

>>3386140
Fix the aspect ratio to 8:1

>> No.3386221

>>3386095
Might want this too so it uses your configured aspect ratio instead of the core provided one.

># Index of the aspect ratio selection in the menu.
># 19 = Config, 20 = 1:1 PAR, 21 = Core Provided, 22 = Custom Viewport
>aspect_ratio_index = "19"

>> No.3386231
File: 1.81 MB, 3264x2448, IMG_0121.jpg [View same] [iqdb] [saucenao] [google]
3386231

>>3386145
>>3386221
It looked great.
Then the monitor wigged the fuck out, did this for two minutes, then died.
RIP

>> No.3386248

>>3386231
JEEZUS

>> No.3386250

>>3386231
Holy shit dude, my condolences.

>> No.3386254

>>3386231
What the fuck happened?

>> No.3386256

>>3386231
Are you sure that monitor supported 120Hz?

>> No.3386258
File: 27 KB, 432x411, 1466836070809_1.jpg [View same] [iqdb] [saucenao] [google]
3386258

>>3386231

>> No.3386259

>>3386250
I'm not to upset given that this was an old eMachines monitor that was sitting in a closet for over ten years, so it's not like I really went through much trouble to get it. Hopefully I can find a better one in my area that won't die after an hour of use.

>>3386254
I don't know, it was looking good after I changed the aspect settings but then as I was getting ready to take some pictures to post it started doing that out of nowhere.

>> No.3386260

>>3386231
Can I use this for my next Vaporwave album cover?

>> No.3386267
File: 2.89 MB, 3264x2448, image.jpg [View same] [iqdb] [saucenao] [google]
3386267

Model 1 Genesis outputting RGB to a PVM-1344Q.

>> No.3386298
File: 2.71 MB, 2688x1520, IMAG0630.jpg [View same] [iqdb] [saucenao] [google]
3386298

>>3386267
Model 2 Mega Drive outputting RGB to a BVM-20G1A.

>> No.3386318
File: 395 KB, 200x150, 1465887548973.gif [View same] [iqdb] [saucenao] [google]
3386318

>>3386231
Dear god thats fucked up

>> No.3386331

Good luck running a game at that resolution back in the day.

I had 1600x1200 monitor back in 98ish. No games could run "native" res tho.

>> No.3386340

>>3386331
Of course not, those 1600x1200 displays were meant for graphics and CAD work, not games.

>> No.3386393
File: 20 KB, 500x363, television-sony-wega-de-25quot-mod-kv-25fs120_620a2258_3.jpg [View same] [iqdb] [saucenao] [google]
3386393

Would a Wii running NES/SNES/etc emulators connected via component look better than an s-video legit console when hooked up to a CRT? Pic related, not my picture but same TV

>> No.3386398

>>3386393
no because it will be 480i component and look all jittery.

>> No.3386423

>>3386393
Don't listen to >>3386398, VC games as well as emulation via RetroArch (will require tweaking settings) can output 240p on Wii and will look better than s-video.

Whatever you do though, make sure you do not set the console to output to 480p in the settings menu.

>> No.3386427

What's wrong with 480p?

>> No.3386431

>>3386427
It won't work on an SD CRT (which is what I hope you're using if you want to play games in 240p) and may even damage the TV.

>> No.3386435

>>3386423
you forgot to mention that wii emulation is fucking garbage and so is retroarch.

>> No.3386448
File: 983 KB, 500x364, 1380495639402.gif [View same] [iqdb] [saucenao] [google]
3386448

>>3385382

>gs mikami

>> No.3386467

I'm about to go pick up a 20M4U in a couple of hours. The guy doesn't have anything to test the picture with, and I don't have anything to bring either.

He can power it on at least, so what sort of things should I do to check the condition of it? He did say the geometry would need adjusting. I'd like to see if I can do it on the spot, but I've never used one of these before. How should I go about doing it?

>> No.3386474

>>3386467
Without a test signal generator you'll be hard press to do much of anything. You need to bring some source along with you, even if it's a DVD player with svideo.

>> No.3386478

>>3386435
Not at all but okay.

>> No.3386514

>>3386435
>>3386423
>>3386393
What's the best solution for input delay on emulators?
Is the Wii VC the best? Snes9X on the Wii fucking blows.
3DS NES VC feels alright, surprisingly


should I just stick to og hardware and kill myself?

>> No.3386532

>>3386467
yeah, an svideo source would probably be the easiest, if you have one. I assume neither of you have RCA-to-BNC adapters, otherwise you could do a composite/component one. I used a moddedWii w/ 240p suite. new york?

>> No.3386543

>>3386514
Best solution if you want to emulate is a VGA CRT monitor desu, using the native 240p set-up that has been often discussed in the past few threads. I'm going to put together a pastebin for how to do it that can do in the OP at some point.

>> No.3386558

Vga to bnc breakouts the 4 vs 5.

The H sync on the 5 prong is the same as the Csync on the 4 prong right?
As far as physically wired path is concerned atleast.

Also does anyone know if that VCTA3 im getting would require a clean sync or is any sync useable?

>> No.3386586

>>3386514
>What's the best solution for input delay on emulators? Is the Wii VC the best?
Yes.

>> No.3386723

The Wii VC is the best for input delay, right?

There needs to be a guide for injecting ROMS and editing the controls for said ROMS.

3DS VC NES appears to have good input delay
If only SNES was as good.

I wanna play my romhacks damn it

>> No.3386742

>>3386723
You could just emulate onto a PC monitor.
The only lag you will get is if you use an LCD, an upscaler, or an HD CRT.

>> No.3386743

>>3386558
you need a VGA to BNC 5 and a sync combiner or you can do it with a T connector

the vga to 4 bnc doesnt typically combine the sync

>> No.3386749

>>3386742
I wish my parents hadn't tossed my old monitors

>> No.3386770
File: 226 KB, 1668x672, snes.png [View same] [iqdb] [saucenao] [google]
3386770

>>3385718

What's it called? Can I get one on eBay? There's probably less than 500 of these left in circulation (going by the model number on back mine is 724/1000) so I may as well have it calibrated perfectly by the probe.

>>3385791

My main problem is I have no idea how wide to display it. Do I try to make a perfect circle with the 240 test suite? Do I try to make a perfect circle with the built in BVM test pastern? There's a lot of conflicting info on what the SNES was intended to look like.

>> No.3386781

>>3386770
snes was intended to be 4/3, but some devs (even 1st party as shown with your SMetroid screen) were lazy and still worked as if pixels were going to stay square.

>> No.3386784

>>3386770
>>3386781
The pixels arent square on CRTs

adjust the overscan to where it takes up the whole screen and be done with it

>> No.3386786

>>3386770
Trying to make a perfect circle will leave you with the image not taking up the whole screen on the CRT

>> No.3386790

>>3386742
PC emulators have fucking lag

>> No.3386793

>>3386784
320x240/224 gets nearly square, which for the era tolerances was good enough to work with 1x1 square pix.

You can probably find some MD games using H32 mode that also have the ratio wrong when displayed 4/3.

>> No.3386794
File: 91 KB, 480x322, spongebob.jpg [View same] [iqdb] [saucenao] [google]
3386794

>>3386781
>>3386770

So when Calibrating do I try to make the image look more like the left or the right?

Currently I have it set to look oval like on the right example.

>> No.3386795

I finally got my overscan/geometry just the way I like it.
Tiny bit of overscan with the image being slightly bubbled to match the shape of the tube.

this is one of the older all analog BVMs with dedicated convergence and geometry controls

>> No.3386801

>>3386794
If you make it 8:7 like in the picture to the left

The image will not take up the entire tube. The devs intended you to have a bit of overscan, making it look like the image on the right.

Don't calibrate geometry off of looking at super metroid. You calibrate it off of the 240p test suite grid for best results

>> No.3386803

>>3386794
like right. Just fill the screen, but be warned, some SNES games (like the Street Fighters IIRC) have additional top/bottom black borders.

>> No.3386805
File: 1.01 MB, 3264x1836, bvm1310overscangeometry.jpg [View same] [iqdb] [saucenao] [google]
3386805

>>3386795
forgot picture

>> No.3386810 [DELETED] 

This is how my super metroid looks >>3386805
>>3386795

image came out very overexposed I think

>> No.3386813

>>3386805
>1310
mah brethen of african heritage.
1310/1410 is fabulous for it's convergence

>> No.3386815
File: 4 KB, 256x224, Super_Mario_Bros._3_0.png [View same] [iqdb] [saucenao] [google]
3386815

>>3386801

Got it. Followup question. The person I bought this BVM-D24E1WU from said the following. Does anyone know how I can access this feature?

>One cool feature I saw, and I have to learn to see if this also will remember this "per channel", is you can do this mask kind of thing. you know on Super Mario 3 how there is "crap" on the left and right of the image, like extra sprite data or something? The BVM has a setting where you can bring black mask over it to cover it up, or kinda just remove it, like it wasn't really there. This is totally awesome in my opinion, and really handy especially since you are displaying this on widescreen and you don't want to see the extra game crap on the sides you wouldn't normally see. I've never seen an HDTV that does that.

>> No.3386816

>>3386743
That wasnt my question. I wanted to know how a vga to 4 bnc cable is wired compared to a vga to 5 bnc cable. Specifically the sync lines

>> No.3386818
File: 1.73 MB, 3264x1836, smoverexposed.jpg [View same] [iqdb] [saucenao] [google]
3386818

super metroid came out a bit overexposed>>3386805

>>3386813
Sometimes I think those BVMs with the automatic setup are more convenient.
It's very tedious to get the convergence perfect.

>> No.3386820

>>3386816
probably to vga pin 13 (H sync), since some cards can output a composite/H+V sync signal on that pin, while pin 14 (V sync) can only carry V sync

>> No.3386823

>>3386816
Most VGA to 4 BNC cables only have H-Sync coming through the sync cable.

>> No.3386843

>>3386820
>>3386823
Thank You

Im going to be using an RGBs to Ypbpr converter but it uses vga/dsub connectors for the RGB portion.

My only concern is the converter may require a clean sync signal. Which is fine and dandy but would require me to purchase a sync stripper.

It shipped today so i should have it by weeks end hopefully to test it out

>> No.3386906

>>3380620
whats the best way to get the bnc connectors on the back side of the fw900 to work i havent tried it yet. does it take special sync or would it be an rgb to vga to get my rgb consoles running? those things are to damn heavy i still need to haul the one with the broken flyback in the closet.

>> No.3386921

>>3386906
it doesn't take 15khz so no old consoles. You can get DC and beyond to work with the right cables/box/bios/hack.

>> No.3386982
File: 2.05 MB, 4096x2304, IMG_20160724_220304[1].jpg [View same] [iqdb] [saucenao] [google]
3386982

>>3386906

STEP ASIDE GENTLEMEN

>> No.3386990

>>3386921
ive got a 19" pvm for my other consoles but might wanna think about one of my ps2's on that one or the ps3 60gb.

>> No.3386996
File: 1.57 MB, 2304x4096, IMG_20160727_024241.jpg [View same] [iqdb] [saucenao] [google]
3386996

Can anyone identify this monitor its a AST ut I cant find any info on it on the web it has a cable 9 din connector which is pre-VGA

so is it CGA or EGA ?

Also can I connect a commodore 64 to a TTL monitor ,if I can solder my own cable up ?

>> No.3386997

>>3386982
that poor wooden table

>> No.3387002
File: 1.74 MB, 4096x2304, IMG_20160727_024316.jpg [View same] [iqdb] [saucenao] [google]
3387002

>>3386996

here is the back, if it helps

>> No.3387075
File: 1017 KB, 2592x1936, image.jpg [View same] [iqdb] [saucenao] [google]
3387075

What can y'all tell me about this 2009 production clear she'll RCA SDTV? It's my first time in /crt/, and I know nothing about them

>> No.3387078
File: 1.01 MB, 2592x1936, image.jpg [View same] [iqdb] [saucenao] [google]
3387078

>>3387075
*clear shell

>> No.3387087

>>3387075
>>3387078
It's for prison.

>> No.3387101

>>3387087
Neat

So theoretically it prevents people from hiding contraband inside?

>> No.3387124

>>3387075
I wonder if you can take the front plastic screen protector off

>> No.3387142

>>3387078
>>3387087
>>3387101
yup thats a prison tv. Inmates would hide weapons or other shit inside the tv. I like the clear shell look.

>> No.3387151

>>3387075
>clear
>not atomic purple

>> No.3387152

>>3387075
2009, really? I'm surprised they were manufacturing CRTs that long.

>> No.3387157

>>3387152
Jail owners probably had relatives at RCA or something, lol

>> No.3387169

>>3387152
They made CRTs up to like 2010

>> No.3387171

>>3386298
sex

>> No.3387186

>>3386298
Wow anon
That looks better than even PC CRTs in 3840x240p

speaking of PC CRTs
when are one of you faggots gonna show us some emulation on your FW900s?

>> No.3387196
File: 3.41 MB, 4096x3072, P_20160428_063101.jpg [View same] [iqdb] [saucenao] [google]
3387196

>>3387186
I already did back then, so repostan

>> No.3387201
File: 2.77 MB, 4096x3072, P_20160428_063015-.jpg [View same] [iqdb] [saucenao] [google]
3387201

>>3387196
I only did 2 because I was strugling with RA shitty interface

>> No.3387210
File: 556 KB, 1238x1101, Its supposed to have a solid green BG, not black with stripes.jpg [View same] [iqdb] [saucenao] [google]
3387210

>>3380620
just dusted off my old arcade cabs, the monitors in my Playchoice 10 DM are in need of a little TLC, anyone interested in a little CRT gore?

>> No.3387220

>>3387210
Looks pretty good to me anon, but i like slot masks

>> No.3387230
File: 1018 KB, 2152x2656, SI.jpg [View same] [iqdb] [saucenao] [google]
3387230

>>3387220
That pic is honestly where it looks the best, the issue is the green on that monitor is stupidly overdriven, if I dont keep the brightness as low as humanly possible the green channel will bleed down the screen like crazy

I love my SI cab though, I need to find someone to repro the aftermarket color mask though, whoever owned it last put a really cool color mask over the original gels and they melted together like shit, after I fix the jitters

>> No.3387264

Ordered a PVM-1354Q yesterday off eBay to play retro shit on since my Panasonic CRT I got from my sister isn't doing it anymore. First time owning one, any advice? Like the best place to find adapters and SCART cables for systems?

>> No.3387271
File: 158 KB, 500x307, scart-price.jpg [View same] [iqdb] [saucenao] [google]
3387271

>>3387264
>SCART
Do not fall for the scart meme.

>> No.3387357
File: 842 KB, 480x270, CoWZ05t[1].gif [View same] [iqdb] [saucenao] [google]
3387357

>>3387271
Alright 20Lfag got out.
Now you do the same.

>> No.3387387
File: 2.21 MB, 2084x2596, 20160725_012032~01.jpg [View same] [iqdb] [saucenao] [google]
3387387

>Haven't used a crt in years but always liked seeing pictures posted here
>Neighbors are moving, they put a nice big tv out in front
OH SHIT NIGGA THIS LOOKS AMAZING
How should I go about configuring a jvc without a remote? My phone doesn't have an ir blaster (just upgraded last week, baka) but I think my old psp can do the trick

>> No.3387417

>>3387387
I think only the psp go has IR, but not sure

A universal remote worked for me. If you can't get into the service menu with that, then look for an original remote. theres remotes for like any TV on ebay.

>> No.3387418
File: 2.97 MB, 200x180, 1459060652284.gif [View same] [iqdb] [saucenao] [google]
3387418

Just throwing this out there for the britbongs

http://pages.ebay.com/link/?nav=item.view&id=262546224741&globalID=EBAY-GB&alt=web

>> No.3387426

>>3387418
The middle one looks weird

I think it's the cameras perspective but it looks like 21:9

>> No.3387439

>>3387426
it has a widescreen mask

>> No.3387443

>>3387426
>>3387439
Indeed.

Don't get excited by the multiformat legend in the top right either because the pcmcia slot proves it's sd only. Someone must have used the bezel from an a-series at some point in the past.

Still a nice haul if the seller accepts a fair offer and they're in good shape though.

>> No.3387458
File: 2.24 MB, 1649x3250, 20160725_012050~01.jpg [View same] [iqdb] [saucenao] [google]
3387458

>>3387417
Nah actually it's the phat, which I happen to have. If there's something Sony succeeded in that era it's the overabundance of unnecessary features (the ps3 has both a memory stick and SD port on the side for no reason )

Pic for retro

>> No.3387464

Are there any CRTs that don't have that high-pitch whine? It drives me crazy.

>> No.3387472

>>3387464
That's kind of part of the technology, I doubt it

>> No.3387476

>>3387464
Yeah, low-mileage ones where the flyback hasn't shook itself to pieces yet.

My 4k hour BVM is all but silent. My 75k hour one...not so much.

>> No.3387478

>>3387464
No one can hear the whine of a PC CRT

You could run your consoles through an upscaler to a PC CRT at 480p

I dont think HD CRTs have it either, so same thing there.

>> No.3387502

>>3381020
How the fuck are you supposed to connect RGB video to a TV then? Most CRT's don't have component video input and don't give me some composite crap.
Also CRT VGA monitors with scandoublers and RGB input, fuck yeah.

>> No.3387535

>>3387502
He wants you to solder your own BNC cables.

>> No.3387539

>>3387535
>BNC
Oh, 'murifag shit

>> No.3387576

Not sure if this is the right thread to ask, but in preparation for Sonic Mania (and to play Freedom Planet/Shovel Knight/Undertale on a real CRT), I would like to be able to display my PC on my Magnavox CRT via the SCART to Component transcoder I have and Soft15khz/crt_emudriver. Can this cable be used with a setup like mine, or does it specifically need to be connected to a Jamma system? Are there any other properly wired VGA to SCART cables I can buy that could work with my setup?

http://www.ebay.com/itm/VGA-TO-SCART-RGB-ARCADEVGA-CABLE-ADAPTER-1-6M-EUROCONECTOR-for-JAMMA-system-/141663388712?hash=item20fbcbc428:g:DF8AAOSwD0lUfz1z

>> No.3387580

>>3387576
I should also mention that I'm using a Radeon HD 7950, if that makes any difference.

>> No.3387595

>>3387576
I dont think that combines sync

http://arcadeforge.net/UMSA/UMSA-Ultimate-SCART-Adapter::57.html

This is a far better solution imo

>> No.3387631

>>3387595
Thanks for that link. Looks like a much better solution indeed. A shame that it comes to $70-80 for me (PSU+15khz dongle+enclosure+power adapter(EU to US)+shipping). I better start saving up.

>> No.3387650

>>3387631
You could try a VGA to 5BNC and combine the syncs with a T-connector, but its not recommended.
Thats if you have a monitor that accepts BNC

>> No.3387654

>>3386996
It's probably CGA if it's RGB.

>> No.3387694

>>3387631
You don't need the dongle.

>> No.3387837

Is there a scaler for 480p and 600p reses?

Internal scaling isnt very sharp

>> No.3387890

>>3387694
What is the dongle used for then? Running soft15khz on my pc, the resolution only goes down to 640x480.

>> No.3387916

>>3386770
Check your BVM model's sales flyer PDF for a list of accessories. The correct probe should be listed. The probe may only be able to adjust color balance if the monitor's software has no routines for automatically correcting convergence and geometry.

>> No.3388035

>>3387890
I don't know anything about soft15khz. Use crt emu driver 2.0. It should be compatible with your gpu.

>> No.3388153

Just got given a Samsunng 21" CRT. The picture is great with my ps2 and it supports RGB and PAL60 so I'm pretty happy with that. Now I'd like to connect my PC or Laptop to it. I got VGA/HDMI on both and DVI on just my PC.

TLDR: How do I connect a PC to a CRT TV that only has Scart inputs?

>> No.3388184

>>3388153
get vga cable, expose R,G,B,H Sync and V sync and merge H+V into one signal, and stick them into the scart socket.

>> No.3388196

>>3388153
crt emu driver + http://arcadeforge.net/UMSA/UMSA-Ultimate-SCART-Adapter::57.html

>> No.3388202

What are some good speakers I can put next to my BVM without getting interference?

>> No.3388203

>>3388184
Got a tutorial?

>> No.3388217
File: 98 KB, 1000x784, scart-to-jp21-key.jpg [View same] [iqdb] [saucenao] [google]
3388217

>>3388203
fraid not bud,

you could get this cable with everything already sorterd
https://www.monoprice.com/product?p_id=566

and then wire the ends from that to a euro or JP scart out

>> No.3388253

>>3388217
Way over my head.

>> No.3388275

>>3388253
>>3388196

>> No.3388304

>>3388196
>>3388275
How do we know anon even has the required (ancient) video chipset?

Best plug-and-playish solution would probably be a scan converter such as Extron VSC and a BNC to SCART cable.

>> No.3388343

>>3388304
>ancient
CRT Emu driver supports radeon cards up to HD7000 series.

>> No.3388371

>>3388343
Sure, under XP...

Just forget it. The guy can't even get his head around a SCART pinout let alone setting up something like that.

>> No.3388387

>>3388343
Would it support a ATI Mobility™ Radeon® HD2600?

>> No.3388413

>>3388371
I think 2.0 beta runs only on win7. There's lot of tutorials around, it's not that hard.
>>3388387
I don't know. Depends how close it is to an actual HD2600

>> No.3388415

>>3386770
as for Castlevania IV the convergence is really not important to me. Just take some nice pics of different levels and make me jelly.

>> No.3388460

>>3388413
>It's not that hard
inb4 >>3386231

>> No.3388528

I wish I could still find 2560x1600 in high refresh rates. Everything in computers is 16:9 now and it sucks.

>> No.3388547

>>3387502
you're supposed to have a shielded individual coax cable and a pro monitor you fuckin pleb.

>> No.3388554

>>3387576
>Sonic Mania (and to play Freedom Planet/Shovel Knight/Undertale on a real CRT)

I think some of those are widescreen only. Additionally, I think none of them will run in 240p.
Maybe just use a PC CRT, run it in 480p, and put fake scanlines on it somehow (scanline generator?).

>> No.3388581

>>3388196
Any more steps to this or as simple as installing drivers and buying the adapter?

>> No.3388678
File: 284 KB, 900x1200, dark souls.jpg [View same] [iqdb] [saucenao] [google]
3388678

THIS IS IMPORTANT

I want to get into retro gaming & there's 3 or 4 TVs I've been eyeing, but I haven't seen a single one on eBay. Can anyone recommend an extension or email service that notifies you if a certain eBay search goes for sale?

>> No.3388684

>>3388678
Saved searches are built into ebay. You can set up notifications for newly listed items.

>> No.3388692

>>3388684

Didn't know that. How do I do it? I'm new to eBay if you can believe it.

>> No.3388697
File: 106 KB, 1080x1920, Screenshot_20160727-215300.png [View same] [iqdb] [saucenao] [google]
3388697

>>3388692
Do a search with all applicable refinements and then press the + button next to the search box

>> No.3388842

>>3387458
I think only the launch 60 and 80 gig PS3s had the card slots on the side

>> No.3389051
File: 3.22 MB, 2822x2117, 20160727_195136.jpg [View same] [iqdb] [saucenao] [google]
3389051

Would a CRT look dumb in this set up? I want a 4k tv. Is the frame rate up to snuff yet that I can play retro vidya? If I have to get a CRT, what is the ideal size for this set up yet still get a flatscreen?

>> No.3389076

>>3380620
Random CRT question: Are CRTs with component inputs common? I can never seem to find one.

>> No.3389086

>>3389076
They are fairly common on sets made after late 90s and larger than around 20 inches.

>> No.3389091

>>3389051
You should check whether that furniture piece can support the CRT. Lately the furniture is intended to support the much lighter LCD TVs.

>> No.3389097

>>3389091
this

>> No.3389107

>>3389051
Unless its like 20 inches from front to back a CRT wont fit
>>3389076
Theyre common on more recent sets, but sometimes it can be difficult to tell if the CRT is HD or not

>> No.3389150

Dumb question, but this is my first time 'making' cables.

If I want to make a SCART-to-VGA cable, is it as simple as cutting them both in half and matching the appropriate wires (according to the pinouts)?

>> No.3389154

>>3389091
Can LCD TVs handle retro vidya? Or even rf?

>> No.3389164

>>3389154
LCDs suck for retro vidya. Avoid.

>> No.3389224

>>3389150
Only if you wear the secret decoder ring.

>> No.3389228

>>3389150
You want scart RGBS to end up at RGBHV?
or do you want to send the scart signal through the VGA connector?

>> No.3389254
File: 100 KB, 400x400, scart-easy.jpg [View same] [iqdb] [saucenao] [google]
3389254

>>3389150
>SCART
Do not fall for the scart meme.

>> No.3389298

>>3389076

Many PVMemes will handle component.

S-Video is pretty good for 240p stuff anyways

>> No.3389302

>>3389228
RGBS the whole way. just need to get it from a SCART port to a VGA one.

>> No.3389306

>>3388202

I'm using "Creative T-3000". They came out in ye old CRT days, and I don't get interference. Pretty decent 2.1 setup

>> No.3389307

>>3388153

Buy an extron interface to do the sync processing and necessary cables.

I particularly like the extron ss 200

>> No.3389360

>>3389150
I hope you don't think you can connect retro consoles to a PC monitor.

>> No.3389421

>>3384107
>>3384117
SNES does RGB natively, the cable transcodes the RGB signal from the SNES into YPbPr.

>>3384126
The Wii's a/v port is actually wired for RGB, but the RGB output is disabled on NTSC Wiis by default. Its only a software lock though, and can be disabled by changing regions via homebrew.

>> No.3389425

>>3389360
You can if the pc monitor does 15khz

>> No.3389440

>>3389076
It's most common on the larger silver-faced CRTs.

Sony came out with the FD WEGA/Trinitron line in '98 and popularized silver fascia and flat screens, YPbPr component started becoming standard on sets around that time period too. They kept making them until '06 I think.

Keep in mind that there were both SD and HD models with component inputs, the SD models are the best for retro, but the HD models don't play well with 240p but are well-suited to 6th and 7th gen games. HD models can be identified by badging and/or the presence of HDMI or DVI inputs.

>> No.3389458

>>3389360
Not what I'm trying to do.

Could still use an answer, if anyone knows.

>> No.3389464

>>3389458
What exactly are you trying to do?

>> No.3389487
File: 6 KB, 249x336, rgb.png [View same] [iqdb] [saucenao] [google]
3389487

>>3389464
My setup splits the signal to both my BVM and my PC's capture card. Current order is pic related. This works for the most part, but some games have sync issues.

Apparently, the issue might be that the monitor doesn't like the sync stripper (but my cap card needs it). So, I'm trying to get the stripper after the splitter (to PC only) rather than before it. That would require a SCART-to-VGA cable from the switch to the splitter.

>> No.3389505
File: 2.39 MB, 3303x1858, castlevania iv.jpg [View same] [iqdb] [saucenao] [google]
3389505

>>3388415

This any good?

>> No.3389514

>>3389505
yes

>> No.3389518

>>3389487
your idea >>3389150 should work fine.
Connecting all grounds on both plugs is a good idea.
Be careful on the VGA plug, some diagrams suggest connecting all the middle row to ground, but pin 9 carries 5v so doing this will cause a short.

>> No.3389525

>>3385960
a-anyone?

>> No.3389529

>>3389518
The 5v wire is the only one that can do any damage if I fuck it up, right? Other than that it looks like it's just R,G,B,S and 5 ground wires.

>> No.3389536

>>3389529
pretty much, yeah

>> No.3389542

>>3389425
Which they don't

>> No.3389543

>>3389536
Aye, simple enough. Appreciate the help.

>> No.3389546

>>3389228
>>3389458
http://retrorgb.com/vgaconnector.html

Please god someone add this to the title
Literally 99% of the questions asked here are already answered on this site.

>> No.3389547

>>3389525
Do not use "SCART" to mean "RGB". It's misleading.
And yes, RGB will look better than s-video. This is obvious.

>> No.3389548

>>3389546
>http://retrorgb.com/vgaconnector.html
>VGA middle row bridged

LAWL just what I was talking about....

>> No.3389574

>>3389547
Scart does mean RGB

>> No.3389582

>>3389574
No, it doesn't.
Scart means meme connector.

>> No.3389583

>>3389574
There are composite-only scart cables.

>> No.3389586

>>3389574
no it doesn't. SCART is a cable that can transmit composite, svideo, RGB, audio, etc.

>> No.3389669
File: 713 KB, 320x224, Scroll.gif [View same] [iqdb] [saucenao] [google]
3389669

How do you fix scrolling issues on a BVM? I'm running the 240p test Suite & the last 15% of my monitor tends to change the shape of things scrolling left.

Do you mess with the H size? Something to do with the pins? Any guide on fixing this would be very helpful.

>> No.3389701
File: 20 KB, 802x704, deflprob.gif [View same] [iqdb] [saucenao] [google]
3389701

>>3389669
Sounds like a linearity issue to me

>> No.3389707
File: 16 KB, 865x692, crtlines.png [View same] [iqdb] [saucenao] [google]
3389707

My PC crt has lines like this running through it
very noticeable on gray images and backgrounds

The VGA connector is a little rusty, could that be why?

>> No.3389716
File: 158 KB, 1600x1200, suction cup.jpg [View same] [iqdb] [saucenao] [google]
3389716

>>3389701

It's incredibly slight, but on a BKM you notice everything. Unfortunately I don't think the suction cup probe adjusts linearity or geometry, just colors.

On another subject; Who's the best seller of Euro Scart cables? I just noticed my PS2 cord has this terrible audio hissing if I turn up the volume & I think it may have been grounded badly or something.

Where can I buy one that doesn't have audio issues?

>> No.3389748

>>3389716
Ooooh, a BKM-14L. I've been looking for one of those for so long. It can't do anything for geom as those are full-screen adjustments which must be carried out by eye with a grid showing.

Look for a lead with audio break out at the console end. That's your best bet to avoid cross-talk. Obviously keep any signal cables routed away from power cables too.

>> No.3389827
File: 3.27 MB, 5184x3456, IMG_4607.jpg [View same] [iqdb] [saucenao] [google]
3389827

Sup /crt/ its been a few months

took some long overdue pictures with a recently acquired macro lens.

>> No.3389828
File: 3.05 MB, 5184x3456, IMG_4608.jpg [View same] [iqdb] [saucenao] [google]
3389828

>>3389827

>> No.3389831
File: 3.41 MB, 3456x5184, IMG_4612.jpg [View same] [iqdb] [saucenao] [google]
3389831

>>3389828

>> No.3389834

>>3389827
>>3389828
>>3389831
feel like these could be used as a reference for CRT filters

>> No.3389893

>>3389505
yes indeed, thx anon! Now MOAR!!

>> No.3390026

Heres my problem guys
I want a Gamecube for the gameboy player

My BVM only accepts composite and RGB, and I dont want to buy the gamecube component cables

also the only decent s-video to RGBS transcoder is 80 bucks

can anyone recommend any solutions besides composite?

>> No.3390038

>>3390026
You could get a pal gcn, they output rgb.
Until I got a svideo card for my D20F1U I combined the svideo y/c lines to composite. I did notice a slight difference in quality over straight composite.

You can also go the fpga route for the component cables. I priced it out a while back, it would have been about ninety bones. If you can solder.

>> No.3390303

>>3390026
It's my understanding that 240p looks best for gameboy player. 480i/p stretch the image too much? I know people talk about fording 240p through the means of soft modding. Supposedly results are fantastic.

I'm sure someone will post it

>> No.3390480
File: 844 KB, 1300x867, IMG_0709.jpg [View same] [iqdb] [saucenao] [google]
3390480

I'm finally gonna try to get this hulking beast out of my basement. It's gonna be a bitch, but it'll be worth it

>> No.3390519

>>3390480
Oosh, what is that, some giant mitsubishi?

>> No.3390551

>>3390519
Nah, it's an LXI (which if I remember correctly is a Sears brand name)
I've used it before, the picture quality isn't too bad.

It's almost 25 inches wide, 17 inches deep

>> No.3390726

>>3380620
I'm pretty sure my Sony Trinitron is 1080i, it has both a interlaced and progressive mode too.

But it also have "Enhanced 16:9 mode"

Ok, so I'm using a PS2 with component cables and changing the PS2 system settings to 16:9, etc doesn't really seem to do anything.

However, in every game I've played there are things cut off screen, when I turn on 16:9 enhanced mode those things are now on screen and shapes look more correct to me.

I am personally bad at spotting incorrect aspect ratio, but it seems like I should be turning on 16:9 mode for PS2 games. Xbox seems to have a system setting that works and thus I don't need to turn that mode on.

With PS3 connected via the same component cables the mode is disabled in the TV options all together, it looks correct though.

Am I correct in assuming the picture is 16:9 being stretched to full screen and that turning this mode on fixes it?

>> No.3390732
File: 294 KB, 614x461, file.png [View same] [iqdb] [saucenao] [google]
3390732

Are the Toshiba Cinema Series any good? My parents still use a big one today, it is NOT flat screen. Kind of looks like this but the controls are different on the front

>> No.3390735

>>3390726
Oh I should also mention I am also talking about PS1 games on a PS2.

>> No.3390798

>>3390726
What is the exact model of your Sony Trinitron?

>> No.3390859
File: 127 KB, 604x1008, crt.jpg [View same] [iqdb] [saucenao] [google]
3390859

>>3390798

>> No.3391016

>>3390859
That's an HD CRT. Bad for retro vidya, okay for some 6th gen stuff (although honestly an SDTV will work just as well for that stuff).

>> No.3391030

>>3391016
>(although honestly an SDTV will work just as well for that stuff).
No 480p

>> No.3391043

What graphics card should I get to connect an older PC to my PVM to emulate through fifth gen?

>> No.3391071

>>3391030
>6th gen has 480p exlusives

mkay

>> No.3391148

>>3391016
Yea I know. I mostly am into 5th/6th gen with it. That doesn't answer my question about the aspect ratio though

>> No.3391180

>>3391071
Yes. Damn near everything worth playing on Xbox (Panzer Dragoon, Jet Set Future, Gun Valkeyrie, Ninja Gaiden Black, Fatal Frame, Crimson Skies, etc etc etc) supported 480p and sometimes 16:9

>> No.3391191

Can anyone vouch for this S-Video cable?

http://www.ebay.com/itm/131782319627?_trksid=p2055119.m1438.l2649&ssPageName=STRK%3AMEBIDX%3AIT

>> No.3391213
File: 237 KB, 496x600, 2016-05-03_00001.gif [View same] [iqdb] [saucenao] [google]
3391213

>>3391071
https://en.wikipedia.org/wiki/List_of_Xbox_games_with_alternate_display_modes

>> No.3391226

>>3391213
your point?
all of those games will still do 480i
>>3391180
Not exclusively, so as the original anon said
>an SDTV will work just as well for that stuff

All of 6th gen does 480i
some of 6th gen does 480p

fuck off out of the thread with defending your HD CRTs

>> No.3391228

>>3391071
It's got some 1080p games. A lot of have been remastered. There are quite a few on GameCube though.

>> No.3391232
File: 182 KB, 700x267, GBP480iVS480p[1].jpg [View same] [iqdb] [saucenao] [google]
3391232

>>3391016
>(although honestly an SDTV will work just as well for that stuff)
This is correct

>> No.3391234

>>3391228
Do you know what exclusive means?

3 people in this thread so far do not know what the word exclusive means

>> No.3391235

>>3391228
1080i

>> No.3391241

>>3391234
I think everyone assumed by "exclusive" you meant games exclusive to the console.
That aside, >>3391226
Why would I want to play in 480i if I could be playing in 480p?

>> No.3391249

>>3391241
>Why would I want to play in 480i if I could be playing in 480p?
Because the 480p display will have some lag.

>> No.3391250

>>3391241
>Why would I want to play in 480i if I could be playing in 480p?

No one is advocating that you do such.

the argument is if an SDCRT will work just as well as an HDCRT for 6th gen>>3391232

Now can you 6th gen faggots get the fuck out?

>> No.3391251

>>3391226
>480i over 480p
>will work just as well
I mean sure, if you're blind I guess

>> No.3391254

>>3391251
see >>3391232
480i gamecube vs 480p gamecube

>> No.3391257

>>3391249
I'll take the improved fidelity, especially considering the difference in input lag is so minuscule and most of you are just parroting something you wouldn't be able to pick up on in a double-blind test.

>> No.3391259

Keep in mind that you faggots are advocating that someone pick up an HD CRT or PC CRT JUST so they can play their beloved 6th gen in 480p

which looks almost exactly the same as 480i on a SD CRT

>> No.3391261
File: 680 KB, 1176x448, rMIy523.png [View same] [iqdb] [saucenao] [google]
3391261

>>3391259
>>3391254
wew

>> No.3391262

>>3391257
What improved fidelity?

Youre the one parroting

>> No.3391263

>>3380620
I bought a 30" panasonic crt off of Craigslist a few days ago.

I like everything about it, except that the contrast is a bit off. Really light colors bleed into white and can make it hard to tell what's going on in games that use a lot of light colors on screen at once (like the battle screen in pokemon fire red and leaf green for instance).

The TV doesn't have a contrast option, and messing with all the other levels doesn't make lighter colors more distinguishable. Is there any way to adjust contrast on tv's that don't have an actual contrast option?

>> No.3391265

>>3391261
what is that picture supposed to say?

It supports my argument that its not worth picking up an HDCRT or PC CRT if you already have an SD set.

The one on the left looks better btw

>> No.3391270

>>3391261
Not that anon but the right side looks like a pixelated mess.

>> No.3391278
File: 79 KB, 960x853, zelda1-1.jpg [View same] [iqdb] [saucenao] [google]
3391278

>>3391262

>>3391265
Do you also enjoy eating shit like FXAA and motion blur?

>> No.3391279

>>3391265
Using static images to compare 480i vs 480p is kind of asinine. 480i will have more flicker, and even though a full frame is displayed over two fields in a 480i signal, the effective resolution is the same.

>> No.3391280

>tfw people argue instead of helping me out

Guess I'll just continue to use 16:9 enhanced.

Now, progressive mode or interlaced mode for 5th/6th gen? I don't notice a difference, been using progressive

>> No.3391281

>>3391278
Do you feel as if I should go out of my way to pick up another CRT just to get that extremely minor improvement that wont work for every game?

SDCRT works just as well

>> No.3391282
File: 763 KB, 1176x448, TuUqIi4.png [View same] [iqdb] [saucenao] [google]
3391282

>>3391280
progressive for sure

see pic related and what >>3391279
is talking about

>> No.3391285

>>3391281
>just as well
I don't think you know what that means.

>> No.3391286

>>3391280
Don't ask questions in this thread
Go to shmups instead if you want legitimate help

This thread is full of parroting misinformation spewing manchildren.

>> No.3391293

>>3391279
You should also mention that 480i is impossible to capture accurately

all vids and screenshots make the motion and flicker look worse than they do on a TV

>> No.3391294

>>3391282
I've only got component cables on my PS2, does it matter? Does progressive for an AV connection still improve? I need to get them for my other systems that Support it.

>> No.3391296

>>3391282
Nice cherry picking

>> No.3391302

>>3391296
Not cherry picking. It's just the best still-image representation I could find that displays what the true difference is between the two in motion: flickering out the ass.

>> No.3391306

Take your non /vr/ HD CRTs and 6th gen and get the fuck out of this thread.

God I wish mods cared about generals.

>> No.3391308

>>3391302
You've obviously never used 480i before.

>> No.3391309

>>3391306
Good, you should fuck off to /vg/. Generals don't belong here.

>> No.3391317

>>3391308
In their prime, I was using the PS2, GC and Wii with composite cables in 360p and 480i

>> No.3391326

>>3391309
We agree that the mods should delete this thread.

>> No.3391332

>>3391191
a-anyone?

On a non-CRT related side note, am I better off converting component to VGA or component to HDMI when connecting from console->monitor?

>> No.3391401

>>3391191
>ebay
>"the best" in title
>cooked spaghetti wires
nope.jpg
>>3391332
ypbpr-vga, analog-analog is better than analog-digital. Component cable<gbs82XX<T-SLG<Monitor for cheapfag scaler and scanlines.

>> No.3391431

What's an affordable CRT that generally ends up on craigslist?

>> No.3391438

>>3391431
Trinitron is a good keyword to look for

after that i would say a slot mask (pretty much anything that isnt sony) with component input

>> No.3391443

>>3391431
JVC and Panasonic are good.

>> No.3391515

>>3391431
I've had shit trinitrons and good sanyos. look for component inputs and avoid off brands (symphonic, ge, etc.) I also don't like slim tube crt's. test it first

>> No.3391562

>>3390732
Anyone?

>> No.3391568

What's the smallest possible display that can do 480i and has S-Video? I can't do something like the small PVMs because they're much too deep to fit on my shelf.

>> No.3391608

>>3391071
I never said that, retard.

>>3391148
A lot of 6th Gen games + Wii games have the option of 16x9 anamorphic widescreen, which most HD CRTs can take advantage of.

>>3391226
>your point? all of those games will still do 480i
480i has flicker and isn't as sharp or smooth, especially in motion.

>All of 6th gen does 480i
>some of 6th gen does 480p
Actually a lot of 6th Gen games can output in 480p, and a few can even do 1080i.

>fuck off out of the thread with defending your HD CRTs
HD CRTs are objectively better than SD CRTs for 6th Gen gaming + Wii.

>>3391232
>using a sprite-based 2D game with a defined number of lines and pixels as an argument for 480i vs 480p
480p won't have flicker and is smoother in motion though.

>>3391249
>Because the 480p display will have some lag.
No it won't.

>>3391250
>the argument is if an SDCRT will work just as well as an HDCRT for 6th gen
Aside from progressive scan.

>>3391265
>>3391270
The image on the left is a blurry mess.

>>3391306
HD CRTs are still CRTs, so they're allowed.

>> No.3391621

>>3391608
>>Because the 480p display will have some lag.
>No it won't.
If it's an HD CRT TV, yes it will.

>> No.3391654

>>3391608
>HD CRTs are objectively better than SD CRTs for 6th Gen gaming
HAHAHAHAHA

>> No.3391697

>>3391568
240p or only 480i?
http://www.ebay.com/itm/Afunta-3-5-Inch-TFT-Color-LCD-Car-Rear-View-Camera-Monitor-/112071277981

>> No.3391708
File: 58 KB, 480x480, kawaihugger.jpg [View same] [iqdb] [saucenao] [google]
3391708

>>3391697
That's adorable

>> No.3391718

>>3391608
Xbox does in system settings but it seems PS2 system settings change nothing. Have GameCube but haven't really used it on this TV yet

>> No.3391729

>>3391621
It won't if you disable all post-processing. Are you retarded?

>>3391654
Compelling argument.

>> No.3391732

>>3388554
I've heard that at least Undertale is rendered in 240p and then upscaled, just like it should.

>> No.3391736

>>3391729
>It won't if you disable all post-processing. Are you retarded?

This has never been a mysterious topic that requires discussion. It's common knowledge that HD CRT TVs digitally process the image as a fundamental part of how they work. You cannot turn it off. They will always lag.

>> No.3391740

>>3391235
480p my bad.

>>3391234
i know what exclusives mean. Xbox doesn't have too many, but that's why I said GameCube(because it has lots of exclusives).

>> No.3391746

>>3391736
HD CRTs are still analog. They are not digital.

>> No.3391750

>>3391746
Do some research, my man.

>> No.3391761

>>3391750
Its you who should do your research.

>> No.3391786
File: 3.97 MB, 5472x3648, DSC03072s.jpg [View same] [iqdb] [saucenao] [google]
3391786

>>3389834
I know someone used a shot of my Megaview+SMRPG as a reference for filter settings at some point.

>>3391732
I believe Undertale is 480p and scaled from there, but I could be wrong.
Google says Shovel Knight is essentially widescreen 240p, so you should be relatively okay there.
Not sure about Freedom Planet.

>>3391746
>>3391761
Sony's own name for the image processing suite used on it's HD CRTs is DRC/"Digital Reality Creation"

Unless you're dealing with a "True Multisync" CRT that will properly scan at all the different sync frequencies it claims to support and doesn't scale, there WILL be lag. There isn't a single "HD CRT" out there that you can disable all processing since the scaling and sync conversion it does is entirely necessary for it to actually function at lower sync rates.
https://www.youtube.com/watch?v=--xY_NvwJ_g

>>3390026
Some BKM Modules support S-Video over 2BNC, so you might want to check that before ruling out S-Video.

GCVideo Lite is an option to avoid the GC Component cables, but that itself isn't exactly cheap. PALGC+Modding is yet another path you can take.

>>3390303
GBP by default makes the picture blurrier and under saturated in my opinion. Game Boy Interface is definitely the way to go, whether you're using 240p or 480i/p. That said, 240p GB/GBC/GBA games look fantastic.
https://www.youtube.com/watch?v=YGh14NLU_ho
https://www.youtube.com/watch?v=sawiaqpXMhU

>> No.3391796

>>3391786
Mine has 3 DRC modes

>> No.3391808

>>3391786
>Sony's own name for the image processing suite used on it's HD CRTs is DRC/"Digital Reality Creation"
>Unless you're dealing with a "True Multisync" CRT that will properly scan at all the different sync frequencies it claims to support and doesn't scale, there WILL be lag. There isn't a single "HD CRT" out there that you can disable all processing since the scaling and sync conversion it does is entirely necessary for it to actually function at lower sync rates.
HD CRTs do not have a native resolution. They aren't fixed pixel displays like Plasmas, LCDs, OLED, etc. CRTs shoot electrons at the screen. If it can scan at 33.7kHz, then it can scan at 31.5kHz by firing electrons slightly slower.

>> No.3391818

>>3391746
Typically consumer HD CRTs sync at a fixed frequency usually corresponding to 1080i. If you feed it any other format it gets converted and thus there'll be lag.

For 6th gen you could get a 480p native EDTV and in that case you will probably not get lag.

For the most part only professional monitors (and PC monitors) are true multisync.

>> No.3391820

>>3391796
All three, be it Interlaced, Progressive, or Cinemotion all get sent through some sort of scaling and or processing.

>>3391808
I made no comment on the resolutions they are locked/limited to or otherwise. In fact, I've made the same argument that you're making now in the past: That they can display both 480p(31k) and 1080i(33k).

What they can't do is display 240p or 480i without being scaled and processed, since they are entirely unable to scan down to 15khz.

>> No.3391847

>>3391820
I heard Interlaced is the best option for 240p/480i games. Progressive and Cinemotion should be avoided at all costs.

>> No.3391849

>>3391820
What is cinemotion anyways? Personally I find any lag negligible on what I play. Better than my old LCD

>> No.3391852

>>3391847
How do I even tell what games are what? Especially obscure stuff. Mostly talking 6th gen.

>> No.3391863

>>3391849
Cinemotion Mode is meant for movies. It behaves very similar to Progressive Mode.

>>3391852
Sony DRC only works for 240p/480i content. If you're playing in 480p and above the Sony DRC is disabled and the option is grayed out.

>> No.3391872

>>3391863
Huh, I don't remember it being grayed out when I had my PS3 connected, maybe didn't look though.

So, since barely any PS2 games (Ones I own anyway according to this list) support 480p I should have it on interlaced?

>> No.3391879

>>3391818
>For 6th gen you could get a 480p native EDTV and in that case you will probably not get lag.
ED CRTs are non-existent. They made 480p Plasmas and LCDs but no CRTs to my knowledge. And if they did, they are -extremely- rare.

>> No.3391884

>>3391872
Yes. Interlaced seems to give you smoother motion and less pixelation. You can tell how Progressive/Cinemotion fucks up the image from how it distorts the text of the TV Settings menu.

>> No.3391893

>>3391884
I do notice less pixelation on interlaced on text. I assume the image up close appearing to shiver is normal on interlaced?

>> No.3391903

>>3391893
Yes, it is. Interlacing means it's drawing all the odd lines of the image on one frame and all the even lines on the next, giving the illusion that there are twice the number of lines actually being displayed.

>> No.3391962

Is 25 bucks for a kv-32xbr45 a good deal?

>> No.3391984

>>3391962
>HDCRT
no

>> No.3392003

>>3391984
XBR != HDCRT

Sony's XBR labeling has been a thing since the 80s and is still used today on stuff like their 4K sets. Even on the FD/WEGA sets, you saw "High End" SD XBRs being released.

>>3391962
Aside from probably being quite heavy, it should make for quite a nice "little" TV assuming its in decent condition.
No Component, but I'm willing to be S-Video will look quite nice on it; Might even be able to manage to mod in RGB for it, if you're feeling handy and don't mind poking around inside of the thing.

>> No.3392245

>>3391263
Reduce brightness instead and play in a dimly lit room.

>> No.3392250

>>3391984
yes

>> No.3392386

Do any CRT monitors support S-Video, or is that TV only? I' only really play N64 and Dreamcast, and I'm struggling to find something that can support both VGA and S-Video.

>> No.3392408
File: 3.74 MB, 4608x3456, DSCN0263.jpg [View same] [iqdb] [saucenao] [google]
3392408

>>3391568
Old VHSC camcorder viewfinder.

That's the top of a pencil to the left of frame, for scale.

>> No.3392410

>>3392386
I'm pretty sure you can convert SCART to VGA, just use that instead of S-video.

>> No.3392436

>>3392410
Alternatively the Dreamcast outputs 480p via VGA just fine, so he should just do that. N64 is a little more troublesome because it can't do RGB via scart or anything else without modification.

>> No.3392523

>>3392408
I was practically swimming in these things a few weeks ago. My station threw them all away. I saved one Sony CCD camera with an RGB back and two lenses though.

>> No.3392797

I know dick about CRTs, although I'm trying to learn. Are any of these worth looking at? I just want something to place in the corner of my computer/game room with my PSX and SNES.

https://seattle.craigslist.org/search/sss?query=crt&sort=rel

If anyone here lives in the Seattle and knows of any good spots, I'm all ears.

>> No.3392935

Would hooking a PC up to an old CRT look as good as using the actual console?

>> No.3393038
File: 43 KB, 500x500, bluesharks-500x500.jpg [View same] [iqdb] [saucenao] [google]
3393038

What would a VGA scanline generator look on a VGA PC Monitor running dreamcast games?

>> No.3393071
File: 1.37 MB, 1920x1280, IMG_4692s.jpg [View same] [iqdb] [saucenao] [google]
3393071

sup /crt/, I have a 9" Sony PVM and want to add RGB input. This is the control PCB, it has an unpopulated header for RGB but when I introduce an RGB signal nothing happens, anyone know how to enable the RGB mode?

Header pins:
>Y/G
>GND
>B-Y/B
>GND
>R-Y/R
>GND
>-5V
>LINE/RGB (stroke above LINE)

Additionally there is another header with RGB out pins, the monitor does respond when pulling them to ground but don't seem to be standard signal levels(36Vpp, 100VDC offset).

>> No.3393105
File: 2.19 MB, 2592x1944, IMG_20160729_174053.jpg [View same] [iqdb] [saucenao] [google]
3393105

why is my nes off center? pic related.

>> No.3393113

>>3393071
Carefully try to apply voltage on the LINE/RGB pin.
Try with 2V first and then raise to 5V, with a current limit of 50mA (you don't want to fry something)
As for the RGB lines, there should be 75 ohms to ground (termination) and a small capacitor (like 100nF) which couple the AC part of the signals to the chip that takes RGB (make sure it exists).

>>3393105
NES can hide the first 8 (sprite and/or background) pixels of the left side.

>> No.3393161

>>3392797
Searching "trinitron" will get you more usable results. Most people listing their TVs don't know what a "CRT" is.

Find model numbers and compare them with:
https://en.wikipedia.org/wiki/FD_Trinitron/WEGA
Avoid anything "high scan" or higher.

>> No.3393334

I'm trying to use a SB-5520 scart switch (scart meme etc.) but it distorts my audio as if the volume was too high. Is there an obvious issue that would cause this or should I just return it?

>> No.3393349

>>3393334
>should I just return it?
Yes, scart is inherently noisy.

>> No.3393632

>>3393038
Like shit

you lose half the image

>> No.3393881

>>3391191
>http://www.ebay.com/itm/131782319627?_trksid=p2055119.m1438.l2649&ssPageName=STRK%3AMEBIDX%3AIT

I tried that one and still got dot crawl. It was better than the bottom-of-the-barrel cables but still not autistic enough for me.

I ended up springing for the official SNES S-Video cable from a japanese seller. It works perfectly along with the GB Player. With it plus GBI to force low-lag 240p I don't really feel like I need the Component cables anymore. It works for SNES, N64, and GC so you can amortize it over a couple consoles.

It ran me about ~$35. Dude even included the (damaged) original box. Japs are weird.

>> No.3393958

New bread
>New bread
>>3393957