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/vr/ - Retro Games


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File: 121 KB, 1024x768, DKC.jpg [View same] [iqdb] [saucenao] [google]
3352195 No.3352195 [Reply] [Original]

Never played this trilogy back in the day. I'm emulating my way through them.

First game was bretty gud. Now about 1/4 of the way through the 2nd game, and the increase in quality is tangible. I'm becoming increasingly aware that I didn't 100% the first game, just played through casually. Should I go back and aim to 100% all 3 games or is that overkill?

Tried doing that with Mario Galaxy a while back. Green stars are a fucking scam. There's a big difference between 'full mastery of a game' and 'tedious, mindless, rewardless collecting'. Which is DKC?

>> No.3352209

It's fun to 100% (well the actual listed percentage is higher) all 3 games but you don't really miss out on any fun bonuses in the first game as you do in 2 and 3.

The bonus stages in DKC1 are also repetitive where as every one is unique in the sequels.

>> No.3352352

>>3352195
I'd say try doing 102% in DKC2 first, it's fun and probably the most rewarding of them as you unlock new, often more challenging levels plus the secret ending. It's similar in DKC3, except that in 3 you have to keep playing that boring Simon-Says clone to collect the birds (though you also have the exploration part where you need to find secret caves on the maps, some people seem to like it). In DKC1 you don't really have any rewards (afaik).

>> No.3352414

2 > 3 > 1

Don't listen to 1fags, they're just gay for DK. DKC1 was more like a tech demo than an actual game.

>> No.3352445

>>3352414

I agree with this order


Also, OP - DKC1 isn't really worth 100%-ing as there's no reward, unlike in 2 and 3 and the bonus rooms themselves are also much harder to find and you'll probably have to use a guide which makes it a bit pointless

>> No.3352681

>>3352414
>>3352352
>>3352445
Cool, ill just focus on maxing 2, which im playing anyway, and 3

>> No.3353216

I just started DKC1. Glad to know DKC2 is better, 1 is already bretty gud. I thought it'd be way worst.

>> No.3353867
File: 1.47 MB, 215x200, 13466340373396.gif [View same] [iqdb] [saucenao] [google]
3353867

>>3352195
oh OHH ah ah ah AH-AH oh ohh ah ah

>> No.3354161

>>3353867
>not ooh-AH-ah hoo-ha hoo-ooh-hoo-HA hoo-hoo-hoo-ah-HA, ooh-AH-ah hoo-ha hoo-ooh-hoo-HA

>> No.3354204

>>3352195
I don't think they're really worth playing 100%. The mini games and secret exits themselves aren't really rewarding to hunt them all down. The beat all the enemies mini games in 2 and 3 are fun, but I don't really see any reason to hunt them all down or try them again if you fail them. Just beat all the levels and the final boss, and you'll have yourself a grand ole' time.

>> No.3354227

>>3354204
Don't 2 and 3 have an entire zone at the end of the game full of tough levels that is unlocked by getting all secrets?

>> No.3354336

>>3352209
>The bonus stages in DKC1 are also repetitive where as every one is unique in the sequels.
On the other hand, you don't have to win the DKC 1 bonus stages. Just find them. Dramatically reduces the tediousness.

And DKC2's bonus stages aren't exactly all unique snowflakes. Admittedly, not as tedious as DKC3s, whose bonuses... weren't impressive. The game is my favourite out of the bunch, but I'd be lying if I said that the bonuses were fun.

>> No.3354346

>>3352195
I love collecting everything in all three games. I'd still advise you to just play the main game and when you replay 2 or 3 someday, you could collect all the bonus coins to play the additional levels. You could go for 101% in DKC1 but as others said, you should do it just because you wanna get everything and not for some additional reward.

>> No.3354368

>>3352195
DKC2 and DKC3 are worth going for 100% in simply because it's 5 more levels and a boss in each game. DKC1 doesn't actually give you anything so it's not really worth it.

I'm especially fond of DKC2's Lost World levels.

>> No.3354385

>>3354368
So, what % completion do you get in DKC 1 without finding any secrets? Seems like it should be 95% or somethign

>> No.3354680

>>3354227
Exactly. And a secret (and better) ending too.

>> No.3354749

>>3354336
>DKC3s, whose bonuses... weren't impressive

What exactly isn't impressive about them?

>>3354368
>I'm especially fond of DKC2's Lost World levels

Yeah those levels feel like an entirely new game. Also a real opportunity for the more skilled players who want to test themselves (though I agree that some of the regular levels do have a similar difficulty). My favourite of them is probably Jungle Jinx because of the unexpected factor.

>> No.3354917 [DELETED] 

Lost World should've been a mandatory part of the game, and they should've never done the bonus minigames.

>> No.3354978

>>3354917
And why is that? They add to the exploration factor, which is good thing.

I hate having to be pedantic, but I wonder why you've been calling them minigames anyway. They have the same controls as the normal gameplay, they just add a time limit. A minigame would better describe the gimmicks introduced in the GBA versions, or the banana bird caves in the third game.

>> No.3355080

>>3352195
http://www.sirlin.net/articles/the-secrets-of-donkey-kong-country-2

DKC2 is level design perfection

>> No.3355189
File: 47 KB, 256x224, dkc 101 different cranky.png [View same] [iqdb] [saucenao] [google]
3355189

There is a little secret in DKC1 if you 101. Basically go to cranky and he'll say something different. picture related.

Personally, I like trying to beat the Cranky Kong Challenge. I think it was more of a joke that the developers put in but he said he beat the game with 101 percent with 1 life in under an hour.

>> No.3355202

>>3352414
This. I like all 3, in that order, but I've always felt that DKC1 wasn't a full game. Feels 80% done.

>> No.3355226

>>3355189
Cranky Kong has probably been posting on /vr/ since it's inception.

>> No.3355312

>>3352445
>and the bonus rooms themselves are also much harder to find

Some bonuses on 2 are just as cryptic. There's no need for a guide in any of them, however.

>> No.3355707
File: 42 KB, 1280x720, tmyk.jpg [View same] [iqdb] [saucenao] [google]
3355707

>>3354227
>>3354680
I totally didn't know that. Huh. As I've never played those levels I can't give an opinion on whether or not they're worth playing, but now I guess both OP and I have a good reason to go for 100%. Didn't see that coming. The more you know.

>> No.3356001

>>3355202
>Feels 80% done.
This accurately describes how I feel about DKC1 as well. Though the other guy's 'just a tech demo' is going a little far, it does not feel finished and could have done with more 'polish'.

>> No.3356036

>>3356001
I actually think it's not unfinished or something like that. However, it got followed up by a few other games that have done both basic platforming and exploration much better than the first game. It's like how the first Super Mario Bros. or the first Sonic game seemed to be praised more in the past but when those games got sequels, the newer games almost replaced them on a critical level because it just offered so much more to the basic gameplay from the first game.

>> No.3356053

>>3356036
If SMB3 never existed, it could be released today as an indie title or something to absolutely immense critical praise. SMB1 would barely register as a flash game.

DKC3 is not much of an evolution from the first game.

>> No.3356057

>>3356036
Nope, that's not what I mean by unfinished at all. SMB1 feels complete, it's a simple little game but I do not find it lacking. DKC1 feels like it's missing things that should be there. The bonus rounds all over the place seem pointless a lot of the of the time, when you reach the end of a level you just walk off the screen and you're done, lots of little things that just feel like there should be something there.

>> No.3356138

>>3354385
Why? There are a lot of bonuses to find, and you'll have to put in effort to do so. Why shouldn't it count a fair bit towards the completion percentage?

The journey itself can be enjoyable, regardless of there being a reward waiting at the end or not.

>> No.3356146

>>3354161
duuuun-dun-dun. dun-dun-du-dun-duuuun-dun-dun.

>> No.3356161

>>3354385
Each bonus stage you find adds 1% and there are multiple per stage (not sure if DKC1 always has 3 per stage like the sequels?) so the percentage is mostly bonus stages.

>> No.3356190

>>3356161
Don't the bonus stages give you extra lives or something in DKC1 ? There must be some incentive to find them...

Games like Quake and Doom had secret areas you found BECAUSE of the cool shit you get in them, not necessarily to unlock new content (although they did also have secret levels).

>> No.3356239

>>3356190
They can do, but a lot of them have poor rewards, like just a room full of bananas.

>> No.3356260 [DELETED] 

>>3352195
The new "Retro" DKC games are gay,the dark feel of the SNES trilogy is lost.

>> No.3356289

>>3356239
>Room full of bananas
>poor reward

Fuck outta here!

>> No.3356310

>>3356001
>>3355202
>>3352414
Huh. I just came to /vr/ to talk about DKC and maybe make a "unpopular opinions" thread where I would then state that DKC3 is rather underrated and it annoys me that many people think DKC1 is a better game, but what do you know, you guys already did that.

>> No.3356314

>>3356260
DKC3 already wasn't so dark. And platforming wise the Retro DKC games are terrific. I think Tropical Freeze would be on par with Diddy's Kong Quest, if only it had more animal friends, variety for the bonus levels, and interaction between the Kongs, like the ability to throw each other, rather than everyone just being a power up.

>> No.3356325
File: 283 KB, 500x312, crankys advice.png [View same] [iqdb] [saucenao] [google]
3356325

>>3355226
I've been here since before moot randomly stomped this place out of the ground, sonnyboy.

>> No.3356467

>>3356310
DKC3 loving cancer has been spreading their illness around these parts for years, no need for you shitting up the place any more

>> No.3356471

>>3356467
You can't shill something that's been out for 20 years and won't turn anyone a profit.

>> No.3356491 [DELETED] 

>>3356310
RETRO A SHIT
A SHIT!!!!

>> No.3356552

>>3356314

Honestly I really prefer how the bonus games in Returns/TF aren't required for unlocking the extra levels, they're only for puzzle pieces, which only unlock non-gameplay content like music/artwork.

Instead, they made it so the KONG letters unlock those extra levels. Those feel much less tedious to collect, since they are just 4 collectibles placed in somewhat risky locations.

The puzzle pieces in the Retro games are just like the bonus games in DKC1, they're ONLY for completion % and nothing else. It makes much more sense to make the KONG letters the required collectible, and I think 2 and 3 would've benefited from this change.

>> No.3357114

>>3352195
emulation is degenerate donkey kong country doesn't cost much why not just buy a snes and buy the trilogy.

>> No.3357128 [DELETED] 

>>3357114
>emulation is degenerate
>this is what people who waste money buying overpriced shit on ebay think

>> No.3357247

>>3357128
>this is what people who emulate think.

>> No.3359616

>>3357247

What does it matter if he emulates, its the same game, cartridge or rom.

>> No.3359631

>>3355080
Interesting read, but what the hell happened to the images?

>> No.3359645

this is like the comfiest game ever, damn gaphics i love this style

>> No.3359658

>>3357114
>expecting ppl to spend money
Anon plz