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/vr/ - Retro Games


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3345209 No.3345209 [Reply] [Original]

Last one was nearly capped.

>> No.3345279

Stop with these endless threads and "editions". Nothing good comes from that.

>> No.3345287

>mfw DQVII remake is only coming out for the 3DS, and I don't own a 3DS
A shame, it looked like a port about the quality of the newer DQ games.

>> No.3345381

>breed a metal slime with a king slime
>doesn't make a metal king slime

why.jpg

>> No.3345386

You should probably let the old thread know you made another thread

>> No.3345443
File: 25 KB, 550x400, mother fucker.gif [View same] [iqdb] [saucenao] [google]
3345443

>> No.3345452
File: 686 KB, 480x270, Metabble fled.gif [View same] [iqdb] [saucenao] [google]
3345452

>>3345443

>> No.3345460

I'd just like to point out I suggested Dragon Quest as a player for the /vr/ 4CC team because goddamn, these threads are becoming as common a stable here as the Doom thread.

>> No.3345474
File: 482 B, 38x38, Metal Slime.gif [View same] [iqdb] [saucenao] [google]
3345474

>>3345452

>>3345460
They tend to not survive on /vg/ and /v/ threads tend to just fill up with shitposts and lewd.

>> No.3345484

>>3345474
>lewd
So what's the problem?

>> No.3345489

>playing caravan heart
>trying to find cat mages so I can grind for their hearts to make a slime mage
>can't fucking find them
god damnit

>> No.3345490

>>3345474
I think /dqg/ should be reattempted when 7/Builders are close to coming out, it might have a better shot at lasting then

or try /jrpg/ again

>> No.3345494

>>3345484
This isn't /e/. Image dumps just detract from other posts/threads.

>> No.3345497

>>3345490
we could try but it'd probably die again

/vg/ moves incredibly fast, on active days a thread can go from page 1 to 404 in like 25 minutes

>> No.3345517

>>3345489
Are you playing an English Rom? I wanna play it before I try Joker

>> No.3345519

>>3345497
Remember when /vg/ moved slow?

>> No.3345918
File: 84 KB, 600x800, __princess_of_moonbrook_dragon_quest_and_dragon_quest_ii_drawn_by_akinbo_hyouka_fuyou_and_gen__b511b5eb95952e18de82a090aa6be5a4.jpg [View same] [iqdb] [saucenao] [google]
3345918

>>3345209
how can one princess be so pure?

>> No.3345921

>>3345918
All the rule 34 of her says otherwise.

>> No.3345923

>>3345918
She's not so pure.

>> No.3345926

>>3345918
She's the only girl in the DQ2 party anon. Who do you think the party's going to leave behind when they run?

>> No.3345928

>>3345926
They leave behind Cannock, of course.

>> No.3345931

>>3345928
Not in the remakes when he's worth a damn, anon.

>> No.3345932

>>3345931
>Cannock
>Worth a damn
Hah. That's funny.

>> No.3345937

I haven't played II, what makes Cannock so bad?

>> No.3345939

>>3345937
He's a true "Jack of all trades, master of none" with shitty stats

>> No.3345941

>>3345937
He has pretty terrible attack and his spells aren't great. Though strangely if he's a high level his attack growth shoots through the roof, but you'll probably never get there.

>> No.3345942

>>3345937
>>3345939
And the worst part is that he's the guy that learns revive spells.
He's almost always dead when you need those spells.

>> No.3346000

>>3345937
he's supposed to be a mix of physical attacker and caster except his offense drops off a cliff after some time and never recovers until the very end if you grind.

>> No.3346147

>>3345209
I really want to get into DQ, as I've grown bored of pretty much all games other than JRPGs (Mainly SMT)
My problem is that I tried going through FFI and I just couldn't. I was bored to death.
Is 3 a good place to start? I went through the intro bit (where you get asked all the questions) and I just kinda dropped it.
Is it worth another go? Also yes, I have DQVII on pre-order, even if I don't play it, I want to support one of the few remaining turn based RPGs in the west.

>> No.3346151

>>3346147
What makes them boring to you? DQ3 (well most DQ games) tend not to really tell you everything so you are mostly just exploring the world a bit aimlessly. They give you goals but it's up to you to explore the world trying to solve them yourself.

>> No.3346159

>>3346147
I recommend DQIV or DQV. Both are nice and classic. The older games are good, but if you're looking for that Dragon Quest charm you should probably start with some later games

>> No.3346160

>>3346147
III is basically the truest JRPG experience you can have, basically the "ultimate" jrpg. Not my favorite of the series (personal second favorite) but I think it's fine as a first, my personal favorite version is the sfc/snes version. However if you're not liking don't force yourself through it. IV, my personal favorite, is a good starting point. The DS version, although it has a pretty annoying translation, is very good. Many people also like V and VIII(which are the most popular in the series behind III) as those were they're first. For V the PS2 version (need to emulate) or DS (same complaint for IV DS) are good. For VIII just do the PS2 version as we have no release date for the 3DS version. VII is absolutely not a good place for a beginner, although very good it should be played after getting some more experience with the series.

Hope

>> No.3346165

>>3346160
Oops, meant to say "hope this helps".

>> No.3346241

>>3345918
It's the headdress. She was probably undergoing some religious education/training before what happened to Moonbrooke (i wouldn't be surprised if the King was looking to have a male heir at some point)

>> No.3346245

>>3345942
That's what the Leaf of the World Tree is for.

>> No.3346326
File: 37 KB, 500x400, 1457136865205-1.gif [View same] [iqdb] [saucenao] [google]
3346326

>>3345918
I think I might play DQ2 just because of her, she's so cute.

>> No.3346335
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3346335

http://shmuplations.com/dragonquestii/
http://shmuplations.com/dragonquestiii/
http://shmuplations.com/dragonquestiv/
http://shmuplations.com/kiyahorii/

Some great interviews about DQII, III, and IV.

>> No.3346340
File: 65 KB, 600x300, DQII JP art VS DWII US art.jpg [View same] [iqdb] [saucenao] [google]
3346340

A piece from the Dragon Quest II manual and its redone US counterpart.

>> No.3346346
File: 79 KB, 572x398, 80339bbf-a636-4f8d-bcbf-17c10b248ffa.jpg [View same] [iqdb] [saucenao] [google]
3346346

The heroes of DQII US redesigns, funny that the prince if cannock has his goggles and his...leggings? Guessing it's chainmail but it looks awkward.

>> No.3346429

>>3346340
>>3346346
I like em better in the grittier art style. All things considered, DQII isn't a very cheerful game.

>> No.3346502
File: 23 KB, 240x160, 0930 Dragon Quest Monsters - Caravan Heart (J) [T-Eng]_01.png [View same] [iqdb] [saucenao] [google]
3346502

god damn thieves

>> No.3346512
File: 4 KB, 160x144, Dragon Quest Monsters.png [View same] [iqdb] [saucenao] [google]
3346512

I'm mixed about this game

Breeding is pretty fun but also confusing as hell if you don't have a guide and it's pretty easy to screw up

grindy as hell, too, and some of the late game gates can be a slog to get through

>> No.3346654

>>3346340
Why are americans so edgy and boring?

>> No.3346660

>>3346512
>Breeding is pretty fun but also confusing as hell if you don't have a guide and it's pretty easy to screw up

>> No.3346676

>>3346512
It's a fun game, but I've dropped it three times. I just can't beat it because I always get shit monsters.

Monsters 2 is better. You can play as a cute as hell soviet loli, there are DQ7 monsters and sea monsters, the movesets of many monsters were improved, there are actual towns with interesting stories and the postgame is endless because you can keep creating new key worlds.

But the random worlds in the first game are much better as a postgame, because it's pure dungeon crawling. In the second game, the key worlds are filled with lots of superficial crap like boring randomly generated towns and shit. It gets old fast. Maybe I just don't see the appeal, I don't know.

The breeding system is weird in the sequel. In the first game, the master monster tamer tells you what monster will result from the breeding before you decide if you want to do it. You can even see it by simply scrolling the list after choosing the first monster. This means that you can easily know if two of your monsters can breed a rare monster you didn't expect. It's good when you have many spare monsters and just want to breed them to save space.When you say yes, the old man automatically saves the game so you can't just reset and get your monsters back. You have to decide carefully.

In the second game, the guy doesn't save your game anymore. You can reset if you don't like the result. But for some reason, you can't see what the resulting monster will be just by looking at the list. The guy won't tell you either. You have to actually breed them and see the cutscene before you know what monster you got. You have to do this with every possible pair of monsters to know what their offspring will be, while in the first game you could know all this shit just scrollong through the list. It's bullshit.

>> No.3346723
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3346723

I'm trying to play DW7. I just finished exploring the ruins with Kiefer for the first time and he told me to look around the island for the missing shard. I'm really liking the game so far... but the controls are ruining the experience for me.

I played older DQ games with the keyboard. Arrow keys to move, Z to open the menu, X to cancel, A for the multi-function button 5 and 6 had. It was perfect.

But since this game uses 3D graphics that block your view, it requires you to use the L1 and R1 buttons to constantly move the camera so you can see where the hell you are going and where your character is.

I actually like being able to move the camera. The crude PS1 graphics make the world feel more real and mysterious, even if they are kind of ugly. The ruins were fucking amazing. But as I said, the controls make it a chore to play.

I'm using this configuration:

< (small key left of Z on my keyboard) = L1

Z = Menu

X = Cancel and R1

A = Multi-function button

It's not too bad. I keep two fingers on the L1/R1 buttons all the time so I can move the camera. But it's really awkward.

I've tried playing with a a few PS2 controllers, but they are old and some buttons don't respond unless I press really hard. The directional pads are really stiff and stop responding half the time.

I tried buying a new controller. The directional pad feels much better and responds perfectly, but it still feels awkward because I have to keep moving my thumb. On a keyboard, I can put a finger on each arrow key and only have to move my middle finger if I want to switch from UP to DOWN. It feels much better, but I have to deal with the camera controls... I've tried moving with the joystick, but it's awkward too because the character can only move in 8 directions.

I don't want to drop the game, but I just can't figure out how to play it without being constantly annoyed by the controls. How the hell am I supposed to play this game?

>> No.3346732

>>3346723
By the way, I heard that they simplified the ruins way too much in the remake. Is it that bad? Because I really enjoyed them.

>> No.3346753

>>3346429
I think part of the charm came from the disparity between the content and the aesthetic.

>> No.3346786
File: 58 KB, 512x384, announce-ds-e.png [View same] [iqdb] [saucenao] [google]
3346786

On top of all the pacing problems I pointed out in past threads, the DS remakes of IV, V and VI reduced the size of the overworld for some reason, which makes the world feel really small. VI in particular feels tiny compared to the original version. It looks pathetic.

Why did they do this? I think the DS was powerful enough to handle the original size of the maps, so why?

>> No.3346794

>>3346723
>keyboard
Jesus. Just order a Playstation controller usb adapter from some Tsing Tsong sweatshop for .99$ and have some fun[/fun]

>> No.3346808

>>3346723
This is why I can't stand modern games. Too many fucking buttons and unnecessary 3D shit. Any game that can't be easily emulated without slow down and graphical glitches or can't be played comfortably without a certain controller is doomed to disappear.

Games can be preserved as roms, but physical cartridges, old consoles and controllers will eventually stop working one day. All those faggots that want to preserve old games should stop buying buggy, old cartridges and playstation CD's with damaged data for ridiculous prices and just preserve roms, hacks and fan translations in an external HDD in case they are wiped from the internet forever. Especially obscure games that the masses don't give a shit about, they could be lost forever.

>> No.3346831

>>3346786
The entire world map is 4096x4096 on both versions in terms of raw pixels and they seem to be roughly the same size to me. The forests and mountains look less repetitive, so it's probably an illusion.

Any reductions made were probably for aesthetic reasons or to conform to a hardware limitation.

>> No.3346834

>>3345209
I want to get into DQ but I'm not sure where to start, any suggestions?

>> No.3346843

>>3346834
Just start from the first one, it's easy enough. Or play IV first.

>> No.3346895

>>3346831
>>3346831
>>3346831
It's not an illusion, you can clearly see it. Try walking from one town to the next in both versions of any of the three games. Try walking from the harbor (you reach the continent on a ship) to real world Somnia/Reidock in the remake. It's ridiculous how short the distance is, especially because an NPC gives you directions, as if you needed them.

Compare this (8:12):

https://www.youtube.com/watch?v=Ft2jLAmyB8U

To this (5:13):

https://www.youtube.com/watch?v=JUU1wFpc4rc

It doesn't seem like a big deal, the original only takes like three seconds longer. But do this for the whole map and it really shrinks in size. It feels ridiculous. The drecreased encounter rate only accentuates the problem. I noticed how short the distances were while playing for the first time, and I didn't even know about the original version.

Also:

http://www.woodus.com/forums/index.php?showtopic=18648

>DQIVDS/DWIV(NES):
>the DS World Map is about 15-25% smaller than the NES map

>DQVDS/DQV(SFC)
>World Map is about 15-25% smaller

> DQVIDS/DQVI(SFC)
>World Map is about 15-25% smaller

I'm not the only one that's seeing "illusions". There are a few more sites where people say the same thing. It's definitely real.

I'm pretty sure that the DQ2 remakes make the world smaller too, but it still feels big. I didn't even notice it while playing.

>> No.3346918

>>3346895
Diagonal movement nigga. It helps.

>> No.3346939
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3346939

>>3346834
Play them in order and avoid all the remakes. It's the best way to experience the series for the first time. I regret playing all the watered down remakes before the originals. My first experience with half of them wasn't as good as it could have been. And when I played the originals, I already knew everything about the games, so I didn't get to play them blind.

Some people may tell you it's better to play the remakes first, but they don't seem to understand anything about game balance. Seriously, don't listen to them.

Play 1-4 on NES, 5 and 6 on SNES and 7 on PS1. You may be tempted to drop 1 near the end and may need a guide for 2, but they are still slightly better than the remakes. The rest of the games are much better than their remakes and the original 3 is a lot more enjoyable if you played the original 1 and 2. Playing it after the remakes of 1 and 2 makes the game look old and dated even though it's perfectly playable.

If you don't care about enjoying the series in the best possible way and just want to play the game that best represents it, play 4 first. It's probably the best game in the series and the first few chapters can be seen as a tutorial. You start with a soldier, then you get a healer, a fighter, a couple of mages... I suggest you start with 1 and play in order, though.

>> No.3346948

>>3346918
I know, but the world map is literally smaller and it does feel small when you play the game. There is no excuse for this.

>> No.3346964
File: 144 KB, 767x720, 1451746335949.png [View same] [iqdb] [saucenao] [google]
3346964

Terry is a miracle of the universe.

>> No.3347048

>>3346834
V or VIII, both on PS2. Ignore people telling you to play the original older games. You're being trolled. The remakes of I - IV reduce grinding present in the originals.

>> No.3347085
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3347085

>>3347048
Only 1 and 2 have grinding. The remakes of 3, 4, 5 and 6 ruin the pacing and make the games completely forgettable.

I'm not a troll, but sadly you aren't one either. You are just ignorant and don't know what you are talking about.

I don't know why I bother warning people about the mediocrity of the DS remakes. They never listen anyway.

>> No.3347091
File: 43 KB, 418x584, 2273237-dq6barba4.jpg [View same] [iqdb] [saucenao] [google]
3347091

The daughter of Calberona is cute! CUTE!

>> No.3347094
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3347094

>>3347085
III sfc is the best version of the game you chucklefuck, I agree on the DS remakes.

>> No.3347105

>>3347094
I don't like the English in the DS remakes. If you know runes, IV on the PS1 is probably a good option. I've heard horror stories about the NES version's AI. Maybe I'll try it someday since I played the DS version of IV as my first DQ. It was in runes because I wanted party chat. I followed that up with V in runes because I thought "why not?" Then I played VI in English because I wanted a break. Reading in your second language is hard work.

>> No.3347106

>>3347091
Moonbrooke and Maribel are better.

>> No.3347115

>>3346834
IV on NES is the best for a begginner. Then play V and the remakes of 1&2 on the SNES. All three use the same engine. Then play III and VI on SNES. Again, they use the same engine. This way the graphics keep getting better, you play the trilogies in order and don't have to deal with the DS versions.

>>3347105
The AI actually makes the game better. People just don't give it a chance and use codes. Don't believe everything you hear.

>> No.3347139

>>3347085
How do the DS games ruin the pacing ? I haven't played the NES versions but I don't get what's wrong. You make progress nicely, the maps are nice, and there's just enough that you don't know to make you feel satisfied when you make progress. Care to explain ?

>> No.3347145

>>3347115
I like how the AI in later games speeds up the pace of random battles. You're right that I never gave IV NES's a chance. Maybe I'll try it sometime. Right now I'm finishing up III.

>> No.3347156

>>3347139
I explained it in detail in he past few threads. You cand search for them on Warosu.

If you enjoyed them, you probably won't agree with me. I'm only warning new players. DQIV DS was my first game and I enjoyed it, but it felt kind of mediocre. That's terrible because the original is one of the best games on the Nes. I think people with the same taste as me would enjoy the original games a lot more, that's why I don't like how people automatically recommend the remakes as if they are objetively better for any kind of player. They are not.

>> No.3347164

>>3347156
I quickly skimmed through the past two threads, and I don't know if it was you talking about the music and graphics, but they're exactly the problems I have with the NES versions. I don't like how flashy everything looks, and I really like the graphical tone of the DS ports. Guess it's just a matter of taste.
And I'm too accustomed to games with really good music for NES standards like the Megaman games, Journey to Silius, and I'm a huge Tim Follin cocksucker, so that's that, to be able to enjoy DQ1-4 NES's tracks. They're just too... bland. They could use a bass line or something, they feel weak and they just don't work with me. Zoma's theme is probably the only exception.
I'll dig a bit deeper in older threads to find out what you (?) say about the pacing, but I don't really see how the pacing can be ruined if the game's the same, aside from the random battles being longer or shorter, or more or less hints being given to you as to what to do next.

>> No.3347175

>>3347164
Same guy, reread the threads and saw what you said about pacing.
I honestly don't think that's much of a problem, it's all a matter of how you play. Whenever you know how to deal with a DQ game, you know how to beat them all, quite frankly, aside from 1 and 2 for smaller party reasons. And I don't mind grinding, or even a long grinding session, but needing to grind before doing every single thing just feels like a chore. Making actual progress at a steady pace with just a bit of monster slaying here and there to gain a level or two to make sure you're not lagging behind is just what should be needed imo. Again, blah blah different views and opinions etc.

>> No.3347204

>>3347175
I don't know, I just don't like the pacing of the remakes. Alena's chapter is my favorite whenever I play the NES version, but I breezed through it in the remake even though I talked to everyone and did everything. The altered monster stats, increased experience gains, the upper screen that trivializes dead ends in dungeons and weapons from later games that feel overpowered in older games... just make everything go by too fast. And I personally find the modern graphics boring.

Good for you if you enjoy them, though.

>> No.3347212

>>3347164
The music in 4 doesn't sound bland at all. It's as complex as the music in Zoma's battle.

>> No.3347361

You're just making up excuses to hate the remakes now.
Just stop.

>> No.3347406

>>3347361
Never!

>> No.3347603

>>3347139
Basically, enemies have around 80% of the health and give 120% of the experience compared to their original counterparts. It's nothing that major, if anything it reduces the grind in the game.

I don't get the remake hate personally, they're all good games. Some people here act like not playing at all is preferable to the remakes.

>> No.3347624

>>3347603
How much did the American releases change compared to the Japanese originals? Wasn't that something like 25% more XP?

>> No.3347765

>>3347624
Not sure. I don't know if this 120% exp is based on the increased exp from the western versions of the originals or not either

>> No.3347767
File: 158 KB, 750x1000, sofia2.jpg [View same] [iqdb] [saucenao] [google]
3347767

Find a flaw.

>> No.3347781

>>3347767
It's not the NES sprite, so that one shitposter is going to hate it

>> No.3347857

>>3345381
DQM breeding is quite a bit more elaborate... Like you breed two and two slimes four times, then breed two and two of their offspring, and finally by breeding the two resulting slimes with four slime ancestors you get a king. Now make that metal slimes.

For the complex monsters you should look up a guide unless you want to grind forever.

>> No.3347868

>>3347767
asymmetric

>> No.3347879

>>3347767
not busy sucking dicks.

>> No.3347884

>>3347767
Extremely hairy pussy.

>> No.3347906

>>3347884
>current year
>not appreciating a THICC bush

>> No.3347936
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3347936

>>3347879
>Heroine
>not always busy sucking dicks

>> No.3347953

>>3347767
I don't like the hairstyle
>>3347936
>Kiryl Ragnar and Alena fighting over who the girls fuck next

>> No.3347995
File: 54 KB, 564x413, IMG_20160710_011816.jpg [View same] [iqdb] [saucenao] [google]
3347995

>>3347953
Alena doesn't like girls that way.

>> No.3348003

>>3347995
Oh, of course, I bet you have an explanation for Alena winning the tournament to win the right to marry the princess then?

>> No.3348004

>>3347995
Alena is a carpet muncher!

>> No.3348036
File: 71 KB, 473x658, bde5f820ea99e69b7149307b5d6db94f.jpg [View same] [iqdb] [saucenao] [google]
3348036

>>3348003
She just wanted to beat the shit out of some people.

>> No.3348053

>>3347936
never noticed Maya copping a feel before

stop, that's your sister

>> No.3348094

I've been playing DQ3 SFC on and off (mostly off) with my brother for the last few years, and I was hoping someone could tell me roughly how far into the game we are at this point.

Last big boss I can remember defeating was Orochi, and we're going around collecting orbs at the moment. Last thing we did was the hero's solo test of courage in Lancel and getting the blue(?) orb from there.

Are we roughly around halfway? Closer towards the end?

>> No.3348095

>>3348094
Probably around the middle. After the orbs there's still quite a bit of game.

>> No.3348104

>>3348095
Thanks mate, good to know. We should probably speed up a bit then, to get through it before the end of the decade.

Game's real fun though!

>> No.3348106

>>3348003
She wanted to fight people and she was doing it with the princess because the princess knew that two girls couldn't get married in Endor.

>> No.3348125

>>3346964
Why was TERRY of all people the hero of a cute monster game?

>> No.3348131

>>3348125
probably in reference to how he easily tamed Lizzie

>> No.3348139

>>3348131
Ohhhh.

That actually makes sense. I suppose he's pretty popular too. That being said, Carver got into Fortune Street over him. I guess they figured he was too similar to Angelo?

>> No.3348154

>>3348139
he's too much of an edgelord for a "fun" game like Itadaki Street

>> No.3348164
File: 28 KB, 256x224, Dragon Quest III001.png [View same] [iqdb] [saucenao] [google]
3348164

>>3348154
I guess so.

Everytime I play DQIII I never finish and I never know why. This time, I'm gonna play it through. I forgot how cool the intro was. No excuses, no file fuck ups. I gotta beat this game.

>> No.3348472
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3348472

>>3346335
thx

>>3347767
not pure enough

>> No.3348743

>>3348164
I like Ortega's story. And Loto's.

>> No.3348745

>>3346723
>The directional pad feels awkward because I have to keep moving my thumb.
You are the only person to ever have this problem. Just get used to it. If you map the controls to patch the Playstation controller layout you will get comfortable with it in no time.

No offense bruv, but you're a real whiner.

>> No.3348772

>>3348743
>Loto finally meets his father Ortega at the end of the game
>Ortega has amnesia, and is also killed then and there
Why does Dragon Quest have to be so fucking sad

>> No.3348802

>>3348772
For some reason this is a pretty common thing in some NES titles. The same thing happens in the first Ninja Gaiden. I suppose they want the father to be both motivation to go on your quest and closure.

>> No.3348812

So I have only played 6 and 9 a couple of years ago.

Should I pick these games up again?

>> No.3348819

>>3348772
>Ortega has amnesia,
What? He literally (new definition) says 'if you ever go to my village tell my son he's an alright chap'. Nothing wrong with his memories, it's his eyes that have gone to pot.

>> No.3348823
File: 25 KB, 736x208, Dragon Quest III (J) [T+Eng v1.1_DQTranslations]_00000.png [View same] [iqdb] [saucenao] [google]
3348823

>>3348812
Oh my god yes.
You haven't even played the best ones.

>>3348819
He recovers his memories as he dies. He arrived in Alefgard with amnesia, but still set off to help set things right. A real fucking hero, he was.
But still, you're right. There wasn't anything wrong with his memory when you caught up with him.

>> No.3348824

>>3348823
>the best ones
what are they?

>> No.3348825

>>3348824
III, IV, V, and VIII

>> No.3348826

>>3348825
Cool, I'm still playing through Chrono Trigger right now, cant wait to add these to the list.

>> No.3349081

>>3348772
Horii just loves making people cry.
I mean there's DQ5 as a whole but even without that all of them has a great level of sadness. But what is great about it is that it always lingers long enough. Unlike a lot of JRPG that just tries to shock you with something sad and right after does something goofy.

>> No.3349146

I'm playing the ds port of DQ4 and I have to admit, the accents are not as bad as I expected. The accents aren't good, mind you. I am at the chapter with alena and the accents there are bearable, whereas the ones with Ragnar were terrible and at times almost unreadable

>> No.3349158
File: 48 KB, 680x376, image.jpg [View same] [iqdb] [saucenao] [google]
3349158

>>3348772
>that entire dread realm sequence in VI

>> No.3349173
File: 117 KB, 640x445, 36823-Dragon_Warrior_VII_[Disc1of2]_[U]-7.jpg [View same] [iqdb] [saucenao] [google]
3349173

>>3349158
People love saying DQ5 is the saddest Dragon Quest. And while because it's more personal you feel like it has more weight DQ7 goes fucking depressing at times.

>> No.3349627

Ok, so I managed to find a comfortable way to play DWVII with the keyboard.

I'm loving the game so far, it could easily become my favorite in the series. This series has been the king of NPC interaction, but this is something else. I genuinely care about them, especially the old guy that lives on the cliff and the silly old dude in Engow that loves festivals. He says some hilarious things. I hope it keeps getting better and better.

I didn't find the intro to be as long as people say. I talked to everyone multiple times, tried to explore absolutely everything and found some really obscure lines of dialogue and scenes that made me laugh... But I was surprised when I got to the first battle, since I wasn't expecting it to happen so soon. It didn't take that long at all, people are crazy.

I'm in the volcano. How far into the game am I, excluding postgame stuff? 5%? Keep in mind I speak to every person again everytime something happens and always use the party chat. I hope it really is as long as people say.

>> No.3349632

>>3346732
yeah they did. I'm playing the remake right now and there's quite literally no puzzle, you just stand on a couple of tile-squares or whatever. Apparently japs hated the puzzles in the ps1 game so squeenix took the criticism to heart...

>> No.3349681

>>3349627
Not that far in actually. Once you unlock the Job System you are about 1/4 of the way in. The game is about 100+ hours. I think the problem is that people felt the puzzle in the dungeon felt long and tedious which adds to the length to people.

>> No.3349756

>>3349627
>talking to everyone everytime something happens
>always using party chat
You will look just like one of those old guys by the time you reach the final boss.

>> No.3349769

>>3349632
Wow, that sucks. I'm glad the original is still playable.

I heard the remake had orchestrated music in the Japanese version but they had to make the songs shorter or something. That sounds awful too.

I hope the japs find a way to replace the songs with the PS1 versions.

>> No.3349789

>>3346335
>http://shmuplations.com/kiyahorii/
"Kiya: It would hugely expand the kinds of roles peopple could play. Maybe you want to play the old guy who runs the inn in that town, or you could run a weapons and armor store. There’d be so much more freedom.

Horii: Yeah, and there would be rivalries between players. They could fight each other, exchange information… it would be great. Now I really want to make a networked RPG!"

I always love reading old interviews that you know they wrote something down and keep for later. Like how in a interview for Super Mario World Shigeru Miyamoto said something like "maybe some day Mario will have a metal hat!"

>> No.3349947

>>3349146
Yeah, Ragnar's is the worse. Every region in game has a different accent, which would be interesting if most of them weren't annoying to read. Luckily most of the endgame areas don't have accents.

>> No.3350438
File: 148 KB, 650x321, dqsoundtrack.jpg [View same] [iqdb] [saucenao] [google]
3350438

Opinions on the Dragon Quest animes /vr/?

https://www.youtube.com/watch?v=RawWxn4eAgI
https://www.youtube.com/watch?v=0fMXxpw-JmQ

>> No.3350458

>>3350438
Dai no daibouken was pretty good, but it never finished airing in my country. They stopped when Dai finds his father.

>> No.3350526

Going to start the series, should I play the first games of the series on the NES, the SNES or the GBC?

>> No.3350548

>>3350526
Why don't you read the thread? Three people have asked the same thing already.

>> No.3350551
File: 1.19 MB, 800x1107, 1448279533187.png [View same] [iqdb] [saucenao] [google]
3350551

>>3350526
Puristshiters will tell you NES, or if their super elitists the famicom version, but do the SNES/SFC remake. Do note, I and II are pretty rough around the edges, even the remakes but to a lesser degree, and don't represent the best of the series. If you feel they are too much skip them for later. III, IV, V, and VIII are considered the best of the series so if you aren't liking I try one of those.

>> No.3350563

>>3350526
The later versions are a bit more polished. DQ1 on NES is pretty rough.

I mean, they're all good games, but you're more likely to enjoy the remakes.

>> No.3350580

>>3350551
>>3350563
So, the remakes to avoid are the DS ones, right?

>> No.3350582

>>3350580
No, they're good.

>> No.3350598
File: 813 KB, 640x482, 640px-DQIV_Group.png [View same] [iqdb] [saucenao] [google]
3350598

>>3350580
Questionable, if you can read nip they're pretty good. The translations are kinda spotty but they're still recommended. For V I reccomend the PS2 version. For IV I have to say the DS remake is the best option for English only speakers. I'm actually playing IV NES at the moment and might have to say I recommend the DS version over it, I only just started chapter 5 so my opinion isn't completely formed yet. For IV either version is fine, up to you really. I haven't played VI but I almost universally hear the DS version is the best option.

>> No.3350657

>>3350598
Wait a minute, Solo and Sophia can't exist at the same time!

>> No.3350660
File: 9 KB, 240x160, 0930 Dragon Quest Monsters - Caravan Heart (J) [T-Eng]_01.png [View same] [iqdb] [saucenao] [google]
3350660

>Morris
>Female
Hmm..

>> No.3350707
File: 2 KB, 160x144, MetalKing.png [View same] [iqdb] [saucenao] [google]
3350707

>>3347857
Actually, I ended up breeeding one anyways, due to lucking my way in to a MetalDrak and already having a KingSlime

She's beautiful, but a pain in the ass to actually level up like most metal slimes

>> No.3350741

>Sugiyama denies the Rape of Nanking ever happened

wat

>> No.3350745

>>3345489
>playing caravan heart
You poor bastard.

>> No.3350749
File: 87 KB, 995x664, 1e435960-b90c-4593-b2a6-1b7579e21f96.jpg [View same] [iqdb] [saucenao] [google]
3350749

We all cheat at the casinos right?

>> No.3350753
File: 61 KB, 600x450, a421e8c6-a32a-4d68-8718-9c8cc237b5a3.jpg [View same] [iqdb] [saucenao] [google]
3350753

Interesting prototype sprites of the heroes of DQII. The prince of cannock is the most facinating, he appears to be a cat person. Perhaps we could've lived in a world where DQ had animal people. Of course years later we saw a JRPG with both humans and animal people, breath of fire.

>> No.3350762

>>3350753
He kinda reminds me of Spurdo

Moonbrook looks like she's wearing the robes of the Sorcerer enemies

>> No.3350779
File: 87 KB, 415x186, 55-3.png [View same] [iqdb] [saucenao] [google]
3350779

>>3350762
The face kinda reminded me of the old madcot of toei.

>> No.3350784

>>3350745
It's not that bad. It was a little tough at the start because of low funds for rations, but two merchants fixed that problem right up.

>> No.3350839
File: 65 KB, 600x800, __soldier_and_torneko_dragon_quest_and_dragon_quest_iii_drawn_by_metata__f72aeb9cfe0277cf4b0ca8761b0bc391.jpg [View same] [iqdb] [saucenao] [google]
3350839

>>3350749
i skip them. pachisi on the other hand

>> No.3350847

>>3350839
THICC

>> No.3350848

>>3350598
>For IV I have to say the DS remake is the best option for English only speakers.
The best option is to stop being English only speakers.
Learning Japanese with DQ is fun.

>> No.3350858

>>3350749
I started playing the NES version of 3 for the first time. I was just save state cheating the monster arenas, then I stated to alter the ram directly to give the monster with the worst odds a bunch of extra hp.

Then I got sick of my level 15 goof-off, so I adjusted her level to be 20 so I could change her class.

>> No.3350862

>>3350858
>I was just save state cheating the monster arenas

Doesn't it eventually give you an unwinnable bet? I remember running into this with savestates too, the monster I picked would always lose even if the previous state had it winning.

The arena cheats.

>> No.3350878

>>3350862
I never ran into that. But I didn't do it for too long.

>> No.3350887

>>3350858
>>3350878
I use save states in IV for the double or nothing. Metal babble shields and meteroite braclets are helpful.

>> No.3350890

>>3350858
Why do people cheat in the casino? "Winning" overpowered gear just sucks the fun out of the game, especially in DQV. You may as well play with cheat codes.

You are supposed to waste all your money and still lose half the time unless you are extremely lucky.

>> No.3350893

>>3350878
I think it kicks in after 3-4 rounds.

>> No.3350896

>>3350887
IV NES is probably the only game where you can actually win at the casino without cheating with savestates and shit. Unlimited double or nothing is great.

>> No.3350903

>>3350893
I might look into that.
I started using FCEUX's cheat function to lock the monsters HP to a non-zero value. This didn't seem to cause issues.

>> No.3350905

>>3350896
Yeah but that takes time, I'm fine grinding but to have a good run fucked over by RNG pisses me off more then anything.

>> No.3350907

>>3350890
The NES and SNES ones are hard enough where honestly even with the best gear a single encounter can still kill most/all of your party unexpectedly.

>> No.3350914

>>3350905
If you win, great. If you lose, just move on with the game. That's how I see it. You don't really need that stuff.

It's like using save states in dungeons so you don't lose half your money. There is no excitement or sense of danger.

I only use savestates sometimes to avoid accidentally talking to the correct person and triggering a scene that changrs everyone else's dialogue before I can talk to them. That pisses me off in a lot of rpgs.

>> No.3350923

>>3350914
I never use save states in dungeons, ever. That's bullshit. I typically only use save states in games with no save options.

>> No.3350928

>>3350923
I only use states for the casino because if I were on console I'd jsut savescum until I could win.

>> No.3350961
File: 4 KB, 160x144, Mimic.png [View same] [iqdb] [saucenao] [google]
3350961

>yfw

>> No.3351001

>>3350961
>Playing Dragon Quest Monsters
I feel sorry for you

>> No.3351009

>>3351001
Does /vr/ hate Monsters now? Just a few months ago it was everyone's favorite GB RPG.

>> No.3351019

>>3350928
That takes significantly longer.
I normally avoid gambling because time spend there is normally better invested in more interesting spots. The main exception I made was getting the Falcon Sword at the beginning of the fifth chapter in IV because it felt like it would take a long time to get something that great.

>> No.3351021
File: 485 KB, 585x600, 59184fa2-22e9-4dfb-bd50-57241f253326.jpg [View same] [iqdb] [saucenao] [google]
3351021

>>3351009
No, just that guy. You think we hate it just because one guy said that?

>> No.3351031

>>3350961
Thwhack!

>> No.3351045

>>3351009
There are far better rpgs on gb

>> No.3351047

>>3349173
> DQ7 goes fucking depressing at times.
Robot keeps making soup. ;_;

>> No.3351108

>>3350598
DQ4 NES isn't that bad. Grinding is annoying with the start of each chapter but because each chapter is so different from each other I didn't mind it that much. And by 4 they made it so grinding wasn't that bad. Even giving nice metal slime spots in Alena's chapter.

The only real improvement I can actually think of between the NES and DS versions is the AI.

>> No.3351114 [SPOILER] 
File: 7 KB, 130x142, 1468225416069.gif [View same] [iqdb] [saucenao] [google]
3351114

>>3350961

>> No.3351117

>>3351009
I love the DQM games, but there are better GB RPGs

>> No.3351119

>>3351117
Like what? No remakes please.

>> No.3351121

>>3351119
Not him but I really enjoyed the SaGa games.

>> No.3351130

>>3351119
FFL/SaGa
River King
Metal Walker
Lufia

>> No.3351134
File: 18 KB, 193x255, chiyo_wha.jpg [View same] [iqdb] [saucenao] [google]
3351134

>>3351130
>River King

>> No.3351138

>>3351134
Yeah, it's a bit tangential, but still one of my favorites.

At least I didn't put Mario Golf on there like I had considered.

>> No.3351141

>>3351138
But I fuckin love Mario Golf.
double standards GO!

>> No.3351680
File: 45 KB, 256x240, SLUSP012.06_11072016_062512_0039.png [View same] [iqdb] [saucenao] [google]
3351680

This game is incredible. Everything about that weird furry town was hilarious. I wish I had done it after Gabo learned how to talk. I'm 21 hours in and I just got to Falrod.

I thought I would despise Gabo when I first met him, because I fucking HATE characters like Ayla or Gau that just keep talking like cavemen and never say anything interesting. But now that he can talk, he is slowly becoming my favorite character.

By the way, why the hell is everything so expensive? I can only buy a couple of shitty armors before I run out of money, the enemies barely drop any gold, and the inns are really expensive too. Am I supposed to be extremely poor until later in the game?

>> No.3351707
File: 7 KB, 256x224, 439771-ortega.png [View same] [iqdb] [saucenao] [google]
3351707

>>3348164
The battle between Ortega and the dragon was better in the NES version. He cuts the dragon's wing and stabs his heart, but the dragon drags him into the volcano and you hear some weird cry. The SNES and GBC versions of the battle are kind of cringeworthy because they repeat the same animations twice (Ortega stepping on the lava and throwing fire balls).

It's a shame that the NES scene is not in the Japanese version. I think it didn't even have a title screen. They really improved the English versions of the first three games.

>> No.3351713

>>3351680
Gold picks up around/after Dharma. You'll then have the casino and just enemies drop more of it.

>> No.3351717

>>3351680
I wonder how they'll translate that line in the remake. It will probably be censored, the cat pun will be less bold and the girl will have a shitty accent.

It won't be nearly as funny as the original line.

>> No.3351727

>>3351680
Gabo is funny because he thinks like an innocent animal and doesn't understand many things, but he speaks like a normal person. Imagine if you dog could talk and ask questions. It would be great!

I hope they don't make him talk like some illiterate feral child in the remake. That would make his lines annoying to read.

>> No.3351739
File: 65 KB, 256x240, SLUSP012.06_11072016_171335_0983.png [View same] [iqdb] [saucenao] [google]
3351739

>> No.3351772

>>3351707
First made the graphics better. And I've heard the EXP and Gold is slightly improved but I don't really know about that.

Two had the whole opening with the destruction of the castle.

And three had that.

It's sad how much Horii seem to want the west to love his games but people kept not caring.

>> No.3351790
File: 23 KB, 250x237, 250px-Dragonwarrior7cover[1].jpg [View same] [iqdb] [saucenao] [google]
3351790

I'm starting VII for the first time, previously i have played from 1 to 5. What can i expect?

For now, the 3D change makes everything harder. It is a refreshing change, but i don't like it.

>> No.3351810

>>3351790
The only real problem with DQ7 is that you can miss shards and it just becomes annoying backtracking (both present and past towns) finding it. There's a fortune teller that tells you things but it does become annoying when it happens. Other than that the game is great.

Wonder how the 3DS localization will handle things since they PSX seem to have a lot of sex jokes. As you can see in the images above your post.

>> No.3351814 [SPOILER] 
File: 54 KB, 256x240, 1468262926975.png [View same] [iqdb] [saucenao] [google]
3351814

>>3351790
>the 3D change makes everything harder
What do you mean? I started it a few days ago too.

Exploring towns is harder because there's so much shit to find everywhere. There are sacks hanging from the walls that you can only see from a certain perspective and things like that. But I'm loving the game.

If you are having problems with the emulator, I recommend PSXfin. You don't have to find plugins or configure anything, it's great. There is no way to "improve" the graphics, but you get used to them after a while. They look perfectly fine.

>> No.3351841

>>3351810
How can you possibly miss shard if you explore absolutely everything? Are there shards that you just won't find without a guide or something?

I'm the kind of guy that talks to everyone again after every little change, keeps visiting the towns in the past to see if anything changed (Past Rexwood changed a couple of times and I don't know what triggered it or if I could have missed it) and talks to every person in Estard and Fishbel just in case Gabo says something interesting.

I talked to every person in Engow a few times during the festival. Their dialogue changed after the mayor gave them torches and some of them really grew on me because of that. It may be kind of tedious for some people, but I think this is the best way to play the game. You get all the running jokes, find obscure scenes and using party chat all the time makes you very attached to the characters.

You won't remember 90% of the things Kiefer and Maribel said after a while, but your impression of them changes permanently after certain lines even if you don't remember them. That's the best thing about party chat. It shapes your perception of the characters with mostly forgettable lines and jokes. Horii is a genius.

Anyway, will I really miss a few shards even if I play like this?

>> No.3351859

>>3351841
ProTip: Not everyone explores absolutely everything.

>> No.3351865

>>3351707
>>3351772
I'm surprised they didn't release an improved version in Japan until the SFC release of I+II in 1993.

>> No.3351869

>>3351841
I find party chat overwhelming. The characters react to events that you could have done before recruiting them. They even react to the fortune teller's hints, even though they change every time you do something to advance the plot and will probably miss most of them. The joke about Maribel's indigestion was nice.

Seriously, party chat is insane in this game. They can react to something a priest or a shopkeeper said, which means you have to close the menu and talk to them. Sometimes your characters ask you questions that they will never repeat again after you answer.

Also, it's more simple than in the DS remakes, where the characters react to absolutely everything even if it's just some uninspired dumb comment. The characters in VII only talk when they have something to say. They almost never react to animals. There are characters that Kiefer won't say anything about, but Maribel will. Whenever they say something, it's worth listening to.

The "talk" command in battle is insane too. It's more repetitive, but they react to every individual thing you do, like using a certain item, healing them, changing their tactics, status effects, critical hits... Fuck. It's mindblowing to think that all this characterization isn't documented anywhere.

God, this game is huge.

>> No.3351885

>>3351859
I know. I'm just taking my time because this is the last true DQ game for me. 8 looks very... modern and everything after that is shit.

I don't want to rush through the game. I spent so long in the volcano town that I felt part of it. I really felt like I had been there for two days and enjoyed the festival. If you just rush through the whole thing, it doesn't feel like you are really traveling the world. The NPCs and their little stories are the best thing about this series after all. Things like that old lady in Engow that was pretending to be sick and couldn't participate in the festival... I really enjoy that stuff and how they say different things every time.

I also love throwing bottles, glasses and other things in this game, instead of breaking them with my mind. There is no point in doing it, you never get anything out of breaking a wine bottle. But it's really fun to destroy Hondara's bottle collection. It makes the character feel even more like a hobo version of Link.

>> No.3351891

>>3351885
But 8's one of the best in the series.

>> No.3351903
File: 346 KB, 1024x576, f8342aa8-d37a-4dc0-9679-4d8293648dbd.jpg [View same] [iqdb] [saucenao] [google]
3351903

Quick question on DQIV on NES. Right now in chapter 5 and surprised how competent the AI is but wanted to ask, I have basically exclusively used "normal" and "offensive", should I try other options or stick with these?

>>3351680
>>3351727
>>3351814
>>3351841
>>3351869
Man you guys are really making me want to play VII. I was going to start it but when I found out tbe 3DS version is coming to the US I decided to wait for it.

>> No.3351905

>>3351903
"Use No MP" or whatever its called is useful if you want to use Kiryl as an attacker or everyone is full on HP so you'd rather he not waste time buffing in a random battle.

>> No.3351908
File: 1.35 MB, 1000x1200, 14518146j78735.jpg [View same] [iqdb] [saucenao] [google]
3351908

>>3351891
I will eventually play it and see for myself. I hope it's good, but it doesn't look very interesting. I think the orchestrated soundtrack, the punny translation, the magic power stat (???), the loading times between battles caused by the localization staff messing with the code, the lack of the spell casting sound effect, and the problems with PS2 emulation in general (I heard something about flashbacks crashing the game and invisible shadows) will make it less enjoyable than the previous games.

I also think Level5 is a shit tier developer that shouldn't have been involved with the series. I think they were better when they made DQ8, though.

But I'm looking forward to playing it. I don't think it will become one of my favorites, but it'll probably be good.

>> No.3351926

>>3345287
Just buy a used 2DS, they're dirt cheap. You might even find other RPGs to your liking. I'd advise you to jailbreak it but I'm not sure if it works with 2DS.

>> No.3351928
File: 558 KB, 740x1040, DQVDS_-_Metal_slime_knight.png [View same] [iqdb] [saucenao] [google]
3351928

I don't know why I like the slime design so much. That and the DQM series triggers my OCD so badly.

>> No.3351936

>>3351926
Isn't 3DS emulation making advances?

>> No.3351938

>>3351936
Yeah, but god knows when it's going to be ready. The 2DS is just too cheap (in america at least) to pass up, especially if you can jailbreak it.

>> No.3351940

>>3351936
In the same way that xbox emulation is, sure.

>> No.3351948
File: 413 KB, 600x632, e68b53340b457a267e61eb036bf3e9f58e3066a2.jpg [View same] [iqdb] [saucenao] [google]
3351948

>>3351908
I feel the same, from what I've seen of VIII doesn't look so interesting. Character designs other then Yangus and Trode look kinda generic. Also from the footage I've seen it looks like cutscene are more rampant, something I don't feel fits DQ. My biggest concern if the battle system , it seem pretty simplified. From what I can tell your party of only four is the standard of jrpgs, balanced hero, offesive mage, the slow but strong guy, and the defensive mage. I've played I-V only and enjoyed how different they are. I had a single character and II gave you party, pretty standard but these were the originals. From III on it gets interesting. In III you get to male a party of various classes, this is great and encourages replayability. In IV you know have access to all these classes at once and have to manage them, again having a system of customization. I know technically you could this III but who is honestly going to use more then their starting four characters? V introduced monster collecting and made making parties fun. I haven't play VI or VII yet but I know they have the class system to allow for customization. I will eventally play VIII but its not one I'm anxious to play.

>> No.3351952
File: 22 KB, 256x224, Dragon Quest III004.png [View same] [iqdb] [saucenao] [google]
3351952

The text box in that corner is kinda screwy. Is this the most recent patch or am I using the wrong version?

>> No.3351961
File: 890 KB, 1105x1200, __bianca_s_daughter_dragon_quest_and_dragon_quest_v_drawn_by_pao_otomogohan__fab96705cf04b46cca0ff85cf5f6b646.jpg [View same] [iqdb] [saucenao] [google]
3351961

>>3351903
I use offensive most of the time. Normal is more balanced, because they will heal a half dead character instead of mindlessly attacking the enemy, but I like offensive more. You can change the tactics every turn anyway.

No MP is good if you want to go straight to the boss after you have already explored the dungeon. It will take longer to kill enemies if your mages don't use spells, which means that you will lose more HP, but you can heal with herbs.

Defensive can make physical characters parry and will make Cristo use upper to increase defense. I'm not sure what else it does.

Try out makes them use items and spells they would never use otherwise. But it's pretty random. The good part is that they can learn from this and use those spells more often under other AI settings if they are effective against certain enemies.

The AI has certain "disadvantages" that some people dislike, but I actually like them. For example, Alena will often parry when her HP is very low instead of destroying the enemy and ending the battle. It's stupid, but I think it's more realistic and gives Alena a bit of personality.

Brey will barely use buffs unless you have him "try them out" and he learns that they can be useful. But they are incredibly broken anyway, so it's for the best.

Actually, it's better if nobody ever casts bikill on Alena, so I'm glad Brey never does. I'm not sure if this is true for all the games in the series, but I'm pretty sure bikill makes it impossible to get a critical hit.

The AI does very smart things sometimes. Mara will automatically cast Bedragon when you encounter metal slimes, which is really nice. It totally wrecks them.

It's a shame that Bedragon doesn't affect metal slimes anymore from V onwards. The main character's best exclusive weapon is a staff that casts Bedragon for free. He's the only hero in the series that canonically has the power to turn into a dragon. That's awesome. Why isn't there any fanart of him turning into a dragon?

>> No.3351975
File: 15 KB, 320x320, 2273238-dq6magicn.jpg [View same] [iqdb] [saucenao] [google]
3351975

>>3351948
Why did you skip VI? It's a love it or hate it kind of game, but it's really good.

It's actually my favorite in the series. Not the best, but my favorite.

>> No.3351987

>playing DQ6
>the hero is a typical DQ hero, good with swords, able to use magic, main healer early game and emergency healer late game
>paladin and warrior-mage don't unlock hero

>playing DQ7
>the hero is a fisherman's son
>sailor and pirate are dead end vocations and a waste of time

WHY?

>> No.3351992

>>3351952
What emulator are you using?

>> No.3352001

>>3351975
Didn't skip it just haven't gotten around to it. Since VI is your favorite, and you seem real passionate about it if you're the VIfag from last thread, I trust your advice on this, should I go snes/sfc fan translation or ds?

>> No.3352003

>>3351987
On that subject, is the Hero class necessary for the MC, or can I make him a Paladin with no problems?

>> No.3352007
File: 14 KB, 256x224, Dragon Quest III005.png [View same] [iqdb] [saucenao] [google]
3352007

>>3351992
SNES9x

I dunno much about class changing, but I figure Thief to Sage should work well. Priest is good all the time, and I might make the Fighter into a Soldier to have great stats + actual equipment.

>> No.3352009

>>3352007
Try Higan Balanced or Accuracy.

>> No.3352018
File: 160 KB, 271x251, ShienaBazaar.png [View same] [iqdb] [saucenao] [google]
3352018

>>3352003
You mean in DQ6? No, you don't need to make him a Hero. You could actually beat the game without any classes at all, but it would be insanely hard.

Hero is really good, because you get amazing skills and spells, great stats, the usual super expensive healing spell that fully heals the entire party, etc. You also get a passive "ability" while you are in the Hero class that basically heals you every turn. I think the percentage of HP it heals increases as you level up the class, but I'm not sure.

My problem is that there are four classes you need to master to unlock the hero class (the actual hero only has to master one of them). But none of them really fit the hero. And the classes that fit him the most don't unlock it.

I usually make him a gladiator, but it feels weird because you have to master martial artist first. It makes the hero feel like a poor man's Hassan. Sometimes I make him a paladin or a warrior-mage, but that means he has to spend a few hours as a pussy wizard that keeps dying and then I have to grind like hell if I want to unlock hero before the final boss.

>> No.3352020
File: 8 KB, 256x224, Dragon Quest III006.png [View same] [iqdb] [saucenao] [google]
3352020

>>3352009
higan still has it. Regardless, it seems to only happen at the start, as it works fine now.

>> No.3352024

>>3352007
>Fighter into a Soldier
The fighters have an insane critical hit ratio that just gets higher as they level up. By the end of the game, the chance of them scoring a critical hit is around 1/4 or 1/3. Remember Alena? They are insanely good and will half the enemies before they can even move.

Soldiers are slow and can't function without expensive weapons and armor. The only game where I use a soldier is IV because Ragnar is badass.

>> No.3352029

>>3351987
I'm still making my hero a sailor (and maybe a pirate) because it fits him.

...How many hours will I have to grind to make up for that?

>> No.3352037

>>3352020
Is there no translation that uses the original names like Hoimi for the spells?

>> No.3352038

why the frigg do they keep making the games for shitty handhelds?

>> No.3352039

>>3352038
Handhelds are popular in Japan

>> No.3352041

>>3352039
and 8 is the highest selling dq ever, on the ps2

>> No.3352042

>>3352041
And the next one is being made on PS4 and 3DS

and handhelds are straight up bigger than consoles in Japan

>> No.3352043

>>3352001
I'm the same guy. Nobody else seems to love DQVI for some reason.

Go with the SFC fan translation, but make sure to read the past threads to know how to avoid a couple of bugs. The game looks absolutely stunning, the NPC sprites are colorful and interesting, the translation is pretty decent... It's really good.

The DS remake isn't as bad as the others. The pacing is different form the original, but still enjoyable. My problem with it is that the music sounds worse, the graphics make the game look like a DQ7 hack and one of the most "plot important" spells in the game was nerfed to the point of being basically useless. Oh, and the translation... It's not as bad with the accents, but they still manage to ruin a few towns. The tasteless puns on the other hand are out of control.

>> No.3352054

>>3351952
It does that when you're alone. As soon as you've got some party members, it'll fix itself. It's weird, but it won't break anything.
The latest patch is 1.1, btw.

>> No.3352065

>>3352001
>>3352003
By the way, the class system doesn't really alter your stats. It's nothing like in DQ3. A character with the soldier class doesn't gain more strength when he levels up or anything like that. A character's "real" stats are simply increased or decreased by a certain percentage depending on the class.

For example, if you level up a mage and the game says that he gained 8 points in MP, it's not really true. He probably gained 3 or 4 MP points, the game is just taking into account the stat alterations of the Mage class to avoid confusing the player.

So don't be afraid to experiment with the class system, it won't screw up your real stats in any way.

>> No.3352070
File: 243 KB, 1200x1000, a1aae017-729f-408b-931d-60d7938eebc8.jpg [View same] [iqdb] [saucenao] [google]
3352070

>>3352007
>>3352007
I used that VERY same party, class, genders, even order. Here's my advice.

You are fine keeping your fighter and theif as they are, they were useful throughout.

For your priest have her change into a sage at level 24. At level 24 she will learn vivify, changing her into a sage reverts her to level 1.

>> No.3352078
File: 11 KB, 256x224, Dragon Quest III007.png [View same] [iqdb] [saucenao] [google]
3352078

>>3352070
>not changing the thief

I ain't letting that godly MP stat go to waste

>> No.3352080

Is playing DQ3 doable solo, or am I required to have party members at some point?

>> No.3352084
File: 92 KB, 413x575, 20ab9d03fd56ae7dc7df98c173d57230f00894ea.jpg [View same] [iqdb] [saucenao] [google]
3352084

>>3352078
Fair enough, I recommend changing your priest first at least.

Seriously though the fighter, especially a female one with boosted stats, is fine as is.

>> No.3352085
File: 38 KB, 302x451, Dq3-thief.jpg [View same] [iqdb] [saucenao] [google]
3352085

>>3352078
>using the thief
Hero, fighter, wizard > sage and priest is all you need. Also, the thieves are ugly as sin. Have you seen their artwork?

>> No.3352087

>>3352080
Also which version is less of a hassle to solo, on a quality of life basis, not actual difficulty.

>> No.3352093

>>3352080
Probably the remakes are doable with INSANE grinding but I imagine it being brutal. Are you trying to do a challenge run? You could try using all shit classes like the merchant or goof off for the entirety of the game.

>> No.3352102
File: 25 KB, 480x480, cea63550-ecb2-4b5b-90c9-a65cdea8602e.png [View same] [iqdb] [saucenao] [google]
3352102

>>3352085
Nah I'm >>3352070 and agree, design wise they are not that great. Still DQIII is great in that making different combinations of parties is fun.

>> No.3352112

>>3352080
It's definitely doable in the remakes. Many bosses regenerate certain amounts of HP in the NES version every single turn, making them nearly impossible to kill if you only have the hero and need to waste turns healing.

A king somewhere gives you a special sword for your effort if you play solo. It's nice at that point of the game. Also, I believe you gain four times more experience if you don't have other party members. I think it's the only game in the series that does this.

The only person you ever NEED to recruit is a merchant that you will lose forever anywya, so you can just create him when you get to that point.

>> No.3352152
File: 289 KB, 1163x1211, 39d00e86.jpg [View same] [iqdb] [saucenao] [google]
3352152

>>3352007
>changing classes
You only need the sage to beat the game easily. Why would you turn your cute fighter into a warrior girl that looks nothing like her? It makes no sense and makes the characters lose their personality. I usually stick with the initial classes and make up some story to make sense of the sage transformation.

I also don't see the point in changing a soldier or a fighter into anything else. The fighter loses her broken critical hit ratio and the soldier loses his amazing equipment. The soldier's only good stats are strenght (very good) and HP (excellent). What makes the soldier great is his equipment, so there's no point in turning him into anything else.

>> No.3352161

>>3352112
DQ IX also gives you 4x exp for going solo.
Also, where do you get this solo sword in DQ III? I want to play it soon and if it's good enough and early enough I may just hold off on making a party until I get it.

>> No.3352169

>>3351717
It's probably an English localization original anyway, since I'm playing the 3DS game and have no memory of that line, plus there's no cat/pussy double entendre or innuendo in Japanese anyway.

Do you honestly prefer your localizations done in the 'fucks like a tiger' style, goober?

>> No.3352179
File: 429 KB, 647x650, DQIIIMartialArtistClass.png [View same] [iqdb] [saucenao] [google]
3352179

>>3352161
>>3352152
>remake artwork
Disgusting. Why does Toriyama always fuck up the redesigns? His DQVI artwork looked really nice, but this is absolute shit even though it was made around the same time. The only one that looks decent is the female merchant. The heroes, the fighters, the bunny girl... They all look middle aged and deformed.

His characters used to be round and cute.

>> No.3352181

>>3352169
I played the official Tales of Phantasia localization (GBA) and man, I really missed not having Arche fuck like a tiger. I got GBA voice acting though.

>> No.3352186
File: 493 KB, 700x657, DQIIIMerchantClass.png [View same] [iqdb] [saucenao] [google]
3352186

>>3352169
There's nothing wrong with the "fucks like a tiger" style as long as it's genuinely funny and fits the character.

>> No.3352193

>>3351926
2DS can be softmodded just like the rest, if you only don't update it to the latest firmware as soon as you get it. Please do buy DQ7 if you want to see the series ever get more western releases, though.

>> No.3352198
File: 569 KB, 700x674, DQIIIGadaboutClass.png [View same] [iqdb] [saucenao] [google]
3352198

>>3352181
The GBA version is shit in every possible way. The PSX version ruins the battle system and makes the character sprites look ugly as fuck.

Dejap Arche is the best Arche.

>> No.3352201

>>3352041
Back when consoles were relevant

>> No.3352216

>>3352181
>>3352186
>>3352198
I guess it turns out that none of you actually care about 'censorship' or 'botched localizations' then, you just want lewd content in your video games.

It's alright, I'm not judging you for that, just really not enjoying all the hypocrisy.

>> No.3352224
File: 784 KB, 700x910, 1447440263659.png [View same] [iqdb] [saucenao] [google]
3352224

>>3352193
I don't want it to get more western releases. They will never drop the pun and accent crap. Remember what happened with IV? It got a horrible official release and nobody will ever do a fan translation because "it's already translated". The PS1 version will remain untranslated forever too, even though it's a much better game, just because it looks the same.

Fuck Square Enix.

>> No.3352267
File: 926 KB, 542x800, DQIV_Hero_Alena_and_Meena.png [View same] [iqdb] [saucenao] [google]
3352267

>>3352179
>>3352186
>>3352198
Man is Toriyama's classic style good. Honestly as time went on he got worse, the style he's used since VIII looks so dull colorwise.
>>3352224
Someone is doing a "fan translation" of IV DS actually. I use quotations as all they're doing is putting the NES script on the DS version and editting some censorship. Still cool but a fan translation of IV on PS1 would be great.

>> No.3352293

>>3352224
Why do you people hate the accents so much?
Is it because you're weebs?

>> No.3352305

>>3352224
tfw importing master race

>> No.3352308

>>3352293
'ov no probb'em wif' 'em 'akcentz!

>> No.3352325

>>3352293
You actually like to see Ludman's entire character rewritten into a terrible italian stereotype?

>> No.3352342

>>3352293
The localizers actually rewrite the fucking plot. Remember when ... ugh.. "Marquis de Leon" forced everyone to speak with a French accents and changed the names of all the towns? That shit never happened in the Japanese version. King Leo didn't give a shit about people's accents.

How can you defend this garbage?

>> No.3352353
File: 41 KB, 513x224, dw4_compare.png [View same] [iqdb] [saucenao] [google]
3352353

>>3352293
I don't hate them as much as most people do but they are annoying and can be difficult to read.

My guess is the translators added them more to show all the characters are from different countries and while its a decent idea the execution is not great.

>> No.3352361

>>3352293
The localizers seem to think that DQ games are boring and have no plot, so they have to spice them up with puns and jokes because otherwise they would be completely forgettable.

Flora's father is a guy named Ludman who lives with his family in Salabona. He seems to be jerk at first, but he grows on you after he becomes your father-in-law. He grows on you even more if you marry Bianca, because the guy pays for your wedding and gives you the shield anyway even though you didn't marry his daughter. Just because he thinks you are a great young man. His daughter is submissive and will marry anyone who brings her father the rings. Will you marry her and try to make her a stronger person or marry your childhood friend? Simple, endearing characters with defined personalities. You can't help but like them. They are memorable.

Mr Briscoletti is an italian guy who loves spaghetti and tutti-frutti in Mostroferrato (a name that clearly is some sort of pun or "meaningful name" that I fortunately don't get). He has a personality I guess. He wants someone to marry his daughter Nera, who doesn't seem to be happy with the idea but accepts anyway. But you won't really notice their personalities or character traits because you can't stop thinking of them as stereotypical italians who love tutti-frutti. It's all over their dialogue and it taints every interaction with them. It defines their character.

>> No.3352406
File: 56 KB, 624x484, _blue_eyes_boots_brey_cape_clift_cristo_dragon_quest_dragon_quest_iv_dress_gloves_kick_kicking_magic_monster_pantyhose_red_eyes_red_hair_redhead_staff_sword_weapon_wizard_yellow_dress__3jvE4f1Tyl.jpg [View same] [iqdb] [saucenao] [google]
3352406

>>3352293
Imagine DQ7 with annoying accents... The NPCs in that game are great. They manage to grow on you with just a few lines of dialogue.

You are supposed to "absorb" the information, you are supposed to instantly understand what they are saying. You can easily imagine their lives and their problems in just a couple of seconds, it's a very well written game. The NPCs are charming as fuck, some are hilarious and some make you feel bad for them.

This doesn't work at all if they have fucking annoying accents that become the most noticeable thing about them, make their dialogue more difficult to understand and take away from the meaning of what they are saying.

You are supposed to understand what they say as easily as possible, as if the meaning of their words goes directly into your mind. The especific words they use don't matter. The localizers don't seem understand this at all, because the accent crap goes completely against this philosophy.

They don't understand what makes these games so fucking good in the first place.

>> No.3352441

>>3352224
>I would rather have the games not be localized at all then to be localized in a way I don't like

Aren't we selfish?

>>3352361
He says tutti-frutti like 5 times in the entire game, you're exaggerating. And he gives you the shield even if you marry Bianca in both versions, so his simple and clean character is retained.

>>3352406
I think the accents add charm. Do you really think the overworked farmer is going to speak the same as a king?

>> No.3352461

>>3351869
I love talking to the characters after using a dung in battle. It's hilarious.

>> No.3352462

Why even bother buying a 2ds/3ds when they never port dragon quest ix to it? It's easily the best game of the series

>> No.3352469

>>3352462
DS games work on them too

>> No.3352475

>>3352462
>best game in the series
>your character can't have orange hair

>> No.3352480

>>3352441
God damn, your reading comprehension is absolute shit. Seriously.

>> No.3352481
File: 42 KB, 405x405, slime.jpg [View same] [iqdb] [saucenao] [google]
3352481

>>3352462
Nah
God tier:
III
IV
Great tier
V
VII
VIII
Good tier:
VI
IX
Meh tier:
I
II

Never played X.

>> No.3352482

>>3352462
Just use a flashcart or put the damn game in the console. A hacked 3DS is easily the most comfortable console for DQ.

>> No.3352484

>>3352480
I don't see where. You mean that greentext?

>> No.3352495
File: 133 KB, 480x743, 77d5581kc-s.jpg [View same] [iqdb] [saucenao] [google]
3352495

>>3352481
>VI and IX in the same tier
This is why I hate the remakes. They turn great games into "ok" games.

>> No.3352498

>>3352495
I don't think VI is particularly great either way. It feels directionless and some parts just seem padded. The remake didn't change anything in that regard. I think you're just looking for reasons to hate the remakes now.

>> No.3352501

>>3352495
VI wasn't even that great to begin with

>> No.3352512
File: 98 KB, 566x800, DW4 - Taloonsterriblepun2.png [View same] [iqdb] [saucenao] [google]
3352512

The last time I played DQIV on the NES, Taloon covered Radimvice's mouth three times in a row, preventing him from casting any spells. It was hilarious.

The best part is that he could cover his mouth without wasting his turn, which means that he could still attack, summon a merchant army and all that crazy shit. Imagine the situation.

I love this guy.

>> No.3352528

>>3352495
6 is shit and ashelyn a shit. Deal with it NERUDO

>> No.3352530

I love every dragon quest game, but I think I prefer the ones where party members have personality traits and assigned job classes.

That is why 4, 5, 8 and to some extent 2 are my favorites. 3 and 9 were fun but the blank slate characters that can be almost every class never appealed as much to me.

6 is kind of a mesh of both worlds as the game strongly implies which classes best suits the characters.

4 will always be my favorite because I had 8 different classes with the characters that I could swap out as needed.

Played 3 many times, but I always second guess my class setup throughout the game and,the characters don't have much in ways of personality. Heck you change your male wizard to a fighter and somehow his sprite goes from an old man to a young guy. Feels like you replaced him.

>> No.3352541

>>3352512
It's a shame his random attacks were toned down in the remakes

>> No.3352548
File: 184 KB, 768x1246, Dragon Quest IX Costumes II.png [View same] [iqdb] [saucenao] [google]
3352548

>>3352541

>> No.3352552

>>3352512
Yeah Torneko is great. Its honestly hilarious to me that with 30 years of games he is still probably the most popular character in the series not counting slime. How many other side characters get there own spin off series?

IVIV's entire cast is great honestly, no character I didn't likevor find completely useless.

>> No.3352584

>>3352512
torneko is the fucking man. The best part of IV. Fight me faggots.

waifaggots also need not apply. All you do is post fanart porn anyway.

>> No.3352587

>>3352584
I'd play a whole game in the style of Torneko's chapter.

>> No.3352596

>>3352584
Torneko is my waifu

>> No.3352602
File: 29 KB, 250x458, Torneko_no_Daibōken_Fushigi_no_Dungeon_Cover.jpg [View same] [iqdb] [saucenao] [google]
3352602

>>3352587
You can try playing his game series.

>> No.3352605

>>3352596
He;s married anon! How scandalous!

>> No.3352613

>>3352602
Not really a fan of the mystery dungeon formula. I just want to explore the world looking for things to sell and using my money to expand the areas I can go

>> No.3352619
File: 46 KB, 432x242, 70d7d1ba-4040-4b13-87f4-d661f0d2de29.jpg [View same] [iqdb] [saucenao] [google]
3352619

>>3352596
Torneko is cute CUTE

>> No.3352623

>>3352619
Yo Torneko's wife is hot

>> No.3352634
File: 637 KB, 700x600, DQIIIMageClass.png [View same] [iqdb] [saucenao] [google]
3352634

>>3352530
>3
>blank slate characters that can be almost every class
I disagree with that. They literally ARE especific classes. They turn int different people when they class change, but you don't have to do that.

They don't have a personality, but you can imagine it. Just like with Cannock and Moonbrooke. The only thing those two have over the DQ3 classes is that they have home towns and feel like they belong somewhere. I don't see how the DQ3 classes are soulless blank slates while the DQ2 cousins are fine.

>Hek you change your male wizard to a fighter and somehow his sprite goes from an old man to a young guy. Feels like you replaced him.

I agree, but things like turning the female priest into a sage or even the old wizard guy into a sage make sense to me. I simply give him some kind of strange backstory story to explain it. The DQ3 wizard is one of my favorite male characters in the series thanks to the wacky backstories I give him.

He can also get a cat suit as a drop from one of those cat devil monsters early in the game, which is his best armor for a while. I love it in the NES version because it turns him into a normal cat (the cat suit in the remake turns you into some kind of humanoid cat thing).

There's also the magic bikini that turns you into a sexy girl with dark purple hair in the NES version. I always give it to my fighter because both sprites look similar, so it feels like she's still the same person.

The worst offender when it comes to characters turning into different people is the merchant girl in the NES version. I usually keep her for the whole game because she's really cute and has blue hair, but if you leave her in the "new town" to become the mayor... she turns into a male merchant.

As you said, the characters in VI and VII have lots of personality compared to the earlier games. And they are "oriented" towards certain classes. Maribel won't be able to equip good weapons or have good "warrior" stats even if she becomes a warrior.

>> No.3352661

>>3352602
Are they anything like the Pokemon mystery dungeon games? Because I fucking hate them.

I think they have the same developers.

>> No.3352663

>>3352661
Yeah. I love those though so that's great for me.

>> No.3352691

>>3352548
Is the game implying that Brey is such a decrepit old geezer that you need an entire mask to cosplay as him because his head is so deformed? Poor brey. And why the hell can't Ragnar wear a fake mustache or something?

Bianca, Flora and Barbara look perfect, though. Why does Maribel have to look so horrible?

>> No.3352714
File: 77 KB, 550x386, dq2.jpg [View same] [iqdb] [saucenao] [google]
3352714

>>3352548
I love Cannock's original face.

Did Toriyama draw any of the DQ mangas? He should have done that instead of creating so many shitty one-shots after Dragon Ball.

>> No.3352723
File: 94 KB, 400x400, cover_l.jpg [View same] [iqdb] [saucenao] [google]
3352723

>the descendant of Erdrick will never look like this again
What were they thinking when they turned him into a super saiyan?

>> No.3352724

>>3351869
I always forget to use it in battle. I never really knew when the right time to use it.

>> No.3352737
File: 235 KB, 454x791, 07f9bd34-ea61-40f4-8196-081d25306cb3.jpg [View same] [iqdb] [saucenao] [google]
3352737

>>3352714
None that I know of, the manga for VII has great art though.

Cannock's original face was pretty unique, not one normally seen in the main cast. Too bad most remakes changed it.

>> No.3352768

>>3352042
On that subject the 3DS looks great. Giving the ability to give either the new 3D look or SNES style. Even giving the choice of how you see battles in either 3D or DQ5 style (enemies seem to not move like DQ5/1+2).

Would most likely get both if given the chance but would need a PS4 first. Which I'm planning on getting for Builders and other games I've been looking into.

>> No.3352821

>>3352512
He's such a fun character. Normally I fucking hate random attackers like him but he seem to just work for some reason. DQ4 is my favorite game of all time because of how everything just works. All the characters are different, world is nicely sized and not trying to be giant, the idea of chapters where you play as all the different characters is perfect. Hell I'm shocked JRPG doesn't do that more often. Outside of localization I feel the DS (maybe it's in the PSX version too) fumbles in how the chapters work. The NES kept talking about the hero everyone needs to find but you never really now about it. Like it's building up to something great which it is. The DS prelude fucks that up personally. Where you play as the hero for a tiny bit. Which kind of ruins the buildup.
>>3352267
Wouldn't mind the NES localization since it actually is pretty damn good. NES Dragon Quest seem to go against the idea of bad localization. I'm almost sure NoA handled the localization themselves because it was obviously done by people that knew the English writing.

>> No.3352838

>>3352821
Torneko is great though as his random silly actions are both hilarious and actually helpful to battle.

III and IV NES probably got such good scripts coming out late in the NES lifespans. Censorship for games seem less extreme in games later in a system's lifespan. I've heard they're pretty accurate to the famicom scripts.

>> No.3352839
File: 27 KB, 237x362, hero-female-01.jpg [View same] [iqdb] [saucenao] [google]
3352839

>>3352723
Think the problem is that now people just see him as "The Dragon Ball" guy. Where in DQ1-4 he was still doing Dragon Ball so people knew him for Dr. Slumps and other minor things. So whenever they redo one of this characters they make it more Dragon Ball like. Also I am more of a fan of the Female Hero of DQ3. Not just because of the gear but I enjoy the choice of playing a girl in JRPG when given the chance. I get why after they didn't because they added a love interest in them but I hope we can in DQ11.

>> No.3352854

>>3352838
>III and IV NES probably got such good scripts coming out late in the NES lifespans
Tell that to SNES JRPG. Weirdly FF1 has an alright script and that came out a bit before DQ2 in the west (which made DQ2 seem even more old school I'm guessing to people). And then people seem to get the weird idea "Eh let non English writers translate the script" and so we get shit like Final Fantasy 2/4 SNES and other JRPG. It's almost maddening seeing the different from NES JRPG (yeah we only really got FF1 and DQ1-4 but still) and SNES JRPG.

Which is why I have a feeling NoA handled FF1 and DQ1-4. Since NoA has always had a handle for localization. And don't skip out on giving it to people that didn't know English.

>> No.3352880

I'm trying to remember, just how many "temporary" allies does DQVII give you? There's Kiefer even though he's fully playable, the old bard man, the egyptian dude, the warrior girl at the very start, Hank, both of the thieves in the Alltrades section, and I'm pretty sure there were many more. Some girl joined for one fight, and other guys would help too.

>> No.3352884

>>3352854
Well no, I meant more of nintendo is too busy checking the new games (FF4 in this instance) to give a shit about the games on their older console.

>> No.3352906

>>3352880
The Dharma Temple priestess joined to help taking back the temple from the monsters, or is that the 'some girl' you mentioned? There was only one thief joining there though, the other guy was a temple guard.

>> No.3353038
File: 68 KB, 360x270, mcryan_and_healies___kagome_kagome_by_danny_8bit-d4jdaz0.jpg [View same] [iqdb] [saucenao] [google]
3353038

>>3352821
I agree. The prologue is shit. You won't even remember what happened in it by the time you reach chapter 5, which makes you feel indifferent towards the villagers.

In the original game you didn't know how old the hero was during Ragnar's chapter. You can imagine it happened like five years before chapter 5 to make everything even more epic.

>> No.3353041
File: 2.50 MB, 496x448, runningmerchant.gif [View same] [iqdb] [saucenao] [google]
3353041

Did the remakes seriously get rid of this or am I just remembering wrong?

>> No.3353250

>>3353041
Because of how the indoor and outdoor maps maps are separate in the remake, he doesn't need to run like that anymore, so yeah, it's gone.

>> No.3353256

>>3352821
Yeah that was introduced in the PSX version.
Think of it like this: If it was in the DS version, it was in the PSX version.
There's no event in the DS version that wasn't in the PSX version. Even the Pioneer Town was in the PSX version.

>> No.3353564

>>3353256
Thought so. I just hate that prelude since it gives you nothing and take away all mystery of the hero.
>>3352884
Maybe. I am talking more of localization in terms of text and that DQ1-4 honestly have really good localization. And shown it had care unlike all those SNES JRPG that seem to be translated by people that just had a Japanese -> English dictionary.

Also I think NoJ told NoA to handle Dragon Quest differently than other games because of how important it was. Since they were hoping Dragon Quest would be a giant hit like in Japan. And so they wanted the localization be handled better than just your standard NES game.

>> No.3353615

>>3351739
Is Maribel really a tsundere or does she genuinely think the main character is an idiot?

She's so full of herself, she deserves to get tentacle raped by healslimes and man o wars.

>> No.3353654

>>3353615
Based on Enix they invented the word with her.

https://youtu.be/MYjtx8xIsgY?t=629

They talk about it a few minutes in.

>> No.3353786

I'm slowly starting to convince myself that VI is the real hidden gem of the series.

>> No.3353813

>>3353786
I always thought that it was just as good as the others.
The hate just seems the perpetuation of an old misconception to me.

>> No.3353851

>>3352406
>DQ VII 3DS gets accents out the arse

I'm worried about this.

>> No.3353868

>>3353813
The misconception being?

>> No.3353887

>>3352723
Does this CD exist anywhere?

>> No.3353890

>>3353868
That it's not good.

>> No.3353909

Who was the anon that posted the character tiers for Dq4?
I have all the main gang together and I'm thinking of running a team of hero, alena, kiryl, and Ragnar.

>> No.3353928

>>3353909
Just pick who you like. Personally Ragnar isn't all that great since all he really has is HP and Defense. While Alena just hits like a motherfucking truck and kills everything in sight. But you can replace everyone with anyone and do well.

Ragnar - HP and Defense with gear
Alena - Strength and Crits
Brey - Ice magic
Cristo - Healer and can wear nice gear
Taloon - Goof-off from DQ3. But more useful since he can do things only he does and can be helpful. Like cover the mouth of bosses to stop spells or breath attacks.
Nara - Healer. I think more MP but has pretty bad HP and can't wear heavy gear. Personally Cristo is a better but putting her in is perfectly fine.

>> No.3353975

>>3353564
But Nintendo doesn't handle localization.

>> No.3353980

>>3353909
That's what I ran near the end of the chapter. It somewhat depended on what equipment I had, Clift mainly excelled in combat once he got good stuff. For bosses I'd pick a caster for buffs and debuffs.

>> No.3354038

>>3353980
I think I'll alternate Ragnar out for Maya on bosses as needed

>> No.3354045
File: 833 KB, 1000x1353, f689d11e-2f7a-4b35-a5f1-7f7a9ae5a5fb.jpg [View same] [iqdb] [saucenao] [google]
3354045

>>3353909
Honestly everyone is pretty fucking good. Personally I think the hero, alena, ragnar, and nara/meena are the absolute best party possible but no one is anywhere near useless. I always just switch around and try to give everyone equal time in my party.

Word of advice if you're on the NES version, DO NOT bring cristo/kiryl with you for bosses. His AI is dumb as fuck for bosses and constantly tries to cast beat/thwack. While its pretty funny seeing him refuse to heal party members in order to cast beat and having everyone die isn't funny.
>>3353928
>Ragnar isn't that great
Are you kidding? Ragnar is probably one of the most consistently reliable characters in most of the game. High damage and barely have to worry about restoring his health. With the metal babble sword he is a monster.

>> No.3354059
File: 160 KB, 1280x720, maxresdefault-5.jpg [View same] [iqdb] [saucenao] [google]
3354059

Are you excited for DQXI?
What are your hopes/expectations?
What are you most curious to know about the game?
When do you think the west will get the game?
Which version are you going to buy?

>> No.3354073

>>3354045
Alena >> Ragnar though

>>3354059
I hope it's good and doesn't rely on its visual gimimck for too much.

>> No.3354114

>>3354059
>Are you excited for DQXI?
yes
>What are your hopes/expectations?

DQ8 but bigger in scope
>What are you most curious to know about the game?
the party members,
>When do you think the west will get the game?
Next year
>Which version are you going to buy?
Both, especially if we can transfer our sves between the two versions via password like Horii wants to do

>> No.3354124

>>3354059
>Are you excited for DQXI?
For the first single player focused DQ since 2004? Of fucking course.
>What are your hopes/expectations?
Since apparently it will be truly open world, I want it to go back to the structure of DQ1 and to be able to go almost everywhere since the beginning with only strong monsters stopping me and not be railroaded by the plot. A return to the roots similiar to the new Zelda.
>What are you most curious to know about the game?
Party members, the obligatory fanservice slut.
>When do you think the west will get the game?
2018-2020
>Which version are you going to buy?
Both.

>> No.3354152

>>3353909
The team I always end up using is Hero/Borya for Oomph and lowering defense spell + ice magic/Kyril for healing, Multiheal (which Mina doesn't get iirc) and physical attack + Kabuff/Maya for fire magic and lowering defense

I can't remember english spell names to save my life, why do they always have to sound silly or like onomatopoeia, or is it the baguette translation that's too serious

>>3354045
What the fuck, can you not directly control your characters in the NES version ? Do they only act like AIs ? That sounds like a chore

>> No.3354164

>>3354152
Yeah I'm playing the NES version of IV right now and unless you input cheats your party (other then the hero) is controlled by AI. Honestly I'm about 1/3 through chapter 5 and it isn't that bad. Sometimes the AI is kinda dumb (cristo/kiryl is infamous for when you enter boss fights with him he will constantly try to use thwack/beat) but they're pretty smart honestly and the game is built around it more in the NES version. Sometimes it works in your favor aswell, Toreko will do more silly and helpful antics in the NES version, healers will predict a member is about to be a hit and die and choose to heal them, offensive casters will know when to cast spells that hit groups and when to cast single enemy hitting spells.

>> No.3354170

>>3353928
Nara can wear all the metal babble gear and her hp is decent if you give her all the seeds.

Brey is better than Mara for boss battles because most of his spells are single target.

>> No.3354172
File: 43 KB, 981x907, __soldier_dragon_quest_and_dragon_quest_iii_drawn_by_metata__39a89ef2b2a3af5b73f27efda53d7088.png [View same] [iqdb] [saucenao] [google]
3354172

>>3354059

>Are you excited for DQXI?

a lot because X was an MMO and IX was a prototype for X this makes XI the real sequel to VIII

>What are your hopes/expectations?

the game play and story dont worry me since they have never failed to deliver but i really wish they bring back the art direction from previous games. pic related

>What are you most curious to know about the game?

which elements from previous games will come back and which ones left behind. also if they bring something new to the table.

>When do you think the west will get the game?

depends mostly on how VII, VIII, Builders, and Heroes II are received. nintendo could also steer the ship with the launch of the NX. the sooner the better but even if it takes a while VII and VIII will fill in the gap

>Which version are you going to buy?

the 3ds version is already a given. will keep an eye out for the console version

>> No.3354190

>>3353786
What do you like about it? I wouldn't say it's THE hidden gem of the series, but it's horribly underrated for some reason.

>> No.3354201

Can I kick people out of the immigrant town in DW7 if I don't like the final form or is it permanent?

>> No.3354212
File: 4 KB, 256x224, Dragon Quest III047.png [View same] [iqdb] [saucenao] [google]
3354212

well that didn't go well at all.

Enjoying the game a lot. I like how there's not a specific order to things, and every little quest gives you a little more info on Ortega's journey/how the world is.

I can see why people replay it a lot. Different character personalities can change a lot. Maybe you want a Priest with some bulk, or a Hero that focuses on Strength only. Even if you use the same team, how they work is not exactly set in stone. Some areas don't have a strict sequence, but the game's not some open mess that results in you dying for taking a wrong turn.

canniboxes don't fuck around

>> No.3354213

>>3354212
The pyramid dungeon is a lot of fun. There's a secret in there that's so well hidden everyone misses it.

>> No.3354218
File: 16 KB, 256x224, Dragon Quest III048.png [View same] [iqdb] [saucenao] [google]
3354218

>>3354213
Cool.

While I do know some things just from hearing about the game/the previous times I tried playing, I won't be using a guide. And while it can suck to get ambushed by a box or fall off a tower(that's actually just me being stupid) its rewarding to finally complete an area. Maybe if I play another version afterwards I can try and see what I missed the first time around.

>> No.3354225

>>3354212
The Pyramid tends to be the most dickish part in DQ3. Between Mimic chests all around and the treasure room with enemies in every chest (with most chests only having small bits of gold).

But the nice thing is that it's not that mazey. By DQ3 Horii felt people liked exploring dungeons but not really get lost. DQ2 went out of it's way to fuck with you in the dungeons. While DQ3 has deadends but you tend to find them quick enough so you never felt you wasted that much time exploring.
>>3354218
What is your party anyways?

Going to be playing DQ3 again soon (right now replaying DQ2 just to get a fresh memory of the world and just got the boat and went straight for the Sword of Roto). And finally going to put a Goof-Off in my opening party.

>> No.3354234
File: 26 KB, 300x299, 1467514695896.jpg [View same] [iqdb] [saucenao] [google]
3354234

>>3354212
Later in the game you can revisit that dungeon for the best weapon for fighters. In the original famicom/nes version you would be cursed taking the weapon until you got rid of it but in the sfc/gbc version you're only cursed in the pyramid so I reccomend it. Still the curse is pretty annoying still.

>> No.3354239

>>3354234
The cursed claw thing is something I remember people mentioning. I guess I could get it way later if I feel like it.

>> No.3354247

>>3354218
I see that FE4 party.

>> No.3354251

>>3354239
Its best to get it a bit later on. Since you get an encounter every step and as you might have noticed The Pyramid doesn't hold back.

>> No.3354265

Is this translation worth it http://www.romhacking.net/translations/344/ ?

>> No.3354272
File: 1.78 MB, 3264x2448, image.jpg [View same] [iqdb] [saucenao] [google]
3354272

Well then fuck, I remembered Estark to be easy as shit in DQ4, but I might be pretty fucking underleveled. Time to go try to kill some bubble metal slimes.

>> No.3354275

>>3354272
oops sorry I forgot to move outside of bizarro straya before uploading

>> No.3354285

>>3354234
I prefer the NES version because the golden claw curses you with an insane encounter rate for the entire game, unless you deposit it in the bank or sell it. It's great for grinding if you want to class change a lot. If you don't want to grind, you can just sell it for a lot of cash (12000 gold I think). It really feels like you found a valuable treasure.

You can never get rid of the golden claw in the remake, which means that you can't visit the pyramid ever again without being constantly annoyed by random encounters. And since it only affects the pyramid, you can't use it to grind later in the game. It's just a normal weapon now, there's nothing special about it.

>> No.3354293

>>3354272
>Morte
>Mort
I know it's me being a stupid American but I always forget that most other languages has different verbs for different genders.

>> No.3354296

>>3354293
French at least doesn't have a trillion cases or shit, if it's feminine/female you add an E (that you don't even say, however it'll make you say the consonant before it whereas you wouldn't otherwise) at the end

>> No.3354297

>>3354265
It's the only one and it's pretty decent. Read the past threads to know about a couple of menu bugs and you can play it without a problem. It's the best version of the game.

>> No.3354307

>>3354272
>French
Is the French translation cringy as fuck? I get that problems in most games, I just can't play them in French for some reason.

>> No.3354315

>>3354307
Nah it's pretty fine, it doesn't have the accents aside from that one pirate town and it's very slight, and the guys in Alena's chapter speaking with a couple cyrillic letters, backwards R's and another one I can't quite remember, but it's really understandable and not bothersome at all. It's a pretty standard translation.

>> No.3354323

>>3353851
I'm more worried about the puns. I just KNOW they will change Dialac's name into some stone/statue related pun, even though that wouldn't make any fucking sense because the town itself had nothing to do with those things before the tragedy.

>> No.3354327

>>3354315
I'll give it a try I guess, thanks.

>> No.3354341

>>3354307
The French translation of Higurashi is god tier. The English one... is pretty mediocre.

You may have heard of the anime. Avoid it, it's one of the worst adaptations ever made and will only spoil the visual novels for you.

>> No.3354356
File: 2.47 MB, 1514x1440, DQ5 boss.png [View same] [iqdb] [saucenao] [google]
3354356

>>3354315
Guessing it's much better than this

>> No.3354365

>>3354356
Oh fuck that looks like shit. My DQ5 rom was originally in english and then turned to french for some fucking reason, I don't know what kind of bamboozlery that was but I guess it warded me from this awful translation

>> No.3354374

>>3354365
Personally it's the only really annoying one. People seem to hate on Bianca's hick accent but I honestly don't mind it. Honestly as long as it's readable accents are find. But shit like DQ4 and that makes me hate them for what they did to Dragon Quest. It's like I need a decoder ring to figure out what the hell they are trying to say at time.

>> No.3354379

>>3354374
Sancho was the really annoying one

>> No.3354389
File: 35 KB, 351x351, 1463824561914.jpg [View same] [iqdb] [saucenao] [google]
3354389

>>3354356
>be Russian
>read that as "Sf chfts dyaz yazdsniig nzyaz dt ldst, l3g3iddyach n3yaf did dll shnf dssfmrdii3s shitn chfts"
I really fucking hate faux cyrillics.

>> No.3354408

>>3354389
Well it wouldn't be too weird for some eldritch lovecraftian abomination to speak like that.

>> No.3354428

>>3354323
Oh shit. I didn't think about that. I hope they leave the town names alone this time.

Fishbel has already been changed to Pilchard Bay or some shit like that, though.

>> No.3354437

>>3354408
The original versin had the eldritch abomination speaking normally and the DQIV characters speaking the same language even though they are from different countries. Why do the English versions NEED this shit?

>> No.3354456

>>3354437
because the translators were assholes who can't do their jobs and would be better off as public cumdumps
what the fuck else could the reason be

>> No.3354458

>>3354365
They gave him that text to make him sound alien.

>> No.3354474

>>3354437
Honeywood is a talentless hack who thinks he can "improve" Horii's work instead of just fucking translating it.

>> No.3354510

I know you guys hate puns but I think "Urnexpected" is a pretty funny name for a pot monster that ambushes you.

>> No.3354513

>>3354510
I actually enjoy the puns. DQ9 was a bit much but I never really hated them.

>> No.3354521

>>3354389
It's not really Cyrillic, just funky English. Look closely, he's speaking in English.

>> No.3354530

>>3354437
>The original version had the eldritch abomination speaking normally
Not even in Katakana?

>> No.3354536

>>3354510
Some puns are great. Alliteration too.

>> No.3354551

>>3354428
>Pilchard Bay
What was wrong with Fishbel? Why do they feel the need to change everything just for the sake of it, even if it pisses off the older fans?

I don't get it.

>> No.3354554

>>3354510
I like the puns honestly, it gives a sort of deadpan charm to the games

>> No.3354595

>>3354521
I know. That's what faux cyrillic is. Substituting english letters with somewhat similar cyrillic ones. Even if they sound completely different. For example seeing "Я" in the text I automatically read it as "ya", so it's more difficult for me to process it and I have to make a conscious effort to read it as "R". It's just really annoying to read. The worst offender is substituting "A" with "Д" (D). For fuck's sake, there's a cyrillic letter "A".
Hearts of Iron 3 does the same shit.

>> No.3354601

>>3354595
Sounds like a personal problem.

>> No.3354636

I think the most cringey thing about the puns is how they give some characters last names just to make a pun. It's stupid as fuck.

>> No.3354658

>>3354636
Imagine Greek, but with some smartass writing hebrew Aleph instead of Chi, Shin instead of Psi, Samekh instrad of sigma and et cetera.

>> No.3354668

>>3354658
Meant for >>3354601

>> No.3354669

Alright, I'm about to start playing DQ I, wish me luck.

>> No.3354678

>>3354669
IN SOIL SLEEPS SECRETS BENEATH YOUR SOLES

>> No.3354686

>>3354669
Play the NES version like a real man! Don't be a pussy!

>> No.3354704

>>3352406
Alright, I get this one. Sorry for the late reply.
DQ7 is my favourite one. I honestly can't imagine it with voice acting, so I think I see now what you guys are getting into about accents and shit. Apologies for being an ass about this in my earlier post.
Characters like Hondara or Gabo just wouldn't be anywhere near as good with voices and accents.
God damn all the shit in the entire game with Hondara is funny.

>> No.3354708

>>3354669
Remember that "animals" (dragons, wolves, bears) in these games are usually susceptible to sleep spells. If you must run from them, put them to sleep to guarantee a 100% chance of escaping from the battle.

>> No.3354730

>>3354704
>that part when he punches you to get back his stone and your parents don't give a shit
>that one soldier that keeps buying Hondara's crap
>the old man that always complains about him but actually likes him
I love Hondara. He's the Tingle of this game. I wonder why the hero's clothes look so similar to Hondara's...

>> No.3354835

>>3354636
Torneko and Ragnar have good last names though.

>> No.3355007

Okay so, DQ I.
One path, to the east, leads to a cave filled with green dragons.
The other, to the west, leads to a town filled with green dragons.
What am I missing here (besides grinding).

>> No.3355119

Just finished Dq4, and I really liked it
I committed a sin and turned on a cheat to speed up grinding a bit, but the fight with Psaro was still a healthy challenge around level 43 average.

One thing I'm angry about after beating dq8 is the fact that the hero/ine for 4 is pretty much copied and pasted to make the hero for 8. In 8 you figure out you're a special snowflake half dragon at the post game dungeon. In 4 you find out you're a special snowflake half angel at the end.

>> No.3355124

>>3355007
If I had to guess, I'd say you're missing paths to the north and south, which likely lead to more green dragons.

>> No.3355128

>>3355119
You learn you're half Zenithian a lot earlier if you pay attention

>> No.3355134
File: 508 KB, 609x1060, __mireyu_dragon_quest_and_dragon_quest_vi_drawn_by_minakami_flyingman555__6803f1d6ea332cd0555a1a59c70f0c7b.png [View same] [iqdb] [saucenao] [google]
3355134

>>3355007
visit the towns first and buy whatever equipment you can get, then explore caves. rinse and repeat until you reach a town where you can buy keys. go to the older towns to unlock doors and treasure chests from there on is just grinding and boss fights

which version you on?

>> No.3355150

>>3355134
Milly is cute. Cute!

>> No.3355157

>>3355128
When do they hint at that? I'd figured that you were when they said only zenithians can make it to zenithia. There is also a hint at the beginning of course, you're likely to make that assumption straight from the beginning

>> No.3355158

>>3355134
NES. I went to a cave and got a tablet that says Erdrick is my ancestor but people in towns still ask if I have any proof he's my ancestor. I went to another and got some money but that's about all that was there.
There's a town in the northwest has expensive as shit weapons and shield and a town in the northeast that has expensive armor. The NE town says that south (through the green dragon cave) is the magic key town, but getting there requires passing by green dragons, which can one shot me.

>> No.3355164

>>3355157
You can talk to the woodcutter guy near your starting village. It's strongly implied

>> No.3355175
File: 1.30 MB, 1200x1600, __sandy_dragon_quest_and_dragon_quest_ix_drawn_by_pomodorosa__1f603ae6bc0cbc1745d21bc5d7cbe6c0.jpg [View same] [iqdb] [saucenao] [google]
3355175

>>3355158
alright. you will end up buying the super expensive stuff eventually. but you dont need to defeat the dragon to cross the cave. just keep heading south as soon as you enter and you should find the path to the next continent.gold golems have give the most gold and you can ind them there

>> No.3355192

>>3355175
I did try that, but kept getting either back attacked or blocked so figured I was doing something wrong. I have sleep now so hopefully I at least don't get back attacked by dragons.

>> No.3355268

>Use key to open door in castle
>Only like 20 gold total in there
>Open the other door
>I can buy keys for 80 gold at home castle
>Oh at least I don't have to trek all the way to Ribuwhatever for more
>Come back later and the door is back
WHY

>> No.3355387

>>3355268
They shut the door

ask before opening other people's doors next time

>> No.3355515
File: 13 KB, 240x160, 0930 Dragon Quest Monsters - Caravan Heart (J) [T-Eng]_01.png [View same] [iqdb] [saucenao] [google]
3355515

Fuck these slot machines

>> No.3355757

My NES emulator couldn't save my data, so all those hours of DQ 1 are gone forever. I don't want to redo all of that but I feel bad for not rescuing the princess or beating the dragonlord now.
But then, the game is such a horrible grindfest I may just let the dragonlord win this round. Sorry princess, I know I had that wedding ring already but not even metal slimes and gold golems could make grinding easy.

>> No.3355830

>>3355757
Ypu can try searching for a save online around where you were. Though if you weren't enjoying it then yeah quit. Honestly I tried playing I after playing III, IV, and V and couldn't do it.

>> No.3356010

>>3355757
>so all those hours of DQ 1 are gone forever
>didn't save the princess
Yeah, all 4 of those hours gone forever. What a shame.

>> No.3356117
File: 650 KB, 1500x1041, dq4fc_jpn_front.jpg [View same] [iqdb] [saucenao] [google]
3356117

Which DQ game would you like to see getting a remake next?
DQ4 for me, in full 3D similiar to DQ8.
The first trilogy all in one game would be sweet too, but harder to pull it off.
NESfag need no apply.

>> No.3356119

>>3355157
An old man in the first castle you visit in chapter 5 (Branca castle) reveals pretty much everything. Who the hero is, what happened to his parents, etc. You had to talk to him at night after he stops walking.

How do people miss that stuff? Do they really not care what the villagers may say at night?

>> No.3356124

>>3355757
But thou must save her! Or else the princess of Moonbrooke won't be born!

>> No.3356130

>>3356117
DQVI deserved a proper console remake like IV and V.

Imagine looking up and seeing holes in the clouds. Imagine Barbara in 3D! Why did this game only get a fucking DS remake that wasn't even as good as the original? IV and V on Playstation added lots of cool shit.

>> No.3356135

>>3356130
It could use the DQ8 engine. Imagine Barbara and Milayou wearing all those slutty "armors" for thes style contest!

>> No.3356154

>>3356130
V on PS2 looked worse and had less content then on DS so it doesn't really matter.

>> No.3356180
File: 10 KB, 256x239, 342screenshot1[1].png [View same] [iqdb] [saucenao] [google]
3356180

Which translation for DQV?
http://www.romhacking.net/translations/341/
http://www.romhacking.net/translations/342/

>> No.3356212

>>3356117
>>3356135
You babbies have such a fetish for DQ8

>> No.3356278

>>3356180
Neither

>> No.3356292

>>3356180
Dejap. The other is pretty bad.

>> No.3356296

>>3356154
The DS version only had a couple more monsters and a crappy wife. The pacing is RUINED, and that meand the entire game is shit as an RPG compared to the SFC and PS2 versions.

You don't know what you are talking about.

>> No.3356297

>>3356296
remake guy pls go

>> No.3356302

>>3356296
>The pacing is RUINED

I've heard people say this so much but I never hear why

>> No.3356306

>>3356302
He thinks cutting down on the grind (y'know, thing most people complain about most with DQ) ruins the pacing

>> No.3356309

>>3356296
>extra wife that's optional
>this is bad

please leave

>> No.3356315

Trigger warning: I'm playing 6 on the DS.

Should I bother with getting hero for everyone. Armamentalist gets oomph/twinhits and paladin gets thin air/vacuum which trivializes random encounters.

So far I have planned
Hero: Hero through gladiator. Hopefully boulder toss is as good as it was in 7.
Carver: Paladin
Milayou: Luminary for hustle
Nevan: Sage
Ashlynn: Ranger-utility, I don't really use her
Amos-Armamentalist in case a party memeber leaves for a bit like in 7

>> No.3356321

>>3356315
Nope, it's a lot of work. I just got Hero on my hero and things were fine. Getting it on the rest isn't needed unless you want to fight the superboss or something.

>> No.3356332

>>3346147
My personal favourite DQ was 9, but it's also incredibly easy. I got through the whole main quest without ever having a TPK and I faced the final boss when my party was at an average level of about 40 or so. The best part is how you can completely customize all of your dudes and adjust their classes as you go and stuff. There's also weapon crafting. The post-game wasn't for me though.

>> No.3356334

>>3356306
Only the first two games have real grinding. What you call "cutting down the grind" only ruins the games, making them piss easy and forgettable.

>>3356315
>not using Barbara

>> No.3356340

>>3356334
Pretty sure the hp/exp changes were present in the PS2 version too.

>> No.3356347

>>3356334
>piss easy
But Dragon Quest was always easy anon, it's just a matter of how much time you're willing to sink in it. Grinding doesn't make a game difficult, it makes it tedious and boring down the line. The only grinding you need should come from exploring the game naturally.

>> No.3356349
File: 332 KB, 512x365, dragon_quest_iv_story-1.png [View same] [iqdb] [saucenao] [google]
3356349

>>3356212
What's wrong with wanting a game that actually looks like its illustrations? Not everyone gets off on NES graphics.

>> No.3356354

>>3356334
If what makes the games memorable for you is a few more minutes spent slaying worthless monsters for EXP you should question why you like the series in the first place.

>> No.3356363

>I, II, III and IV innovate the shit out of the early genre
>Everything else purposefully keeps it the same out of familiarity

Why desu

>> No.3356387

>>3356363
V added monster recruitment and a multi-generation system though.

>> No.3356390

>>3356387
And then VI added remembering conversations. And a bag.

>> No.3356454

>>3356363
VII updated npc talks oftenly plus party talk.

>> No.3356496
File: 26 KB, 256x224, Dragon Quest III059.png [View same] [iqdb] [saucenao] [google]
3356496

living the dream

I don't remember if it was VI or VII, but I liked that one old guy who always talked about how he wanted to class change into a pretty princess and he eventually does.

>> No.3356513

>>3351130
>Lufia
Sorry to go off-topic, but aside from the procedural dungeons, holy fuck, Lufia is so damn good. What a tight combat/customization system.

Also, I'm a guy that grew up on Dragon Warrior Monsters 1 and 2, and played DQIX during college, but never got to the endgame. I am also about 10 or so hours into DQVI, and I'm having some trouble loving the series.

I mean, DQVI is just so fucking boring, the progression is just weird and not really all that fun. DQIX was easy but not rewarding because of it, and the plotlines were lame as hell.

Can someone recommend a good DQ game for me so I can get what there is actually to love about the series? I loved DQM when I was a kid, and I love the art style, but I find the localization to be awful and the rewards too few and far between.

>> No.3356520

>>3356513
IV or V, they're nice. VI had a mixed reception even in Japan..

V even has a monster collecting component.

>> No.3356523

>>3356513
Since you liked Monsters, V.

>> No.3356535

>>3356520
>>3356523
Thanks! I've heard IV is one of the best.

>> No.3356541

>>3356496
The old guy that wanted to reclass into a maid was in VI and IX.

>> No.3356570

>>3356340
No, the changes were different and didn't hurt the pacing that much.

>> No.3356578

>>3356541
Where was the old guy that wanted to become a cute little girl? VII?

>> No.3356593

>>3356124
If only Cannock's lineage ended because of my actions, then maybe I'd be praised as a hero.

>> No.3356605

>>3351739
The fact that Maribel has seen herself naked is just mindblowing! She's so cute and thinks so highly of herself, but she's actually seen her own embassing, naked human body! Lewd! She's so prideful, but she is actually aware of the fact that she's got an ass! She's seen herself taking a shit like a lowly animal! Humiliating! How can she have that attitude even though she has an ass just like everyone else and people know and she knows that they know? So embarrassing and degrading!

>> No.3356657

>>3346335
i completely agree with his views on the DQ series and RPG's as a whole. a shame what happened to II they really tried to push the boundaries.

>> No.3356679

>>3356535
IV is my personal favorite and I highly recommend it, III and V are also fantastic. VI and II are the black sheep of the series and have pretty mixed/negative views so starting at VI as one of your firsts isn't so great.

>> No.3356685

>>3356605
You're being weird.

>> No.3356696

>tfw fighting mum, boe, jum and boh all together

Nice

>> No.3356714
File: 9 KB, 248x203, images.jpg [View same] [iqdb] [saucenao] [google]
3356714

Is there any lore behind these guys?

>> No.3356721
File: 10 KB, 480x432, 1f96836f-16fb-4eb3-af1e-5418e23ed9d8.png [View same] [iqdb] [saucenao] [google]
3356721

Interested in starting the monster games and wanted to ask two questions. First should I play monsters 1 or skip to 2? Second for 2 I know there are two versions, what afe differences and is one more recommended then the other?

>> No.3356753

>>3356721
Why would you even think about skipping the first one? What's the point?

The two versions of Monsters 2 are the same, except the bonus dungeons are different, some monsters are harder to find in the wild. Play the girl version if you like little girls I guess. She looks badass.

>> No.3356767

>>3356753
Well I was just wondering if monsters 2 is such a improvement over 1 I should just skip to that one. Thanks for the info anon, will start monsters 1.

>> No.3356769

Im going to play the SNES versions of 1 2 and 3, which versions should I play for 4 and up?

>> No.3356783

>>3356769
IV-debatable, NES has a better translation and difficulty but DS has better graphics and modern conviences, up to you.

V- PS2 version

VI- DS version

VII- 3DS version

VIII- PS2 looks better but 3DS has some nice bonus content like two extra party members and a new ending, up to you.

This is all assuming you are an English only speaker.

>> No.3356794

>>3356783
>This is all assuming you are an English only speaker.
An English only speaker is still capable of learning another language.
Playing the series in Japanese is the true path.

>> No.3356813
File: 181 KB, 827x832, 1464360991830.jpg [View same] [iqdb] [saucenao] [google]
3356813

>>3356783
What's the point of V on PS2 if I can only marry those two bland ass bitches?

>> No.3356815

>>3356813
Debora has the best party chats.

>> No.3356820
File: 315 KB, 350x350, 1461286972690.png [View same] [iqdb] [saucenao] [google]
3356820

>Playing DQV on DS
>Prince Harry's pretty useful
>Dropped some stat boosts on the guy because I figure we're in it for the long haul
>"K, thanks for saving my kingdom and all. Later dude"
>Fuck you too
>Ignored Hay and went to Zoomingale for Zoom
>Go back to Hay after taking a break from the game
>"There's a monster in our cave!"
>Fuck that. Don't really care about me and Gootrude getting our shit pushed in
>Head down South
>Talk to a guard
>"Oh hey lol that's cat was owned by someone"

>> No.3356826

>>3356820
You should probably go to that cave eventually. You might meet an old friend........

>> No.3356827

>>3356605
Get your mental illness diagnosed.

>> No.3356829

>>3356783
I understand why you recommend V on PS2, but I don't see how VI DS is an improvement over the original. It adds party chat, but looks ugly, has a horrible translation and removes half the monsters.

He should see the differences and decide which is better.

>> No.3356830

>>3356813
How about playing the all three versions?

>> No.3356832

>>3356826
I know it's that sabertooth fuck, but I'm still mad Harry isn't in my party.

>> No.3356835

>>3356820
don't be mad he's gone

Be glad he was around at all.

>> No.3356837

>>3356829
Its translation is better than the fan translation and this is the first I've heard about removed monsters.

>> No.3356843

>>3356827
Why are you such a prude? I despise people like you.

>> No.3356851

>>3356820
I'd rather give a non-permanent party member all my seeds than spoiling the story for myself. Be glad that you didn't know he would leave.

>> No.3356856

>>3356820
Sucks but luckily there wasn't that many seeds at that time and seeds while nice isn't really enough to really make that much of a difference. Personally I tend to give all the seeds to the Hero in DQ games just in case shit like that.

>> No.3356860

>>3356856
Plus the hero is the strongest member.

>> No.3356867

>>3356860
Yeah. I just remember giving Maribel in DQ7 PSX a lot of my seeds because it felt she was falling behind. Boy was that a big mistake.

>> No.3356882
File: 259 KB, 825x650, c205c489-f2b4-4e29-a354-3cb192e1359b.jpg [View same] [iqdb] [saucenao] [google]
3356882

>>3356794
Some people don't want to learn Japanese, also some people eant to play in their native language. Not everyone is going to learn a language just to play video games, get over it.
>>3356813
I never really liked any of the wives to be honest, to be completely honest I've only played the original sfc/snes version. Other then only three party members I like it a lot. Really from my understanding the PS2 version of V has the best translation and graphics so I recommended that. I like how the children look with the black hair though, looks better then the blond or blue.
>>3356829
I'm playing IV on NES as we speak and might say I actually am enjoying as much if not more then the DS version. Still that might just be me so that's why I said its more a personal prefrence then anything. I could see why someone would argue why they preffer either version.

>> No.3356885

>>3356843
Dude seriously what the fuck is wrong with you though? Typing shit like that isn't funny in any regard. Either seek help or settle down with a nice glass of bleach.

>> No.3356902

>>3356882
>Not everyone is going to learn a language just to play video games, get over it.
Then they're in the wrong place. People here shouldn't lower themselves to shit like the English DS versions.

>> No.3356915

>>3356902
Can't you make a thread on /v/ if you want to shitpost? Jesus.

>> No.3356921

>>3356915
Those who refuse to accept the Japanese superiority should stay on /v/.

>> No.3356947
File: 115 KB, 928x324, 42f.png [View same] [iqdb] [saucenao] [google]
3356947

>>3356921
Ken-sama?

>> No.3356960
File: 71 KB, 500x391, 1468290609838.jpg [View same] [iqdb] [saucenao] [google]
3356960

>>3356947
>I speak Japanese fluently, both Kanji and the Osaka dialect

>> No.3356998
File: 75 KB, 200x180, you.png [View same] [iqdb] [saucenao] [google]
3356998

>>3356496
>>3356541

Actually was in III

>> No.3357026
File: 1.33 MB, 1607x1440, dragon quest class change.png [View same] [iqdb] [saucenao] [google]
3357026

>>3356998
>>3356496
Was even in the NES version

>> No.3357039

>>3357026
>>3356998
I bet a modern release wouldn't have this.

>> No.3357047

>>3357039
Well there's the mobile version. Does anyone here have it and played it until the Temple?

>> No.3357071

>>3357039
>>3357047
It does, the mobile script is the same as the GBC one

>> No.3357081

>>3357071
Thought it used a bit more of the NES. I know they call him Erdrick while GBC uses Loto.

>> No.3357087

>>3357081
It could be a mix or something, you're right. I'm not super familiar with either script

>> No.3357094

>>3356998
>>3357026
I didn't know Moot was in Dragon Quest

>> No.3357291

>>3356813
>>3356815

Debora is the fucking best character in DQ V.

When I played the game and had all that party chat with Debora, I find that a lot of people didn't understand the character...

At first, she's a tsundere, but later she has no fear to express how much admires and loves the hero, and never stops her abusing jokes, because are, that... jokes.

>> No.3357304
File: 36 KB, 348x450, 1460864884257.jpg [View same] [iqdb] [saucenao] [google]
3357304

>>3356856
I usually hoard the seeds...

My intention is to use all of them near endgame, but... well... I'm lazy to think who can be better to receive each.

>> No.3357330
File: 14 KB, 113x140, Clipboard01.jpg [View same] [iqdb] [saucenao] [google]
3357330

>>3356605

>> No.3357340

>>3357330
Those commercials really convinced me a real life DQ show would be pretty cool. Seeing the characters in real life is really cool, one thing that always pissed me off was that in the commercial for IV DS they had Meena played by a white blonde. Why the fuck would they do that?

>> No.3357343

>>3357340

The delicious brown would be too much for audiences to handle.

>> No.3357389

>>3357340
Brown irl sucks ass.

>> No.3357434

>>3357071
>the mobile script is the same as the GBC one
It is? I heard it was filled with Ye Olde English just like Mobile I&II

>> No.3357475

>>3357026
Who doesn't want to become a hecka cute preteen loli kid? I hope that old man succeeded.

>> No.3357489

>>3357340
The DQVI commercial didn't do Hassan justice, but the girls were perfect.

>> No.3357502

Assuming I can read moon and have access to every version of each game, should I play 4 or 5 next, and what version? So far I've liked 8 a lot, 9 was kinda fun, DQH/2 is currently my addiction.

>> No.3357505

>>3357502
DS, PS2

>> No.3357528

>>3357505
Can I just play V and then IV?

>> No.3357535

>>3357505
>>3357528
Never mind, V doesn't let me pick the vagina, I'm going with IV first. Thanks.

>> No.3357547

>>3357535
Why pick the vagina when you can marry the vagina? And if you go with V DS you get the best vagina.

>> No.3357548

Okay but real question here: which DQ main hero slayed the most pussy of them all?

My bet is on the male hero of 3. He had that Cleopatra queen all over him and if you snuck in at night she hinted at the thought of taking Ortega's son for a ride. You know the dude got around

>> No.3357559

>>3357547
I was hoping I could pick the vagina AND marry the vagina...

>> No.3357562

>>3357559
Well, you could always skim through the king's text in Alena's chapter and assume she's set to marry the princess.

>> No.3357582

>>3357562
SAVED!

>> No.3357595

>>3357559
In DQ3 you can stay up drinking with a sexy pirate queen if you're a girl

>> No.3357613

>>3357340
Look up The Hero Yoshihiko

>> No.3357619

>>3357613
That's really more of a parody, though it is fun in its own right.

>> No.3357697

>>3357340
That's actually genuinely disgusting. Brown is a delicacy, Meena's should not be tainted.

>> No.3357723

>>3356605
Wow, Maribel is pathetic!

>> No.3357749
File: 8 KB, 256x224, Dragon Quest III073.png [View same] [iqdb] [saucenao] [google]
3357749

Apparently the Thief gets 5 spells but it seems he's missing one.

>> No.3357770
File: 138 KB, 852x480, tumblr_mscb8021ou1qh0jm2o1_1280.jpg [View same] [iqdb] [saucenao] [google]
3357770

>>3357619

>> No.3357772

Never played any of the dragon quest games, which one should I start with?

>> No.3357780

>>3357772
The first one.

>> No.3357786

>>3357772
Anything but 1 or 2

>> No.3357802
File: 17 KB, 240x160, 0930 Dragon Quest Monsters - Caravan Heart (J) [T-Eng]_01.png [View same] [iqdb] [saucenao] [google]
3357802

Hey, haven't you been dead for like, centuries? Why are you alive again?

>> No.3357825

>>3357772
V, VIII, or IX are the best starters and are the better DQ titles.

III, IV, VII are good titles, but just not the best for someone just getting into it.

I, II, and VI are mediocre.

>> No.3357852

>>3356783
>recommending DS over mobile
IV has restored party chat over DS, it at least is better that way.

>> No.3357857

>>3357825
I don't get the IX recommendation, it's super basic.

>> No.3357858

>>3357825
>V, VIII, or IX are the best starters and are the better DQ titles.
Guess I'll start out with these
Which version of V should I get, DS?

>> No.3357862

>>3357858
Yeah probably. Unless you can read Japanese.

>> No.3357869

>>3357858
DS got some really cool new extras, but PS2 looks better if you can read moon. Whichever you want is good.

Also, if you can get it cheaper that way and are a phonefag the mobile versions of the second trilogy are exact same as DS outside of IV. No shitty Square DRM because it was before then, so no need to worry about online.

>> No.3357872

>>3357559
Maybe one day if you're lucky someone will hack out a yuri version.

Dragon Quest games are pretty well standalone actually, though I-III and IV-VI all take place on the same world. There's some random references but nothing near major.

>> No.3357873

>>3357872
There's a theory that all of the first six games take place in the same world.

>> No.3357915

NEW THREAD

>> No.3357925

>>3357915
Let this one die first, jesus christ. /vr/ is slow, the thread will still be up for a few days yet.

>> No.3358270

>>3356605
Is this pasta? It's pasta.

>> No.3358326

>>3357925
>>3357915
Give it a rest. Threads will keep getting worse.

>> No.3358504

>>3357825
> V better than III

But 3 is more straight and contains the basic DQ experience. 5 can deceive you with the monsters and family recruitment.

>> No.3358506

>>3357825
>V, IX
>best starters
The best starters are III, IV, and VIII
And I wouldn't even recommend III because the endgame is spoilers.

>> No.3358581

>>3357862
'Cause yeah, it's not like the original version has two full translations or anything! You double slime.

>> No.3358732

>>3358506
The best starter is Chikorita

>> No.3358745

>>3358732
cyndaquil is better
>>3358506
Honestly the one one not really starter friendly is DQ2 and 3. The others are all perfectly playable without any real knowledge of Dragon Quest. DQ7 is huge but manageable for starters. And seem the 3DS gives lots of additional things to make it even better for newcomers.

>> No.3358969

>>3358581
The DS version has party chat and more monsters. Plus it lets you have a bigger party; in the original there's no way to have your entire family in the same party at once.

>> No.3359430
File: 377 KB, 500x381, 1461862605283.gif [View same] [iqdb] [saucenao] [google]
3359430

>Going to get the fire ring in DQV
>This shit will be a cake walk with Saber, a Slime, and this faggot Chimera
>Magman exhumes a fierce fire
>The entire party's HP is cut in half
>Scramble to heal
>Magman exhumes a fierce fire

I want to die.

>> No.3359435

>>3359430
Those guys are a pain. I had to grind a bit there.

>> No.3359517

>>3357802
How's Caravan Heart ? I remember emulating it a few years back but I had no fucking clue what was going on and I'm not quite sure what it's about anymore, maybe I should try it again now that I'm less of a retard

>> No.3359547

>>3359517
Can be a little tough in the beginning, both because your ration limit is so low, and you lack the gold to buy more rations, but you quickly pick up a couple of merchants soon enough that solve that problem.
There are also quite a few difficulty spikes that require you to grind for a bit, at least one or two per chapter, but that's standard DQ fare.

All in all I don't think it's as bad as most people say.

>> No.3359769

>Nintendo gets Final Fantasy put on NES Mini
>but not Dragon Quest
Good job following through on that statement of trying to make Dragon Quest popular in the West, Nintendo.

>> No.3359785

>>3359769
Saving it for NES mini 2

why else would they put CV2 over CV3?

>> No.3359809

New bread: >>3359808

>> No.3359816

>talk to a priest to see if he has something unique to say
>it's a normal priest
>accidentally press "save" while trying to skip the text
>"oh, do you want to save?"
>no, I don't feel like it right now, it takes too long
>"do you want to keep playing"
>accidentally say no while mashing the cancel button
>"good night my child, go with many blessings"
>"you can turn off the console now"
>oh shit when did I save last?! NOOOO!!!

Seriously, fuck priests. I think this was necessary back in the day when you had to reset the console in a certain way to avoid losing your progress, but why is it still a thing?

Truly the worst thing about DQ.

>> No.3359823

>>3359816
Did this one myself too