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/vr/ - Retro Games


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File: 41 KB, 500x500, snes pal main-500x500.jpg [View same] [iqdb] [saucenao] [google]
3254830 No.3254830 [Reply] [Original]

>tfw fell for the SCART meme
S-Video is good and the cables are cheap. The price on them aren't fucking skyhigh to cash in on the retro gaming craze. Plus you don't need to buy a decent scart converter like the XRGB-Mini which is also a meme

>> No.3254869

It seems you are American, because you don't have to buy a scaler/converter to stick it in to your tv unless you are an American.

>> No.3254881

>>3254869
>being european
arguably worse than being European

>> No.3254887
File: 2.45 MB, 636x469, 18keudo7qm0vngif.gif [View same] [iqdb] [saucenao] [google]
3254887

>>3254881
Is it the lack of a leading capital letter?

>> No.3255156

>>3254830
>>3254869
>>3254881
>>3254887
Kiss and make up

SCART is a noticeable improvement over S-Video, albeit not worth the price difference.

>> No.3255176

>>3254830
As someone who was doing the S-Video thing before I got RGB Scart,

I can tell you right now without a doubt that RGB is superior.

I can tell you aren't someone who bought SCART and are just trying to rationalize sticking with S-Video.

>> No.3255184

>>3255156
>albeit not worth the price difference.
In europe it would be harder to find s-video cables rather than scart.

>> No.3255203

>>3255156
>albeit not worth the price difference.

Which is relative to the scaler/converter need.

>> No.3255213

>>3254830
No you tard. Separation of video over 4 signals is going to lead to a better quality image than separating it over two. Simple as that. Whether or not your pleb eyes are capable of noticing it is a different issue altogether.

>> No.3255256

>>3255213
He's someone who hasn't used SCART. He's just making this post to rationalize continuing to use S-Video when you can make it look even better.

>> No.3255273
File: 50 KB, 500x375, IMG_0053.jpg [View same] [iqdb] [saucenao] [google]
3255273

>>3254830
>2016
>using SCART cables in north america

>> No.3255291

>>3255156
I used both S-Video and Scart, and if you have high quality cables, then rgb scart isn't THAT much better. Sure if you squint and look at the pixels on a 42" display then you can see the difference easily, but during game it doesn't make much of a difference. It's mostly the colour that is more vibrant in s-video.

Then again my 19", 25 year old shadow mask crt with composite looks better than rgb scart on my 42" plasma.

>> No.3255295

>>3255213
>Simple as that.

That's only a technical point of view. The question is whether you can actually see the quality difference.

Also, Scart needs bigass cables with individually shielded pins, or else you get a ridiculous amount of crosstalk. S-video is way simpler in that regard.

>> No.3255324

>>3255273

>he fell for the sync-on-luma meme
>he fell for the RGB to YPbPr is just as good meme

let me guess: your next words will be "muh impedance mismatch"

>> No.3255341

>>3254830

http://www.ebay.com/itm/331796627058

$3.38

Snip off the ends and slap on some BNC connectors and you're all done for less than five bucks.

>> No.3255362

>>3255341
That cable is so thin that it most likely has unshielded pins.

Which means if you use that, you'll get horrible horrible buzzing noises from hell, and possibly even the video will have rollover too.

>> No.3255378

>>3255362

The one I use personally is this one:

http://www.ebay.com/itm/Cinpel-Scart-RGB-Cable-for-Nintendo-64-GameCube-Free-Shipping-New-/141724308388

but op was complaining about cost so I figured I'd show him the cheapest one.

>> No.3255381

>>3254830
I still can't believe that modern American TVs only have a HDMI port. I just bought a 55" TV here in blighty and it has 3 x HDMI, VGA, component, 2 x SCART, S-Video, composite, RF and some weird mini display thing. Why is burgerland so backwards?

>> No.3255382

>>3255381
Modern TVs have Component and HDMI.

>> No.3255390

>>3255381
Modern TVs use both HDMI and Component and Composite can be hooked up via the component spot.

We're just missing S-Video because it's a dead format here for anything in the last 10 years. Absolutely nothing has used RF for an eternity and we never got SCART.

VGA was never on TVs, just monitors, and it's DVI now.

>> No.3255407 [DELETED] 

>>3255390
>Absolutely nothing has used RF for an eternity

DVI can travel through RF, the cable.

>> No.3255414

>>3255381

Typically modern TVs still have component inputs, with luma doubling as composite input, and a bunch of HDMI ports.

The issue isn't that they *wont* take composite, the issue is that the 15khz decoders are absolute dog shit and make it laggy, glitchy, and overall even *worse* then regular composite.

Then you add in the baked-in bilinear filter, blow it up to 55", no h/v size controls, and additional lag (even on "game mode") with an optional helping of "120hz" fake motion comp and the end result is you're better off using RF on a $20 thrift store tv

>he fell for the LCD meme

>> No.3255418

>>3255390
>Absolutely nothing has used RF for an eternity

DVB can travel through RF, the cable.

>> No.3255431

>>3255390

VGA was on some TVs, but seems to have fallen off lately. I have a pretty decent 40" 2080p Toshiba I bought in ~2009 that came with VGA and 3 sets of component ins.

At that time even the original Xbox 360s didn't have HDMI so normies still cared somewhat about analog video quality.

AFAIK it's mostly been the modern "smart TV" craze that's seen the analog front ends get massively gutted.

>> No.3255442

>>3255381
My tvs have all that shit too tho

>> No.3255516

>>3254830
>thinks an XRGB is the only decent RGB scaler
Who's falling for memes here?

>> No.3255549

>>3255362
>http://www.ebay.com/itm/331796627058
It wouldnt have pins with bnc on the end, the wires are prob unshielded shit though and it will still have interference
>>3255390
there was plenty of flat panel tvs with vga, I have an older jvc with it. cable and satellite decoders usually still have coax output.

>>3255324
Impendence will still be shit with that, it's prob not 75ohm cable and rca connectors are usually 30-40ish ohm. You need to read a little.

>> No.3255729

European here, if I pass composite cable through SCART, would it be the same as a SCART cable in itself?

>> No.3255749

>>3255729
uwatm8

>> No.3255783
File: 13 KB, 300x273, 410NVNTQ04L._SX300_.jpg [View same] [iqdb] [saucenao] [google]
3255783

>>3255749
In Europe, SCART adaptors like this are used normally. If I buy a straight SCART for, for example, the PS1, there would be an image bump?

>> No.3255791

>>3255783
If you force shit through a funnel, is it still shit?

>> No.3255801

>>3255791
Allright, thank you very much. I'm pretty idiotic with these things, and the quality of SCART (or euroconectores) has normally been attributed to the quality of these adaptors in my family.

>> No.3255817

>>3255783
A PlayStation SCART lead will pass RGB so, assuming the SCART input on your display will accept RGB, you'll see a significant improvement.

>> No.3255825

>>3255817
And the euroconector that is sold for PS3 would work for PS1, right?

>> No.3255842

>>3255825
Indeed.

The only signal an original PlayStation won't output is YPbPr. Composite, S-Video and RGB are sent identically from PS1 to 3.

Hope that makes sense.

>> No.3255870

>>3255842
Okay. Another thing, what consoles (down from PS2) wouldn't output an euroconector?

>> No.3255882

>>3255291
I agree. I have both RGB Scart and S-video hooked up to my pvm, RGB is definitely cleaner but from a normal viewing distance S-video is only marginally worse. They're both a massive step up in quality from Composite, so I would say do whatever you can to not have to play in Composite.

>> No.3255976

>>3254830
STFU before the normies catch on and S-video prices raise.

|Bonehead!

>> No.3256029

Is Free20L5 guy leaking out of the containment thread?

>> No.3256113

>>3255870
Master System II, NES, Turbografx-16, 3DO, N64, Gamecube and probably others do not output RGB natively

>> No.3256140
File: 468 KB, 1600x1200, DSCN0360.jpg [View same] [iqdb] [saucenao] [google]
3256140

Alll these people fucking with scart in the us when S-Video is good there is even low cost line doublers that will handle single field sources well enough and output 480p to vga or component. This was the price of a vga box and all my consoles will plug in to it.

>> No.3256197

>>3256140
Using a line doubler when dreamcast will output 480p natively through vga?

>> No.3256215

>>3256113
PAL GameCube (maybe JP too) give RGB natively

>> No.3256253

A tremendous amount of sour grapes and lack of technical understanding in this thread.

>> No.3256719

>>3254830
>fell for the gold plated cable meme and the framemeister meme so i had to settle for the s-video meme because i'm a poorfag
You sound both poor and stupid. Depending on the quality cables cost maybe $5-$10. Save your fucking lunch money for a day or two. And you don't need an upscaler. Just convert the RGB to Component if you're a burgarican or just plug it into a scart connector on your TV if you're anything else.

>> No.3257269

>>3254830
Lol fuck Americucks use a real TV

>> No.3257337
File: 445 KB, 1600x1200, DSCN0190.jpg [View same] [iqdb] [saucenao] [google]
3257337

>>3256197
cant watch old vhs on a vgabox. composite even looks alright

>> No.3257546

>>3255291
>Then again my 19", 25 year old shadow mask crt with composite looks better than rgb scart on my 42" plasma.
Well no shit

>>3255729
>European here, if I pass composite cable through SCART, would it be the same as a SCART cable in itself?
No when everyone is talking about scart they exclusively mean rgb and sync being carried by separate wires. Composite cables only carry 1 signal which is usually pin 20 on scart

>>3255783
No bump it will look exactly the same.

>>3256253
>A tremendous amount of sour grapes and lack of technical understanding in this thread.
Pretty much

>> No.3257608
File: 855 KB, 2048x1536, 20160531_140521.jpg [View same] [iqdb] [saucenao] [google]
3257608

>>3255390
>VGA was never on TVs
Stop Amerifarts, please

>> No.3257637

>>3255390
My TV has VGA, Regular LCD television.

>> No.3258796

>>3256113
>Turbografx-16
Wrong sport

>> No.3258829

>>3257546
>No when everyone is talking about scart they exclusively mean rgb and sync being carried by separate wires.

RGB and composite. Anything with a SCART socket released in Europe can use that, and you won't need to fuck around with sync splitters.

the only thing I ever had that specifically needed sync only was a projector that didn't even have a scart socket, just a multifunctional VGA port (could take RGBS 15khz, Component, or VGA 31khz).

>> No.3258880

>>3258796
He's right though. Tapping it off the extension slot obviously isn't meant to.

>> No.3258886

>>3256140

looks blurry and shitty with crushed blacks

>> No.3259040

>>3258880
Yeah. They built it in because it obviously isn't meant to be used. Sorry to hear about your horrific head injury dingus.

>> No.3259117

>>3259040
Than why didn't they made the connection so people could use it?

>> No.3259658

>>3256215
Early models had rgb out, they cheaped out on later models for some reason. I was fortunate enough to have bought my gamecube before they took the digital port out. Good luck getting gamecube composite cables though, shits expensive.

>> No.3259751

>>3259658

Yeah, the only thing you really need the GC cables for specifically is the gameboy player, and it's kind of hard to justify the $200+ when the GBA player still has 1-4 frames of lag.

Apparently you can use homebrew to force 240p out of S-video, waiting on my SD memory card to get here so I can try it out.

>> No.3259793

>>3259751
Just get a PAL gamecube and some cheap RGB cables. If you have the gameboy player and an SD media launcher you can load a custom version of the gameboy player software which is MUCH MUCH better than the stock one. Plus you don't have to use the disc.

Forcing 240P via the gameboy interface running on RGB cables looks mindblowing. Here's a guy using the D-Terminal component cables which are not quite as expensive as the official component cables, but still getting up there. You get the same results with RGB
https://www.youtube.com/watch?v=ON1ADe4fHM4

>> No.3259853

>>3259117
They did. Just because you can't use it doesn't mean thousands of others didn't

>> No.3259946

>>3259793

Oh, wow. I've never considered PAL stuff because >>>50 hurts , but I just realized GBA was region-free and wouldn't affect it.

Was the gameboy player disc region locked? That shit is as much as a gamecube itself nowadays

>> No.3259967

>>3259853
I dont think there was ever an official rgb cable for the turbografx or pce/core/ i know of the turbo booster but that only outputs cvbs

>> No.3260097

>>3259967
There was never an official flash cart or a bunch of other shit for it either. Yet some how thousands of people have them. Are they wizards?

>> No.3260218

>>3259793
That looks really great, I have the game on my 3ds through the eshop and it looks kind of shitty in comparison.

>> No.3260228

>>3259946
My Gamecube player disk says "pal" on the front, so more than likely it is region locked.

>> No.3260245

>>3259751
>>3259793
How many games support 240p on the Gamecube?

>> No.3260503

>>3254830

>Plus you don't need to buy a decent scart converter like the XRGB-Mini which is also a meme
Literally the only good thing about retrogaming in Europe is that everything has a SCART port on it.

Americans can stick with S-Video and not miss out on much, but RGB SCART is an improvement no doubt.

>> No.3260614

>>3260245

Well, most of them run with a full 640x480 framebuffer (or close to that), so forcing 240p would be a bit daft as you'd either lose information (throw away every other field) or get a jittery picture. Not sure how the 240 force is implemented internally.

The main draw of 240p is for the gameboy player, as it allows you to do away with that fucking awful interlacing, and you can do so with common, very cheap composite and S-Video cables. It also gives a neat scanline effect (on a proper CRT), which isn't particularly accurate to original hardware but looks kind of interesting anyways.

You can force 480p, no hacking needed with those $200 component/RGB cables. This also does away with the fucking terrible interlace, but it's $200 and you don't get scanlines.

http://www.gc-forever.com/wiki/index.php?title=Swiss/Forced_Progressive_Compatibility_List

(this technically qualifies under >>>retro because the GC + GB Player is the only official way to play GBC games on a monitor. The Super gameboy does not support GBC-only carts.)

>> No.3260636

>>3260614

What's a good controller for use with Game Boy Player?

>> No.3260653

>>3260636

Original Gameboy Advance + the GBA link cable.

For this purpose the GBA can be found pretty cheap since you don't need a working screen or sound, just the buttons need to work. The GBA link cable is still pretty cheap too.

There is some awesome-looking Hori SNES-like pad released for Gamecube, but prevailing price seems to be like $100+ and it was only released in Japan so you're not likely to find it at a garage sale.

I heard someone mention you can get adapters from other controllers (N64 etc) to GC ports, but I haven't turned up anything on ebay or amazon. Links welcomed.

>> No.3260659

>>3260653

Oh, I had no idea you could hook up a GBA. That's pretty good then, I like the GBA d-pad.

>> No.3260664

>>3260614
But PAL Gamecubes can use scart cables so 240p is not forced there. Do games automatically switch or does a certain button need to be pressed and hold?

>> No.3260672

>>3260614
>you don't get scanlines.

Assuming you use a CRT you will ALWAYS get scan lines.

>> No.3260674

>>3260664

No Gamecube supports 240p out of the box. You need to force it with homebrew.

As near as I can figure, you need one of these:

http://www.ebay.com/itm/Key-SD-Memory-Card-Stick-Converter-Adapter-for-Nintendo-Wii-Console-Video-Game-/141017531936

and an exploitable game:

http://www.gc-forever.com/wiki/index.php?title=Booting_Homebrew .

This is just what I've gathered from reading forums and the like, I haven't done it yet. My SD card adapter is on the way, and I'm planning to use my copy of Wind Waker.

>> No.3260678

>>3260672

"Scan lines" in colloquial usage refer to the big gaping black lines resulting from the "double strike" technique used to hack 240p into sets designed for 480i.

Even my BVMs don't have noticeable "scan lines" (absence of raster lines) at 480p, unless you get about an inch away from the screen.

(at 480i they're noticeable, except they change position every field and it's a flickery mess so I refuse to use it unless forced for 6th-gen lightgun games)

pedant

>> No.3261409

>>3260674
It does says RGB scart though isn't that the same?
https://en.wikipedia.org/wiki/GameCube

>> No.3261425

>>3261409

RGB SCART is the same as what?

>> No.3261449

>>3261409

RGB SCART is a connector. It separates the Red, Green, Blue, and csync signals onto separate wires.

It can run at either 480i or 240p, that fully depends on what the source decides to send out. The difference between 480i and 240p is primarily what we're discussing here in this sub-thread regarding the Gameboy Player for gameboy.

You can compare the images produced by the Super Gameboy for SNES (240p) and the a stock Gameboy Player for GC (480i) output for a comparison.

Be warned that you may not notice a strong difference on a modern HDTV or HD-compatible consumer CRT, as these sometimes apply strange de-interlacing or scaling artifacts. An older, lower-end tv or a high-end PVM/BVM are more likely to show you an accurate representation of the difference.

I can't think of any good "canonical" reference off the top of my head for 480i vs 240p, perhaps someone would like to link one. Wikipedia is quite lacking on this subject. Game developers in /vr/ times called it "double strike", so you may get better search results for that.

A majority of actually /vr/ stuff output in 240p. NES, SNES, SMS, Genesis, N64, PS1, etc.

>> No.3263496

>>3255783
A SCART cable to a console such as the PS1 will provide noticable improvements over using a block like in the pic. What those blocks actually do is feed the composite signal directly through a pin on the SCART connector, which is received and interpreted by the TV as a composite signal. In other words, these are simple, cheap passive adapters.

A proper SCART cable for your PS1 or any other console will take video from the RGB pins on the console and direct it to the RGB pins on the SCART connector. This means that the signal received by the TV will be pure RGB, allowing for much higher picture quality.

Be sure that the SCART input you are using supports RGB signals: on most TVs, at least one will, but check your TV manual as other ports may be restricted to composite or S-Video.

(A note on the PS1: PS2 and PS3 SCART cables work with it, so these cables are easy to source.)

>> No.3263587

Playing on a PVM/BVM with scart cables and original hardware is objectively the best way to play retro games. If you don't think so then you've obviously never tried it. Not to mention the difference playing games with absolutely zero input latency. Ghouls n Ghosts is essentially an entirely different game playing it on an original genesis as opposed to playing on a flat screen via an upscaler. Playing platformers that require precision timing is amazing in a crt. As well as the gorgeous colours and deep blacks inherent in these kinds of PVMS. Not even a plasma compares.

>> No.3264197

>>3263496
Does 480i look equally good on component compared to scart?

>> No.3264203 [DELETED] 

>>3254869
Sorry about your childhood gaming being butchered and ruined by 50Hz

>> No.3264205

>>3255295

Well, I guess it'd be kinda hard to see the quality difference you're blind. I just went from s-video to RGB on a pvm and the difference is fucking huge. Super Metroid looks fucking amazing.

>> No.3265614

>>3264197
It should do. How good either method looks is highly dependent on your TV: modern TVs need to de-interlace 480i content before displaying it, which can make it look slightly blurrier.

>> No.3266496
File: 293 KB, 633x758, 1464818342975.png [View same] [iqdb] [saucenao] [google]
3266496

>tfw fell for the scart meme

Not really. I got a consumer trinitron a while back and looked for a PVM for a long time and gave up. Not sure if I want one now anyway, they're so tiny. They might be better looking but I'd have to sit right next to it in my set-up which sucks.

I also got a Mitsubishi megaview and I tried it out with scart and I'm not even sure how much better it looks to justify the cost (borrowed my friends cables).

>> No.3266539
File: 396 KB, 1576x1044, composite is superior.jpg [View same] [iqdb] [saucenao] [google]
3266539

>>3263587
>Playing on a PVM/BVM with scart cables and original hardware is objectively the best way to play retro games.

You are objectively missing out on all the things that the coders and artists did to take advantage of the composite video signal to produce more detail and more colour.

Composite on a shadowmask is the best choice since games were DESIGNED with those in mind.

>> No.3266971

>>3254830
Spot the pleb who can't reach the RGB standard.

>> No.3267009

>>3266496
>I got a consumer trinitron a while back
I'm using consumer Trinitron with SCART cables and it works great.

>> No.3267045

>>3266539

Lets see, we've literally got

1. This image, which gets posted all the time, and
2. Waterfalls in sonic

Are there literally ANY other examples of composite distortion "improving" the picture? I'm about 99.9999999 percent sure the devs didn't intend to have yellow and purple jizz all over the place any time you have white-on-black text.

>> No.3267351

>>3267045
Need someone to test this on composite and find out if the shadows look better:
https://www.youtube.com/watch?v=f55z988wECc&t=285

>> No.3267365
File: 17 KB, 640x480, Earthworm Jim001.png [View same] [iqdb] [saucenao] [google]
3267365

>>3267045
There's also every single game that ever used dithering.

>> No.3267370
File: 21 KB, 640x480, Earthworm Jim000.png [View same] [iqdb] [saucenao] [google]
3267370

>>3267365
>>3267045
also, the director for the 16-bit Lion King game confirmed in a live interview that the game looks shittier in RGB due to dithering being so blown up on a modern TV.

>> No.3267383
File: 28 KB, 640x400, archmage_mc_god.png [View same] [iqdb] [saucenao] [google]
3267383

>>3267045
C64 made great use of composite bleeding sometimes.

>> No.3267386
File: 88 KB, 640x440, archmage_live.jpg [View same] [iqdb] [saucenao] [google]
3267386

>>3267383

>> No.3267418

>>3267045
1. FMVs in PSX games tend to look better in composite because composite hides most of the compression artifacts.
2. On Saturn games, composite partially hides the dithering method used to compensature for the lack of the Saturn's transparancy effects.

On the other hand:
1. Certain consoles like the Super Nintendo have far less dithering effects due to the system being able to show transparencies, which makes RGB the definitive choice 99% of the time.
2. If you use arcade hardware like the Neo Geo they can only output RGB, and every game was designed with RGB in mind.
3. Despite many dithering effects in MD games, the quality of it's composite video output is frankly terrible while it's RGB output is some of the best around. Definitely worth losing some effects in this case.

>> No.3267428

>>3267370
That's why you don't use a modern tv

>> No.3267442

>>3267418
>1. FMVs in PSX games tend to look better in composite because composite hides most of the compression artifacts.

PSX also uses dithering everywhere on the textures to fake a higher colour depth.

>> No.3267594

Will S-Video still retain dithering effects or is it only composite that works?

>> No.3267606

>>3267418
The saturn dithering effects are pretty minimal outside of the faux transparencies though, the rgb is more than worth the sacrifice.

>> No.3267612

>>3267594
Not really, dithering is just color bleed, like a gausian blur, s video is too clear.

>> No.3267790

>>3259751
>Yeah, the only thing you really need the GC cables for specifically is the gameboy player, and it's kind of hard to justify the $200+ when the GBA player still has 1-4 frames of lag.

Why does the GBA player for gamecube have lag?

For comparison, how much lag do GBA and GB emulators have?

>> No.3268462

>>3267606
Poster you replied to here, I definitely agree. I usually only switch to composite in 3D PSX games with heavy use of FMVs or dithering, Saturn doesn't have nearly as much of it.

>> No.3269181

>>3267790
The Gameboy Player's lag is so bad that platformers and other games that require quick reaction times are difficult to play on it unless you use a CRT, even with the component cable. Emulators are much better. It's fine for games like RPGs though.

The lag comes from the badly programmed software on the disc. I haven't tried it myself, but the GBInterface homebrew software can apparently reduce lag. It's an alternative to the disc.

Compared to the stock Gameboy Player though,the Super Gameboy 2 is better in pretty much every way possible for original Gameboy games, especially when you use an RGB cable with it.

>> No.3269196

SCART is absolutely a meme, if you're American. Even if you get a broadcast video monitor, it won't have a SCART connector on the back, so why ever convert to it? Convert to RCA and/or BNC. Also, S-Video isn't as good as even component video.

>> No.3269203

>>3269196
Hello good sir, please tell me where to buy a RGB BNC cable for my SNES.

>> No.3269216

>ITT: New age hipsters fretting over the video quality of old systems.

>> No.3269228

>>3269203
you make one, just like anybody else with hair on their chest or jaw

>> No.3269243

>>3269228
Sounds like valuable time I could be spending playing games.

>> No.3269275

>>3269243
ah .. shit. fair enough. i think one of the problems is that if people made them, they wouldn't even be profitable to sell.

>> No.3270186

Anybody here order one of those "HD retrovision component cables" that were finally shipped out recently? I hope that the chinese end up ripping the design off and selling them for $20 or less... $35 + shipping is just too much for them.

>> No.3270195

>>3270186
you know, you should support the people who made these cables originally. they've put a lot of time and effort into them, i've seen some vidoes about them, theyre doing it as a hobby, not to make money. so whatever they're charging is what they need to

>> No.3270203

>>3269196
>>3269203

You don't get one cable for that. Don't think its possible. You'll need a standard european style SCART cable for use with a SNES (euroSCART) and those end with the scart ends as seen in OP's picture. youll need female scart to BNC breakout cord which you can order from wookiewin on ebay.

>> No.3270213

>>3270195

Gonna wait until the cheaper chinese knockoff hits aliexpress or ebay. It's the way of the world.

>> No.3270246

>>3270186

Converting one analog signal to another requires some circuitry and a decent board layout. They have to convert R+G+B+s to Ys+Pb+Pr.

Though if they were dumb enough to manufacture the cables in China I guarantee you their board house has already sold the design.

>> No.3270315

>>3270195
>you should support the people who made these cables originally
I agree 100%. I originally made these cables in the mid 90's when I got my first component TV and it took me thousands of second to do the research and make the first one. Feel free to send paypay donations to topkekkid @ urafool

>>3270246
>decent board layout
You can do it with a single chip and a few support components on perf board. Plans have been available on the internet for ages.

>> No.3271095

>>3254869
>because you don't have to buy a scaler/converter to stick it in to your tv unless you are an American.
Does your flat screen TV have SCART or are you just trying to make yourself feel better about living in a shithole

>> No.3271107

>>3271095
Even if it did most hdtv's don't recognize 240p or misinterpret it as 480i. Especially the funny named off brand sets I always see 50hz posting in battlestation threads.

>> No.3271331 [DELETED] 

>>3269181

The good thing is that you can use Game Boy Interface as an alternative to the authentic Game Boy Player disc. It cuts down on lag massively, no shitty filter and real 240p.

>> No.3271340

>tfw know composite is objectively inferior to other options
>don't even give a shit and just use it because it works

It's "good enough" in my books. Sometimes you guys just seem like such fags, like if you can't play a game unless you're using RGB on a PVM and anything else isn't good enough.

>> No.3271351
File: 2.89 MB, 896x672, the great debate.webm [View same] [iqdb] [saucenao] [google]
3271351

>>3267045
I will post it again for meme's sake

>> No.3272792

>>3271340
I still use composite on master system, nes and genesis because I have no rgb displays. there is no reason to not be using s-video in 2016 though. you can get an s-video display for free or near enough.

also dbgrafxbooster changed my opinion of tg16 graphics

>> No.3272986

>>3267383
um wasnt the c64 only popular in europe where they had rgb?

>> No.3273048
File: 128 KB, 1283x466, logo.png [View same] [iqdb] [saucenao] [google]
3273048

>>3267045

>> No.3273053
File: 144 KB, 1283x439, logo.png [View same] [iqdb] [saucenao] [google]
3273053

>>3267045
I love this background from Eternal Champions but it looks like shit on emulators.

>> No.3273056

>>3271351
I know that's not a real comparison but I honestly think S-Video looks best. Which makes me wonder if I should look into modding my model 1 Genesis. I'm currently using RGB and it looks pretty fantastic, however.

>> No.3273071
File: 84 KB, 1268x437, logo.png [View same] [iqdb] [saucenao] [google]
3273071

>>3273048
>>3273053
>>3267045

>> No.3273107
File: 1.31 MB, 2048x1536, SDC11152.jpg [View same] [iqdb] [saucenao] [google]
3273107

>>3273056
>3273056
I modded my VA6 model 1 back in 2012. Very easy mod to do and the picture looks great

>> No.3273445

>>3273053
>>3273048
>eternal champions
Is it any good? The Sega CD version caught my eye when I saw the Senator.

>> No.3273465

>>3273445
It is quite clunky. Sega CD is a lot more fluid but still on the campy side. Don't expect to beat the cpu. I like it better than Mortal Kombat but I have poor taste.

>> No.3273652

>>3272986
>um
smartest thing in your post