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/vr/ - Retro Games


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3262119 No.3262119 [Reply] [Original]

I'll start.
>Nintendo saved video games after the market crashed in 1983

>> No.3262130
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3262130

>Thinking they didn't

>> No.3262134

>I think OP is onto something here

>> No.3262135

>The Dreamcast died because of piracy
It was already pretty much dead by the time people learned it could play burned discs.

>> No.3262136

>>3262119
>I post on /vr/.

>> No.3262154

>>3262130
>thinking the market ever crashed
1982 and 1983 were two of the most profitable years for games. With software being developed rapidly for a number of computers, like the new Sinclair ZX Spectrum, as well as the new Commodore 64, European game publishers became very wealthy almost overnight. Meanwhile in Japan the arcade scene was flourishing along with a bourgeoning home console market with the release of the Famicom and SG-1000. 1982/3 were probably the best two years for video games in history.

>> No.3262157

>>3262130
Uhm. They did. What are you, 12?

>> No.3262158

> I like to watch Classic Game Room and give $50 dollars a week to his patreon and jerk off to his videos

>> No.3262162

>>3262154
PC games and arcades probably didn't suffer much but no one wanted consoles anymore. Too many on the market. And this is mainly a US problem in general. Bringing up other countries and how they may have been successful in 83 is irrelevant.

>> No.3262164

>>3262157
Do you have the reading comprehension of a 12 year old?

>> No.3262168

>>3262162
Why? They're video games. The world doesn't revolve around America. Maybe instead of video game crash you should say, 'American home console market crash'.

>> No.3262173

>>3262119
That's true though.

>> No.3262174

>>3262168
It's redundant to call it the American video game market crash because everyone knows it's about America unless you're a moron (which you are).

>> No.3262178

>>3262154
The market crashed big time. You're objectively wrong if you think otherwise.

>> No.3262195

>Saturn was originally designed for 2D and the 3D was slapped on

>> No.3262202

>>3262178
But it didn't. 1982/3 was a big boom for game software.
>>3262174
You should call it the American home console market crash, because that's the only market that crashed.

>> No.3262205

>>3262119
Stupid: the post
>>3262154
Stupider: the post
>>3262157
Stupidest: the post

>> No.3262207

>>3262168
As much as I usually don't like to revise how things are named after the fact due to zeitgeist, this is one of those that feels warranted. I'm sure there are many that have the mistaken impression that the videogame crash had global ramifications when it really only applied to Atari (the big guy) and a few smaller console makers in the US. Even pertaining to just the US, it's not like computer games and Arcade games crashed.

>> No.3262212

The Crash affected the UK and Canada too, it wasn't just the United States.

>> No.3262213
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3262213

>>3262154
>1982 and 1983
>most profitable
Mien fuckhing Shides

>> No.3262219

>>3262119
>The Sega CD was a failure

>> No.3262220

>>3262207
There are a lot of young people who get all their information from American youtubers. They just repeat what they hear. They genuinely believe video games died and Nintendo resurrected them. I've heard kids say 'Sega Genesis' instead of Mega Drive. It's very funny when they play a game like Mario for the first time and it's either much faster or slower than expected.

>> No.3262221

>>3262119
>PS2 should be retro because it's been 2 years since dreamcast was made retro

>> No.3262227

>>3262212
How did it affect the UK when video games were at their most profitable after the supposed crash? Canada is basically the US. The markets are the same.
>>3262219
That's a good one. I hate it when people try to lump it with the 32x.

>> No.3262228

>>3262213
Do you know anything?

>> No.3262247

>>3262119
>PlayStation 4K isn't real

>> No.3262686

>>3262219

This. Usually accompanied with a picture of Marky Mark: Make My Video or some shit. It was far from a failure.

>> No.3262692

>PSX

>> No.3262694

>>3262692
What's wrong with Playstation X?

>> No.3262702
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3262702

>>3262694
What does the X stand for again?

>> No.3262705

>>3262702
Ten

>> No.3262727
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3262727

>other people on the Internet are impressed by my deep knowledge of obscure video game trivia

>> No.3262728

>>3262702
Xtreme

It was the 90s.

>> No.3262742

>>3262178

Outside of the US and surrounding (it's often called the NORTH AMERICAN video game crash) people didn't even notice anything of the video game market crashing.

>> No.3262797

I the videogame market had not crashed Atari would have been the biggest console today

>> No.3262802
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3262802

>>3262797
>I the videogame market had not crashed Atari would have been the biggest console today

So SEGA always loses?!

>> No.3262814

>>3262727
/thread

>> No.3262821
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3262821

>>3262219
>The Sega CD was a failure

Commercially it was, but still an underrated system.

I also hate all the revisionist history that claims the reason it "died" was because of all the "terrible" FMV games.

At the time, FMV in a videogame was fuckin' mind-blowing, even if it was a pixelated mess. Also, many of those games got strong reviews.

>> No.3262826

>>3262797
I think game consoles would be far more divided by region. Europe and Japan didn't care about Atari. Europe and Japan would probably be the exact same regardless.

>> No.3262827

>>3262821
It wasn't a commercial failure.

>> No.3262828
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3262828

>>3262821
>Sega Force
>Mean Machines Sega

It's like trying to defend the virtual boy with NIntendo Power publications.

>> No.3262831

>>3262828

Did you miss the EGM and Gamepro reviews? Gameplayers was also high on the system and its games.

>> No.3262836

>>3262828
The FMV games were praised at the time though. It was only years after the fact that people started to shit on them. In fact, for an add-on, the sega CD sold very well. It beat their expectations in fact. That's why they made the 32x,

>> No.3262837
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3262837

>>3262831
>>3262836

I'm not shitting on the Sega CD, I have one and like some games on it. But still you coul dhave just posted only the gamepro and EGM ones, posting the Sega magazines is kind of nil.

>> No.3262862

>>3262837

Yeah, my intent was really for only the 3rd party publications to be considered.

I just hate the myth that the Sega CD "failed" because no one wanted to play any of its "terrible" FMV games, when everyone at time was impressed by them.

It also had all the key titles any kid would want at the time. Had arguably the best 2D Sonic game, had Madden, NHL, Mortal Kombat, NBA Jam, best home versions of Lethal Enforcers and Final Fight, as well.

I suppose it wasn't a commercial failure per he >>3262836 said, but I think the primary reason it wasn't 10 million selling add on/console was due to its price. About 530 dollars in today's money, and if the prospective buyer didn't have a Genesis already, ouch.

+1 on the Silpheed. I remember being floored by the game as a kid.

>> No.3262930

>>3262862
Yeah the Sega CD sold decently considering it was an add-on that cost twice as much as the base console. It's like the Genesis was the add-on to the Sega CD, not the other way around.

CD had essentially three pillars, all we're designed for the wealthier more hardcore kind of player.

1) FMV games, felt like radical and novel arcade technology in the home (e.g.Night Trap)

2) Enhanced editions of Genesis games with cool extras (Earthworm Jim Special Edition)

3) Games that were just too ambitious to fit on cartridge (e.g. Snatcher)

It was never aimed to be a truly mainstream product, just sort of Sega's way to create a 'premium' segment of Genesis software. Not an entirely successful plan, but a moderate one.

>> No.3262956

>>3262219
If only it could of played dvds. Sega would still be making consoles!

>> No.3262965

>>3262168
Everything actually does revolve around America, and the market crash being referred to was specifically American regardless.

>> No.3262968
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3262968

>>3262220
Nice try, friend.

>> No.3262970

>>3262965
>Everything actually does revolve around America
This. There's a reason why Sega continued making consoles after the Mega Drive, even though it failed in Japan, whereas NEC practically gave up after the PC Engine when it was moderately successful in Japan.

>> No.3262971

>>3262968
How is that bait?

>> No.3262978

>>3262971
>I've heard kids say 'Sega Genesis' instead of Mega Drive
Do you really need to ask?

>> No.3262983

>>3262978
I have heard that. It shows how American e-celebs are influencing people who don't know about retro games.

>> No.3262986

>>3262119
>IT WAS NEVER CALLED PSX

>> No.3262987

>>3262727
I am, that's the only reason I come here is to discuss old games and learn new things from knowledgeable people.

Maybe >>>/v/ is more your pace for e-celeb gossip and dank shitposting?

>> No.3262991

>>3262987

I think there is nothing wrong with looking for information, but actually seeking to feel gratification from being knowledgeable to anonymous people on the internet due to your "deep" vidya knowledge is kind of retarded indeed.

>> No.3262992

>>3262986
>PSX WAS THE OFFICIAL ABBREVIATION OF THE PlayStation Ecks

>> No.3263001
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3263001

>>3262983
I mean if you're from yurope it's very stupid to call it the Genesis, but it's not like it's actually 'wrong'. As a USAer I have found myself thinking/saying Mega Drive, but it's mostly due to my obsession with only Japanese /vr/ hardware.

>> No.3263005

>sega made good games

>> No.3263006

>>3262220
>I've heard kids say 'Sega Genesis' instead of Mega Drive

Australia-kun, you really need to go somewhere in life. At your age you really need to stop caring about shit like that.

I know you're probably sterile and too autistic to get sexual mating, but maybe look into donating money to children in hospitals or something, you will feel better when you're in your deathbed and think back about your life.

>> No.3263014

>>3263001
It shows that they're being influenced by sepponese e-celebs. That's my wholce fucking point you dumb shit.
>>3263006
You're on /vr/, too, kid.

>> No.3263015
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3263015

UNRELATED TO OPS TOPIC

Classic Game Room is so goddamn comfy. Lord Karnage/Mark is such an easy going guy

>reviews are him talking about games and videogame related stuff in a way that makes it seem like he really loves videogames
>seems like he genuinely loves making the videos for people
>never acts like a cynical dickhead about everything
>doesn't just whine about what he doesn't like in games like most reviewers
>easy to listen to voice
>doesn't come across as fake

CGRundertow is unbearable though. You're like 35 let your balls drop already m8

Mark has been doing it since 1999 too so he's technically a legit retro reviewer by /vr/ standards.

Top guy.

>> No.3263020

>>3263014
>You're on /vr/, too, kid.

It was just advice, take it or leave it.

If you want to keep shitposting about console wars from 25 years ago and show everyone how retarded you are, be my guest.
When you're in your deathbed, it will be you and only you.

>> No.3263024

>>3263020
>give your money to greedy charities, goy, you'll feel better
Yeah, nah, fuck off.

>> No.3263028

>>3263024

It was just an example, since you seem to care about kids but you can't have kids of your own.

You could also go and help the kids yourself without a middle-man.

Do it.

>> No.3263029

>>3263015
t. lowest common denominator

>> No.3263030

>>3263028
Fuck off with your stupid slave morality.

>> No.3263036

>>3263030

Alright then, as I said, take it or leave it.

You will suffer a lot in your deathbed, guaranteed.

>> No.3263039

>>3263036
Why is that? Not everyone is a christfag who feels the need to help strangers.

>> No.3263040

>PC Engine and PC-FX are hentai game machines
>PC-98 and other JP computers are hentai PCs

>> No.3263045

>>3263039

Are you an atheist?

Damn Australia, you're old for being so edgy.

Anyway it's not about being of any religion. Helping kids is not going to church.

You seem to care a lot about how kids in your country call the Mega Drive.

Well then, instead of complaining about it on /vr/ to show everyone how stupid and autistic you are, why don't you actually leave your house and give away PAL Mega Drives to kids in hospitals? That way you'd be helping kids, and also doing something about your autistic itch about kids calling it the "Genesis" which bothers you so much.

>> No.3263048

>>3263045
I have a religion, just not a stupid Semitic one. How about I just ignore them when they ask for 'Genesis' shit? That seems to work. If I ask them 'what's a Genesis' they'll point one out or a game in which case I'll say 'oh a Mega Drive! Sega's third greatest console. Why didn't you say so? Everyone knows what a Mega Drive is!'.

>> No.3263052

>>3263048

I'm curious, what's your religion?

>How about I just ignore them

That'd be cool and actually smart

>> No.3263054

>>3263030
lmao

get a load of this nietzsche acolyte

99% his 'religion' is some kind of neo paganism

>> No.3263056

>>3263052
Asatru.

>> No.3263057
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3263057

>>3262119
>Shit retards say

>>3262135
>The Dreamcast wasn't hacked within 6 months of its US release

>>3262154
>The European computer game scene of the mid-80s was meaningful or even good

>>3262207
>A company like Atari failing didn't have global ramifications

>>3262227
>Shitty European developers going from selling 100 copies of a game to 500 because decent video games were unavailable means gaming was in a good place

>>3262742
>Only Americans had Ataris

>>3262821
>>3262836
>>3262862
>Low bandwidth 16 color FMV games were mindblowing nearly ten years after Dragon's Lair

>> No.3263058

>>3263054

don't insult Nietzsche by associating Australia-kun with.

>> No.3263059
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3263059

>>3263057

>> No.3263060

>>3263057
Only Americans did have Ataris. Honestly, no one else gave a fuck about them. You clearly don't know shit about games outside of America, you stupid Nintendo fanboy.

>> No.3263062

>>3263056

Well, >>3263054 hit the nail on the head

I doubt he's being serious though, I can't picture Australia-kun caring about anything other than video game shitposting.
Console wars is his religion.

>> No.3263063

>>3263060
A very quick glance at European auction sites makes it pretty clear that's wrong.

>> No.3263068

>>3263063
>American auctions have Master Systems, therefore the Master System was a huge deal in America!
Fucking moron.

>> No.3263072

>>3263068
Enough that had Sega failed at that time it would have had an impact on the US gaming scene

>> No.3263074

Why is australia kun always so angry?

Every time I see him posting, he's angry and insults everyone, even when you're not being hostile toward him, his replies always end with a "cunt", "moron", and other insults.

>> No.3263075

That games on the PSX don't age, and having a wife that doesn't own a Retron 5. Also disliking "cuck" as an all-purpose epithet that instantly wins any argument. Or disliking dank /pol/ memes and not believing that Hiroshi Yamauchi was a crypto-Jew Yakuza boss who murdered Satoru Iwata posthumously as a spirit for dishonoring his company with the Wii and Wii U which were both colossal failures no matter what sales figures have to say about it. And not playing all your retro games with 2xSAI filters in glorious 720p on a factory-second Vizio.

>> No.3263076

>>3262119
le contrarian 4 chan young person

>> No.3263078

>>3263072
All of those Ataris were sold in the 70s before Micro Computers and Commodore took off, you fucking idiot.
The Master System failing in America would have hurt the market how?

>> No.3263081

>>3263075

Did you know, Hiroshi Yamauchi wasn't actually a human being? His body was a vessel that enclosed 7 oni from 7 different regions in Japan.

>> No.3263083

>>3262119
>MGS overrated

>> No.3263085

>>3263081
Memes rock!!! \m/ :DD

>> No.3263089

>>3263078
>Sega failing with the Master system would have affected the market how?
By leaving a vacuum for Nintendo to fill unopposed kind of the way European devs stumbled/were sucked a little ways into the very narrow window that opened in the mid-80s before Japanese manufacturers stepped in and they got btfo

also
>All the tens of thousands of 7800s and 5200s in Europe were sold in the 70s despite being manufactured in the 80s

Australia-kun you so crazy

>> No.3263097

>>3263089
>implying the MD needed the MS in the US.
Nothing would've changed.
The 5200 was never released outside of the UK. The only Atari thing to do well outside of the US was the ST.

>> No.3263104

>>3263020
Who's going to be in your deathbed with you?

>> No.3263109

>>3263015

hehe truxton sega genesis meme lol

>> No.3263110

>>3263104

I'm too young to think about my deathbed, unlike Australia.
But hopefully my sons and grandsons. Gf is starting to bug me about having a baby, but I still want more time to spend playing the vidya.

>> No.3263135

>>3263110
I'm too subtle. My point was that everyone is IN their deathbed alone. You might have people gathered about, but actually in the bed? Kinda weird imagery. Though now I'm thinking I may need to kill some motherfuckers to surround myself with. For the company.

And take it easy on Aus. It's okay to be alone. Man can be an island. What's good for you, isn't what's good for him. Different strokes for different cocks, you know.

>> No.3263137

>>3263097
>Implying that if Sega had failed the way Atari failed they would have still released Genesis
>Implying competition is anything other than good for a market
>Implying "video game console" wasn't synonymous with "Atari" until the mid 80s

You know, I have a theory why Europeans get so butthurt about the video game crash term. It's because they're too retarded to understand that a crash is good for small companies exactly the way they were too retarded back then to take advantage of it and let Japan do it. Their games were shit before during and after the crash. Keeping standards low makes it easy to ignore events at the premium level.

>> No.3263150
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3263150

>>3263135
>whiteknighting one of the worst shitposters on /vr/

>> No.3263154

>>3263137
>Atari is better than any European publisher
Spicy bait, brother.
Japan = Europe >>>>>>>>>>>> USA

>> No.3263162

>>3263154

What are some good European publishers? U.S. Gold is one of the most infamous publishers of retro vidya and they are britbong despite the name.

>> No.3263169

>>3263162
Why is it that Americans talk shit about European games without knowing anything about them?

>> No.3263175

>>3263169
Why do Europeans answer questions with questions when they're only being asked to name a single good European developer?

I would rather have a 2600 and a copy of Yar's Revenge than every single European game ever released.

>> No.3263178

>>3263169

I'm not even american dude.

>> No.3263179

>>3263175
You're clearly displaying that you don't know any European publishers. You also seem to think Atari is a developer lmao.

>> No.3263182

>>3263162

Sega of Europe, Nintendo of Europe, the list goes on

>> No.3263183
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3263183

>>3263182
>knows diddly squat
>add "of Europe" at the end
>????
>PROFIT

>> No.3263187
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3263187

"Zed Ex Spectrum". This is an AMERICAN board and we speak AMERICAN here. Love it or leave it, Pierre.

>> No.3263190
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3263190

>>3263187

>> No.3263194

>>3263179
>Yar's Revenge was developed somewhere other than in house in Sunnyvale, California

>> No.3263236
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3263236

>>3263194
>telegames is atari

>> No.3263240

>>3263162
>publishers
Are you not aware of the difference between a publisher and a developer?

>> No.3263247

>>3263240

U.S. Gold was indeed a publisher. And a pretty awful one at that.
What are some actually good European publishers you can name?

>> No.3263259
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3263259

>>3263236

>> No.3263260

>>3263247
They actually made money for many years, so no they weren't an awful publisher.

>> No.3263263

>>3263260

They made money because it was the only option for poor souls who only had computers and wanted to play some awful conversions of japanese arcade games.

Defending U.S. Gold? Seriously, man?

>> No.3263269

>>3263263
>They made money....
Stopped reading there. The only thing they needed to do was make money. It doesn't matter how they did it, regardless of your hate boner for them.

>> No.3263274

>>3263269

I don't have any hate boner, I didn't have to suffer them personally (I resent Hi-Tech Expressions more for their shit port of Street Fighter II and Mega Man on DOS).
But all my Amiga-loving friends hate U.S. Gold with a passion for the shit port of Final Fight and other Capcom games.

First time I read someone actually defending that company.

>> No.3263282

>>3263269
>The only thing they needed to do was make money
That's why modern games are so good!

>> No.3263283

>>3263282
Good for publishers. Maybe people should stop buying them if they don't like them.
>>3263274
You do realise we're not talking about game quality, right? That is irrelevant to this.

>> No.3263284
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3263284

>>3263014
Are you bi-polar? I actually made an effort to have a friendly exchange with you, you dumb shit.

>> No.3263290

>>3263284

Australia-kun has several mental disorders.

At first I thought he was just shitposting for fun, but over time I realized he's actually insane.

>> No.3263291

>>3262119
They pretty much did

>> No.3263295

>>3263290
Yeah, I'm legitimately confused. I thought I was having a friendly conversation, and then I got called a dumb shit. I guess I need to get better at recognizing Australia-Kun, he's everywhere.

>> No.3263307

>>3263284
Why are you so easily offended? You acted like a dumb shit so I called you what you are. Harden up, you girl.

>> No.3263326
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3263326

>>3263307
I'm not offended at all, just confused. I didn't act like a dumb shit in any way, I'd own up to it if I did. You on the other hand...

>> No.3263329

>>3263326
You said it's not wrong that kids call the Mega Drive 'Genesis' when my point was that they're influenced by American e-celebs. You were a total dumb shit.

>> No.3263330

>>3263015
Mark is like, the coolest uncle you never had, I think he's fantastic.

>> No.3263332

>>3262119
>i've got a great idea for a thread. shit retards say

>> No.3263338

>>3263307
See the problem is that you are objectively wrong about most things and I think on some level you know it

>> No.3263341

>>3263295

australia-kun is easily identifiable by his completely autistic rants about the genesis/mega drive name as you can see here >>3263329

>> No.3263350

>>3263338
What am I wrong about?

>> No.3263361

Can't mods just indefinitely ban this australia-kun guy once and for all?

I suspect the OP of this thread is him and the amount of shitposting from him here is astonishing, he's been going at it for hours now without rest. And this is only 1 thread, I can only imagine how much shitposting he's generating in other threads.

Janny can probably check who is Australia-kun and file a formal ban request to mods, but it needs to be permanent, no 3 day shit.

>> No.3263365

>>3263361
What's he done wrong?

>> No.3263369

>>3263350
>>3263365

You're dense.

>> No.3263373

>>3263369
So you just want to ban everything you don't like?

>> No.3263379

>>3263341
I am beginning to see the connection...
>>3263329
The correlation is tenuous at best, and it's still not 'wrong' because the console is called both Genesis AND Mega Drive. They are the same thing, after-all.
>>3263373
You're not fooling anyone, you know.

>> No.3263384

>>3263379
You're still missing the point, you fucking twit. How can you be this fucking stupid? What is wrong with you?

>> No.3263402
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3263402

>>3262119

>> No.3263403
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3263403

>>3263384
I think I've got a pretty good handle on it.
Check it out; you don't like e-celebs, and you don't like the official moniker of 'Genesis' that was used for the SEGA Mega Drive console in North America, I totally understand. However, that doesn't mean 'Genesis' isn't one of the names that the hardware was officially dubbed.

>> No.3263406

>>3263403
You have to be one of the stupidest people I have ever encountered.

>> No.3263409

>>3263373

I'm indifferent about your opinions. It's the amount (quantity, not quality) of shitposting that I think makes you a problem for this whole board.

Your permanent ban would significantly improve /vr/'s quality, I'm 100% sure.

>> No.3263415
File: 85 KB, 250x185, ur so gud.png [View same] [iqdb] [saucenao] [google]
3263415

>>3263406
Pretty weak reply to my truly brilliant argument. I proved beyond a shadow of a doubt that I totally understand your entire deal, and that you're factually incorrect. What more could one ask for?

>> No.3263421

>>3263415
Keep thinking that.

>> No.3263426

>>3263421
I will! Thank you!

>> No.3263487

>>3262970
Megadrive was also huge in Europe because of the Master System, whereas the TurboGrafx sold like 3 units. If anything that proves you can fuck up a market as long as you're doing good on the other two, a single market isn't worth shit.

>> No.3263502

Australia-kun is no mere individual anymore and is now a sort of meme. We have dozens of dedicated shitposters on this board obviously. It's like how there once was legitimately just one guy shilling Retron 5's and mentioning his whore wife and now it's the #1 premiere dankest meme of the board. Why isn't there a drawing yet of /vr/-tan playing a Retron 5 with his cutie wife and used as a banner here?

Not even taking Australia-kun into account, there's at least a few other posters here who aren't tripfags but their brand of mental health professional verifiable autism gives them away in various threads they post in. "Sega Genesis music sounds like wet farts" guy, guy who loses his shit about games "aging" (though he now has his own followers), guy who loses his shit about "PSX" or makes countless threads about these stupid topics to cause another shitstorm of pedantry and tedium.

>> No.3263525

>>3263502
all me

>> No.3263534

>>3263502

Nah, Australia is one guy. He wants to force his own memes ("scb", "exodus"; etc) but nobody is that retarded to pick them up. Instead, he himself became the meme.

The genesis fart sound guy (Autismo) is also just 1 guy.

Not sure about the PSX shitposting, that's more vague.

>> No.3263536

If /co/'s Boco and Australia Kun got into a dick sucking contest who would suck the most dick?

>> No.3263543

>>3263487
Actually it's just the European market that isn't worth shit. Plenty of consoles have been perfectly successful for half a decade or more despite only being popular in the Asian or American market.

>> No.3263546

>>3263015
I met Mark and he's just as cool off camera

>> No.3263560

>>3263502
>>3263534
Also I'm the original guy who talked about his wife all the time. A couple times I mentioned how she doesn't like wired controllers making a mess in old school IR controllers and Wii Emulation threads. That fall when the Retron 5 shill threads were literally being made several times a day another guy who was doing Retron satire threads with pics of 4 slot toasters ran with

>> No.3263564

>>3263543
Define successful. Commodore was a thing for so many years only because of the European market, but neither them nor early Atari (America) or NEC (Japan) managed numbers comparable to Sega and Nintendo.

>> No.3263573

>>3262119
Nintendo was fucking godlike tho.
Shits all over earlier home consoles

>> No.3263574

>>3263546
He'd be a cool guy to sit down and have a beer with and reminisce about retro gaming and arcades and whatnot, except he's like 10 years+ older than me and I wasn't even born for half the shit he probably feels nostalgic about.

That's one thing I like about him too, other than his general affability on-camera... He's been playing this shit since Vectrex and Atari and whatnot but he's still passionate about newer games too, not elitist in any form really either it seems. A lot of the other retro e-celebs give off a vibe that all they are motivated by is nostalgia for shit they only liked as little kids and their interest or knowledge for anything else steeply drops off, as well as them seeming to not have a genuine passion for video games as a medium anymore. Pat, Ian and James all come to mind.

>> No.3263608

>>3262173
No it's not. Nintendo was just the first back into the market after the crash. If Nintendo didn't put the NES out NEC/Hudson and Sega would have filled the market. Hell things would have been a lot better for the TG16 without Nintendos horseshit rules scaring off other devs. Get Nintendos dick out of your mouth, it's seriously retarded to think that even for a second that Nintendo "saved the industry". Nintendo saw a market that they could sell in, and there's nothing wrong with that. They're the same as any other company and if you think other companies didn't have that same idea your mother must have drank very heavily when she was pregnant with you.

>> No.3263613

>>3263608
did you know, Hiroshi Yamauchi wasn't actually a human being? He was a vessel that enclosed 7 yakuza oni spirits from 7 different regions in Japan. These oni monopolized the gambling in Japan with the hanafuda Nintendo cards and put a spell so that no other company could produce cards, truly evil.

Yamauchi, often referred to as "大魔王 ティラノ天堂" (Great Evil King Tyranotendo), tyranized the video games market with his monopolistic practices, it is said that the Master System or the PC Engine didn't actually ever exist, and that they were invented time after so hide the fact that the Famicom was actually the one and only console existing in Japan.

>> No.3263619

>>3262983
It was called the Mega Drive quite literally everywhere but the US. The Genesis/MD was huge in other regions other than the US, you mong (I'm saying this as an American too, before you try to strawman that).

The concept that people from a region that it was called the MD and not the Gen shows that they're getting their information from somewhere, and it's probably from idiot youtubers. Genesis isn't the original name, the hardware was out in Japan first, they're from a region that it was called the MD, so why else would they call it the Genesis? But hey he doesn't agree with you he must be trolling right? Go back to crying about Iwata you stupid fuck.

>>3262970
NEC didn't practically give up after the PC Engine, Hudson wasn't interested in pursuing more hardware so they went back to their roots (PC style stuff, with the PCFX) but at that time the Windows/x86 standard started to take off so it was a very wrong place wrong time type situation.

>> No.3263640
File: 635 KB, 1280x960, digitalheroes2.jpg [View same] [iqdb] [saucenao] [google]
3263640

>>3263619

In latin america (sans Brazil, they had their own Tec Toy-branded Mega Drive), the name was Genesis as well, anyway Sega wasn't present officially, but it was possibly to obtain Genesis consoles which were NTSC-U, and even bootleg clones made by chinese, but they were really high quality clones and were called Sega Genesis

>> No.3263747

>>3262135
This actually increased sales.

Also, DC's couldn't just play burned discs.

Those discs you might have toasted made use of an exploit Datel came up with for their Action Replay device.

>> No.3265238

>>3263573
this

>> No.3265242

>>3262119
Except that it's true.
What other game company was around keeping things alfoat in the console market?
Granted, the NES never made it out of Japan until 1985, but it still saved the industry.

>> No.3265292

>>3263619
>NEC didn't practically give up after the PC Engine, Hudson wasn't interested in pursuing more hardware so they went back to their roots (PC style stuff, with the PCFX) but at that time the Windows/x86 standard started to take off so it was a very wrong place wrong time type situation.
I always remembered that PC-FX was considered DOA mostly due to NEC-HE focusing on anime-based games at the time when the industry was trending towards polygon-based 3D graphics. The fact that they made no attempt to even launch the PC-FX abroad didn't help.

Also, didn't Hudson Soft made some HD Bomberman game on a prototype of the PC-FX hardware?

>> No.3265463

>>3265242
>all video games are home console games

>> No.3265467

>>3265463
No, because arcades were still popular when the NES came out, so that is seperate from the home market.

>> No.3265470

>>3265463
Are you
>implying
that PC and arcade games saved the industry?
They might have kept it alive, but I am talking about the console industry, because when the crash happened, that was what suffered.

>> No.3265472

>>3265467
Are you stupid? I was paraphrasing the retard who thinks home consoles are the only video games.

>> No.3265476

>>3265472
>Are you stupid?
Yeah, so?

>> No.3265478

>>3265470
Save what? American home consoles? Only American home consoles suffered from the American home console market crash. There was no video game crash.

>> No.3265485

>>3265478
I know.
Not in Japan, or in Europe...hey wait a sec...yeah, okay I get it now.

>> No.3266362

Gunpei Yokoi was murdered.

>> No.3266392

>>3262119
Well OP, if you're looking for "shit retards say", look no further than here: >>3262154

>> No.3267079

>>3266392
What's wrong with that?

>> No.3267301

>>3267079
nothing, just a salty american ignoramus

>> No.3267309

>>3267301
Ok name what 82-83 games were better than any other year in gaming then you fucking hot shot?

You Europeans sure love to talk a good game except you have nothing to back it up whatsoever.

>> No.3267313

>FF VII is the best game ever
>Earthbound is rare
>Sega Saturn and CD were failures all over the world
>who cares about the 2nd gen it had no games
>Genesis has bad music
>SNES music was always graced with masterpieces
>Turbografx never made an impact in the US
>AVGN and /r/retrogaming are the best sources for VG History and opinions.

>> No.3267331

>>3267309
Thank you for proving your stupidity. He said that 1982/3 was a profitable year in European gaming, it was a great boom in fact. The quality of games is obviously subjective.

>> No.3267334

>>3267309
He said "profitable" you imbecile. It's not about games being "better" in comparison to some other year.

>> No.3267338

>>3267331
>>3267334
Nice damage control. I guess you can't win an argument without insulting people huh?

Thanks for the non answer that didn't address anything I said

>> No.3267339

>>3267338
Are you legitimately retarded? Honest question.

>> No.3267340

>>3267339
Are you? Apparently you have no reading comprehension and get by with feeling superior to everyone because you're European?

>> No.3267341

>>3267339
Well, you certainly are.

>> No.3267345

>>3267340
What are you trying to argue for? That you liked American and Japanese games better? That's totally a matter of opinion.

>> No.3267347

>>3267345
>1982/3 were probably the best two years for video games in history.

Bold statement is it not?

>> No.3267353

>>3267347
Well, two of the most influential console manufacturers and game publishers launched their debut consoles, the Nintendo Famicom and the Sega SG-1000. It also saw the rise of the micro computer as a gaming device. This would essentially define European gaming for years to come. So not only did the years see huge financial gains in Europe and Japan but it defined gaming as we know it today.

>> No.3267362
File: 88 KB, 5000x5000, 1446497095652.png [View same] [iqdb] [saucenao] [google]
3267362

>>3267345
>>3267339
>>3267334
>>3267331
>>3267301
>>3262154
Euro sales doing well is a drop in the bucket as far as video games go. Dumb ass 3rd worlders.

Like saying the car industry is doing great because Peugeot did well.

Like saying the aerospace industry is doing well because Hoffmann did well.

Like saying the cable broadcasting industry is doing well because the Scottish Digital Network did well.

>> No.3267368

>>3267362
Like saying video games crashed because Atari went under?

>> No.3267384

>>3267368
The biggest video game company at the time?
The fastest growing company in American history and in the world?

No not like Atari, brown anon.

>> No.3267394

HOME video games crashed. And specifically, one admittedly major US game console market. Everyone else, arcades and 8 bit computer games did JUST FUCKING FINE.

Today's gamers are like idiots that think the evil empire of Japan randomly attacked MURICA at Pearl Harbor for no reason and caused WWII. Which is what a lot of people I've talked to actually goddamn believe.

>> No.3267405

>>3267353
It was a great OPPORTUNITY because of the crash. You are still literally not understanding what a market crash is and what its ramifications are. Also, it was an opportunity that Japan took advantage of but Europe failed to so it is further correct to say "Nintendo saved gaming" because Europe sure as shit wasn't going to do it.

This thread is fun because it does address some broad subjects but it's still an Australia-kun thread at its core.

>> No.3267414

>>3267394
>Axis-sympathizing as a /vr/ metaphor
PLEASE run with this, Anon.

>> No.3267432

>>3267384
A company with no international presence and their crash had no global ramifications.
>>3267405
You mean Nintendo saved American gaming? Everyone else was doing fine. They didn't save American gaming, they just made it so American gaming was dominated by Japan.

>> No.3267449

>>3267432
Okay, let me make this perfectly clear:

Atari, as an american company, disincentivised american consumers with terribly made games, as there was no standard of quality. If you could program, and make a game, you could get it published.

Because there weren't any real "game review" magazines or shows, it was a toss-up if the game you were spending so much on was even going to be fun at all.

Eventually, games became so backed up that stores started selling them off for practically nothing just to clear storage space

Which in turn affected the companies distributing the games, meaning they ordered less to distribute

Effectively slowing game production to a crawl, as less orders came in it became harder to pay programmers

Continuing the drought of good or engaging games, as nobody would work for the pay and still make decent material

Further disincentivising the consumer from buying a game

So on and so forth. Sure, it was cheap for the consumer, and you could find games for pretty much nothing, but as it stood, nobody wanted to make new games because nobody wanted to buy new games. The market crashed.

Then nintendo blew everyone out of the water with their seal of quality.

>> No.3267456
File: 2.80 MB, 1534x2100, space_invaders_a2600.jpg [View same] [iqdb] [saucenao] [google]
3267456

>>3267432
>A company with no international presence
>their crash had no global ramifications.
This is what 3rd worlders actually believe.

Space Invaders is the biggest grossing video game of all time. At 14 billion dollars. That's just one example.


It's comical how ignorant you are of how insignificant Europe is.

>> No.3267461

>>3267449
The seal of quality was just a way for Nintendo to force publishers to pay for licensing fees and buy cartridges. It wasn't new and it wasn't quality control. It just cost more to get a game on to a Nintendo system.
That 'crash' only affected American home consoles, anyway. I already know about it, but to say it affected anything but an isolated pocket of video games is ludicrous.

>> No.3267465

>>3267456
Yes, Taito's hit arcade game was popular, so what? What does that have to do with America?

>> No.3267474
File: 131 KB, 541x288, 1442871248097.jpg [View same] [iqdb] [saucenao] [google]
3267474

>>3267362
we go all was cassette deep to emulate this

>> No.3267478

>>3267456
An example of what? A Japanese arcade game being successful?

>> No.3267481

>>3267465
It was one of the main reasons for the 2600s success?

>> No.3267494

>>3267481
Yes, it helped sell consoles in North America. I guess it shows that the American games industry had been dominated by Japs before the American home console market crashed.

>> No.3267502

>>3267461
>The seal of quality was just a way for Nintendo to force publishers to pay for licensing fees and buy cartridges.

Yeah, so they're not spewing trash that would offend the market. You say that like the crash didn't happen, and that people would be totally okay with ruining the brand's image if it meant more games.

That's literally why the crash happened, everyone saw rich atari programmers and wanted to be the "next big thing".

Why do you think tengen's tetris was removed? It may have been the superior version, but it was illegally made and distributed, something nintendo now had to answer to.

>it wasn't quality control.

You don't seriously believe that, do you? You're outright denying that nintendo did anything to prevent unpalatable material from releasing on their console. It's literally what the seal of quality means.

>It just cost more to get a game on to a Nintendo system.

Because at the time, the japanese developers had seem much more success with their strict policies, and instated them in america as well.

And look what happened.

>That 'crash' only affected American home consoles, anyway.

Which is literally the biggest consumer market you god damn idiot

>> No.3267504

>>3267494
Going against your point, yes.

>> No.3267515

>>3267502
>Yeah, so they're not spewing trash that would offend the market.
But they did. There were many awful games on the Nes.
>Why do you think tengen's tetris was removed? It may have been the superior version, but it was illegally made and distributed, something nintendo now had to answer to.
It was removed because they were bypassing Nintendo's licensing fees and restrictions.
>You don't seriously believe that, do you? You're outright denying that nintendo did anything to prevent unpalatable material from releasing on their console. It's literally what the seal of quality means.
You mark. It just means that Nintendo licensed the game. It didn't mean it was good or even playable. The most Nintendo would do is censor things like religious iconography and smut.
>Because at the time, the japanese developers had seem much more success with their strict policies, and instated them in america as well.
Yes, charging publishers more generally helps to make more money when you have a popular system in Japan and NA, but the expensive games seriously hurt the NES in Europe.
>Which is literally the biggest consumer market you god damn idiot
It's still an isolated market. It doesn't matter how big it was, it didn't have any global presence. The only American made things that had an influence were Commodore and, later, Atari computers.

>> No.3267518

>>3267504
No. How is that going against what I said? I said Atari had no real global presence at the time. Having a port of Space Invaders didn't help them globally.

>> No.3267549
File: 854 KB, 2890x1952, 1450981443550.jpg [View same] [iqdb] [saucenao] [google]
3267549

>>3267515
>There were many awful games on the Nes.
I didn't say "awful". I said "unpalatable". Meaning offensive. Remember Custer's Revenge? That isn't good for brand image, the atari "porn machine".

Since licencing a game was difficult, good games spread by word-of-mouth while bad games had to use trickery to emulate popular titles, to trick unknowledgeable parents. It's why those shitty LCD games existed for as long as they did.

>It was removed because they were bypassing Nintendo's licensing fees (but not restrictions, it's tetris you fucking loon)

Nintendo owned the rights to console distribution of Tetris from the Soviet Union. Tengen did that without the Soviet Union's, and by extension Nintendo's agreement. And as such, nintendo had to pay fines and all that hullabaloo.

>The most Nintendo would do is censor things like religious iconography and smut.

And make sure the game was playable. Yes, that's what quality control is.

>but the expensive games seriously hurt the NES in Europe.

No, microcomputers seriously hurt the NES in europe. Ignoramus.

>It's still an isolated market.

Even more reason to not sully your name you fucking idiot, do yourself a favour and never run a company ever

>it didn't have any global presence.

Sure, that's why Atari of Japan didn't exist.

Anon. Just stop.

>> No.3267561

>>3267518
>Having a port of Space Invaders didn't help them globally.

I remember when this board started and we didn't have complete retards and underageb& everywhere.

>> No.3267564

>>3267549
>No, microcomputers seriously hurt the NES in europe. Ignoramus.
That did play a major part, but even the Master System and presumably 7800 had significantly cheaper games over there compared to the NES.

>> No.3267571
File: 240 KB, 571x600, 1453182011564.jpg [View same] [iqdb] [saucenao] [google]
3267571

>>3267564
Great, I don't care though. The majority of gamers in the UK played on their computer. While licencing fees may have affected the NES's library, it's still more affected by the consumers who chose other systems to begin with.

Anon, put some thought into your argumentation before weakly throwing around the first refutation you can think of.

>> No.3267576

>I didn't say "awful". I said "unpalatable". Meaning offensive. Remember Custer's Revenge? That isn't good for brand image, the atari "porn machine".
So you ARE talking about Nintendo's censorship.
>Since licencing a game was difficult, good games spread by word-of-mouth while bad games had to use trickery to emulate popular titles, to trick unknowledgeable parents. It's why those shitty LCD games existed for as long as they did.
Difficult in what way?
>Nintendo owned the rights to console distribution of Tetris from the Soviet Union. Tengen did that without the Soviet Union's, and by extension Nintendo's agreement. And as such, nintendo had to pay fines and all that hullabaloo.
So yes, it was because they didn't pay Nintendo to make it.
>And make sure the game was playable. Yes, that's what quality control is.
I guess they just didn't do a good job of it.
>No, microcomputers seriously hurt the NES in europe. Ignoramus.
Do you even think? They succeeded because they were cheaper. The Master System succeeded for the same reason.

>Even more reason to not sully your name you fucking idiot, do yourself a favour and never run a company ever
What are you trying to say now? When did I say they should sully their name? All I said was that the size of the market is irrelevant on a global scale when it is
>Sure, that's why Atari of Japan didn't exist.
Are you talking about the 2800 or Namco?

>> No.3267579

>>3267571
Not really, people were still buying computers when the Nes was around and were not adverse to the Master System. But Nes games were way too expensive to justify owning the console.
>>3267561
Great argument. You sure do know the global market.
Why do Americans struggle so much with regional differences? Why are they so stupid?

>> No.3267585

>>3267576
>So you ARE talking about Nintendo's censorship.

Reading comprehension.

>Difficult in what way?

The reasons you gave, you dense simpleton

>So yes, it was because they didn't pay Nintendo to make it.

Yes, because then they couldn't pay the Soviet Union. Do you not understand licencing, or?

>I guess they just didn't do a good job of it.

It's "control", not "assurance". Damn.

>The Master System succeeded for the same reason.

Yes, cheap systems are preferable, with computers being moreso due to piracy.

>When did I say they should sully their name?

When you imply that the quality control was pointless, it wasn't

>Are you talking about the 2800 or Namco?

Do I look like google to you? Think for yourself, if you think you're capable.

>>3267579
>But Nes games were way too expensive to justify owning the console.

Which is my point

I'm going drinking, please actually put thought into your arguments next time

>> No.3267593

>>3267585
>The reasons you gave, you dense simpleton
That's not a difficulty of licensing, that comes after licensing. Licensing is easy.
>Yes, because then they couldn't pay the Soviet Union. Do you not understand licencing, or?
Nintendo has the license, Atari makes it for Nintendo. That's how it works. Are you stupid?
>It's "control", not "assurance". Damn.
It was more like a way to make publishers pay extra.
>When you imply that the quality control was pointless, it wasn't
The only form of quality control they had was keeping poor publishers out of it by making their license so expensive.
>Do I look like google to you? Think for yourself, if you think you're capable.
Clearly you don't know what you mean.
>Which is my point
>While licencing fees may have affected the NES's library, it's still more affected by the consumers who chose other systems to begin with.
Hmmm... That doesn't seem to be the case. Why lie so blatantly?

>> No.3267603

>>3263015
I'm glad CGRundertow got cutoff. Its a miracle Mark took pity on him enough to give him a free ride for a while, because he'd otherwise be some forgotten youtuber.

The height of CGRundertow was the OoT video where he keeps on praising it and calling it the greatest game ever, while Mark just keeps teasing him and saying its not as good as random Sega Genesis games.

I know people hate the Truxton meme thing and yeah, he does push it a bit too much lately, but it just illustrates one thing I find really endearing; in that he just goes his own way and isn't obliged to follow mainstream rankings and opinions. He doesn't just rattle off the same dusty top 10 retro game lists; his preferences really feel like he played a lot of things himself and formed his own tastes independently.

>> No.3267615

>>3262119
>posting a moron who makes 10,000 a month from patreon to make "awesome videos"

>> No.3267618

>>3267615
Yeah, he's such an idiot. Making $10,000 a month doing what you enjoy is for retards.

>> No.3267623

>>3267618
Well that IS something a retard would say

>> No.3267628

>>3267394
An industry where a large part of it is crumbling is not fine you moron. You're just delusional

>> No.3267692

>>3267628
The markets were separate, so the death of the American market would be inconsequential to non-Americans.

>> No.3267729

>>3267692
>The markets were separate, so the death of the American market would be inconsequential to non-Americans.

Except for the ripple effect, and the North American game developers who have influenced the industry, for better or worse.

>> No.3267757

>>3267729
What was the ripple effect of Atari shock? I don't recall anything changing due to the yankee crash.
Games would be much better without Americans.

>> No.3267793

>>3267729
>influenced
Yeah, quickly done shit games to cash in on trends sure are influential.

Kids, please STOP parroting the bullshit half-truths you gleaned over the years by skimming gaming history and LISTEN TO SOMEONE THAT LIVED THROUGH IT.

>> No.3267815
File: 62 KB, 302x238, 749308234324.png [View same] [iqdb] [saucenao] [google]
3267815

Here's one I hear alot.

>a game needs a massive story or some kind of lore or plot

Eff that I say. Any time a game had a plot that it focused on, the gameplay suffered horribly. Look at the trash that is Final Fantasy 4, 5 and 6. I know alot of people have fond memories of these games, and I don't want to offend anymore, but look again at these games and tell me that they're without flaw. Right off the top of my head, I can name 10 things wrong with them, that they share among them.

>story is massive, full of filler, and unskippable
>many areas act as nothing more than glorified corridors to skip you to the next cutscene (secret cave, the opera house, visiting the turtle guru)
>RNG enemy generation guarantees that you'll run into the same boring enemies over and over, and no strategy is involved other than just slamming them with your strongest attacks
>excessive grinding just to get any good abilities (crystal classes, magicite, or summons/black magic)
>characters often taken away randomly, and you'd have to replay the game multiple times over to avoid losing any items you had on them (except in FFV, but having Galuf's daughter replace him causes the equal issue of cheapening his death by making him easily replaceable. The best way to handle this would be like in Grandia 2, where Mareg died but you got all his items back. However, he couldn't be replaced.)
>bugs, glitches, exploits galore, some which they should've definitely caught in beta testing
>stats and weapons that do nothing (magic evade, the blind status avenger weapon)
>enemy AI that's completely retarded (enemies who are supposed to cast regen on themselves, for example, is immune to it because regen shares the same status marker as, say, slow, or drain. Or the fact that Asura can't heal herself despite casting cure 4 constantly, due to an overflow glitch)
>no replayability because the gameplay is too reliant on the story, and can't hold up on its own

Only a few exceptions exist.

>> No.3267821

>PS2 only sold because it was a cheap DVD player

On that note though, has anyone watched a DVD on a PS2 before? It looked like shit, like the N64 blur o vision was applied to it.

>> No.3267873

>>3263057
>The Dreamcast wasn't hacked within 6 months of its US release

It wasn't. Dreamcast piracy didn't become a thing until around 2000/2001, right around when sega was already deciding to kill the console.

>>3263747
>Also, DC's couldn't just play burned discs.

Yes they could. Only later models had trouble playing burnt games. The 2000 model I had played CDRs just fine.

>> No.3267891

>>3267821
Yes, it was the first DVD player that I owned.

>> No.3267919

>>3267757
Why so racist?

>> No.3267927

>>3267919
I am a racist, but what I said was not racist.

>> No.3268089

>>3267593
I'm back

>Licensing is easy

Yeah. So simple, that throwing away your money by licencing garbage isn't an option. More incentive to put work into your product instead of shitting it out and hoping someone buys it.

>That's how it works.

No, that's not how it works. Nintendo needs to license it to Tengen, which still needs to be approved by the Soviet Union. So in other words, no, you don't understand how licensing works.

>It was more like a way to make publishers pay extra.

You mean, "the amount needed to publish on a console with actual standards". Again, you're acting like the crash didn't happen. You're assuming you're right and writing your argument around that.

You know all those terrible games you're thinking of? Those got through the quality test. Now, imagine these games but ten times as numerous. That is what quality control is for.

>The only form of quality control they had was keeping poor publishers out of it by making their license so expensive.

And making sure that the games published by the bourgeoisie were up to par, I typed sarcastically.

Money != quality

Quality != budget

>Clearly you don't know what you mean.

You mean, "I don't know what you mean". If you can't be bothered to Google "Atari of Japan", and acknowledge that they existed, you're admitting that you don't know what you're talking about when you say "[Atari] didn't have any global presence." Intellectual dishonesty at it's finest. Damn fool.

>Hmmm... That doesn't seem to be the case.

Excuse me? Are you denying reality now?

You're implying that enough people bought an NES to the point where the games would profit as well as the states.

That is simply not the case. It's literally impossible.

Do you get it yet, or am I going to have to shove some statistics in your face?

>> No.3268092
File: 427 KB, 1543x1360, 1464970955076.jpg [View same] [iqdb] [saucenao] [google]
3268092

>>3267927
>I am a racist

>> No.3268097

>>3262119
>Sega dominated Europe during the 16-bit gen

>> No.3268106

>>3268089
>Yeah. So simple, that throwing away your money by licencing garbage isn't an option. More incentive to put work into your product instead of shitting it out and hoping someone buys it.
They mostly licensed garbage, so your point doesn't make sense.
>No, that's not how it works. Nintendo needs to license it to Tengen, which still needs to be approved by the Soviet Union. So in other words, no, you don't understand how licensing works.
Atari could have easily developed the game for Nintendo.
>You mean, "the amount needed to publish on a console with actual standards". Again, you're acting like the crash didn't happen. You're assuming you're right and writing your argument around that.
It must be really expensive to approve games. Not. They were just milking publishers for more money. They just didn't want bootlegs, which were a problem in Asia, taking their money away. They had publishers paying for the license before they went to America.

>You know all those terrible games you're thinking of? Those got through the quality test. Now, imagine these games but ten times as numerous. That is what quality control is for.
What an unprovable assertion.
>And making sure that the games published by the bourgeoisie were up to par, I typed sarcastically.
The point is that amateur coders and small companies couldn't afford to get games on the system. They had to go through big publishers.
>You mean, "I don't know what you mean". If you can't be bothered to Google "Atari of Japan", and acknowledge that they existed, you're admitting that you don't know what you're talking about when you say "[Atari] didn't have any global presence." Intellectual dishonesty at it's finest. Damn fool.
There was no Atari of Japan. Not until Namco bought Atari's game division.
>Excuse me? Are you denying reality now?
You said that the Nes failed because people owned other systems moreso than how expensive it was. Which is retarded because of how the Master System succeeded.

>> No.3268107

>>3268097
No one ever claims that. They won out of other consoles comfortably but didn't dominate. The Master System was a dominant console in most of Europe.

>> No.3268135

>>3268106
>They mostly licensed garbage

No, "they" allowed garbage to be on their system as long as it barely resembled what they considered to be a game. If it was what Nintendo would consider sellable, it'd make some form of profit, which would find it's way to Nintendo. Devious, maybe, but that's business, pal. And it worked.

If the game was playable, and it wasn't offensive, it was approved. Simple as that.

>Atari could have easily developed the game for Nintendo.

You also don't know anything about Tengen, then. Go do some research.

>They just didn't want bootlegs

Yeah, garbage. If there's a Metal Gear, why have another on the market? Regulate it.

You're ignoring why the market crashed, again. Ever heard the term "Pac-man clone"?

>They had publishers paying for the license before they went to America.

:o i wonder why

>What an unprovable assertion.

:o 1983

>The point is that amateur coders and small companies couldn't afford to get games on the system.

You conveniently ignored this, so I'm going to post it until you acknowledge it

Money != quality

Quality != budget

>There was no Atari of Japan.

http://gaming.wikia.com/wiki/Atari_2800

It may have failed, but you can't deny that the company had a global presense to the point where other companies were taking their hardware and selling it in other countries. And then that company made their own official console.

Improve your google-fu

>You said that the Nes failed because people owned other systems moreso than how expensive it was

Ignoring that retardese of a sentence, no, I said that the cheaper, more versatile computer was more marketable, so more people bought it. Not to mention how you mentioned the Master System didn't have the licensing issue. So, you proved my point. Twice.

People didn't want to pay big bank for games, and bought the systems that allowed for cheap games. How do you not understand this?

>> No.3268140
File: 45 KB, 728x728, 1462280830961.jpg [View same] [iqdb] [saucenao] [google]
3268140

Someone already defended Sega CD's honour so I'll mention this but I won't consider you a retard if you believe the following:

>FMV games were bad.

They weren't.

They were a fun novelty at worst and an absolutely engrossing experience like Tex Murphy Overseer at best.

>> No.3268181

>>3268135
>If the game was playable, and it wasn't offensive, it was approved. Simple as that.
They were really not more playable than the games published by companies, not bootlegs, on the Atari.
>You also don't know anything about Tengen, then. Go do some research
You clearly don't know how game development works.
>Yeah, garbage. If there's a Metal Gear, why have another on the market? Regulate it.
The reason they don't want that is because bootlegs will undercut them, moron. Bootlegs aren't by definition garbage.
>You're ignoring why the market crashed
The American home console market didn't crash because of bootlegs. Bootlegs were never an issue outside of Asia.
>:o i wonder why
For the money.
>You conveniently ignored this, so I'm going to post it until you acknowledge it
But here's the thing, dipshit, you can have the best game ever but if you don't have the money to get through Nintendo's licensing and cartridge fees then you can't publish it. You'll have to sell it to a publisher.
>http://gaming.wikia.com/wiki/Atari_2800
Why didn't you say that's what you meant when I asked? That wasn't by Atari of Japan, that was just Atari selling it in Japan. They didn't make a subsidiary just for Japan and the console quickly failed. It's no surprise with the money they made in America that they tried to get into other markets. They just failed.
>I said that the cheaper, more versatile computer was more marketable, so more people bought it.
You said
>The majority of gamers in the UK played on their computer. While licencing fees may have affected the NES's library, it's still more affected by the consumers who chose other systems to begin with.
Why are you lying through your teeth like that? You're trying to get behind what I previously asserted to you now.
>Not to mention how you mentioned the Master System didn't have the licensing issue. So, you proved my point. Twice.
You never said that. You're just trying to take what I've said and claim it as your own.

>> No.3268202

>>3268181
>They were really not more playable than the games published by companies, not bootlegs, on the Atari.

I was talking about the flooding of the market, the "crash". Convenient how you glazed over the "Pac-man clone" bit, which was the whole point.

>You clearly don't know how game development works.

Don't sidestep me. Tengen intentionally avoided the 10NES chip due to the licensing you're complaining about. In turn, they violated a strict agreement. Do you understand how this is related, or are you going to glaze over this as well?

>Bootlegs aren't by definition garbage.

Flooding. Yes they are, as it undercuts the original developers work.

Man, and I thought you were for the independent developer, not the random assholes that can do sprite-swapping.

>Bootlegs were never an issue outside of Asia.

Did I say they were? Can you guess why I didn't? Idiot.

>For the money.

No, to cut out idiots abusing fair use to steal other people's work. They also got a lot of money out of it, by banking on the shattered market.

>You'll have to sell it to a publisher.

That was my point you fucking idiot. If the game is good, you can sell it to a trusted publisher. Otherwise, you're wasting everyone's time.

They're called INVESTORS you fucking idiot.

>Why didn't you say that's what you meant when I asked?

Because you're incapable of learning for yourself.

>They didn't make a subsidiary just for Japan and the console quickly failed.

You mean, there was a subsidary made, and quickly dissolved, BECAUSE it didn't sell. My point was, Atari was popular enough to have it's system sold overseas, contradicting your "not globally recognized" bullshit. Fucking EVERYONE knew about Atari.

>You said

No, I said that more people bought the computer, I never said why. You said that the NES's licencing causes the game's prices to go up, and I implied that people wanted cheap games.

Because they do.

Not to mention the higher marketability of a computer over a game console.

>> No.3268204

Christopher Colombus sailed to America to prove that the Earth was round.

Tomatoes are fruits, not vegetables.

All medicine with mercury in it will eventually kill you.

Quantum mechanics prove the existence of souls.

>> No.3268219

>>3268202
>I was talking about the flooding of the market
There were more official NES games than non-bootleg Atari games. Many NES games were not only similar, but were essentially clones of one another or of arcade games.
>Don't sidestep me. Tengen intentionally avoided the 10NES chip due to the licensing you're complaining about.
Because Nintendo wouldn't work with them. They very well could have developed the game for Nintendo.
>Yes they are, as it undercuts the original developers work.
That doesn't make them garbage, they could be well done and playable like many bootlegs are.
>Did I say they were?
You heavily implied it here
>>They just didn't want bootlegs
>Yeah, garbage. If there's a Metal Gear, why have another on the market? Regulate it.
>You're ignoring why the market crashed, again.
You're basically saying the American home console market crashed due to bootlegs. Are you bipolar?
>No, to cut out idiots abusing fair use to steal other people's work.
It's not stealing if it's fair use, you idiot. Learn the law.
>If the game is good, you can sell it to a trusted publisher. Otherwise, you're wasting everyone's time.
So you sell it to them for a small amount because you're a no name and they make lots of money off you while you only have what they gave you for the game. If you sell them the game you don't get royalties.
>Because you're incapable of learning for yourself.
I already knew what you meant, you were being purposefully obtuse like the ignorant child you are.
>there was a subsidary made
There was not.
>Atari was popular enough to have it's system sold overseas, contradicting your "not globally recognized" bullshit. Fucking EVERYONE knew about Atari.
Anyone with enough money could sell their consoles overseas, but it doesn't mean people cared, because they clearly didn't.

>> No.3268224

>>3268202
>You said that the NES's licencing causes the game's prices to go up, and I implied that people wanted cheap games.
No, I said that micro computers were more popular because they were cheap and software was, generally, cheap. That includes games.
>Not to mention the higher marketability of a computer over a game console.
Once the NES came out in Europe (1986/7), actually, micro computers weren't really used for anything but games as software developers had already moved on to the next generation machines. You really don't know shit.

>> No.3268234

>>3267873
He didn't mean that the DC can't play burned discs at all. He meant that you can't play a burned game on a DC if the iso didn't include the exploit.

Which I'm not sure is true because it's the first I've heard of it.

>> No.3268248

>>3268219
>There were more official NES games than non-bootleg Atari games

Wow it's like the NES was more popular then the 2600 or something

>Many NES games were not only similar, but were essentially clones of one another or of arcade games.

Yes that's why there's twenty different Balloon Fight clones

>Because Nintendo wouldn't work with them.

Except they did, up until Atari reached the limit of and eventually circumvented their cartridge limit by self-publishing bootlegs.

>they could be well done and playable like many bootlegs are.

You mean, like many stolen games are.

>You heavily implied it here

So, you can't, then. It's because of LICENSING

>Are you bipolar?

No, you just fail to understand how flooding the market with games identical to each other undercuts the profits of those whom actually made it.

>It's not stealing

That was my fucking point you fucking idiot holy fuck

Thieves, not under the legal definition but under the moral definition, make money off of hard working programmers whom made a genuinely good game.

>So you sell it to them for a small amount because you're a no name

Then publish it on PC if you're such hot shit

Oh wait having a good game on the NES cemented your identity as a trusted game developer and is priceless

>you were being purposefully obtuse like the ignorant child you are.

I was, and that's not how you use "ignorant". I was being obtuse because you're too stupid to understand simple concepts.

Understand? I'm getting fed up with your incessant contrarianism.

Use google you fucking ingrate.

>There was not.

Missing the point.

>but it doesn't mean people cared

Yes, that's why they wasted money on consoles nobody wanted. That's why everyone knew their names.

>> No.3268256

>>3268224
>No, I said that micro computers were more popular because they were cheap and software was, generally, cheap.

That was what I was saying, yeah.

>micro computers weren't really used for anything but games as software developers had already moved on to the next generation machines.

Okay, but I'm not debating about how the NES was the superior choice or something. If anything, the existing games would be more than enough incentive to buy a NES.

I feel like people are getting confused as to what my intended message is.

The Nintendo seal was important, as it gave the American audience confidence in the products they were buying, as opposed to the toss-up of the 2600.

And yet, in the UK, computers sold better because it was all-around cheaper. It's just different markets in different places.

>> No.3268265

>>3268248
>Yes that's why there's twenty different Balloon Fight clones
Yes, anon, Balloon Fight was a big hit.
>Except they did, up until Atari reached the limit of and eventually circumvented their cartridge limit by self-publishing bootlegs.
No they didn't. They refused partnerships with Atari entirely on multiple occasions.
>You mean, like many stolen games are.
I said bootleg, actually, and that is the correct word.
>So, you can't, then. It's because of LICENSING
Can't what? What are you on about?
>No, you just fail to understand how flooding the market with games identical to each other undercuts the profits of those whom actually made it.
No I don't, your reading comprehension is just poor.
>the moral definition
HAHAHAHAHAHAHAHAHAHAHAHAHA
>Then publish it on PC if you're such hot shit
Most successful games were ported to PC.
>Oh wait having a good game on the NES cemented your identity as a trusted game developer and is priceless
I hope you don't believe that.
>I was, and that's not how you use "ignorant". I was being obtuse because you're too stupid to understand simple concepts.
I'd say being purposefully obtuse is very ignorant. Ignorant may also mean rude, you know. Dumb yank. I had to clarify because you were wrong in assuming there was a Japanese subsidiary of Atari.
>Missing the point.
Not at all. You stated that there was a Japanese subsidiary of Atari, which is blatantly false. You said that Atari Japan brought out the 2800. That is false.
>Yes, that's why they wasted money on consoles nobody wanted. That's why everyone knew their names.
They probably did waste their money considering how they failed. Do you have a source on 'everyone' knowing their name or is it just more bullshit and lies?

>> No.3268280

>>3268256
>That was what I was saying, yeah.
I already quoted you directly and you did not say that.
>Okay, but I'm not debating about how the NES was the superior choice or something. If anything, the existing games would be more than enough incentive to buy a NES.
Obviously not. And I personally disagree, the NES library isn't appealing.
>And yet, in the UK, computers sold better because it was all-around cheaper
And the Master System outsold the Nes because Sega was a more recognisable name and had cheaper games that were more accurate to the arcade.

>> No.3268312

>>3268265
>Balloon Fight was a big hit.

Missing the point: the reply

You get how it was a conversion of Joust? It was also the only licensed version of a joust conversion. Or is that too difficult for you to understand?

>They refused partnerships with Atari

Are you fucking stupid, what the fuck? I'm talking about their game publishing rights. Fucking moron.

>Can't what?

Explain why bootlegs weren't an issue outside of asia you FUCKING IDIOT

>your reading comprehension is just poor.

Then please, let me know how identical games wouldn't crash the market just like it did in 1983. Please, I would love to see your delusional explanation for that.

>AHAHAHA

So, you don't actually care about programmers. Just checking.

>SUCCESSFUL games

You're really unobservant aren't you

>I hope you don't believe that.

Why, because you can't refute it? It established them as reputable companies. Please, prove me wrong. I'd love to be wrong.

>I'd say being purposefully obtuse is very ignorant.

No, being obtuse implies forgoing explaing the understanding you have, which isn't ignorance.

>Ignorant may also mean rude, you know

You use cuck as ad hominem, kill yourself

>Dumb yank

Canadian.

>which is blatantly false.

As blatantly false as claiming that Atari isn't globally recognized. Tit for tat.

I'll apologize when you do.

>That is false.

It was manufactured by Atari.

>Do you have a source on 'everyone' knowing their name

Obviously I didn't mean literally everyone.

Also, advertising and success in creating an entire new market.

>> No.3268320

>>3268280
>I already quoted you directly and you did not say that.

What, do I have to explain what "higher marketability" entails now? You guys have no imagination.

>And I personally disagree, the NES library isn't appealing.

Cool.

>And the Master System outsold the Nes because Sega was a more recognisable name and had cheaper games that were more accurate to the arcade.

I knew that, but sure. Also PCs.

>> No.3268329

>>3268312
>You get how it was a conversion of Joust? It was also the only licensed version of a joust conversion. Or is that too difficult for you to understand?
So one game proves everything?
>Are you fucking stupid, what the fuck? I'm talking about their game publishing rights. Fucking moron.
Then you need to learn to read.
>Explain why bootlegs weren't an issue outside of asia you FUCKING IDIOT
You never asked that at all. Maybe you imagined that. We weren't talking about anything even similar to that.
>Then please, let me know how identical games wouldn't crash the market just like it did in 1983.
There were many identical games on NES that Nintendo licensed. But hey, let's just ignore them.
>So, you don't actually care about programmers. Just checking.
HAHAHAHAHAHA moral definition. You're a freak.
>It established them as reputable companies
Only to people who cared AND owned a Nes AND their game. Most games not made by Nintendo, who didn't accept submissions, were in arcades first if they were good.
>No, being obtuse implies forgoing explaing the understanding you have, which isn't ignorance.
It is ignorant, but you don't know what ignorant means.
>You use cuck as ad hominem, kill yourself
When did I do that?
>Canadian
Same thing.
>As blatantly false as claiming that Atari isn't globally recognized. Tit for tat.
Proof that everyone knew them? Globally recognised by who?
>It was manufactured by Atari.
That's what I'm saying.
>Also, advertising and success in creating an entire new market.
In America. That doesn't mean everyone knew them. Didn't Magnavox make the first console?

>> No.3268331

>>3268320
>What, do I have to explain what "higher marketability" entails now? You guys have no imagination.
What you said was totally irrelevant as micro computers were still being sold, and doing well, when the Nes came out despite them being long obsolete for anything besides games.

>> No.3268342

>>3262135

Watched a video on this. Apparently it actually had pretty decent piracy protection. But once the exploit was found years into the DC life it was easy to replicate

>> No.3268343

Why do North Americans keep pretending Atari was relevant anywhere but their homeland? It defies their own logic, if the crash of Atari really affected other markets there wouldn't have been any Nintendo to """""""save""""""" videogames.

The market was so strongly divided back then, there was no ripple effect. Japanese people played Japanese games, Europeans played European games and Japanese Arcade conversions. That's it.

>> No.3268354

>>3268343
Americans are too self important to look at things from another perspective. They seriously think Atari was a dominant force all over the world. They're insufferable.

>> No.3268364

>>3268329
>So one game proves everything?

So, it is too difficult to understand for you. I used a game which was technically stolen to make an example of the lack of copycats on the system due to licensing

Yes, I consider taking entire game concepts stealing. Line me up and shoot me, I'm clearly crazy.

>Then you need to learn to read.

no u

Tengen circumvented the 10NES chip, and created a legal firestorm, because they didn't request a license from Nintendo. Do you understand yet?

>You never asked that at all.

You're right, I didn't. YOU, however, mentioned something about it:

>The American home console market didn't crash because of bootlegs. Bootlegs were never an issue outside of Asia.

I said it clearly wasn't, because making bootlegs would mean circumventing the 10NES chip, which was uncommon.

You were stating needless facts.

>But hey, let's just ignore them.

No, let's have you list them, since you're so certain. Then I'll state how few copycats there are, and that it's impossible to flood the market considering how different the market is from the 2600.

>You're a freak.

Excuse me for wanting the developers to see the fruit of their labour. Asshole.

>Only to people who cared AND owned a Nes

Until they moved on to other consoles.

Which is generally what developers do.

>...were in arcades first if they were good.

Ta-da, you've found the optimal route for making a popular game in that era. Only thing is, it was published under these aforementioned companies whom were more welcoming of new ideas. I hate to say you're agreeing with me again, but you are.


>It is ignorant, but you don't know what ignorant means.

No, I wasn't lacking knowledge or awareness, in fact I was the one that told you that there were 26/800s sold in Japan. The irony is palpable.

>When did I do that?

Just a baseless assertion. No need to get all defensive about it.

>Same thing.

Not really.

>Globally recognised by who?

The market.

>> No.3268371

>>3268329
>That doesn't mean everyone knew them.

PONG NIGGA

>>3268331
>What you said was totally irrelevant as micro computers were still being sold, and doing well, when the Nes came out despite them being long obsolete for anything besides games.

Maybe I wasn't talking about the technical relevance?

>>3268343
if the crash of Atari really affected other markets there wouldn't have been any Nintendo to """""""save""""""" videogames.

Don't be ridiculous. Had the market not crashed, Nintendo still would have won out through specs and Mario.

The crash simply amplified it.

>> No.3268373

>>3268354
You sound insufferable you racist miserable piece of shit

>> No.3268395

>>3268371
>Don't be ridiculous. Had the market not crashed, Nintendo still would have won out through specs and Mario.
You don't get it. If the crash affected the Japanese market, there wouldn't have been any Nes because Japanese people wouldn't have been interested in home systems. Wasn't that the issue in America? Yet the famicom had great sales without that shitty robot toy.

>> No.3268396

>>3268364
>Yes, I consider taking entire game concepts stealing. Line me up and shoot me, I'm clearly crazy.
It's not really stealing, to steal is to take without legal right. They had legal right.
>Tengen circumvented the 10NES chip, and created a legal firestorm, because they didn't request a license from Nintendo. Do you understand yet?
How could you miss the point so much?
>No, let's have you list them, since you're so certain. Then I'll state how few copycats there are, and that it's impossible to flood the market considering how different the market is from the 2600.
Just a baseless assertion, bro, don't get so defensive. Are you upset? I don't know any Nes games besides meme shit like Mario and Zelda.
>Excuse me for wanting the developers to see the fruit of their labour. Asshole.
HAHAHAHA yet you say they should sell their IP to big publishers. HAHAHA
>Until they moved on to other consoles.
So they had to establish themselves to others who didn't have a Nes.
>Ta-da, you've found the optimal route for making a popular game in that era
Stop claiming my points as your own. Just because you can't get anything right.
>No, I wasn't lacking knowledge or awareness, in fact I was the one that told you that there were 26/800s sold in Japan. The irony is palpable.
Do Americans seriously know what ignorant means? Words have multiple meanings, you dumb yank.
>The market.
The global market they failed in?

>> No.3268401

>>3268371
What about Pong?
>Maybe I wasn't talking about the technical relevance?
Then what are you talking about?

>> No.3268437

>>3268343
It's like Brits trying to say that the ZX Spectrum was a global brand with strong international presence. It's laughable and pathetic.

>> No.3268438

>>3268395
>If the crash affected the Japanese market, there wouldn't have been any Nes because Japanese people wouldn't have been interested in home systems. Wasn't that the issue in America?

There wasn't a crash because Nintendo isn't Atari, to oversimplify.

Arari didn't have a standard of quality, Nintendo did. Who lasted longer?

>without that shitty robot toy.

"I'm literally ignoring why the NES was allowed in american stores" - you

>They had legal right.

Yeah, so line me up and shoot me. I'm clearly delusional if taking an entire concept for a game and giving it a fresh coat of paint is considered fair to the original developer.

>How could you miss the point so much?

Stop doing that. You're the one misunderstanding the situation here.

Tengen originally bought the licenced carts, and then went on to make their own unlicensed ones. Which made Tengen Tetris. Which violated the Soviet Union's agreement with Nintendo. Which is why licensing is important. Do you get it yet, or am I going to be dropping it in your next reply because you're too fucking stupid to understand how it's relevant?

>Are you upset?

I was tempted to say the same over the "cuck" thing.

Only I didn't make a baseless assertion over the actual topic.

>yet you say they should sell their IP to big publishers.

Like I said, if you think you're such hot shit, publish it on PC. It's what ID did with DOOM.

I wasn't being facetious

>So they had to establish themselves to others

No, they were already established from the NES. Nice reading comprehension.

>Stop claiming my points as your own.

But, you're superfluously making points I already did. How can I resist?

>Words have multiple meanings, you dumb yank.

Again, Canadian, also connotation only changes in the minds of idiots.

Again, I believe you use "cuck" as an insult, and not to describe actual cuckolds. I genuinely believe you're the type to subscribe to these retarded fads.

>> No.3268446

>>3268396
>The global market they eventually* failed in?

Yeah! Now you're getting it! I hope.

>>3268401
I'm talking about how the Nintendo seal of quality effectively revitalized the american video game market, because consumers were willing to subscribe to the rules they held, instead of the ruleless nature of the 2600 which had burned them previously

>> No.3268447

>>3268438
>There wasn't a crash because Nintendo isn't Atari, to oversimplify.
Right. Then home systems were in no danger and Nintendo didn't save anything outside of North America. Glad we can agree on this.

>> No.3268450

>>3268447
...That was your problem? Great. Go away, and pay attention to the thread next time, if you will. To save your and my time.

>> No.3268463

>>3268450
>>3268343
>Why do North Americans keep pretending Atari was relevant anywhere but their homeland?
I was pretty clear, yup.

>> No.3268467

>>3268396
Oh, and it looks like I missed giving your (you) to notify you.

great

>> No.3268472

>>3268463
>said anonymous

I was in a heated debate, you happened to sound like one of 'em. Sorry.

>> No.3268473

>>3262135
PS2 killed the Dreamcast you dumbass!

>> No.3268474

>>3268438
>Yeah, so line me up and shoot me. I'm clearly delusional if taking an entire concept for a game and giving it a fresh coat of paint is considered fair to the original developer.
It is legally fair.
>Tengen originally bought the licenced carts, and then went on to make their own unlicensed ones. Which made Tengen Tetris. Which violated the Soviet Union's agreement with Nintendo. Which is why licensing is important. Do you get it yet, or am I going to be dropping it in your next reply because you're too fucking stupid to understand how it's relevant?
It's not about licensing games, you thick fuck.
>Like I said, if you think you're such hot shit, publish it on PC. It's what ID did with DOOM.
You mean give it away for nothing?
>No, they were already established from the NES. Nice reading comprehension.
That's a fantasy.
>Again, Canadian, also connotation only changes in the minds of idiots.
Canadian is the same as American. Same culture, market, and everything. The word has multiple definitions you are an idiot.

I'm done with you. You can't read and your arguments are all fantasy. Go talk to Americans about this, everyone else sees through your fanboyism.

>> No.3268490
File: 915 KB, 245x285, giphy.gif [View same] [iqdb] [saucenao] [google]
3268490

>>3268474
>It is legally fair.

Again, I don't care. Games are hard to come up with, and stealing them is careless.

It is morally unfair. Laugh all you want, it makes you the asshole.

>It's not about licensing games, you thick fuck.

Except it is, you illiterate fuck

Why do you think I've been bringing up the seal of quality?

>You mean give it away for nothing?

No, I mean give away a level of it for nothing to develop an undying fanbase which exists to this day :^)

Way to miss the point by the way

>That's a fantasy.

A Final Fantasy? :^)

>Same culture, market, and everything.

Hahahah. Western and eastern markets are totally different.

You realise that Quebec wanted to be it's own country, right?

>You can't read and your arguments are all fantasy.

Wow, pretty accurate projection anon. Enjoy being delusional.

>> No.3268505
File: 189 KB, 776x748, image.jpg [View same] [iqdb] [saucenao] [google]
3268505

>>3268490
>morally unfair

>> No.3268523

>>3268505
>no retort

Get rekt

>> No.3268527

>>3268523
All you're saying is total bullshit and misunderstanding. Clearly you yanks are incapable of communicating with others, you're too self important and stupid.

>> No.3268534

>>3268527
Considering you have to dumb down videogames for them or else they start crying and suing it's to be expected that an american cannot comprehend anything beyond "shit goes in the toilet"

>> No.3268542

>>3268534
Everything is dumbed down in America, even food. They don't use ingredients, they buy pre-made meals and just heat them.

>> No.3268552

>>3268542
And every car ad says "Professional driver on a closed course, do not attempt". They have to tell ADULTS who somehow passed a driving test and got a hold of a car that they are expected to follow traffic laws.

>> No.3268560

>>3268527
I'm drunk and sleep deprived, and I still know what I'm talking about.

The video game crash of '83 was due to improper quality standards on behalf of Atari, and it only applied to NA.

Nintendo revitalized the market by giving the consumer confidence that a game console can have a standard of quality, and in turn became one of the most profitable gaming companies ever. Their licensing bit certainly helped.

Why is this so hard for you to understand?

And can you faggots jerk each other off any harder? It's pathetic seeing you two trying to justify your existence on this thread.

>> No.3268563

This retarded discussion in a thread about shit retards say, how fitting.

You mentally ill people should just kill yourselves.

>> No.3268580

>>3268552
Can you blame those companies? These are the same people who somehow made their video game market crash. How retarded do you have to be to fuck up with video games.

>> No.3268587

>>3268560
Only in America. A country where retards with shit taste live who have no scope of the world around them.

>> No.3268605

>>3268587
That has literally nothing to do with what I was talking about. Have you gone psychotic or something? I didn't break you, did I?

>> No.3268614

>>3268605
Stop talking about your crash like it is relevant to anyone else in the world. Stop drinking, you aren't making sense.

>> No.3268618

>>3268614
>Stop talking about your crash

>>3262119
I'll start.
>Nintendo saved video games after the market crashed in 1983

Oh I'm so sorry for proving bullshit wrong

Wait no I'm not

>> No.3268628

>>3268618
Video games didn't need to be saved. That's where you're wrong. Americans have no awareness of the world around them, I swear you pricks are retarded.

>> No.3268659

>>3268628
>Video games didn't need to be saved.

In the american market, they were.

The only reason the NES wasn't on shelves sooner is because american consumers weren't willing to buy a game console

So, they included ROB and made it a toy

Once people realised that Nintendo had a standard of quality, more people were willing to buy a NES. And thus, the video game market in north america was saved. People were okay with buying games.

What's with the xenophobia?

>> No.3268665

>>3268659
Then say 'video games needed to be saved in America', not 'video games needed to be saved'.

>> No.3268675

>>3268665
Except I never said anything of the sort you fucking retard

Fuck off where you actually know what you're talking about

>> No.3268683

>>3268675
>>Nintendo saved video games after the market crashed in 1983

>Oh I'm so sorry for proving bullshit wrong
Hmmmm

>> No.3268697

>>3268683
"hmmmmmm" indeed; you clearly don't understand what I'm talking about.

Nintendo re-introduced video games to America in '85, with the standard of quality which kept their brand image pristine, and ultimately allowed American consumers to feel comfortable investing in Nintendo liscenced software.

So, prove how the crash didn't happen. I'd love to see you try.

>> No.3268710

>>3268697
You're implying that video games needed to be saved. That is false.

>> No.3268721
File: 20 KB, 283x283, 1434140536499-2.jpg [View same] [iqdb] [saucenao] [google]
3268721

>>3268710
No, I didn't.

>> No.3268726

>>3268587
Racist aussie kun strikes again. Hope you never set foot in America. Actually I hope you do

>> No.3268727

>>3268721
Yes you did. I said that retards say that Nintendo saved games, you said that is wrong and claimed you proved it. You said that video games needed to be saved.

>> No.3268728

>>3268726
>waaaaah le racism is le ebul
>>>/tumblr/

>> No.3268735

>>3268727
>...you said that is wrong and claimed you proved it.

Hey idiot. I only said that the effect of terrible games in north america only amplified the popularity of the NES.

>You said that video games needed to be saved.

Quote me faggot.

Actually, don't. Because you're going to read my explanation, and leave because of how wrong you are.

Fuck off you cancerous faggot.

>>3268728
And fuck you too you trivial ignoramus

>> No.3268737

>>3263015

i feel the show is getting lamer as time goes on

i really miss the space arcade now

Mark I > Mark II > Mark III

>> No.3268740
File: 29 KB, 446x357, 1394.jpg [View same] [iqdb] [saucenao] [google]
3268740

>>3268727
Jesus and mary, joseph you have worked yourself up into frenzy on an anon message board over nothing
>Then say 'video games needed to be saved in America', not 'video games needed to be saved'.
>telling people how to refer to things because it flusters your butt

>> No.3268745

>>3268737
>Mark I > Mark II > Mark III

and the original one with Dave in there too >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> other Marks

>> No.3268747

>>3268735
>ctrl+f the effect of terrible games in north america only amplified the popularity of the NES.
>1 result
Aren't you full of shit. You said
>Oh I'm so sorry for proving bullshit wrong
When I said that retards say
>Nintendo saved video games after the market crashed in 1983
Are you saying you disproved my claim that video games didn't need to be saved? Yes. Yes you are. You're wrong. Stop trying to push your stupid 'video game crash'. It was an American home console crash and nothing more. No ramifications overseas. No nothing. Just America.

>> No.3268761

>>3268747
Try NA

>>3268560
As in this one, because this thread has gone on for so long that it's unreasonable for someone to sort though this shit. Take it or leave it, because it was my original intent anyway.

That bullshit I was talking about? I was referring to "saving video games".

>Just america

Fuck, whatever. I don't even care anymore.

You people are the worst.

>> No.3268764

>>3268761
So you finally admit that there was no crash and no ramifications outside of America. See, it wasn't so hard. To think you actually claimed that Atari was a big deal outside of America. It's good that we can look back and laugh about this.

>> No.3268765

>>3268761
> I was referring to "saving video games".

And by that I meant the american market. I've officially gotten tired to the point of idiocy, fuck off and die you asshole pricks.

>> No.3268772 [DELETED] 

>>3268764
>So you finally admit that there was no crash and no ramifications outside of America.

see >>3268447
Also kill youself

>> No.3268779
File: 17 KB, 301x448, ishygddt.jpg [View same] [iqdb] [saucenao] [google]
3268779

>>3262119
I work with the intellectually disabled. They'd never say shit like this.

>> No.3268781

>>3268764
Holy fuck

See
>>3268447
Also kill yourself

>> No.3268782

>>3268772
Hey, man, it's your fault for defending an objectively wrong view for so long. You cab only blame yourself.

>> No.3268785

>>3268782
Except I'm not "objectively wrong", this is a thing that actually happened you delusional idiot

>> No.3268787

>>3268781
Then why did you keep claiming that you 'proved me wrong' and that Nintendo really saved video games? That was just silly.

>> No.3268794

>>3268785
Uh, yes you were. You said that Nintendo saved video games, that the US home console crash affected international markets, and that Atari was a big deal outside of America. Those are all false.

>> No.3268795

>>3268787
Because I never said that you fucking moron

Please, point out where I "proved you wrong". Because I was probably oversimplifying your your idiotic ass.

>> No.3268803

>>3268794
>that the US home console crash affected international markets

Quote me. I never said that.

>and that Atari was a big deal outside of America.

I also didn't say that, simply that they were acknowledged. They existed on a global scale, not just a national one.

People knew their name, they didn't suck their fucking dick.

>> No.3268804

>>3268795
You said
>Oh I'm so sorry for proving bullshit wrong
In response to my claim that retards say
>Nintendo saved video games after the market crashed in 1983
Stop digging yourself deeper and admit that you were wrong.

>> No.3268806

>>3268804
>In response to my claim that retards say...

Read the thread, and say that again. There's more nuance to that sentence that you first see.

Moreover, stop strawmanning me.

>> No.3268828

>>3268803
You said
>This is what 3rd worlders actually believe
in response to me calling Atari
>A company with no international presence
And saying
>their crash had no global ramifications.

Here's you claiming Atari is a household name the world over
>As blatantly false as claiming that Atari isn't globally recognized. Tit for tat.
>Yes, that's why they wasted money on consoles nobody wanted. That's why everyone knew their names.

Here's you saying Nintendo did save gaming
>It was a great OPPORTUNITY because of the crash. You are still literally not understanding what a market crash is and what its ramifications are. Also, it was an opportunity that Japan took advantage of but Europe failed to so it is further correct to say "Nintendo saved gaming" because Europe sure as shit wasn't going to do it.
>>3268806
Quoting you isn't strawmanning.

>> No.3268842

>>3268828
Oh shit BTFO

>> No.3268917

>>3267821
>On that note though, has anyone watched a DVD on a PS2 before? It looked like shit, like the N64 blur o vision was applied to it.

You have to remember that this was 2000. If people were watching DVDs they were usually on some cheap CRT television. On top of that, DVDs back then looked like shit. Seriously, look at how poorly encoded a 15 year old DVD is compared to now, the difference is staggering. The blur filter was actually needed.

Of course, by 2004 this was a different story. DVDs were now really cheap and affordable, plus the encoding had gotten better allowing for greater video fideltiy, plus people were starting to buy ED and even HDTVs around this time. If they had their PS2s hooked up to these high quality tvs, then they saw just how shit the PS2 fat's DVD playback was. This led Sony to fix it in the PS2 slim.

>> No.3268931

>>3268828
Again although sales figures were at best poorly kept back then and at worst intentionally misreported, a quick scan of European eBay shows that there are just as many Ataris in Europe as there are Commodores. I'm sure you can do some kind of mental gymnastics that everyone is trying to get rid of their Ataris while boarding their precious Spectrums but the fact of the matter is that Atari occupied a significant market share in Europe and Japan before the crash.

Congratulations on being one of those cool Europeans who avoided Atari, only played games on microcomputer and developed his own hundred-selling audio tape game. You can have a gold star. No, two. You've earned them for saving video gaming.

>> No.3268932
File: 23 KB, 1287x159, no1.png [View same] [iqdb] [saucenao] [google]
3268932

>>3268828
Fuck is your problem? Atari had tons of international presence. Their crash had ramifications on america's end, but that's it.

>Here's you claiming Atari is a household name the world over


Except that's not the purpose of those articles

Here's you saying Nintendo did save gaming

Just stop.

Misquoting me is strawmanning, I'm afraid.

>> No.3268949

>an rpg set outside of a European setting would be good

>> No.3268956

>>3268949
Persona would like a word with you.

>> No.3268957

>>3268931
The fact is Atari was not successful in Europe. If you want to claim that ebay, which is actually divided by country rather than region, is a measure of sales then you're an idiot. There are so many variables of what gets put on ebay. The 2600 was incredibly cheap in its lifespan in Europe, but it never gained any traction. Like in Japan Atari was nothing in Europe.
>Misquoting me is strawmanning, I'm afraid.
Using direct quotes isn't strawmanning. Man up, yank, and take responsibility for what you said.

>> No.3268967

>>3268956
fuck off you multi-culti weeb cuck

>> No.3268970

>>3268967
Sorry did I trannytrigger you with my response? If it makes you feel better you can wipe away your tears with the speeding ticket I got for it.

>> No.3268975

>>3268970
end yourself you non-white piece of shit. the world would be 100000000000x times better w/o you

>> No.3268978

>>3268932
The person you've been arguing with for a hundred posts didn't say that, I did. I'm just checking back in on the thread but I'm glad my post got you so butt blasted. I'm not about to read your walls of text our buy your book but I do find out interesting that you seem to think the collapse of a video game company that had "tons of international presence" had no effect on international markets.

I was intentionally baiting you by using the phrase "saved gaming" to mean "filled the void left by Atari" since some company or other was destined to fill it but it's not just bait that Europe failed pathetically to take advantage of that opportunity while Japan did it right.

It's a shame that Activision and some of the other good US developers didn't jump on the MSX and it took until the late 90s our even the early 2000s for Microsoft to facilitate American games on American platforms to really become a force again but Europe never was. You guys' brief shining moment was by no coincidence during the 2 years where competition from the US and Japan was at the lowest it had ever been and it's literally sad that you believe those two years were two of the best years for gaming.

>> No.3268980

>I only play JRPGs

>> No.3268983

>I like N64

>> No.3268984

>Hitler was evil and the Holocaust happened.

>> No.3268985

>>3268957
You are straight up confused not just about who you are responding to but also about market indicators. Do you think that being less expensive is somehow bad for sales? That does seem like some kind of retarded Euro logic you might theoretically employ.

>> No.3268990

>>3268985
>Do you think that being less expensive is somehow bad for sales?
Can you fucking read or not? You dumb shit. I said that despite being cheap it didn't sell well. You truly are a fucking idiot.

>> No.3268993

>Whites are evil

>> No.3268997

>Jews controlling the world is only a conspiracy theory.

>> No.3269000

>Trump is racist

>> No.3269002 [DELETED] 

>>3269000
>racism is bad

>> No.3269005

>Multiculturalism is good.

>> No.3269008
File: 17 KB, 316x239, 1463039864904.jpg [View same] [iqdb] [saucenao] [google]
3269008

Hi /pol/
>>3269005
>>3269002
>>3269000
>>3268997
>>3268984

>> No.3269009

>>3268990
And your source that it "did not sell well"? Because according to your own auction sites there are approximately the same number of Ataris as there are Commodores in Europe and far more than there are Spectrums. Do you have some evidence other than what I'm assuming are personal anecdotal experiences coupled with rude language? Because those kind of arguments simply don't hold weight.

>> No.3269012

>Islam is a religion of peace.

>> No.3269024

>>3269009
Do you have any sales figures?

>> No.3269037

>>3269024
Do you?

>> No.3269040

>>3269009
Trust a yank to think he knows more than the people who were there.

>> No.3269045

>>3269037
No, there was no Atari subsidiary in Europe keeping track. Clearly the console wasn't flying off the shelves like you seem to think.

>> No.3269054

>>3269040
>>3269045
Atari didn't keep sales records in the US either. What I know is what anyone can see on auction websites. If you have any contradictory evidence (not anecdotal accounting), any at all I'm challenging you to present it.

>> No.3269078

>>3269054
I checked the American ebay and found lots of Spectrums. Does this mean that the Spectrum was popular in America?

>> No.3269119

>White Nationalism is bad.

>> No.3269238

>>3269078
>Atari 2600 14,044 listings
>Sinclair Spectrum 223 listings
It indicates it was approximately 1.5% as popular which seems accurate to me, yes.

>> No.3269454

>>3268917
>slim
Did the PS2 slim also have better video quality for games as well as DVD movies?

What about audio quality between PS2 revisions?

>> No.3269463

>>3268745

i think thats the Mark I i might be mistaken

>> No.3269470

>>3269463
Oh well, nomenclature be damned. Still that one looked to be 50/50 between Mark and Dave so it's a show apart for me.

I wonder where Dave is, last time he showed up on CGR he looked JUST

>> No.3269737

Honestly, in the 80s USA was the biggest world power. So if one of their major international companies went down it leaves a void. Nintendo filled that void.
The people arguing this fact make it seem like they were not even old enough I
To remember these simple things. I was there and remembered hundreds of people returning atari games due to them being shit in comparison to the arcade counterparts. Now the crash pertains more to home consoles than games in general and the nes did a great job in revitalization of that sector of gaming.
Shit I know this and I'm not from any of the Americas. But my countries politics are closely tied to them.

>> No.3270014

>>3269470

Look for a channel called retro games rewind on yewtube thats dave channel, iirc both mark and dave had to stop making videos together because in the time it wasnt profitable, marks dad had an internet company and both studied filmaking just that dave had to look for a job, im sure both regret not fighting for his reviews model back in the days at least mark said the he wished he tried a little harder

>> No.3270070

>>3269737
If any national market goes down it will leave a void in that country. But the markets were very divided back then so the American console market crashing had no impact overseas.
>>3269238
The ZX Spectrum sold over 5 million units. It was a household name with a global presence. If it had gone down the ripple effect on the US market would be huge.

>> No.3270138

>>3270070
This has got to be bait the hypocrisy is so explicit.

>> No.3270323

>>3269238
Atari 2600 listings on the UK ebay number 36. That is consoles, not just anything listed with Atari 2600. Meanwhile there are over 1200 C64 computers. There are around 10,000 Amiga computers, and 1000 Amstrad CPCs. Atari doesn't seem to be as popular as you claim.

>> No.3270786

>>3268978
>"tons of international presence"

I was drunk and speaking nonliterally when I said "tons". I was merely noting that Atari was acknowledged on a global scale as a company.

My mistake for being so careless with my phrasing.

>I was intentionally baiting you

So, you were being retarded and wasting our time. Cool.

Those both mean the same thing, as it had the same end result. Revitalizing the American market. Which is what I'm pretty sure I was talking about. The "void" being the crash.

And finally, the baseless assertion that made you do this stupid baiting idiocy:

>You guys' brief shining moment was by no coincidence during the 2 years where competition from the US and Japan was at the lowest it had ever been and it's literally sad that you believe those two years were two of the best years for gaming.

I never said anything of the sort. In fact, this had nothing to do with nationalism you fucking retard. I'm specifically talking about Nintendo as a company giving customers confidence in buying consoles again through their quality policies. Not because they're Japanese, but because they're Nintendo.

That's not retarded, it's FACT.

>>3270070
> The markets were very divided back then so the American console market crashing had no impact overseas.

Nobody cares

Go away

Polite sage

>> No.3270817

>>3270323
>atari 2600 console 90 listings
>commodore 64 computer 79 listings
Do Europeans not understand how to use eBay? Is that the problem we're running into here?

>> No.3270876
File: 20 KB, 710x192, c64.png [View same] [iqdb] [saucenao] [google]
3270876

>>3270817
Sup

>> No.3270878

>>3270817
>Commodore 64 computer
Nobody would ever say or search that. Your American is showing.

>> No.3270880

>>3270786
>Atari was acknowledged on a global scale as a company.
In the same way Acorn was, I guess.

>> No.3270893

>>3270880
Yeah, that's what I was saying. Sorry for the confusion.

>> No.3270943
File: 256 KB, 900x498, holy_shit.gif [View same] [iqdb] [saucenao] [google]
3270943

>>3270014

Retro Gaming Rewind with OldSkoolDave, it was there all along!

Thanks for the heads up man!

>> No.3271287

>>3267456
why is anybody even replying to these subhuman ameriturds?

>> No.3271330

>>3270876
> Yes, Europeans don't know how to use eBay
Notice how your "Atari 2600" search automatically limited to a category of consoles only while your "Commodore 64" search is in the entire vintage computer category and includes parts, accessories and software. A glance at your results should make that obvious but you don't want to be rational.

>>3270878
94 people did. "Commodore 64 system" and "Commodore 64 console" yield even smaller numbers of results.

>> No.3271368

>>3271330
>...while your "Commodore 64" search is in the entire vintage computer category and includes parts, accessories and software.

Except it doesn't because I limited it to the systems explicitly. For both.

But if you want to be even more specific, you can select "used", and that's the best offering you can get.

And yet, the Commodore has HUNDREDS more listings.

Your obtuse phrasing isn't including the listings which don't have "computer" in the title. You're probably really awful at googling.

>> No.3271386

>>3271368
No one gives a flying fuck about a bunch of irrelevant European hardware from the 80s except you austrlia kun. Feel free to rant to yourself all you want tho. No one cares and would prefer you off yourself anyways

>> No.3271393

>>3271386
I don't care about hardware, I care about history. So all hardware. As I said, it wasn't a nationalism thing you dense motherfucker.

Oh Canada.

>> No.3271397

>>3271386
Oh, and nice refutation jackass.

>> No.3271430

>>3262119
>I'll start

>> No.3271521

>>3271386
>no one gives a flying fuck
>says the guy who has been getting BTFO for two days straight because of his hate boner
Oh, I am laughing.

>> No.3271535

>>3271521
> all this delusion

You or anyone else in this thread has not named one game that you think is so superior to American games that would stand up as an example of European potential for game design. All you do is shitpost and ignore real evidence.

>> No.3271558

>>3271535
Here's the thing, kid, no one is talking about how enjoyable games are or even their technical quality. But this is what you do, you get told by people who actually know shit and lived through it and you change the subject to try to save face. Why don't you tell us how Atari was the most popular gaming system in Europe again? Why don't you just stick to what you know, yank? Why do you have to act like a self important twat and assume you know the history of other regions when you know sweet fuck all?

>> No.3271574

>>3271368
Except you didn't because there's no way to do that because I already tried. I also know exactly what the results look like - including parts, accessories and software. Open up the Atari 2600 search as much and it yields similar number of results. You literally don't understand how to use ebay but think you do which I guess should come as no surprise considering that's your general position on everything.

>> No.3271660

>>3271574
Yes you can, used is a category. I'm guessing you've never sold anything on there.

>> No.3271780
File: 100 KB, 535x1141, Not C64 systems.jpg [View same] [iqdb] [saucenao] [google]
3271780

>>3271660
"Used" is a condition, not a category. I have no idea even what you're trying to suggest but look at the fucking results of your own search. You're being extremely ignorant I'm not sure if it's intentional or not.

>> No.3271785
File: 51 KB, 657x527, 8nLFCVP.png [View same] [iqdb] [saucenao] [google]
3271785

>>3271660
>used is a category

>> No.3272058
File: 109 KB, 411x215, Capture21.png [View same] [iqdb] [saucenao] [google]
3272058

>>3271780
You know for a fact that's what he meant.

You want to talk about ignorance? You're trying to compare the popularity of the 2600 to microcomputers in the UK.

It's not about the quality of the games, it's simply what consumers chose. There was an option to use tapes for games over cartridges, and tapes are simply a more viable option.

Not to mention that the computers themselves were exceedingly cheaper.

Do you even know what you're arguing about anymore?

>> No.3273097

>>3272058
I'm arguing that Atari consoles (and Colecovisions and Intelivisions) held a notable market share in Europe in the early 80s and that the collapse of their market created a vacuum that microcomputers could have filled if their games weren't terrible and that Japan stepped in and filled it.

European retards ITT have been saying things like
>The video game crash had no effect on Europe or Asia whatsoever
>There were no Atari consoles in Europe and Asia
>Audio tapes were a more viable media than cartridges
>Commodore 64s were cheaper than Atari 2600s

I'm beginning to think Australia-kun isn't just one person.

>> No.3273135

>>3273097
I think a-kun just samefags a lot.. unless a lot of europeans who come here are that hostile

>> No.3273147

>>3273097
>The video game crash had no effect on Europe or Asia

>whatsoever
>There were
>no
>Atari consoles in Europe and Asia
>Audio tapes were a
>more viable media
>than cartridges
>Commodore 64s
>were cheaper than Atari 2600s

Nice reading comprehension

>>3273135
I said I was Canadian, buddy.

>> No.3273159

>>3273097
>notable market share
They didn't. If you lived then you'd know that.
The American home console market crash had no affect on Europe or Asia. Why are Americans do stupid? Why do you think every region was the same as yours?

>> No.3273294

>>3262158
I like CGR, but people giving him money to make 5-10 minute videos of him talking about some obscure game are dumb.

>> No.3273324

>>3263608
you sound like you might have something against Nintendo. Even though there probably would have been a resurgence of video game popularity with something like the Genesis I honestly don't think it would have been as significant. PC Engine maybe considering the initial popularity as well as the popularity in Japan.

>> No.3273347

>>3268140
thicc

>> No.3273836

>>3273097
>I'm arguing that Atari consoles (and Colecovisions and Intelivisions) held a notable market share in Europe
Let me tell you about your countryyyyyyy

>> No.3274374
File: 101 KB, 460x345, 198710.jpg [View same] [iqdb] [saucenao] [google]
3274374

>The hobby isn't getting too expensive or greedy, you're just a poorfag lol
Someday I'll learn how to single handedly crash a market built entirely upon goods with no continued supply.

>> No.3274510

>>3262154
Go play Altered Beast

>> No.3274523

>>3263015
>CGRundertow is unbearable though. You're like 35 let your balls drop already m8
Derek introduced me to Voivod so he can't be that bad

>> No.3274682

>>3262119
Shit retards say

>I'll start.
>Nintendo saved video games after the market crashed in 1983

>> No.3274706

>>3274682
It's true.

>> No.3274760

>>3274682
>>3273836
>>3273159
STOP SAMEFAGGING

>> No.3275657

>>3262119
>OP is right and definitely not a faggot

>> No.3275727

>>3275657
If you have any knowledge of gaming history you'd know that OP is right. In no way did video games, as a whole, crash and Nintendo didn't save anything.

>> No.3275964
File: 45 KB, 500x375, 1434683522143-1.jpg [View same] [iqdb] [saucenao] [google]
3275964

>>3275727
Because that's not what people are talking about when they say "the crash". Nintendo saved the AMERICAN market, this is NOT up for debate.

Do you not understand why Atari failed?

Do you not understand that the American market is literally THE BIGGEST CONSUMER MARKET BAR NONE?

>> No.3276003

>>3275964
>Do you not understand that the American market is literally THE BIGGEST CONSUMER MARKET BAR NONE?
Irrelevant when it's isolated.

>> No.3276130

>>3263502
>We have dozens of dedicated shitposters on this board

All I could think of was the Australian commercial with all the characters going "YOU CANNOT BEAT US. YOU. CAN NOT. BEAT. US."

>> No.3276689

>>3276003
>when it's isolated.

Okay, so you don't understand the implications. Great.


>>3276130
>Y-y-you're shitposting!

Nice non-argument

>> No.3276708

>>3276689
>Okay, so you don't understand the implications. Great.
Implications of what?

>> No.3276713

>>3276708
The largest national market completely lost interest in a product, and another company brought it back. To the largest national market.

Why do you not understand how this is impressive and worthy of at least a modicum of praise?

>> No.3276717

>>3276713
This isn't about what is or isn't worthy of praise. I thought you'd write something worth reading.

>> No.3276719

>>3276689
The American market was just a piece of candy waiting to be taken. It was the most important market as in the one people could enrich the most with because it's a massive, overpopulated land with a single language. That's what made it relevant, not your overseas presence. Your crash can't hurt other regions when people don't consume your products.

If anything it's the opposite, that left you on a position of vulneravility for the nips to take you over.

>> No.3276748

>>3276717
Great, cos that wasn't my point anyway.

>>3276719
> It was the most important market as in the one people could enrich the most with because it's a massive, overpopulated land with a single language.

The point

>not your overseas presence.
> Your crash can't hurt other regions

Which you missed

When did I ever make this a nationalism thing? That's you. Or whomever. Quote me, please.

>vulneravility

Not really. Again, this isn't a nationalism thing, Nintendo just so happens to be a Japanese company. You're making it sound like Nintendo intentionally made their policies stringent because they're Japanese.

>> No.3276749

>>3276719
This is video games not a potato blight. Sorry about the language barrier on 2600 games though. Noidge.

>> No.3276751

>>3276748
Then what is your point?

>> No.3276770
File: 23 KB, 947x270, seriously.png [View same] [iqdb] [saucenao] [google]
3276770

>>3276751
That's what makes it a big deal.

>> No.3276785

>>3276770
I think it was already explained ITT that dominating one region matters little when you're isolated. We're not talking about how much money was made by region. We're talking about how American video games, and the American video game market crash, were only relevant to Americans and that video games did not need saving when they were thriving elsewhere. Therefore the statement in the OP, illustrated as something a retard might say, is something a retard might say.

>> No.3276790

>>3276785
What is an example of some games that showed that other markets would survive without the American market? You never post anything that proves anything, just a bunch of ignorant nonsense

>> No.3276803

>>3276785
>dominating one region

It's about revitalization. Domination is irrelevant, as other companies can take that "domination" at any point afterwards.

What if nobody else could convince the market, where gaming was a failed experiment? What if there was no "domination"?

>> No.3276809

>>3276790
If the American games market did, in fact, crash in 1983 then that shows that other markets were capable of surviving without the US market.
What kind of a statement is that? No other market relied upon the US market. That's why we've been saying that the markets were isolated. You can't seriously believe that the US market had any relevance in Europe or Asia, can you?
Just look up ever Japanese arcade, Famicom, and SG-1000 game and every European computer game. They are quite numerous.

>> No.3276815

>>3276803
Then America would be without games, even though they weren't without games in the aftermath of their 'crash' considering arcades still existed and computers could play games.

>> No.3276821

>>3276815
>and computers could play games.

And what happened in Europe around '83?

What was the Genesis' selling point?

>> No.3276827

>>3276809
>No other market relied upon the US market

irrelevant

>> No.3276832

>>3276821
>And what happened in Europe around '83?
A lot of things happened. Relating to computers, Acorn released the Electron.

>> No.3276838

>>3276827
You asked how other markets would survive without the US market. If they didn't rely on that market I think they'd survive just fine. That's like asking how the Empire State building can stand without the WTC.

>> No.3276841

>>3276821
>What was the Genesis' selling point?
I wouldn't know, I'm not American.

>> No.3276884

>>3276832
>sidestep

Nice argument

>>3276838
Quote me. I didn't say that.

>>3276841
Me neither. Arcade quality.

>> No.3276903

>>3276884
>Me neither. Arcade quality.
Ok, just like the Mega Drive, then.
>quote me
>What is an example of some games that showed that other markets would survive without the American market?
The key word is would. You're implying that the American market is crucial to survival.
>sidestep
From what? What are you referring to that happened in 1983?

>> No.3276954
File: 40 KB, 980x365, incorrect.png [View same] [iqdb] [saucenao] [google]
3276954

>>3276903
Yeah, like the Mega Drive. Took you long enough.

>You're implying...

No.

>What are you referring to that happened in 1983?

That would be "around 1983", which as I check again, was actually closer to '82; the microcomputer market pricing themselves to death in the UK. It could have bled over to the American market had it been marketed correctly (possibly with Activision's support, as someone mentioned), shutting out the need for consoles that generation save for niche markets.

>> No.3277003

>>3262965

>Everything actually does revolve around America

Imagine being this stupid.

>> No.3277013

>>3277003
It's the largest national market. It's kind of a big deal, dude.

>> No.3277237

>>3277003
Imagine being this xenophobic of America

>> No.3277390

>>3276954
>Yeah, like the Mega Drive. Took you long enough.
Did you mean to say Mega Drive or Genesis?
>No.
>That would be "around 1983", which as I check again, was actually closer to '82; the microcomputer market pricing themselves to death in the UK.
No. What are you referring to? The C64 kind of did that in the US, but that was in the US. British microcomputers were cheap, yes, but not to the point of causing the companies to go bankrupt.

>> No.3277448

>>3277390
Genesis. Because I'm Canadian. Why did you feign ignorance? Do you actually think that the selling points were changed for different nations?

>British microcomputers were cheap, yes, but not to the point of causing the companies to go bankrupt.

Not the big ones, yeah.

https://en.wikipedia.org/wiki/History_of_personal_computers#Commodore.2FAtari_price_war_and_crash

Point is, if the Commodore had a killer app, and a good price to boot, it's possible that we wouldn't consider Nintendo as the company that "saved the market".

But, Nintendo's seal of quality is what "sealed" the deal. Good games made by professional programmers, not teenagers in their parent's basement or underacheivers trying to make a quick buck.

>> No.3277461
File: 53 KB, 474x595, 1463371694656.jpg [View same] [iqdb] [saucenao] [google]
3277461

OP played all you motherfuckers like the fiddle

>> No.3277479

>>3277448
>Genesis. Because I'm Canadian. Why did you feign ignorance? Do you actually think that the selling points were changed for different nations?
Genesis would refer to the US market and Mega Drive would be the PAL and Japanese markets. Why would you say Genesis when talking about the Mega Drive in Europe?
>Do you actually think that the selling points were changed for different nations?
To a degree. From what I've seen Sega in America marketed the Genesis against the NES, a tactic that wouldn't have worked in most of Europe, and were more keen on pushing the 'next generation' label than the European Mega Drive marketing.
>https://en.wikipedia.org/wiki/History_of_personal_computers#Commodore.2FAtari_price_war_and_crash
That's, once again, the American market.
>Point is, if the Commodore had a killer app, and a good price to boot, it's possible that we wouldn't consider Nintendo as the company that "saved the market".
If microcomputers were more popular stateside that may have been. But there was no real market for budget computers in the US like there was in Europe.
>But, Nintendo's seal of quality is what "sealed" the deal.
I guess Americans pay more attention to that stuff. You're much more gullible than Europeans. European markets would be too cynical to care about that.

>> No.3277630

>>3277479
>US market

NA market.

>Why would you say Genesis when talking about the Mega Drive in Europe?

Because I wasn't.

>...and were more keen on pushing the 'next generation' label than the European Mega Drive marketing.

Except not really. They freakin' wrote 16-bit on the thing.

>That's, once again, the American market.

My mistake. Point is, computers needed a killer app which never came. Because of that, Nintendo made bank on it's specially-made hardware.

>But there was no real market for budget computers in the US

I disagree. As I said, if it were marketed right I'm sure it would have taken hold just as effectively as it did in EU.

>You're much more gullible than Europeans.

It was a real thing though. They weren't pretending they had a standard of quality, they actually did.

>> No.3277670

>>3277630
>NA market.
What do Canada, Mexico, and the West Indies do?
>Because I wasn't.
Then my original point stands, I'm not American so I don't know that much about the Genesis.
>Except not really. They freakin' wrote 16-bit on the thing.
But they didn't push that in Europe where 16-bit computers were commonplace. They didn't advertise the Mega Drive as the arrival of a new generation like America did.
>My mistake. Point is, computers needed a killer app which never came. Because of that, Nintendo made bank on it's specially-made hardware.
That's just a matter of American preference. The NES' killer app, Super Mario Bros, wasn't a revolutionary idea, nor was it the best of its kind, it just caught on.
>I disagree. As I said, if it were marketed right I'm sure it would have taken hold just as effectively as it did in EU.
But I'm stating a fact. The computers in the US were the Atari 800 (then ST) Commodore 64, and Apple II. There may have been a TI computer, but I don't know how popular that was. The point is, none of those were budget computers. Microcomputers, yes. But not budget computers like the Electron or ZX Spectrum.

>> No.3278123

>>3277670
>What do Canada, Mexico, and the West Indies do?

Participate.

>I'm not American

They're practically identical, hardware-wise. So it'd be advertised as such.

>They didn't advertise the Mega Drive as the arrival of a new generation like America did.

Well, Sega was openly antagonizing against Nintendo in the states at the time, as a way to stand out from the 8-bit generation. It appeared to be effective.

>it just caught on.

Yeah, a killer app. The game which utilizes the hardware's capabilities most effectively, and is recognizable to the point where it can spread by word-of-mouth, and by extension the media. It may not be new, but it was done well.

>Commodore 64

You mean the best selling microcomputer ever? Because as well as it did, the NES stomped it, in the US at least. Games sell consoles, computers just weren't appealing to kids. Not unless they got a taste of the power of programming. That's another case entirely.

But who knows? Maybe if these microcomputers got priced down, it might have reached a developer who could make a killer app for it. Might have changed how effective Nintendo was in penetrating the American market.

Maybe if they were advertised as a tool and a toy.

>> No.3278127

>>3278123
>>3277670
>They didn't advertise the Mega Drive as the arrival of a new generation

Not to mention, it was still advertised as a capable piece of hardware.

>> No.3278197

>>3278123
>Participate
So nothing. They're irrelevant.
>They're practically identical, hardware-wise. So it'd be advertised as such.
Advertisements generally focus only on a few things.
>The game which utilizes the hardware's capabilities most effectively
Not necessarily. Case in point, Super Mario Bros.
>But who knows? Maybe if these microcomputers got priced down
That's why you needed budget computers.

>> No.3278210

>Playstation exclusives are good.

>> No.3278797

>>3278197
>They're irrelevant.

No, they're still a part of the market and should be included. Regardless of their bearing on the situation.

>a few things.

Like how it's new hardware. Which is how it was advertised.

>Case in point, Super Mario Bros.

Yes, case in point indeed. SMB uses the optimal amount of onscreen sprites which reduces flicker, with gameplay which, when performed with finesse, is fluid and action-packed. To top it off, it uses a mascot for brand image. If it weren't for SMB, there wouldn't be SMB3 or World. SMB was the NES's killer app and was the game that ultimately sold consoles.

>That's why you needed budget computers.

Way to agree while sounding like you're not

Yes, if computers were budget, and the support was there, the microcomputer market probably would have been much larger.

>> No.3278812

Wait why are we arguing about the North American market again? I don't think anyone deny the importance of Nintendo over America, it's just that games didn't crash anywhere else thus making it irrelevant on a global scale.

>> No.3278818

>>3278812
It may not be relevant, but it is historically important. Nobody said it was on a global scale.

>> No.3278821

>>3278818
>Nobody said it was on a global scale.
Yes they did, that was the whole point.

>> No.3278825

>>3278812
>Nintendo was important to America
>America wasn't important to Nintendo

As irritating as this thread is it seems to be doing a good job of containing the europoors

>> No.3278829

>>3278821
Quote where that was said. I'll clarify as best I can.

>> No.3278881

>>3278829
They basically take exception to the claim that "Nintendo saved gaming" when they would have been perfectly happy to go on playing their shit Commodore games forever with or without Atari or Nintendo

>> No.3278919

>>3278881
I said QUOTE it. Unless it's explicitly stated, you're more than likely just making assumptions.

>> No.3279482

>>3278881
C64 had more good games than Atari and Nintendo home consoles.

>> No.3279782

>>3279482
C64 is a temperamental piece of shit

>> No.3279785

>>3279782
So is your mum.

>> No.3279793

>>3279782
>>3279785
Great exchange guys, pack it up, we're going home

>> No.3279865
File: 36 KB, 625x342, 1cd31bb04aa9b4bdbdb608811ac82dcd.jpg [View same] [iqdb] [saucenao] [google]
3279865

>Mortal Kombat is better than Donkey Kong

>> No.3279905

>>3279865
Every arcade game is better than Donkey Kong. Donkey Kong is garbage.

>> No.3279910
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3279910

>>3279865
Pac-Man is totally better than Donkey Kong.

>> No.3279913

>>3279910
Donkey Kong sucks.

>> No.3280823

>>3279913
>>3279905
we get it, shut the fuck up already

>> No.3282396

>>3263608
you do realize that NEC/Hudson and Sega could not compare to Nintendo in the sells department at the time (I mean seriously dude, look up, I'm not posting shit for you)
Sorry to burst your bubble but it totes true that Nintendo saved video game at the time.

>> No.3282583

>>3262119
Watched this fuck "review" a wireless genesis gamepad. And by that, I mean show it. No commentary on how it performed at all. Just 'it even fits a Model3 !'
Truly game 'journalism'.

>> No.3282704

>>3282396
No they didn't. Video games didn't need saving.

>> No.3282715

>>3262119
RIP Lord Karnage

>> No.3282749

>>3262119
>Nintendo saved video games after the market crashed in 1983

I actually hate that expression. There was no video game market crash.

The only thing that happened in 83 was the American market collapsed due to fucking retardation.

The rest of the world was just fine and kept on playing games.