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/vr/ - Retro Games


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File: 264 KB, 1280x720, SuperCastlevaniaIV_04.gif [View same] [iqdb] [saucenao] [google]
3170012 No.3170012 [Reply] [Original]

Castlevania thread: No Shitposting edition.

Let's see if we can do it, /vr/.

If you see Australia-kun doing his usual stuff, ignore and report his posts.

To start off the thread, what do you guys think of Kinuyo Yamashita, the composer of the original Castlevania?
https://www.youtube.com/watch?v=d_Y4qqico3I

She forgets some parts but it's cute! Also she isn't really professionally trained in piano, she just learned a bit when she was a little kid, she joined Konami when she was freshly graduated as a sound engineer and came up with all the classic melodies on Castlevania 1 herself, without composing anything beforehand. Impressive, isn't it?

>> No.3170016 [DELETED] 

>No Shitposting edition.
kek. Good luck on that.

>> No.3170029

>>3170012
Do we really need 3 Castlevania threads in the catalog

>> No.3170037

>>3170012
>complains about straya-kun
>posts SCIV as OP

You're not very bright are you.

>> No.3170042
File: 4 KB, 633x222, CVAkumajou_Dracula_(X68000)_09_Simons.png [View same] [iqdb] [saucenao] [google]
3170042

>>3170037

He will come whatever picture I use as OP, so it's the same. The point is to ignore him and try to have a civil CV thread for once.

>> No.3170045 [DELETED] 

>>3170012
Why were Slogra and Gaybone such disappointing penultimate bosses?

>> No.3170056

>>3170042
Yeah but it's not actually like SCIV is this cream of the crop to encourage civil discussion. If anything this smells like a good bait thread.

>> No.3170060

>>3170012
>No shitposting
>lets talk about castlevania

You might as well ask /vr not to breath

>> No.3170062

>>3170056

It's just a picture my man. Have you read the post? I posted a nice video of the woman who composed the music for the very first Castlevania.

Also I think any picture could be considered "bait", Castlevania is known for not having civil threads in general, but lately the shitposting have been tampant. Let's break that.

>> No.3170073 [DELETED] 
File: 2.09 MB, 540x360, rotating-room.webm [View same] [iqdb] [saucenao] [google]
3170073

Let's get this shit started.

>Subpar Casualvania Bore
>good

>> No.3170076

>>3170062
>Have you read the post?

I did, that's why I said it was good bait thread and not a mindless pool for answers. I feel legitimately sorry you had to post that nice video here where it could have fit non-inflammatory OST/composer threads much better.

>> No.3170080

>>3170073
Don't pick on them, you might hurt their fee-fees.

>> No.3170089
File: 6 KB, 256x224, cvrob-end2.gif [View same] [iqdb] [saucenao] [google]
3170089

>>3170076

Don't feel sorry for me, I'm just trying this as an experiment, to see if we can get a civil CV thread going. Most likely we won't be able because shitposters outnumber actual Castlevania fans, but it's still worth a try.
The sun always rises after a dark night.

>> No.3170157 [DELETED] 

>>3170089
>actual Castlevania fans
IV fans are not actual fans.

>> No.3170164

>>3170157
Shitposting aside, I feel there's an element of truth to this. Hell, look at the AVGN. He had complaints about every single other Castlevania game, but not IV. He complained about Rondo being too hard, he complained about Bloodlines not having eight-way whipping, he complained about SotN being too boring.

>> No.3170168

>>3170060
>You might as well ask /vr not to breath
sounds like a valid and worthwhile request

>> No.3170176

>>3170164
Did he comment on Rondo? I just remember him reviewing the watered-down SNES port because he never actually owned a PC Engine CD.

>> No.3170178

>>3170176
They played it once on James & Mike Mondays.
Yes I actually watch those. It makes for good background noise.

>> No.3170182

>>3170164

I don't know, AVGN seems like a legit Castlevania fan to me: likes the NES games, and actually played them when they came out (unlike most of /vr/ who only emulated them in recent years).
Also I don't remember he ever complaining about Rondo being too hard. They only did a video with Mike and they gave up at stage 5 because they didn't figure out that you had to use the double jump/backflip to avoid the red armor knight, but they didn't complain about it, in fact they said it was probably one of the best CV and said it's a shame it never came out in the west back in the day.

Thinking SOTN is boring is normal for someone who likes Classicvanias.

>> No.3170185

>>3170182
You know what? Fair enough.

>> No.3170198

>>3170182
>and actually played them when they came out (unlike most of /vr/ who only emulated them in recent years).
Speak for yourself, fag.

>> No.3170218

>>3170198

I said most of /vr/, not all. I see you felt triggered. You probably did get into CV thanks to emulation, lol.

>> No.3170264

>>3170218
Worse. I got into it thanks to Dawn of Sorrow on the DS by a friend's recommendation.

>> No.3170271
File: 672 KB, 993x796, cv fandom.jpg [View same] [iqdb] [saucenao] [google]
3170271

>>3170264

That's okay, I don't really hold any grudge against Metroidvania or younger fans.

>> No.3170341
File: 200 KB, 990x520, c331fadf-a725-496c-9e84-24613e3ae303.jpg [View same] [iqdb] [saucenao] [google]
3170341

Just played rondo of castlevania rondo of blood for the first time, loved it. Graphics and music were phenomenal, hunting for the alternative pathways to access the alternate levels was fun. Only real complaint is it weirdly wasn't as hard as I expected, it was no cakewalk but still. Also not a real complaint but more of a little nitpick but the artstyle if the cutscenes seemed pretty uncastlevania to me, probably just me though.

>> No.3170351
File: 33 KB, 512x448, Rondo-Item-Crash.png [View same] [iqdb] [saucenao] [google]
3170351

>>3170341

Rondo is really not a hard game at all, at least for people experienced on Castlevania. I actually have a more difficult time trying to get through IV or Bloodlines without using continues than Rondo.
But yeah, Rondo is probably my most played Castlevania game, I play it to 100% completion over and over. It's just a nice, short game that is almost perfect.
Having it on PSP probably helps since I can play when I'm out or at the shitter.

>> No.3170392

Classicvanias are shit
Metroidvanias are the best

>> No.3170398
File: 269 KB, 609x771, CV1405837953505.jpg [View same] [iqdb] [saucenao] [google]
3170398

>>3170392

Thanks for the bump

>> No.3170686

>>3170341
>rondo of castlevania
>uncastlevania
jesus

>> No.3170712
File: 45 KB, 357x250, stage4-rob.gif [View same] [iqdb] [saucenao] [google]
3170712

>>3170351
The hardest thing about Rondo is the bosses/enemies. I still think they're the best designed monsters in the series, since most of them have multiple patterns and phases, and you actually need to learn them in order to git gud, unlike most other Castlevania games where you can just spam your subweapon (or just the whip in SCB's case) to win the battle.

As for the platforming, it can range from easy to somewhat challenging, pic related.

>> No.3170726

>>3170686
First part was a typing error, I have a bad habit of repeating or adding words when I write or type. As for "uncastlevania" I admit looking at it it sounds stupid but I guess I didn't know how else to describe it.

>> No.3170736
File: 399 KB, 500x448, RoB.gif [View same] [iqdb] [saucenao] [google]
3170736

>>3170712

Yeah I agree, the enemies have a lot of different patterns and that's cool. I love the ninja skeletons that run at you with their daggers, although there's not many of them.
I don't think there is any real actual platforming challenge in the game, except for a few parts on stage 5', but for the most part Rondo is pretty easy in that regard. Don't know what you're trying to point in that screenshot you posted... you mean the traps? Those are easily avoided and still the knives thrown at you don't deal that much damage if you happen to get hit by them.
I wish Rondo had a harder difficulty mode, or at least a 2nd loop.

>SCB

Come on Australia, we could have nice Castlevania discussion without unwelcomed forced memes and shitposting. That's the idea of this thread.

>> No.3170764

>>3170736
One thing about rondo that's weirdis that you have basically no invinciblity after getting hit. You flash red for a millisecond and then your susceptible to damage again, makes for rough situations if between a few enemies.

>> No.3170776

>>3170736
A little before that section has good platforming, with buttons that you might accidentally land on that send a bunch of hunchbacks at you.

>> No.3170924

>>3170271
This is fucking depressing. I hate how they turned the series to anime shit for weebs.

>> No.3170926

>>3170341
>>3170351
If you pick the little girl it's easy as fuck. With Richter it's about on par with IV.

>> No.3170950

Castlevania Difficulty Power Ranking:
68000 > Bloodlines > Dracula's Curse > XX > Haunted Castle > I > Rondo of Blood > Super IV

>> No.3170958

>>3170950

For me it was

Haunted Castle>Dracula's Curse>1>68k>XX>IV=Bloodlines>Rondo

Haunted Castle is fucking brutal without memorization.

>> No.3170961

https://www.youtube.com/watch?v=ESwVfY209XY

What do you guys think of this?

>> No.3171009

>>3170924
I don't like you.

>> No.3172018

>>3170958
Try out Bloodlines on Tatsujin (or the 2nd loop). It gets literally impossible.

Also, Rondo is objectively harder than IV. The wolfman boss alone shits on anyone from IV.

>> No.3172179

>>3172018

That was just my experience, Rondo was the easiest for me, even with the werewolf in mind (cool boss, but it wasn't really hard for me).
IV starts kicking my ass around the Cellar stage onwards, it's not the bosses that are difficult, but the actual levels, even with the smoother controls in mind.

>> No.3172208

>>3172179
Can you point out some screenshots or webm's where the platforming gets difficult in Super?

>> No.3172210

>>3170961
that looks really sick

>> No.3172239

>>3172208

I don't have any atm, but basically most of stage 8 onwards.

Anyway, that's just for me. There are people that might find it easy, but find Rondo harder, which isn't my case.

I'll try Bloodlines' 2nd loop later, the game only lets me choose easy and normal difficulties by default. I'll also try out IV's 2nd loop sometime.

Anyway, I'm not a "hardcore" type guy, even though I really love games like CV1 and III and have beaten them many times, my favorites in the series are actually the easiest, that is, IV, Rondo and Bloodlines.

>> No.3172245

>>3172239
You have to put in the Konami Code to unlock the hard mode for Bloodlines.

>> No.3172249

>>3170012
I have a question.
How the fuck are you supposed to beat Dracula's second form in the first game?!
I've seen speedrunners do it plenty, I've seen it in a let's play, I did it at least ten times years ago on an emulator (without savestating during the fight), but... just what the fuck man. I'm almost always down to one hit by the time I finish the first form, if not then I only have two hits, and his fucking jumps... I can get under him maybe 1 out of every 7 or 8 tries. I saw one time he has a bigger jump that's easy to get under, but I have no idea what triggered it.

>> No.3172259

>>3172249

Yeah it's hard to tell when he's gonna make a long jump, most of his jumps are shorts and they hit you when you try to get under.

Easiest way to beat him is with holy water, but it's still doable with the cross... just try to not lose any health during his first form so you can take a few hits on his 2nd form.

>>3172245
Nice, I'll try that next time I play Bloodlines.

>> No.3172261

>>3170961
you can whip in any way but directly in front of you, 0/10 -/vr/

>> No.3172564
File: 1.63 MB, 360x270, Castlevania endgame.gif [View same] [iqdb] [saucenao] [google]
3172564

>> No.3172637

>>3170176
>watered-down SNES port

well memed

>> No.3172640

>>3170012
I've never played a Castlevania game. Why the hate? Which one would you recommend (no NES, please) ?

>> No.3172645
File: 26 KB, 500x312, CV4OST.jpg [View same] [iqdb] [saucenao] [google]
3172645

>>3172640
>Why the hate?

It's an overall pretty nice series with some of the best VGM ever made and fantastic settings and art style. A lot of people are very zealous about their favorites and can't stand when others don't agree with them. Basically it's like any fanbase but for some reason CV fans are even more vitriolic and aggressive. Might be because of influences from the underworld.

>Which one would you recommend (no NES, please) ?

Why no NES? The best is to start with the original Castlevania and make your way up from there. Don't really believe anyone's suggestions, play the series in release order and form your own taste.

>> No.3172675

>>3172645
It's just I didn't grew up with it. In fact, the first time I saw one was in 96.

>> No.3172682

>>3172640
>no NES
Somebody post that crunch crunch penguin gif.

>> No.3172683

>>3172675

Bummer, but why is that important? you never played any Castlevania anyway, nostalgia shouldn't be important.

>> No.3172724

>>3172683
it's not that it's important. I just would rather start it by another console. Or is the story an important aspect and playing it out of order will make me miss something?

Besides, I don't know if that's the case with castlevania, but some 8 bit games are kinda obscure. I remember having to rely on magazines sometimes to know what the fuck to do to proceed. Might be because I didn't speak english and wasn't aware of the eventual tips text, be it dialogue or whatever, would display.

>> No.3172734

>>3172724

You're just having preconceived ideas... just play the games, doesn't matter what consoles they're on. You're just gonna emulate anyway, right?

I think it's best to start with CV1 because it's still considered one of the best, and it's where all started. If you don't like it, you can go to Rondo of Blood or IV which are easier and some of the most favorited (and also hated by some, of course, but for silly reasons). But I think it's better to start with the very first one.
Don't worry about "obscure" stuff on CV1, it's a straightforward, linear action game. There is no puzzles or dialogues at all, the one with that kind of thing is Castlevania II.

>> No.3172749

>>3172724
The only non linear game is 2, which for me at least is more of a guilty pleasure than a good game, castlevania 1 and 3 are linear platformers, you depend on your skill to advance rather than knowing where to go next.

I recommend playing the first one since the third one has pretty balls to the wall difficult.

>> No.3172779

>>3172734
>>3172749

Alright guys. Thanks for your most complete answers. I'll try the first game.

>> No.3172781

Does anyone know where I can download some S.S.H. mp3s?

>> No.3175558

>>3172239

Personally I grew up with IV, so I know it really well and the only stage that gives me much trouble usually is the fucking dungeon/cellar. Meanwhile the later stages in Rondo totally kick my ass

>> No.3175706 [DELETED] 

>>3172640
I'd recommend you kill yourself.

>> No.3175716 [DELETED] 

>>3172640
Try castlevania 64, gsme grumps did a really funny episode on it xD

>> No.3176014
File: 12 KB, 240x160, 0999 - Castlevania - Aria of Sorrow (U)(GBATemp)_06.png [View same] [iqdb] [saucenao] [google]
3176014

>>3170012
I wonder - I just started a challenge run of Aria of Sorrow where I'm only allowing myself to use the starting equipment (Casual Clothing and Pocket Knife), no items, no grinding, no map, and no spells, healing only in savepoints - basically, ignoring entire RPG layer - and the game not only jumped in difficulty (you have to get real up close to do any damage to enemies) but to be honest feels much more like classicvanias, and really makes you appreciate the design work - you have to learn behaviour patterns of the enemies to survive, and be extremely patient.

I wonder if SOTN could be played like that, and could it become more fun to people who prefer classicvanias?

>Pic related, it's third boss in the game and he now kills me in four hits and since I deal 8dmg and he has 650 hp, I have to hit him 82 times to kill him. So far, my best attempt was hitting him 47 times, so I'm halfway there.

>> No.3177129

What's your favorite Metroidvania? Favorite Classicvania?

>> No.3177163

>>3176014
This sounds needlessly masochistic and immensely unfun.

>> No.3178282

>>3178151
My port of Castlevania into hexen is going pretty well, you can download and play it if you like. Just needs GZDoom and the hexen.wad.

Using all the side textures from symphony of the night and building the level exactly to them. Its like 2D, in 3D, but in 2.5D!

Welcome any feedback or criticism or suggestions. the level design is based on SOTN, but the story will be original, and its not really fleshed out yet. You're some guy called Bela Auguste, and for some reason you have been summoned to castle Belmont, which is overrun with beasts...

>> No.3178743

>>3176014
that's not a boss, it's a regular enemy

>> No.3178760

>>3175558
Not the other guy, but it's the opposite for me. I can get through the later parts of Rondo of Blood with a bit of patience, but no matter how hard I try I can't beat SC4's Cellar level. I absolutely never managed to. I always have to use a code to get to the next level.
And I feel like SC4's Dracula is pretty damn hard despite only having one form. It's predictable but no matter what I always end up getting hit. I know it by heart, I've beaten it a gorillion times, but I still need quite a few tries to win. I'm probably just retarded, though.

>> No.3178765
File: 1.75 MB, 331x240, [Judges Internally].gif [View same] [iqdb] [saucenao] [google]
3178765

>>3176014
>Masochism.
>Fun.
Nigga I played Ricther mode on SOTN for the PSP and fucking quit once i got to the enemies that took a million hits and could kill me in one.

Not to mention their attacks were hard as ball to avoid too.

There's a fine line between challenge and fun.
And it's very easy to cross from genuine challenge to fuck you go choke on a cock.

>> No.3178790

>>3178282
I like it thus far. Keep it up mang.

Also nice dialogue options.

>> No.3178871

Playing the optional characters in Metroidvanias is stupid anyways, because they don't fix the boring as fuck flat hallway level designs that plague them.

>> No.3180409
File: 127 KB, 250x333, Alucard.png [View same] [iqdb] [saucenao] [google]
3180409

>> No.3183078

Castlevania IV is great, fuck the haters

>> No.3183202

>>3170392
you dont know what youre saying. even if that could be right, classicvanias...well theyre classic. you cant respectfully play nor fully enjoy a metroidvania without knowing or appreciating a classsicvania.

>> No.3183209
File: 12 KB, 480x360, hqdefault.jpg [View same] [iqdb] [saucenao] [google]
3183209

Is there anything that will quench the thirst for more? all the ones ive tried dont give the same feel and end giving them up after 20 min.

>> No.3186709
File: 18 KB, 225x300, Dracula.jpg [View same] [iqdb] [saucenao] [google]
3186709

What is a bump? A miserable little pile of post!

But enough talk HAVE AT YOU

>> No.3187157

>>3176014
some niggas managed to beat SOTN with spells/fist only, no equips. does that count?