[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games


View post   

File: 45 KB, 580x448, jpoSkWN.png [View same] [iqdb] [saucenao] [google]
3126329 No.3126329 [Reply] [Original]

What do you guys think of this?

Personally I will not help Atari make a fuckton of money under the reason they're assholes.

Besides, as far as I understood, Jace's vision was not opensource, it was he would do the port.

Let's assume crowdfunding happens, and Atari says yes, what happens when they've used up all that time and money? What if we end up with a closed source port of the quality of Megaton ?

Don't let people fool themselves into thinking this is a solution.

Also I have a feeling that if Atari asked so much and turned down everybody was because they didn't want to do anything with Blood. Surely they must know it's not worth as much as they're demanding.

Anyway, I also don't believe Blood has enough fans willing to invest so much money to meet the demand.

Blood general.

>> No.3126343

the fuck is blood?

>> No.3126362

>>3126329
It's never gonna happen m8. Let's just move on. It plays fine on DOSBox, I don't care. I would have liked to see a source port fix certain exploits but w/e. At least we have Death Wish, which was like the greatest unofficial map pack ever made for a game.

>> No.3126363

>>3126343
Blood is a very hardcore Doomlike

>>3126329
The money is in remakes not source ports. They should release a Blood 2 and include a simple source port with it

>> No.3126367
File: 16 KB, 290x364, Blood2_cover.jpg [View same] [iqdb] [saucenao] [google]
3126367

>>3126363
>Blood 2

You mean Blood 3?

>> No.3126371

>>3126329
>Also I have a feeling that if Atari asked so much and turned down everybody was because they didn't want to do anything with Blood. Surely they must know it's not worth as much as they're demanding.
Atari keep having problems with bankruptcy right? They probably recognise Blood and their other IPs at a much higher value on their balance sheet than they're actually worth. It's better for their solvency ratios and makes their business look less fucked than it actually is.

If they actually sold Blood for how much it's worth they'd have to recognise the impairment loss because of the IP's reported balance sheet value, which would probably eclipse the sales price so they'd end up reporting a loss anyway. So w/e, they'd just rather have it vegetating there unsold. Of course according to accounting standards they should be recognising the assets at what they're actually worth rather than this bullshit they're pulling.

>> No.3126385

>as far as I understood, Jace's vision was not opensource, it was he would do the port

That's the point.

>> No.3126420

>>3126371
I can't fucking wait for Atari to go under. It's just a matter of time.

>> No.3126847

>>3126363
>doomlike
Just kill your self.

>> No.3126865

Not exactly /vr/ but I really miss Jace Hall. I do remember the Jace Hall show, then he disappeared for a while and came back with a playroom Twitch channel that has like 12 different cameras you can switch or something and then it disappeared. What's he doing now?

>> No.3126874

>>3126420
>I can't fucking wait for Atari to go under. It's just a matter of time.

That would make it what, the fourth time now?

>> No.3127424

>>3126420
Why do underage scrubs continue to talk shit about Atari?

>> No.3128094

>>3126329

If he really gave a shit Blood's source code would have "mysteriously leaked" by now

It's 20 years old and Atari is poor as fuck, they aren't going to mount a legal investigation over figuring out who leaked it

>> No.3128261

>>3128094
That's exactly what I'm saying, for him it's "his vision" or nothing.

I could be wrong, and maybe he'd build the best sourceport ever, but if it's just him and not open-source, support will stop at some point, unlike other FPS sourceport which continuesly improve after all these years, and it may stop before having a satisfactory state.

I don't have in high regards professional sourceports like Megaton or Redux. Either they're half assed and full of ductape, or they don't have enough features.
I mean, important ones, like being able to play with the original 2.5D rendered, are missing, and Megaton doesn't even have true widescreen, it consists in a zoom-in.
But if it's "good enough" for the heads-up, it will be released like that.

Money from KS would be the same, even if it's only one part of the investment, it will all run out at some point.

>>3126847
But that's how the genre was called before Half-Life came out and "'First Person Shooters" started to widespread.
Although some people (VG magazines alike) would start calling those games "Duke-like" by that time, that really didn't stick around as much as Doomlike.

>> No.3128276

Who cares? zBlood is better than the original game. Just go play that instead. Don't give in to the patent jews.

>> No.3128280

>>3127424
Because Atari stopped being good after 1982? And has only been Atari in name only since then?

>> No.3128285

atarifags are the worst posters on /vr/. but what do you expect from people who like the company that caused the only videogame market crash?

>> No.3128292

>>3127424
>>3128280
>>3128285
I think old Atari that made the consoles isn't the same as the Atari we're talking about here. The "Atari" that's keeping Blood's source code locked away is actually Infogrames.

>> No.3128309

>>3128261
Except it was doom clone, not doom like.

>> No.3128318
File: 1.23 MB, 2430x3356, PCJeux002-Page0118-1997-09.jpg [View same] [iqdb] [saucenao] [google]
3128318

>>3128309
>Encore un Doom-like ?

>> No.3128335

>>3128309
lol
'90s born tryhards arguing again about hilariously trivial and unimportant shit
>i-it's doom-clone not doom-like!
are you actually retarded?

>> No.3128403

>>3128335

Do you argue that people called it Sness back in the day and not S-N-E-S?

>> No.3128463

>>3128403
of course not you retard

>> No.3128696

Is there any good way of running Blood in nowadays' PCs? Does DOSBOX work?

>> No.3128709

>>3128696
This game came out in 1997 and uses 640x480x256 graphics so it's quite a resource hog. It will run on DOSBox alright though you'll probably get high CPU usage.

>> No.3128714

The thing you have to remember is that 16-bit real mode games like King's Quest will be considerably less CPU-intensive to emulate. If I run a protected mode 32-bit game like X-COM, my CPU fan kicks on and I can't really be running stuff in the background.

>> No.3129094

>>3128094
>would have "mysteriously leaked" by now

Well with all the talk throughout the years of "mysteriously leaking" the source code I think Atari wouldn't bat an eye and accuse Jace of doing it if that ever happens.

>> No.3129135
File: 9 KB, 63x106, 1407957390960.gif [View same] [iqdb] [saucenao] [google]
3129135

>>3129094
Yes, even if they can't prove it and suit him, it would be awful for his reputation. Pretty sure he still works in the "industry".

>> No.3129164

>>3128709
>uses 640x480x256 graphics

You can go as low as 256x240 (I think, of course the HUD will look all sorts of wrong) and as high as 1600x1200, you don't really need a stellar CPU.

>> No.3129180

>>3126343
>the fuck is blood?
the fuck are you doing here?

>> No.3129193
File: 17 KB, 320x375, 1419617043376.jpg [View same] [iqdb] [saucenao] [google]
3129193

>when you finally get Deathwish working

>> No.3129465

>>3126329
>What if we end up with a closed source port of the quality of Megaton ?
That'd be better than no port at all, and if it meant finally having it on consoles, that'd be neat as hell.

But yes, open source is obviously better.

>> No.3129489

>>3126847
Calm down, famalam.

>>3127424
Because Neo-Atari is literally distinct from classic Atari?
Not that they didn't do a bunch of bad shit.

>> No.3129513

>>3128276
>zBlood
Well memed.

>>3128292
Old Atari did a bunch of dirty shit too.

>>3128696
DOSBox should work, make sure to pick up BMouse.