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/vr/ - Retro Games


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File: 18 KB, 320x320, Strife - Quest for the Sigil.jpg [View same] [iqdb] [saucenao] [google]
3017104 No.3017104 [Reply] [Original]

A pretty good FPS/RPG that gives you DOOM action, choices with consequences, and sense of adventure.

It's pretty hard, but ultimately worth a playthrough - I consider it a gem.
What do y'all think of Strife?

>> No.3017147

I was playing this and it was pretty good, but that flying boss battle really put me off. It was like fighting that Heretic E3 boss spazzing out on crack. Can't remember much after that. The artifact thing was weird, and I sort of lost interest at that point.

>> No.3017210
File: 67 KB, 640x480, Programmer-strife.png [View same] [iqdb] [saucenao] [google]
3017210

>>3017147
Are talking about the Programmer boss? Yea, I had some trouble with him too.
I think he's the first boss.

>> No.3017406

>>3017104
OP I really miss this game and Im saddened that it is now a dead franchise

>> No.3017434

>>3017104
I think it's really cool and interesting. Considering the engine, it's sort of impressive in scope.

>>3017406
I don't think it can be called a "franchise" if there is only one entry.

>> No.3017438

>>3017434
:'c

>> No.3017525

>>3017104
I have owned Strife since it was new, I love it and always reply in these threads.

Ingenious level design for the Doom engine. Good story, good graphics, good voice acting. I find the enemies too easy.

For those lamenting lack of new Strife, you are now aware of Khorus' cool add-on levels:
https://www.doomworld.com/idgames/levels/strife/awsdam
https://www.doomworld.com/idgames/levels/strife/sabord

>> No.3017601

>>3017525
Thank you so much

>> No.3017859

>>3017434
What was the point of re-releasing Strife on Steam anyways?
Did they have plans for it to continue or was it just an excuse to make money off an old game that was critically acclaimed but not financially successful?

>> No.3017878
File: 56 KB, 770x638, new features.png [View same] [iqdb] [saucenao] [google]
3017878

>>3017859

Why release any game on Steam? So people can buy it. It's not a straight port either.

>> No.3017957

Are there like mods or whatever that make this game fun?

>> No.3018117

>>3017957
Try reading the thread. There are 9 comments and one already contains what you're looking for.

>> No.3018454

>>3017957
Game is pretty fun as it is.
It's easiest to play on ZDoom/GZDoom, or with Veteran Edition.

ZDoom allows for some mods, there's Brutal Strife, which chucks a bunch of flashy novelty at you.
It's kinda fun but it also has some of the inherent issues of Brutal Doom.

wwhc-diaz.wad is kind of mostly compatible

>> No.3018512

>>3018454
Yes! Flashy novelty! The guns are all kinda wimpy feeling so I'm hoping for some extra punch.

>> No.3018529

I recently saw it on ross's game dungeon, looks like lots of fun. I'll definitely be checking it out.

>> No.3018567

>>3018512
what the hell that nade launcher is one of the deadliest weapons in video games, just as deadly on yourself but still its pretty beastly

>> No.3018673

They don't feel powerful. I care about the graphics and the sounds, the experience of firing the gun. Not just how big it's damage rolls are

>> No.3018784

Strife experience is perfect the way it is. It doesn't need faggot mods like Brutal Doom. Get engrossed in the game and use your imagination, that's what the 90s was all about!

>> No.3019117

>>3018784
You like using your imagination? Go read a book.

>> No.3019437

>>3018784
I wouldn't mind seeing another game of this ilk again though.
I like FPS action-adventures.

>> No.3019442

>>3018784
Nothing needs brutal dumb, desu.

>> No.3019458

>>3017104
>choices with consequences
What you mean is called VN elements. Every video game ever has choices and consequences.

>> No.3019463
File: 21 KB, 206x200, Strifeguy.jpg [View same] [iqdb] [saucenao] [google]
3019463

>>3019458
Whatever, lame-o.
At least you understood it.

>> No.3019561

>>3018784
This post is dumb and absolutist.
Would you argue that nobody should ever play Doom with mods as well?

>>3018512
Brutal Strife doesn't actually do a whole lot for that, at least in my opinion. It makes a couple of things more practical, like the Crossbow is now one weapon where you switch ammo types with the press of a button, and there's a grenade launcher attachment for the assault rifle, which is terrific because it makes it more useful.

But as with Brutal Doom, it introduces a bunch of bloat (sans the melee finishers, thankfully), the new gore is stupid and eats memory like a whore, the new sound effects mostly sound fucking terrible (Mark is very bad at sound design), and overall it lacks some of the cartoony charm that the basic game has, Strife has very beautiful and smooth animation, if you look through the game's files you'll see that many things feature a lot of animation frames, BS skips over a lot of that.

The only parts I really like about Brutal Strife is the grenade launcher attachement for the rifle (as well as the ADS), and the fact that various props are now destructible (you fire off a rocket at a tree and the palm leaves go fucking flying, you blow up the electric pillars and they'll start a fire, you blast lanterns and they scatter shards of glass).
It added some flavor to a game I had beaten many times.

I highly recommend you play through it without mods at least once, because there really isn't any other games like it.
The AR and Crossbow lacks a bit of punch, but you later get the grenade launcher, flamer and mauler, which are VERY satisfying weapons.

>> No.3019581

>>3019561
>>>3018784 (You)
>This post is dumb and absolutist.
>Would you argue that nobody should ever play Doom with mods as well?

I think the word you're looking for is elitist, and yes, I don't think Doom needs mods either.

The most I can bare is the limit removing of prboom-plus and the facilities of the Boom mapping format. The ZDoom tricks like mouselook jumping are not in the spirit of the game, and ACS faggotry like weapons mods or Brutal is right out.

I'm a Classic Boom purist. I don't apologise for it.

>> No.3019598

>>3019581
Well then you're an unappologetic faggot, as fun as Doom is, a lot of the fun with Doom is the mods.

You're doing yourself a disservice by cutting yourself out of mod content (besides Brutal, there's much better things)

>> No.3020165
File: 89 KB, 358x285, Being on fire.gif [View same] [iqdb] [saucenao] [google]
3020165

this scared me as a kid. Because it shows how being burned alive looks like.

>> No.3020202

>>3020165
In a cartoony, sped up way.

>> No.3020343
File: 234 KB, 500x377, tumblr_nulqsxZW5z1u2p7a1o1_500[1].gif [View same] [iqdb] [saucenao] [google]
3020343

>>3018567

>fire one (two) phosphorus grenade
>whole map gets slowly engulfed in flames for like 30 seconds

>> No.3020421

>>3020343
exactly you feel like a fucking badass when you open a door of guards and just roast them all.

>> No.3020425

>>3019581
duel is way harder with mouseaim though, autoaim and mouseturning duels are ez mode

>> No.3021557
File: 65 KB, 640x480, Spectre-strife.png [View same] [iqdb] [saucenao] [google]
3021557

How do I beat this second rate Kracko on UV Elite Difficulty with Fast Monsters enabled?
Should I just swallow my pride and disable Fast Monsters for this fight?

>> No.3021573

>>3017104
cant stand the atmosphere. I half expected goddamn Kevin sorbo to pop out just to trompe all of the 90s garbage cheesefactor.

>> No.3021580

>>3019117
Way to miss the point with your fucking binary logic, pea brain.

>> No.3021582

>>3019561
Fucking Strife is most advanced Doom engine, it doesn't fucking needs brutal shitfuckfest. Nobody has yet used this engine to even half its potential yet, stupid fuckwad.

>> No.3021617

>>3021582
>Fucking Strife is most advanced Doom engine
No, that would be Hexen and later GZDoom deriving from it.

>it doesn't fucking needs brutal shitfuckfest.
I never said it did, I brought it up as an example because the amount of user created content for Strife is very very little.
Notice also where I have a very 'meh' opinion on it.

>Nobody has yet used this engine to even half its potential yet, stupid fuckwad.
What potential does it actually have though? Legit question.
I mean it has a dialog system, which no other Doom engine game has, sure, but what else?
Pretty much everything it does technically could be done with ZDoom (which came later, granted), or probably the Build engine.

It feels like kind of an odd statement, like someone arguing specs in a console war thread.

>> No.3021621

>>3021573
The atmosphere and setting is like the best part.

That makes me ponder though, could you imagine an animated movie or short series based on Strife, directed by Sam Raimi?

>> No.3022671
File: 15 KB, 480x360, Strifeguy sigil.jpg [View same] [iqdb] [saucenao] [google]
3022671

>>3021621
It could work as a movie.
But its (light) RPG nature could benefit it being made into a short animated series too.

>> No.3023981

>>3022671
>Bruce Campbell voices MC
>Ted Raimi voices several small characters, including the Keymaster
>Lucy Lawless voices Blackbird

>> No.3024003

How does it compare to the original System Shock?
Because I loved that game

>> No.3024697

>>3024003
They're not in the sense that they both got large games, but Strife is more on NPC interactions, choices with consequences and action.

>> No.3026482

>>3024003
You might like it a good bit, give it a try.

You could DosBox it, but I recall it was a pretty messy ordeal (I remember I never got it to run at a consistent speed).
Easiest alternatives right now is Veteran Edition, which you can get from Steam, or use ZDoom/GZDoom.

I like GZDoom as it allows for better use of the mouse, though also because it renders the game with unlimited colors, so you don't get that effect like in the original Doom where the colors on sprites and textures start to bleed out if it gets even remotely dark (some people like this, but I honestly think the graphics work in the Doom games is too beautiful for that, I like a more natural lighting, also the dynamic lighting I think is very pretty).

The downside with GZDoom is that it doesn't have 100% compatibility with every one of Strife's little features. You can play from start to finish without issue but there's a few things that are missing. Veteran Edition is supposed to have them (though I don't quite like how it handles lighting or skyboxes).

>> No.3027076

Fight, for the front, and freedom!
Move out!

>> No.3027447

>>3024697
>>3026482

Thanks.
I'm a sucker for good old FPS/RPG hybrids
I'll give it a try.

>> No.3027502
File: 30 KB, 372x349, Harris.jpg [View same] [iqdb] [saucenao] [google]
3027502

>>3027447
WAIT
DON'T TRUST THIS GUY!

DON'T EVEN TOUCH THE chalice THAT HE REQUESTS

>> No.3027637

>>3027502
Just kill him for phree st00f

>> No.3029972

>>3027502
He reminds me of Christopher Walken.

>> No.3030937

>>3021557
bump for an answer.

>> No.3031334

https://www.youtube.com/watch?v=Y268K33D7ao

>> No.3031806

>>3027502
He looks trustworthy though.

>> No.3032494

>>3031806
Ask the prisoner what he thinks of him.

>> No.3032867
File: 1.28 MB, 480x204, tumblr_inline_nt0swkqFyL1rku3fs_500.gif [View same] [iqdb] [saucenao] [google]
3032867

>>3032494
Nah bro, I promise you it'll pay well.

>> No.3034149

Is it just me but does Strife sort of feel like HeMan but less retarded and less homoerotic?

>> No.3034170

I've been playing through the game again with one of the only good mods available;
http://forum.zdoom.org/viewtopic.php?f=19&t=32780

Great mod, adds an alternate ways of completing some quests, combines the rocket launcher with the flamethrower, combines crossbow bolts into a one ammo pool.
In the "full" version you need to find mod parts to add alt-fires like the flamethrower to the rocket and poison bolts for the bow.
Robotic enemies also sometimes drop parts for you to sell as well. Alot of weapon tweaks in general, I recommend you play the mod on elite if your good at DOOM games. The first weapon mod you find is carried by a peasant selling information next to the prison, just dagger him.
Oh yea there is also new dialogue in alot of scenes (not voiced, but still good quality.) read the ZDOOM forum post if your curious.

>> No.3034176

>>3034170
Also the vendor in town will upgrade your Bow for fifty gold when you have the mod.
The author of this mod also added dynamic lights to torches and other light sources, and even some items like the robot parts and energy tanks.

>> No.3034184

>>3034176
Also anytime you want to use this with one of Strifes addons, use the "light" edition, the full version will mess with mods due to the new dialogue.

>> No.3034212

>>3026482
What features are not compatible with GZDOOM?
Are you just referring to "capture the chalice?"

>> No.3034331

>>3034170
Huh, I think I must have somehow missed that one.

>>3034212
There was some small things, like I recall strongly that if you made a save in a playthrough, the game would remember that, and if you went there in another playthrough, you would actually find that player there, like, I think it was a puppet of that playthrough essentially, and he'd just stand there. You could actually kill him, but I don't know if that had any particular outcome or not for that other playthrough.
There was another thing where you were meant to actually pick up a rat and put it in your inventory (I can'tb remember for what reason though).
There were a few things like this.
Might have been another inventory item thing too, like maybe it behaved not quite like in the original, and maybe some minor NPC thing.

Oh yeah, this isn't really a matter of compatibility, but ZDoom has completely dogshit multiplayer which can only really be made to work reliably at all on LAN, because ZDoom's netcode dev is a cantankerous knobgoblin.

So if you want to play Strife in multiplayer you gotta use Zandronum or set up a LAN game in the most needlessly manual way possible with ZDoom.

>> No.3034349

>>3034331
Hmm, maybe that is just in ZDOOM, I use GZDOOM for singleplayer and haven't encountered any bugs. The Rat thing sounds interesting, never heard of that sidequest, you remember the details on starting it?

>> No.3034834

>>3034170
Oh yeah, now I remember this, made the weapons so much more useful, and added a bit more variation and roleplaying.

Kinda miss the standalone Mauler and Flamer though, they were very cool and satisfying weapons in the original.

>>3034349
>Hmm, maybe that is just in ZDOOM
No, like, finding your other playthrough character isn't a bug in ZDoom, it was a feature in the original .exe of Strife, which ZDoom does not replicate.

I don't remember if there was any actual good point to this beyond "Look, you can kill your other self, isn't that a funny feature to have in a game? Hyuk hyuk!", I don't know if this actually had any sort of result beyond some gore and novelty.

>> No.3034837

>>3034349
>The Rat thing sounds interesting, never heard of that sidequest, you remember the details on starting it?
I don't remember at all, I know there's an inventory icon for the rat and that there was a point where you could pick one up in the original .exe, I think it was referred to as "ratbuddy" somewhere.

It's not implemented in any of the ZDoom ports to my knowledge.

>> No.3036434

Just got to playing Weapons Of Rebellion, and I'll say, it's incredibly nice how it adds some extra bit of RPG flavoring.
The upgraded assault rifle is olev

>> No.3036451

>finding your other playthrough character isn't a bug in ZDoom, it was a feature in the original .exe of Strife, which ZDoom does not replicate.
That would actually be kind of cool, you never see the "Front" of your character sprite unless your on a source port.
>>3036434
Yea, I like the expanded dialogue and selling the bot parts, aiming down the rifle is good for picking off bots. Try "talking" to the surgery crab in the governors mansion, the door behind the gold guard.
Wooden barrels also have a chance to drop med patches or gold when broken as well.

>> No.3036645

>>3036451
If you want to see the player graphics and stuff you could always look through the Strife iwad with Slade, or check out some rips

http://www.spriters-resource.com/pc_computer/strife/

I did check out the surgery bot, pretty nifty.

>> No.3036746

>>3036645
>http://www.spriters-resource.com/pc_computer/strife/
Nice, the spritework in this game is awesome.

>> No.3038295 [DELETED] 

>This is the woman who is cheering you on your whole adventure.

:)

>> No.3038297
File: 63 KB, 320x240, Blackbird.png [View same] [iqdb] [saucenao] [google]
3038297

>This is the woman who is cheering you on your whole adventure.

:)

>> No.3038738

>>3036746
Yeah, it's very competent in the artistic department, the shading is very good and consistent, animation frames are plentiful and leads to very smooth sequences.

If you use Slade to look at each frame one by one, at 200% scale, a lot of it is just fucking amazing.

>> No.3039823
File: 211 KB, 1920x1080, The_Original_Strife_Veteran_Edition_Artwork_6.jpg [View same] [iqdb] [saucenao] [google]
3039823

What is the wisdom that you seek, simple one?

>> No.3039859

>>3039823

To punch you in the face with my knuckle dagger.

>> No.3040286

>>3039823
How do I get good ending? ;)

>> No.3041090

>>3040286
Die in the fight against the final boss.
Actually, the key is to kill the Oracle when he tells you to betray your own. You'll know when.

>> No.3043441

>>3017957
Endless Strife.

http://forum.zdoom.org/viewtopic.php?f=19&t=29270

It just enhances the weapons and makes some of them actually useful now. Worth it alone for the electric crossbow change.

>Crossbow (electric): Now a useful weapon! The bolts travel faster (though in a slight arc), and will stun most enemies for a moment on impact. It also deals doubled damage to fully mechanical enemies. Due to these enhancements, a pack of electric bolts will provide 10 instead of 20.

>> No.3045937

Nope.

>> No.3046891

You know, the Templars really fucking eat away at your armor with their Maulers, but they don't seem to do that much to my health.

Is the armor just taking the brunt of the abuse and I'm just lucky to kill them before they can start Mauling my tender, (now mostly unarmored), boypussy, or does the Mauler do most of it's damage to armor?

>> No.3047691

Got this for three bucks in a bargain bin back in the day. Best 3 bucks I ever payed for a game. It's a shame it was so overlooked, being the last game on the Doom engine and all.

I still remember the first time I used the Torpedo mode on the particle cannon or whatever it was. Blew the fuck out of one of those giant robots that you only face like three or four of.

Also would love to see a gif of that one room where a swarm of enemy grunts teleports in without the teleport animation, providing the perfect target for a sustained fire grenade attack.

>> No.3049537

>>3047691
>Best 3 bucks I ever payed for a game.
That's a hell of a bargain, when was this?

>being the last game on the Doom engine and all
I think HacX was the last one.
Though it was practically unfinished and not very good (sweet graphics tho)

>> No.3049542

>>3049537

>>being the last game on the Doom engine and all
>I think HacX was the last one.

Strife's definitely the last standalone DOOM engine game at least, as HacX requires that you already possess DOOM II to play it.

>> No.3049629

>>3049542
Maybe that's why it felt like a half-baked TC

>> No.3049850

I started a few months ago but stopped and forgot about it. Now when I load my save I'm confused as fuck. Should I just start over?

>> No.3049875

>>3049850
You might as well.

Don't trust Harris.

>> No.3050149

>>3049850
Sure, it's not a super long game, you'll catch up in a day.

>> No.3050309

>>3017104
This
https://youtu.be/oPrU7LSqiX0

>> No.3050485

The Order Commons sure is a hairy place to fight in, plopping down three teleport beacons only does so much.

I spent all my money on restocking after that.

>> No.3050674

>>3050485
Should have used the poison arrows for those stealth kills.

>> No.3050795
File: 19 KB, 217x320, j33vesu[1].jpg [View same] [iqdb] [saucenao] [google]
3050795

>get to the proving grounds
>have very, very little ammo for most of my guns and very little money to buy health or ammo
>blow all my shit in the first little area and basically just have the crossbow and punchdagger for the rest of it all
>my face 90% of the way through, after finally killing the Inquisitor in front of the door, when I found out that I missed a weapon back in the commons (mauler)

Took me hours to get through that and so many save reloads. The slightest chip damage from a hitscan enemy would ruin me.

>> No.3051426

>>3043441
Why aren't there many mods for this game?
Something about lost source code? Can someone explain what they mean about source code?

>> No.3051523

>>3051426

>Why aren't there many mods for this game?

Lack of interest, mostly. Though if you wanted to take advantage of the dialog and quest systems and stuff, you'd be in for a lot more work than making a DOOM map would normally take.

>Something about lost source code? Can someone explain what they mean about source code?

The source code of a program or game is what they compiled into the program or game that you're using/playing.

The Strife source code in particular was lost as all the backups were either deleted or went physically missing.
However thanks to the combined powers of how old compilers did their job, the .exe being disassembled and people comparing the disassembled code to the DOOM source code the Strife source code has been more-or-less recovered.

>> No.3053167

Bump

>> No.3053769

>>3017859
It's Night Dive Studios, they buy the rights for old games that are currently unavailable for sale and/or nigh unplayable on modern systems and redistributes them, usually adding things like widescreen support and the like. They seem pretty solid from the stuff I've played, haven't heard anything they've royally fucked up upon redistributing but I didn't look hard.

>> No.3053904

>>3053769
I wish they'd fix up Powerslave, both versions, for modern systems.

>> No.3054070

>>3049537

1998ish, I wanna say. EB bargain bin.

>> No.3054183

>>3053904

If I recall correctly, Night Dive have purchased the rights to Powerslave but haven't done anything with it yet.

>> No.3054820
File: 39 KB, 640x400, Strifeguy and Blackbird.jpg [View same] [iqdb] [saucenao] [google]
3054820

>>3021557
I just beat Strife!!
I killed the Entity and got the good ending where you meet and have your way with Blackbird.

>> No.3054850

>>3054183
From what i heard Kaiser, who was the guy who was working on a Powerslave port, got signed on with them
I think his engine also made the turok rerelease

>> No.3055071

>>3054850
Kaiser also made the engine for, you know, Strife Veteran Edition. Just sayin'.

>> No.3055093

>>3053769
Night Dive does it right. I wish gog was more like this, rather than being a gigantic leach.

>> No.3055095

I couldn't finish the game - got bored right after the Bishop, didn't really hook me like Doom, Duke, Blood et al. did. Dunno what it was, just didn't hit the notes.

Would still recommend highly though. What I did play was fun.

>> No.3055383

>>3055095
Maybe you don't like the slower pace it has than other FPS?

>> No.3055728

>>3055093
Gog is only there to sell licenses games, the fact they put it in a dos box wrapper is just for convenience you fucking dope

>> No.3056862

>>3055728
>Gog is only there to sell licenses games
Yes. That's why gog is a gigantic leach.

>dos box wrapper is just for convenience you fucking dope
It would be a convenience, if their dos box wrappers were configured correctly.

>> No.3057958

>>3054820
I can't unsee that adam's apple.

>> No.3057962

>>3056862
They work for me.
But then, I've only bought a few games from them.

>> No.3057971

>>3057958
Not to mention 80s mullet and man chin
> *GASP*
Blackbird is a trap!

>> No.3058304

>>3057971
Could be that the artitst only knew how to draw men.

No way a trap has a voice that feminine.

>> No.3060195

>>3055095
Honestly, I think you should give it a chance.
I don't think it's boring, but to each his own.

Isn't the Bishop like half way into the game?

>> No.3060281

Is there a cracked version of Strife Veteran Edition?

>> No.3061368

>>3060281
Probably.

>> No.3061369

How's the Steam version? Is it a sourceport or a recreation? How faithful is it?

>> No.3061371

>>3053769
I don't know, I have heard bad things about Night Dive, from devs of retro FPS sourceports....

>> No.3061507

Can't you just buy Veteran Edition then load the iwad and voices wad into ZDoom? I own the original box of DOS Strife but I've only ever finished the game in ZDoom. There's also Chocolate Strife these days, Kaiser and Fraggle understand the engine more or less perfectly.

>> No.3061549

>>3055093
>>3056862
You do realize that GOG are a distributor and not buying up the rights to publish these games, right? Aside from a few series under GOG Ltd., they can't and don't just rip or pirate a game and resell it.

>> No.3063813

>>3061507
Only one way to find out.
You should be our guinea pig.

>> No.3063814

>>3063813
I own VE I'm just lazy. I'll give it a go later on and report back.

>> No.3066183

It's a shame there aren't really any mapsets for Strife.

Wouldn't it be cool with a campaign featuring a vast wasteland which you'd have to travel through between areas? With two or three towns, an abandoned castle in ruins out in the wastes, etc.
A levelset where you don't just fight the order, but also wild beasts and monsters.

>> No.3066456

>>3066183
Sounds like you want to make an DOOM engine Elder Scrolls games with that kind of talk.

>> No.3066678

>>3066456
I still want the Strife world and most of it's gameplay.

I was just kind of disappointed that the small trek outside of town wasn't much longer than a minute.
It didn't really give you a good idea on the kind of wasteland that the world had become, Blackbird just says "The Order turned it into a dump" and that's pretty much that.

It would be interesting to explore, seeing a town different from Tarnhill, seeing ruins, attacks by the Order from years ago.

>> No.3067287

>>3066678
It would, but that's an impossible dream now.
I like the futuristic/medieval theme Strife has going on.

It would also be nice to fight wildlife that aren't robots or hitscanners.

>> No.3067294

>>3066456
>open world DOOM engine game

https://www.youtube.com/watch?v=b7shXNKmMZA

>> No.3067330

>>3063814
>>3063813
You need this mod. (just a wad)
Also the SVE wad that came with the game.

>> No.3067334

>>3067330
http://www.moddb.com/games/strife-quest-for-the-sigil/addons/strife-veteran-edition-support-for-gzdoom

Forgot link.

>> No.3068504

>>3067287
People always talk like hitscanners are the worst thing ever but they never really bother me that much, taking cover goes a long way towards handling them.