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/vr/ - Retro Games


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File: 520 KB, 1296x900, supernintendo.jpg [View same] [iqdb] [saucenao] [google]
3027860 No.3027860 [Reply] [Original]

We can all agree this was the best console of the '90s, like how NES was the best system of the '80s, right /vr/?

>> No.3027863

SNES and PS1 are both tied for me.

>> No.3027864

>the best console of the '90s
PlayStation or N64

>> No.3027871 [SPOILER] 
File: 35 KB, 600x450, 1456621133367.jpg [View same] [iqdb] [saucenao] [google]
3027871

>>3027860
hi :^)

>> No.3027878

>>3027871
Lol, good one. Thanks for the laugh, anon.

>> No.3027880

>>3027863
This.

>> No.3027898

>>3027871
Patrician detected.

>> No.3027908

PlayStation is everything SNES was and far far more, in addition to absolutely representing both the 90s philosophy and the 90s aesthetic.

U R NOT [red]E

>> No.3027915
File: 30 KB, 530x291, koji-kondo-laughing.jpg [View same] [iqdb] [saucenao] [google]
3027915

>>3027864
>N64
It's PS1, for sure.

>> No.3027916

>>3027908
>U R NOT [red]E
Nintendo kiddies are too young to remember that.

>> No.3027936

>>3027916
eNOS lives

http://m.youtube.com/watch?v=OuiEKm5dDrY

>> No.3027938
File: 29 KB, 638x476, img_441459_9913626_0.jpg [View same] [iqdb] [saucenao] [google]
3027938

>>3027915

Love how your thread got deleted last night

>> No.3027942

>>3027908

I dunno, I think it mostly represented loading times and disc errors. Oh and too much samey JRPGs with homoerotic FMVs that pandered to fujoshis.

>> No.3027950

>>3027942
You think wrong

Do not underestimate

>> No.3027954

>>3027908
PSone failed at both 3D games (unless you love wobbly models) and 2D games (Saturn's graphics cards could handle sprites far better, hell, 2D even looked better on the fucking SNES). Get the fuck outta here with your Sony faggotry. Your terrible Playstation line didn't deserve beating established game development companies like Nintendo and Sega, and it's your fault videogames are so fucking shitty nowadays along with the Xbox kids.

>> No.3027959

>>3027954
>shaky 3d models
>fmv cut scenes
That has what to do with modern games?

>> No.3027960

What is the retro gaming console with less violent video games, and more games for all ages and for all audiences?

>> No.3027964

>>3027960
Nshitty4

>> No.3027968

>>3027960

Sega Pico or Casio Loopy

>> No.3027969

>>3027960
>>3027964
However, that generation of consoles is not even retro. 4chan goofed when they made the rules for this board.

>> No.3027971

>>3027959
>Sonyfags in charge of reading comprehension

>> No.3027972

>>3027968
the sega is for young children

and Casio Loopy is for girls

>> No.3027973

No that'd be the playstation

>> No.3027974

>>3027971
>and it's your fault videogames are so fucking shitty nowadays along with the Xbox kids.

Pretty sure I can read.

>> No.3027975

>>3027954
>PS1 triumphed at everything and very nearly bankrupt all competitors
Fixed that for you

>> No.3027976

Guys, I really, REALLY.... really loathe nintendo.

Why are they so goddamned popular? I didn't have any nintendo system when I was a kid, why should I put up with people's shit about loving nintendo when I myself didn't grew up with their stuff?

Fucking Nintendo.

Fucking Mario.

Fuck my life.

>> No.3027978

>>3027974
Right, so why are you confusing the last sentence with the first sentence which are unrelated? Quit being a retard.

>> No.3027981

>>3027976

I only had their handheld systems

>> No.3027982

>>3027978
Because before that you're talking about what I just said?

>> No.3027983
File: 177 KB, 480x360, DOES THIS LOOK LIKE THE FACE OF MERCY.png [View same] [iqdb] [saucenao] [google]
3027983

>>3027860
>thread devolves into shitty console warring

Was this your intent, OP?

>> No.3027986

>>3027976
The NES was a great console and the Nintendo philosophy was a revelation for the 80s the same way the Atari philosophy was a revolution for the 70s and the Sony philosophy was a revelation for the 90s.

The Famicom/NES deserves the love it gets. Other consoles, not at all so.

>> No.3027987

>>3027976
>>3027981
Kids detected. Anyone born 1990 or later can gtfo my board.

>> No.3027989

>>3027975

>nearly bankrupted

PS1 was extremely popular in pretty much all world regions, but stop being delusional.

Also, why are Sony fans always boasting about sales? It's not even about games, just sales.
And when you ask them about games, they're even less variated than Nintendo fans. They always mention the same 5 or 10 games: "Crash, Spyro, MGS, FF7, uuuh... Einhander was pretty good and uuuh... this one obscure japanese game that I never played because I don't know japanese and uuuh... Crash Kart"

>> No.3027991

>>3027982
First sentence: commenting on the PSone hardware.
Last sentence: commenting on how Playstation in general has ruined the gaming scene.

Try to keep up.

>> No.3027993

>>3027986
>denzel.jpg
My nigga.

>> No.3027995

>>3027991
And I said how the two connected?

Are you trying to do mental gymnastics or just retarded?

>> No.3028003

>>3027995
They were never meant to be connected, you fucking dolt. A post can have more than one point.

>> No.3028006

>>3028003
So you're a retard. Well I figured that.

>> No.3028007

>>3027989
> Not Resident Evil
> Not Gran Turismo
> Not Tomb Raider
> Not Tekken
> Not Metal Gear Solid
> Not Tenchu
> Not Parasite
> Not Twisted Metal
> Not Parappa
> Not Metal Of Honor
> Not Legacy of Kain
> Not DDR
> Not Xenogears
We could go on, I assure you

>> No.3028015
File: 110 KB, 1920x950, Pippin-Atmark-Console-Set.jpg [View same] [iqdb] [saucenao] [google]
3028015

>>3027860
>best console of the '90s
I think you meant to post pic related.

>> No.3028019

>>3028006
Says the mong that confused Playstation's hardware shortcomings with the current state of the gaming industry.

>> No.3028024

>>3028007

Who is this "we" you're talking about?

Of course you can list a lot of games, PS1 has a lot of games, but most of the times, I see the same ones being mentioned. Oh yeah, I guess I forgot Resident Evil. The rest you mentioned don't get mentioned nearly as much as shit like Crash or Spyro do.
Also, I did mention MGS, idiot.

>> No.3028049

>>3027989
>Not FFT
>Not Tony Hawk's Pro Skater
>Not Castlevania: SOTN
>Not Suikoden
>Not Mega Man Legends
>Not Medievil
>Not Syphon Filter
>Not Silent Hill
>Not Dino Crisis
>Not Oddworld
>Not Loaded

>> No.3028051

>>3027860
>best console
>nothing but babby mode sidescrollers and RPGs

>> No.3028057

>>3028049

You guys don't get it, do you? I'm not saying that PS1 has no gaem, I'm just saying that people always mention the same few games everytime.

Out of all those, only SOTN gets mentioned kind of in the reg, but most of the times it's just Crash, Spyro, MGS and FF7.

Also Loaded? please...

>> No.3028060
File: 129 KB, 256x254, Ghost_in_the_Shell_Coverart.png [View same] [iqdb] [saucenao] [google]
3028060

>>3027989
PS1 has its fair share of gems, you just have to do some digging in its fuckhuge library.

>> No.3028062

>>3028051
post your super mario world scores

>> No.3028067

>>3028060

Read: >>3028057

And yeah GITS it's actually one of my favorite PS1 games, good taste anon.

>> No.3028070

>>3028057
Crash and Spyro are garbage though, anon.
>>3028060
Rented that once and don't remember that even being decent, tbqh.

>> No.3028073

>>3028062
brb repeating world 1-1 a million times

>> No.3028081

>>3028070
>Crash and Spyro are garbage though, anon.

I agree, but people have huge nostalgia boners from their childhood with them.
Well, actually I don't think they're garbage, but they aren't that good really.

And you should try GITS again, you probably couldn't grasp the control system when you tried it.
Press the L and R buttons at the same time and forward and you can dash, and then press L and R to strafe, you probably played the game without knowing this which makes it kind of dull.
GITS is one of the most original and unique action games I've played.

>> No.3028129

Saturn is the best console of the 90s. Master System is the best of the 80s followed closely by the Mega Drive.

>> No.3028136

>>3028070
>Crash and Spyro are garbage though, anon.
Personally, they're far from it but whatever.

>> No.3028141

>>3028129
>Mega Drive
Yuropoor pls go. Your opinions are irrelevant. I mean, you fucks think the ZX Spectrum is a good computer.

>> No.3028146

>>3028141
I think it's Australia-fag. My dad had a Timex Sinclair in the mid/late 80s that I wasn't allowed to touch. Never understood what the tape deck was for. Was it really shit?

>> No.3028148

>>3028141
And you yanks think the Apple II is a good computer. Only Brits like the Spectrum, anyway.

>> No.3028149

>>3028148
I had an Apple ][c as a kid, I know it's shit.

>> No.3028168

Snes > PS1 > N64 > Genesis > Dreamcast > Saturn = Neo-Geo >>>>> a rock >> Jaguar

>> No.3028174

>>3028168
>PSX and N64
>better than the Mega Drive
Nigga, you BEST be joking.

>> No.3028176

>>3028168
Mega Drive came out in 1989.

>> No.3028180

>>3028146
We'll know for sure it's Australia-kun when he posts image.jpg of Spaghetti-tan.

>> No.3028187

>>3028176
1988 actually

I actually find it particularly hilarious that the Mega Drive, despite being released two years earlier, is on level footing if not faster than a SNES.

>> No.3028198

>>3028174

i believe the PS1, and specially the N64 have WAY better exclusives than the Genesis had, and less flaws.Yeah, the PS1 had load times and blocky 3D graphics, and the N64 had the weird controller and not-so-big catalog, but overall i rank them both as better consoles. Its just my opinion.

>>3028176

yeah my mistake

>> No.3028202

5th gen is understood to be:
Playstation>Saturn>N64>3DO>Jaguar>PC-FX>Pippin

4th gen is difficult to rank.
I consider the
4 true consoles: SNES, Megadrive, PC-Engine, NeoGeo
to be better than the
2 consolized computers: AmigaCD32, FM Towns Marty
which are better than the
1 CD player with multimedia features: CD-i

>> No.3028206

>>3028187
It's much faster, it has ~7.5mhz cpu clockspeed while the Snes has just over 3mhz.

>> No.3028207

>>3028168
How is the Super Slowdown Entertainment System at the top? While it is a good console a lot of its games just aren't as frenetic as games on other consoles or if it even attempts to be it gets slapped with a bunch of slowdown.

>> No.3028235
File: 61 KB, 400x291, fzero.jpg [View same] [iqdb] [saucenao] [google]
3028235

>>3028207
>implying games couldn't be FAST on the SNES

>> No.3028239
File: 241 KB, 800x595, Claymates.jpg [View same] [iqdb] [saucenao] [google]
3028239

>>3028207
No Genesis game has Blaze Processing.

>> No.3028243

>>3028206
>Snes has just over 3mhz

It rarely reaches that amount though, usually games are programmed to use its low consumption mode, which barely below 2mhz.

>> No.3028246

>>3028235

i guess he means that many times the SNES had drop frames on some games. But the only time i remember those were on some very specific parts of DKC and Starfox, which is obvious considering how much they pushed SNES hardware.

>> No.3028250

>>3028235
Are you going to post one?

>> No.3028251

That not' the N64, so no.

>> No.3028253

>>3027863
1st post, best post.

>> No.3028252

>>3027860
Sure.

>> No.3028257

>>3028246
Super Ghouls n Ghosts, Castlevania IV, Mega Man X, Doom, Yoshi's Island.

>> No.3028263

>>3027863
This, why must the SNES and PS1 be some autistic competition? Both are excellent and equal consoles.

>> No.3028264

>>3027954
>unless you love wobbly models

I wish this meme would die. Even with floating point coordinates there is no way you can carefully express sub-pixel coordinates on a 2D framebuffer without some kind of interpolation (AA for example) The pixel is either lit or it's not. So fixed point coordinates do a very nice job and problems only show up when you increase the internal resolution using emulators.

>> No.3028269

>>3028081
I see no reason not to think Spyro 1 or Crash 2 aren't good games. They are entertaining, easy to pickup, give a reasonable amount of freedom and are fairly challenging to 100%.

>> No.3028271

>>3027954

>and it's your fault videogames are so fucking shitty nowadays along with the Xbox kids.

maybe if Nintendo didnt took a shit over Sony and SEGA laughed at them when they just wanted to be part of the videogame industry you guys wont have been BTFO so hard since 1995 :^)

>> No.3028279

Best Console in all of the 90s?

I'd give it to Playstation. It had everything. I still have a huge back log to go through in a variety of genres.

>> No.3028280

>>3028257
How big of a deal is the slowdown in these? Been meaning to pick up SGn'G, MMX, and Yoshi

>> No.3028283

>>3028269
What about the others?

>> No.3028287

>>3028264
Are you honestly trying to say that you can't notice the wobbly nature of PS1's graphics? It's blatantly obvious.

Just because emulation makes it worse doesn't mean it's not there on the original hardware, because it sure as hell is.

Subpixel precision isn't just about taking the two final pixels and interpolating the colors. To do it properly, you either need to write vertices with floating point numbers (or assign a second integer value to each vertex) to express the position between pixels. With this information, you can very cleanly determine the degree of interpolation.

There's a good reason this feature was touted on the 3dfx Voodoo (and other PC cards) and the N64. Because it prevents 3D from looking like a jelly-like indeterminate mess.

While it's fair to say PS1 emulators have caused people to exaggerate how bad it is, it's still pretty bad on the real thing.

>> No.3028296

>>3028287
Listen to this guy. Where's your game at, brah?

>> No.3028297

>>3028280

not him, but in some games when there was many sprites in screen, the game could easily drop from 60 to 20-30 fps. But those drops where only in certain parts of those games, and 95% of the time game devs never put many enemies in a single screen to avoid this.

>> No.3028298

>>3028283
Not as good IMO, Crash 1 is rough around the edges and I can't figure out why there's an in-built input lag, and is definitely no cakewalk because of that, without even taking the fact that you can't die if you want to 100% the game.

Crash 3 spaced out the various things you could do in a level (aka gimmicks) and had time trials, but the former had much more consistency and SMW-tier secrets.

I used to like Spyro 2 and I think I still do, but I've grown to hate the fetch quest system, same thing about 3, which inherited the gimmicky thing of Crash 3 while Insomniac experimented with various kinds of gameplay (this is not a bad thing per se). Sure they might be fun, but Spyro 1's freedom (you can play all you want without anybody interrupting you but you have to pick certain things in order to move forward) is like a breathe of fresh air.

>> No.3028308

>>3028287
>you can very cleanly determine the degree of interpolation

Which isn't needed at all because you can't draw smaller than a pixel and it's all theoretical advantage. What you're really saying is that 320x240 sucks for 3D, and while I don't agree I could get where you're coming from.

>> No.3028309

>>3028280
It makes SGnG almost unplayable. Whenever there are more than three sprites on screen it goes to ~10fps.
Castlevania is only in parts, the mode 7 room runs at about 10fps, or when an enemy explodes.
Doom and Yoshi's Island just run slow and choppy.

>> No.3028318

>>3028309
>Yoshi's Island
>running slow
Well meme'd.

>> No.3028324

>>3028308
>Which isn't needed at all because you can't draw smaller than a pixel and it's all theoretical advantage

No, because with properly weighed sub-pixel interpolation, you can simulate the coordinate-precision of higher resolutions.

You also forget that the rendering pipeline can still internally benefit from sub-pixel accuracy even if the final output only constitutes of pixels.

>> No.3028335

PlayStation. It had everything, and a ton of it. I have an entire fuckin shelf and cd rack just for the RPGs.

>> No.3028338

>>3028324
>you can simulate the coordinate-precision of higher resolutions.

Which, again, is inherently useless with a fixed resolution, and I think most engines got all the tweaks they need to know when it's the right time to move a vertex and when it's not. Of course the more resource intensive the game is the less cycles you can keep for this kind of stuff, but as I said it's not a glaring issue with the system, just a case of "we could have done more things with less steps".

>> No.3028356
File: 14 KB, 256x223, gundam-wing-endless-duel-snes-ingame-1633.gif [View same] [iqdb] [saucenao] [google]
3028356

Regarding SNES being slow... I remember some time ago some anon shut Australia-kun's hole with this game, Gundam Endless Duel for the Super Famicom.

Australia said the SNES didn't had any good exclusive fighting game and that it was all slowdowns, and he couldn't come up with anything after an anon mentioned Endless Duel, so I tried it out out of curiosity, and yes, it is amazing.

Big, detailed sprites, colorful, and fast gameplay without slowdown. This game is honestly impressive, and shows that the SNES can handle fast-paced gameplay AND good graphics, and without extra chips. But I guess it all comes down to being really good at coding, also I think it came out fairly late into the SNES life so developers had already sorted out a lot of tricks to work around it I guess.

>> No.3028382

>>3028338
I think maybe you don't get it.

Without sub-pixel interpolation, the color values between pixels always appear to jump between large variations. So usually if you want animation to appear fluid, you need to express in-between interpolated pixel values otherwise it looks rigid and pixelated.

You also underestimate the importance of subpixel values to the internal pipeline (remember how the pipeline itself is not bound by the rules of the framebuffer until the end?), since it can have a significant accumulative effect on the final result of many things.

> I think most engines got all the tweaks they need to know when it's the right time to move a vertex and when it's not
PS1's geometry engine GTE is hard fixed into doing all calculations as integers - there's no provision even for subpixel integers or anything like that. You can't get around the precision issues completely. There are tricks to mitigate it - you can try to increase the scale of the coordinate system so GTE is working with larger integers - but there's no complete cure.

Without the sub-pixel information there's very little the PS1's rasterizer can do.

>> No.3028389

>>3028356
But it does have slowdowns. Use Wing's super move and you can watch it chug.

>> No.3028392

>>3028356
... But that game is for Super Famicom, not the SNES. Just clearing things up from a semantical (?) point of view, and what not.

>> No.3028394

>>3028389

Alright I'll try later, but from what I've played (about 2 hours playing VS with a friend) we didn't notice slowdowns during play, pretty fast paced and responsive. If it does have some slowdown it must be minimal.

>> No.3028416

>>3028382
So what you're saying is, on a floating point vertex grid, two flat shaded triangles with solid colors, one red and one blue, approaching each other would eventually draw purple pixels?

I think I get it, because I already expressed the need for some kind of interpolation (AA, which was nonsensical in this case), but that doesn't mean animations have to look wobbly in any case, using some tricks you mentioned like increasing the in-engine coordinate scale. It's very much like watching cartoons with traditional animation at 24fps, although even they had some interpolating tricks up their sleeves.

>> No.3028424

>>3028416
Wait, I realized that last part about cartoons is retarded because we were arguing about silky smooth animation, please disregard it. Anyway it never looked wobbly to me, that's what I meant.

>> No.3028454

>>3028416
>on a floating point vertex grid, two flat shaded triangles with solid colors, one red and one blue, approaching each other would eventually draw purple pixels?

Yes, but only along a thin one pixel-wide strip along the occluding vertices. And only if an equal number of subpixels are determined as red and blue. If it's a 3 Red : 1 Blue subpixel composition, the colors will be weighed like that. But this is a rather unusual and unrealistic test situation.

>> No.3028461

>>3027860
Snes and PS1 were 90's gaming machines by a landslide.
> Best franchises
> Great games
> Awesomely AWFUL games too
> Great accesories
> Confy as hell pads
> Reasonably affordable
> Available everywhere

>> No.3028481
File: 19 KB, 256x223, snes_mighty_morphin_power_rangers_-_the_fighting_edition_2.gif [View same] [iqdb] [saucenao] [google]
3028481

>>3028356
>>3028392
This game is american and has no slowdown despite having huge sprites.

>> No.3028513

>>3028481

Yeah, Endless Duel was actually made with the MMPR Fighting Edition engine, made by the same devs, Natsume.

Except Power Rangers wasn't released in Japan, and Endless Duel wasn't released in the west.

>> No.3028532

>>3028513
In other words, any of these games can prove sega fanboys wrong.

>> No.3028550

>>3028532
Why? Large sprites was a strong point for the SNES. It's not proving anything wrong.

It's lots and lots of sprites which is what the SNES is bad at.

>> No.3028554

>>3028532

I think anyone who is actually a "fanboy" of any brand proved themselves wrong by default.

But yeah, that game can be used against anyone who claims SNES has no good exclusive fighting games for sure.

>> No.3028557

>>3028550
You can have lots and lots of sprites on Gradius III SNES without any slowdown at all. Keep bullshitting, Segafag.

>> No.3028560

>>3028550
Macross and Parodius had lots of sprites AND effects happening at once without slowdown.

So?

>> No.3028618
File: 3.91 MB, 590x310, 1394663614318.gif [View same] [iqdb] [saucenao] [google]
3028618

>>3028392

Oh wow, not this autist again...

>> No.3028629

>>3028554
What about Killer Instinct?

>> No.3028641

>>3028618
>4MB, 3 second GIF
You, and the nigger you posted can go fuck each other (rumor has it Westbrook is a faggot).

>> No.3028650

>>3028629

Yeah, that one's good too, but technically an arcade port (although it's actually better balanced and has bug/infinite fixes from the arcade original, so graphics and sound aside, it's better than the arcade).

>> No.3028656

>>3028168
ps1 over n64 lol

>> No.3028657
File: 186 KB, 256x363, megamanwilywars.png [View same] [iqdb] [saucenao] [google]
3028657

>because Genesis has a 2x speed cpu over SNES, every game on it has no slowdown

I love this meme.

>> No.3028658
File: 58 KB, 700x395, gunpei-yokoi-lol.jpg [View same] [iqdb] [saucenao] [google]
3028658

>>3028656
>N64

>> No.3028660
File: 1.75 MB, 300x225, 1387491091188.gif [View same] [iqdb] [saucenao] [google]
3028660

>>3028658

>> No.3028670

>>3028657

Everything was slowed down to 50fps for PAL cucks.

>> No.3028682

>>3028670

Yeah, but the japanese NTSC one also has slowdowns.

It's not true that Genesis games don't have slowdowns. It happens less frequent than on SNES, but still some games suffer from it.
Even Saturn has games with slowdowns.

>> No.3028685

>>3028657
That game is a programming nightmare and it was likely written in C by some Capcom code monkeys. I mean, just listen to the music.

>> No.3028694

>>3028670
The game never ran at 60fps in the first place.
>>3028657
No one is claiming the Mega Drive had no slowdown, we're simply stating that the machine could handle more and run faster.

>> No.3028705
File: 1.99 MB, 300x225, 1453713566999.gif [View same] [iqdb] [saucenao] [google]
3028705

>>3028658
>Shitstation 1
>discs

>> No.3028706

>>3028694
>The game never ran at 60fps in the first place.

You can even switch to 60Hz on the European game after it booted with next to no repercussions (try that with any Sonic game). This proves it wasn't even tapping with the MD's full potential and the game is just badly programmed.

>> No.3028707

>>3028694

I don't think anyone would try to deny the Genesis' CPU speed. I think the thing is that some people use that fact in order to claim Genesis was superior to the SNES. The same way some people might use the SNES' superior color palette to claim the SNES is better.
Both are pretty awesome systems and, frankly, if you didn't owned both back in the 90s, you missed on. Having been a single-system ownerd, precisely during the 4th gen, must have sucked and I pity those kids.

Also, while SNES had a slower CPU, it could still handle fast-paced games, examples have already been posted ITT. Most of the times, what matters the most is how the developers worked around the limitations, not just the hardware specifications alone.

>> No.3029693

b@mp

>> No.3029703

>>3029693

>b@mp

you keep bumping threads so often that the system thinks you're spamming, right?

>> No.3029718
File: 196 KB, 399x291, sparkster.jpg [View same] [iqdb] [saucenao] [google]
3029718

Sparkster > RKA > RKA2

>> No.3029719

>>3029703
You seem to know a lot about my life.
Please, by all means tell me more.

>> No.3029732

>>3029719

I do, but there's not much to tell. Your life is pretty meaningless and empty.
Your parents love you, though, you're not fair to them. Try to redeem that before they die.

>> No.3029736
File: 82 KB, 306x418, rocket knight adventures.jpg [View same] [iqdb] [saucenao] [google]
3029736

>>3029718
shit taste

>> No.3029743

>>3029732
> Look at me, I am projecting

>>3029718
Sparkster's music was superior to all other games, but RKA was still better.

>> No.3029759
File: 10 KB, 354x240, ako.jpg [View same] [iqdb] [saucenao] [google]
3029759

>>3029743

>tell me more about my life
>ok, here's what I think
>you're just projecting

>> No.3029796
File: 154 KB, 474x343, Super Mario 64.jpg [View same] [iqdb] [saucenao] [google]
3029796

Nintendo 64 was the most important console of the '90s. PSone may have changed the format we play games on, but N64 did more to innovate gameplay. Super Mario 64, GoldenEye 007 and Ocarina of Time to be more specific. And Star Fox 64 was the first game to feature a vibrating controller. Not to mention N64 featured an analog controller.

Nintendo 64 kills the PlayStation in terms of multiplayer. On the other hand, PSone had more games. So it really depends on what you were looking for. My point is let's not forget how important the N64 was just because other consoles had more games.

But since we're talking "best" console and not "most innovative," I'll say it's a tie between Super NES and PlayStation.

Metal Gear Solid > Super Metroid
Crash Team Racing > Super Mario Kart
Breath of Fire III > Chrono Trigger

On the flip side:

Final Fantasy III > Final Fantasy VII
Diddy's Kong Quest > Crash Bandicoot: Warped
Yoshi's Island > Spyro the Dragon

It all depends on your taste, me thinks

>>3027878
>>3027898
I wouldn't take the Saturn lightly. It has Radiant Silvergun, Saturn Bomberman, Guardian Heroes, Nights into Dreams, and Panzer Dragoon Saga. Those games fucking rule.

>> No.3029807

>>3028670
Donkey Kong Country 3 on PAL runs on a stable framerate unlike DKC3 on NTSC.

>> No.3029820

>>3029796
Nice essay, n64 was a console with a terrible library.

>> No.3029841

>>3029820
>N64 was a console with a terrible library
You mean a "quality over quantity" library. It's true the N64 didn't have as many top-tier games as other consoles, but what it did, it did really well.

>> No.3029846

>>3029841
Superman 64 sure is a quality game.

>> No.3029854

>>3029846
>Superman 64
So you define an entire library a console has by one shit title? By your logic, the PSone is horrible because it had Bubsy 3D, and Super NES is terrible because it has Bebe's Kids.

>> No.3029858

>>3029846
Eh, I consider it on the same tier as Barbie Race & Ride.

>> No.3029863

>>3029796
>>3029841
>>3029854

You're trying to rationalize and foment serious discussion on a 100% troll thread.

I commend your effort and good intentions, but all you're gonna get is troll replies like >>3029820
>>3029846

>> No.3029878

>>3029863
I sometimes forget what site I'm on. But still, I don't know how to do it any other way than post something thoughtful. It's better than just throwing out a couple sentences that hold little merit and information.

For example: "PSone all the way, baby!" Or, "Sega Genesis kills everything the Super NES has!" make for boring reads.

>> No.3029949

>>3028141
Wow an Amerifat not defending the Mega Drive? Almost every thread on /vr/ has someone yelling: Genesis did it bettttuurrrr!!!

>> No.3029959

>>3027860
It had good games, just like every other console. /Thread

>> No.3029963

>>3029959
>Jaguar has good games
>3DO has good games

>> No.3029979

>>3027860
>like how NES was the best system of the '80s
No. The nes blew everything else out of the water. Every major console from the 90s had a good library.

That's why people still argue about it in current year.

>> No.3029987

>>3027863
The correct option.

>> No.3029990

>>3029963
Tempest 2000. Alien vs. Predator, Return Fire, Star Control II, Wing Commander III, Alone in the Dark, etc.

>> No.3029996

>>3027860
in the early 90's you literally could not go wrong outside of the 3do

>> No.3030003
File: 9 KB, 250x250, Ok.jpg [View same] [iqdb] [saucenao] [google]
3030003

>>3029979
Confused by this post. You star by saying, "No!" yet you seem to agree with OP.

>Every major console from the 90s had a good library. That's why people still argue about it in current year.

Still don't get what this has to do with which '90s console is the best.

>> No.3030017

>>3028202
Let's throw out the CD-i. It isn't really a console. It shipped with a remote control.

Let's remove the Amiga CD32 and FM Towns Marty as well.
They are consolized computers whose games are better played on the real thing.
Many games designed for keyboard are crippled by controller.

We are comparing game consoles not game platforms otherwise we would have to rate and sort all the following:
SNES
Megadrive
TurboDuo
Neo Geo

X68000
FM Towns
PC98

Amiga
Atari ST
Acorn Archimedes
486 DOS
Mac colour classic

CD-i
God knows what else

That would be interesting but let's not bite off more than we can chew.

The 4 contenders:
SNES
Megadrive
PC Engine
NeoGeo

>> No.3030038

>>3030017
>The 4 contenders:
>SNES
>Megadrive
>PC Engine
>NeoGeo
Nigga, are you crazy.

>> No.3030042

>>3030003
The NES's library was much bigger and better than the master system or atari 5200. That's a given.

Saying the SNES was that influential compared to it's competition is giving it too much credit.

>> No.3030052

>>3030042
Fair enough.

>> No.3030072

>>3030017
Before we go any further we need to ask some questions:

Are we ranking them based on which is the best to own and play now?
Or are we ranking them based on which is the best to have owned and played in the early 90s?

Are we factoring the cost at all considering ROMs ISOs and flashcarts?
Are we rating just the original hardware or do we consider which console has the best emulators for it?

Do we rank the aesthetics, shape, and design of each console?
Do we rank the reliability and ease of repair of these systems?
What is the culture/feel/vibe of each console?
What is the fanbase like (behavior, attitude, appearance) for each console (who are your comrades if you choose this system?)?


SNES=Nintenyearold
Megadrive=Segay
PC Engine=NECbeard
NeoGeo=????

>> No.3030081

>>3030072
NayoGayo.

>> No.3030084

>>3030081
Gay is already used in Segay.
Similarily we cannot use Snikker (SNK+Nigger) because it is taken by Sonygger.

>> No.3030187

>>3029949
Nintendo has always been the favorite in America. Genesis kids are just hipsters that think Nintendo is too mainstream.

>> No.3030328

SNES is the best for sure.

>> No.3030336

>>3029718

Absolute worse taste I have ever seen in video games. RKA is far better than both sequels that it isn't even funny.

>> No.3030357

>>3029718
>>3030336
Aren't Sparkster and RKA2 just the same game?

>> No.3030360

>>3030357
no

>> No.3030443

>>3030357
No.
RKA2 was a fucking abomination against the original.
Sparkster was a "Gaiden" game, unrelated to the original Genesis game. It still was fa ucking awesome game, almost as good as the original.

>> No.3030449

>>3028657

You might wanna read the development history on that one.

>> No.3030480

>>3030449
The tale about how sega cried and whimpred to Capcom for a Megaman for them?

>> No.3030485

https://youtu.be/-2LTKs8-s0A

>> No.3030514
File: 38 KB, 327x316, goldface.jpg [View same] [iqdb] [saucenao] [google]
3030514

>>3030449
Enjoy NEVER EVER having glorious Megaman X trilogy on your Sonic machine, Segatard.

AAAAHAHAHAHAAAAAHHAHAHAA!!

>> No.3030562

Bad timing OP.

'80-'85 = Atari is best
'85-'90 = NES is best
'90-'95 = SNES is best
'95-'00 = PS1 is best

You have to divide by 5 years, not 10.

>> No.3030578

90's in gaming

PC: Doom
SNES: NHL
Genesis: Madden
PS1: Fifa
N64: Fifa
Saturn: Fifa

PC wins by a long margin.

>> No.3030740

>>3030578
You do realise shitty sports games bought by parents and well meaning relatives are irrelevant right?

>> No.3030754

>>3030562
'80-'00 = Computers like Amiga and Spectrum are best

>> No.3031049

>>3030754
Typical ZX Spectrum game
https://www.youtube.com/watch?v=BgUzteADsRI

Typical Amiga game
https://www.youtube.com/watch?v=K80hfSdsZiI

I think no further discussion is necessary.

>> No.3031142

>>3027860
SoR3 > SoR2
T3 > T2
Q1 > Q2
PS1 > SNES
Now GTFO samefag

>> No.3031148

>>3031142
Fuck no, Terminator 3 was an awful movie.

>> No.3031458
File: 84 KB, 640x640, NG001.png [View same] [iqdb] [saucenao] [google]
3031458

I'll just leave this here...

>> No.3031459

>>3031458

This was good if you really were a richfag and idort. Otherwise getting stuck with a Neo geo as a kid instead of a Genesis or a SNES would have sucked. Nice games, arcade at home, etc but the library is mostly just fighters and shmups, and mostly just SNK, it's very limited.

>> No.3031480

>>3029796

What did Goldeneye do?

>> No.3031482

>>3031458
>$600 for a game
Just no.

>> No.3031498

>>3031480
Gave birth to Perfect Dark.

>> No.3031503

>>3029796
>Metal Gear Solid > Super Metroid
What?
>Crash Team Racing > Super Mario Kart
Huh?
>Breath of Fire III > Chrono Trigger
Are you fucking serious?

>Final Fantasy III > Final Fantasy VII
Ok maybe you got your signs backwards at this point...
>Diddy's Kong Quest > Crash Bandicoot: Warped
Except this is right
>Yoshi's Island > Spyro the Dragon
And so is this

Basically you're a shit human being with awful taste but you make good posts. Classic example of good with the bad.

>> No.3031512

>>3030562
Thanks for the American perspective.

>> No.3031526

>>3027860
Early 90s = SNES
Late 90s = PlayStation

>> No.3031539

>>3031526
>early '90s = SNES
>late '90s = Dreamcast
fixed for ya mate

>> No.3031545

>>3031526
Early 90s = Mega Drive
Mid 90s = Saturn
Late 90s = Dreamcast

>> No.3031547
File: 598 KB, 2048x1558, 1456674481406.jpg [View same] [iqdb] [saucenao] [google]
3031547

>>3031498
Perfect Dark is like a ''sequel'', i really love both games, technically Perfect Dark was obviously better, but i prefer Goldeneye 007 because it was a fucking innovation and for his simplicity, also it has a special thing who makes the game a masterpiece.

My english sucks.

>> No.3031690

Why are these /v/-tier shit threads even allowed here?

>> No.3032197

>>3031545
Not according to their sales numbers, no.

>> No.3032215

>>3029796
>Yoshi's Island > Spyro the Dragon

Please don't. Games aren't even comparable.

>> No.3032298

>>3031480
It was the first (financially successful) FPS that wasn't Doomlike.

>> No.3032459

>>3030740
Maybe you're right.
There aren't enough Chads and Tyrones buying games to explain the tremendous popularity of sports games.

Parents and relatives do not <get> gaming.
As normies they have no imagination or creativity so they just go with what they are familiar with: the ballgame on TV.

When they see on the store shelves games like Clockwork Knight and Grim Fandango they feel confused and vaguely uncomfortable.

Perhaps they cringe when they see their son sitting for hours in front of TV. They do not understand why pressing buttons makes him smile. They give him a Madden game to try to acclimatize him to the "real world".

>> No.3033124

>>3031547
>also it has a special thing who makes the game a masterpiece.
You mean a framerate higher than 8?

>> No.3033127

>>3033124
It doesn't have that when an explosion goes off. Unfortunately this is something that happens rather a lot in GoldenEye - even the chairs explode for no reason.

>> No.3033129
File: 14 KB, 468x306, 1425929424632.jpg [View same] [iqdb] [saucenao] [google]
3033129

>>3033127
there's a reason why the chairs explode: it's because fuck you it's cool

>> No.3033141

>>3027860
>we can all agree this is /v/
Yes. The invasion is complete.

>> No.3033676

>>3030740
>>3032459
You guys are the biggest hipsters I've seen in a while. You sound like the kind of retards that insist video games are a "niche" hobby even though the market has been massive ever since the 80's. I don't like sports games either, but at least I'm not so dumb that I think nobody could possibly like things that I don't like.

>> No.3033775

>>3027954
>Saturn's graphics cards
lol

>> No.3033779

>>3027987
91 fag here, I'm gonna post about how I enjoyed the Saturn and Genesis like I was a teenager back then, and you can't stop me. :^)

>> No.3033780

>>3028682
you can overclock the 68k on the Genesis, which helped to fix slowdown in some games (ie Sonic 2 when there were a shitload of rings on screen). Dunno why you can't do the same to the SNES (probably able to, but I'm too lazy to google right now)

>> No.3035284

>>3031503
>you're a classy human being with great taste
Fixed that for you.

>> No.3035289
File: 62 KB, 300x206, GoldenEye 007.jpg [View same] [iqdb] [saucenao] [google]
3035289

>>3031480
GoldenEye 007 introduced gamers to mission objectives, limb-specific shots, sniping, and popularized the FPS genre for console gamers.

It did a lot.

>> No.3035294

>>3028550
>>3028557
Pop 'n' Twinbee is another decent example.

>> No.3035301

>>3029990
>Tempest 2000
I remember Gamesmaster magazine being obsessed with this.

>> No.3035307

>>3028557
You're a fucking liar. Gradius 3 has horrendous slowdown gtfo of here.

>> No.3035316
File: 35 KB, 160x161, wandering vitiligo hands.jpg [View same] [iqdb] [saucenao] [google]
3035316

>>3028206
>>3028243
dont you see, talking about cpu speeds of 7 meg is just a joke when you look at processors speeds available today. its not even in the same ball park so just forget about it. you know today they are literally thoisands of times faster thats what you need to be looking at.

>> No.3035391

>>3027908

Playstation was pretty gay. It sucked at 3D and the games that used sprites are nowhere near the popularity or sale numbers of 3D titles, mostly gay jrpgs and sidescrollers which everyone stopped playing after NES. Seriously besides MGS and some racing games, the games are barely playable.

Not a big fan of SNES either, because let's face it, the fuckhuge prerendered sprites in a huge majority of the SNES games looked like ass and the gameplay suffered for it due to shitty collision detection.

N64 and the PC were the shit in the 90s though.

>> No.3035434

>>3035391
>the fuckhuge prerendered sprites in a huge majority of the SNES games

You're way out of your element.

>> No.3035458

>>3027860
It has the best library for couch co op games so I would say yes.

>> No.3035489

>>3027864
Lmao N64 has no games besides nintendo exclusives, overated piece of shit system with crappy controller

>> No.3035505

>>3035391
B& detected.

PS1 was the fucking RAGE in the mid 90's you fucktron

>> No.3035647

>>3035505
ps1 is the biggest lie in the gaming world.
>>3035489
Well meme´d

>> No.3035716

>>3035505

Ps1 was poorfag console for losers with no friends

>> No.3035757

>>3027976

your own fault for not knowing how to use a simple 16 bit emulator.

>> No.3036001

>>3030081
>>3030084
Negrogeo?

>> No.3036226

>>3027954
>Sony is at fault for Xbox kids
Can people be this retarded?

>> No.3036228

>>3027976
I don't mind Nintendo, worst fanbase ive ever come across. Least they stick to \v\

>> No.3036882

>>3035489
The controller is actually pretty good. Its only flaw was the joysticks that wore down. If you ever play with a brand new out of the box official n64 controller, it feels fucking amazing to use. Super Mario 64 plays like a dream. The range and precision is so much better than the massive deadzone we get in controllers today.

>> No.3036904

>>3035391
Dude, I'm a Nintendo fanboy and even I accept that Playstation came out from nowhere and punched Nintendo so hard that the big N took years to recover from the blow.

Sega went KO after a weak struggle, though. And they COULD have recovered if they hadn't been so fucking stupid about well, EVERYTHING.

>> No.3036918
File: 727 KB, 850x720, youropinion.webm [View same] [iqdb] [saucenao] [google]
3036918

>>3029718
I get that most people here grew up with the SNES, but this is just plain delusion.

>> No.3036924

>>3036918

>thinking people will ever come to a consensus on Konami games, ESPECIALLY when it comes to Genesis and SNES Konami games that aren't even the same game.

>> No.3036926

>>3036918
I'm a Nintendo fanboy and I grew up with the Snes and Nes.
Sparkstar is an incredible game, much better than Sega's version. But it still cannot beat the charm and fun of the original RKA game.

>> No.3036962

>>3035391
>prerendered sprites

That's my new favourite meme.

Protip: All sprites are prerendered.

>> No.3036972

>>3031049
>zx spectrum video not one of their gay ass isometric adventure games

>> No.3037440

>>3036962
>not knowing what terms mean

That's my new favourite meme.

Protip: It's called being a tard

>> No.3037659

>>3027871
I unironically like the Saturn.

>> No.3037842
File: 2.55 MB, 3520x2480, Sega-Saturn-JP-Mk1-Controller.jpg [View same] [iqdb] [saucenao] [google]
3037842

>>3027871
Not with that abomination of a controller. Here, take this.

>> No.3037909

>>3028206
The Snes processor could do more instructions per cycle than the Megadrive one though.

>> No.3037929

>>3037909
Didn't stop SNES game from having slow down.

>> No.3037950

>>3037909
You're underestimating the Motorola 6800. It can fetch the next instruction during execution because it has a 2 stage pipeline.

>> No.3038526

>NES was released in the 80's
>NES was already 10 years old by the time I got to it at my Grandmother's house.
>Hers was probably used when she got it
>No SNES, had N64 in like 97
>She got a used SNES in like 05 after the NES FINALLY died.
>only Frogger, Mario Paint and some racing game
>Whole library of NES games and a dozen or so N64 games sitting in the next room, next to a Gamecube and two dozen or so of it's best game
>Wii gathering dust since I got on WoW
>Dreamcast and Genesis there two with a few games

I must've fucking lived on my gameboys, considering how few console titles I had when I was growing up. It's also the reason I can't think of more than five good SNES games.

I honestly think that the 90's dial-up and the very early memes were the start, and DSL with Runescape and then WoW was the definitive and final death of my childhood, and subsequently the death of consoles for me. I don't really want it back, but it just feels odd that I'm getting old and all the things of my childhood rot and fade away.

>> No.3038597

>>3037909
Having better IPC can't make up for weaknesses elsewhere.

>> No.3038602

I'd sooner agree that the SNES was part of a generation so good that there wasn't just one "best" system.

>> No.3038635

>>3029718
It is okay to have terrible taste, but there is no need to announce it to everyone.

>> No.3038842

>>3038635

These games are good though.

>> No.3039023
File: 34 KB, 788x278, rents.png [View same] [iqdb] [saucenao] [google]
3039023

>>3028049
I've never played a PS1 game before, wish me luck

>> No.3039064

>>3039023
Not a bad selection.

May I suggest you to add Megaman Legends (1 and 2), Misadventures of Tron Bonne's and Klonoa to the mix?

>> No.3039086

>>3039023
<spoiler>deluge > all</spoiler>

>> No.3039398

>>3029796
>Metal Gear Solid > Super Metroid
I don't care if this post is five days old, this taste triggers me. I haven't seen an opinion this bad on /vr/, hell, it's almost /v/ tier.

>> No.3039410

>>3027863
I agree with this, mostly because the PS1 was the successor to the SNES (look at the controller) much more than the N64 was. The only downside being it led to the PS2 which ushered in an era of dudebro gaming that the entire hobby has yet to recover from. Still, the PS1 was decent enough for its time.

>> No.3039517

>>3027871
This nigga right here is my nigga

>> No.3039572

>>3035716
>N64 fags actually believe this

>> No.3039590

>>3039572

>if someone dislikes the PS1, it must be because he's a fan of the N64

You're also part of the problem anon

>> No.3039670

>>3030072
I can't speak for everyone but as a kid it was really hard to beat the SNES and n64. As an adult I play my ps1 100% more than any other retro console because of its absurd library. Playing with other people defined my experience growing up so I'm inclined to say SNES and n64 but in the long run the ps1 has a lot more to offer.

>> No.3039681

I grew up with:
Atari 2600
Commodore vic-20
Apple 2//e
Commodore 64
commodore Amiga 500

I still own an Amiga 500 and play it every day.

>> No.3039682
File: 224 KB, 1050x521, 215116029_FMT59-1050x10000.jpg [View same] [iqdb] [saucenao] [google]
3039682

Penny Arcade says the PS1 was the beginning of the normie invasion that ruined gaming.

By the way, the enclosed comic strip is literally from 15 years ago.

>> No.3039848

>>3039682
>Penny Arcade says the PS1 was the beginning of the normie invasion that ruined gaming.
>Reading Penny Arcade
Anyways, Sony were just using the type of marketing trends Sega pioneered.

>>3039410
>an era of dudebro gaming that the entire hobby has yet to recover from.
Another thing Sega started.

>> No.3039856

>>3039682
If anything the SNES was the beginning of it.
Casualizing gameplay and getting away from the arcade philosophy.

>> No.3039882

>>3039856

If anything, consoles in general were the beginning of it.

Only trve cvlt gamers such as myself were playing text-only adventures and roguelikes on PC while plebeians were playing their marios and sonic mascot games on their toyboxes lel