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/vr/ - Retro Games


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2896953 No.2896953 [Reply] [Original]

Yo /vr/ want to see if I can get your expertise here.

So, I'm really not well versed in FPS games. Especially modern, My friends always want me to play the latest Call of duty-like game with them and I have no idea where to start, I don't really feel comfortable with the controls, and I just plain don't really like the genre.

The only "FPS" game I've ever played was the original bioshock, and I liked that only because of the atmosphere, but most FPS games are pretty dull with their level designs and I get bored of them pretty easily.

So, I want to give a try at some of the old retro FPS out there. I feel that maybe if I can learn to appreciate the fundamentals and get good at the older ones, I'd be more comfortable playing these newer ones.

I mean, Correct me if I'm wrong but everyone likes doom right? I've never played but its where I plan to start.

But I'd like to make a list, so, any good Retro FPS games you guys would recommend? Bonus points if they have a unique spin like cool weapons, or fantasy/sci-fi style-non realistic settings.

Can be well known or obscure.

>> No.2896967

>>2896953

>Doom

It's pretty good. Start there. Use a source port for muh HD. You can see the sequels as expansion packs, so they're not essential. Just play them if you want to. Doom 2 is basically "extreme doom".

>Duke Nukem 3D

The next really great one. It's better than Doom.

>> No.2896969

Doom
Dark Forces
Unreal
Quake
Duke 3D

>> No.2896972

Counter Strike

There's still some people playing it. If you're in any populated area there is likely a local room.

>> No.2896984

>>2896969
isn't quake an arena shooter? or am I thinking of unreal?

>> No.2897005
File: 132 KB, 261x235, disgusting.png [View same] [iqdb] [saucenao] [google]
2897005

>>2896967
>Duke better than doom

>> No.2897007

>>2896953
Yes play Doom. If you don't like Doom, you won't like FPS. If you do, continue.

>> No.2897008
File: 229 KB, 256x135, 1418703947298.gif [View same] [iqdb] [saucenao] [google]
2897008

>>2896953
Ultimate Doom / Doom II / Plutonia Experiment
Duke Nukem 3D
Blood
Shadow Warrior
Powerslave (PS1, Saturn) / (PC) is different but it's also good

>> No.2897014

>>2896984
None of those are arena shooters. SP arena shooters "one guy vs loads of monsters" were'nt a big thing until Serious Sam tried to pass it off as "retro-inspired", then all the other shits that tried to be "retro inspired" tried to copy SS instead of actual retro games. And that's how modern shitty arena shooters were born.

>>2897005
Duke is better than Doom in map design of vanilla maps.


>>2896953
Doom is best with combat and dynamics, as well as modding scene.

Duke has best interactivity and level design.

Unreal has best atmosphere and overall visual design, as well as music.

Also we have a Retro-fps thread out there >>2892819

>> No.2897020

>>2897007
I don't like Doom that much but Blood and Duke are two of my favorite games.

>> No.2897024
File: 325 KB, 1231x1207, old FPS games - Duke3D, Operation BodyCount, SS, Heretic, Doom, Chex Quest, Hexen, Exhumed, Blood, Quake, Redneck, SW3d, Terminator, Wolf3D, RoTT, Dark Forces, Chasm the rift, Fury 3, descent, Stonekeep, -,-, strife.jpg [View same] [iqdb] [saucenao] [google]
2897024

>>2896953
Doom 1&2, Duke 3D, BLOOD, and Shadow Warrior 3D are god-tier 2.5D shooters. Most of them have source-ports nowadays, that allow you to use modern resolutions, adjust controls and other things.

Half-Life series in whole is pretty much what the overall design of Bioshock games was based on. They were pretty much the first "modern" FPS games, introducing things like scripted events and friendly NPCs.
Obviously BS is also the spiritual successor to the System Shock 2, with a lot more streamlined (consolized) gameplay.

Serious Sam series offers Doom-like experiences in a tad more modern package, while focusing a bit more on HUGE waves of enemies on screen at once instead of looking for keycards and such.

However, if you don't feel comfortable with KB+M controls and first-person view, I'd recommend starting with games like Portal. I've used that as the training experience for people who want to start PC gaming, and the results have been superb. They're technically slow-paced FPS-puzzle games with story, so you can take your own time and master the controls.

>>2896984
Both Quake and Unreal are Arena shooters, but the couple original ones had a full SP campaign as well. Their MP components just grew to be bigger feat than the SP during the years.

On a side note, I'd recommend ignoring your "friends", and forget about the Cowadooteh shit. The series' been total shit after the first game.

>> No.2897026

>>2896953
>I feel that maybe if I can learn to appreciate the fundamentals and get good at the older ones, I'd be more comfortable playing these newer ones.

You couldn't be more wrong. Once you get versed with the older ones, you will instinctively reject the newer ones (in this case, COD) because of their heavy emphasis on realism. They're two wildly different subgenres. If you want to like COD, I guess you'll have to play just that or earlier games like Medal of Honor.

>> No.2897027
File: 101 KB, 1073x721, FPS Game design, back then and now.jpg [View same] [iqdb] [saucenao] [google]
2897027

>>2897026
This.

The "modern", casual console-shooters are mere shadows of what the genre used to be.

>> No.2897031

>>2896953
my faves

final doom (plutonia)
quake
blood
duke nukem 3d
shadow warrior

play these

>> No.2897034

>>2897026
>COD
>Emphasis on realism.

Fuck off, kiddo.

>> No.2897048
File: 150 KB, 1217x694, fps games now and then.jpg [View same] [iqdb] [saucenao] [google]
2897048

>>2896953
>My friends always want me to play the latest Call of duty-like game
you got shitty friends.

>The only "FPS" game I've ever played was the original bioshock, and I liked that only because of the atmosphere
BS is starting to feel very oldschool nowadays, so there's a good chance you'll enjoy older stuff. However, many 90's classics are not exactly story-driven, but focus on pure gameplay experience.

>I feel that maybe if I can learn to appreciate the fundamentals and get good at the older ones, I'd be more comfortable playing these newer ones.
Almost a good idea. Too bad that the shooters of late-00s to this day are VERY different kind of games; more linear, more "cinematic", more restricted and stripped down, with pure run & gun MP being the main attraction most of the time.

>I mean, Correct me if I'm wrong but everyone likes doom right? I've never played but its where I plan to start.
DOOM belongs to common knowledge of every single gamer. It's right there with Pong and Super Mario as the most influential games ever created. And funnily enough, it is still damn entertaining and satisfying to play. I still keep DOOM collection on my USB stick where ever I go.

>Bonus points if they have a unique spin like cool weapons, or fantasy/sci-fi style-non realistic settings.
Pic your poison; 1990s was the era of "non-realism".

>> No.2897117

>>2897024
>Half-Life series in whole is pretty much what the overall design of Bioshock games was based on. They were pretty much the first "modern" FPS games, introducing things like scripted events and friendly NPCs.

Nah, the first modern FPS would probably have to be Goldeneye since it both heralded the shift to a more realistic shooting style (body part targets, manual reloading, etc) in the genre and proved that FPS on console could be highly profitable. Half-Life did have its important part of course, in terms of story (heavy scripting, though Goldeneye had some light scripting) and level design (linear rollercoaster ride style levels).

If you're interesting in the history of the FPS genre, Goldeneye is no less important than Quake or Half-Life but at the same time it's pretty hard to get into due to its idiosyncratic control style and idiosyncratic level design (open-ended levels).

>> No.2897124

>>2897014
I think he meant competitive arena multiplayer games, like Quake 3 or Unreal 2004 or whatever.

Quake and Unreal both started off like Doom with singleplayer campaigns. They later became multiplayer focused.

Play Half Life, too, and System Shock. You'll see the transition from Doom type games to Bioshock.

>> No.2897125

>>2897124
I should have finished reading the thread first.

>> No.2897253

How is Hexen?

>> No.2897262

>>2897253

legit

also check out Heretic

>> No.2897515

>>2897253
its shit

so is hereitic

>> No.2897558

>>2897253
it's average

same with heretic

>> No.2897579
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2897579

>>2897262
>>2897515
>>2897558

>> No.2897586

>>2897579
Hexen is great. Heretic is basically fantasy DOOM, and Hexen improves on that in every way and also adds three playable classes which is a neat gimmick.

Hexen II was crap though.

>> No.2897596

>>2897579
Hexen is shit. Heretic is basically a crappy fantasy DOOM, and Hexen makes it worse in every way and also adds three playable classes which is a shitty gimmick.

Hexen II was better though.

>> No.2897615

>>2897579
Hexen is okay. Heretic is basically a decently made fantasy DOOM, and Hexen doesn't really improve on that in any way and besides adding three playable classes which is a gimmick at best.

Hexen II was about the same.

>> No.2897626
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2897626

>>2897586
>>2897596
>>2897615
>>2897262
>>2897515
>>2897558

>> No.2897640

Why is it that no FPS for a long time now does the whole gun in the middle/center of the vision thing like Doom did?

>> No.2897642

>>2897640
because of dual wielding and muh realism. Who holds a gun infront of their chest? recoil would hit you hard.

>> No.2897656

>>2897642
Yeah but even the more retro styled FPS don't do it. You seen Shadow Warrior 2? It's being developed still, it's an old school type of FPS and even that game doesn't do it.

>> No.2897691

>>2897586
>>2897596
>>2897615

I love DOOM and DOOM II, and you know what? I wanted more aside from all the awesome custom WADS and shit available. I even made my own maps and it wasn't enough.

Heretic scratched that itch, especially after I ran it through Zdoom. I enjoy Hexen too.

Just because they aren't as good as DOOM I and DOOM II doesn't mean they're "shit". Get the fuck off /vr/ if you can't discard your /v/ mentality. Stop shitposting. Stop being a faggot.

>> No.2897696
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2897696

>>2897691
Calm down sperg, I was >>2897586 and there was nothing dishonest about my post.

Fuck off with this no fun allowed bullshit.

>> No.2897746
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2897746

>>2897626