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/vr/ - Retro Games


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File: 226 KB, 1600x962, ff8_pal_discs.jpg [View same] [iqdb] [saucenao] [google]
2782993 No.2782993 [Reply] [Original]

Does anyone else miss multi-disc games?

>> No.2783003

Not that one in particular, but in general yes.

It's kinda strange that I would miss something like that, come to think of it.

>> No.2783005

Miss? I play em all the time but I'm pissed my ps2 disc tray motor is fucking up. Gotta hold it out while I put the next disc in while it desperately tries to snap my ps1 X Files disc. Buying a slim from a buddy for $20 so I'm excited to excise this paranoia for good.

>> No.2783008

>>2783005

This is why you should always go for top-loading optical media devices

>> No.2783010

I liked them in 5th gen. Not a fan when it came to 6th gen with the pop out CD trays.

>> No.2783012
File: 76 KB, 1162x850, 9xKjxUq.png [View same] [iqdb] [saucenao] [google]
2783012

>>2782993
Yeah, but only for nostalgiafag purposes. There's no objective reason why it's better than just one big disc (bluray).

>open up Shenmue
>three game discs, two discs of other stuff, and a manual

>> No.2783014

No

>> No.2783017

>>2782993
Nah but it blows my mind away seeing people today acting like having to take five seconds to get up and swap a disc after playing disc 1 for like thirty hours is some huge deal breaking thing whenever a 360 game got a multi disc release while the PS3 version only had one. Really my only issue with multi disc games is it can make it inconvenient trying to find a complete copy of the game years down the line because it's just another thing people somehow end up losing after the case and manual.

>> No.2783019
File: 117 KB, 652x650, Shenmue_Passport_ntsc-cd.jpg [View same] [iqdb] [saucenao] [google]
2783019

>>2783012
>two discs of other stuff
Huh? The only extra disc I remember is the passport disc.

>> No.2783021
File: 20 KB, 300x293, R-773068-1242923951.jpeg.jpg [View same] [iqdb] [saucenao] [google]
2783021

>>2783019
I can't confirm because I'm not at home but I'm 90% sure my game came with this as well as the passport and the game.
But then again I bought it used on ebay so maybe the guy threw it in after the fact

>> No.2783023

>>2783021
You probably got some special edition. As far as the standard North American release goes it's just the three normal discs and passport.

>> No.2783028

>>2783008
No argument here. This is the same ps2 I've had since the college days playing FFXI with my dad while we were a country apart. Covered with old band stickers and all that shit. Visited him a month ago and his is still so fucking pristine. He was playing my old Tactics Ogre disc and had obviously been looking up strats since he had all these op archers. What a pleb.

>> No.2783032

>>2783017
Multi disc makes no sense when you have a harddrive.

My computer has been opticless for awhile now.

>> No.2783071

>>2782993
I miss loading neo geo games off disk cards. Get on my level pleb

>> No.2783083

>>2782993
no.

>> No.2783085

>>2782993
i prefer cloud based downloads like on steam.

>> No.2783095

>multiple discs to install
>switching discs when at a certain part

I'm good, b.

This, along with batteries for handhelds, is not something I miss.

>> No.2783496

I felt pretty indifferent towards them. Yeah you had to get up and swap a disc, but it's not like it was that much of an inconvenience. Especially when you consider how much more gameplay you get with multidisc games.

>> No.2783564

>>2782993
I do, to an extent.

For RPGs, it made them feel more epic, especially as when you changed to the new disc you left a lot of stuff behind. A point of no return, of sorts. It's a great feeling loading up the next disc of a game (such as Panzer Dragoon Saga) and then having more, different things to do. I thought it was great, and it felt monumental in some ways to have a disc finish and then you having to use a new one, as it not only gave you a sense of progress, but it also usually occurred at some climatic moment in the game (save for Parasite Eve, screw that disc swap).

>> No.2783603

>>2782993
I'm glad to see the back of it.

>> No.2783610

>>2783095
I didn't mind multiple discs to install until they started packaging games with all the discs stacked on top of each other instead of each one in an individual holder.

>> No.2783734

>>2783095
I remember when I used to have 2 optical drives. I though it was the hottest shit. Easy installing two-disk games and being able to keep the game disk (before no-CD was the norm) in one drive and have one drive free for music on CD! WOAH

>> No.2783749

Multi-disc games are fine when it's 2 or 3 and it's on console.

When it's 6 or 7 discs like Phantasmagoria, we have a problem.

>> No.2783757

>>2783749
I usually don't care about having to get up and swap discs but playing D on the Playstation sounds like it must have been a huge pain in the ass because it's 4 discs and the game only takes about an hour and a half to complete.

>> No.2783765

>>2783757
Oh, it was still a problem for some console games - Koudelka comes to mind.

It was always worse on PC, though. There were games like Ripper where all the data for specific locations were on one disc, so given that you're hopping around from place to place, you would often have to swap discs every time you leave a particular location. It's a pain in the ass when the solution to a puzzle is "Talk to A (disc 1), then talk to B (disc 4), then talk to C (disc 2) and then report back home (disc 1 again)."

Thank god for ISOs and multi-image mounting

>> No.2783783

I miss big colorful manuals and boxes full of inserts

>> No.2783803

>>2782993
I do.

There's a psychological value to going into a store and for $50 buying that single-disc game --OR-- buying that 4-disc game in a much larger case for the same money.

You just knew you would get more out of it for the money, and unless the game sucked, it almost always proved to be true.

>> No.2783827

pretty fuckn dope. except most of them were jrpg weebshit

>> No.2783969

Not really, it was just a minor inconvenience. Having all the data in one place is more convenient.

It didn't really mean that the game was bigger either. Most games used the extra space just to include more videos, since those took up a lot of space with mid-90s codecs. All data on FF VII would fit on one disc if they replaced the pre-rendered cutscenes with regular ones.

>> No.2784004

I don't know if they'll ever die out. Blue Dragon and Lost Odyssey for the 360 each had 4 discs, but I imagine they easily could have fit the game onto 1-2 tops.

>> No.2784023

>>2783019
>>2783023

Does Passport still work in any way? I want to use my winning can on something good.

>> No.2784034

>>2784023
You can still access the offline features which mainly consists of the minigames you could play in the main game.

>> No.2784056

>>2783564
This is exactly how I feel.

>> No.2784075

>>2783095
batteries for handhelds are awesome. My GBC still has the same battery life as it had when I bought it. My NDS is limping. And since I use rechargeables in the GBC, the expenses are moderate as well.

>> No.2784093

>>2783734
that sounds fucking choice, I should get another CD drive for my 98 machine.

>>2783564
where's that pic of someone's 84 hour save file of Dragon Quest VII, and then the prompt to 'please insert disk 2' ?

>>2783783
This, it's a shame in a way that data prices are so low but manufacturing/shipping prices are so high. Physical goodies help make the game. I can dedicate a relaxing sunday to reading an old game manual or insert.

>>2784075
This, I will never understand people who prefer proprietary rechargable batteries in everything, when those will inevitably fail and leave you with a much less useful product. Meanwhile anything using AAs will still work just fine, and it's not as if rechargeable AAs don't exist.

That said, I have a small stockpile of replacement batteries for my SP and my DS Lite, and plan to get 3DS ones at some point too. AAs would have saved me the trouble though.

Frankly, I also like memory cards too. Not so much how they gouged you on data, but more that it was way easier to go to someone's house and have all the characters unlocked, or be able to keep the same story going as last time you played, etc.

I should really grab a flash drive and just use it for game data, can you still move game data and load it from USB drives on modern systems?

>> No.2784101

>>2783095
I agree, it was pretty awful, swapping discs for Baldur's Gate was annoying.

>> No.2784123

>>2784075
>>2784093
Another cool thing about AAs is ones released today actually last longer on handhelds than the ones around when said handhelds were brand new. The Game Gear on modern batteries last around the same as a 3DS.

>> No.2784161

>>2784123
This, I can actually use a Lynx or a TurboExpress as a portable these days, and the batteries are just as good tomorrow as they were today.

And for portables that were actually efficient? Get out of here. Neo Geo Pocket and Wonderswan get absurd lifespans.

I would play blocky portables for the rest of my days if it meant that they used standard batteries.

>> No.2784164

>>2782993
I really don't

>> No.2784179

>>2784161
and if for some reason a single charge is not sufficient, trivially swappable batteries make for instant recharge in a pinch. Can't do that with builtin batteries, and it's difficult with proprietary ones.

>> No.2784191

>>2782993
no way, since little kids always lose one it makes the used market such a pain

>> No.2784197

>>2784179
Exactly. This is why I bought a digital camera which uses AAs (sadly too hard to find anymore). If for whatever reason the proprietary rechargeable doesn't last me, I have two sets of AAs that easily go in and give me lasting power with little downtime.

Someday we'll just have to make AA adapters for all of the proprietary-only portables. That or live with using AA charger packs kept in a pocket or something.

>> No.2784228
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2784228

>>2783734
My brethren of sub-Saharan African descent! I remember copying games my friends had using 2 CD drives!

>> No.2784229

>>2782993
NOPE. thought it was dumb back then. and dumb now. but I suppose you get a lot of content that way.

>> No.2784234

>>2784229
>content
FMV and uncompressed audio. The least interactive aspects of a game, and with the worst size/duration ratio imaginable.

>> No.2784260

>>2783749
Nigga, Monkey Island 2 on the Amiga was 12 floppies. 13 if you count your save disk.

>> No.2784261
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2784261

>>2784260
>12 floppies

>> No.2784274
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2784274

>>2784261
I pirated the fucker when I was about 8 or 9 as well. Turned up at a friend's house with a load of magazine cover disks and spent the evening copying them with this sexy bastard.

>> No.2784290

>>2784260
Oh well fuck, if we're playing this one-upmanship game, I've seen games take 20+ floppies.

But that's usually just for installation purposes, not for downright poorly optimized shit like Phantasmagoria. See, 11th Hour has like twice as many FMVs and takes just two discs.

>> No.2784294

>>2784290
>11th Hour has like twice as many FMVs and takes just two discs.
It's not just the FMVs. Phantasmagoria has few "generic" sprites and tons of locations. That stuff eats memory as well

>> No.2784298

>>2784290
I think Rise of the Robots was 15 floppies and 10 were just for fmv but I never played it.

>wasn't trying to imply oneupmanship

>> No.2784313

>>2784294
11th Hour has a lot more locations though, bro. And multiple angles of each of those, all Phantasmagoria has are backdrops for the most part.

>> No.2784462

>>2784123
>around the same as a 3DS
With or without the 3D on? I have astigmatism and can't pick up on it, so I never turn it on, thus the batteries last longer for me.

I had a GB pocket as a kid, it took AAA batteries and ate them in a few hours.
My parents never got me a GBC and for some reason not even a charger.

>> No.2785352

>>2784462
Oh I watched the video of the comparison again and the 3DS had 3D and wi-fi on so it wasn't that fair of a comparison. Here's the video if you wanna see it but be warned the humor is god awful.

https://www.youtube.com/watch?v=Tpfvy_iZxCc

>> No.2785367

>>2783032
Multi disc complete in a thick ass jewel box looks bad ass and grand. A 60GB mandatory install on your hard drive is a bad stink.

>> No.2785369

>>2784462
>With or without the 3D on?
Doesn't matter much, really. Time's in favor of standard AA/AAA batteries, as they'll increase in capacity, while the proprietary ones simply age (even when not used). Even if the old systems don't overtake the new ones yet, they will in a couple years.

>>2785352
>had 3D and wi-fi on so it wasn't that fair of a comparison
Both systems used all their features, did they not?

>> No.2785379

When I go around to (re)buy them and they're missing a disc or two? Yes.

>> No.2785389

>>2784004
>Blue Dragon and Lost Odyssey for the 360 each had 4 discs

You fucking serious? I thought ME2 having 2 discs was fucking outrageous in 7th gen.

>> No.2785392

I liked it back then because it gave me a sense of how big and expansive the games were.
When you opened an RPG case and saw multiple disks, you knew you were getting into some serious shit back then

>> No.2785395

>>2785392
>/vr/ - back then

>> No.2785405

>>2785392
Now whenever I see a game with multiple disks, my first thought is usually
>What the fuck, they can't even optimize their game properly

>> No.2785407

>>2785405
>It's not unoptimized, it's an anti-piracy feature!

>> No.2785424

>>2785392
This. That and it was fun to collect them. I liked to count how many multi disc games I had. It made me feel a supreme gamer even though I was only 12.

>> No.2785431

>>2784197
I dunno man, I could imagine chinks making clone batteries, the same way they already make replacement AC adapters and controllers

>> No.2785436

Yeah, whenever you made it to the next disc you felt like you were making real progress.

Does anyone miss when games came in CD jewel cases other than me? They looked better on a shelf, take up less room than a DVD case, and you don't have to deal with those shitty enviro-cases.

>> No.2786778

>>2785436
Jewel cases always felt too fragile IMO. I just wish that when DVD came out they didn't feel the need to make DVD cases use the same shelves as VHS.

My favorite game cases are DS cases. Built like DVD cases, shaped like CD cases and they let you store GBA games as well.

>> No.2786784

>>2785389
Yeah, they're both very traditional JRPGs and came out early in the life cycle which is why I think it's more of a nod to the days of old and not a hardware limitation. I liked it though, it gives the games a good sense of progression.

>> No.2786819

God no.

>> No.2786871
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2786871

4 DISCS! This gonna be good.

>> No.2786917
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2786917

1 disc just isn't enough.

>> No.2786949

>>2786917
It is in LoD case because the remaining 3 discs are fucking horrible.

>> No.2786983

>>2785431
I mean, yeah, they make clone units, but who wants to use them? In my experience, both the AC adapters and the controllers aren't worth their weight in plastic.

>> No.2787003

>>2786949

Every time this game gets brought up irl I hear people say it's one of their favorite games of all time, but on the internet nobody has a good thing to say about it.

One of these days I need to play it and find out for myself if it's good or not.

>> No.2788220
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2788220

>>2782993
Not at all. Having to switch discs to go to different towns (which was pretty often for side quests) was bullshit and only nostalgia could tell you otherwise.

Pic related: what a modern multi-disc game looks like.

>> No.2788227
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2788227

>> No.2788646

>>2785389
LA Noire on 360 is on three discs.

>> No.2788790

>>2782993
>>2782993
Nope. Not even a little bit.

>> No.2788804

>>2783783
>I miss big colorful manuals and boxes full of inserts
This.

One of my favorite things about Starsiege was the Compendium with all of the (retconned, I would find out later) universe background info.

It was really cool because the Compendium wasn't just a manual with background info, but was purely universe stuff. There was also a pilot guide which had a lot of cool stuff about the HERC's and served as a manual.

And the two pack with Tribes had a thick manual for that as well.

>> No.2788808

>>2784298
>Rise of the Robots
I remember having that on CD.

I wish I could find a lot of my old games.

>SIM Copter
>MW2
>Blade Runner four fucking disks and that fat chef with the god damn 3 second 40 yard dash
>Red Alert
>C&C

>> No.2788817
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2788817

>>2783028
Your Dad is cool as shit.

>>2782993
I think my first multi-disc game was Daedalus Encounter.

>> No.2789771

>>2786784
It absolutely is hardware limitation. They aren't quadrupling pressing costs just to make an artistic impression. In this day and age, multiple discs are seen as a negative for very good reasons brought up earlier in this thread.

>> No.2789856

>>2784274
Fucking hell m8 this brings back memories.