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/vr/ - Retro Games


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2768151 No.2768151 [Reply] [Original]

>Japanese Castlevania 3 had a wire or some shit that made music more awesome including more channels and bass even 2015 would cream over but only for jap version of NES

Why was this allowed again? I mean I'm sure there was a reason (obviously), but as an owner of the American NTSC version can someone explain to me why my music although still awesome is shit in comparison and drops notes and shit when I hit shit? And Japanese version doesn't?

>muh evidence

https://www.youtube.com/watch?v=1-RdjNFCYs8

https://www.youtube.com/watch?v=ptgaCJSF7j8

Picture only semi related.

>> No.2768159

google.com would help you a lot.

>> No.2768165

Nintendo hate forigners.

>> No.2768209

There are a number of reasons. First, the cartridge slot of the Famicom contains pins that support expansion audio. On the NES they moved those pins to the expansion port on the bottom of the console. At the time, Nintendo thought that most future games would be released on disk, as cartridges had reached their limits (Super Mario Bros. was a demonstration of the best that cartridges could do). My theory as to why they moved the pins was so they could be used in the western release of the Famicom Disk System. After all, no cartridges had used expansion audio up to that point.

Of course, they later realised that they were able to increase the capabilities of cartridges through mappers, and they decided not to release the Famicom Disk System in the west. But this meant that no NES games could have expansion audio, as the pins were not present in the cartridge slot.

Even if they had not made that design decision, Konami would not have been able to put the VRC6 (the sound chip that is in the Famicom version) in the NES version anyway. This is because of Nintendo of America's policy at the time that third parties could not put their own chips in NES cartridges. That is the reason why the NES versions of Contra/Probotector did not have the cutscenes that were in the Famicom version. It's also why the west never got Gradius II, one of the most technically impressive Famicom games.

>> No.2768249

>>2768151
I prefer the US music. It's classic chiptune sound, instead of the Japanese version's "failed orchestral" sound. I think uncanny valley is mostly bullshit, but in the case of audio there may be some truth to it.

>> No.2768474
File: 19 KB, 402x301, dentist-doll.jpg [View same] [iqdb] [saucenao] [google]
2768474

>>2768249

You think uncanny valley is bullshit with human-looking robots/CG models, but you believe it exist with synthesized music? You're weird.

>> No.2768513

>>2768249
I, too have an uncanny valley for music, but it's much higher up the scale. Often about the Gamecube/PS2/XBox, era, where synth no longer sounded completely like digital stuff, but utterly failed at sounding like actual orchestration. You can clearly tell which instruments they are trying to synthesize, but you're also aware that they are terrible, awful attempts at doing so.

with 8, 16, and even most 32 and 64 bit synth music, the sounds themselves are still so innately digital in origin that I'm fine with them. The other thing is also the specific arrangement. A lot of JRPGs at the time specifically tried to invoke the composition of classical/orchestral music, while songs from, say, Ocarina of Time or Mario 64, while emulating actual instruments, are still clearly composed to sound like video game music.

>> No.2769090

>>2768151
Lot's of stuff gets dumbed down for murica. It's not just allowed but often encouraged and sometimes even legislated.
Just get a jap console and the games you want if it bothers you that much.

>>2768249
>hipster scum detected

>> No.2769278

>>2768249
Enjoy those sour grapes, Anon.

>> No.2769612

>>2769278
>not enjoying a sour grape organic soy latte in a cafe that only plays chiptune music that you made on lsdj using a SGB plugged into a supaboy with over the ear headphones while shiposting on 4chan about chiptunes.
It's like you're not even trying

>> No.2769616

>>2768151

that derpy look on Simons face

>> No.2770152

>>2768209
This guy is on the money.

Also noted is that many disk system games which fearured saving did not have battery save added when converted to cartridges for the western market.

The Legend Of Zelda had battery save added as it was a long RPG and needed it. It also made the game stand out from other console games.

Metroid was a disk system game with saving. When porting it for the west, they did NOT give it a battery save, instead opting to have a password system (I personally think this was a mistake, but then, nips never gave a shit about Metroid, maybe that's why).

When Donkey Donkey Picnic was reworked (and improved) into Super Mario Bros.2 for the west (and then released back in Japan as Super Mario USA, being a bigger hit than DDP could ever hope to be), battery save wasn't added, but they opted to cut out the requirement for you having to beat the game with all four characters to get the gud ending, as well as allowing you to swap characters after any level you wanted, which DDP wouldn't always let you do.

Hydlide wasn't considered to be too bad of a game (it was a PC title from the start, I believe), but then it was ported without battery save, the game instead generating a very long string of characters with the 'save' option, resulting in you probably having half a legal pad with save codes for Hydlide if you wanted to play it through. Loading and saving was almost entirely manual and thus very time consuming and tedious, not an endearing feature for an RPG.

I think differences like these are so fascinating.

>>2768151
Sunsoft games would feature quite rich music as they would actually use a special inhouse chip they developed.

>> No.2770285

>>2768249
They both sound good to me.

>uncanny valley is mostly bullshit
It's an observable phenomenon with human perception.

>>2768474
I wonder how many students have secretly fucked those dolls in the mouth? I mean, not saying I would put my dick in there, but there's people who would.

>> No.2770291

>>2770285
>It's an observable phenomenon with human perception.
It's a meme spread by people who hate progress. It's the same kind of thing as "film look"/"soap opera effect".

>> No.2770296
File: 44 KB, 480x320, Astro Boy Omega Factor Death Mask.gif [View same] [iqdb] [saucenao] [google]
2770296

>>2770291

>robot_posting_on_4chan.jpg

>> No.2770301 [DELETED] 
File: 117 KB, 650x341, uncannylion.jpg [View same] [iqdb] [saucenao] [google]
2770301

>>2770291

you're wrong.

>> No.2770303 [SPOILER] 
File: 16 KB, 236x205, 1446326762621.jpg [View same] [iqdb] [saucenao] [google]
2770303

>>2770301
I dunno, something about the first one also seems wrong

>> No.2770304

>>2769090
>dumbed down for murricans lol
You realize us Europoors got the exact same shit they did for the exact same reason you fatass?

Nevermind the fact that just three posts in someone gives a comprehensive and rational explanation on how this is a hardware limitation more than anything else.

You can also argue that SMB2 was a result of the original being deemed too difficult and dated to be appealing to North American audiences, but this train of thought was applied equally to the European and South American markets, westerners would simply not find it impressive or enjoyable.
The end result is better anyway, the western SMB2 has much deeper gameplay and brand new mechanics, way more interesting and varied levels, along with much better graphics, even the Japs thought the western SMB2 was an amazing game (while the original was a hit, and many enjoyed the downright sadistic new levels of challenge, it was criticized for being too similar and being a rehash).

Pandering to westerners, a more casual market, was literally the best thing they could have done.

Castlevania 3 having less advanced music literally did not have anything to do with "lol dumb it down for the Amerifats" and everything to do with the NES (which aside from PAL/NTSC, was identical all across Europe and the Americas), could simply not play the full music, and that Nintendo didn't yet allow devs to use their own hardware workarounds.

>> No.2770308

>>2770301
Well of course it looks weird if you give it human eyes. Put lion eyes back and it will look like a slightly unrealistic lion.

>> No.2770315

>>2770291
>It's a meme spread by people who hate progress.
Or it's an observation that you haven't progressed far enough for this to work and you have to continue working. Nobody is saying "No, stop, don't progress any more", it's "stop, take that shit back home and progress more, you can't fucking show this to people, it makes children cry and women faint"

Would you tell me that those old robots with rubber skin and loose, flappy eyelids which don't stick to the eyeball, DON'T look fucking horrifying and wouldn't scare people off, thus limiting their proliferation?

It's entirely real, if you're trying to make something look really human you have to do a really good job, if it doesn't look like a human but just almost, then that's scary on a primal level.

>> No.2770320

>>2770303
Plagiarization isn't uncanny valley though.
Both of them look stylized/abstract/rudimentary enough that it doesn't set off alarms in your head before you can formulate a comprehensive thought about what you just looked at.

>> No.2770325

>>2770308

the point of uncanny valley is that if something is almost right, but not quite there, it's really disturbing. the lion with human eyes is almost a lion, but it's slightly wrong, which makes it terrible. if I drew a top hat/monocle/mustache on a lion it wouldn't be uncanny because it would be unrealistic and a big enough difference.

a puppet representing a person = not uncanny
bad CGI of a person = nightmarish
a photograph of a person = not weird.

this is a real thing that science dudes research.

>> No.2770328

>>2770285
A lot. It feels pretty fucking good

>> No.2770335

>>2770315
They don't look "horrifying", they just look somewhat worse than the more modern ones. There's no dramatic spike in horrifyingness once you get to a certain level of realism. It's an excuse people use to stick with more primitive things.

>>2770325
A lion could theoretically wear a hat or a monocle (glued to its face), so those are naturally less weird than having human eyes.

>> No.2770345

>>2768249
>I prefer the US music.

I do too. only weebs think the jap version has better music

>> No.2770350

>>2770304
In this case eurofags got the same shit. There are other examples. That doesn't make my statement incorrect or my ass fat.

>> No.2770351 [DELETED] 
File: 655 KB, 650x455, uncannytoaster.jpg [View same] [iqdb] [saucenao] [google]
2770351

>>2770335

you're missing the point by arguing over details (idk whether it's intentional or not). there are numerous examples of this (the polar express movie is a widely cited example). if you can't sense the uncanny valley, idk what to tell you. I hate to say autism, because it's such an overused curse word on here, but that could be the reason.

>> No.2770352

>>2768249
>>2770345
There's nothing weeb about a difference in sound channels, it's the same melody throughout.

I personally prefer the Jap version for its music and Grant's weapon being different.

Just compare the NES version of Aquarius
https://www.youtube.com/watch?v=5J8XqDENH1Y

to the Famicon version.
https://www.youtube.com/watch?v=yyCXhfUqU88

The Jap version just sounds much more full and I like the way the background channels pop out.

>> No.2770368
File: 19 KB, 400x225, singingrobot-400x225.jpg [View same] [iqdb] [saucenao] [google]
2770368

>>2770335
>They don't look "horrifying", they just look somewhat worse than the more modern ones.

Do you have a problem reading body language and facial expressions? Genuinely asking.

They don't look human at all, they look like something which isn't human, but is wearing a human skin as a suit, movement and articulation is unnatural, the face and facial expressions are upsetting because it's trying to look human but so obviously isn't.

>made up to keep using old things
Who the fuck told you this?
I don't think anyone would object to a robot who looks and moves like a real human, acts like one, they would be way more appealing.

If a persons eyelids don't stick to their eyeballs, their skin looks lifeless and plasticy, as their facial expressions jitter and lag, and they Walk Like An Egyptian, it doesn't matter if he's a human being or a robot, because he shouldn't look like that, he's not readily identifiable as a puppet, and he doesn't look alive, he looks dead but he's moving around and looking at you, humans are naturally scared of things which look abhorrently unnatural.

Don't look at pic related and tell me this doesn't look frightening or really wrong

>> No.2770373

>>2770368
It's ugly, but so are many real humans. There's nothing frightening about it. But then again some people get frightened by horror movies even though they know they are not real, so I guess some people are just retarded.

>> No.2770374
File: 15 KB, 304x408, 1445653323793.jpg [View same] [iqdb] [saucenao] [google]
2770374

>>2770328
So do they have like soft lips, tongue, are you meant to apply a saliva substitute for practice which you could use for mouth fucking them?

They obviously don't have suction or body heat, but do they have mechanics or electronics?

>> No.2770380
File: 63 KB, 780x432, denny.jpg [View same] [iqdb] [saucenao] [google]
2770380

>>2770373

Like I said, if you don't have an averse gut reaction to the uncanny valley, you might have actual autism.

>> No.2770381

>>2770373
>It's ugly, but so are many real humans.
No, silly slut, Danny DeVito is ugly, Hillary Clinton is ugly, Shelley DuVall is ugly, but they're all alive, they move like persons, they walk like persons, they act like persons (except maybe Hillary) that thing is unnatural, it's not a person, but it tries to act like it is.

>There's nothing frightening about it.
It's a thing which is obviously not alive, but tries to act like it is.

I genuinely think you have a problem perceiving human faces.

>> No.2770387

>>2770380
No way, man, I'm an autist and these rubber monstrosities give me the heebie jeebies, there's something entirely else wrong with him, bro.

I mean, he could be a sperg too, man, but there's something else wrong with him too, pal.

>> No.2770392

>>2770352
Aquarius is so good, I don't care how many soundchannels it's on

>> No.2770393

>>2770374
They have suction and they have their own saliva. The tongue also moves in a lot of them, its meant to practice dental hygenics on. If it didn't do those things it'd be a little pointless. Also after fucking it for a little bit it warms up from friction. It's probably a smart idea to use a water based lube though.

>> No.2770394

>>2770387
There's something wrong with people who get scared of things that are obviously not scary.

>> No.2770395

>>2770387

there definitely is. I meant no offense to autist anons, that was just my theory.

speaking of which, one theory on the uncanny valley is that dead bodies are dangerous disease vectors, which led to an evolved response of revulsion to a person who just looks *wrong*.

>> No.2770396

>>2770394
Except you're the minority on this in society, that makes you wrong.

>> No.2770397

>>2770396
I don't believe that is true. Look at the popularity of 3DCG porn. That is "uncanny valley" but people still fap to it. Uncanny valley is a meme.

>> No.2770407

>>2770397

that's it, I've figured you out. you're a bot. you can't trick me any more.

who taught you how to post like a human, robot? how'd you get past recaptcha?

>> No.2770416

>>2770407
Maybe he feels uncanny valley for things that are too close to robots without being them, like those breakdancer.

>> No.2770419

>>2770416

There's a character in Osamu Tezuka's Phoenix manga that dies on a car accident, and his brain is replaced with a robotic one (although I think he still had some of his original brain left, most of it was replaced with robotic parts). When he wakes up as a cyborg, he can't see humans the same way he saw them before, he seems weird masses of uniform flesh, he can't relate to them anymore, instead he can see robots as normal folk, and even falls in love with a slave working robot. He is eventually turned into a slave robot as well.

>> No.2770432
File: 136 KB, 1238x644, doa_5_marie_rose_micro_bikini_by_xxcutekillerxx-d7lo4ao.jpg [View same] [iqdb] [saucenao] [google]
2770432

>>2770397
>Look at the popularity of 3DCG porn. That is "uncanny valley" but people still fap to it.
Except those are stylized and a lot of effort is put into making them look lifelike, they're in a computer and thus not subject to material limitations or physics, there are recognized methods to make skin look real with 3D modeling, texture mapping, lighting, things you can finetune to every single degree, things you cant do with synthetic materials in real life to even close to the same degree.
To top it off, lots of CG porn is edited in post, which you can't do IRL.

There are effects artists who can do amazing things with latex for movies, but these aren't the people who make androids, and there's thousands of limitations and things to keep in mind, as well as editing and altering things in post with a computer. In a computer, yoy can change everything and emulate the look of skin, you can use motion capture. In real life, you can't use human skin, and even if you teach the robots movements with motion capture it's no garauntee at all that it will be able to replicate it in a satisfying manner.

>Marie Rose
Fuck yeah, I want to put my dick in her butthole, pull her hair, force my tongue in her mouth and fondle her itty bitty titties!

>those horrifying mechanized sex dolls with Stallone jaws, droopy eyes, heating aggregates, repetetive mechanized motion and plastic wigs
Not a chance, nigga, put that thing away, that can NEVER touch my dick!

Modern CG porn doesn't much hit the uncanny valley, older CG porn did however, porn done in Poser.exe was never popular because it looked like shit, everything looked like mannequins and wax figures.

You're just WRONG, man.

>> No.2770459

>>2770397
You might be an exception, just like I am sure there are some people who are repulsed by more stylized depictions of people or animals. Insisting that it is a "meme" won't make all people magically go "Oh, hey, you're right! This disgusting robot/3D character that looks like a preserved, walking corpse IS actually appealing to me!" They dislike it because they don't find it appealing, not because they've been indoctrinated to feel that way.

>> No.2770481
File: 134 KB, 500x291, 3123270996_1fe0c3f33a.jpg [View same] [iqdb] [saucenao] [google]
2770481

Good why is neo /vr/ so fucking useless and pathetic?

OP, you can have expansion audio on your American NES with very simple mods. There's no good reason it wasn't enabled from the start really other than Nintendo expecting really good expansions to come for NES that never materialized. There are tons of pins in the cart slot that are unused and run to the expansion port and then from the expansion port to the a/v outs.

Basically you tie the expansion audio pin from the Famicom side of your 60 to 72 pin adapter you should already have to one of the expansion pins on the NES side then tie that pin in the expansion to the audio out pin. Pic related has some resistors to regulate the audio level (it's pretty loud if you don't) but you might prefer to put then or a potentiometer in your expansion port.

>> No.2770651

Since this is a thread about Castlevania and I don't want to make another (because it seems any thread opening with Castlevania IV or Bloodlines turns into console war shitposting), is there a cheat code in Bloodlines to give yourself unlimited continues or something? I am absolutely not having a good time with this game because I have to keep restarting. Even the password system seems to keep track of your lives and continues so I can't even use that. I really don't want to resort to using save states but I'm having a terrible time with this game for that one reason, which is a shame because I like the controls and the level designs.

>> No.2770659

>>2770651
>is there a cheat code in Bloodlines to give yourself unlimited continues or something?
gameshark

>> No.2770690

>>2770659
I don't like cheating with external devices (which probably makes me a hypocrite for wanting an in-game cheat but whatever). I'll just power through eventually but it's a shame since I was hoping to beat the game by the end of Halloween.

>> No.2770708

>>2770651

press reset when you run out of continues and start a new game, it should get you back to the last stage you were playing with 2 continues.

there's also a cheat code for 9 lives but I can't remember how it went

>> No.2770724

>>2770481
why the fuck is there a random cap there

>> No.2770736 [DELETED] 

>>2768249
butthurt murrican detected.

>> No.2770742

>>2770304
second butthurt murrican detected

>> No.2770749

>>2770291
true

>> No.2770760

>>2770315
your logic is flawed, that is not how things work. if you tell people stop take your shit back it's not good enough yet than there will be no progress. Progress is achieved by small steps and people have to buy and invest in it. if all people were like you there would be no progress and we would be stuck if old stuff. yuck.

>> No.2770774

>>2770760
>we would be stuck if old stuff. yuck.

You are aware you're on a board that is literally all about old stuff, right? That's a weird opinion you have for someone who hangs out here.

>> No.2770790

>>2770760

You speak as though there is a universal definition of progress. Who is to say that the ultimate goal of CG should be creating 100% photorealistic people or that the ultimate goal of robotics is creating new humans?

>>2770774
He might either shitting us or maybe he's some trend hopper who really only cares about this stuff as long as it is e-popular.

>> No.2770801

>>2770774
what has believing in progress has to do with also enjoying old stuff? you're so very black and white about everything. I enjoy HFR movies but also old NES games and I have no problem with it!

>> No.2770803

>>2770790
if those things weren't the goals, that it would be a lost cause. Just like space travel is a lost cause if leaving earth and finding extraterrestrial live isn't the ultimate goal.

>> No.2770814

>>2770803
If there's extraterrestrial life it's either boring or dangerous. There's no outcome that makes finding it worth the effort. Real life isn't Star Trek. The point of space travel is to establish a backup colony of humans in case of some great disaster that kills everybody on Earth.

>> No.2770826

>>2770814
wow, you're something like an anti-humanist? that is the ultimate goal of space travel. that is why it exist. earth wll die when the sun dies. we'll have leave this planet sooner or later.
people who think like you literally stop progress. stop stopping progress. become open minded.

>> No.2770830

>>2770814
oh sorry i misread your comment. we are actually talking about the same thing. sorry i offended you. i meant the same thing as you by leaving earth. i wasnt clear enough. my statement was meant like two things: leaving earth to save humanity and find extraterrestrial life as secondary goal.

>> No.2770867 [DELETED] 

>>2770742
I'm a Euro you faggot, I'm just sick of Europeons talking and acting like our shit don't stink.
The Japanese look down on Euros as much as they do Americans in this regard.

>>2770830
I changed my mind, you're not autistic, you're just incredibly fucking dumb.

>> No.2770905

>>2770724
Presumably to reduce the amplitude of the high frequencies. Maybe the modder has tinnitus or shitty horns.

>> No.2770908 [DELETED] 

>>2770867
>Euro
youre not European. You are Trashmerican in sheeps clothing.

>> No.2771315

>>2770905
Except it's in series, so it's to remove DC offset.

>> No.2771318

>>2768513
>completely like digital stuff, but utterly failed at sounding like actual orchestration. You can clearly tell which instruments they are trying to synthesize, but you're also aware that they are terrible, awful attempts at doing so.

Your post reminded me of the soundtrack change Detective Conan got in the mid 00's, I could never figure out why they felt the need to retire the old tracks, other than to fit the new sterile digitized look the animation got.

>> No.2771340

The expansion chips add much needed variety to the 2a03's somewhat bland voices, and the Sunsoft 5B chip is my favorite, adding the AY sound chip alongside the 2a03.

>> No.2771374

ITT:
>Shitposting about Amurrrica / Eurofag
>Uncanny valley
>Other retarded bullshit.

Please gtfo (to /b/).