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/vr/ - Retro Games


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2695462 No.2695462 [Reply] [Original]

Brutal death scenes in retro?

Bonus point for non-FPS/fighting.

>> No.2695490
File: 41 KB, 640x480, 233480-fear-effect-2-retro-helix-playstation-screenshot-aghh-rats.jpg [View same] [iqdb] [saucenao] [google]
2695490

The Fear Effect games had a ton of contextual death scenes that where pretty cool

https://www.youtube.com/watch?v=GYl0guQTQSI

>> No.2695491 [SPOILER] 
File: 50 KB, 320x200, 1442907498605.gif [View same] [iqdb] [saucenao] [google]
2695491

Waxworks

>> No.2695497

>bonus point for non-cinematic platformers

>> No.2695521

Oddworld

>> No.2695524

>>2695491
thats the coolest thing i've ever seen

>> No.2695525

>>2695490
Even to this day I have no idea what kind of game Fear Effect is. When I was a kid I only knew it as "that cool lesbian game."

>> No.2695530

gotta rewatch that Inoko SHOCKING MAX segment in GCCX

>> No.2695531

Phantasmagoria obiously

>> No.2695538
File: 2.22 MB, 1112x1589, fear_effect_1____poster_by_feareffectinferno-d6lifkh.png [View same] [iqdb] [saucenao] [google]
2695538

>>2695525
>Even to this day I have no idea what kind of game Fear Effect is.

Survival Horror is the closest thing I can categorize it as. Shame about Inferno.

>> No.2695541

>>2695538
Who are the enemies? Zombies? Also, while you're at it, can you describe Parasite Eve as well because it's kind of in the same boat for me.

>> No.2695548
File: 43 KB, 470x405, fe2rh_japan_box_art.jpg [View same] [iqdb] [saucenao] [google]
2695548

>>2695541
>Who are the enemies? Zombies?

Well there ARE zombies. But you fight a lot of humans too and other monsters. Setting wise it's a cross of Chinese mysticism and anime cyber punk

>can you describe Parasite Eve as well because it's kind of in the same boat for me.

then present day NY. But the monsters are caused by mitochondria instead of the t-virus. Battles are ATB based like final fantasy but while you're waiting for the bar to fill you can move around and dodge shit. Monsters are a bit more REish in that they're normal shit that's been mutated.

>> No.2695563

>>2695548
Damn the Playstation had more survival horror games than I thought.

>> No.2695572

>>2695563

well the burgeoning success of RE led to a lot imitators

>> No.2695578

The Immortal
https://www.youtube.com/watch?v=AB9O0__7oWg
https://www.youtube.com/watch?v=t4a2LpbPbu4

It's a puzzle game of trial-and-error, with particular deaths for everything that can go wrong.

>> No.2695579

>>2695563
http://www.racketboy.com/retro/survival-horror/the-playstation-ps1-survival-horror-library

>> No.2695581

>>2695579
Nice. Very cool.

>> No.2695614
File: 484 KB, 256x192, brazzers.gif [View same] [iqdb] [saucenao] [google]
2695614

Heart of Darkness was pretty gruesome. I think this kind of thing is way more effective when the game doesn't try to look spooky to begin with

>> No.2695619
File: 471 KB, 300x300, 1439853330531.gif [View same] [iqdb] [saucenao] [google]
2695619

>>2695614
https://www.youtube.com/watch?v=jYyZfME5XYY

>> No.2695649

Legend of Kyrandia
dear lord legend of kyrandia

>> No.2695651

>>2695649
How so?

>> No.2695652

>>2695619
No kidding. I got that game from a Cereal box as a kid. Holy fucking shit.

>> No.2695660

>>2695619
fucking disgusting

>> No.2695683

>>2695652
that was only a demo, go download the game, it's worth it

>> No.2695690

>>2695462
Reminder that that shitty game is not canon.

>> No.2695915

>>2695690
Publicly disowning games because you're confortable enough with selling your IP but not with the final result of a project you didn't even bother to keep a eye on is kind of a bitch move, though. Chahi is such a rockstar.

>> No.2695921

lemmings had nasty deaths.

crushing, decapitation, electrocution, etc.

>> No.2695927

>>2695690
I didn't think it was shitty

>> No.2695928

>>2695915

normally I'd agree, but he gave them the benefit of the doubt and they butchered his creation. I'm on Chahi's side.

>> No.2695940
File: 515 KB, 320x224, blade_sudden.gif [View same] [iqdb] [saucenao] [google]
2695940

Most of the sudden deaths in the Sega CD version of Eternal Champions took advantage of the extra memory for animations with somewhat upsetting gusto

>> No.2695942
File: 35 KB, 720x272, Decompression-720x272.jpg [View same] [iqdb] [saucenao] [google]
2695942

Space Quest!

>> No.2695945
File: 1.81 MB, 320x224, riptide_sudden.gif [View same] [iqdb] [saucenao] [google]
2695945

>>2695940

>> No.2695948

>>2695619
Oh god these are brutal!!!

>> No.2695951
File: 648 KB, 320x224, dawson_sudden.gif [View same] [iqdb] [saucenao] [google]
2695951

>>2695940
Shame the game is so unenjoyable to play

>> No.2695987

>>2695652
The fuck? What kind of sick fuck puts this shit into cereals? I would never let my child play this thing himself alone.

>> No.2696292

>>2695490
Resident Evil 3 ryonas were sexier.

>> No.2696293

>>2695987
Nestle I guess?

>> No.2696420

>>2695942

Agreed. Didn't even know the first one in the video existed.

https://www.youtube.com/watch?v=z2fmsXzXYA4

>> No.2696460

>>2695491
Lindy?

>> No.2696720

>>2695945
>Comes above surface to chew with his mouth open

Fucking lost it right there.

>> No.2696743

>>2695619
>>2695614
Fuck, I had this game as a kid.
Completely forgot about it's existence, from what I recall it was incredibly hard and frustrating.

>> No.2697035

>>2695619
>>2695614
just what I was expecting itt. Had to force myself to finish that game, because I did not want to leave Andy in that place

every mortal kombat

>> No.2697050
File: 18 KB, 245x245, pepper1.jpg [View same] [iqdb] [saucenao] [google]
2697050

>>2695649
>getting mauled to death by a squirrel

>> No.2697050,1 [INTERNAL] 

>>2697035
awww you cared about Andy so much you beat the game.
Seriously though those shadows had no business being that bad.

>> No.2697092
File: 170 KB, 275x185, 1429484017196.gif [View same] [iqdb] [saucenao] [google]
2697092

>>2695649

>> No.2697131

>>2695940
>that hyperventilation

Felt sick for a second there.

And holy shit, I just finished the street sign captcha

>> No.2697342

>>2695462
EXPLAIN WHAT HAPPENED TO HIS HEAD

>> No.2697405

>>2695525
Imagine Resident Evil with all the trial and error bullshit from Dragon's Lair.

>> No.2697410

>>2696720
What did you lose?

>> No.2697595

This thread needs more ryona.

>> No.2697623

>>2697595
>>>/gurochan/

>> No.2697726

>>2695619
Probably the most brutal E-rated game ever made. I wonder if the ESRB raters ever played this game for more than a minute.

>> No.2697792

>>2695490
whyboner.jpg

>> No.2697802
File: 53 KB, 480x320, heartofthealien.webm [View same] [iqdb] [saucenao] [google]
2697802

>>2697342
fun times

>> No.2698126
File: 77 KB, 560x320, hell-be-fine.jpg [View same] [iqdb] [saucenao] [google]
2698126

>>2695462

>> No.2699018

>>2695490
Not even choking/asphyxiation deaths to get me erect. 2/10.

>> No.2699614

>>2696420

>Shredded like iran-contra documents

ehehehehehe

>> No.2699656

>>2696420
Damn. I have never played a Sierra adventure game and I only got that the fake game-over in Monkey Island when you fall from a cliff is a reference to those.

>> No.2699948

>>2695491
>a man made entirely of spaghetti

>> No.2699963

>>2695942
>implying that's possible

>> No.2700035

I only played The Immortal to see all the ways to die.

Enemy deaths:
http://youtu.be/AB9O0__7oWg

Player deaths:
http://youtu.be/t4a2LpbPbu4

>> No.2700046

>>2695525
action mixed with survival horror, give them a go if you want Resident Evil style gameplay but with a lot more difficulty

>> No.2701253
File: 115 KB, 500x333, brutal.png [View same] [iqdb] [saucenao] [google]
2701253

>>2695491
>>2695614
>>2695619
>>2695951

>> No.2701685

>>2700046
the controls in the first fear effect (never played 2) are fucking awful though. takes a while to get used to them

>> No.2701715
File: 95 KB, 755x1350, 1411965042634.jpg [View same] [iqdb] [saucenao] [google]
2701715

>>2701685

The controls are fine once you learn them. You shouldn't have any trouble

>> No.2702475

>>2699963
https://en.wikipedia.org/wiki/Byford_Dolphin

>Hellevik, being exposed to the highest pressure gradient and in the process of moving to secure the inner door, was forced through the 60 centimetres (24 in) in diameter opening created by the jammed interior trunk door by escaping air and violently dismembered, including bisection of the thoracoabdominal cavity which further resulted in expulsion of all internal organs of the chest and abdomen except the trachea and a section of small intestine and of the thoracic spine and projecting them some distance, one section later being found 10 metres (30 ft) vertically above the exterior pressure door.

>> No.2703861

>>2695614
Jesus christ, why haven't I played this game?

>> No.2703893

>>2695491

Pretty sure, this game is the king of fucked up deaths.

>> No.2703904 [SPOILER] 
File: 333 KB, 752x443, 1443314091562.png [View same] [iqdb] [saucenao] [google]
2703904

Surprised nobody posted this yet.

>> No.2705985 [DELETED] 

What was that one dungeon crawling game with detailed sprite art? You were fighting mummies and they could cut you open and it showed you graphic scenes.

>> No.2706019

>>2705985
I'm betting your talking about Waxworks, already mentioned in this thread.
https://www.youtube.com/watch?v=axqRgDkWXA0

Horror Soft's games were pretty great. Elvira was a pretty good game as well and was just as brutal.