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/vr/ - Retro Games


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File: 264 KB, 900x1265, batsugun.jpg [View same] [iqdb] [saucenao] [google]
2616612 No.2616612 [Reply] [Original]

I made it to the last boss of Batsugun on 1 coin today, but I couldn't clear. I'll get it soon.

Also, shooting game thread.

>> No.2616619

>>2616612
Batsugun is Truxton 2 done right, there, I said it

>> No.2616635

>>2616619
Better to remain silent and be thought a fool than to speak and to remove all doubt.

>> No.2616645

It's amazing that this game had so many modern design tropes even though it came out in 93.

>> No.2616650

Bought a copy of the Saturn version the other day on /vr/'s advice. Can't wait for it to arrive.

What do you guys make of Battle Garegga?

>> No.2616654

>>2616650
>Battle Garegga
Essentially best GOTY ever, 11/10.

>> No.2616661

>>2616654
That's not what my wallet wanted to hear.

>> No.2616705

>>2616645
A lot of the guys who worked on Batsugun went on to form Cave, so that explains a lot.

>> No.2616714

how's the experience system works in this? can you even miss a level up since the enemies are always in the same places and you can't grind?

>> No.2616718

I think you can get a level up early or late but in the end it doesn't make much of a difference. Correct me if I'm wrong but you still have to collect two power up items after each level up so getting a level and power ups early might help a lot before a stage boss

>> No.2616724

bottom line all the level up system does is punish bad players even more when they die by taking away all their fire power

>> No.2616818

>>2616724
Stop talking out your ass
> EXPERIENCE SYSTEM.

>This game has an RPG element, the experience system,that basically works in this way: every enemy you shoot will give you a given quantity of Experience Points (EP from now on).On the lower part of the screen, you have the number of bombs on the lower-left corner and, beside it, the Experience Points Bar (EPB from now on).This bar is made of 24 blocks, and one block is filled every 12 EP you score (this means you need 288 EP to level up).You can level up to reach level 3, and the ships will change in form every time you do it (only the sprite will be altered,not the hitbox).

>Now, you can actually also take power-ups: up to 5 per level. This means that you can make your shot more powerful by taking power-ups, and you can (partially) change its characteristics by levelling up.One example: on level 1, type C (Iceman and Olisis) shoots a wide-shot attack if tapping, and a sort of forward shot if holding down the button. At level 2,at the third power up, you will get pods that shot laser beams. At the second power up of level 3, the most external shots of the wide attack have the homing feature.Once you reach level 3, you stop getting new levels but the bar still can be filled up:why?Because you will get an extra bomb and a shield (on special version)
http://shmups.system11.org/viewtopic.php?t=142

>> No.2616842

>>2616818
Intredasting, Saturn doesn't emulate slodowns. That means OP is playing a slightly more difficult version of the game.

>> No.2616953
File: 1.56 MB, 1000x1479, 2d8b1fd565241a027501aa0334c61aab.jpg [View same] [iqdb] [saucenao] [google]
2616953

>>2616612
I died to Shinki in Mystic Square the other night with only a sliver of health to go. I nearly committed Sudoku. It was my best run ever, despite not having played the game in a year because of emulator errors.

>>2616619
Thankfully the rest of Toaplan's late games (Truxton 2, Dogyuun, etc) aren't on the Saturn. Or I'd have to blow a thousand bucks buying them.

>> No.2616983

>>2616953
the megadrive ports are decent enough if you're willing to collect

>> No.2616992

>>2616983
I actually do have Hellfire, it is one of my favorite games. I played the original on MAME, and I think the console port is better.

>> No.2617009

>>2616992
Hellfire is the game that added the helper bot/option in the megadrive port, right? Yep, it really is the definitive version along with the PC Engine.

>> No.2617016
File: 469 KB, 720x466, image.png [View same] [iqdb] [saucenao] [google]
2617016

>>2617009
this little guy is only in the sega version. PC Engine had slightly better sound and visuals, but no option guy.

>> No.2617020

>>2617016
I haven't actually played it, so there's that, but from watching gameplay footage, the PC Engine version looks like it has worse graphics and sound. The music is CD quality, but the remixes are kind of crappy.

>> No.2617025

>>2617020
yeah I never played it either

>> No.2617036

>>2617020
It's really up to personal tastes, I like some parts of one and some parts of the other.
Unrelated game, but also Toaplan:
PCE
https://www.youtube.com/watch?v=2EMX1bYoEV0
vs.
Genny
https://www.youtube.com/watch?v=gb_TFrpU7GI

PCE sounds like synth pop, Genesis sound like gritty rock.

>> No.2617087

>>2617016
Sega version also has a huge laser weapon that is not in the arcade or pc engine versions.

I recommend the PC engine version of kyukyoku tiger though the music will rock your face off.

https://www.youtube.com/watch?v=bI34R84U5sY

>> No.2617093

>>2617087
Ah, that is really cool. Thanks for the correction.

>> No.2617098

Pretty decent site:
http://www.shmups.com/

>> No.2617121
File: 2 KB, 49x66, pigs.jpg [View same] [iqdb] [saucenao] [google]
2617121

oink

>> No.2617136
File: 29 KB, 480x640, 21044.png [View same] [iqdb] [saucenao] [google]
2617136

>>2616612
But have you played Batsugun Special?

>> No.2617151

>>2617136
Yes, that was the version I was playing.

>> No.2617157

>>2617151
Play the original version for a more hardcore time.

>> No.2617163

>>2617136
can't you choose versions in the saturn port?
By the way the audio sounds a lot better on the saturn.

>> No.2617176
File: 57 KB, 518x406, hqdefault.jpg [View same] [iqdb] [saucenao] [google]
2617176

>>2617163
Yes, you can.

>> No.2617204

>>2617157
I've played the original, once I've got the 1cc for special i'll start playing original regularly.

>> No.2617210

>>2617204
That's a good idea, special goes for FIVE fucking loops in total of increasing bullshit. Not worth it.

>> No.2617370

>>2616635

I'm going to have to agree with what the other guy said...
https://www.youtube.com/watch?v=shhk239SeTs

>> No.2617393

>>2617370
Truxton plays nothing like Batsugun, how can you even say something like that.

>> No.2617401
File: 18 KB, 480x480, 1439789106936.jpg [View same] [iqdb] [saucenao] [google]
2617401

>>2617370
>that vid

>> No.2617469
File: 25 KB, 240x320, 0000.png [View same] [iqdb] [saucenao] [google]
2617469

I got it! I even made it to stage 4 of loop 2 before Jupiter ravaged my anus.

>> No.2617505

>>2617469
Really cool, bro. Loop 2 essentially is original mode, you'll have no problems beating it.

>> No.2618242
File: 669 KB, 1900x748, 3.jpg [View same] [iqdb] [saucenao] [google]
2618242

Judge my taste.
Progear is the only horizontal STG I don't hate.

>> No.2618326

>>2618242
Filthy caveshit/10

>> No.2618346

>>2618242
Pretty cool, though I don't like DDPII

>> No.2618769

>>2618242
Horrible except for BatRider.

Go download Mars Matrix.

>> No.2618869

Anyone here tried emulating Cho Ren Sha on WinX68k? It just gives me some runes, says something about an audio driver and does nothing when I try to start it up. Do I need to do anything special?

>> No.2619110

>>2617157
>Play the original version for a more hardcore time.
Haha is this a joke? Original batsugun is a fucking piece of piss to clear I recommend it to any shmup new comer. Specials loops get much much harder than baby batsugun original ever gets christ.

>> No.2619121

>>2618242
>Progear is the only horizontal STG I don't hate.
That's because you're another pleb fuck who probably can't play these games worth a piss.

>> No.2619127

>>2618242
>Progear is the only horizontal STG I don't hate.

Didn't even have to open your image to properly assert that your taste is shit.

>> No.2619137

>>2618242
MAXIMUM HEAT
DON'T LOSE IT
FEEEEEVEEEER

>> No.2619180

>>2619110
Special has smaller hitbox and shields, also those loops are shit because you'll have more resources going through them.

>> No.2619219

>>2618869
Here, I've uploaded XM6 type-G English, this should do the trick: https://mega.nz/#!TtYBQB6S!mlY6DOOccG_TIDq-k0Es6RHdBSqJUM2QO71LDduc1zk

You can get more help in /jpc/ as usual.

>> No.2619446

>>2619180
Everytime in these threads always some clueless bastard like you, have you even cleared either game? I've cleared both and like i said I can happily 1cc original every damn game on request where as specials loop 3 onwards is far harder to survive regardless of resources.

>> No.2619465

>>2618326 >>2618346 >>2618769 >>2619121 >>2619127 >>2619137
Shmupfags are such a friendly bunch.

>> No.2619498

>>2619219
Hell yeah, it's working great! Thanks a lot, man.

>> No.2619503

>>2618242
>no dimahoo
its complete shit anon

>> No.2619518

>>2619503
I thought kingdom grandprix was better.
I know this is completely superfluous but Dimahoo is the only one in the trilogy that has no character endings. Fuck that!

>> No.2619524

>>2619503
btw do mahou daisakusen games feature a rank system similar to the yagawa games?

>> No.2619539

>>2619465
Go to /r/shmups if you want a hugbox then, faglord.

>> No.2619542

>>2619524
Not really. There's rank but it's more standard.

>> No.2619560

>>2619539
Hey, that's actually a thing.
https://www.reddit.com/r/shmups

>> No.2619758

>>2619465
>Shmupfags are such a friendly bunch.
There's only so much persistent clueless ignorance i can stomach tbh and for some reason this genre is the king of having armies of annoying misinformation spewing cunts who shit spray their opinions on games they can't even clear 3 stages of. People who actually want to learn to play however i'l happily help in anyway i can.

>> No.2619759

>>2619758
Can you please point out the disinformation in this thread?

>> No.2619761

>>2619759
this faggot right here, point at him and laugh:
>>2616724

>> No.2619768

>>2619560
>https://www.reddit.com/r/shmups
Yep and one quick look and already seeing inaccurate bullshit in replies.

>> No.2619771

Shmupfags, is there any benefit to holding more than one Hyper item in DOJ? Does it make your hyper last longer?

>> No.2619778

>>2619768
I've looked at it, entire frontpage is only touhou and ikaruga shit LMAO

>> No.2619782

>>2619759
The silly melon who claims batsugun is harder than batsugun special for a start against someone who actually played them extensively no less.
And just see here.....
>special goes for FIVE fucking loops in total of increasing bullshit. Not worth it.
Nope it goes for 4, try actually playing the game you fucking dickhead.

>> No.2619790

>>2619771
>Shmupfags, is there any benefit to holding more than one Hyper item in DOJ? Does it make your hyper last longer?

Watch the wr and you'l be able to answer your own question. https://www.youtube.com/watch?v=DG-TU4KawJg

>> No.2619794

>>2619771
The rank will increase proportionately to how many hypers you're holding and stay that way until you die or bomb. It's better to use multiple Level 1 hypers than one large Level 5 hyper.

>> No.2619801

>>2619782
That is still 3 loops too many.

>> No.2619806

>>2619801
What about all the games with infinite loops?

>> No.2619807

Got a Mega Drive on the way. What are some absolute must have shooters? I'm already looking at Thunder Force III.

>> No.2619825

>>2619806
I don't know, is Gradius one of those?

>> No.2619838

>>2619807
Have a look: http://www.racketboy.com/retro/sega/genesis/the-sega-genesis-megadrive-shmup-library
I recommend anything by Toaplan.

>> No.2619863

>>2619838

Wow, that's quite a selection. Thanks Anon.

>> No.2619939

>>2619806
One loop = good
Infinite loops = good
Set amount of loops = bad

>> No.2619945

>>2619939
This guy knows his shit.

>> No.2619956

>>2619807
Battle Mania Daiginjou is amazing but it's super expensive, definitely emulate it if you can. MUSHA is awesome too.

>> No.2619960

Look at this weird ass game. It support 2 player vs matches.
https://www.youtube.com/watch?v=moveGxHiREw

>> No.2619964

>>2619939
Why tho?

>> No.2620461

What's the requirement for fighting the black ship at the end of Giga Wing?

>> No.2620553

>>2619801
>That is still 3 loops too many.
No one is interested in your plebby preferences.

>> No.2620556

>>2620461
>What's the requirement for fighting the black ship at the end of Giga Wing?
1 crediting the game.

>> No.2620563

>>2619960
It's not a new discovery son change air blade came out in 1999 and what's so weird about trying new ideas? Fair play to sammy for giving a new idea a go tbh.

>> No.2620564

>>2619939
>>2619964

Honestly its not the set amount of loops that bothers me, it's ridiculous requirements to access them that gets me (im looking at you ketsui ura).

>> No.2620571

>>2620553
>unironically enjoying loops
Hey game designers, this dick up my ass is too small. I wish I was raped HARDER.

>> No.2620573

>>2620563
I gave it a run, it's cryptic as fuck, I had no idea what was going on. Honestly I liked twinkle star sprites and senko no ronde better.

>> No.2620592
File: 392 KB, 1286x988, 1439856487570.jpg [View same] [iqdb] [saucenao] [google]
2620592

Who the fuck enjoys this outdated shit ITT? Pic related, how a good shmump for non-casuals looks like.

>> No.2620593

>>2620592
too obvious, 2/10

>> No.2620594

>>2620571
Skilled players enjoy increased challenges what's the mystery? I'm sorry the additional loops makes you feel insecure about your poor play level. You probably think espgaludas tough.>>2620573
>I gave it a run, it's cryptic as fuck, I had no idea what was going on.

What? it's not that cryptic, try using your intuition and trying things out to figure how it works, to many people need spoon feeding jeez.

>> No.2620597

>>2620592
Poor effort.

>> No.2620598

>>2620594
How do the many power up items work? How can I switch fields to become a boss plane? I did it by accident once.

>> No.2620602

>>2620594
Also the game feels a bit like an euroshmup in the sense that you can tank some shots, but others still kill you in one hit. Weird.

>> No.2620608

>>2620598
>How do the many power up items work? How can I switch fields to become a boss plane? I did it by accident once.
Jesus christ you really are a lame brains so here comes some spoonfeed... Simply yhou have 3 buttons one is fire which u can tap for fast movment or hold for focused shot, one is bomb which is self explanatory and the 3rd is to use any of the special items you can collect, the boss switch comes from collecting a certain item. It becomes self explanatory after 10 minutes of play how i works.

>> No.2620614

>>2620608
Hmmm, makes sense.

>> No.2620617

>>2620608
Can you recover health in any way?

>> No.2620621
File: 19 KB, 240x338, changeairblade-8.png [View same] [iqdb] [saucenao] [google]
2620621

Cange Air Blade is a very fun game, though. It doesn't feel like it has any point in being played as a "serious" shmup as the item drops are still largely luck based and the AI cheats like hell, but it's a lot of fun for messing around and credit feeding when I'm bored.

>> No.2620624

>>2620617
No i don't believe so. The switch item btw is a box with 2 triangles on it, red n yellow. Some of the weapons like the lock on box you press c to activate the lock on then again to use it.

>> No.2620650

>>2619771
Your damage increases proportionally to the amount of hypers you have. You can use them to pretty much kill every enemy near-instantly, the bosses also take a considerable amount of damage more. Having 5 hypers in stock is also a good idea for score-players because you'll be able to use them in spots that feature the most enemies (See last part of stage 2 + the platform before stage 4 midboss)

Using a bunch of hypers at the same time will also increase rank by a bunch, it's a good idea to watch out for that if you're playing for survival.

>> No.2622828
File: 581 KB, 677x500, zero wing custom theme.png [View same] [iqdb] [saucenao] [google]
2622828

Is Zero Wing worth playing?

>> No.2622842

>>2622828
Oh hell yeah, funny you mention that cause this is exactly what I was listening to. It's not the greatest shmup ever but its a pretty solid entry to the genre. The genesis version is the best one too, best music.

https://www.youtube.com/watch?v=UrXFt8lMzpM

>> No.2622915
File: 79 KB, 370x530, image.jpg [View same] [iqdb] [saucenao] [google]
2622915

>>2616612
Make way fags, best shmup coming through. Motha fucking tiger heli bitches. Awwwe yeah, that's right nerds. Eat death from my helicopter named after a jungle cat you bitches! Do you see that pic? That helicopter is also shooting lasers bro! I gotta jerk off just thinking about this game .

>> No.2622918
File: 24 KB, 240x280, image.jpg [View same] [iqdb] [saucenao] [google]
2622918

>>2622915
What's that? Did someone say tiger heli? Hey bro, how many shmups let you blow up innocent civilian houses? How many shmups start off with your ride being in a sweet ass truck? Only one bitches. Tiger heli!

>> No.2622923
File: 33 KB, 639x479, image.jpg [View same] [iqdb] [saucenao] [google]
2622923

>>2622915
>tfw no little heli ;_;

Tiger heli! I'm out for now...

>> No.2622925

>>2622915
I prefer the sequel kyukyoku tiger. The music I mentioned here >>2617087 Is the best for flying a helicopter and blowin shit up bro.

>> No.2622934

>>2622925
Yeah sequel was beast . twin cobra was best version, red helicopter > grey .

>> No.2622937

>>2622915
>>2622918
>>2622923
I like the cut of your jib, Anon-kun.

>> No.2623046

Sp, ah , Horizontal vs Vertical shmups?

For reasons unknown, I just can't into horizontal shmups.

>> No.2623050

I stopped playing Touhou ever since MoF.

How have the games been since then? Got any harder or easier?

>> No.2623054

>>2623046
I used to be the same way but then I fell head over heels for r-type. Verts are about shooting everything and surviving but horis can have amazing level design. I just like flying around blowin stuff up in any direction now :D

>> No.2623084

>>2623046
When i started years back i was all about verts i think most newcomers get sucked into them but now im fully into horis, mainly Gradius 2,4,gaiden,metal black and border down I find horis way more atmospheric and having to deal with obstacles aswell as attacks from every direction definitely challenges your brain in a way i really enjoy. I still happily enjoy both though.

>> No.2623102

>>2623046
>I just can't into horizontal shmups.
One thing to bare in mind is horis for the most part are instantly very strategic if you have plans of getting anywhere where many verts especially cave can fool a player into thinking they are doing it because you can panic wave about and still survive a couple stages however verts at a decent level are all strategy/mapping routes and memory also but seem to offer more freedom/leniency to those who don't play at a good level and just waggle around trying to survive.

>> No.2623439
File: 20 KB, 638x416, Kolibri_32X_04.png [View same] [iqdb] [saucenao] [google]
2623439

>>2623046
This is interesting to me, I'm almost the opposite. I don't specifically have anything against vertical ones, but for whatever reason I far prefer horizontal and it's probably a ratio of around 10 - 1 in terms of how often I play one vs the other. I don't really know why, horizontal just feels more natural to me somehow.

>> No.2623683

>>2623439
I don't know if I'd classify koilibri as a shmup. I mean I understand why some people want too, but it allows you to run away to previous screens and enemies don't come in waves. It would be like calling echo the dolphin a shmup.

>> No.2623707

>>2623683
Echo the Dolphin is a shmup what now shmup hitler?

>> No.2623717

>>2623683
I'll grant that. I see it as kind of like Fantasy Zone. Not a traditional shmup, but fits there better than other categories. I really just posted that cause the picture is pretty.

>> No.2624182

>>2623046
Hori Master Race

>> No.2624962 [SPOILER] 
File: 42 KB, 400x400, 1440038201916.jpg [View same] [iqdb] [saucenao] [google]
2624962

>mfw the Hong Kong version of Donpachi

>> No.2624990

>>2619503
ARE YOU GREAT
WE ARE GREAT

man, I need to play that game more

the only shmups I've played much of recently are Soukyugurentai (on the PS1) and RayForce (in MAME)
fucking love those games so much

>>2622828
Honestly? Sure. It's a solid effort by Toaplan.
It got famous because of its meme potential (that fucking All Your Base video on Newgrounds), but it's actually pretty decent.

>>2623046
>reasons unknown
They mightn't be unknown.
like, it's harder to track how to dodge when moving horizontally (try moving your eyes up/down really quickly, it doesn't work)
and horizontal shooters typically employ things like scenery hazards and more memorization elements, which make them quite different from vertical shooters

>>2616650
I personally don't understand the game or its rank or anything, but I've put nearly no time into it either.
it does have a 100/10 fucking perfect soundtrack though

I don't even like Detroit style techno, but Garrega's soundtrack is perfect.

>> No.2624992
File: 1.66 MB, 1100x1567, 186 (bonus).png [View same] [iqdb] [saucenao] [google]
2624992

Just found out that there's a manga doujin about Mahou Daisakusen/Sorcer Striker. That's pretty cool.

Currently playing:
-Mahou Daisakusen (duh)
-Rabio Lepus

The second is more of a curiosity since it's the first game allegedly directed by Shin. Nakamura who would later direct all the Psikyo titles. It's fun but very very hard.

>> No.2625253

>>2624990
>meme potential (that fucking All Your Base video
That was the first real meme I remember seeing, as in an actual dumb joke that traveled outside of 4chan and spread across the entire web, and even IRL. Shit was crazy.

>> No.2625295

>>2625253
didn't start on 4chan, it was a newgrounds and ytmnd thing

>> No.2625665

>>2624990
>I don't even like Detroit style techno, but Garrega's soundtrack is perfect.
It;s only stage 2 that has a detroit influenced track though not the rest of the game and i doubt you know much about detroit tech anyways.

>> No.2625694

>>2625665
go back to /mu/ hipster

>> No.2625704

>>2625694
Having knowledge of the music you've been collecting since the early 90s long before you losers started hearing renditions of it in your bedroom dwelling vidya dominated childhoods doesn't make you a hipster, ignorant douche.

>> No.2625730

>>2625704
I didn't say that because of your implied knowledge or anything I said that because you're being pretentious you ignorant douche. I doubt you know much about that anyway.

>> No.2625864

>>2625704
>collecting music
go back to /mu/ hipster

>> No.2625976

>>2625730
>I doubt you know much about that anyway.
You doubt i know much about techno? Firstly it's a fucking fact that manabu namiki ripped off underground resisitance for stage 2 of battle garegga (decent rendition none the less) 2nd I grew up in the era when detroit techno was hitting our shores across the pond on pirate radio and in the record shops i was frequenting at the time. Juan atkins (model 500), jeff mills, Terrence dixon,mark kitchen, richie hawtin,derrick may,eddie folwkes, the surburban knight,carl craig and Kevin saunderson aside from being the pioneers of the sound are all massive parts of my music collection. From the hardware (do you even know what a 303/808/909 is?) to the labels I know a shit ton about techno so kiss my ass. Enjoy discovering things in a limited way through the medium of video games you fucking sad uncultured ignorant know nothing cunting jokebag of a human.

>> No.2625997

>>2625976
>Juan atkins (model 500), jeff mills, Terrence dixon,mark kitchen, richie hawtin,derrick may,eddie folwkes, the surburban knight,carl craig and Kevin saunderson
Thank you for the recommendations technofriend.

>> No.2626270

So, after looking at the Shmups System11 boards, their "top shmups of all time" lists across the years generally boil down to this :

Dodonpachi
Battle Garegga
Ikaruga
Gradius V
Mushihimesama
Ketsui
Batrider
Raiden Fighters Jet
Espgaluda
Mars Matrix

Batrider was the most interesting to me, because in the earlier 2000s, it rarely cracked top ten and then in later years it started to be top five.

The majority of them seem to be bullet hell.

What's your top ten, /vr/?

>> No.2626321

>>2626270
I'll just post five:
Mars Matrix, Gunbird 2, Darius Gaiden, RayForce, Gradius V

>> No.2626328

>>2625976
you're such a faggot lmao

>> No.2626353

>>2626321
I keep trying to get into Mars Matrix, but I feel like I don't get the appeal.

Is it just sucking in the bullets for points?

>> No.2626381
File: 1.00 MB, 743x927, vr company ratings.png [View same] [iqdb] [saucenao] [google]
2626381

>>2626270

>> No.2626405

>>2626381

The problem is, what Konami shmups do people even bother to play still? My bet is Gradius V, Gaiden and maybe Sexy Parodius. I'm not denying that they lead the way with the original, but what do they have that's still relevant?

>> No.2626408

>>2626270
I am an outsider to this thread who just sort of wandered in looking for something nice to play because I would like to 1cc one shmup before I die, preferably something that "counts" and not some faggy EZ mode game.

That list looks too scary for me even though I don't recognize all the names. I think I will stick to R-Type, although I am very bad.

Is it more hipster to hate or love Ikaruga? It makes me throw the controller against the wall every time I drop a chain. Probably anything with a Japanese name is too much for me, I'll be happier with games where you just kill things and try not to die.

>> No.2626412

>>2626381
Wow, even more shit taste than system11. Congratulations /vr/.

>> No.2626414

>>2626412
Nothing can be more shit taste than mindless Cave dickriding.

>> No.2626426

>>2626408
Sounds like you're not good enough for bullet hell yet, but you want something a bit harder than shit like Xevious.

I recommend :

R-Type Leo
Air Gallet
Twin Cobra
Salamander II
G Darius
Shienryu

>> No.2626439

>>2626412
To be fair, that survey isn't "who has the best shmups", but "who helped pioneer the shmup scene", and it was undoubtedly Konami back in the day, and then Cave for the resurgence, so it's correct. It's just pointless.

Also please post your taste. I'm of the opinion that Cave is overrated, but I'm a Toaplanfag myself.

>> No.2626450

>>2626408
Play some RayForce. It's a tough game to 1cc, but the scoring system is a lot of fun. Stay the fuck away from Ikaruga and most CAVE stuff if you like beating your own score.

>> No.2628260

>>2625997
>Thank you for the recommendations technofriend.
No problem also check out basic channels discography for the creators of the dub tech sound also Aril brikha,robert hood for more detroit styles and finally if you like it hard and dark maybe try some berlin techno like Rrose and Sandwell district.

>> No.2628269

>>2626405
>The problem is, what Konami shmups do people even bother to play still?
I play Gradius iv every day that game is fully awesome and deeply misunderstood/underated. I play gaiden on occasion and salamander 2 also and recently been considering finally going for the G3 arcade clear and honestly from lurking around i think they all still get played I mean they certainly always come up in various threads here and otherwise.

>>2626426
>Salamander II
Dude the second loop of this game is seriously brutal, the first loop is comfy until you reach stage 5 deathless then the rank goes mental so i'm not sure it's a good choice for what thay guy wants. Don't imply bullet hell is necessarily harder either a 2-all in salamander 2 will take you a fuck load more work than clearing espgaluda,esprade,bunch of poohou etc.

>> No.2628396

>>2626408
That list is heavily biased toward bullet hell games, which is a subset of shmups that a lot of people, including me, prefer because of the frantic pace and difficulty.
I would advise to look up Toaplan. Their shmups are interesting beacuse they moved from the classic, slower shmups until at the very end where their games are essentially proto-bullet-hell s.

>> No.2628429

>>2628396
I'll give you frantic pace but come on Batsugun is the easiest Toaplan

>> No.2628439

>>2628429
So what?

>> No.2628451

>>2628429
why is everything a pissing contest to you guys

>> No.2628586

>>2628451
He is right though Batsugun is a really easy game definitely toaplans easiest and definitely easier than any cave game. I always recommend it as a great beginners title.

>> No.2628592

>>2628396
>which is a subset of shmups that a lot of people, including me, prefer because of the frantic pace and illusion of difficulty that makes me feel like a badass.

I ply every type of shmup a extensively and hate to break it to you but a hard game is a hard game regardless of bullet count. Go play Gradius 3 arcade and see how hard most bullet hells are in comparison.

>> No.2628593

>>2628586
Batsugun wasn't even mentioned by the posts he quoted. Why even bring it up just to penis wave?

>> No.2628594

>>2628592
Gradius 3 has a lot of bullets, you should have used something like R-Type.

>> No.2628612

Will we ever be able to have a shmup thread without try hards, pretentious faggots and autists?

>> No.2628618

>>2628612
Yes but the alternative is endless weeb shitposting with no game discussion.

>> No.2628730

>>2628594
>Gradius 3 has a lot of bullets
True but no one would classify it as a "bullet hell".

>> No.2628732

>>2628612
I'd rather a shmup thread of people who actually fucking play these games and arn't just the typical "if im shit at this game its the game that is shit" attitude.

>> No.2628739

>>2626353
Extremely customizable and adaptable shield attack + loads and loads of bullets. the fact that you can use just a wee bit of your shield as a "bat them away" maneuver makes it a step above Giga Wing/2, which forced you to use all of your shield when you activated it. The flexibility makes it a top-notch game in how you can develop routes through the levels.

>> No.2628754

>>2628612
Nope.

>> No.2629590

>>2628612
Nope.

>> No.2629797
File: 1.30 MB, 3264x2448, image.jpg [View same] [iqdb] [saucenao] [google]
2629797

>>2624962
>Playing an inferior Chinese version of a game
>ever

Why would you do that?

>> No.2629827 [DELETED] 

>>2628592
Yeah no shit, there are many ways to make shoot em ups hard without adding a ton of bullets. He specifically said that it's the "illusion of difficulty" that's the draw, not the difficulty itself. Do you have an actual problem with what he said or do you just want to parade your hardcore gamer cred?

>> No.2629991

>>2629797
For the challenge.

>> No.2630123

>>2629991
Stage 5 is insane, the bullets are like real bullets.

>> No.2630779

>>2630123
>>2624962
is there some gameplay footage on youtube? Can't find anything and I'm curious

>> No.2630787

>>2630779
Just download the fucking rom and see for yourself if you're that curious? fucking idiot.

>> No.2630789

>>2630779
Seconding the request for footage, I wanna see this shit.

>> No.2630793

>>2630787
whew

>> No.2630796

>>2630789
>I wanna see this shit.
THEN DOWNLOAD IT FOR MAME FFS

>> No.2630798

>>2630796
No.

>> No.2630802

>>2630798
Then enjoy never seeing it lel, thick cunt. "please spoonfeed me guise".

>> No.2630807

>>2630802
I'm sorry you're such a dumbfuck that you don't see a difference between quickly watching a specific part in a video and almost playing through a game to get to that specific part.

>> No.2630813

>>2630807
Im sorry you're so dumb you're going to waste more time asking for and finding video instead of the guaranteed 2 mins it'd take to just download it and see yourself and have you found video yet? lelll you're a derpologist son. Fyi the whole of hong kong donpachi is cranked up so it's visible from the start.

>> No.2630814

>>2630807
And just to throw it in you don't even have to play you could just credit feed and hold insert to fast forward the game.

>> No.2632094

>tfw you finally beat the first boss of R-Type on 1 credit
:')

1cc h-here I come!

>> No.2632102

>>2632094
We all had to start somewhere, hang in there.

>> No.2632105

>>2630779
it doesn't look very impressive since the hardware can't handle too many bullets anyway. looks like a second loop on psykyo game

>> No.2632109

>>2632094
I got to that big spaceship thingy once I think. Us R-Type experts have to work together and save the thread.

>> No.2632115

>>2632094
>>2632109
nothing wrong with credit feeding in r-type, the game becomes easier if you don't die, actually

>> No.2632152

>>2632115
OK I just found a "hidden spore", what's up with that?

Also, are there any remotely R-Type-ish games on Dreamcast?

>> No.2632161

>>2632152
border down, last hope pink bullets, redux

>> No.2632392

>>2632105
you didn't play it on very hard then

>> No.2632403

>>2632392
That's insane.

>> No.2632421

>>2632403
Truly the way it was meant to be played

>> No.2632475

>>2632403
yeah i think it's quite literally impossible but it's a neat novelty

>> No.2632508

>>2632475
Some of the aimed bullets are so fast it feels like you don't even have enough time to move your hitbox out of the way before they land on you.

I wonder how it ended up like this. I guess the idea was to tune it up to eat as many credits as it possibly could, so maybe that's just a difference in HK's arcade culture, or maybe arcades were just less popular in HK, so they tried to make it squeeze more money out of far fewer people.

>> No.2632515

>>2632403
>>2632392
is it worse than mushihimesama ultra mode?

>> No.2632517

>>2632515
Mushihimesama is possible. The game was actually designed around it's bullets.

DP-HK is just DP with a souped up rank, where bullets are pretty much as fast as IRL bullets, especially if you play on very hard, and I believe that in DonPachi, your rank increases every stage. So yes, its worse than Mushihimesama.

>> No.2632519

>>2632515
The only part of mushi ultra that's bullshit is the final pattern, everything else is just knowing where to be at the right time.

>> No.2632531

>>2632517
The rank decreases by quite a bit when you die, I believe, so I guess if someone could no miss for long enough late in the game it would be even more insane.

>> No.2632532

>>2632531
Well so far I'm having a pretty hard time no missing past stage 2. That's how fucked it is.

>> No.2632536

>>2632532
In the regular version of DP, the stage 5 boss's final attack is much denser if you get there on a no-miss. God only knows what it would look like on HK

>> No.2632537

>>2632094
I can complete the first three stages on one life, but those guys that leave the green dot trails on stage four always fuck everything up.

>> No.2632540

>>2632536
>>2632531
someone should invincibility cheat

for great justice

>> No.2632549

>>2632540
I was thinking of doing that and recording it and putting it on YouTube as some sort of "historical proof", but I'm running out of HD space.

>> No.2632867

>>2616612
Thinking about trying to make a handmade balltop, does anyone know where I can buy the threaded metal piece?

>> No.2633128
File: 187 KB, 678x1000, girls are scared.jpg [View same] [iqdb] [saucenao] [google]
2633128

>>2632540
>>2632549
https://www.youtube.com/watch?v=uO2Ym2l0qvo

>7:00

>> No.2633136
File: 251 KB, 1000x1138, 1437150984462.jpg [View same] [iqdb] [saucenao] [google]
2633136

Mods are asleep, post your 1cc-list and your highest scores.

>> No.2633224

I've got a Mad Catz Fightstick Pro that I use for shooters on PC and X360 but the Sanwa stick it came with has a lot of travel for these kinds of games. I'd like to put a Seimitsu in it but don't know if there'd be any barriers to me doing that. Anyone here have experience with this?

>> No.2633230

>>2624990
>(try moving your eyes up/down really quickly, it doesn't work)

Not only does it work but I can do it much faster than left-right, and I mostly play verts.

>> No.2633584

>>2633224
If it has the 5-pin connector you need a LS-32-01 not LS-32
I learned that the hard way

>> No.2633590
File: 25 KB, 450x380, stock-photo-man-with-gun-pointing-on-his-head-67359019.jpg [View same] [iqdb] [saucenao] [google]
2633590

>>2633128

>> No.2633959

>>2625976
>do you even know what a 303/808/909 is?
wow dude, congrats you have entry level techno knowledge. next you're goin to tell us about "amen brother" and "funky drummer" and blow all our minds

>> No.2634691

>>2633959
uh oh the fruity loops hipsters are here. I only mentioned those machines because they are without question the corner stone of the detroit sound as any of the detroit legends will tell you themselves. Good effort mentioning 2 breaks that have no importance or relevance to techno though, what a don you are.

>> No.2634736

>>2634691
Holy shit, stuck up dudes like you are why I don't bother with crate diggers and music nerds anymore.

>> No.2634764

>>2634736
yet they somehow haven't run you off from shmups yet apparently

>> No.2635000

WTF is going on? Who gives a shit about your gay ass techno music. Went through R Type with infinite credits and got my shit wrecked. Any advice would be much appreciated.

>> No.2635017

>>2634764
I'm not even that guy, I was just noticing you being a music snob.

>> No.2635020
File: 102 KB, 600x600, contra.jpg [View same] [iqdb] [saucenao] [google]
2635020

Shumps are for faggots.

Real men play run 'n guns

>> No.2635034

>>2635020
If you don't like shmups, then go start your own thread about run and gun games.

>> No.2635536

>>2634736
Dude posting facts in retaliation to an attack is not being stuck up. No one should have to dumb down for you.

>> No.2635539

>>2635000
>Went through R Type with infinite credits and got my shit wrecked. Any advice would be much appreciated.
Stop credit feeding like a moron and start learning the game. R-type is a memoriser of the highest order so look up some plays and start implementing strategies and Memorise the game. Not sure why the learning process is such an alien concept to so many people.

>> No.2635663

>>2635000
gays ass techno music is the best, shitlord

https://www.youtube.com/watch?v=U5fNBNTXYlQ

>> No.2635674

>>2635539
any hints on how to memorize better?

>> No.2635689

>>2635674
play a lot
use savestates on problem areas
watch replays

>> No.2635724

>>2635539
Are you dumb or something? Credit feeding is the best way to learn a game with checkpoints because you play the checkpoints repeatedly.

>> No.2635760

>>2635017
That was my first post, I was just pretty impressed by people ITT turning every trivial subject into a pissing contest flame war, the rumors were true

>> No.2635789

>>2635674
>any hints on how to memorize better?
Are you for real? Just familiarize with every stage and think about it every time you play always ask yourself which bit is coming next.

>>2635724
>Credit feeding is the best way to learn a game with checkpoints because you play the checkpoints repeatedly.
Apparently you've never played Gradius games and even in r-type a no death run will have you reaching all those checkpoints with certain weapons and speed etc where as credit feeding will only teach you every checkpoint from a default ship standpoint which in most cases is so soul crushingly frustrating you don't end up learning shit and just rage quit.

>> No.2635860

>>2635789
At least in the first Gradius game it's actually possible to recover from just about every checkpoint with base power.

>> No.2635884

>>2635860
It's more than possible in Gradius iv aswell but you still learn very little from credit feeding especially things like calculating when to activate the 4th option and knowing where that will mean the option thief spawns and just full run strats in general.

>> No.2635907
File: 84 KB, 496x750, 1437862552164.jpg [View same] [iqdb] [saucenao] [google]
2635907

>Every other post is e-peen waving.
I love the genre but most of these posts are pretty terrible. You can give advice and brag about your skill without coming off as a mad autist.

>> No.2636093

>>2635860
There are a few checkpoints in Gradius II where they just respawn you in the middle of a fuckload of enemies you couldn't possibly take out with the pea shooter and default speed, like, 'thanks for the money, sucker'.

>> No.2636167

>>2636093
That's why he didn't mention gradius 2.

>> No.2636482

>>2635724
Checkpoints are shit in shmups and intentionally designed to keep you from progressing usually. Also it's bad for practice because you have less resources at that point than you would had you not died there, which can feel disorienting because it's different.

Any game where you don't have a lifebar and don't respawn instantly upon death has shit quarter-munching design.

>> No.2636546

>>2636482
I'm not sure if you're trolling, but I'll take the bait.

I'm not a fan of checkpoints, but in a well-designed game (e.g. Kyuukyoku Tiger) checkpoints, while punishing death, also give you enough resources to snap back into the action quickly and avoid chain-deaths, which can happen in a hard segment of a checkpoint-less game. This is not to say you won't chain-die.

It is designed specifically -for- practice because you are replaying sections that gave you trouble, sometimes with the additional handicap of low power, and learning how to survive, thus slowly improving your skill.

Also, lol on that lifebar comment. Amiga shmups did that and they all suck because they just expect you to soak up damage (among many other design flaws). A few shmups have decent lifebar mechanics (U.N. Squadron, Cybattler, and Guwange for example).

>wah, quarter munchers!
Ha, whenever I hear "quarter-munching" I just think of the announcer in Gradius II:
>YOU NEED MORE PRACTICE!

>> No.2636559

>>2636546
I was happy when I got far enough that it just said 'AAAAAAHHHHHHH' at game over instead of 'you need some practice'

>> No.2636638

>>2636546
Lifebar works well in 1945 Loop Master.

Also it's quarter-munching because it's almost impossible to recover from a death in a checkpoint shmup, forcing you to restart and drop in more DOSH. You're still missing the point because practicing the section you died on is imbalanced since you don't have the same power as you would in a no-miss run.

>YOU NEED MORE PRACTICE!
Why would I waste time with inferior checkpoint shooters? Lol.

>> No.2636641

>>2636482
Play Hellfire on the Genesis (checkpoint based), then go play the Arcade version (no checkpoints). You'll want the checkpoints back.

>> No.2636650

>>2636641
Most of those arcade ports to Genesis were easier because they had less bullets and enemies on screen than the arcade version seeing as they had to run on worse hardware. Doesn't really have anything to do with checkpoints.

>> No.2636656

>>2636650
The checkpoints are near power/speed boosting enemies. In the arcade, you get stripped of your speed, making you a sitting duck, stripped of your weapons, making your attack pitiful, and then thrown right again at whatever killed you. Give quarters plox.

>> No.2636760

>>2636638
>since you don't have the same power as you would in a no-miss run
What difference does that make? You only feel entitled to full power because that's what you're used to. The fact of the matter is that not having full power when respawning from a point makes it even better practice because it forces you to master that segment in a way you don't have to when you have full powerups.

>> No.2636857

I think learning how to claw your way back to full power after a death is part of the fun of playing these checkpoint games, personally.

>> No.2638252

>>2636482
Nah you're just to shit and incapable of adapting to the challenge so look to blame the game for your shortcomings but the bottom line is you're shit. It's a common stance in all genres of skill gaming from the lesser skilled players notice however how high end players never see fault or make excuses they just adapt,learn and execute.

>> No.2638285

Checkpoints ain't even that bad, it's the killer Speed Up item that's the flawed thing about these games.

>> No.2638535
File: 29 KB, 155x163, Jamal.jpg [View same] [iqdb] [saucenao] [google]
2638535

This is a weird request, but there are any shoot em ups that have 80's styled synth music?

This kind of stuff:
https://www.youtube.com/watch?v=J52rN0aNfYI

>> No.2638547

>>2638535
Tons of shooters have "80s styled synth music" with heavy FM synthesizers. Can't think of any that sound like retro synthwave music, though. Mainly because 80s music doesn't really sound like that. That type of music sounds kind of like dance music inspired by the sort of dark ambiance you'd hear in movies like Blade Runner or The Terminator.

https://www.youtube.com/watch?v=PTvSRQhOWGQ

>> No.2638565

>>2638547
>>2638535
Also, I kind of assumed that was Lazerhawk/Pertubator style music before really listening to it. That one actually does sound like 80s synthpop.

You still won't find music that sounds exactly like it in older shooters, though, because they use way more primitive sound chips that can't give you that dreamy ambiance. And later shooters use 90s style techno.

But if what you want is just metallic synths, tons and tons of shooters have them.

https://www.youtube.com/watch?v=1VUMGMKTnKs

>> No.2638619

>>2638535
ionno, try DARIUS
https://www.youtube.com/watch?v=tm2dhsUHM2o
https://www.youtube.com/watch?v=if-FNpu5hM0

>> No.2639168

>>2638535
>muh synthwave
Fuck off back to >>>/v/.

>> No.2640141

Best monitor for stgs under $300?

Also 24 vs 27 inch?

>> No.2640151

>>2640141
just ask for a rotating stand, they ain't that uncommon
i mostly play in yoko mode these days because that looks good with wallpapers and fuck it i'm never gonna beat these games either way

>> No.2640153
File: 33 KB, 480x360, hqdefault.jpg [View same] [iqdb] [saucenao] [google]
2640153

>>2640151

>> No.2640195

>>2639168
>gb2/v/
When are we going to let this meme die? It's said in every other post on this shit board.

>> No.2640243

>>2640195
How long did it take "go back to /b/" to die?
/v/ is the fastest board on 4chan nowdays, even without the retard refugee camp from gamergate on it.

>> No.2640246

>>2640243
>bringing up g8brg8
Go back to /reddit/ and stay there.

>> No.2640248

>>2640195
>When are we going to let this meme die?
When you go back to /v/.

>> No.2640617

>>2640151
>fuck it i'm never gonna beat these games either way
The champions approach.

>> No.2640675

>>2640617
I'm happy for him if he can enjoy playing the games with that attitude. Having high aspirations that you can't live up to is incredibly frustrating.

>> No.2640765

>>2640675
>Having high aspirations that you can't live up to is incredibly frustrating.
Never knowing the limit of your potential is far worse. You may not be able to reach high aspirations but you can always be better than you're today.

>> No.2642306
File: 212 KB, 2500x1504, xp-keep-on-shootin.png [View same] [iqdb] [saucenao] [google]
[ERROR]

So what killed the genre? I have a feeling that a combination of the arcade scene dying and the SNES' weak CPU were the catalysts. The SNES had some decent games, but they were rather slow paced compared to MD or PCE shmups. Not to mention a lot of ports.

>> No.2642313

>>2640765
>potential
eh who gives a shit it's just old videogames

>> No.2642315

>>2642306
Moe and bullet hell. Mostly touhoufags did it, they done killed the genre.

>> No.2642320

>>2642306
Not evolving past arcades. It's ridiculous that in 2015 every shmup still has high scores and perma death. Even fighting games have unique games like Smash Brothers.

>> No.2642324

>>2642315
I'm pretty sure it was in a down turn well before that. I think 4th gen was the peak, and worked it's way down. I'm not one to say CONSOLES CONSOLES CONSOLES, but I think the SNES, being the most popular platform, was responsible for developers abandoning it. The NES, specifically Famicom, had LOADS of shooters, but had to be designed and adjusted in certain ways to work best with the NES' limited power.

>> No.2642325

>>2642320
pretty much this, we need a health bar and health recovery, make it so you can't shoot while running, iron sights when you hold a button, and make it first person perspective

>> No.2642327

>>2642320
>permadeath

That word doesn't mean what you think it means.

>> No.2642331

>>2642325
smh tbh fam

>> No.2642332

>>2642324
That's true, snes killed it because people started thinking they could get graphics that looked better than on arcades, but didn't realize the games had to run at like 15fps to compensate.

>> No.2642340

>>2642332
Actually SNES shooters were either slow paced, dull, or had few large ships as opposed to many small ones. The SNES was notorious for slowdown, just compare Thunderforce 3 and Thunder Spirits.

>> No.2642341

What killed the genre were jarpeegees since the japs would rather play a waifu dating sim where you mash X to win and can't die than real deal videogames with planes and explosions.

>> No.2642343
File: 59 KB, 749x613, dariusbait.png [View same] [iqdb] [saucenao] [google]
2642343

>>2642320

>> No.2642346

>>2642340
Yep, no doubt the SNES was a crime against humanity. I'm glad Nintendo mostly makes cell phone games now.

>> No.2642349

>>2642343
Not really but thanks for the image.

>> No.2642351

>>2642341
The JRPGs were the hot new genre to phase out shmups because the SNES had a slow CPU. The most complex thing an RPG had to do was do some math and maybe distort the battlefield while a bunch of static graphics stood around. And despite that, Square found out how to make RPGs suffer from slowdown in Mario RPG. Which used that add-on chip which was supposed to boost performance.

>> No.2642353

>>2642351
How fucking retarded do you have to be to have slowdown in a turn based game, even a TI-84 calculator should be able to run those

>> No.2642354

>>2642351
You're retarded. JRPGs were a "hot new genre" in the mid-late '80s.

>> No.2642356

>>2642351
This is bullshit, shmups don't take a high CPU any more than JRPG UNLESS you're converting one from arcades which is exactly what the games you're talking about did. I'm telling you guys, it's arcades.

>> No.2642362

>>2642356
You need a super fast cpu to be able to calculate point that fast.

>> No.2642363

>>2642362
>points

>> No.2642364

>>2642362
>let's make a different sprite for every section of your shot and contact explosion so there are 50 of them onscreen

This is what shmup developers actually believe.

>> No.2642369

>>2642364
You can just do it like Recca did and draw half the screen in one frame and the other half in another and flip them real fast.

>> No.2642376

>>2622918
Shoot 16 times in certain places for a special bonus. Hidden Chinese secret.

>> No.2642406

>>2642306
judging by this thread I think you all did your part

>> No.2642512

>>2642369
I think it only did that under certain circumstances. And NES games typically operated at 60FPS, so every other frame, frames would get dropped and then drawn.

>> No.2642607

>>2642306
moeshit
touhoushit
euroshmups
rise of consoles
death of arcades
elitist (autist) fanbase

pick your poison

>> No.2642639

>>2622915
>>2622918
Fuck tanks

>> No.2642648

>>2633128
Jesus they must really hate the Chinese

>> No.2642651
File: 48 KB, 274x320, image.jpg [View same] [iqdb] [saucenao] [google]
[ERROR]

>>2642639
Fuck tanks....fuck tanks? Nigga you don't even know. Fuck you . Tanks are the best. Tanks rule all.
>pic related is what will happen to you if you ever come to tank town faggot.

>> No.2642653

>>2642648
Did you not read up on what the japs did to the Chinese in literally every war? The japs hate Chinese, do yourself a favor and look up Japanese military conquest in ww2

>> No.2642656

list the NES games I must play

>> No.2642658

>>2642653
That was tongue and cheek. If they really hated the Chinese I doubt Cave would have made games for PGM. Saging my post for autism

>> No.2642660
File: 203 KB, 1024x682, image.jpg [View same] [iqdb] [saucenao] [google]
[ERROR]

>>2616612
Only one thing cooler then two helicopters having sex... Helicopter shmups!

Let's list based helicopter shmups.

Because let's face it, helicopters are gods gift to the combat zone, and nothing will ever be as cool as firing hellfire missiles into 2 feet of steel, and watching the occupants flee in a smokey haze of death and flames.

>tldr : list more helicopter shmups.

>> No.2642663

>>2642658
Sage yourself for faggotry , it's common knowledge the japs and chinks hate each other bro. Deal with it.

>> No.2642689
File: 2.97 MB, 350x263, obari.webm [View same] [iqdb] [saucenao] [google]
[ERROR]

I'm in need of a list of STGs where you pilot a mech.

>Astro Flash
>Bari-Arm
>Blazeon
>Cybattler
>Hyper Duel
>Kidou Soukou Dion
>Knight Arms
>Mazinger Z
>Psyvariar 2
>SD Gundam Neo Battling
>Spriggan/Aleste
>Tatakae! Big Fighter
>UFO Robo Dangar
>Vastar

Anything I'm missing?

>> No.2642820

>>2642607
>elitist (autist) fanbase
Bullshit the "everything that requires effort is bad" attitude killed the genre especially shit like rpgs and even within the genre today we see the shit players constantly spewing excuses and ostracizing the great players for having the right attitude and approach to learning. Fuck the plebs.

>> No.2642826

>>2642313
Try your hardest at everything and you'l never suffer regret, cool typical western excuse for being shit though.

>> No.2642856

>>2642689
MUSHA

>> No.2642857
File: 138 KB, 501x600, url.jpg [View same] [iqdb] [saucenao] [google]
2642857

>>2642689

Side Arms Hyper Dyne

Dogyuun!!

>> No.2642945

>>2642689
What Shmoop is that?

>> No.2642952
File: 32 KB, 487x361, endymion1.jpg [View same] [iqdb] [saucenao] [google]
2642952

>>2642856
MUSHA is Aleste

>>2642689
idk if the ship you pilot in Einhander can be classified as a mech but Einhander

>> No.2642959 [DELETED] 

>>2642857
>Dogyuun!!
The moment you transform into a huge mech midway through the game legitimately took me by surprise.

>> No.2642961 [DELETED] 

>>2642959
>Dogyuun!!
The moment you yourself transform into a huge mech midway through the game legitimately took me by surprise.

>> No.2642963

>>2642857
>Dogyuun!!
The moment you yourself transform into a huge mech midway through the game legitimately took me by surprise.

>> No.2642980

>>2642963
The moment you got your message right legitimately took me by surprise.

>> No.2642989

>>2642945
android assault

>> No.2643002

>>2642820
>>2642826
lol

but seriously, every 2D genre "died" at the same time for the same reason, it's not a mystery

>> No.2643254

>>2642660
Under Defeat and Zero Gunner on Sega Dreamcast.
Thing about helicopter shooters is that they don't quite qualify as shmups, if you know what I mean.
Look into Strike series, Desert Strike, Jungle Strike, Urban Strike, Nuclear Strike.
The Choplifter series. Choplifter 3 on SNES is pretty great.
Chopper Attack on the N64 is a pretty fun mishmash of mechanics from all these previous games I mentioned.

>> No.2643259 [DELETED] 

>>2643002
at the same time when anime became popular, you're right

>> No.2643264

>>2642689
scrambled valkyrie and macross 2

>> No.2643269

>>2643002
at the same time when moe anime became popular, you're right

>> No.2643417

>>2643002
At the same time Clinton was reelected, you're right.

>> No.2645046

>>2642306
From the thumbnail that looked like a giant fossilized dick.

>xp-keep-on-shootin
>xp

Oh, it's Xopachi. I can't help but feel that dude subconsciously draws dicks.

Polite sega.

>> No.2645405

bump

>> No.2646317
File: 60 KB, 235x320, game.jpg [View same] [iqdb] [saucenao] [google]
2646317

What is this?

>> No.2646393

>>2646317
google image search

>>2642607
out of these (in order)
>rise of consoles
>death of arcades
>euroshmups
are probably the reasons shmups as a popular genre died

Console gaming was different. In the arcade, you played a coin or until you ran out of money. In many of the home ports, you could just continue forever. Arcade games (non-endless ones) were designed around being short, generally from 35 minutes to under 2 hours long. Console games, not needing to get people off the machine made people want longer and longer games to get more for their money, and short, arcade-style games fell to the wayside through the 90s.

and euroshmups really hurt the genre's reputation as being full of cheap bullshit

>moeshit
>touhoushit
>elitist (autist) fanbase
these are the aftermath, not the cause

even bullet hell was initially something made to attract players to the machines in search of a different challenge from the more traditionally styled shmups
moe elements were added to try to re-attract Japanese players, and came into common place long after the genre had died
the fanbase is a result of the genre needing to seek out a core of dedicated players who would play their games, and thus becoming insular

and 2hu was some guy's drunken hobby project that got way out of hand for no apparent reason

>> No.2646402

>>2646317
https://www.youtube.com/watch?v=d6vG6Id908Y

it's unemulated

>> No.2646540
File: 135 KB, 1280x800, image.jpg [View same] [iqdb] [saucenao] [google]
2646540

>>2642660
Ketsui

>> No.2646621

>>2646393
>no apparent reason
Not defending Touhou. Just saying you're retarded if you can't think of a reason.

>> No.2646832

>>2646393
fuck off whiny weabl faggot

>> No.2646838

>>2642820
Pretty much this, the fact I can be better at a videogame than someone is emotionally painful to these newfags for some reason. I want them OUT OF MY HOBBIE.

>> No.2646859

>>2646838
suck my cock

brb credit feeding ikaruga

>> No.2646873

>>2646838
Strawman as fuck bro like you elitist fucks aren't triggered by the thought of a mechanic being slightly different so all your practice goes to waste isn't what killed any chance for shmups innovating and staying relevant. smh

>> No.2646875
File: 5 KB, 105x123, strawmanning this hard.png [View same] [iqdb] [saucenao] [google]
2646875

>>2646873
forgot my mfw

>> No.2647424
File: 46 KB, 320x240, 0001.png [View same] [iqdb] [saucenao] [google]
2647424

Can anybody finish raycrisis in mame? It always stops and resets itself here. I also had radiant silvergun freeze on me.

>> No.2647456
File: 15 KB, 352x224, 0000.png [View same] [iqdb] [saucenao] [google]
2647456

>>2647424
radiant silvergun freezes here.

>> No.2647660

>>2647456
>playing RSG in mame instead of a Saturn emulator
Ya blew it.

>> No.2647716

>>2647660
This and emulate the PS1 version of Raycrisis too.

>> No.2647736

Where is Psikyo now? Have the staff moved to another company? Has anything been released under the Psikyo name in the past ten years even?

>> No.2647769

>>2647736
They're dead but someone released Sol Divide on Steam recently.

>> No.2647841

>>2647660
>SSF requires chinese spyware to mount disc images because the author made it incompatible with all other disc mounters
>Yabause is ok but has slowdown and missing graphics

>> No.2647879

>>2647841
Just burn it to a disc and use SSF. You don't need to fuck around with virtual drives

>> No.2647882

>>2647660
I can't use cheats

>> No.2647884
File: 64 KB, 359x312, blastwind-f.jpg [View same] [iqdb] [saucenao] [google]
2647884

Speaking of Saturn and shmups, have any of you tried Blast Wind? It's a canceled early 90's arcade game by Technosoft of Thunder Force fame that eventually saw release on the Saturn in the mid 90s .

>> No.2647896

>>2647884
It's like I'm playing a casual version of Batsugun.

>powerups turn you invulnerable for several seconds

The branching level structure is neat though, I guess.

>> No.2650506

Just watched a doco on gaudi

recommend me some shmups with soft melty organic visuals (something other than r type).

prefer mame, md or pce

>> No.2650516

>>2650506
>doco on gaudi
What kinda sublanguage is that? Anyway, X multiply, Salamander 2, chimera beast.

>> No.2650639

>>2650516
Looks like it means documentary on a particular architect.

>> No.2650680
File: 137 KB, 450x381, dwcd2002shots.jpg [View same] [iqdb] [saucenao] [google]
2650680

>>2650506
RayXanber III

>> No.2653014

>>2650516
>2015
>not familiar with anglo english

Do you even /pol/ mate?
Thanks for the suggestions though

>> No.2653139

>>2653014

No, this board doesn't typically like associating with shitposting cancer like you. Now piss off.

>> No.2654369
File: 116 KB, 537x734, gaiaresnumberone.jpg [View same] [iqdb] [saucenao] [google]
2654369

>>2650506

>> No.2654378

So cave confirmed for steam releases, should be good.

>> No.2654389
File: 215 KB, 850x1202, metalblack.jpg [View same] [iqdb] [saucenao] [google]
2654389

>>2650506
Metal Black comes to mind. It's pretty viciously hard, but the game has a strange bleakness to it that not a lot of shmups pull off.

>> No.2654401
File: 73 KB, 530x580, ffs358271.jpg [View same] [iqdb] [saucenao] [google]
2654401

>>2654378
>CAVE
And not a single fuck was given that day.

>> No.2654408

>>2654401
Quoted for truth. Hopefully the money they wasted on this will be the last nail in their flying coffin.

>> No.2654418

Lol, /v/ is actually excited for it. Why is their taste in everything so shitty?

>>>/v/308415864

>> No.2654429
File: 195 KB, 230x305, guwange-cave-1999.png [View same] [iqdb] [saucenao] [google]
2654429

>>2654401
>>2654408
>>2654418

I'm excited, more shmups is great. I happen to really love Cave games, even if SDOJ and the iOS Mahou Otome aren't as beloved as some of their earlier work.

However, /vr/ is the place for Rayforce and Einhander talk. Its really only relevant if Dodonpachi or Guwange somehow end up being the games brought over.

>> No.2654440

>>2654378
Pretty great news.

>> No.2654443

>>2654418
Because they are moeshit permavirgins.

>> No.2654445

>>2654429
Ddp has shit scoring and Goowangay's bullet stopping gimmick sucks, if they pick one Cave game it should be motherfucking Dangun Feveron.

>> No.2654446

>>2654445
>Goowangay's bullet stopping gimmick sucks,
fuck off you pleb cunt

>> No.2654448

>>2654445
Wisdom.

>> No.2654450

>>2654445
>if they pick one Cave game it should be motherfucking Dangun Feveron.
Its gonna be mushi.

>> No.2654452

>>2654429
New cave sucks dick though. SDOJ is one of the worst shmups I have ever seen.

>> No.2654453

Why ya'll hatin' on Cave games? I think they're pretty fu-
>STG is no fun allowed.
Oh right.

>> No.2654459

>>2654453
Cave games are barely shmup parodies of themselves

>> No.2654461
File: 101 KB, 1200x1224, Untitled.png [View same] [iqdb] [saucenao] [google]
2654461

I'm so proud of you guys.

>> No.2654472

>>2654453
I like early cave, like donpachi and ddp were both fun blowing stuff up trying to chain things and grab as many stars as you can. It was just a fun little game with a ton of bullshit going on then people started taking them too seriously. Then we got the "shmup expert" cave fanboys who think they are shooter kings only ever playing DOJ in their life

>> No.2654473

>>2654461
>How to look like an autistic asshole on the net and alienate potential newcomers to an already niche genre.

>> No.2654478

>>2654473
Fuck them newfags, they aren't welcome here.

>> No.2654480

>>2654473
new comers only ever shit things up. Thats what happened to FPS. FPS used to be a niche genre it gained popularity all these noobs shit it the fuck up and now FPS games are a joke. Sure having more people to share your hobby with sounds like a nice thing in theory but most of the time new comers dont even understand what drew the fans to the original in the first place.

>> No.2654481

>>2654472
Just like those meddling Ikaruga kids

>> No.2654483

>>2654480
autism.jpeg
WAH WAh. How dare people get into stuff.-A reactionary baby

>> No.2654485

>>2654480
>FPS used to be a niche genre

This has, at no point during or after the release of Doom, been a true statement.

>> No.2654490

>>2654472
>donpachi and ddp were both fun blowing stuff up trying to chain things and grab as many stars as you can.
Well then you must be shit because if you were playing with anything resembling a clue you'd know chaining is the most important thing for score and collecting stars is both A) not worth it and B) impossible without breaking chain in many scenarios.

>> No.2654491

>>2654485
shut the fuck up, even if it was the most popular computer game in the 90s the majority of people still didn't play computer games. Like get the fuck outta here doombaby most people didnt even have hardware that could run that shit in 95

>> No.2654496

>>2654490
nobody cares about your score you autistic cunt. It was fun, I didn't say I played it to wave my dick around I said It was a fun game. Go fuck yourself you retarded underage cunt you don't have to try and make yourself appear hardcore in a pathetic attempt to fit in.

>> No.2654503

>>2654480
I live this board but shmup threads are the worst because of autists like you.

>> No.2654506

>>2654503
yeah and we have such classics like dodonpachi saidaioujou because of faggots like you. Thank you sir

>> No.2654512

>>2654491
Moving the goalposts. "The majority of people in the world didn't play it" is not the definition of niche. By your retarded logic, Myst was a niche title.

The system requirements for Doom are not very high, and it was released for the SNES and Playstation in 1995. So, yes, the majority of gamers had hardware that could play Doom in 95.

>> No.2654514

>>2654506
Yeah I'm sure SDOJ was made to appeal to the tastes of newcomers and not the elitist shitters playing the same games it's a carbon copy of for 30 years.

>> No.2654517

>>2654506
Oh no. Someone might like a game you don't like and aren't forced to play. Did you mom forget to change your diapers during you current 1cc run you mentally stunted sad sack?

>> No.2654519

>>2654514
>carbon copy
>regular shot takes up half the screen
>even less bullets to dodge

nah its a piece of shit

>>2654512
FPS wasn't mainstream until halo stupid kid

>> No.2654525

>>2654519
>nah its a piece of shit
Through hating SDOJ, unity.

>> No.2654527

>>2654519
Yeah, a game released for a third rate console owned made FPS games mainstream. Stop posting.

>> No.2654532 [DELETED] 
File: 98 KB, 640x596, 20120828133102348.jpg [View same] [iqdb] [saucenao] [google]
2654532

Shit's embarassingly bad, what kinda turbovirgin enjoys this crap.

>> No.2654537

>>2654527
You fucking idiot xbox live is literally what caused FPS to explode and go the call of duty direction killing off the arena style quake games. You were just born when halo came out you don't know shit. Sure doom was installed on more computers than windows 95 at one point but barely anybody had a computer in the 90s. Your family was considered well off if you had a PC.

>> No.2654540

>>2654532
>tfw your waifu is from a shitty game

>> No.2654541

>>2654496
Your version of fun is learning nothing and being shit endlessly dying and missing all the actual depth of the game, yeah good one.... you're a fucking joke.

>> No.2654545

>>2654537
"Arena style quake games" were a big thing in the 90s. You sound like you're really bitter you grew up poor. Middle class families had PCs in the 90s, kids played games on computer labs at school, and Doom made national headlines.

>> No.2654559

>>2654545
omg metal made headlines too, judas priest were taken to court a number of times and in the news because of it. Metal is still niche music, you are thick kid.

>> No.2654562

>>2654541
You do sound like the equivalent of MLG CoD doritos and mountain dew hardcore gamer I hope you know that.

>> No.2654564 [DELETED] 
File: 130 KB, 1280x720, maxresdefault.jpg [View same] [iqdb] [saucenao] [google]
2654564

>>2654540
>Ya winning, son?

>> No.2654568 [DELETED] 
File: 135 KB, 1280x720, 1maxresdefault.jpg [View same] [iqdb] [saucenao] [google]
2654568

>>2654564
>Ya winnin'?

>> No.2654575 [DELETED] 
File: 188 KB, 912x512, 20130531ddpc.jpg [View same] [iqdb] [saucenao] [google]
2654575

>>2654564
Y
A
'
W
I
N
N
I
N
G

>> No.2654576 [DELETED] 
File: 965 KB, 1280x720, saidaioujou-06_18.jpg [View same] [iqdb] [saucenao] [google]
2654576

>>2654564
YA WINNINGGNINNIW AY

>> No.2654593
File: 6 KB, 184x184, 1354028186680.jpg [View same] [iqdb] [saucenao] [google]
2654593

>>2618242

>no Ketsui

Wryyyy

>> No.2654616

>>2654541
I'm so sorry for my wrong opinions, Dodonpachi and Ikaruga are shit. Only Battle Garegga is good. Such deep complicated scoring system, I love intentionally dying to make progress. Oh god Yagawa I can't get enough of your cock.

>> No.2654620

>>2654616
good, now fuck off back to >>>/leddit/

>> No.2655364

After playing R-Type Leo I've finally come to the conclusion that bullet hells and classic object dodging shmups aren't that much different, the main difference being that instead of wasting time and effort on designing elaborate levels and enemy patterns for you to dodge and evade, danmaku devs would rather throw a bunch of bullets at you over a bland fucking background.

>> No.2655373

>>2654616
That's the point you don't have any opinions of credit because you don't play anything beyond a basic level so no matter what game you say you like or not we all know it's coming from a basic pleb level and thus ignored. You wouldn't even know garegga has a "complicated" system if you hadn't been spoonfed that info online from people who actually play it. Ikaruga is shit if you are actually playing it for score but you wouldn't know.

>> No.2655374

Why shmup-fags are so obsessed with score? not quite into this genre, but when it comes to arcade games survival is the only thing i care about.

>> No.2655376

>>2655374
nerds like numbers

>> No.2655380

>>2655374
For the same reason speedrunfags obsess over time.

autism

>> No.2655384

>>2655374
>but when it comes to arcade games survival is the only thing i care about.
Which is fine and up to you but scoring is the next step up from survival. Modern shmups are designed around score systems so playing for survival is a beginner level and once you get that down you can start working on the greater risk reward of scoring aswell. Honestly you are missing out on so much by not playing for score in these games.

>> No.2655385

how easy (compared to the average difficulty found in the genere) are sonic wings/aero fighters 2/3?
i am not usually very skilled with shmups (i like them but never 1ccd anything) but in those i reach level 6 with only 3 continues. Are those games easier than your average shmup or i just got gud?

>> No.2655389

>>2655373
Well, since it seems that no one on /vr/ meets your quality standards, what are you trying to accomplish?

>> No.2655390

>>2655385
>i just got gud?
3 continues to level 6? you haven't got good at anything yet and even 1ccs aren't that hard so i think you're baiting but that said aero fighters get pretty hard and have 2nd loops, very heavy memorization.

>> No.2655394

>>2655389
A few more people who aren't misinformation spewing ass clowns who have an interest in the genre beyond stupid aesthetic/nostalgia/concept appreciation would be nice seeing as the entire depth in this genre comes from playing them with a goal in mind. Notgice how people who actually get good/play to get good because they find that fun are always ostracized by the majority of players who can't handle that they are shit and incapable of improving so out come the "autism" etcetc attacks.

>> No.2655395

>>2655390
with 1 credit i can reach level 4 boss i suppose. i know it's not a lot but i feel like i struggle less than in other shmups. does it count if you beat the game's first loop only or does it force you to take the second loop in order for you to see the ending?

>> No.2655398

>>2655395
You get an ending after the first loop and then another after the 2nd i believe my advice for a game like aero fighters is utilize save states for practice as many of those patterns are the strict memory and far to fast to be trying on reaction/intuition alone. 3's scoring is kinda broke btw just play mao and use her freeze bomb during the power up icon spewing enemy then sit on him whilst they shit out into you, instantly lots of points.

>> No.2655401
File: 93 KB, 640x520, grupo-tatu-640x520.jpg [View same] [iqdb] [saucenao] [google]
2655401

>>2655394
>because they find that fun
>fun

That's not a proper argument for a hardcore gamer such as yourself anon.

>> No.2655404

>>2655401
Fun is subjective for me the grind towards a personal best run provides far greater fun and personal reward then just aimlessly waving around the screen and dying, if that's your thing though have at it by all means just don't start thinking you now have any knowledge on that game.

>> No.2655405

>>2655404

Use comas and punctuation please, I can't read your posts.

>> No.2655409

>>2655405
I find it very hard to believe that the absence of a comma completely removes your ability to comprehend the message unless you're not a native speaker.

Fun is subjective, for me the grind towards a personal best run provides far greater fun and personal reward then just aimlessly waving around the screen and dying. If that's your thing though have at it by all means, just don't start thinking you now have any knowledge on that game.

Can you understand it now?

>> No.2655414

>>2655409

Much better, thank you.

>> No.2655417

>>2655374
Because we shmup fags are better and more hardcore than other gamers.

>> No.2655421

>>2655417

The worst part is that I can't tell if this is sarcastic or not

>> No.2655425

>>2655398
i never savestate, i just pour some more credits if i want to keep trying. i don't even 'card save' (i think that lets you start from the last level you played). what am i in risk of?

>> No.2655429

>>2655425
You're gonna get fucked in the ass raw.

>> No.2655434

>>2655425
>what am i in risk of?
Never improving or experiencing the real fun of a great run.

>> No.2655436

>>2655434
is it impossible to git gud the way i do? i suppose it's slower

>> No.2655438

>>2655436
depends how conscious you are about your mistakes and what's actually happening, it's alot slower though yes.

>> No.2655439

>>2655436
It doesn't really matter if you use save states or not. Just play the way you like it the most.
When you constantly practice only certain areas in late game, then this also means you practiced less all the areas before this.

>> No.2655440

>>2655374
Because they legitimately believe that playing for score is the only way to play these games. There is no room for improvisation in their world, only copy-pasting WR video techniques into their own games and save stating constantly. The fact that they cannot believe people would enjoy games they don't, or, god forbid, enjoy games they do, only in a different way, apparently makes them some kind of Gods. Not all scorefags are this way, but you can see some here, in their native habitat, waving their dicks around and arguing over nothing. These people are the true barrier to entry when it comes to the genre.

>> No.2655441

>>2655440
A great example of the inaccurate perspective of the casual player.

>> No.2655442

>>2655439
>then this also means you practiced less all the areas before this.
But why would anyone practice late game before they have the early part down? no one does this they save state the later game when they get there and need to.

>> No.2655448

>>2655442
You never totally have the early parts down, though.
There never can be enough practice and mistakes can always happen.

Perhaps constantly redoing stage 1 and 2 is kinda redundant, but on stage 3 it usually doesn't really matter anymore.

>> No.2655450

>>2655374
Scoring well helps survival by giving you extends and just plain makes it more fun. You don't have to go full autism and aim for a WR, just competing with yourself or your friends is enough to realize how fun playing for score is.

>> No.2655454

>>2655448
Also, save stating feels like cheating. When I beat a game then I wanna beat legitimately, and not like a cheeser.

>> No.2655461

savestating = cheating
coin-feeding = casual play
1cp = trve hxc playan

/debate

>> No.2655468

>>2655454
Victories you earn while save stating aren't you beating the game. They are practice for the real thing.

>> No.2655469

>>2655468
Coin feeding is training, savestating is cheating.

>> No.2655471

>>2655469
Guess you better let most of the record holders know they're cheatin then.

>> No.2655473

>>2655469
Sure, it's cheating. Anything goes if you're practicing though. If you were learning a song on an instrument would you play the whole thing every time just to practice a couple of tricky parts?

>> No.2655478

I agree, savestating is cheating.
I guess this is what determines the age difference, right? I'm an oldfag who actually 1cc'd shooters and other games at the arcades in my youth.
Even if it's to practice, using save states is cheating, I thought this was vox populi. But then again I guess a lot of people here grew up with emulators and they have a different perspective regarding save states, one that I'll never share but can understand, somehow I guess. Maybe newer games are made with savestating in mind by the developers? I honestly am not too much into bullet hell, touhou and all that.

>> No.2655482

>>2655478
You're just a fucking idiot tbh the reasons arcades didnt have practice modes is pretty obvious however every single game that got ported has a practice mode which is essentially identical to savestate practice and that's not cheating either.

>>2655478
>somehow I guess. Maybe newer games are made with savestating in mind by the developers?
No one can be this dense but anyways like i said they all include practice modes and you can still go to your local arcade (most ppl don't have this luxury) and do it that way also, the final run is all that matters and skill is skill however you got to that level of play is irrelevant so fuck off with that retard 80s arcader nostalgia logic it's infuriating stupid as fuck.

>> No.2655485

>>2655478
>Maybe newer games are made with savestating in mind by the developers?
No, they just tend to come with practice modes/level select since there's no quarter munching involved anymore.

>> No.2655486

>>2655482
>fuck off with that retard 80s arcader nostalgia logic it's infuriating stupid as fuck.

Why does it bother you, though? Let's just agree to disagree.
If newer arcade games include practice modes in which you can actually fight bosses or certain parts while skipping the rest of the level then that's neat, as I said I haven't played that many newer shooters, don't get mad at me?

>> No.2655489

>>2655485

Oh, level select is one thing. Save state often includes practicing certain parts only over and over, without having to replay the whole level. I find that kind of scummy, almost like a TAS thing, you're basically going to savestate every frame and learn the patterns like a robot instead of flowing with the game and learning the hard, natural way, but whatever, as I said I must be an old fuck and I understand games differently.

>> No.2655490

>>2655364
check out the japanese version, it uses a checkpoint system similar to the older r-types.

>> No.2655505

>>2655489
But we advise using savestates like a level select anyway, only skipping to the boss or beginning of a level. I agree that saving every frame is scummy.

>> No.2655515

>>2655485
>since there's no quarter munching involved anymore
Now they just much your quarters by selling top-playthrough replays seperately

>> No.2655524

>>2655515

They sell replays? what?

>> No.2655526

>>2655524
Yeah. Go to Crimzon Clover's steam page.

>> No.2655540
File: 1.47 MB, 2730x1830, Insanity_DVD_INDV-0106_A.jpg [View same] [iqdb] [saucenao] [google]
2655540

>>2655515
>>2655526
In japan they have always sold promotional DVDs explaining the advanced scoring tactics, etc.
I don't think it's a big deal, they just changed the distribution method.

>> No.2655579

>>2655489
>I understand games differently.
No you don't understand that's the point. There is not a single interest in the world that has you learning from the beginning to end for no apparent reason. Literally pick any hobby and you'l find practice consists of breaking things down and drilling weak areas until they are learnt thoroughly. You are free to adhere to your idea but just understand that it's completely fictional and has no bearing on the reality infact you've merely installed a handicap on yourself..

>> No.2655585

>>2655374
Developers just gormlessly kept adding it like it was obligatory even when they weren't making an arcade game. Eventually it became a cult and an ideology for the fags and the genre is locked to it even more. Shmup fans are killing shmups.

>> No.2655598

>>2655429
just like the developers intended

>> No.2656052

>>2655374
You eventually run out of Survival challenges to do.
After that, getting a high score is natural progression.

>> No.2656061

>>2656052
I'd rather use that time to 1cc other games than just wasting shit tons of time on a single game just for high scores.

>> No.2656063

>>2655374
risk vs reward thing and showing off mad skillz on the internet

>> No.2656065

>>2656061
What if you've already 1cc'd all the games you are interested in?

>> No.2656067

>>2656061
The fantastic thing about opinions is that no one actually gives a shit.

>> No.2656072

>>2656065
That is hardly going to happen to me.

>> No.2656093

>>2656052
Observe the idiocy of the score cult. This one is bored of a game but keeps playing anyway.

>> No.2656101

>>2656093
Because only FAGGOTS play new games with lolishit and bullet reflecting.

>> No.2656105

>>2656101
True.

>> No.2656130

https://imgur.com/a/q6BUr#0

>> No.2656134

>>2656130
cheers icy

>> No.2656163

>>2656130
How the EVERLOVING FUCK am I supposed to take SOMEONE who TALKS like THIS seriously?

>> No.2656167

>>2656130
The fuck is wrong with first-worlders.

>> No.2656168

>>2656163
That's probably the point of posting that.

>> No.2656170

>>2656130
>scores don't matter for fighters
That's not actually true, though, the entire Real Bout Fatal Fury series had extra boss fights that you could only unlock by getting good gradings. Although it mostly boiled down to not losing a round and finishing the cpu off quickly and with a desperation move.

>> No.2656298
File: 614 KB, 798x599, ultraman.jpg [View same] [iqdb] [saucenao] [google]
2656298

>>2655579

Developers of the past never intended save states to be used. You want to get really good at a game? Play it over and over, not just specific parts.

Anyway, I can agree with >>2655505
except for the "skip to the boss" thing. I guess save stating levels is kind of the same of using a level select, but that's as handicap as I'd accept from someone who claims to be a "hardcore" player.

>> No.2656337

>>2656298
Would playing through the whole game change their winning run for the better? Would it help them get better at the game? Would it be more fun? What's the benefit? What's the point? Also who gives a shit about how the developers intended for you to play the game if the motives behind their intentions were to suck out as many coins as they can.

>> No.2656343

>>2656337

>Would it be more fun?

Maybe

>> No.2656351

>>2656061
1ccs are basic though so why are you content clearing a bunch of games using the exact same skill level? If you haven't played for score you haven't played as far as i'm concerned, you pleb casual excuse machine cunts have no idea what you're missing out on.

>> No.2656357
File: 53 KB, 587x663, 1435275090531.jpg [View same] [iqdb] [saucenao] [google]
2656357

>>2656351

>> No.2656358

>>2656351
>you pleb casual


Question: are these guys for real? calling names and "casual pleb" and all that? Or it's ironic shitposting trying to make shmup bros look bad on purpose?

You sound like a CoD kiddie.

>> No.2656361

>>2656298
No one gives a cows cunt about your retarded view though, a pro run is a fucking pro run no one cares how they got there only that they did the skill required to do it is still the same, hats off to anyone less dumb than you who halves there practice time by being smart with save states and practice modes. Even with all these tools of practice do you haven any idea how much time and effort it still takes to get a wr tier run in these games? and that's where your ignorance lies you talk all this idealistic shit about the hayday but you yourself h#can't even get to a decent level using ANY method yet criticize those who have... so get cunted you clueless dumbnut.

>> No.2656369

>>2656361

It's really bad that we've gotten to the point where savestate fags actually think they are better and more hardcore than people who don't use savestates.

either it's really bad, or I'm getting trolled.

>> No.2656374

>>2656361

Good god, look at that spelling and punctiation.

Stop playing video games and go back to school please, it's painful trying to read your posts.

>> No.2656452

>>2656130
How on earth did this retard get published?

>> No.2656453
File: 46 KB, 340x487, slapfight.jpg [View same] [iqdb] [saucenao] [google]
2656453

Mentlegen, please. Quit bickering and start posting about shmups again.

Here, have some based Yuzo Koshiro STG music:

https://www.youtube.com/watch?v=VaZxkdosXks&index=19&list=PL4BC90DE8F02B0570

>> No.2656487

>>2656351
I consider a lot more basic limiting yourself to playing only a couple games just because of "muh score system". I'm not missing out anything, there are so many genres to care about than just shoot 'em ups and they require quite different skills, you can keep your retarded high score in your favorite Cave shooter.

>> No.2656517

>>2656298
>claiming to be a "hardcore" (shmup) player.
It's like winning the retard olympics.

>> No.2656530

>survive vs scoring
sometimes I think you guys don't actually play these games, though, because surviving a stage in second loop is worth many more points than milking anything in the first loop. Essentially surviving IS scoring.

>> No.2656547

>>2656530

got any savestates where I can start the second run? too lazy to waste time doing the 1st tbh

>> No.2656550

>>2656530
Have you thought of milking the second loop?

>> No.2656559

>>2656550
Would still require you to survive either way.

>> No.2656561

>>2656547
As a matter of fact I probably do, tell me what game I'll hook you up, bro

>> No.2656563

>>2656559
And? I don't get your point. Surviving is the basic part of an STG. Of course you need to do it to score.

>> No.2656571

>>2656563
Then why are you fighting?

>> No.2656576

>>2656561

anything by Taoplan or Cave, I don't play other companies games :P

>> No.2656581

>>2656576
Toaplan made a shitload of games, dude
What's your favorite?

>> No.2656582

>>2656581
I really like Outzone.

>> No.2656583

>>2656581
uh... the ones they did for SEGA Genesis.

>> No.2656782

>>2656487
>I consider a lot more basic limiting yourself to playing only a couple games just because of "muh score system".
Bizarre assumption, i've 1cced 33 shmups currently and played them all for score to varying extents.

>> No.2656785

>>2656374
>it's painful trying to read your posts.
I consider your suffering a victory tbh.

>> No.2656786

>>2656782
How do you prove your 1ccs? How do I know you're not just trying to fit in?

>> No.2656841

>>2656582
Good taste.

>> No.2657539

>>2656786
>How do you prove your 1ccs?
I have proof pics and inp saves varying from pc,mame and hardware aswell as being top 10 on almost every shmup leader board on steam.

>> No.2657565

>>2657539
https://www.youtube.com/watch?v=LuKzt7p-MnM

>> No.2657571

>>2657539
Yeah you can say what you want about the Valve DRM service but the one thing it does right is the psychological effect of the leaderboards.

>> No.2658883

https://www.youtube.com/watch?v=lmvjpSNsRZM

Shmupfags make asses out of themselves once again in the comments section.

>you pronounced TATE wrong!!!

>> No.2658897

>>2658883
Only weebs think tate means vertical, it's actually an abbreviation of roTATE because you have to rotate your TV on its side to get the full effect.

>> No.2658901

>>2658897
thought that was the gerund form of the verb tatsu ie: 立つ- to stand, 立って- standing

>> No.2658959

>>2656782
>1cced 33 shmups
Let me guess, Touhou 1, Touhou 2, Touhou 3, 4, 5, 6..., right?
Perhaps also some Crimzon Clover on normal huh? Lol

>> No.2658970
File: 160 KB, 622x4838, 1336401942339.png [View same] [iqdb] [saucenao] [google]
2658970

>>2658959
Touhou 3 is more hardcore than your favorite shmup

>> No.2659005

>>2658959
You guess wrong I actually never include touhou in my list because i hate those games and i'm not massively into CC either....most of my clears are Gradius series,milestone,success,triangle service,psikyo (1st loops cus noob) games with a few doujins most recently clearing satazius on insane. I just play for fun anyway shmups aren't even my primary hobby so i'm not sure why people here assume everyone must be lying or trying to fit in? fit in with what? to fit in here you have to be full of misinformation, play to a casual level and hate on everyone who actually enjoys playing to get better.

>>2657565
Never said anyone did or cared either I just play for fun, if you can have fun playing these games with no aim and just dying/never improving then go for it i don't care but that's not how i get my enjoyment is all.

>> No.2659016

So is Raiden IV worth the 14 euros it costs on steam?

>> No.2659030

>>2659016
yep, it's pretty great

>> No.2659038

>>2658901
I don't think so, that would require an extra T in Tatte.

>> No.2659053

>>2659030
Oh, well alright then.

>> No.2659084

>>2659005
What's the easiest psikyo game to clear the first loop?

All of them kick my ass once the random stages are over.

>>2659016
Yes, excellent game. It's funny I say this, but the game's formula at this stage of evolution feels like a blending of old Seibu and late-era Psikyo (especially psikyo in boss patterns). What that means is that you have a very tough but very playable game.

>> No.2659521

>>2659084
Probably Gunbird 2

>> No.2660618
File: 66 KB, 416x246, fixeight.jpg [View same] [iqdb] [saucenao] [google]
2660618

https://www.youtube.com/watch?v=dLY1kaPv46I

Okay, so in this video Trap15 mentioned that 4 of the characters are useless.

Which ones are they?

I know for 100% certain that the powerful characters are:

1) Ziguragi
2) Cull-Horn
3) Victario


And that the weaker characters are:

1) Blue Alien
2) Default Dude
3) Default Girl

So that leaves the Robot and the purple-haired girl.

Which one is good and which one sucks?

The purple-haired girl seems to be inconsistent to me. And the Robot didn't quite impress me.

>> No.2660768

>>2660618
Oh wait. What the fuck.

The blue alien isn't half-bad... His fixed shot is surprisingly powerful when powered up, and it's quite consistent and reliable.

>All this time I thought he was the worst character...

>> No.2660769

>>2660618
agatha's type 1 weapon is powerful as shit and her special is just plain old fun

>> No.2660776

>>2660769
Agatha's weapons are powerful but they're not always consistent and reliable. Her Type 1 is kinda random, and her Special has a kinda slow rate of fire.

>>2660768
Okay, blue alien guy's Type 2 is pretty good but his special is something really awful...

>> No.2660780

>>2659084
>What's the easiest psikyo game to clear the first loop?
>All of them kick my ass once the random stages are over.

Just reset between each attempt and you'l always get the same stage order that said i personally found strikers 1999 to be the easiest first loop, the first 4 tech bonuses can be learned very quickly and you get so many bombs that developing a strategy to get through the rest of the bosses is pretty straightforward.

>>2659521
>Probably Gunbird 2
Hell no that's one of the hardest.

>> No.2660793

>>2660776
napalm shot melts bosses and larger enemies fast.
it feels as powerful as cull horns type 2
her special, coupled with the speed boost feels better than vistario's charged type 2 with the added benefit of being able to aim it anywhere.
the slow rate of fire adds to its charm, feels like your firing a huge vortex of death

>> No.2661059
File: 21 KB, 256x239, 469834-syd-mead-s-terraforming-turbografx-cd-screenshot-mutated-animal.png [View same] [iqdb] [saucenao] [google]
2661059

Man, I think this is one of the prettiest shooters I've ever seen.

>> No.2661084

>>2660780
Yeah I was a bit suspicious because I own Gunbird 2 and it is some seriously hard shit. Unless you can sort of cheese it as Aine or Morrigan and give the bosses a one-way ticket on the rape train (that still doesn't help past 1-4 anyhow).

I think I might try out Sengoku Ace for now, and maybe Gunbird 1.

>> No.2661293

>>2661084
>I think I might try out Sengoku Ace for now, and maybe Gunbird 1.
Sengoku ace is meant to be the easiest of all psikyo and for gunbird 1 use yuan nang she has a bullet cancelling mechanic. Save states are a god send for learning psikyo also.

>> No.2661445

>>2660793
Okay, she does sound strong.

How would you rank the characters?

>> No.2661861

>>2660793
>her special, coupled with the speed boost feels better than vistario's charged type 2 with the added benefit of being able to aim it anywhere.

Vistario's charged shot has more horizontal and vertical reach and can be rapid fired for a stream of bullets. Overall, Vistario is better than Agatha, at least for me on the Japanese version which is more difficult than some of the other versions. Agatha runs into a lot of trouble in the more difficult stages due to the slow firing rate on all her weapons.

>> No.2662590

My fellow shmuplicans, should I obtain Raiden IV on Steam?

>> No.2662674

>>2662590
If you like Raiden games, sure. There are better shmups on steam though.

>> No.2662721

Does anyone know if there were any shmup events similar to the EVO from fighting games?
If yes where can I watch them? All I ever saw similar to this was a japanese guy playing Darius Gaiden with some guys commenting.

>> No.2662795

>>2662674
>There are better shmups on steam though.

Really? Like what?

>> No.2662818

>>2662795
>Really? Like what?
Crimzon clover, satazius, xiizeal, Danmaku unlimited etcetc

>>2662721
>Does anyone know if there were any shmup events similar to the EVO from fighting games?
Stunfest is your best bet and here's the greatest live performance you'l ever see on ketsui. https://www.youtube.com/watch?v=0w6m9SE0ikY

>> No.2663062
File: 2 KB, 210x230, 1366658466756.png [View same] [iqdb] [saucenao] [google]
2663062

>>2662818
>French
Well, t-thanks I guess...

>> No.2663104

>>2662721
Not what you asked but there are two channels on youtube I like following, replay burners and stg weekly, they sometimes have live events too.

>> No.2663145

>>2663062
That's a problem why? Surely you know what's going on in ketsui without needing commentary? If no you should probably put some more effort in to learning.

>> No.2663146

>>2663062
Greatest live play of ketsui ever and all you care about is the commentary language? Fuck me you have to be American.

>> No.2663147

>>2662721
https://www.youtube.com/watch?v=cw01ZsNYFtQ

>> No.2663152

>>2663146
>Greatest live play of ketsui ever
Is that supposed to mean something? You speak as if there are live plays of Ketsui happening at every moment.

>> No.2663159

>>2663146
It's a shame that I can't understand french, the narrator sounded really enthusiastic about the game like a sports commentator.

>> No.2663164

Been playing alot of
>Gunforce/Layer Section/Galactic Attack/Gunlock
I have a thing for the Zuntata sound and the scaling still blows me away
>DDP Daioujou
Solid effort by cave
>Darius Gaiden
Another great tatio shooter
>Border Down
Loved Metal Black and this is a hard but good (so far) spiritual follow up to it
>Gunbird 2
I kept thinking Parodius with Yatterman villains and semi bullet hell gameplay
>Thunder Force IV
Greatest gift of god
>Galaga
classic nuff said
Tips on how to git gud on Border Down i end up getting a game over by part 2 of stage 2 and gunbird 2?

>> No.2663182

>>2663152
>Is that supposed to mean something?
Aside from being the WR holder in this run h manages a crazy crazy score (just short of his wr i believe) and clearing both loops he no misses doom something you never even see in superplay videos, so yeah it definitely means something to those who know anything about this hobby. Anyone who knows anything about any skill gaming will tell you doing it live and doing it in your own time/space are 2 very different things.

>>2663159
Regardless it still has nothing to do with the actual players performance, Ketsui is not a hard game to understand so you shouldn't need it. Most of the commentary is garbage anyway he just points out super obvious stuff like bomb! and no miss! and DOOM!!!! with some really basic explanations of what SPS is doing. The most impressive thing sps does btw is an extra 5 chips generating trick on pretty much every enemy that requires crazy timing and knowledge of everything's life bars.

>> No.2663186

>>2663164
>Tips on how to git gud on Border Down
Study superplays and start adopting parts of the strategies, Border down is 100% memorizer.

>> No.2663187

>>2663182
>WR holder
In a game nobody plays wow just wow MOOOOM GET THE CAMERA

>> No.2663191

>>2663187
>In a game nobody plays wow just wow MOOOOM GET THE CAMERA
Trolling or retarded?

>> No.2663217

>>2662590
Yeah, it's a fun game and the port's good. It's especially fun if you like fast bullets.

>> No.2663551

>>2662818
Gonna have to disagree with you there. Not really into danmaku games and XIIZeal is one of TS' weaker shmups (waiting for Trizeal instead).

>> No.2663582

>>2663164
>Greatest gift of god
TFIV is fucking incredible, but it's too bad the scoring is broken (no timers on bosses; a problem that plagued a lot of Genny shmups).

>> No.2663593

>>2663551
Satazius isn't danmaku it's a fucking stunning side scroller that is like a mix of gradius,darius and thunder force.
Deltazeal/g-stream2020 is the nest TS release on steam and it's better than trizeal which is just a bit to basic imo.

>> No.2663696

Yo /vr/ if I want to get into shmups what games are essential. I feel like playing loads of STGs.

>> No.2663735

>>2663696
Inb4 doodoopoo

>> No.2663767

>>2663696
Dodonpachi