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/vr/ - Retro Games


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2638329 No.2638329 [Reply] [Original]

Started pic related again after getting repeatedly killed. What's the best way to not die, and the best class to choose for beginners, considering I want to export my character to Baldur's Gate 2 when I finish?

Sorry if I'm being an idiot, by the way.

>> No.2638342

>>2638329
IMO the easiest class to start with is Fighter, which can still be pretty squishy at the start. get as many allies as you can to start and then do some quests to get a couple of levels before you do anything major.

if you are having trouble at the first assassin at the Friendly Arm Inn it helps to pull him near one of the guards, they will attack him also

>> No.2638343

>>2638329

BG1 = Bows & slings until you get plate mail for your tanks and your mages can actually cast spells.

then, you use more bows and slings and cast spells against boss encounters.

class doesnt matter a ton, all classes will be plenty powerful at high levels. but fighter is probably the easiest class to play, they are plenty OP all the way through BG1. mages are underpowered until much later in the game. clerics are a nice middle ground if you want to cast spells.

tl;dr use bows and slings

>> No.2638350

Best class for beginners is Fighter.

Your stats should be
18/xx Str (reroll until you get over 70)
18 dex
18 con
don't dump INT too far, you'll need it to fight mind flayers in 2
dump WIS, saving throw modifiers are unimplemented
dump CHA, there's a ring you get at the beginning of 2 that boosts it anyway, for merchants.

Set up bow as your secondary weapon. Weaken enemies with ranged attacks and kiting before going in for the kill in melee. It takes a couple of levels before fighters become "tanks".

I'd recommend 2 hander/bow as your weapons.

>> No.2638360

>>2638350
Are halberds any good? I don't know why, but I feel too hipster to use a sword or axe.

>> No.2638363

A solid party should at least be 2 fighters, theif, mage, and cleric. Always do sidequests, a good rule of thumb is to be at the same level as the chapter number or one higher. Wandering off the beaten path early game will get you killed quickly, so be cautious, and quicksave is your greatest ally.

>> No.2638365

>>2638360

yes though you will have more late game options with magic weapons if you decide to use a sword or an axe.

i say go for it though

>> No.2638368

>>2638360
Kind of, yes. Magic ones are kind of rare but there's a perk to using them in 2. You can get a +4 halberd fairly early in BG 2, which lets you fight enemies immune to +3 (some super bosses). You can definitely play the game as a halberd user. The best 2 hander is paladins (and thieves) only, anyhow.

Are you playing 1 unmodded? If so, you don't have to choose between halberds and swords until 2. If not, choose now I guess.

Oh, and until you master the game (after playing it forever, it will eventually "click" and you'll se how things work), you will die a ton. Especially against wizards.

>> No.2638369

>>2638368
Best 2 handed sword, that is.

>> No.2638382

>>2638363
Oh other tips are get Magic weapons asap, anything +1 or more, and if you're playing the original and not the enhanced edition you can use the summon spell as many times as you want, literally creating armies, the summon wand or staff plus the spell is op, also fireball is a good room clearer too.

>> No.2638387
File: 459 KB, 640x480, summons.png [View same] [iqdb] [saucenao] [google]
2638387

>>2638382
Pic related. Cleric is my favorite class in BG1.

>> No.2638397

>>2638382

heh yeah, when in doubt or up against a room you are struggling with, just launch fireballs into darkness.

on that note the AI can be cheesed in horrible ways by only 'exposing' 1 monster at a time from the unexplored parts of the map and pulling them to your party.

>> No.2638420

>>2638387
Web + Fireball or Ring of free action / spiders bane.

>> No.2638427

>>2638363
Alright. I got to Beregost the last time round (as a fighter/mage hybrid), what quests there best to start with?

>> No.2638443

Remember to keep using ranged weapons and outfitting them on each and every NPC. Bows and crossbows are your typical fare, but also darts allow you to have 3 attacks per round and slings are all around solid. Even later in the game, you'll want to have a solid amount of magical arrows because they come in ridiculously good varieties, and archers get 2 attacks per round without risking their lives. Thrown axes are solid as well.

I wouldn't say mages are underpowered in BG1 for the most part; they come with a lot of very vital spells from the get-go (Sleep, Color Spray, later Web) which provide crowd-control that will allow you to down some of the scarier foes (a silly bandit ambush can be deadly when you get waylaid, and virtually anyone with a bow can instakill or harm a first level character badly). Sleep, in particular, makes areas like Gnoll Stronghold much easier.

Keep a Thief with you. He'll make your life much, much easier with lockpicking and trapfinding/disarming. You don't necessarily need a full Thief - you can, for instance, take Imoen and dual-class her into a mage at level 4 or so, or hire someone like Montaron. You never need a full-time Thief in Baldur's Gate, but it can't hurt, they're always capable archers at the very least, and the value of their utility cannot be understated.

Clerics are semi-tanks with convenience toolboxes. They become both deadlier and resilient tanks than Fighters in mid-late game BG2, but they need prep to do so. Throughout BG1, they will mostly be a support fighter with bandaids for the whole team. Druids like Jaheira also have the Entangle spell. It's best to have a multi-classed divine caster, IMHO, like Jaheira or Yeslick.

So, yes, basically keep yourself at a distance, roll a combat class (I'd recommend a Paladin - it's easier to be Good anyway, and Paladins come with a few useful bonuses, but you can't go wrong with Fighter or even a Ranger either) for ease of use, and kite a lot in the early game.

>> No.2638459

>>2638427
I'd recommend going immediately West of Beregost. The High Hedge location provides a few things:
1) relatively easy mobs to combat and gain exp on (Skeletons can throw daggers from a distance)
2) one of the best NPCs in the game, Kivan (however, he's not that good when EE is installed. Beamdog raped him by including a companion quest he shouldn't have had in the first place, and that cripples him. You aren't going to enjoy him much in Enhanced Edition).
3) a very good magic item shop - expensive for now, but cool to have around; the golems guarding the place will stop aggroing you the moment you talk to the wizard in the place.

East of Beregost you have a temple where you'll be given a quest to slay Bassilus. He's a tough cookie from one of the locations around Beregost, but if you converse with him properly, you can isolate him from his cohort and he becomes defeatable.

You should check out all the inns and other places around Beregost and do the minor quests for the people around there.

Particularly, if you're evil, there's a (kinda hard to find) shop with Kagain, a badass dwarven fighter with abnormal Constitution (it gives him limited regeneration!). He only asks you to do his timed, personal quest, which is trivial - go north of Beregost and you insta-pass. Kagain is the ultimate tank once you fix his Dexterity.

AFAIK, Beregost is also the town where Landrin's house is at, with the four spiders. I you asked her with a high Charisma character for the quest, she'd have provided you with Antidotes. If you don't have them, any of your spellcasting chars should cast Entangle or Sleep, and just tough it out.

If you're evil-inclined and don't mind cheese tactics, Firebead Elvenhair can be killed for 2700 XP and a spiffy mage robe.

Aside from that, explore as much as you can on your own. I'd at least go to Nashkel as soon as possible to make sure Khalid, Jaheira, Xzar and Montaron won't leave your party.

>> No.2638463

>>2638459
Good thing I haven't gotten Enhanced, then, as GOG were selling the original cheaper. Thanks for all the help everyone, by the way.

>> No.2638576

>>2638360
there are a couple of good halberds in BG2/ToB but I think you are limited to +1s in BG1(which is good enough until you get to BG2) and they may be hard to find.

The games really favors short swords, long swords, and 2 handed swords over other weapons

>> No.2638607

>>2638459
>AFAIK, Beregost is also the town where Landrin's house is at, with the four spiders. I you asked her with a high Charisma character for the quest, she'd have provided you with Antidotes. If you don't have them, any of your spellcasting chars should cast Entangle or Sleep, and just tough it out.
it is, the house is at the very bottom of the map on the right side next door to the inn, when I play BG I stash stuff there

>> No.2639049
File: 53 KB, 777x505, Classic Beamdog.jpg [View same] [iqdb] [saucenao] [google]
2639049

Piracy is such a beautiful thing

>> No.2639092

>>2639049
Is that real? And who is that person if so, I'm not familiar with beamdog.

>> No.2639125
File: 75 KB, 200x200, very smart.png [View same] [iqdb] [saucenao] [google]
2639125

Do emulatorcucks really believe they're good enough to beat retro rpgs?

>Inaccuracy proves it's a different result on hardware

>Save Games

Oh, you say you're not using save games? Bullshit. The functionality is there, and its tempting. Same thing applies to rerolling. YOU FAGS USE REROLLS AND SAVE GAMES. DON'T ACT LIKE YOU'RE FUCKING GOOD AT RETRO ROLEPLAY IF YOU COMPUTERIZE.

>> No.2639236

>>2639125
are you czech?

>> No.2639278

>>2639125
>retro rpgs
But anon, Baldur's Gate is barely there. I'd understand if you were talking about some painal-inducing Wizardry title or whatever, but really, BG?

Most people reroll their characters a lot in Baldur's Gate. And also they do the same the turn-based Might & Magics for that early game edge. Nothing wrong with it, it's comfy and sets your character to be a stand-out badass of the whole group. You don't have to endlessly reroll to have 18 in all the stats you want, of course, but it doesn't hurt to.

And I thought most RPG players, aside from those envy-inducing challenge runners, save their games all the time to prevent lost progress...

>> No.2639315
File: 116 KB, 241x376, 935a4409a203050230bb75c9075765.png [View same] [iqdb] [saucenao] [google]
2639315

>>2639092
Writer at beamdog. She helped design the new characters, which includes a black feminist lesbian vampire.

>> No.2639332

>>2639125

Someone still upset about an old thread

>> No.2639336

>>2639049
This is why you don't hire female writers. They don't care about video games, they care about their own personal interests.

>> No.2639465

>>2639336
Like Amy Hennig or Roberta Williams, right

>> No.2639648

>>2639278
don't mind him, he is just trying to seem hardcore,

also i would like to see anyone roll all 18s in an IE game,

>> No.2639680
File: 16 KB, 320x190, pic2.jpg [View same] [iqdb] [saucenao] [google]
2639680

>>2639465
Exactly. Roberta Williams turned Kings Quest into her personal romance novel.

>> No.2639684

>>2638329
Baldur's Gate 2 is not retro

>> No.2639686

>>2639336
>This is why you don't hire tumblr tier writers

FTFY.

>> No.2639687

>>2639049
Daily reminder:

They fired Dave Gross to hire this... thing.

>> No.2639690 [DELETED] 

>>2639049

>straight/cis people
>not representative of the real world

Over 95% of the world population fits into this category...

How many faggots do these people surround themselves with to get the idea that this is not the case?

>> No.2639714

>>2639690
>tfw indie dev
>tfw white and male
>tfw why would I write black, gay, chinese, trans, whatever characters when my only viewpoint is from a white heterosexual male perspective

Its pretty dumb honestly. You can say what you want about "diversity" but if its diversity for the sake of being diverse (like in the case of Fantastic4, which I know was just to create a buzz) its stupid and doesn't prove anything. There are plenty of well written and good characters that aren't forced (Franklin in GTA5 for instance).

Quite honestly, if your cast relies on a gimmick (black guy, gay guy, etc) its just poorly written. Your writing should be able to be transferable, like if you went and made the protag a black guy it shouldn't matter, if hes an interesting character his race/gender shouldn't have anything to do with it.

>> No.2639724

>>2638329
Playing a rogue or a mage in bg1 is really a chore. Your character will be sub-par for a long, long time. Also, if your main character dies, it's game over, while you can revive npcs with spells or in a temple, so making him beefy is more convenient.
Unless you're really motivated in playing a squishy class, I'd advise you to play a fighter or a ranger and stick with bows until you've collected good loot and some xp.

>> No.2639750

>>2639315
That character is the best of the new characters they added. The other ones are an edgelord orc and a randomXD mage.

>> No.2639765

>>2639690
Damn straight! Let me tell you something, I was part of this amazing, asskicking social justice boosting computer salvage program, that I joined to RESPONSIBLY enjoy some games on computers which spoiled modern brats would no longer be able to appreciate, and we were no slouches about progress, we had several much appreciated ethnic members!

But I guess that's not enough, was it? Although our bold group struggled so hard, the goddamn stuck up local eunuchs user group hardly gave us the kind of support we needed. Those dorks had a bunch of openly gay members for some reason, I don't know what about us exactly offended them, but I guess we just were not gay enough for those elitist bastards! Just disappointment from them, even though we were out to save all these computers that naturally would have been amazingly useful for playin' retro vidya!

And then, for some reason, this tranny freak that may or may not have been part of that elitist eunuchs gang wandered into our mission. And it was like, WTF, we couldn't figure out what to think of it, this creature was just totally all out dorky, but somehow, we never got performance and devotion that's fucking due from such a dork, from such an obvious natural with computers that we were clearly such an awesome group for! Fucking bullshit! I think it crawled off to the eunuchs group, surprise, surprise!

>> No.2640069

>>2638329
Good classes to choose include fighter/illusionist, ranger/cleric, druid and maybe cleric or fighter/mage/thief..

A good way not to die is to understand a bit about the rule system. And using projectile weapons a lot. It can also be helpful to find the ring of wizardry, if you don't find finding out about that cheap.

>> No.2640150

>>2639680
How different is that than the content that David Gaider wrote during NOTRETRO, since we're on the topic of Bioware anyway?

>> No.2640157

>>2639765

k

>> No.2640281

>>2640157
Yeah, eye opener for ya, huh?

Seems like the eunuchs-heads were just too prissy for "old" hardware. Those fuckers were probably all fawning over their ivory-tower-pi's. You know, it was probably THEIR damn fault that we weren't able to install those amazing classic windowses that were so awesome for those computers. And like that, they royally screwed our excellent source of games!

>> No.2640304
File: 2.32 MB, 3244x1486, baldurs_gate_tips.jpg [View same] [iqdb] [saucenao] [google]
2640304

Baldur's Gate tips - CGW April 1999

I don't know if it's any good. Never played the game.

>> No.2640310

>>2640304
PC gamer had better coverage... BALDUR'S GATE-A-THON!!

>> No.2640335
File: 3.28 MB, 4884x1682, pczone0499_baldursgate.jpg [View same] [iqdb] [saucenao] [google]
2640335

Found this also - PC Zone April 1999

>> No.2640437

>>2640304
>statues are more than they seem, and it might be a good idea to cast Dispel Magic here.

This actually works on something?

>> No.2640532

>>2640304
>Xan instead of Edwin

>> No.2640630

>>2639690
Don't worry. Soon been white and straight will be the new hip.

>> No.2641047
File: 123 KB, 798x793, Beamdog Writer.jpg [View same] [iqdb] [saucenao] [google]
2641047

>> No.2641170

>>2640437
No idea what that screen shot is about, but there are several instances of selectable statues that you can then use a Stone-to-Flesh scroll on for a rep bump, a party member, or as part of a quest.

>> No.2641209

>>2639765
I can only read this in the voice of an angry Albanian.

>> No.2641389
File: 2.63 MB, 3476x2245, retrogamer59(2009)_baldursgate.jpg [View same] [iqdb] [saucenao] [google]
2641389

>> No.2641829

>>2641389
>>2640335
>>2640304

man I love this old shit

>> No.2642671

>>2638420
What's the point of web+fireball? Now, web+stinking cloud, the pick them off however.

>> No.2643170
File: 59 KB, 210x330, PukeNPC.jpg [View same] [iqdb] [saucenao] [google]
2643170

so many loverboys mods but not even one loli/cutegirl npc mod.

Life is unfair.

>> No.2643529

>>2642671
Why would you stinking could an area if you already used web?

>> No.2643549

>roll fighter thief
>slaughter the whole game solo
good times.

>> No.2644306
File: 9 KB, 38x60, Gromnir.jpg [View same] [iqdb] [saucenao] [google]
2644306

>>2643529
Saving throws? And one's vs. spell, the other's vs. death.

Too bad BG doesn't have all those cone/line of effect spells.

>>2643549
You're supposed to mention how elves taste like chicken.

>> No.2645520

So what're the undeniable 3 best classes/cross classes for BG1?

>> No.2645538

>>2645520
>undeniable
Dunno, but I'd put my money on Fighter/Mage (Mirror Image tanking, can use a bow), Cleric/Thief (strongest backstabs in the whole game with all the Cleric buffs [Draw Upon Holy Might in particular] and a Staff of Striking; preferrably Gnomish for high saving throws) and maybe just a pure or dual-classed Fighter with ++++ in Bows.

>> No.2646129

>>2645520
see: >>2640069
>>2645538
those 4 stars in one weapon won't do you that much good anymore assuming you export to BG2

>> No.2646697

>>2638329
But if you started from 2 you can take a human dual kensai/thief which is one of the strongest combinations ever...
I'M JUST SAYING

>> No.2646868

>>2638360
Probably the best weapon in the bg 2(ravager +6).

>> No.2647850

What're some of the best weapons to use in BG1 besides bows/slings?

>> No.2647938

>>2647850
Long swords, two-handed swords, short swords.

>> No.2648030

>>2647850
>>2647938
Darts (of stunning, plus they have 3 APR regardless who you put them on), Thrown Axes (for applying strength to ranged attacks) and Scimitars I suppose (for Drizzt's weaponry, if you swing that way).

Clerics have Warhammers for endgame weapons (particularly Ashideena).

>> No.2650113

what's a good party composition

>> No.2650217

>>2650113
Canon party.

>> No.2650226

>>2650217
For a first playthrough right?

>> No.2650437

>>2638329
Kensai to level 9, dual to mage in BGII. Robe of Vecna when you can afford it. Master quarterstaffs for flavour and Staff of the Magi. Unstoppable killing motherfucking machine.

>> No.2650480

>>2650113
The most cookie-cutter one would be three frontliners, cleric, mage and thief.

Canon party is the go-to good-aligned party, you meet everyone early: you, Minsc, Dynaheir, Khalid, Jaheira, Imoen (whom you can dual into a mage if you please, esp. since there's no reason not to). This is a very good party, well-rounded and capable of dealing with everything on their way. There are ways to optimize it (Jaheira is inferior to both Branwen and Yeslick in her BG1 incarnation, and Kivan and Ajantis are both a great replacement for Minsc; Dynaheir can be replaced with Xan, but only if your playstyle doesn't employ a lot of blasting spells, or with Imoen, obv).

So, for total good powergaming, I'd go with you, Imoen (dual into mage at level 4 or so), Kivan, Ajantis (both can be found very early), Branwen (to replace with Yeslick later, potentially),

Evil parties have some pros, too, because evil NPCs in both BG games are some of the most impressive people stat-wise and there aren't many of them, so the choice is more or less straightforward. Get Kagain, Montaron (deceptively, he is one of the strongest guys in the game, with halfling saving throws and a very strong multiclass), Shar-Teel (she's extremely flexible, a great crossbowman/skirmisher, and can be dualed into a Thief if you don't want Montaron), Edwin (best pure mage in the game), Viconia (she is not nearly as strong as her BG2 incarnation, but her magic resistance makes her unique; you can just pick Branwen instead though). Both Xzar or Xan can be an useful second-fiddle to Edwin; the duo can supplement each other with deadly spell combos. In Baldur's Gate, you can hire Tiax, who is underrated except for his latecoming, but he can summon a ghast (an unique ability, it is pretty damn good) and is potentially the best NPC backstabber in the game (give him a Staff of Striking and load him up on cleric buffs, particularly Draw Upon Holy Might, and watch him chunk people) - he can easily replace Viconia.

>> No.2650483

>>2650480
>
So, for total good powergaming, I'd go with you, Imoen (dual into mage at level 4 or so), Kivan, Ajantis (both can be found very early), Branwen (to replace with Yeslick later, potentially),

...and the sixth slot can honestly be a wildcard, but the best good-aligned NPC by far is Coran, whom you meet in Cloakwood Forest (so not too early), who will easily cover for Imoen's thieving abilities if you chose to dual her.

So, to sum it up: Coran, Kivan, Ajantis, Branwen/Yeslick, you and Imoen thief->mage equals a good time for everyone. Only Ajantis needs his Dex fixed with Gauntlets of Dexterity.

Khalid himself is also a strong NPC and can be turned into a master bowman, so you can keep him instead of Ajantis or Kivan (particularly in BGEE, where it's impossible to keep Kivan in your party if you hire him early because Beamdog is retarded).

>> No.2653217
File: 18 KB, 227x211, notateacher.jpg [View same] [iqdb] [saucenao] [google]
2653217

I recently got the Enchanced Edition on an old Mac someone gave me. I'm having a lot of trouble installing mods on it, not sure if i'm having trouble because i'm Mac stupid or what, but can anyone give me some advice for properly using Weidu? All I really want is to put in the Party Banter & a few class kit mods

>> No.2654535

Is Neera a wannabe tsundere?

>>2653217
I'm not a mac usar but maybe this will help you

https://forums.beamdog.com/discussion/16334/installing-mods-in-osx-a-quick-tutorial/p1

https://forums.beamdog.com/discussion/31155/the-hitchhikers-guide-to-installing-mods-on-osx

>> No.2655994

How hard are the infinity engine games? Never played them.
Will I have to manage spells and shit?

I really want to play but I'm shit at old rpgs.

>> No.2656059

>>2655994
>Will I have to manage spells and shit?
In BG1 you honestly just need utility like thief for disarming traps and cleric for healing. Actually, you don't even need that. You can just play a fighter skilled with Bows and hire 5 more good bowmen and you instawin. Bows destroy BG1, there is a ton of special arrows, any archery-heavy playstyle is ez.

In BG2, there's a ton of options and playstyles, some more sophisticated than others, but you can just make a melee heavy party and only use mages to cast support spells like Haste, or debuff enemy spellcasters. Then, it's just a question of prebuffing your guys and mobbing everything until it dies.

In general, you can just brute force those games for easy results, esp. if you don't mind reloading (if you do, you can plan a lot of stuff and minimize your losses/reloads by keeping a hefty potion stack and playing around with it - it's very fun).

There's playstyles like thief-heavy game (have to rely on stealth, backstabs and versatility), mage-heavy game (requires you to know the spells very well, but a late game mage will always outstrip a fighter; Aerie, a frail elven spellcaster, can out-tank Korgan the badass dwarven berserker motherfucker if you set your mind to it and know how to combo spells - but, of course, Korgan is easier to run) and some other oddball variations like soloing, but for your first playthrough, nothing wrong with rolling something like a Dwarf Fighter or a Human Paladin (great saving throws, versatile opportunities, some great gear in BG2), joining up with a couple more thugs and token utility guys (best to have a mage, cleric and thief) and going to town.

So, no, BG isn't too difficult. In early BG1, you will have to rely on kiting and run away a lot, since level 1 D&D makes a wolf or a bear a challenge, but aside from that, it's quite steamrollable.

The only easier roleplaying game from the 90s I can think of is Might & Magic 3.

>> No.2656084

>>2656059

Nice, thanks.
So bg1 is hard at first huh? Seems weird, I thought it would get harder later in the game.

>> No.2656276

>>2650480
>Tiax

Tiax Rules

https://www.youtube.com/watch?v=WLAatFzWeIg

>> No.2656281

>CRPG thread gets deleted
>this is allowed

?????

>> No.2656301

>>2656059
In other words, BG1 is overrated and bad tbh. BG2 was the only good RPG BioWare ever produced in their entire life.

>>2655994
They are pretty easy, all you have to do is spam the Spacebar / pause button all the time. If you want to get a good understanding of Infinity Engine combat with little/no risks/frustration involved, I recommend Planescape: Torment.

I played it first as a 11 year old kid in 2001, and I sucked so hard at RPG combat that I literally had to run away from bandits after the beginning section of the city you're in (Hive). I tried to avoid all combat until a forced bossfight and I beat that boss with the main protagonist alone (since my party members all died due to piss poor micro) who is immortal so it was basically a war of attrition.

In other words, PS:T combat is completely retard proof. It's not braindead easy but you can die a lot in the game without too much frustration that comes with it since the protagonist is literally immortal in-universe (and he can early on get an ability to resurrect his companion three times per day so in a way his companions are immortal with him as well).

The entire mechanic is really underrated too, many people would just reload after dying but sometimes it can be profitable to die just to skip some combat or even skip ahead to a new location.

>> No.2656308

>>2656281
that thread went way off topic

>> No.2656320

>>2656301
>BG1 is overrated and bad tbh. BG2 was the only good RPG BioWare ever produced in their entire life.
overrated sure, but not bad at all. while I prefer BG2 the first game has some good dungeons and other areas. that said i think that there is too much wilderness and you tend to spend a lot of time clearing fog of war if you want to see as much as possible.

>> No.2656327

>>2656320
Of all the Infinity Engine games, BG1 was definitely the worst. Icewind Dale and Icewind Dale 2 are equally boring gameplay wise but at least they have much better music and especially especially a better t story & graphics. The Icewind Dales are just the prettiest maps in isometric RPGs I've ever seen.

>> No.2656332

>>2656327
IWD also has the best character art

>> No.2656340

>>2639315

She gave me another bag of holding though

Can't never have enough bags

>> No.2656345

They are all good. Icewind Dale 1 is the least good of the bunch, though. It just doesn't have any interesting or challenging encounters.

2 makes up for it, though.

>> No.2656347

>>2656340
how many bags of holding are in EE?

iirc there is one in SoA and another in ToB

>> No.2656350

>>2656345
I thought the one in Dragon's eye with the trolls and clerics of Talona was pretty challenging

>> No.2656356

>>2656347

Those two plus the vampire bag of holding

>> No.2656454

>>2639049
Let me guess.

This is some Enhanced Edition 'writer', isn't it?

More proof that everyone who buys 'Enhanced Edition' games is cancer.

Just buy the real thing on GOG.com

>> No.2656482

>>2656454

What?
What's wrong with the enhanced editions?

>> No.2656493

>>2656482
You are giving money to some losers (like that writer, I assume) for something that you could basically get for free and better elsewhere. From what I've heard, both BG "Enhanced Editions" are even more buggy and shitty than the originals.

>> No.2656496

>>2656482
essentially a rehash that doesn't add much over what existing mods do

>> No.2656507

>>2656496
Didn't they actually blatantly steal most of the source code for the free mods?

>> No.2656523

>>2656507
I don't know about that, but basically what you get that isn't covered by mods is a couple of new class kits and characters.

also you can buy the game for iOS/Android but I can't imagine playing them on a mobile device.

>> No.2656540

>>2656493

Well I'm playing the enchanced edition of baldur's gate and I don't see anything wrong. Widescreen is nice and they claim to have made improvements. Most reviews are positive.

>> No.2656556

>>2656540
>Most reviews are positive.
By cucks on Steam and 'video game journalists'.

>> No.2656558

>>2656345
>They are all good. Icewind Dale 1 is the least good of the bunch, though. It just doesn't have any interesting or challenging encounters.

Severed Hand shits on any Baldur's Gate dungeon, and the overall writing - in places where it is - is more mature and interesting than Baldur's Gate writing.

It has some of Chris Avellone's great stuff in it.

It's funny how they made some of the most inventive storytellers in the industry make a hack 'n' slash, but IWD is very admirable.

>> No.2656562

>>2656556

Oh fuck off.
Yeah, I'm sure some bitter nerd on a chinese cartoon forum knows better.

>> No.2656568

>>2656562
Oh so you're one of the EE cucks yourself. Should have said that right at the start of your shitposting spree.

>> No.2656680

So I've been playing for a few hours and I have to run from some encounters, they are just impossible. Like bandits with a mage and fucking bears.

Is that normal or am I doing something wrong?

>> No.2657045

>>2656680
Both.

You have to kite the bears, and mages require finesse. Try to pull them individually using ranged weapons.

>> No.2657063

>>2656540
>Most reviews are positive.

Not last time I checked. And even if, they're wrong. But let me tell you why:

1. The new content actually doesn't offer anything besides 3 new characters which are lower mod-tier at best.
2. You can get a better experience with the BGT mod, which basically converts BG1 and its content to BG2. That way you can actually chose if you want additional content (like widescreen, bugfixes, new items and characters). And that content is not only better, it's also free.
3. The Neera romance is the worst thing which could happen to the game. That stuff reads like it was written by a 14 year old tumblrina. Even if you ignore that point, the new characters still feel really out of place. Trying to make your NPCs more important than the main character (or all the other NPCs) is an old disease in the mod community and it's even more annoying if it happens in a commercial product.
4. Not BG-related, but still EE: Icewind Dale: EE, while not suffering the shoehorned additional content, is a fucking mess. The game isn't that difficult to begin with, but adding kits break it completely. The game simply isn't balanced for that stuff and apparently Beamdog couldn't be assed to re-balance it. They even added a "movie mode" which makes you invincible. Yes, really.

tldr, Beamdog is fucking trash. The only time I'd recommend the EE titles over the original games is if someone really has to play the games on their crapphones.

>> No.2657065

>>2657063
Fuck off. The new characters are a lot better than the original ones and have the best writing since Saerileth for BG2.

>> No.2657070

>>2657065
>Saerileth

All aboard the bait boat.

>> No.2657089

>>2656345
IWD1 took me a few tries to get into, but it's an EXCELLENT game. Take that back.

Sure, it drags a little at Dragon's Eye (Chapter 2). The Severed Hand (Chapter 3) is also a bit of a slog. But holy shit, the last half of the game, which all takes place in the Underdark, is some of the best EE gaming around.

Also, are you fucking kidding me with IWD2? Now THAT was a let down. It gets off to the slowest start of any RPG I've ever played -- it seriously took 6-8 hours to build your 3rd Edition characters and finish the first town (after dropping you off in town with nothing but rags, a staff, and almost zero gold).

And the plot of IWD2 is fucking dumb. You journey across the countryside to take on the leaders of a terrorist nation of monsters. That's about it. Along the way are borderline incoherent locales. And when you finally arrive, the fucking people you want to kill AREN'T EVEN THERE! You have to solve some quests so they return to their base, so that you can kill them. God, that made me angry. It's just bad writing and bad gaming.

>> No.2657092

>>2657089
>Take that back.
*doesn't take it back*

>> No.2657094

Some major bugs experienced in a multiplayer game of BG 2: EE, using the newest version:

-An ever increasing stack of High Watcher Osirics who follow the party around from zone to zone.

-if host picks up an item, and player 2 closes a window, the item poofs. Gone forever. Yes, as in closes their inventory, player info screen, or sneezes.

-Shadow dragon level draining characters to death in one hit.

>> No.2657293

>>2657094
You're just a mad reactionary who can't stand that the Enhanced Editions are finally giving us diversity and strong female characters.

>> No.2657325

>>2657094
>>2657293
*EE isn't retro and discussion of *EE is off-topic. The simple fact is that the games won't run on the Windows 98 platform, making them decidedly non-retro and off-topic for this board.

>> No.2657335

>>2657325
No one cares.

>> No.2657358

>>2656680
one of the things you can do if you are having trouble with the fights is creep with one character along and try to pull part of a group to your group

>> No.2657360

>>2657065
lmao

you had me till Saerileth, 8/10 to you good sir

>> No.2657537

>>2657063
>Not last time I checked.

7 is negative?

>> No.2657541

>>2657065
best waifu

>> No.2657542

>>2657537
In a status quo where every triple A garbage title gets 9/10 and is considered a failure if it gets below 8.5/10, yes that's pretty pathetic.

>> No.2657548

>>2656507
true, they stole from... that one mod and some other mod too.

>> No.2657551

>>2657542

i forgot BGEE was an AAA title

>> No.2657564

>>2657551
it's not a AAA title in terms of production values (there were none) but it had even higher proportion of money poured into marketing (since that was pretty much the only thing they poured money into) than AAA titles

>> No.2657591

>>2657063
Another guy, but is there a guide to setting up the perfect combo of mods with that BGT thing? The standard readme seems to be gone and the forum has a bunch of side mods.

>> No.2658452

>>2657591
BGT should give you a prompt during the installation where you get a "recommanded" (or something like that) option among others. Pick that.

>> No.2658631

>>2656562
>Yeah, I'm sure some bitter nerd on a chinese cartoon forum knows better.

They are sure as hell less biased than someone who wants to maintain good relations with Bioware in order to get free review copies.

>> No.2658805

>>2657591
You can try using Big World Setup. It's a program that downloads and installs mods for you, in a correct order - usually. You just need to check what you want. The more you want, the messier it gets.
But it's pretty cool and has presets like "recommended", "tactical", "just bugfixes" etc. The process might be time-consuming - both on your side of choosing the mod and on the side of the PC while installing them. But it's definitely the best way to install mods without getting frustrated.

>> No.2658962

>>2658452
>>2658805
Thanks. After hearing about what the Enhanced Editon did and the lackluster additions they're still adding, think it might be a good idea just to go with a heavily modded original. Might as well uninstall the EE version.

>> No.2659324

>>2658962
The additions aren't what you should be worried about. Adding a bunch of neutral and evil NPCs so that you can have a full evil party isn't a bad thing.

What you should be wary of are the crippling bugs.

>> No.2659334

>>2656558
Even if avellone wrote the plot for fucking pacman i'd play it and enjoy it.

Anyway: Should I play IW1/2 or TOEE if I want to just hack and slash some monsters with a fun party?

>> No.2659386

>>2659334
Glad that Avellone is out of Obsidian. They were the only good RPG making company after BIS and Troika died... until Pliers of Eternality came out and the company decided that selling out to SJWs is more profitable than staying true to their actual fanbase.

Well that and letting J.E. "NOFUN" Sawyer take the lead designer position and creating what's probably the most retarded (although also the most balanced....but PoE pretty much confirmed that balanced != good) character stat system in history of RPGs.

>> No.2659393

>>2659386
>until Pliers of Eternality came out and the company decided that selling out to SJWs is more profitable than staying true to their actual fanbase.

That's not what happened. They asked the guy who wrote the thing that pissed them off if he wanted to change it or keep it as is and the guy decided to change it for Obsidian's sake.

>> No.2659402

>>2659393
>implying they wouldn't remove it if he told them to keep it
Deluded uck.

>> No.2659407

>>2657591
just pirate the EE.

>> No.2659418

>>2659407
Don't pirate the EE. Buy it on GOG.com where you get it DRM free and with all most the important mods pre-installed.

>> No.2659438

>>2659334
Play them in order of release.

>> No.2659460

>>2659386

Are you talking shit about the balance master?

>> No.2659469

>>2659460
His balance = cancer. It's like an SJWs take on balancing gameplay. Equality of outcome instead of equality of opportunity, etc.

>> No.2659474

>>2659469

Forgive him Lord Master Sawyer for he doesn't know what he speaks about

Deliver the balance everyday, cast away the unbalance just like we cast away fun

>> No.2659478

>>2659474
This. Fun = white male privilege.

>> No.2659487

>>2659469
what really gets me was how unnecessary it was. The game was filled with temp buffs

>> No.2659571

Will SoD be proggresive enough?

>> No.2659595

>>2657537
It got a 7 not because of the EE stuff, but despite it. Just look at the original ratings for the game and it's painfully obvious.

>> No.2659881

>>2638459
What exactly happens to mah nigga Kivan in EE?

>> No.2659978

>>2657564
oh yeah that aggresive marketing in... where? tv commercials? kotaku? trailers? developer's diary?

>it had even higher proportion of money poured into marketing

haha sure buddy, sure. I forgot Beamdog was a company like EA or Ubisoft

>> No.2660094

>>2659978
Can you kill yourself you fucking pathetic SJW cuck?

I said that it's about how much of the money went there (%) compared to anywhere else. Almost all the gameplay changes were stolen content, so that was basically for free. The rest of their budget was spent on impressing Reddit cucks such as you and fellating the casual Steam cancer who have never played the original games normally, to give them impression that this is an honest 'Enhanced Edition' done by fellow transwomen who love the RPGs just as you and not some pathetic soulless company that cares even less about the quality of their games than EA/Ubisoft.

>> No.2660125

Reminder that disliking the Enhanced Editions is misogyny.

>> No.2660127

>>2660125
Why?

>> No.2660136

>>2660094
I really hate what Hideo Kojima has done to this board.

>> No.2660175

>>2660136
Ah, your'e the same cuck from the CPRG thread that you had deleted.

>> No.2660463

>>2659881
You have to destroy bandit camp with time limit or he leaves.

>> No.2660959

>>2659334
You should play both. IWD series is more combat-oriented and is overall a very cool game, but ToEE has the best combat system out of every DnD game - be wary of bugs though, you should use Circle of 8 modpack for that.

>> No.2660963

>>2660175
You're just proving this guy's >>2660136 point. What the fuck.

>> No.2661003

>>2660963
>You're just triggering me.
Fixed.

>> No.2661329

>>2660959
>ToEE has the best combat system out of every DnD game

Not very surprising since it is turn-based. Just what the hell were they thinking when they made BG and IWD real-time? It works ok, I suppose, if you're alone or have very few party members, but a full party is just a clusterfuck where you have to constantly pause.

>> No.2661360

>>2661329
In terms of tabletop adaption, 2e works better in quasi-realtime because of how loose the rules are.

IWD2 using infinity engine with 3e was a retarded idea through and through. The engine is simply not compatible with it. Has anyone modded IWD2 to use 2e rules yet?

>> No.2661675

>>2661360
>IWD2 using infinity engine with 3e was a retarded idea through and through.
To this day I weep at thought that Cleave and Greater Cleave didn't work correctly in IWD2. It was the best feeling in ToEE when you decimated you opponents one by one with Greater Cleave.

>> No.2661834

>>2661675
>Cleave and Greater Cleave didn't work correctly in IWD2

It didn't? It has been so long since I've played it. If I remember correctly you're supposed to get a free attack if you kill an opponent, no? And greater cleave didn't have a limit.

>> No.2662003

>>2660959
Side note: Co8 is dead but check out TemplePlus, the current fan patching project which is in alpha testing but has already fixed some longstanding bugs including the secret door detection bug. (Co8 modpack required)

>> No.2662117
File: 1.36 MB, 2592x1944, Baldurs Gate Comic_small.jpg [View same] [iqdb] [saucenao] [google]
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>> No.2662120
File: 1.97 MB, 2592x1944, Baldurs Gate Comic_2_small.jpg [View same] [iqdb] [saucenao] [google]
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>> No.2662124
File: 2.05 MB, 2592x1944, Baldurs Gate Comic_3_small.jpg [View same] [iqdb] [saucenao] [google]
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>> No.2662126
File: 1.98 MB, 2592x1944, Baldurs Gate Comic_4_small.jpg [View same] [iqdb] [saucenao] [google]
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>> No.2662128
File: 209 KB, 510x346, 1437131134414.png [View same] [iqdb] [saucenao] [google]
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>>2662124
>flying orc beaming the soldiers

>> No.2662129
File: 1.94 MB, 2592x1944, Baldurs Gate Comic_5_small.jpg [View same] [iqdb] [saucenao] [google]
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>> No.2662136
File: 2.07 MB, 2592x1944, Baldurs Gate Comic_6_small.jpg [View same] [iqdb] [saucenao] [google]
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>> No.2662140
File: 1.80 MB, 2592x1944, Baldurs Gate Comic_7_small.jpg [View same] [iqdb] [saucenao] [google]
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>> No.2662142
File: 1.85 MB, 2592x1944, Baldurs Gate Comic_8_small.jpg [View same] [iqdb] [saucenao] [google]
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>> No.2662146
File: 2.00 MB, 2592x1944, Baldurs Gate Comic_9_small.jpg [View same] [iqdb] [saucenao] [google]
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>> No.2662149
File: 1.74 MB, 2592x1944, Baldurs Gate Comic_10_small.jpg [View same] [iqdb] [saucenao] [google]
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>> No.2662153
File: 1.70 MB, 2592x1944, Baldurs Gate Comic_11_small.jpg [View same] [iqdb] [saucenao] [google]
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>> No.2662154

>>2662117
I feel really bad for the guy who uploaded these. Poor cuck wasted his money on such garbage, smh.

>> No.2662156
File: 1.89 MB, 2592x1944, Baldurs Gate Comic_12_small.jpg [View same] [iqdb] [saucenao] [google]
2662156

>> No.2662159

>>2662154
No idea where it came from, found it with a bunch of other game literature in a box that was packed up probably 12 years ago. Probably came with a game magazine or something.

>> No.2662616

Is there any quests that lower reputation? So far I think I've only found 1, "protect" Silke.

Some of my party members have started to complain due to my high reputation. I know I could just kill an innocent or steal something and get caught. But since my main character is Lawful Evil it would be out of character to do so. He doesn't needlessly kill innocents, only if he would gain something from it, like a quest reward.

>> No.2662637

>>2662616
I suppose I could remove the reputation check. But I'm not sure. I think it is a bit stupid that the game forces you to have low reputation if you have a evil party. Just look at Griffith (Berserk) and Ainz ooal gown (Overlord). In the eyes of a common man both Griffith and Ainz would be heroes, yet they're quite evil.

And it's not like their "underlings" is complaining because their reputation is "too good", if anything they would take advantage of it. Why wouldn't you? Oh no, the guards are not trying capture us, whatever should we do? Perhaps accept the invite to a noble house thanks to our good reputation and then rob them blind when no one is looking? Nah, better to complain that we're not chased like mindless criminals. So stupid.

That said I could understand if a good character would leave because of a low reputation.

>> No.2662760

>>2661834
Yeah, in IWD2 it wasn't implemented the right way.

>> No.2663608

>>2660959
ToEE is a fucking abomination, I still cannot understand the fetishism over it being turn-based, which obviously means it's better, when the game is so profoundly terrible in every single aspect. The terrible UI made of menus within menus within menus of so many useless options, the mangled abortion of the already messy D&D 3rd edition, the useless ingame encyclopedia, the very shoddy time, movement and range management, the encounter design made of bugbears on top of bugbears. And the bugs, oh the bugs, bugs no amount of fan patches and remakes can fix. And let's not mention it's not retro.

The only salvageable stuff is the module, since it's unpretentious "thin explanation to raid a dungeon, kill it's residents and steal anything that's not nailed to the ground avoiding any traps and dick moves by the DM" stuff D&D is so good at and the fact it's low level, meaning no silly high power shenanigans that make martials even worse than they are already.

>> No.2663620

>>2638329
Why was this game a real-time hybrid when all previous D&D games were turn-based?

I know a group of doctors who wanted to retire decided to make a profit and saw the incredible success of Diablo and decided to fuse D&D with a realtime system but is there a defensible reason?

>> No.2663627

>>2663608
How do I kill the Balor in Ironman?

>> No.2664498

>>2663627
You don't. Don't hurt demons.

>> No.2666257

>>2650113
BG1 - solo F/M/T
BG2 - imported F/M/T, Dorn, Aerie, Neera.

>> No.2666279

>>2666257
>F/M/T

Implying Female to Male Trannies exist.

>> No.2667193

Are patches enough to prevent Pools of Radiance 2 from nuking your windows install? Always heard horror stories about the game, but I kind of want to play it anyway, since I generally liked SSI's games.

>> No.2667403

>>2667193
Nobody likes Ruins of Myth Drannor, just play any other Gold Box game.

>> No.2667408

>>2667193
I'm not familiar with the game or its problems but I can tell you that virtualisation is the answer to your paranoia. It doesn't matter if you nuke a freshly created virtual machine.

>> No.2667563

>>2657063

I still don't get the whole story/movie mode addition to Icewind Dale. I would understand if you put that mode in say, BG or PS:T, but the whole point of Icewind Dale is combat and dungeon crawling.