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File: 30 KB, 602x247, C__Data_Users_DefApps_AppData_INTERNETEXPLORER_Temp_Saved Images_FF1_20logo_20ORIGIN--article_image.jpg [View same] [iqdb] [saucenao] [google]
2608173 No.2608173 [Reply] [Original]

Which FF I-VI versions are the best to play?
inb4 original

>> No.2608180

>>2608173
aw man it's this thread again
IOS EVERY VERSION

>> No.2608182

>>2608173
http://pastebin.com/Hg4pvPhq
But Origins for FFI if you care to actually PLAY the game.

>> No.2608206

6 or 7

>> No.2608330

>>2608173
I - Origins
II - Origins

I'd recommend the PSP versions but they get laggy on the world map, at least on my PC and the last version of PPSSPP I tried.

III - PSP or NES. I honestly don't get the hate for the DS version.

IV - PSP and DS/PC some time after. They offer two genuinely different game play experiences and I quite liked the difficulty of the 3D versions

V - GBA with sound restoration

VI - GBA with color and sound restoration

VII/VIII/IX and above - doesn't matter honestly. Especially in IX's case lmao

>> No.2608493

FF1 and 2 - Origins. The GBA version not only lowers the difficulty by factors, but breaks the games in the process. Now you can farm infinite Masamunes in FF2, and FF1's bonus dungeons are loaded down with broken equipment like the Ultima Weapon and Rune Axe.

FF3 - NES translation. The DS remake rebalances everything, and not in a good way. The DS translation is also shit.

FF4 - As much as I hate to say it, the Chronicles version. FF4 GBA has too many bugs and a shitty translation. The PSP version has a shitty translation as well. (Possibly just a copy-and-paste of the GBA translation) Chronicles has some serious load times, but IMO it's the best attempt to localize Hard Type so far.

>> No.2608504

Only the originals and PSX versions are allowed here, so only discuss the originals and PSX versions here.

>> No.2608517

>>2608504
Not true.

>> No.2608719

>>2608173
1-2 - GBA
3 - Never played
4-6 - GBA
7-9 - PS1 until proper remakes are had

>> No.2608724

>>2608330
Probably more of a PPSSPP problem than an actual PSP issue, in my experience that emulator is still pretty hit or miss. Not to mention I hate the way it scaled 2D games.

>> No.2608730

>>2608493
>The GBA version not only lowers the difficulty by factors, but breaks the games in the process. Now you can farm infinite Masamunes in FF2, and FF1's bonus dungeons are loaded down with broken equipment like the Ultima Weapon and Rune Axe.

Those sound like reasons to play another version to me.

>> No.2608736

>>2608730
He didn't recommend the GBA version. Though if it's a first time playthrough and you don't get really autistic about "original difficulty", the GBA one is pretty great.

>> No.2608739

>>2608736
Right, I forgot that the GBA versions are subtitled Dawn of Souls and that Origins was on PS1.

>> No.2609739

>>2608173
Final Fantasy I - If you want nostalgic, try Final Fantasy Restored with the Original Font Patch. For the best modern version, PSP.
Final Fantasy II - PSP
Final Fantasy III- NES with translation
Final Fantasy IV - PSP for modern graphics. For updated script but classic graphics, Project II or Namingway Edition.
Final Fantasy V - Currently, GBA.
Final Fantasy VI - SNES Woolsey Uncensored Edition.

>> No.2609778

>>2608493
>Chronicles has some serious load times
I'm playing through it right now and I haven't noticed a lot loading outside of loading up a save file, at least not to the extent of Anthology and certainly not to the extent of the Chrono Trigger half of Chronicles.

>> No.2609798

>>2609778
Chrono Trigger is the only one thats almost unplayably bad with the load times. Fortunately, CT also has a shitload less random encounters then any of the Final Fantasies.

I beat 5 and 6 on PS1 and they're alright. For whatever reason CT just did not port nearly as well.

>> No.2609804

What exactly is wrong with the PSX version of V (I've only played the GBA version with sound restoration)? I've heard it's shit but some elaboration would be nice.

>> No.2609807

>>2609804
The translation is spotty and borderline hilarious at times (Leena-Reina and Sarisa-Salsa, Bartz-Butz, etc)

Other then that its fine. People exagerate that the PS1 games are some kind of atrocity. They aren't. They're actually the cheapest easiest way to acquire most of the main series FF games. You'll be paying a fraction of the prices for the PS version then for the cart versions. The load times are a bit longer then the carts but its not unplayable.

>> No.2609812
File: 20 KB, 480x446, 1-001.png [View same] [iqdb] [saucenao] [google]
2609812

>>2609804
As >>2609807 the biggest thing is the translation which was riddled with errors. As a whole, barring the load times, the PS1 versions aren't that bad.

Pic related. Wyvern became Y Burn.

>> No.2609826

>>2609812
>>2609807
That's because the translation was actually incomplete. They just threw on a non-finished work and put it out.

>> No.2609847

>>2608173
1/2- NES patched with Final Fantasy Restored for your first time (it fixes more things than PS1 fixed and it's still authentic with no auto-targeting and all), might want to check out PSP sometime else for the extras, but you'll notice it's very different.

3- Both are good, really. Get PSP if you want the remake, DS has wifi extras that are nonexistent now and PSP has ways to get them.

4- PSP has the most content and all the GBA extras, if you're looking to play After Years as well just get that.

5- I'm going to go with GBA. It has the best official translation, the new postgame items are pretty cool, and it has four new jobs. Mobile's same thing but looks like absolute shit with online-only DRM and craptastic Square support, no deal.

6- Ted Woolsey Uncensored. Get it, love it. You might want more patches than what the bugfix version has, it's up to you but it requires playing with headers. If you don't like that you can patch the GBA version to hell and back, but honestly the added stuff isn't all that great compared to V and SNES has more uncensoring nowadays. Mobile is GBA but it manages to look even worse than V.

7- It doesn't really matter because they didn't even nail all the text changes, except for the PC version looking like absolute shit on big screens and having stupid DRM. There's bugfixes for PS1.

8- Another one that doesn't matter, see 7 though I don't think any text changes were even made. PC has the Chocobo minigame that you couldn't run without a pocketstation though.

9- It's only on PS1.

>> No.2609854

>>2609847
Whoops. That's 1 for Final Fantasy Restored. With 2 you could honestly go either way, but I found the PSP version to be way better treated than 1.

>> No.2611973

>>2608493
There's also Project II for SNES, best translation of the classic bar none.

Reminder that GBA and PSP translation is Chronicles with touch ups for the most part.

>> No.2612007

FFVI is one of the best vg soundtracks of all time. Shame the music is so terrible sounding on the GBA port - rendered it totally unplayable to me. I even tried playing the GBA port while having the original SNES music playing on my computer.

>> No.2612681

Is there anything wrong with FFIV for GBA? It's the only version of it I ever played, and it already skyrocketed to my favorite JRPG ever (after Super Mario RPG and Secret of Evermore).

>> No.2612726

>>2612681
The music and colors have the same problems as the rest of the Finest Fantasy for Advance games, but other than that not really other than being obsolete as the "version of FFIV with bonus content" thanks to the PSP version.

>> No.2612781

>>2612726
I feel like I'm the only one, but I really can't stand the graphics in the PSP ports of 2D Final Fantasy games. The sprites look awful to me, almost worse than the iOS releases. For me at least, it renders them unplayable. GBA is a much better option.

>> No.2612784

>>2612681
Not really. The main problems are color and sound, and IV-V weren't hit with a hammer like VI was but they still don't sound the best. I actually prefer some of the new sound effects on IV, but the music is way better on SNES.

PSP addressed the music problem perfectly, but unfortunately the graphics aren't the same. I don't have any beef with them as I think they're actually better than the abomination V-VI turned into on mobile, but they aren't the best looking.

GBA/PSP has better postgame either way though IMO. Dat random dungeon.

>> No.2612867

>>2608173
it drives me nuts that 1-4 have had 8 billion upgrades and improvements in their remakes, and 6 got a really, really shitty port, and was completely overlooked otherwise, despite being arguably the second most popular final fantasy, by square's own admission. They really did shit the bed with this one.

>> No.2612903

>>2612681

Serious bugs in the U.S. and original Japanese releases, horrible translation quality, technicolor bright palettes and post-game content that completely breaks the game.

I would actually recommend the PS1 version over the GBA version, even though it's a sloppy port.

>> No.2612991

FFVI - GBA version with sound patch
FFV - GBA
FFIV - steam, NDS, PSP or even GBA, actually all are fine.
FFIII - dunno haven't played but I guess steam or android
FFII - GBA or PSP
FFI - GBA or PSP

>> No.2613024

>>2612903
I agree that US and jap have huge errors, but EU fixed them completely to no detriment. PSP is the best way to make sure though.

>translation
>implying GBA/PSP translation isn't PS1 with a few added differences
Check out some translation comparisons, you'll see what I mean, GBA did some good things and some bad to the PS1 script but it's majorly the same. Namingway is probably the best you're going to get for FFIV if you're wanting the best one, though DS isn't horrible either.

>> No.2613029

>>2613024
>GBA did some good things and some bad to the PS1 script but it's majorly the same

Um, no it's not. I've played through both versions extensively. They're nothing alike.

>> No.2613045

>>2609739
I am also a fan of Woolsey Uncensored Edition for FF6. I might even try throwing up my own patched version based on that onto vrshares.

You definitely have to go your own way to get a definitive FF6.

FF6 Stand Guard also looks promising, I'm trying that soon.

>> No.2613048

>>2613029
You weren't looking too well.

http://legendsoflocalization.com/final-fantasy-iv

A professional gives FFIV a look in the variety of translations it got. He starts talking about other translations at Baron, but starts getting more in-depth with PS1 at Kaipo and keeps making comparisons. Most of, but not all of what he's compared is the same between PS1, GBA, and PSP. The exact same they aren't, but it's obvious that GBA was an altered PS1.

>> No.2613126

>>2608206
yarp

>> No.2613234

I've had the music drop out a couple of times in the PS1 version of FFIV, is that a problem with the port or is it just because my PS2 is an old and busted piece of shit?

>> No.2613252

What are the best Japanese versions? The steam ports don't have a Japanese option but you have things like the Wonderswan that never got translations. A distinction between which versions have Kanji and which are Kana only could also be interesting.

>> No.2613431

>daily dose of "which FF versions should I play"

I can't do this anymore.

>> No.2613567

>>2613234
I think that's just your PS2.

>>2613431
Sorry bro, but we tried. Even our pastebins got shot down by the thread arguments even though they condensed an entire thread into one bin. It's just one of those eternal constants. Everyone has a favorite port just as much as everyone has a favorite FF because of the very nature of the series. Hell, I'm one of the few faggots who likes the mobile version of V. Though VI is still a piece of shit.

>> No.2613613

>>2613252
The Japanese version of Dawn of Souls has the choice between using Kanji or only Kana. I haven't checked, but I imagine the PSP port and the GBA ports of IV, V and VI do the same.

As far as the Wonderswan versions go, they are all written purely in Kana. Incidentally, this version of FFI still uses spell charges.

>> No.2615608

Man, this thread is depressing.
All those comments, all those versions...
The music, the graphics, the broken gameplays...
I just wanted an answer as to the most faithful port gameplay-wise, but I guess that the answer is really to learn Jap and play the originals.

>>2613567
Can we get the links to the pastebins?

>> No.2615637

>>2615608
Never mind. I found it. I read too fast.
Carry on.

>> No.2618530

>>2612681
The European GBA version is fine. It's just the Japanese 1.0 and US versions that are bugged to hell with ATB glitches and messed up tables for the postgame weapons.

PSP collection uses the same 1.1 version as the European GBA so it has all the fixes except for the graphics.

>> No.2618781

If you want to just play the games, then get FF 1, 2, 4, 5 and 6 for the GBA and load them into a flashcart to play the games anywhere.

If you want to play FF3, just get the PSP version instead of the DS one.

Portability is better than an unconfortable but "true" gaming experience.

>> No.2618904

Woah woah woah, how is FF4 DS not clearly the best version? It has actual gameplay improvements and the game is actually more challenging compared to the other versions.

>> No.2618924

>>2618904
Because "challenge" is the only thing it offers, and even then you can rip the game apart if you know your augments.

>> No.2618947
File: 124 KB, 701x923, Order-of-the-Stick-Church-of-Banjo-comparative-religion-4367772-701-923.gif [View same] [iqdb] [saucenao] [google]
2618947

Play them all on NES, even the ones that didn't!

>> No.2618968

>>2618924
This.

It's clearly FF4 for people who already finished a previous version because you'd have to be psychic to know who should get which augments, given how many party members drop in and out of the game.

>> No.2618984

>>2618904
My opinion:
>Translation, while more accurate also feels way too flowery.
>The GBA/PSP postgame additions are far better. Nothing compares to choosing your own party for a random floor dungeon. The new boss in DS is nice, but the rest is just unfun.

>> No.2619262
File: 2.84 MB, 3264x2448, IMG_4073.jpg [View same] [iqdb] [saucenao] [google]
2619262

>>2618904
Personally I actually prefer the GBA's soundtrack to the DS's, and I also prefer the spritework to the lowpoly 3D models. I think the translation is better on DS, but it's a slight improvement, nothing like SNES to GBA/DS, so it doesn't make up for the other issues in my opinion. Really comes down to preference, both are fine.

>> No.2619296

>recomending FFIV "remasters" with ugly HD art or polygon graphics

Jesus Christ. I don't have any reaction images of people throwing up, but you know the one. Just picture it there.

Play it on the Playstation 1.

>> No.2619313

>>2608719
If you'd like to play a fun translated version the Droid one is half off.i got it since I haven't played ff3 yet and I like it.

>> No.2619531

>>2618781
Why not both? You can play all of the best versions on the PSP plus 7-9.

>> No.2619702
File: 167 KB, 960x420, ff4fchronicles-shot15[1].jpg [View same] [iqdb] [saucenao] [google]
2619702

>>2619296
>playing the version with the butt-ugly FMV cutscenes

Jesus Christ indeed.

>> No.2619974

>>2619702
>he doesn't instinctively skip cutscenes.

>> No.2620051

>>2609847
>9- It's only on PS1.

I really wish they'd release a pc version. I know I can play it on ps3 and mednafen, and I do both, but it'd be nice to get a proper release.

I mean, for a game Square spent fucking NOTHING advertising for and you'd basically only knew it came out was from either someone telling you or you just seeing it on a store shelf, it sold reasonably well

>> No.2620054

>>2620051
I remember seeing television spots for it, around the time that FF movie was a thing.

Also, it will never get a PC release, because it didn't get one when they had the assets to properly make a port. FF7 and 8 were both ported in 1998, and the recent versions are just that, with modern windows support.

>> No.2620064

>>2620054

They ported III to PC which was a port of the ios port of the DS version and are porting the XIII trilogy (poorly because the cutscenes are completely uncompressed). It's not entirely unreasonable.

>> No.2620065

>>2618904
So is FF IV DS the agreed upon hardest version of the game? Because the only one I've finished is the SNES one multiple times as a kid. I have the PSP version with the After Years laying around and I haven't touched it since buying it off ebay years ago.

>> No.2620073

>>2620064
You can keep dreaming if you want. FF3 remake is a recent game. Squaresoft does not have the source code for FF9 (or 7 or 8) anymore. They were only able to re-release 7 and 8 on PC because a PC port already existed.

>> No.2620078

>>2620073
>Squaresoft does not have the source code for FF9 (or 7 or 8) anymore.

God, it's so eierd that companies do that, just throwing away the code for a whole game.

Fucked them over with KH1's HD version.

I just want a version of IX that runs well

>> No.2620105

>>2620078
You would think that by the PS1 era, with Greatest Hits and later revisions of games that they would have started keeping that shit around.

>> No.2620128

>>2620073
They don't have everything for at least V either. That's why the mobile version had all the visuals changed to Dimensions stuff, it was admitted in an interview.

http://www.siliconera.com/2013/10/18/whats-difference-making-final-fantasy-now-20-years-ago/

Could be why VI looks so unfitting too, they didn't have the original shit and had to use who they had on hand and cheap.

>> No.2620130 [DELETED] 

>>2620065
I'm pretty sure this is the truth. At least for the main game.

For what's it worth, they did actually balance the existence of augments alright.

>> No.2620174

>>2620105
>>2620078
They could've just lost it in the merger. That happens a lot.

>> No.2620213

>>2608493
>Now you can farm infinite Masamunes in FF2
This isn't a problem unless you're following a guide.
You farm them from playing a minigame that can only be opened at a specific area of the map, and the Masamunes are only a prize after you max out your Frog spell, and you have to get a perfect score to get the item.

It's not quite as bad as Mew being in Red and Blue.

>> No.2620479

>>2619313
Don't use Android and I don't like smartphone games anyway. I do plan on getting the PC version at some point though.

>> No.2620495

>>2620479
If you have an old PSP lying around (or can get one for <$20) then just slap CFW on it and download its version. Essentially the same as the PC port, but without the touch screen menus. The PC port retains them from the smartphone versions and it looks really goofy. Though there's a fix.

http://www.nexusmods.com/finalfantasy3/mods/1/?

>> No.2620506

>>2620495
Isn't the mobile port (and the PC port by extension) based off the DS one? Is the PSP one separate?

>> No.2620518

>>2620506
iOS/Android is based off the DS, yes. In turn, the PSP and PC versions use the iOS/Android as base. They're the same thing except for PC keeping the touch screen menus, having Steam achievements & trading cards, and different designs for the Job Mastery cards.
The PSP version's menus were re-done to fit the PSP.

>> No.2620526

>>2620174

Generally when a game is 100% done and shipped, they give it to a guy and put it on a flash drive or whatever equivalent, and he holds onto it because he holds on to the masters.

But if that guy leaves the company, you gotta fucking scramble to find that guy when you need the master, because only he knows where it is.

>> No.2620538

>>2620526
I find that a bit hard to swallow to be honest. One single guy holds the masters, not the company itself or a group of people?

>> No.2620552

>>2620538

It depends on the company.

>> No.2621331

>>2619531
Because the PSP's battery life is horrible compared to the GBA and as I said, portability makes the game way easier to play.

I own both consoles and while the PSP is way more powerful than a GBA or a DS, getting only 4-5 hours of gameplay by charge is a bust.

>> No.2621349
File: 19 KB, 300x354, confused-science-reader.jpg [View same] [iqdb] [saucenao] [google]
2621349

>"Handheld ports are automatically superior on the sole merit that they are handheld"

What kind of ass-backward logic is this? I've tried the GBA ports, but the washed out palettes, terribad localization quality and various other arbitrary changes were just too much. Believe me, I've given them a fair shake and they're just objectively that bad. I cannot in good faith suggest the GBA ports to anybody. Especially not because they happen to be portable.

If having handheld versions are that important to you, you could always rig a smartphone or PSP to emulate whatever console ports you prefer. The PSP should be able to run Origins and Chronicles.

>> No.2621356

>>2621349
I would loge to see you trying to carry a NES and a CRT TV to play Final Fantasy on your way to and back from work, dumbass.

Some of us actually leave the house now and then, you know.

>> No.2621364
File: 57 KB, 550x550, 1434637714622.jpg [View same] [iqdb] [saucenao] [google]
2621364

>>2621356

Work on your reading comprehension.

>>2621356
>If having handheld versions are that important to you, you could always rig a smartphone or PSP to emulate whatever console ports you prefer. The PSP should be able to run Origins and Chronicles.

I do enjoy handhelds, but if it comes right down to it, I would rather emulate than settle for a shitty port.

>> No.2621570

I > PS1
II > PS1
III > NES
IV > PSP if you want something like the original, the DS remake is really good but a fairly different game
V > GBA
VI > GBA

>> No.2621575

>>2618968
Actually it's easier to get the good augments if you haven't played the original, since you're not spoiled on party members leaving you won't be afraid to give party members some.

>> No.2621602

>>2621349
>I've tried the GBA ports, but the washed out palettes

You played them on a piss poor emulator then.

>> No.2621613

>>2621602
>Implying I emulated them

What? I played them on my GBA SP.

Some (actually, many) GBA games had brighter palettes because the developers wanted to accommodate anyone playing on the original non-lit GBA. Try to play them on a backlit SP and they look like shit. The most insufferable example is Super Mario Advance 2.

>> No.2621645

>>2608173
PSP, PSP, PSP/iOS, PSP or DS/iOS, GBA, GBA.

>> No.2621724

>>2608173
I like 6,7,9 personally. The only one I havent played at all is 5. Cant say I care for 4, 8, 10, 12 at all. I think 8 is pretty fucking stupid personally.

>> No.2621757

FF1 and 2 - Origins (PS1)
FF3 - Famicom (there are a couple of fan translations available)
FF4 - Chronicles (PS1)
FF5 - Anthology (PS1)
FF6 - Anthology (PS1) or SNES

Actually, I'm not sure about the last one. Did FF6 on PS1 have the same bugs as the SNES version? If so, then I guess it doesn't really matter which of the two versions you choose. The PS1 version has some annoying loading times, though.

>> No.2621945
File: 3 KB, 160x120, ff5mega64.png [View same] [iqdb] [saucenao] [google]
2621945

>>2621757
>FF5 - Anthology (PS1)

Oh, you.

>> No.2621982

>>2621945

The translation sucked, but it was still better than the gross liberties taken with the GBA port IMO.

Come to think of it, I guess I should be recommending the Super Famicom fan translation.

>> No.2622024

>>2621982
You should. SNES is superior in every way, and it has an addendum revision to the translation still being updated.

Actually the only two PS1 titles with any noticeable differences at all are CT and FFIV. On that note it's basically same thing with no loading. No bugfixes in VI even.

>> No.2622537

>>2621613
This is kind of why I prefer a frontlit, as stupid as it sounds. GBA games, especially remakes, seem to be made in a way that looks good on both a frontlit and the original. Very few games had actual brightness options, it's pretty sad.

Then again I try to play any version at all that isn't GBA. I even put mobile on higher probability as long as it's not VI.

>> No.2622542

>>2622024
I think you meant the ports there. 1 and 2 were remakes as opposed to the two-for-one port jobs of the SNES titles, I wonder why 3 never made it though? It would've been fucking amazing to have all 9 on one system, and it probably would've even been definitive if it got the same treatment as 1/2.

>> No.2622567

Is the PS1 version of FFIV the best possible version? The GBA version in my region has weird bugs that fuck with bows and other things, and the DS version is great but not really like the original. I'm not interested in the J2E fan translation, I don't like the graphics of the PSP, and FFII has gameplay changes as well as a less than stellar translation. What's Chronicles like, is it just a straight port with a new translation?

>> No.2622647
File: 8 KB, 237x153, img_ff302.jpg [View same] [iqdb] [saucenao] [google]
2622647

>>2622542
>I wonder why 3 never made it though?
It wasn't on the PS1 because the WSC remake was mysteriously never finished. The PS1 versions of the first two games used the WSC remakes as base which is presumingly what FFIII would have used.

Agreed though. Pretty sad they never completed the Nintendo > Sony transition of the first six games on the PS1.

http://web.archive.org/web/20010309214559/http://www.playonline.com/WS_web/n_flash/spec/ff3/index.html

>> No.2622654

>>2622647
>>2622542
Fuck, we got the DS version with shoehorned in Characters and fucked up balance instead of this?

>> No.2622889

>>2622647
Hey, the Knight has red hair. That puts that unreleased version miles above the ugly Wonderswan/PS versions of FF1 & 2. Looks like they had someone who understood the charm of the original graphics on board for that one.

>> No.2622901

>>2622889
Good catch. Didn't even notice that until now. The white and black mages also look considerably different than FFI's WSC/PS1 renditions. More faithful to the NES.

>> No.2624739

>>2622567
You should try either the PSP version or Namingway Edition for FFIV. If you want 3D graphics, go DS.

>> No.2624780

>>2622647

They lost the source code for 3

>> No.2624787

>>2608173
mystic quest

>> No.2624801

>>2621575
This isn't remotely true, what if you give a temporary character a fantastic aug? You don't ever get them back once they've been assigned - it is true that you should give the temporary characters 3 augs because it always yields great returns, but only if you already know which augs are shit based on the permanent party lineup.

And how the fuck are you suggesting that someone going into a game blind is going to have an easier time than someone who's done it before? That's nonsense.

>> No.2626460

1-3 NES, obviously

>> No.2626506

>>2624739
I already said in my post that I don't like the PSP version, it looks like shit. The original sprite work for the game is so pretty and I hate how they decided to just butcher it in the remakes, even the GBA version took some retarded deviations with all of its gameplay issues ignored.