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/vr/ - Retro Games


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2597998 No.2597998 [Reply] [Original]

Emulation quality report?
Any input delay?
Buggy/weird shit going on?

Please tell me it's shit so I don't have to buy an Xboner.

>> No.2598004

It's great, silky smooth 60fps, buy an xboner.

>> No.2598010

It's not like the xbox controller is very good for old games. Ya the new one has a much better dpad then the prior controllers but it's still not that great.

Also no GoldenEye.

>> No.2598020

its terrible,hate it, because its mainly based around older games, but not like, OLD OLD OLD games from rare. but it is decent, i may suggest it.

>> No.2598061

>>2597998
neogaf can't do their nitpicking for you?

>> No.2598062

>>2598020
>but not like, OLD OLD OLD games from rare.
It's got like six of their Spectrum games, what are you even talking about.

>> No.2598114
File: 185 KB, 1200x900, killer-instinct-super-nintendo-5952-MLM5017822385_092013-F.jpg [View same] [iqdb] [saucenao] [google]
2598114

The lazy bastards didn't include SNES Killer Instinct on it

>but the arcade version can be bought separately for the Xbox One so it's irrelevant

No, it's not irrelevant, even though KI Arcade is better graphically, the SNES version is way more balanced gameplay-wise, consider SNES KI as the lastest version of the first KI. The arcade has too many glitches for advanced level play, it breaks the game in many cases.
Also, SNES has practice mode and tournament mode.

There is no excuse for them to not have included it, especially when Killler Instinct Gold is on the pack.
My theory is that, since there isn't any other SNES game on it, they didn't bother coding an emulator just for 1 game.

>> No.2598493

>>2598114
They most likely didn't include any version of KI1 so people would see KIG, remember that the first one exists, and buy the one that's already out on the XBO so that that extra sale lines Micro$oft's pockets that little bit more. Judging by the way MS has always jerked Rare around it was probably the big dog's call and not theirs.

Shit totally sucks I agree, and this is all just speculation of course, but it's all about profit at the end of the day.

>> No.2599480

>>2598010
cool story braw

>> No.2601339

>>2598114
They really wanted to sell it as 30 games for 30 dollars, while having some others (like Conker Live and Reloaded be sold as DLC), since the other Killer Instinct games are available on the Xbox One through other methods it makes sense to only include this one.

>> No.2602178

>>2597998

>Emulation quality report?

Textures got bumped. Framerate is generally an improvement over the N64. 30FPS on JFG, Conker and Blast Corps sadly because all of those games have scripting tied to framerate like the original Banjo games having respawn/despawn timers working with framerate (You can force 60FPS in banjo in PJ64 but it makes some areas impossible to play like Treasure Trove Cove because of the respawn/despan of Snacker causing an instant kill if you even touched the water). Framerate does go down in the same places as the original games though. Really evident in Conker's multiplayer. Somewhat disappointing they didn't do the complete overhaul to keep the framerate up like Banjo and PD XBLA

Only exception is Grabbed By The Ghoulies which got remastered to 1080/60 and looks rather good

Any input delay?

It's solid. No problems.

Buggy/weird shit going on?

Blast corps could softlock the game and KI Gold had some weird shit before the patch. Otherwise, everything seems fine outside of some strange decisions like including colour bleed on the Spectrum ZX games and sprite flickering on the NES.

>>2598114
>>2598493

They picked KIG because of the dojo mode and it being the most "complete" console version while also having some changes like 3D arenas. As good as the SNES version was for its time. It's a really muddy as fuck game because of all the compression.

Though I do find it funny people keep saying MS jerked Rare around even though there's an interview with Tim Stamper recently saying the opposite.

>> No.2602191

>>2599480
I've never seen such a crazy fanbase quite like the xbox one.

>> No.2602268

>>2602191
First time at a rodeo, eh? You should hang out at the Neo Geo forums for a while if you really want to see crazy.

>> No.2602279

>>2602268

Is shmups.com still going? Because holy fuck that place is balls out fucking insane.

>> No.2602285

>>2602268
Niche consoles fanbases are all like that though.

Xbox fans are just special. There's two groups. The diehard fanboys. These people have everything xbox. It's like a mother with her retarded kid.
Then you just have the casuals that only care about what's new.

Who else would defend that awful fucking dpad they has for xbox to 360?

>> No.2602287

>>2602279
What's insane about shmups?

>> No.2602291

>>2602285
>Niche consoles fanbases are all like that though.
Nope. Neo Geo fans are a special breed, you really have to be insane to begin with to collect for a console whose games are all several hundred dollars each, if not thousands.

>> No.2602294

>>2602291
They have money so what? Look at the arcade board collectors or beta/dev hardware/software collectors.

>> No.2602295

>>2602285
>Who else would defend that awful fucking dpad they has for xbox to 360?

Not defending it, but the 350's games have very little intensive use of the dpad - mostly it's for single button commands like "Tell squad to go there" or "Tell squad to come back."

Honestly, if it weren't for fighting games I wouldn't be able to think of anything that uses the 360's dpad for anything beyond one-button commands.

>> No.2602306

>>2602287

Most of them are completely batshit insane about other people's opinions. As in real life stalking other people because they were shit talking their favourite shmup. They also spend obscene amounts of money on their setups and some of them actively try to prevent emulation or remasters/rereleases because of the "Purity" of it.

Lots of headcases over there. Hardcore Nintendo fans have nothing on them.

>> No.2602329

>>2602306
The people on shmups are very passionate and technical. The hardware forum is a wealth of information. They aren't afraid to call things shit and it's generally backed up. If any video game forum's opinion is to be taken seriously just off reputation it's shmups.

Who else goes and shows exactly why the Leo Bodnar lag tester isn't 100% accurate? They're always busting dumb opinions and confirming others. Multiple big review sites use them as sources too.

>> No.2602339

>>2598020
>its terrible
a few words later..
>it is decent

>> No.2602345
File: 138 KB, 531x249, attachment[1].php_attachmentid=21374&d=1161588698.jpg [View same] [iqdb] [saucenao] [google]
2602345

>>2602294
>They have money so what?
dude, they are seriously nuts, you have no idea. here's some neo geo fans shredding original box art so they can create their own and resell it to others. they literally bought every single copy of this game so people have no choice. they go along with it. it's a bunch of crazy, backstabbing, brown nosing shitheels.

>> No.2602361

>>2602345
I'd chalk that to resellerscum more than Neo Geo fan.

>> No.2602515

>>2602178

>They picked KIG because of the dojo mode and it being the most "complete" console version while also having some changes like 3D arenas. As good as the SNES version was for its time. It's a really muddy as fuck game because of all the compression.

I dunno, SNES KI is still great gameplay-wise, and they included a bunch of old games that look "dated" for most kids these days, so I doubt they didn't include it because grafixx, I bet, as I said, they didn't include it because they would then need to code a SNES emulator in just for 1 game.
The collection already had a bunch of N64 games so they didn't mind throwing KI Gold in.

>> No.2602521

>>2602345
wowwee those guys look dead inside

>> No.2602529

>>2602515
>is still great gameplay-wise,
You probably haven't played KI much.

>> No.2602534

>>2602529

I do, that's why I know the SNES version is the one with less glitches and better gameplay. Arcade is great for the visuals and sound, but it's not the definitive version to play VS.
Also SNES has tournament mode.

>> No.2602541

>>2602534
Oh, alright I see your point, I thought you were implying KI 1 plays better than 2.

>> No.2602593

Would be nice if they put it on pc, since this is Microsoft, the primary pc platform, we're talking about and KI is moving too.

>> No.2602602

>>2602345
Makes me glad I'm not a Neo Geo fan so I don't have to put up with that shit. The system is cool, but SNK just isn't one of my favorite developers.

>> No.2602607

>>2602602

I love me some FF/KoF/Garou, but aside from that I can't think of any SNK franchises I'm a fan of.

I love the Neo-Geo controller though. Easily the best fightpad out there, despite how many years have passed.

>> No.2602613

>>2602534
>>2602541

The KI revision they use for the bone port was the final board revision that eliminated the Cinder infinities and was close to the SNES change list. So I'm not sure what the point is of the SNES version as well. Granted, that final board revision was very rare to see because KI was rolling out of arcades and KI2 was already being shown at trade shows. They did say they were considering some DLC for it out of the few games they missed and SNES KI would be one they would consider (If only because they could include the cancelled KI2 SNES footage). There's not much they missed. The GBA games, Captain Skyhawk, Time Lord and some of the Ultimate PTG games they missed (Though amazingly, Square Enix owns the rights to some of those)

Though people seem to want Live and Reloaded because the Ghoulies port is pretty damn good and L&R would probably look pretty great uprezzed, 60FPS and the online would be amazing if they could re-do it and patch out the bugs. MS can't make an xbox hueg emulator because of the Nvidia deal, but they can port the games over.

The making of Conker they included was very interesting though. Surprised people aren't pissed at what Chris says at the end because it's really interesting if a bit infuriating for conker fans.

>> No.2602623

>>2602613
>Surprised people aren't pissed at what Chris says at the end because it's really interesting if a bit infuriating for conker fans.
What does he say?

>> No.2602626

>>2602607
Metal Slug. But that's ported to everything.

>> No.2602634

Can someone explain the appeal of paying for emulation? I just don't see it myself.

I could accept it if it were a compilation of Rare's entire gameography for historical purposes, it only includes a select amount of titles.

>> No.2602637

>>2602634

I'm assuming this is the majority of the games that

1. They still have the rights to.
2. Didn't suck.

Well, 2 mostly applies anyway.

>> No.2602638
File: 1.99 MB, 400x310, 1398977241894.gif [View same] [iqdb] [saucenao] [google]
2602638

>>2597998
Holy shit, the all the pre-Nintendo 64 games in this collection are fucking SHITTY. How in the everloving fuck did Rare survive the 80's?

How did they ever become so popular either? everything they made before and after their 64 games fucking SUCKS. How do you ruin something like Perfect Dark and Banjo Kazooie?

Fucking hell...

>> No.2602642
File: 10 KB, 196x250, 2dd.jpg [View same] [iqdb] [saucenao] [google]
2602642

S-s-so do you think Goldeneye will be DLC?

W-why no Goldeneye u guise?

>> No.2602646

>>2602638
>everything they made before and after their 64 games fucking SUCKS.

So does your post. The DKC series is better than their entire N64 library combined.

>> No.2602647

>>2602638
>Holy shit, the all the pre-Nintendo 64 games in this collection are fucking SHITTY.

Battletoads isn't shitty, it's just hard.

>> No.2602648

>>2602647
What? It's not hard.

>> No.2602649

>>2602642
>tfw nintendo still owns the copyrights

>> No.2602654

>>2602646
>Being this much of a fag.

I don't give a shit what you fags say, the 64 was a good console.

>> No.2602658

>>2602648

Yeah not when you've played it a million times and actually know what to do.

Even then Clinger Winger can still induce rage.

>> No.2602661

>>2602658
Just abuse pausing.
Clinger Winger goes from fucking impossible to being able to be beat in one or two tries when you just pause at the right times to switch to the correct direction at the best frames.

>> No.2602665

>>2602654
Commodore 64 is great.

>> No.2602667

>>2602661
>Clinger Winger goes from fucking impossible
I pulled it off legit once. And only once.

>> No.2602671

>>2602667
Good on you. I've never beaten Clinger Winger without pause abuse.

>> No.2602673

>battletoads brought back for RR
>Rash in KI
>the guy wearing the shirt at e3

Are we getting a Battletoads remake?

>> No.2602674

>>2602673
It'll turn into something else completely anyway, why bother?

>> No.2602681

>>2602674

There's SOME hope, if only because the people that made it for the most part still work at Rare.

>> No.2602684

>>2602642
Activision now owns the copyright to James Bond games.

>> No.2602685

>>2602623
Basically that they couldn't make a new Conker because they've changed as people over time and Conker was a very personal reflection of what they were like at the time.

>> No.2602690

>>2602681
The only way I could see it working was if they made it in a pseudo retro style, a la megaman 9.
Btw there's still the double dragon, gameboy, snes and arcade battle toads, they are original games in case you don't know about those.

>> No.2602694

>>2602690
>The only way I could see it working was if they made it in a pseudo retro style, a la megaman 9.

I don't know. I wouldn't care if they kept it in the style KI Rash looks like if gameplay-wise it was all the same.

>Btw there's still the double dragon, gameboy, snes and arcade battle toads

And Genesis

>> No.2602696

>>2602654
Fuck off faggot kid

>> No.2602720

>>2602694
I thought the genesis battletoads was a port?

>> No.2602737

>>2602685
>Conker was a very personal reflection of what they were like at the time.
If that's the case, it really doesn't translate into the game. It's a middling platformer with a bunch of interesting setpieces and juvenile, scatological humor. Is there some subtext I missed?

>> No.2602741

>>2602720

I think it ported the features of the Japanese version though (which was easier, but still challenging if you didn't know what you were getting into).

>>2602737

That 14 years ago they thought jokes about shit and tits were REALLY funny?

>> No.2602750

>>2602737
There was an animated series that came out around the same time. Shares the same humor. May have heard of it or maybe too young.

>> No.2602754

>>2602750

South Park was already around for 4 years, it hadn't exactly just come out. But yeah, I'm sure it had an impact on them.

>> No.2602760

>>2602754
Any random episode of South Park is like 10x better than all of Conker.

>> No.2602765

>>2602760
They're both pretty good. Different mediums.
>>2602754
Conkers was in development forever.

>> No.2602803

>>2602684
>Activision now owns the copyright to James Bond games.
Wrong. Activision lost the rights in 2012-ish, which is why you're basically never gonna see Eurocom's Goldeneye on Steam down the road despite the fact Eurocom made a port.

>> No.2603454

>>2602613
>So I'm not sure what the point is of the SNES version as well

Even if you take apart the gameplay changes, SNES still has the extra modes and options that the arcade lacks. I think they should have included instead of another Banjo port, but I know people would be mad. I guess SNES KI stays on SNES.

>They did say they were considering some DLC for it out of the few games they missed and SNES KI would be one they would consider (If only because they could include the cancelled KI2 SNES footage).

Oh you say they're going to release SNES KI2? any source on this?

>> No.2603463
File: 37 KB, 605x454, 345345.jpg [View same] [iqdb] [saucenao] [google]
2603463

>>2602673

Show me your faces when the new Battletoads game is an "epic" beat em up with the gameplay mechanics of Ryse with a heavy emphasis on cinematic QTEs and no speeder bikes

>> No.2603501

>>2602638

>Jetpac
>Shitty

Nah, fuck you.

>> No.2603503

>>2602673

My friend told me the other day that they're "rebooting" it. He loves the word reboot so I'm not sure what he means and I haven't actually checked to see if he's bullshitting, so make of this what you will.

>> No.2603505

>>2603503
your friends dad works at microsft?

>> No.2603584

>>2602685
>>2602737

Actually it was that Chris and the original team couldn't do a sequel these days. They moved on from that humor and that style. Chris would only help out like doing the voice. If there is a conker sequel, he want a new and young team full of ideas who could replicate the atmosphere of the development of the original but he doesn't see someone taking the risk, which is why Conker will probably stay unique for a long time.

Would have figured that people would have been mad because how dare the creator of Conker want a team of young people to make a sequel.

>> No.2603587

>>2603584
>Would have figured that people would have been mad because how dare the creator of Conker want a team of young people to make a sequel.
yeah, all five of them remaining conker fans

>> No.2603673

>>2603587

Who are somehow responsible for 99% of shitposting about Rare on /v/

>> No.2603713

>>2603505

I think he read some rumour online, having done a Google search. He doesn't have a dad :(

>> No.2604859

>>2602602
its not like they had any decent success other than the original NeoGeo system. it must have been really frustrating for them as a company to have this expensive system from 1990 see moderate success, and every other console a complete failure. They had the most powerful gaming system for 3 years (until CPS2 in 1993)

>> No.2604878

Probably the first an only decent thing they've done since buying Rare

>> No.2605669

>>2604878
Nuts & Bolts wasn't so bad. The vehicle building was great, but unfortunately the missions were uninspired.

>> No.2605672

I hate the fact that I have to link a DSP video to prove it but seems like Bad Fur Day has noticeable input delay
https://www.youtube.com/watch?v=jag4V-QN-II#t=17m40s
Probably the other N64 games, too, if not everything.

Also the Battletoads arcade game sound emulation is beyond horrible and everything is at a higher pitch; music, sound effects, everything:
https://www.youtube.com/watch?v=6F2Z_MsUqj4

And the original for reference:
https://www.youtube.com/watch?v=xnNozy34pYk

A shame it's such a lazy hack job. I would have bought an Xbox One solely for this if Bad Fur Day alone got the same treatment Banjo-Kazooie and Perfect Dark did when they were released on the 360.

>> No.2605679

This is maybe the best retro collection I've ever played in my life. They did everything right.

I wish more companies would release stuff like this.

>> No.2605694

>>2605669
Basically this. The vehicle building was honestly fucking rad with the crazy shit you could make, but there was only like 5 types of missions repeated throughout the game, and they were all generic stuff like racing, fetch quests, defending an objective, stuff like that. Had potential though.

>> No.2605710

>>2601339
Wait, is live and reloaded dlc?

>> No.2605805

>>2605694

It would've faired infinitely better if they just didn't put B&K's name on it.

Though iirc JonTron was talking to one of the devs behind it on a stream a little after he made his vid on it, and the guy basically said "Jon if you didn't like N&B, then boy you would REALLY not have liked the original plan for it". He didn't clarify beyond that.

>> No.2605815
File: 108 KB, 640x480, banjo-kazooie-nuts-bolts_038.jpg [View same] [iqdb] [saucenao] [google]
2605815

>>2605694
I wanna see some vids of the crazier shit you could make. Most of the time I just made variations of the default humba presets. It's not even close to the creative stuff you could pull off in Minecraft or Besiege.

>> No.2605842

>>2605815
You could make mechas in the game.
https://youtu.be/A2mWtFQvAHI

>> No.2607184

>>2597998
i have an xbox one and it's great

>> No.2607186

>>2605815
I made a plane that could turn into a car, that could turn into a hovercraft.
The game is great fun.

>> No.2607190

>>2607186
You could also sequence break the parts by doing the flying car trick in the overworld.
So much fun trying to get to places I shouldn't be in.

>> No.2607231

>>2597998

http://www.eurogamer.net/articles/digitalfoundry-2015-rare-replay-n64-games-run-at-1080p

Run down on performance from the emulated n64 titles.

All and all, a mixed bag. Some run excellent other have frame rate issues, tearing etc.

>> No.2607573

>>2607231
Wow, I had no idea Kazooie and Tooie were locked at 30fps on the 360. I swear it was higher, but I guess going from the framerate on the N64 was such a huge jump that it seemed like it. Relativity, I guess.

God, I'm so upset this collection ruined any chance Conker had of receiving the same treatment.

>> No.2607670
File: 28 KB, 240x193, 1415635862030.png [View same] [iqdb] [saucenao] [google]
2607670

>>2597998
>Buggy/weird shit going on?

There's a bit.
Found out last night in particular that they used the unpatched version of Banjo-Kazooie which still includes the 'bottles bonus bug'. Now i'm unable to collect the 900 notes to complete my 100% run of the game and I've no interest in redoing it at this time or the foreseeable future.

I'd definitely recommend it but would add that if you're patient, wait a month for the game to be patched up. As a bonus they used the originals of some games (such as Conkers and not the Live 'n' Reloaded abomination) and included all the extra DLC for the XBLA versions which warrants a buy.

>mfw finding out I have to restart just to get the 4 last notes on click clock woods

>> No.2608163

>>2607573
Funnily enough, the intro sequence for Tooie had frequent slowdowns, and Kirkhope sequenced the music to line up with the slowdowns. Watching the intro sequence on the 360 port is devastating.

>> No.2608353

>>2597998
it's pretty fantastic, no bugs in any of the games ive tried so far

grabbed by the ghoulies is still an underrated gem

>> No.2608439

>>2602638
Atic Atac is possibly the best game in the collection

>> No.2609006

>>2607231

Seems in all cases they hold better than the N64 versions but slow down at the same points so it's just an emulator. Dumping in 4xMSAA and 16xAF seems overkill though. Wonder if they wrote their own emulator or licensed out one?

>>2607573

Conker was probably already out of the question because of Live and Reloaded. Remastering a game three times is the point where it gets silly. Though Banjo had an issue like >>2608163 said where Rare were aware the game had a pretty bad framerate and tied scripts and triggers to the framerate. You'd have to completely remake the game internally to fix it using the source code and it would take forever.

Though if they did get L&R on the collection. It ran at an unlocked framerate on the Xbox hueg so they probably would have no problem getting that to 1080P 60FPS like Ghoulies

>> No.2609017

>>2602291
Pinball collectors are the most insane.

I knew a guy whose entire apartment was full of them. You couldn't walk ten feet without bumping into one. Not to mention each one cost between 2000-8000 bucks.

>> No.2609073

>>2609017
I was at a multimillionaire's house for a company dinner the other day. The only thing that truly made me jelly were the two pinball machines. I don't know how much about the cost or maintenance, but in sure it's too rich for my blood.

>> No.2609116

>>2603584

So basically Chris wants the series to get the DKC treatment? Commendable. I understand it, they already started work on a sequel just a few years later but it got cockblocked early by MS, now it's been so long it would just turn out a Duke Nukem Forever-tier disaster.

Everybody should watch his 'Director's commentary' run of the game on Youtube, very entertaining and interesting insight. They groan at the jokes quite a lot (I imagine many of us do now as well) so you can get a sense of what he means.