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/vr/ - Retro Games


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File: 21 KB, 256x224, superghoulsnghosts-2.png [View same] [iqdb] [saucenao] [google]
2529076 No.2529076 [Reply] [Original]

So /vr/, what would you say is the most difficult game in the history of retro games? (Not including fan games, indie games or ROM hacks)

Possible contenders might include:

>Ghosts 'n Goblins
>Gradius III (arcade version)
>ActRaiser 2
>Battletoads
>Contra: Hard Corps
>Super Ghouls 'n Ghosts
>Silver Surfer
>Ninja Gaiden (not sure which of the original trilogy was the hardest)
>Dr. Jekyll and Mr. Hyde

I was reluctant to mention Dr. Jekyll and Mr. Hyde and Silver Surfer, as these are possibly difficult only a result of shitty design.


Arguably hard games I'm not sure about:

>Zelda II
It's just a matter of "gitting gud" and going out of your way to max your levels and collect all heart and magic upgrades. I can speed-run this game, even though I've yet to beat Ghosts 'n Goblins.
>Contra (the first NES game)
Simple rote memorization. I can do no-miss clears of Contra and Super C after enough practice.
>Shinobi
Rote memorization.
>Wizards & Warriors
You have unlimited continues in the first game, and you appear exactly where you died. IronSword removes unlimited continues, but the password system is generous enough to let you pick up where you left off. W&W3 is more of an adventure game than action.
>Mega Man series
Rote memorization.

>> No.2529085

>Rote memorization
What does this mean?

>> No.2529089

>>2529085
jesus christ learn to use google

>> No.2529092

>>2529076
>Ninja Gaiden (not sure which of the original trilogy was the hardest)

That was CLEARLY 3, but depending which version you played, you may or may not know that.

>> No.2529093

>>2529085
it's an autist term

>> No.2529095

>>2529076
You listed two difficult games. The rest of those are pussy ass shit games. Got good OP. Also the hardest retro game is Wizardry 4 or image fight bar none IMO.

>> No.2529103

Here, I made a strawpoll
http://strawpoll.me/4884700

interested to see how this turns out

>> No.2529118

>>2529076
And then there's tmnt

>> No.2529129

>>2529095
Wizardry 4 is the hardest game ever.

>> No.2529131

>>2529076
ghost n goblins also has shitty controls in the
arcade version,

>> No.2529132

Space Hulk on MS-DOS, the 1993 one.

>> No.2529134

>>2529085

Memorizing level layouts and enemy appearances based on repeated practice, assuming that they are deterministic in the first place. If you know exactly what the anticipate and when, then the game becomes much less difficult, except in specific cases where the game demands ridiculously precise timing or skill on your part.

>> No.2529135
File: 37 KB, 604x453, batmannes.jpg [View same] [iqdb] [saucenao] [google]
2529135

>>2529076
Batman NES?

>> No.2529138
File: 1.84 MB, 1534x2100, nes_castlevania3.jpg [View same] [iqdb] [saucenao] [google]
2529138

Castlevania III?

>> No.2529170

>>2529129
Discission is over already boys. Pack it up

>> No.2529183

>>2529118
Which isn't actually hard.

>> No.2529218

>>2529135
it's not that hard, i mean not when compared to games like recca or castlevania 3.

but then again maybe difficulty is different for everyone. I was able to beat batman in a 2-3 hour sitting start to finish on a regular NES, but struggle with castlevania 3.

>> No.2529223

>>2529092
yeah, american 3 is brutal and you have limited continues. I could beat 1 and 2 without using the spinslash but i've only made it to the last stage one or twice on 3 before just throwing in the towel.

>> No.2529237

What about Lost Levels, Famicom version?

>> No.2529246

>>2529218
I always had a hard time with the jumping/wall climbing controls while I've loved Castlevania since I was a kid

>> No.2529249
File: 4 KB, 256x224, Trojan_-_NES_-_Stage_1.png [View same] [iqdb] [saucenao] [google]
2529249

Another honorable (and less common) candidate is Trojan. It's Capcom's modern / post-apocalyptic take on Ghosts 'n Goblins. Trojan may be easier than GnG, though. You can easily get through the first stage just by making a straight run to the right and ignoring all the enemies trying to run up behind you, and the boss A.I. is pretty deterministic.

And speaking of post-apocalyptic games, I think 8 Eye's is also worth mentioning. It's even more grueling than Castlevania.

>>2529138

I haven't finished CV3 yet, so I'm not sure how to rate it. Some people have said that Alucard is very exploitable. I don't know how he would fare against the final boss though.

>>2529223

If I'm not mistaken, you also take double damage from enemies in the U.S. version of Ninja Gaiden III.

I remember there being one stage where it seemed like there was literally not enough time to complete the stage, even if you were rushing things. I always end up losing at least one life just because of the time limit.

>> No.2529259
File: 17 KB, 256x240, trojan1.gif [View same] [iqdb] [saucenao] [google]
2529259

>>2529249
Looks very awesome, how does the port compare to the arcade version?

>> No.2529272

>>2529259

Graphically sub-par, but I think the NES port added the ability to descend into manholes and fight a mini-boss for a power-up. I don't believe that was in the arcade version.

>> No.2529278

>>2529249
Honestly I don't like having to switch between characters other than Simon, to me Castlevania should be all about the whip

otherwise CV3 was amazing, far better than 2 but 1 is still my favorite of the NES versions just because its so tight

>> No.2529532

>>2529076
Excluding games that are impossible because of glitches, the first thing that comes to mind is IO for C64. Ultra obscure and near impossible, but 100% because it's just plain hard and not because of bullshit.

Another one that people tend to forget it Smash T.V., which after the first stage is insanely hard, though I don't know if I'd call it THE hardest.

>> No.2529557 [DELETED] 

>>2529076
You mix in meme games with actually difficult games.

I beat Ninja Gaiden in a fucking week. I could do the same with literally every other NES game you mentioned.

I've been playing gradius 3 for 10 YEARS and I havn't beaten it.

The difficulty difference between console and arcade games is MASSIVE. They are not even in the same category.

>> No.2529616

>>2529259
It's a bit fairer than the Arcade version, and with slightly different level design. The arcade version is very tough.

>> No.2529636

Magician Lord

Never played it but Wizardry 4 is legendary

>> No.2529637

>>2529557
Gradius III is crazy even by arcade standards m8. And the only reason of why NES games are easier is because of more/infinite continues often, arcade games aren't that hard if you credit feed, but yeah it's not fun to credit feed either.

>> No.2529664

>>2529557
>meme games

What the fuck does that even mean?

>> No.2529684

>>2529076
SO HARDCORE RETRO GAMES R ABOUT BEING HARDCORE CUZ RETRO GAMES R SUPPOSED 2 B HARD!!!!!
fuck off

>> No.2529687

>>2529664
He meant games lauded for their difficulty that aren't actually difficult. TMNT, Zelda 2, Super Metroid, etc. fall into this category pretty neatly.

>> No.2529689

>>2529557
>meme games
what in christ sake... why bring this shitty mentality here? it's bad enough when /mu/ calls all music it doesn't like "meme music", why must you bring that shitty moronic mind set here, fuck off.

>> No.2529693

>>2529687
calling them meme games is retarded though, also why the fuck as ever called Zelda 2 hard?

>> No.2529705

>>2529687
There are people who think Super Metroid is difficult? These are truly dark times.

>> No.2529740
File: 13 KB, 256x224, actraiser-2-u-20110110-211009.png [View same] [iqdb] [saucenao] [google]
2529740

>>2529076
Quick question: is the PAL version of ActRaiser 2 easier tahn the NTSC version? I played it a year ago and expected an almost impossible game, but I actually beat it without too much trouble...

>> No.2529794

>>2529740
Well PAL games are 20% slower than NTSC games.

>> No.2529812

>>2529794
I know, but does that make the game that much easier? I mean my character also moves slower

>> No.2529818

>>2529812
It's about reaction time. Your brain has 20% more time to process the shit you see.

>> No.2529823

>>2529818
So basically like slowdowns in tool assisted speedruns. Now I feel like I cheated :(

>> No.2529829

>>2529823
Actraiser 2 isn't a fast paced game so I don't imagine you finding the NTSC version significantly more difficult than the PAL version.

>> No.2529975

>>2529249
NES version of Trojan is easy peasy

>> No.2530135

>>2529089
If nothing else context clues

>> No.2530143

Virtual Bart

>> No.2530296

>>2529557
Thought I'd clarrify my posts. Meme game probably isn't the right word. A lot of people I've met just spout off stuff about how Ninja Gaiden is 'hard' and I suspect they have never actually played it. Some with literally any game AVGN mentioned.

AVGN and other youtube-click-bait fags are not reviewers. They are entertainers. They would tell you that final fantasy 7 is the most hardcore in existence if it meant just getting a few more subscribers.

Contra Hard corps, Super GnG, all 3 ninja gaidens are all games I beat in under 2 weeks.

Never played Act Raiser 2 or battle toads but they are probably not much harder.

I could get about half way through Dr Jekyll and beat half the stages in Silver Surfer in about 2 days of trying. They arn't good games or even particularly bad games. No one even cared about them till a certain entertainer made them famous.

Mega Man series is not difficult. You have a crap load of health. I can't think of an NES game throws more health drops at you than Megaman.

I don't know why the hell OP is talking about the first Contra. That's the easiest game in the series!

Zelda 2 can beaten with fucking grinding until you get to the last 2 palaces where you are expcted to be at or near the level cap. Even than they are not very hard because the sheer amount of health you have is huge with all the healing spells. The only hard parts are death mountain (where health doesn't matter because every hit knocks you into a pit) or the final dungeon where the difficulty comes from the solving the maze.

Never played Shinobi 1&2, W&W

Console games are simply not hard compared arcade games. Just look at the difference between the arcade Super C and the NES super C. I used to be able to beat the NES one with zero deaths yet I can't even clear the arcade one on 1 credit. And there arcade games way harder than that!

Compared to console games arcade games have more,faster,more aggressive, less predictable enemies.

>> No.2530316

>>2530296
>Console games are simply not hard compared arcade games. Just look at the difference between the arcade Super C and the NES super C. I used to be able to beat the NES one with zero deaths yet I can't even clear the arcade one on 1 credit. And there arcade games way harder than that!

Yeah buy what about the first Contra? the NES version is quite harder compared to the arcade. Also, Sunset Riders SNES port is a lot harder than the arcade, it depends on the game m8

>> No.2530354

>>2529637
Got Gradius 3 For SNES at the flea market for a dollar. Been playing it for alittle bit and the last few levels are difficult if you die and lose your powerups. Never played the arcade
version but its pretty solid game on super.

>> No.2530363

>>2530354
Arcade version is much much crazier, but mainly because it was rushed and untested.

>> No.2530378

>>2529095
>Wizardry 4
There is a difference between hard and no-lube assrape with a broken bottle.

>> No.2530724

>>2529237
Did that version have unlimited continues like the All Stars version? I thought it was pretty challenging with them but couldn't possibly imagine beating it without

>> No.2530730
File: 71 KB, 602x480, gfs_20509_2_1.jpg [View same] [iqdb] [saucenao] [google]
2530730

>> No.2530739

Lost Levels was bullshit, my main problem with it is that you couldn't go backwards if you missed a power up or a life. You had no way but forward.

>> No.2530741

Kato and Ken / JJ & Jeff

The game nobody has heard of and even fewer have played.

Extremely difficult.

>> No.2531278

>>2530724
>Did that version have unlimited continues like the All Stars version?
Yes, but if you lose all your lives you have to start at the beginning of the world.

>> No.2531296

Maybe it's just me, but the first Ninja Gaiden isn't THAT hard.

>> No.2531298

>There are people who think Mike Tyson on Punch-Out is impossible

I've beaten him 10 times. Get on my level, scrubs.

>> No.2531851

I'd probably say Final Fight. Ghosts 'n Goblins is a decently close second but Final Fight is truly brutal.

I don't think Castlevania 1 or 3, Contra Hard Corps, Ninja Gaiden (1 at least, I haven't played 3), and Super Ghouls 'n Ghosts are especially brutal games. Not to call them easy but when you compare them to certain other games in their genres, they're very forgiving.

>> No.2531889

>>2531851
There are harder beat 'em ups than Final Fight, Knights of the Round, Warriors of Fate and Armored Warriors are hardcore as shit.

>> No.2531890

>>2531889
>Final Fight.
Meant to put a dot there.

>> No.2531891

>>2530741
>Kato and Ken / JJ & Jeff
This falls into the category of games which are difficult but not particularly fun or even good, which many so-called difficult games really are.

>> No.2532648

Nam1975 (on leve 8, impossible )
Magician lord (on leve 8, impossible )

>> No.2532747

>>2529794
This is false. Most games are speed adjusted and the ones that aren't are not 20 fucking percent slower. You daft cunt.

>> No.2532850

>ctrl-f Takeshi's Challenge
>0 results
You had ONE JOB, /vr/

>> No.2532880

>>2532850
see
>>2531891
Bad on purpose doesn't count.

>> No.2532884
File: 665 KB, 800x768, 1436420101933.png [View same] [iqdb] [saucenao] [google]
2532884

>>2529076
We have an image for this already.

>> No.2532972

>>2529103

>implying the majority of people who voted even played half the games on the list

>> No.2532975

>>2532884

>metal slug
>hard

Surely, there aren't people who actually believe this.

>> No.2532980

>>2532884
>UFO Enemy Unknown
>not TFTD

>> No.2532993

>>2532980
I assumed it refered to the series in general not specifically enemy unknown

>> No.2533037

>>2532884
Instead of posting the hardest Gradius game, you posted the port which makes it the easiest Gradius game.

>> No.2533060

>>2532972
Most of the games were pretty well discussed. Except we never really talked much about Robotron, most people never played it (myself included) and we just took the list maker's word on that one.

>> No.2533337

>>2532884

Honestly, if there are any games on that list that don't take hundreds of hours of practice to 1cc or "beat", they need to be removed.

>> No.2533461

I don't want to say hardest, but Blood could certainly put your dick in vise.

>> No.2533523

>>2529076
>>2532884

wasn't there an insanely, arbitrarily difficult silver surfer game?

>> No.2533717

>>2532747
This is wrong. Speed adjustment was almost never done during the 3rd and 4rd generation. Even 5th gen had a lot of slow PAL games. Tekken is basically unplayable. And yes, unadjusted IS 20% slower.

A good comparison:
https://www.youtube.com/watch?v=ZmMXA7FpR_U

>> No.2533725

>>2533523
Yeah, and it's mentioned in the OP

>> No.2533731

>>2533037
I'm sure the arcade version is meant. The SNES title screen probably just fit best.
>>2533523
Silver Surfer isn't actually that hard. Its really simple to cheese your way through it. You can 1cc it within a week with a little practice. It just comes across as hard initially because of the oddball hitboxes.

>> No.2533748

>>2529089
Wtf os a googl

>> No.2533756

>>2533731
The fact that it has a Mega Man style stage select screen makes it even easier, since you can practice any of them whenever you want.

Except the last stage, you have to learn that the hard way.

>> No.2534001

>>2529076
Captain Blood

>> No.2534080
File: 73 KB, 640x423, Ecco.jpg [View same] [iqdb] [saucenao] [google]
2534080

>The lungs of mammals have a spongy texture and are honeycombed with epithelium having a much larger surface area in total than the outer surface area of the lung itself. The lungs of humans are typical of this type of lung.

>Breathing is largely driven by the muscular diaphragm, which divides the thorax from the abdominal cavity, forming a dome with its convexity towards the thorax. Contraction of the diaphragm flattens the dome, increasing the volume of the cavity in which the lung is enclosed. Air enters through the oral and nasal cavities; it flows through the larynx, trachea and bronchi and expands the alveoli. Relaxation of the diaphragm has the opposite effect, passively recoiling during normal breathing. During exercise, the abdominal wall contracts, increasing visceral pressure on the diaphragm, thus forcing the air out more quickly and forcefully. The rib cage itself also is able to expand and contract the thoracic cavity to some degree, through the action of other respiratory and accessory respiratory muscles. As a result, air is sucked into or expelled out of the lungs, always moving down its pressure gradient. This type of lung is known as a bellows lung as it resembles a blacksmith's bellows. Mammals take oxygen into their lungs, and discard carbon dioxide.

>> No.2534151

>>2529138
Finished it with Trevor and Sypha on my first run. Hard but not at the same level of ghost and ghouls or goblins

>> No.2534309

Wizardry 4.
Eden Blues (Amstrad).

>> No.2534319

Spindizzy
https://www.youtube.com/watch?v=eCgKfMLjsFc

>> No.2534321
File: 132 KB, 495x700, 611648-chakan.jpg [View same] [iqdb] [saucenao] [google]
2534321

Sup'.

>> No.2534329

Terrorpods.

>> No.2534598

>>2529076
>Rote memorization.
stop saying that you fucking nerd. time to see a vagina instead, irl that is