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/vr/ - Retro Games


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2400559 No.2400559 [Reply] [Original]

How do I git gud at OutRun without memorizing where every turn is?

>> No.2400563

>>2400559
Pay attention to the turn signals and slow down when appropriate. OutRun is pretty forgiving that way.

>> No.2400706

>>2400559
Drive like on the streets, just pay attention to the road and follow a line

>> No.2400708
File: 251 KB, 1024x683, rOAD.jpg [View same] [iqdb] [saucenao] [google]
2400708

>>2400706
forgot my pic

>> No.2400759

>>2400559
Yeah the thing is, if you want 2 git gud you need memorize the turns. Gotta know which ones need you to use the brakes on, let off the gas, or be able to crank the wheel and floor it.

>> No.2400764

>>2400559
you play 2006 coast 2 coast

>> No.2400778

>>2400764
Try to get Outrun 2 on Xbox or Outrun 2 SP (NTSC-J exclusive) on PS2.

Fall back to Coast 2 Coast (multiplat) if you can't.

>> No.2401137

The secret is actually not using the breaks, but instead to downshift.

>> No.2401165

>>2400559
>How do I git gud at OutRun without memorizing where every turn is?
wat, why would you not want to do this

also pay attention to the track bend

>> No.2401168

Just control your speed more. It's better to stay in low gear for the stretches you know are twisty. Crashing is way worse than driving like a granny for a while.

>> No.2401180

>>2401137
this

also letting go of the gas helps sometimes.

>> No.2401205

Helpful technique: if you begin to spin out, downshift to reorient.

>> No.2401207

>>2400559
Why is the genesis port of this game so bad

>> No.2401217

>>2401207
It was all right for the time. Maybe a little bit better than the PC Engine version. There's no real need to play it now when the Saturn/3DS versions exist.

>> No.2401278

>>2400559
Maybe it's just me but of the 2 I always thought Super Hang on was the superior game. Story mode on the MD is the tits and you git gud by controlling when to turbo during corners, using it to steer instead of right-left.

>> No.2401461

>>2401207
it's not terrible
it should be better (inexperience with the hardware and the small ROM size limit it's quality)
but it's a fine port that looks and controls pretty well

it's certainly not After Burner II on Genesis

>> No.2402096
File: 795 KB, 3754x2710, OutRun.png [View same] [iqdb] [saucenao] [google]
2402096

>>2400559
memorize the turns. You only need to do it for the first 4 stages, then you have plenty time for the last one. Each stage is only a minute long, so it's not that difficult.
Also, the game punishes crashes VERY hard, avoid them at all costs. Learn when to not speed. Even a couple seconds of 190mph are better than 5 seconds of standstill, due to a crash. You hardly ever need low gear. Even the tighter turns can be handled at close to 190.

Here's what I picked up so far

Coconut Beach: The only slightly tricky bit is the chicane at the end of the stage. Anticipate it (it's at the huts, after a left), steer early, and you can get through it without any slowdown at all.

Gateway: Keep calm during the initial downhill. Then it's just three straights with lefts in between. The first two can be done at full speed, the third requires a mild slowdown to about 200. After the next straight there's a right/left combo or two, and you're done.

Devil's Canyon: bunch of lefts until the third or fourth is followed by a right shortly after. Then a bunch of rights inside the canyon, with a mild twist or two. Stay away from the walls and you're good.

Desert: wobbly piece of shit, hard to memorize. Just try to stay out of traffic, tolerate the long lefts (mild slowdown) and hope for the best.

Alps: A sharp right after a turn or two, slow down to about 190 if you're lucky. If you go below, shift down briefly. Another sharp right with ads on the outside. You can do it with very little slowdown if you catch a good line. Traffic will not let you catch a good lunch. Bunch of chicanes, followed by a long right. Remember to slow down briefly when it tightens, then follow the left and you're done.

Cloudy Mountain: moderately tight right at the intro, then the gorgeous cloud section with simple turns. The wide left/right combos after it suck though, but are predictable.

So there you go, first three stages, buy you enough time to learn the 4th, and survive the 5th. Good luck.

>> No.2402098

>>2401278
In Outrun as well you steer with the accelerator and brake on the tight turns, since your steering wheel is maxed out.

>> No.2402102

>>2401217
Arcade only, accept no substitutes.
Be sure to patch it though
http://reassembler.blogspot.de/2011/08/outrun-enhanced-edition.html
fixes audio and video glitches, adds high score saving to nvram, fixes timing.

>> No.2402103

>>2401137
How is that supposed to work? Tapping the brakes I can get to 250 or 230. If I downshift, I get forced down to 190, even if I upshift immediately afterwards. Only reasons I ever downshift is if I'm forced below 190 and need some acceleration.

>> No.2402192

>>2402103
It's been a while since I played but I don't think that downshifting and quickly upshifting gets you as low as 190, but I'll take your word for it. There's definitely a threshold that if you downshift for too long the speed decreases really rapidly, you just need to get used to the timing.
It's a balancing act, obviously I'm not going to say not to brake ever, but in most circumstances downshifting is easier. You can also just release the pedal in some circumstances. The game isn't as much about steering prowess but instead speed management and avoiding crashes at all costs, even if that means slowing your car down to a crawl.
It's a hard game though, and like most older games repetition is a part of it.

>> No.2402197

>>2402192
>It's a balancing act, obviously I'm not going to say not to brake ever, but in most circumstances downshifting is easier. You can also just release the pedal in some circumstances. The game isn't as much about steering prowess but instead speed management and avoiding crashes at all costs, even if that means slowing your car down to a crawl.
Oh definitely, that is a key to success in OutRun, and something that's not readily obvious to players used to different kinds of arcade racing. Elsewhere it might be perfectly fine to floor it, and risk a crash or two. In OutRun though, that's most of the time the end of a successful run. Dodging the traffic, even if it sometimes means going with the (slow) flow, is far more important.

>> No.2402598

>>2402102
>Arcade only, accept no substitutes.
That's funny, so do the Saturn and/or 3DS versions. Funny how an accept-no-substitutes purist advocates patching the game and running it on a(n admittedly excellent) fan emulator, which features enhancements present in official ports.

>> No.2402609

>>2400778
Why? Wouldn't the PC version be the best choice? Especially with that OutRun FXT mod a fellow over at BYOAC is working on.

>> No.2402691

>>2401278
I love Super Hang-On too but its missing a lot of charm that Outrun has In spades

>> No.2402698

>>2402598
>Funny how an accept-no-substitutes purist advocates patching the game and running it on a(n admittedly excellent) fan emulator, which features enhancements present in official ports.
Funny how? I like the original game, including all its artwork, balancing, sound, etc. The patch is only for bugs. Some of the bugfixes in the patch have been applied to other ports. Saturn and 3DS versions run on different hardware and with other features. The arcade version has a certain simplicity to it, that dedicated console versions lack.
No idea what you mean regarding a "fan emulator". My motivation is not authenticity, I'm not running it on a crt or with a steering wheel. My motivation is the original game, without any additions or derivations (different resolution, audio hardware)

>> No.2402728

>>2402698
>The arcade version has a certain simplicity to it, that dedicated console versions lack.

Oh, for Christ's sake. The Saturn and 3DS ports ARE THE SAME GAME. Anything you might consider too "complex" can be turned off and are not mandatory.

My motivation is the original game, without any additions or derivations.
Many would argue that bugfix patches are indeed derivations from the original game, especially the timing errors. If you're really convinced that the Saturn and 3DS ports are substantially different from the arcade, you're either splitting hairs or just working on the assumption that the games must be inherently different. Have you actually played either of these games? The most substantial difference would be car graphics, and that's not even the case in the Saturn version.

>links to reassembler
>has "no idea" about cannonball

>> No.2402731

>>2402728
>The Saturn and 3DS ports ARE THE SAME GAME
Plus a bunch of extra features, unlockables and modes. I don't like that.

>Anything you might consider too "complex" can be turned off and are not mandatory.
Or I just play the version that doesn't have all that fuss

>has "no idea" about cannonball
Cannonball's not an emulator, has nothing to do with emulation, and is of no interest to me. It might be an interesting project, but I wouldn't want to play it, its enhancements do nothing for me.

>> No.2402753

>>2402609
Not him, but Xbox's OutRun 2 is faithful to the original arcade release in terms of graphics and gameplay. All versions of C2C are based on SP arcade, which had some changes I didn't care for (like slipstream), and the graphics of all C2C versions (including PC) look worse than OutRun 2 arcade/Xbox.

>> No.2402774

>>2402731
Again, you don't have to use the extra stuff at all. There's even a "just like the arcade" mode that doesn't allow you to use any additional components. There's no merit to arguing against something that offers /exactly what you want/ merely because it also gives you the option to enjoy something else. It'd be one thing to complain because they forced revisions in that you have no choice but to use, but... that's just not the case.

>> No.2402785

>>2402774
Just let the dude be OCD or whatever and move on

>> No.2402807

>>2402774
>There's even a "just like the arcade" mode that doesn't allow you to use any additional components
Meanwhile the arcade game only exists in that "mode", while on the mentioned ports I need to actively enter it, and I'm quite certain that the "arcade mode" on the 3DS won't have the arcade resolution, or sound, and its underlying mechanics are very likely a rewrite as well. Not even talking about the modified graphics (swapped out billboards, car, at least on the 3DS)

>There's no merit to arguing against something that offers /exactly what you want/ merely because it also gives you the option to enjoy something else.
Simplicity and focus. I do consider "more options" a bad thing very often, and especially on this game.

>It'd be one thing to complain because they forced revisions in that you have no choice but to use, but... that's just not the case.
Like, resolution changes, framerate changes, engine rewrites, modes outside of the ones I want, tracking stats?

>> No.2402817

>>2402807
>Selecting a mode is too complex for me.
>Changes that are completely imperceptible to me are bad because any form of change is bad. Oh except for bugfixes

Best of luck to you

>> No.2402821

>>2402807
So you admit you haven't even tried the 3DS version, but you can assume it's wrong because you assume it's different. That's too bad.

>> No.2402829

>>2402817
>Selecting a mode is too complex for me.
Don't put words in my mouth, asshole.

OutRun's laidback and instantly accessible. If I got to hope through mode selection first, it gets in my way.

>imperceptible
Projection

>>2402821
Correct, I have no interest in the 3DS version, because I've heard plenty about all the "extras" included, and seen screenshots of the changes made.
On top of that, unlike the 3DS version, the arcade version runs trivially on hardware I have access to.

>> No.2402839

>>2402829
True dat. I get stressed as fuck and break into a sweat any time I have to press two buttons just to access a mode I want. Kills the laidback experience. That's 0.7 seconds of my life I'm never getting back

>> No.2402845

>>2402839
>That's 0.7 seconds of my life I'm never getting back
If you play the game once, probably. I've been playing the game a bit more often.
What you fail to understand in your sarcasm drenched masturbation is that repetition of superfluous actions gets annoying. It's why automation exists, it's why interface design works hard on eliminating that junk.
And again, the arcade version has none of it, and works. So, why again, would I even want to deal with buying extra hardware, just to watch distorted graphics running through a rewritten engine hidden behind two extra actions, when there's a viable alternative available? Wait, don't answer. You made up your mind, I made up mine. You win, and I get to play a good game. Just learn to be a bit less of an asshole about it, and maybe think for a moment before mindlessly attacking people for having an opinion that differs from yours.

>> No.2402856

>>2402845
The 3DS retains your settings. Set it to original arcade mode once, and you'll never have to do it again.

> watch distorted graphics running through a rewritten engine hidden behind two extra actions

It's a good thing that's not the case.

>Just learn to be a bit less of an asshole about it, and maybe think for a moment before mindlessly attacking people for having an opinion that differs from yours.

Between the two of us, only one has resorted to namecalling and attacking character. That person has written off an edition of a game based on numerous incorrect assumptions as well as contradictory biases, and that person is calling the other "mindless."

>> No.2402869

>>2402856
>It's a good thing that's not the case.
You're saying it's running in a 320x224 window? From what I can tell from screenshots it doesn't. You're saying the 3DS has an integrated Z80? I seem to remember its specs being different.
I'll give you the two extra actions. If the game actually maintains the mode state, that's handy, albeit you made damn sure by this point that I will avoid the 3DS version at all costs.

>Between the two of us, only one has resorted to namecalling and attacking character
>accept-no-substitutes purist
>Just let the dude be OCD
>Selecting a mode is too complex for me.
>>2402839 << all of that post is a passive-aggressive attack

>numerous incorrect assumptions
So, I take it the 3DS version has no alternative modes, runs on a Z80, outputs to 320x224 pixels in 2D and so on?
Of course none of the artwork has been modified or replaced in any form either.
Terribly incorrect assumptions, yup.

Why don't you just play your fucking 3DS version and leave me the hell alone? If you can't relate to that mindset, that's ok, you don't have to play the version I like. Attacking me for having it though, is just plain bullshit, and claiming I, for some reason, have to play a version I already loathe, is just more of your bullshit.

>> No.2402871

just stick to the left

>> No.2402881

>>2402869
>You're saying it's running in a 320x224 window?
Yes. 3DS version has various video options, including, yes, the original resolution. Once you set your preferred mode, it stays that way. Anyone who has played the game, or even done more than cursory research, would know this.

> You're saying the 3DS has an integrated Z80? I seem to remember its specs being different.
Is your hardware running an integrated Z80? Are you running the original arcade board? You already said you weren't using a CRT or steering wheel, so I'm quite interested in what you're running.

Yeah, I told /myself/ to let you be OCD. Okay. At best, we're both assholes, and you don't get to ask someone to stop being one WHILE being one.

>So, I take it the 3DS version has no alternative modes, runs on a Z80, outputs to 320x224 pixels in 2D and so on?
Well, for one, YES, it can output to 320x224, and yes, it CAN run in 2D. You can turn the 3D off in this and every other game on the 3DS.

While your assumptions about Z80 and demon code are correct, your assumptions about video, sound, ease of us (i.e. "having to select a mode every single time") and general arcade faithfulness are not. Just because you got some right doesn't mean you got 'em all right.

>Why don't you just play your fucking 3DS version and leave me the hell alone?
Because we're discussing on a discussion board. If you can't handle a dissenting opinion, you shouldn't be here, or anywhere really. Here's the thing: No one's asking you personally to buy a 3DS and a copy of the game, but advising people "Arcade only, accept no substitutes" when you refuse to even entertain the possibility of giving the substitutes a chance--and stubbornly refusing to accept the testimony of people who have (and thus know what they're talking about)--is irresponsible. You don't get to speak with authority on a subject you admit to not being well-versed in.

>> No.2402902

>>2402881
>Is your hardware running an integrated Z80? Are you running the original arcade board?
No, I do run the original code though, not a rewrite

>and you don't get to ask someone to stop being one WHILE being one.
Don't start shit with me and you won't have a problem. You started shit, go choke on a dick.

>Just because you got some right doesn't mean you got 'em all right.
The ones I care about I got right. I can accept not knowing all the details of this port.

>Because we're discussing on a discussion board
If only. You're attacking me for making a casual remark.

>dissenting opinion
It wasn't one. It was tied to an attack on my person, and you know that.

>you shouldn't be here, or anywhere really
Likewise. Off yourself.

>when you refuse to even entertain the possibility of giving the substitutes a chance
That's what "accept no substitutes" means.

>stubbornly refusing to accept the testimony of people who have
Told you I accept the points made. Doesn't change my opinion about it.

>You don't get to speak with authority on a subject you admit to not being well-versed in.
"accept no substitutes" is a damn figure of speech, about the same level as "your mileage may vary". I stick to it.

And no, at this point I have no interest whatsoever in ending this "discussion" on any positive note. I wish you all the worst in the remainder of your pitiful life.

>> No.2402912

>>2402902
>I wish you all the worst in the remainder of your pitiful life.

Wow, mean.

>> No.2402920

>>2402902
>I do run the original code though, not a rewrite
Except for the bugfixes, of course.
1. You bitch about the 3DS not having accurate hardware, when you don't either. Complaints about inaccurate sound, frame rate, engine, everything--none of which you've personally verified--are moot.
2. The emulator is a form of a rewrite. It can't be 100% faithful to the arcade. Are the differences negligible? Sure; but so are those of the 3DS.

>The ones I care about I got right.
"You don't get to play the game in the original resolution!"
"Yes, you do."
"I... I-I didn't care about that any-anyway...!"

"Manually selecting a mode every time ruins the laid back experience!"
"Set it once and you'll never have to again."
"That trivial point I kept bringing up doesn't REALLY matter to me!"

>"Accept no substitutes is a casual remark and just a figure of speech. Oh, except when that's exactly what it means. I can have it both ways."
Whatever you say. In any case, pretty poor advice from someone who is, in fact, accepting a substitute.

Cheers for taking the high road. In an Out Run thread, get it?

>> No.2402953

Thanks for reminding me to grab the Saturn version you arguing babies.

>> No.2402958

>>2402920
>taking the high road

PFF HAH HAHAHAHAHA I don't get it

>> No.2402959

I wouldn't have expected Outrun to be such serious business.

>> No.2403013

>>2402920
>Except for the bugfixes, of course.
Have you looked at the nature and implementation of the fixes?

>You bitch about the 3DS not having accurate hardware, when you don't either
I'm running the original code, the 3DS is a rewrite with unknown changes to the engine

>Complaints about inaccurate sound, frame rate, engine, everything--none of which you've personally verified--are moot.
They apply unchanged for the mentioned reason

>The emulator is a form of a rewrite
Trying to be funny now?

>"I... I-I didn't care about that any-anyway...!"
>"That trivial point I kept bringing up doesn't REALLY matter to me!"
At least you're not trying to put words in my mouth, asshole. Look, if you want an honest discussion, I'm up for it. With shit like that though, you might as well suck on the business end of a gun and I'd cheer.

>accepting a substitute
My rom says otherwise

>> No.2403017

saturn version has an option to run at 60fps with arranged music.

>> No.2403020

>>2403013
Making a case against the 3DS port...
>Complains about inaccurate hardware (is not running accurate hardware)
>complains about different code (using patched rom)
>complains about imperfect resolution (accurate resolution attainable)
>complains about imperfect sound (sound is, at minimum, no worse than PC emulation)
>rues the very existence of additional content/features (all are optional and it's possible to have to never even encounter any of them)
>asserts that any differences would be perceptible (has not personally verified this)
>wants the original game only, no frills or hoops to jump through to get original game (this is attainable)

>>2402698
>My motivation is not authenticity

Could've fooled me.

>> No.2403031

At this point I wouldn't be surprised if this whole stupid argument was the same guy seeing how far he could take it

>> No.2403057
File: 144 KB, 1024x640, outrun.jpg [View same] [iqdb] [saucenao] [google]
2403057

OutRun is my go-to game when I'm feeling down, it always makes me smile.

Also Passing Breeze master race.

>> No.2403460

>>2400559
same way as u git gud at any old game. memorizing. If you're not up for it there's always candy crush.

>> No.2403467

>>2403020
>Complains about inaccurate hardware
>complains about imperfect sound (sound is, at minimum, no worse than PC emulation)
I didn't. The problem is not running the original code. The reason why it's a problem is because a rewrite could introduce any number of changes

>complains about different code (using patched rom)
Look at the changes or stfu. I spent a couple minutes verifying them before applying the patch, to make sure none of them impact the game. The one I hesitated the most was the timing bug. It actually does affect the game, but I consider the broken timer a bigger problem there.

>complains about imperfect resolution (accurate resolution attainable)
point taken, twice.

>all are optional and it's possible to have to never even encounter any of them
If you don't understand that point that is your problem, not mine

>asserts that any differences would be perceptible (has not personally verified this)
I'm not gonna do an RI review of the engines used in the arcade version and the ports. For rewrites I consider it a safe assumption that something has been tweaked or modified. I can guarantee that the arcade engine is not different from what was running on the arcades. I can't guarantee that for any port, unless I spend considerable time disecting the rom, simple as that. In fact, half of your greentexting revolves around not understanding that simple concept.

>wants the original game only, no frills or hoops to jump through to get original game (this is attainable)
In form of the arcade version, it is. The ports have a known about of visible extra junk and an unknown amount of invisible changes attached.

I find it telling that you did not mention the changed imagery. Doesn't support your case, does it?

>> No.2403471

>>2403467
>RI
meant RE

>> No.2403492

>>2403467
>I didn't.
You literally rhetorically asked if the 3DS had a Z80, as if the fact that it didn't was an obvious indication that there was no way the 3DS could compare. This, despite a) your own setup isn't running a Z80 either b) your "motivation isn't
authenticity"

>The problem is not running the original code.
This is again a matter of "authenticity." Despite the iterations featuring different code, they deliver the same experience. It's tantamount to dismissing that 7+1=8 because you prefer 4+4=8. Your motivation was stated to be being able to play "the original game." The 3DS version has this. The Saturn version has this. The many ways you try to invalidate this go against your own stated objective.

I find it telling that it took you this long to cite the changed imagery yourself, because it is perhaps the most compelling actual difference. Of course, the Saturn version is unaffected by this. I'll grant you that, but if you think the game is unplayable shit because one red sports car was changed into another red sports car... well, that'd be in keeping with the rest of your logic.

> I can't guarantee that for any port, unless I spend considerable time disecting the rom, simple as that.
But again, I thought authenticity wasn't your concern? It's clear to me that it very much is, since if it wasn't, you really wouldn't have anything to argue.

You've been flipping and flopping so much, contradicting yourself, moving goal posts, etc, that it's really not worth my time bickering with you anymore. Enjoy your emulator and bask in the comfort of Knowing, with absolute certainty, that you are Right and nothing else can compare; the rest of us will enjoy the quality options available to us, unrestrained by specious standards of purity.

>> No.2403495

>>2403020
>accurate resolution attainable
For the hell of it: the 3DS has square pixels. Gonna be tough to reproduce the original graphics on that. Though that's just nitpicking because you're begging for it.

>sound is, at minimum, no worse than PC emulation
If they use the original sound banks with the stuck 1 fixed, and emulate the sound hardware. Otherwise it's rewritten. Without looking at the source/RE, there's no telling whether the 3DS version retains the original sound. I have it guaranteed on the arcade version.

>Could've fooled me.
As you noticed yourself I'm running a patched version on non-arcade hardware. My goal is to play the original game while picking up controlled improvements, without extra clutter. Patched rom on emulator makes that possible. Ports allow me to play unknown engines that produce similar visuals and may or may not be the same under the hood.

>> No.2403507

>>2403492
>You literally rhetorically asked if the 3DS had a Z80, as if the fact that it didn't was an obvious indication that there was no way the 3DS could compare
The 3DS has no Z80. So, unless it's emulating one, it's not running the original engine, but a rewrite with an unknown number of changes introduced.

>Despite the iterations featuring different code, they deliver the same experience
If that works for you, go for it. It's not good enough for me.

>The 3DS version has this. The Saturn version has this.
How do you know? I know the arcade version has it, out of necessity. For the others, it's a gamble, not more.

>I find it telling that it took you this long to cite the changed imagery yourself
>>2402698
>including all its artwork

>if you think the game is unplayable shit
I don't. I just think it's not OutRun but a port.

>I thought authenticity wasn't your concern? It's clear to me that it very much is
maybe on code level, in aspects I don't consider bugs. An "authenticity purist" would scoff at me, because the remainder of my setup is quite removed from the arcade original.

>You've been flipping and flopping so much, contradicting yourself
prove it. Your strawman version of me was quite flexible, I'll give you that.

>moving goal posts
either your reading comprehension sucks, or my expression of the problem is bad. Probably a good mix of both.

>that you are Right
fuck off, asshole

>nothing else can compare
code diff or stfu

>enjoy the quality options available to us
Looks like you still fail to understand why I don't consider these options "quality". And then you wonder why I "flip and flop" so much.

>> No.2403516

>>2403507
>it's a gamble, not more.
>I just think it's not OutRun but a port.
>It's not good enough for me.

And as long as you refuse to touch them to see for yourself, you'll never have to run the risk of finding out you were wrong!

>> No.2403521

>>2403516
I have no need to touch them, since the original works pretty damn fine, without me having to buy extra hardware.

I have no way to find out under the hood changes from playing them either.

>> No.2403524

>>2403521
Right, whatever you have to tell yourself. But if you're going to go around asserting that there's no way anything can equate the original arcade version, you can't turn around and admit YOU HAVE NO WAY OF VERIFYING THIS.

>> No.2403537

>>2403524
>if you're going to go around asserting that there's no way anything can equate the original arcade version
Good thing I didn't, although I admit I placed the hurdle odd. I want identical plumbing with identical I/O. No junk added, nothing stripped. Fixing obvious bugs is fine.

>you can't turn around
I don't

>YOU HAVE NO WAY OF VERIFYING THIS
THAT IS PRECISELY WHY I STICK WITH THE ARCADE VERSION

>> No.2403540

>>2403537
>I don't
You just fucking did.

>THAT IS PRECISELY WHY I STICK WITH THE ARCADE VERSION
So basically, you refuse to play any port of the game because even if you play the game and can't feel any difference from the original, there might be a difference you can't see, and on those grounds, it's invalid.

So you do, indeed, demand precision authenticity. Glad we're finally on the same page.

>> No.2403553

>>2403540
>You just fucking did.
Prove to me that the Saturn engine is identical, and I stand corrected. We already ruled out the 3DS version due to other changes.
Oh wait, the Saturn version has a 60fps switch, so somewhere in its guts is a branch, and likely an engine rewrite to accomodate for that branch.

>So basically, you refuse to play any port of the game because even if you play the game and can't feel any difference from the original, there might be a difference you can't see
Correct

>on those grounds, it's invalid
Incorrect. I just don't consider it the original game at that point, but a port.

>So you do, indeed, demand precision authenticity
On the engine level, yes. Regarding the environment (video system, controller input), no.

>Glad we're finally on the same page.
The only reason we're on the same page is because the whole thread is. You don't understand the motivation at all, and just work around it with assumptions about versions being "better" or "worse"

>> No.2403559

>>2403540
>>2403553
Actually
>you refuse to play any port
Is not correct. I have no need to play any of the ports, since the arcade original delivers everything, and the ports are unable to add anything desirable. Refusing and having no need to are different things.

>> No.2403570

>>2403553

>I have no need to play any of the ports
That's fine. But you don't get to badmouth them because you /presume/ the code is a rewrite when you can't even verify that, and from there assume that the games are not really Out Run as a result.

>You don't understand the motivation at all, and just work around it with assumptions about versions being "better" or "worse"

That's not quite accurate, and even if it was, that's still better than "my emulated copy" or " "

>> No.2403591

>>2403570
>you don't get to badmouth them
No need to. They're just not Out Run, despite the misleading name and copied visuals.

>that's still better than "my emulated copy" or " "
There's the proof you really don't understand. Have a newsflash: on a technical level the 3DS version is likely vastly superior to the arcade original, simply because of it being a rewrite, with access to better technology, providing features that some people want, etc. However, I just don't give a shit. It's a port, it has stuff attached I don't want or care for, and it messes with the foundation of the original. Think of it as OutRun 1.1, or OutRun fan edition, if you must. Cannonball's on the same level. If you want shiny new bells and whistles, go play it. If you want OutRun, you find it in arcades or emulators running the arcade rom, but not in ports. I want OutRun, with all its quirks, lack of features, simplicity, simple as that. And no matter how much you advertise the ports, I will accept no substitute.

>> No.2403612

>>2403591
>I want OutRun, with all its quirks
Better get an unpatched copy, then. SEGA never patched the game. No matter how you want to spuriously argue the integriy of changing this code or that code, you're playing with something that's been unofficially meddled with. You're playing Fan Edition. Fuck, the timing bug fundamentally changes the game.

>No need to. They're just not Out Run, despite the misleading name and copied visuals.
This is the part where I begin to seriously wonder if you're trolling.

If you really think people rave about 3DS Out Run or Saturn Out Run solely for "shiny new bells and whistles," you're mistaken. They're celebrated because they're incredibly faithful ports of the original game, and represent the first time you could inexpensively run the game authentically on a handheld or home console, respectively. The extras are niceties, nothing more--and plenty of players disregard them entirely. Stubbornly refusing to recognize anything other than the original (patched) code of the game (all revisions, or just a specific one?) to be The Game is a special kind of stubborn even for /vr/. Again, if the emulated rom works for you as a gameplay solution, that's dynamite; no need to fix what's broken. But there's a difference between merely not taking interest in a game because you already have one that works for you, and zealously refusing to accept anything other than your own copy to be legitimate. If you truly feel that anything other than the original code can be considered "Out Run," well, you can have it your way.

But you're wrong.

>> No.2403629

>>2403612
>SEGA never patched the game
Yeah, it's a shame. I'm glad reassembler stepped in to provide some fixes.

>Fuck, the timing bug fundamentally changes the game
How so?

>they're incredibly faithful ports of the original game
I could tell you what's even more faithful to the original, playable on what hardware most of us have already.

>all revisions, or just a specific one?
I only play revB, but whatever you want to go for.

>But there's a difference between merely not taking interest in a game because you already have one that works for you, and zealously refusing to accept anything other than your own copy to be legitimate
What is that difference?

>But you're wrong.
That's fine, I'm not trying to win a prize.

>> No.2403649

>>2403629
>How so?
Your buddy and Fan reassembler had plenty to say on the matter. Even he called it a fundamental aspect. 4chan is treating links to his site as spam, so go there and search "time-keeping."

>I could tell you what's even more faithful to the original, playable on what hardware most of us have already.
Weren't you earlier complaining that I'm preoccupied with better or worse? Here, you're dismissing everything that isn't your rom.

>What is that difference?
One is a matter of personal choice for a personal activity; the other is a fucking bizarre ideology.

>> No.2403656

How the fuck do you people manage to make me hide an Outrun thread, Jesus Christ.

>> No.2403660

>>2403649
>so go there and search "time-keeping."
I did, and considered the changes introduced to be acceptable. They're also quite thoroughly documented, so I'm very well aware of exactly how it changed. Can't say the same for the ports.

>Here, you're dismissing everything that isn't your rom
You seem to mistake that for a statement on the rom being better or worse. Your point for the ports in that part of the exchange was the lack of access to the original version. Ports provided an affordable fallback. While certainly true, the fallback isn't necessary anymore.

>> No.2403679

>>2403660
I didn't mention anything about lack of access to the original version in that part of the exchange, in part because it's been said time and again that those exist and are easily accessible. When you say "you know what's more faithful?" you're essentially arguing that the rom is better; I'd say "don't get pedantic," but we're way past that.

>I did, and considered the changes introduced to be acceptable.
I bet reassembler and Yu Suzuki are thrilled that you personally approve, but it still affects the gameplay. That's why reassembler and M2 chose to offer both fixed and original timing schemes; they lack the audacity to believe that what they personally deem acceptable or unacceptable is gospel.

>> No.2403683

Is this autism?

>> No.2403685

>>2403683
One side is for the argument, the other side is for arguing with that guy for that long

>> No.2403696

>>2403679
>They're celebrated because they're incredibly faithful ports of the original game, and represent the first time you could inexpensively run the game authentically on a handheld or home console, respectively

>When you say "you know what's more faithful?" you're essentially arguing that the rom is better
I'm argueing that the rom is even more faithful, in tune with your own claim. If you consider that better, then that's your decision. You made the point that the ports were celebrated for being faithful, I just went with that.

>but it still affects the gameplay
In very specific and documented ways. No stabbing in the dark about a game feeling the same way. It is my decision on how and where I deviated from the arcade original, because, you know, I'm not a purist. I will admit though that "Be sure to patch it though" was bad wording, if not wrong. The patch is obviously optional, if you aren't interested in identical arcade replication and prefer to get rid of bugs in a controlled way, without having to resort to an entirely different version.

>they lack the audacity to believe that what they personally deem acceptable or unacceptable is gospel
And they also offer the patch in a format that you can skip the timing patch entirely.
Meanwhile I still can't say anything about the Saturn or 3DS code matching the arcade original in any meaningful way

>> No.2403704

>>2403696
>I refuse to accept accurate ports at face value and will even go so far as to say that they don't deserve the name of the game being ported if I can't personally examine every line of code to verify it meets my definition of "authenticity"... but, you know, I'm not a PURIST.


>I still can't say anything about the Saturn or 3DS code matching the arcade original in any meaningful way

I'm hoping this means you'll retract your admitted-several-times-over unfounded "accept no substitutes" recommendation and finally stop talking

>> No.2403714

>>2403704
>I'm hoping this means you'll retract your admitted-several-times-over unfounded "accept no substitutes" recommendation and finally stop talking
Why should I? It's my opinion and I stick to it. The second half, anyway. The first half is just you strawmanning around aimlessly, as usual.

>> No.2403723

>>2403714
>Why should I?

You have experience only with the original rom. You have no experience with the ports. Therefore have no authority to advise people on what versions to go for and what versions to avoid. Especially considering that your advice is backed up with presumptions and the idea that "if I can't personally verify it, it must be considered flawed," and your conditions are code-specific, something very few would truly care about.

You like the arcade version because muh original code. We heard you. You have nothing else to offer, especially regarding ports you've never played and never will play. You're done.

As someone who has lots of experience with the actual arcade, the emulated rom, the Saturn port, and the 3DS port, I'm here to say that all four games offer the same core vanilla arcade experience. For anyone who just wants to play the damn game, that's all that really matters.

>> No.2403732

>>2403723
>You have no experience with the ports
None needed, the original works perfectly fine

>Therefore have no authority to advise people on what versions to go for and what versions to avoid
It's quite simple. If you want to play the game, play the game. If you want to play a rewrite, play a rewrite. I thought this thread was about the game though.

>because muh original code. We heard you
Heard? maybe. Understood? Not with comments like this. I would appreciate you trying, but not with your tone.

>I'm here to say that all four games offer the same core vanilla arcade experience
The arcade one does for sure, and the emulator supposedly tries to replicate the hardware for the arcade version as close as possible in its environment. For the other ones, they may, or may not. It might just be a coincidence or luck that their code happened to act close enough that people like you can't tell.

>For anyone who just wants to play the damn game
They should play the damn game.

>> No.2403743

>>2403732
>but not with your tone.
After your various outbursts? Cute.

>None needed
If you want to discuss/critique the ports, then yes, it's needed.

> If you want to play a rewrite, play a rewrite.
You are the only person who sees things this way. You are the only one who refuses to accept anything other than the arcade rom to be the game. In your heart it might feel true, but no one else is this fucking arbitrary. 15+15=30. 14+16=30. 27+3=30. There are many ways to arrive at 30, but the end result is THEY'RE ALL 30.

>> No.2403751

>>2403743
>various outbursts
After having been attacked several times for having a differing opinion, I just don't give a shit, and neither do you. Snark's all you deserve.

>If you want to discuss/critique the ports, then yes, it's needed.
>>2400559
>How do I git gud at OutRun without memorizing where every turn is?
>OutRun
notice the distinct lack of "port"

>THEY'RE ALL 30
THAT'S WHAT YOU THINK, BUT IT MIGHT JUST BE 30.1 OR 29.9 AND YOU'D HAVE NO IDEA. RUNNING THE ARCADE ROM I KNOW IT'S 30, BY DESIGN.

What's with your random caps anyway?

>> No.2403753

>>2403751
The bulk of your posts have been discussing the ports in some way. If you want to say what you feel is on-topic, just stop talking about them.

>notice the distinct lack of "port"
That's because you're the only one militant enough to make such a distinction, much like you're the only one bothered by a 29.9 or a 30.1, or bothered by the fact that "I might be running something slightly different!" And this is on top of you acknowleding that purists would argue that running the rom through an emulator is not a 30.0 and shrugging it off. Contradictions abound.


>What's with your random caps anyway?
For a guy who earlier pulled out the ol' "reading comprehension" dig, your apparent non-recognition of an age-old method of adding emphasis is astonishing.

>> No.2403789

>>2403753
>The bulk of your posts have been discussing the ports in some way
Actually, only a quarter of my posts was concerned with ports, until some asshole attacked me for making a casual remark recommending a patch I enjoyed and using a catchphrase in doing so.

>If you want to say what you feel is on-topic, just stop talking about them
I don't appreciate people putting words in my mouth and reserve the right to fix that. Learn to read, and we won't have that problem.

That's because you're the only one militant enough to make such a distinction
I just don't share your pragmatism. Calling me militant, when it was your ilk that attacked me because they were afraid I was hurting their precious ports though, is laughable.

>And this is on top of you acknowleding that purists would argue that running the rom through an emulator is not a 30.0
Never made that claim. I am quite confident that the calculations performed by the emulator are accurate and arcade-identical. I would not dare make that claim on any rewrite, including the supposedly 1:1 C translation in Cannonball.

>For a guy who earlier pulled out the ol' "reading comprehension" dig, your apparent non-recognition of an age-old method of adding emphasis is astonishing.
Can't handle a joke? Rhetorical question, don't bother answering .... https://en.wikipedia.org/wiki/Rhetorical_question there you go

>> No.2403808

>>2403789
>until some asshole attacked me
This whole show got started when others were peacefully discussing ports and you butted in to 'correct' them with "no, arcade only!" Recognize. You sure love to play the "I was attacked" card for someone who freely flings around vulgar insults and things like "I wish you all the worst in the remainder of your pitiful life."

>Never made that claim.
>>2403507
>An "authenticity purist" would scoff at me, because the remainder of my setup is quite removed from the arcade original.
Okay.

> I would not dare make that claim on any rewrite, including the supposedly 1:1 C translation in Cannonball.
So, in theory: an emulator running the original rom with 99% accuracy is superior to a revised/rewritten code that manages to replicate the original experience with 100% accuracy. The code itself is more important than what it outputs.

>I am quite confident that the calculations performed by the emulator are accurate and arcade-identical.
>accurate and arcade-identical

I think we should just expose this one to the air for a bit.
>>2403793

>> No.2403841

>>2403808
>butted in to 'correct' them with "no, arcade only!"
My words were
>Arcade only, accept no substitutes

“Accept no substitutes!” That slogan—in various forms—is a foundational statement in many advertising campaigns.

Not more, not less. Meanwhile "X only" is borrowed from http://knowyourmeme.com/memes/no-items-fox-only-final-destination

>who freely flings around vulgar insults and things like "I wish you all the worst in the remainder of your pitiful life."
Read up, they were all in response

>Okay
Need it spelt out for you, don't you? The emulator maintains identical calculations, which is important to me, the stuff you simplified to "15+15=30. 14+16=30. 27+3=30". The remainder of my setup is very removed from the actual arcade machine, which matters to "authenticity purist"

>an emulator running the original rom with 99% accuracy
[citation needed]

>revised/rewritten code that manages to replicate the original experience with 100% accuracy
a) at best it manages to replicate the execution, which is disputable, due to different hardware. It might be possible, but then you need to pay so much attention to edge behavior and idiosyncrasies, it's not even funny
b) it can not replicate the "experience", since that relies on the original hardware.

>> No.2403854

>>2403841
What have we learned? Speaking in memes doesn't get your point across clearly. That, or it allows you to change the meaning as needed (>>2402902).

>it's okay to be an even bigger dick if I call someone a dick first!

>[citation needed]
Someone doesn't understand what "in theory" means. It's part of the sentence for a reason.

>you need to pay so much attention to edge behavior and idiosyncrasies, it's not even funny
Again, I was expressly speaking hypothetically for the sake of simplicity. But it's funny that you'll acknowledge that you need to pay attention to extremely fine details to detect a difference, yet scoff at the idea that the same is true of an emulator.

>b) it can not replicate the "experience", since that relies on the original hardware.
But your emulator's good enough, right?

>> No.2403863

>>2403854
>it's okay to be an even bigger dick if I call someone a dick first!
agreed

>Someone doesn't understand what "in theory" means. It's part of the sentence for a reason.
So you're not implying Z80 emulation in mame is highly inaccurate? Good. Was nervous there for a second.

>yet scoff at the idea that the same is true of an emulator
Nobody's scoffing, emulators just tend to be built for general purpose, instead of running one program. As a result, these tiny differences pop up early and get fixed, because they break roms relying on this.

>But your emulator's good enough, right?
For computation reproduction, yes, certainly.

>> No.2403876

>>2403863
>emulators just tend to be built for general purpose, instead of running one program. As a result, these tiny differences pop up early and get fixed, because they break roms relying on this.

Yet when a port is essentially designed to replicate a single program--and that narrow scope allows developers to address tiny differences with much greater attention--this is "an entirely different game."

>So you're not implying Z80 emulation in mame is highly inaccurate?
I'm sure it's on a par with M2's Z80 emulation. You know, M2, the professional team that worked closely with Sega and the original arcade itself to replicate the game, and not a group of hobbyists. Preeeetty sure their Z80 is fine. I know, you can't personally verify this. No one needs you to. Considering you believe MAME is "arcade-identical," nobody /wants/ you to.

Anyway, the hypothetical question still stands, though you've distanced yourself from it twice so I take it you don't want to answer.

>> No.2403879

>>2403863
I should elaborate on the "agreed": I have no patience for idiots that think it's debate culture to just fling around strawmen and ad hominems. The moment they do, they're not part of the discussion and I take the liberty to wish them plenty of bad things in return. You can say that makes me no better than them, if you insist. I have my reasons.

>> No.2403885

>>2403879
You keep insisting that you're the victim of ad homs and strawmen, but there is ample evidence throughout this thread that what you're attributed to saying is what you've said.

"I never said purists would scoff at my emu! That's a strawman!"
"What's that, I did, with a link to where I said it? Time to drop that line of argument entirely and start a new one!"

>> No.2403890

>>2403876
>a port is essentially designed to replicate a single program
That's a questionable premise

>and that narrow scope allows developers to address tiny differences with much greater attention
It may allow them to do it. I have no reason to believe they will do it. Code or it didn't happen.

>this is "an entirely different game."
That's my default stance for ports, yes. It's been pretty reliable.

>M2's Z80 emulation
Are you implying the 3DS or Saturn ports are running emulated arcade code? If so, prove it. Otherwise you have nothing. Also I question why a game dev team should have more experience emulating hardware than dedicated emulation developers.

>Considering you believe MAME is "arcade-identical,"
Since it's a generic emulator, inaccuracies in the calculations would be readily noticable by a lot of people.

>Anyway, the hypothetical question still stands, though you've distanced yourself from it twice so I take it you don't want to answer.
Correct. I do not understand the hypothetical, since its assumptions are pretty removed from reality.

>> No.2403893

>>2403885
>"I never said purists would scoff at my emu! That's a strawman!"
Tell me where I said that, go on.

>"What's that, I did, with a link to where I said it? Time to drop that line of argument entirely and start a new one!"
Show me where I did that.
Note that at several occasions I conceded points made regarding the 3DS port. If you want to consider that moving goal posts or dropping a line of argument, be my guest. Just don't expect that to be a logical conclusion.

>> No.2403905

>>2403893
>Tell me where I said that, go on.
Better even, tell me where I said that my setup is purist in any way, or that I maintain a purist position. My point has been consistently regarding accurate reproduction of the execution. I was and am well aware that my hardware and the patch violate any claims of purity, and that's fine. I'm not into that stuff. I just prefer my games not re-interpreted

>> No.2403914

>>2403893
>Tell me where I said that, go on.
Can't keep track of your own narrative? Getting real tired of this:
>>2403789
>Never made that claim.

>Better even,
Translation: "oh shit I found where I said that, time to change my conditions." Nope.

>My point has been consistently regarding accurate reproduction of the execution.
Yet you've denied every assertion that ports achieve this on the basis that the code is not identical to the original. You insist that any code that deviates from the original CANNOT accurately reproduce the execution. You haven't tested this assertion and conveniently have excuses that bar you from doing so. I have no such restrictions, and I can attest to faithfully reproduced execution; you can't say "not it's not!" all you want, but you don't know that. I do.

>Are you implying the 3DS or Saturn ports are running emulated arcade code? If so, prove it.

blogs.sega.com/2015/03/06/
>this is an emulation-based game

>> No.2403968

I hope this thread goes on for the next several years as they keep seeing who REALLY wants the last word.

Thank you based Outrun

>> No.2404056

>shitpostfest
ITT: Kids who have never written a line of code argue about shit beyond their comprehension.

>> No.2404468

This is the most autistic thread I have ever been in, in my entire life.

Holy shit.

>That anti 3DS port guy

>> No.2404491

>>2400559
Super Hang-On was way better.

>> No.2404531

>>2403914
Well that was a nice read

>>2403905
I hope you realize the 3D[S] Classics are known for their accuracy in reproducing the arcade experience (assuming it's an arcade game)

And if you care about running the rom yourself for sake of "authenticity", just get a openpandora or something. The point here is that it's a portable OutRun, not that it's arcade perfect (though it's pretty damn good in that regard anyhow).

>> No.2404532

Literal autism. I actually like the Mega Drive version, and it has an exclusive song you can't get on any other version which is quite good.

>> No.2404573

>>2403521
If you can play the port and not pick out any changes, what's wrong with playing the port? Also you might enjoy the interview by developer M2 as it addresses your concerns.

>> No.2404610

>>2403914
>Yet you've denied every assertion that ports achieve this on the basis that the code is not identical to the original
Ports can achieve that, they usually don't. So without knowing the source, I err on the side of caution.

>You insist that any code that deviates from the original CANNOT accurately reproduce the execution
I insist that any code deviating from the original has the chance to slip in unnoticed mistakes. I also insist that any closed source allows no claim on accurate reproduction one way or another.

>You haven't tested this assertion
On multiple occasions now I said code or it didn't happen.

>I can attest to faithfully reproduced execution
Prove it. Show state logs or instruction comparison.

>you can't say "not it's not!" all you want, but you don't know that
I can, and do say, that until I see proof I assume it's not a replica.

>> No.2404612

>>2404531
>The point here is that it's a portable OutRun
Where was that point made?

>> No.2404614

>>2404573
>If you can play the port and not pick out any changes, what's wrong with playing the port?
If I can play the original, and can be certain that it acts like the real deal, why should I fall back on a port and just hope?

>Also you might enjoy the interview by developer M2 as it addresses your concerns
Some good info in there indeed. Won't sway me, but for reasons that are even beyond this trainwreck of a thread. For anybody else, you raise a good and valid point

>> No.2404628

>>2404614
>why should I fall back on a port and just hope?
Would it kill you to expose yourself to something that was only 99.9% accurate? You act like doing so would be a risk to your health and well-being. Given how much time you've sunk into this thread I doubt that you'd really be that concerned with wasting your precious time.

>>2404610
>Prove it. Show state logs or instruction comparison.
"Code matters more than the actual gameplay experience." Nah, sorry dude, I'm having too much fun to get pissy over statistical comparisons. You sound like you know how to properly enjoy video games... have a ball.

>> No.2404634

>>2404628
>Would it kill you to expose yourself to something that was only 99.9% accurate?
It wouldn't, but again, why should I even bother with it, when I have a, for me, better option available?

>You act like doing so would be a risk to your health and well-being
I act like I simply have no use for the fallback.

>have a ball
I do

>> No.2404638
File: 17 KB, 320x224, scores.png [View same] [iqdb] [saucenao] [google]
2404638

>>2404634
forgot pic. Feel free to laugh at these scores

>> No.2404654

>>2404638
Scores are invalid to any governing body anyway, given the patch.

>> No.2404659

>>2404654
I'm not going for any official highscores, I'm having fun. Given the thread though, I'm expecting people to rip these scores apart, kind of like you're casually trying to

>> No.2404662

>>2404659
There's that persecution complex again! I didn't comment on the quality of your scores in any way. Good thing you hid your initials, though, just in case.

>> No.2404668

>>2404662
>I didn't comment on the quality of your scores in any way
Yeah, just their validity, in the context of a 4chan thread, and not an official highscore application to a governing body. The effect of the timing patch is not that massive.

>> No.2404679

>>2404668
>posts high scores
>invites people to laugh at scores
>gets defensive when someone comments on scores
>"this isn't the place to discuss scores!"

>> No.2404684

>>2404679
>gets defensive when someone comments on scores
They didn't comment on the scores. They just bashed me for daring to patch my copy with a bunch of minor bug fixes.

>"this isn't the place to discuss scores!"
strawmanning much? They're welcome to actually discuss the scores, times, routes. They didn't. You didn't.

>> No.2404690

>>2404684
>They didn't comment on the scores.
Is that why your response to it was " I'm expecting people to rip these scores apart, kind of like you're casually trying to?" Jesus christ

>> No.2404696

>>2404690
They did exactly what I expected, yes. Instead of actually getting back on track and discussing the game itself, maybe favorite stages, sections, routes in the top 7 or whatever, they figured it's more interesting to attack me again. Pretty telling.

>> No.2404710

>>2404696
For a guy who's ruined the thread by bitching about code for an entire day, it sure is funny for you to quip "let's talk about the game already!"

>> No.2404723

>>2404710
Nobody stopped you the entire day to post about the game. You didn't. You have nobody to blame but yourself.
Best of all, at the moment it's you that's ruining things for yourself.

At the moment Old Capital is the most annoying stage for me. It feels like it's on every route I take, and the constant direction changes, paired with semis and trees make it so difficult to stay on track.

Meanwhile Cloudy Mountain is my favorite. It looks gorgeous, and is quite comfortable to drive. Even the traffic is more managable.

Then again, that's 3rd stage vs. 4th stage, so I suppose the difference is expected. But even Wilderness is easier to handle than Old Capital.

>> No.2404731

>>2404723
No one stopped you either. And frankly, your attempt at an about-face isn't going to redeem you.

>> No.2404746

>>2404731
>about-face
I contributed to the subject of the thread at the time, nobody bothered with a different subject. It's resolved now, so I'm moving on to a different subject. OP didn't say much either, so adding more tips makes little sense. That's why I'm aiming for an OutRun general approach.

Are you folks playing with a wheel, or using something else?

>> No.2404751
File: 171 KB, 1276x720, kingoffools.jpg [View same] [iqdb] [saucenao] [google]
2404751

>>2404746

You razed the entire farm; now you're planting a single seed and saying "well at least I'M trying to keep the farm going!"

If you want to crown yourself king of the thread you destroyed and try to restore order, well, you go on ahead. As of now you're the only person in it.

>> No.2404770

>>2404751
And yet here you are

Magical Sound Shower ftw
https://www.youtube.com/watch?v=gMwh0KOrJPk

>> No.2404807

>>2404751
>You razed the entire farm
I did? You retards attacked me for making a casual and light hearted remark, started to throw names and act all offended just because I won't worship your almighty ports. I responded, you can blame me for that, defending my opinion and standing up for it. It was you though, that went all strawmanning and namecalling. You want this shit, every single time, because you can't stand anybody having an opinion differing from yours. It's predictably easy to piss in your cornflakes. I don't even need to troll. I just need to voice my honest opinion, and you idiots will go apeshit. Oh, and for the record, yes I'm calling you names now. Just making you feel at home.

>> No.2404927

>>2404807
But the 3DS one is better

>> No.2405017

>>2404807
You must be fun at parties.

>> No.2405386

>100 posts in 1 day, damn this board's gotten fast
>still the same 2 guys arguing
Kek. Get a room, you two.

>> No.2405404

>>2405386
>stepping in to wave your finger at 2 guys arguing hours after the arguing stopped
you tell em!

>> No.2405405

>>2404927
> shilling this hard for the 3DS.

>> No.2405409

>>2405405
Sorry bud--we don't do the "/s" thing here.

>> No.2405415

>>2405409
> implying I know what that means

>> No.2405423

>>2404532
Damn, I thought I was the only one that liked Step On Beat
https://www.youtube.com/watch?v=zDgQb19EesI

>> No.2405474

>>2405404
>this topic
>this many replies
Of course it will be shitposts

Outrun is indeed a sweet game though

>> No.2406976

>>2403057

>OutRun is my go-to game when I'm feeling down, it always makes me smile.

It's OutRun 2 (well, 2006 C2C) for me. So cozy.

>> No.2407057

Post good OutRun music that isn't Magical Sound Shower, Splash Wave, Passing Breeze or Last Wave.

https://www.youtube.com/watch?v=LCr7AFziIII
https://www.youtube.com/watch?v=Pib5rnffDhI
https://www.youtube.com/watch?v=6stbKIgwIBE

>> No.2407063
File: 71 KB, 462x562, 1428376723793.jpg [View same] [iqdb] [saucenao] [google]
2407063

>want to play Outrun
>all these shitty ports that will never be accurate to the real thing
>have to find an emulator and the patch for the original rom
>give up
fuck

>> No.2407068

>>2407063
>emulator
>rom
>the real thing
lol

>> No.2407069

>>2407057
https://www.youtube.com/watch?v=_uQKvROvU8M

>> No.2407070

I think the Dreamcast port is very good, if you don't mind the Shenmue billboards...

>> No.2407075

>>2407069
It's nice but I prefer this one.

https://www.youtube.com/watch?v=rv5ghTgSFiM

>> No.2407102

>>2407063
>don't know about the Saturn port
Pleb as fuck.

>> No.2407142

Top Gear and F-Zero are better.

Eat shit, Segatards.

>> No.2407151

>>2407102
>>2407142
Autist levels in this thread rising!

>> No.2407161

>>2407057
this
https://www.youtube.com/watch?v=UES4L33XRmo
and this
https://www.youtube.com/watch?v=T2lvKPsgpj4
just because it's a fantasy zone reference

but pretty much all of TO's soundtrack is on par with OutRun IMO.

>> No.2407184

>>2407057
>that keyboard sound in "final stage"
unf

>> No.2407948

>>2407142
But Lotus Esprit Turbo Challenge for the Amiga shits all over Top Gear, so you've still got to deal with that.

>> No.2407979

>>2407142
Tell me you don't honestly believe that. Also fuck off with the console war shit.

>> No.2407984

Top Gear, F-Zero and Lotus Challenge are racing games. OutRun is a driving game.

>> No.2407985

>>2407142
>>2407979
Comparing these games to Out Run doesn't seem very appropriate, considering the latter is not a competitive racing game, or even a racing game.

>> No.2408002

>>2407151
Starting with you.

>> No.2408010

>>2407142
/v/ is leaking in. Someone please plug the hole.

>> No.2410419

>>2407984
>Lotus Challenge
Isn't that a race against the clock game with checkpoints? Kind of like Outrun?

>> No.2411213

>>2410419
Lotus has no destination

>> No.2411276

>>2411213
>Lotus has no destination
that sounds like an ancient Chinese saying

>> No.2411937

>>2407984
OutRun is a checkpoint rally racing game which expresses joyriding, the latter quality leading many to believe it's a driving game first.

>> No.2412002

>>2411937
>the latter quality leading many to believe it's a driving game first.

Well, that, and Word of God asserting it.

>"Out Run’s concept was not about frantically racing to just barely take first place. It’s about giving a ride to a beautiful woman, who sits at your side, and driving around in a luxurious car with just one hand on the steering, taking first place ion the race by a wide margin – and with time to spare."
-Yu Suzuki

>> No.2412062

>>2403057
>Also Passing Breeze master race.

This nigger understands.

>> No.2412076

>>2412062
>Not playing several rounds back to back, alternating between each of the god-tier tunes

You people understand nothing.

>> No.2412132
File: 108 KB, 301x903, sweat this is the end.jpg [View same] [iqdb] [saucenao] [google]
2412132

>you will never be this god damn perfect

https://www.youtube.com/watch?v=UpUf1n1aGgM

>> No.2412309

>>2404612
Whoops, nowhere. It is a good feature though.

>> No.2412321

I can't believe this thread is still here.

I was able to beat it, once, by going all the way to the right. I don't know how I did it.

>> No.2412327

>>2412132
I think I could do better, she drives off the road a lot...

>> No.2412435

>>2412321
Frankly, the rightmost route is not bad at all.
The Devil's Canyon and Cloudy Mountain are pretty straightforward, not much difficulty in there. And Seaside Town is actually quite friendly, with a couple long bends. If you manage these three without incidents, you can improvise Lakeside and have enough time left to make it count.
I personally consider any route involving Desert or Old Capital to be much more difficult.

>> No.2412650

>>2412327
Intentionally.The driver is milking technical caveats for all they're worth.

But yeah, you could beat that

>> No.2414884

Why am I so bad at this holy shit

>> No.2415784

>>2412132
How does he not lose speed off the track?

>> No.2416246

>>2415784
glitch in the engine, something about quickly shifting while sliding or something. It's not just a coincidence they don't lose any speed, they go deliberately off track to take turns faster than it would be possible on track and unglitched.

>> No.2416367
File: 116 KB, 320x224, outrun.gif [View same] [iqdb] [saucenao] [google]
2416367

>>2416246
What's the best way to play Outrun on PC if I don't have a steering wheel?

>> No.2416413

>>2416367
I have no idea about the best, but I personally play it using a wireless XBox 360 controller with mame and loving the hell out of it. It's a slight bit twitchy, but works well enough that I have plenty of successful runs in my scoreboard

>> No.2416441

>>2416367
Assuming that you're using Mame, press tab and select the "analog settings" menus. Adjust the paddle sensitivity to your liking.

>> No.2416447

>>2416441
Yeah, I know the option's there, but I don't want to lose any range, so I'm a bit careful with it. I did turn it down a few ticks, to get it to work more comfortable than the default.

>> No.2416490

>>2416441
>tfw never even knew about this

>> No.2416495

>>2416490
always explore the options panel in everything you install, always.

>> No.2416784

How not to lose speed when going offroad:
https://www.youtube.com/watch?feature=player_embedded&v=7WH4axb4Zlw

>> No.2417734

>>2416784
Do you think it's a good idea to use this glitch? I mean, it's obviously not within the intentions of the game, since off-road should slow you down. At the same time though, the engine allows for it.
What is your take? Glitch to score, or play by the rules?

>> No.2417789

>>2417734
There's a difference between "unintentional" and "glitch." If you're aiming for a world record, you'll have to do this. If you're not, play however you like.

>> No.2417921
File: 42 KB, 530x350, superhangon1130.jpg [View same] [iqdb] [saucenao] [google]
2417921

>>2402691

I dunno man..

https://www.youtube.com/watch?v=Lwmkn0b34NU

seems pretty charming to me

>> No.2418492

>>2417789
>There's a difference between "unintentional" and "glitch."
What is it?

>> No.2418729

>>2418492
Something that wasn't considered, noticed, or intentionally implemented yet is fully possible thanks to the purposeful design is "unintentional." An error or malfunction that compromises the purposeful design is a glitch.

Using a calculator to spell "BOOBS" is unintentional, not a glitch.

>> No.2418736

>>2418729
>possible thanks to the purposeful design

>error or malfunction

I'd say it's a glitch then. My opinion, anyway.

>> No.2418742

>>2418736
Great. Have fun playing the game as you see fit, and spare us any high-handed preaching about "glitch" abuse.

>> No.2418747

>>2418742
Who's preaching? In fact I said "What is your take?", putting it up for discussion. So why be a goddamn asshole about it?

>> No.2418781

>>2418747
a) I gave you my take, and you dismissed it; some "discussion."

b) It's a preventative warning, not an indictment of current rhetoric.

>> No.2418791

>>2418781
>I gave you my take
>spare us any high-handed preaching about "glitch" abuse
I did not do any, so why the attack? And don't give me that "warning" bullshit. The entire statement implies that I'm against glitch use, when I said no such thing, anywhere. I did not say anything for glitch use either. So fuck off with your passive aggressive bullshit and learn how to actually voice your opinion without attacking someone else, or even worse, your broken perception of them.

>> No.2418804

>>2418791
For the second time: not an attack on present rhetoric, a warning to prevent future rhetoric.

Raising the question of whether or not it's "a good idea" to use them, and that not using them is "playing by the rules" implies that you are averse to glitches, coupled with a rigid sense of what constitutes a glitch. So don't turn around and pretend that you didn't suggest anything of the sort or that responding as if you did is "an attack."

>why are you attacking me? :(
>FUCK OFF WITH YOUR BULLSHIT AND LEARN HOW TO SPEAK

With you as my shining example? For the record, yes, this one is an attack.

>> No.2418823

>>2402958
He screwed up the joke; you only take the high road in Out Run 2019.

>> No.2418826

>>2418804
>not using them is "playing by the rules" implies that you are averse to glitches
Wrong. Glitches almost by definition violate or bypass the rule set established by a game. That a game engine may allow bypassing them is a different subject.
In the case of OutRun I'm quite sure that part of the rule set is that going offroad slows you down. It's how the game behaves unless its speed-modifier code gets confused, and it matches with the expectations for the displayed world.

>a rigid sense of what constitutes a glitch
How so?

>So don't turn around and pretend that you didn't suggest anything of the sort
Got nothing to do with turning around. I called it a glitch because I consider it one. I do believe that the glitch allows behavior that runs counter to the rules established by the game.
There's more I could say, but since you formed your opinion already, I'll let you be that shining beacon of a smug ignorant asshole, incapable of understanding how people may hold moderately complex views on subjects.

For the record, I did not use a smiley, so don't alter a "quote". You strawmanned, assumed, and attacked, when I did nothing to provoke that. Yes, I'm tired of bullshitters like you, that think every single time they can put a new dent in their jump-to-conclusions mat, and think they do anything useful by being passive aggressive shit stains. Your attitude contributes nothing but negativity. Every single time it's piles of shit like you, that derail what could be a useful exchange between interested people. So, yes, I attacked you, I still attack you, and you give me plenty of justification for it.

>> No.2418841

>>2418826
Hey, look! Heavy-handed preaching! That warning sure was uncalled for.

>> No.2418843

>>2418841
Show me where I preached, in any direction, I fucking dare you

>> No.2418849

>>2418826
>>2418843

>For the record, I did not use a smiley, so don't alter a "quote".
I love that you acknowledge that it's not a direct quotation AND warn me not to alter something that's not verbatim to begin with. Pretty granular stuff; the hallmark of a sound argument.

>I fucking dare you
What if I don't? WHAT IF I DO? I have to hand it to you, you made me actually laugh.

>Glitches almost by definition violate or bypass the rule set established by a game
Almost by definition, but not by definition. I'm not interested in your personal interpretation... just as I'm not interested in your personal interpretation of "preach."

>> No.2419048

>>2412132

>picked passing breeze
>perfect

https://www.youtube.com/watch?v=yzsqx5uXmpA

>> No.2419283
File: 19 KB, 400x270, 1431718641914.jpg [View same] [iqdb] [saucenao] [google]
2419283

>>2419048
>anything but splash wave

Bunch of bitch niggers in this thread m8 I swear