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2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games


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File: 1010 KB, 880x670, CRT+NTSC-RGB.png [View same] [iqdb] [saucenao] [google]
2353014 No.2353014 [Reply] [Original]

Previous thread - >>216873

This thread is for the spirited discussion of CRT displays - Televisions, monitors and projectors used for the playing of retro games!

These past few threads have been great, keep it up!

>Try to keep it /vr/-related: Nothing past 5th gen(+Dreamcast). Slight OT might be okay if related to CRTs (E.G. 16:9 compatible models, flatscreens, etc.) Systems with backwards compatibility are also pretty safe territory, assuming you're focusing on the older games.
>Produce OC! Get out your real cameras and take beautiful pictures of your CRTs displaying recognizable characters with the kind of beautiful accuracy that brings tears to the eyes of young and old alike! If you take 100 photos, at least one of them will turn out alright!
>Try to be as detailed as possible when asking info on a specific model. As always, google is your friend, and we are your friends with benefits. Older archived threads aren't a bad place to look either.
>Share appreciation for others choice of technology and personal philosophy of gaming. As always show courtesy in your discussion and moderate yourselves first.

CRT Pastebin (WIP): http://pastebin.com/1Ri5TS3x
Thread Survey: https://docs.google.com/forms/d/1PhdXJYwA8xModrTV1Yt-i1tvNgwiagpeBx0m_xNIVtc/viewform?edit_requested=true&fbzx=9009823977812318933

>> No.2353016

Previous thread - >> 2316873
My apologies

>> No.2353020

>>2353016
Ah the heck's up with me this morning
PREVIOUS THREAD:
>>2316873

>> No.2353045

>>2353014
Looks more like an old school dotmatrix or lcd display.

>> No.2353049

>wasting a crt on nintendo

>> No.2353061
File: 16 KB, 500x386, sad frog isis.jpg [View same] [iqdb] [saucenao] [google]
2353061

>mfw speedbumps fucking up muh geometry
>mfw no horizontal linearity options in the service menu

>> No.2353080

Hey, I have a question.

I am using a Sony Trinitron and have all my consoles (N64, Ps2, SNES, GameCube) connected via S-VIDEO.

Now I ask, let's say I do one day get a PVM monitor. If I use s-video with the PVM monitors, would the quality look better than what I see on my Trini, simply because it is a PVM monitor? Or will the quality look the same? Thanks. I just don't want to mod any consoles or anything like that, or spend money for RGB

>> No.2353086

>>2353080
The later Trinitrons are pretty close to PVMs.

>> No.2353092

>>2353086
I have one from 1993

>> No.2353116
File: 1.01 MB, 2048x1536, IMG_0432.jpg [View same] [iqdb] [saucenao] [google]
2353116

>Pass CRT's on my way to school
>A part of me dies a little knowing I won't be able to save it

Just got a S-Video cable for N64 and a splitter for everything else. How does /vr/ hook up several systems?

>> No.2353118
File: 2.09 MB, 2048x1536, IMG_0427.jpg [View same] [iqdb] [saucenao] [google]
2353118

>>2353116

>> No.2353126

>>2353116
>How does /vr/ hook up several systems?

I just unplug the one I'm not using and plug the one I'm going to use instead. I think i should buy one of those SCART strip to hook all my systems at once.

>> No.2353147

>>2353126
I used to do this, but with 5 systems I felt like I was gonna ruin the inputs and outputs by unplugging and plugging them in daily. It's probably just me being to worried, but a splitter is just way more convenient and is lossless.

>> No.2353150

>>2353126
>>2353116

Someone give me a link to a cheap splitter that i can hook up my snes, gamecube, n64, dreamcast, genesis, and ps1 all at the same time

>> No.2353154

>>2353118
How do you get a title screen like that?

>> No.2353158

>>2353150
This is probably the best you could get for 6 systems at once.
http://www.amazon.com/Estoreimport-Output-Splitter-Composite-Switcher/dp/B00C45U5H2/ref=sr_1_12?ie=UTF8
Alternatively, you could get two three way splitters, I'm sure your TV has at least two composite inputs.
http://www.amazon.com/Fosmon-Technology-Selector-Splitter-Connecting/dp/B00HNCPR92/ref=sr_1_1?ie=UTF8&qid=1429382763&sr=8-1

>> No.2353160

>>2353154
You have to get first place in every cup on every difficulty, including Master. Totally worth the kickass title screen.

>> No.2353245

>>2353158

thanks man, and nah, my tv isn't cool enough to have two composite inputs.

>> No.2353337

>>2353080
If you were going to just use S-Video, it's not really that worth it to upgrade to a PVM. If you're happy with the picture that S-Video is giving you (which even I'll admit is amazing on a Trinitron consumer set) then you probably stick with what you have.

>> No.2353369

I've been thinking on getting an RGB Scart cable for my Sega Genesis, are these any good?

http://www.ebay.com/itm/Sega-Genesis-1-Megadrive-1-stereo-RGB-SCART-with-boosted-sync-TV-lead-/161575853221?pt=LH_DefaultDomain_0&hash=item259eabdca5

>> No.2353370

>>2353369
Yes. She makes a pretty good cable.

>> No.2353478
File: 987 KB, 2048x1536, IMG_0430.jpg [View same] [iqdb] [saucenao] [google]
2353478

>>2353118

>> No.2353501

>>2353478

It looks like the psone was bullied to the floor by Nintendo.

>> No.2353516
File: 18 KB, 897x672, RetroArch-0418-022327.png [View same] [iqdb] [saucenao] [google]
2353516

Would it be feasible to connect a PC's 15khz RGB output directly into a CRT TV's YPbPr component output and use a shader to convert the emulator output to YPbPr color space?

http://hastebin.com/obozixelor.avrasm

>> No.2353938

question: is the Sony PVM-2130QM any good? I might be able to pick one up.

>> No.2353946

>>2353516
lol wtf no000. an RGB signal needs to be transcoded to a component signal

>> No.2353957

>>2353516
I vaguely remember someone trying to do something similar, but I think they ran into gamma issues.
In theory, if you could get your GPU to output RGsB, it might be possible.

>> No.2353969

>>2353014
>fuzzy picture with lines going through everything
>round box
why would you play with this

>> No.2353972

>>2353957

Indeed there was

https://archive.moe/vr/thread/1982553/#1983583

>> No.2354070

>>2353080
yes, better solely because PVM. Maybe not hugely, but you'll notice.

>> No.2354089

>>2353938
It's ok. 420TVL, has stereo outs, so if the speakers aren't included you can plug in just about anything. No component, will only take RGB through SCART (check the pin assigment, might be JP-21?)

If it's in good nick, slightly better than a consumer set. Worth as much as US $30-$40.

>> No.2354102

>>2354089
I'm in euro land, RGB Scart is preferred over Component, so that is all good. The scart connector is definitely scart, not jp-21, I have the service manual with the pinout. Audio doesn't matter, it looks like it has RCA passthrough (called "monitor out"), which will go straight to my amp. Or, worst case, I can ad-hoc a scart splitter.

It is about $70, and needs some calibration (the left side of the screen has a blank white column, I imagine it just needs some vertical adjust which can be done with the pots).

I think I just about have space for it too.

>> No.2354108

>>2354102
It's not worth that much without you looking at it and deciding first.

>> No.2354130
File: 572 KB, 630x842, 1405735274707.png [View same] [iqdb] [saucenao] [google]
2354130

>>2353175
>>2353163
Amiga-fag here. I have both a Commodore Model 1080 and 1084S monitors along with an Amiga 500 and 2000. Still haven't gotten around to soldering on a SCART jack for the 1084S, but I've got a SCART adapter for the 1080 and had some fun playing Ranger X on the Genesis. Heads up for anybody getting Commodore monitors, they do not accept composite video as sync.

Looking into getting or making SCART cables for the Amigas so I can hook them up to the Sony PVMs I have.

>mfw Amigas have proprietary 23 pin D-Sub connectors for video

>> No.2354230

>>2331281
Dell rebranded a few Trinitrons, unfortunately they didn't had any special naming, except for a few models that had Trinitron markings

>> No.2354239

Hey guys I have a 21" CRT aperture grille monitor and I'm having MAJOR issues with it. When I turn it on everything's fine, but after the first 30 seconds it starts becoming EXTREMELY blurry. Not just normal CRT blur, but it becomes really fuzzy and hard to see.

>> No.2354326

>>2354102
It's probably not worth it unless you seriously need stereo. It's easy to get a PVM with 600 or 800TVL at the same size, you should probably just wait.

>> No.2354345

>>2353116
I once found a Dell Trinitron on my way to school. I fucking carried it all the way to school and then back home. My arms hurt for like 5 days after that, but it was worth it.

>> No.2354391

Just ordered my second Mad Catz RGB scart selector. These things are pretty amazing! £15 roughly and no loss of quality what so ever.

Only issue is they're a pain to find and only have 4 ports. Still cheaper than those custom made ones.

>> No.2354434

>>2354239
Hello?

>> No.2354996

I have a 27" Sony PVM I was given for free because it doesn't work.
When I turn it on, there is a clicking sound. To me, this means it's probably a power converter / supply issue. I don't really know much, I just know that a similar sound once came out of my laptop power supply and replacing that fixed everything.

Obviously I don't want to die opening this thing up. Should I go to a local repair shop or do you think I can figure this out on my own?

>> No.2355001

>>2354996
It's probably fucked.

>> No.2355020
File: 711 KB, 850x680, 1429333319220 - Copy.jpg [View same] [iqdb] [saucenao] [google]
2355020

Maybe off-topic, but an anon posted this in the previous thread and it's one of the comfiest things I've ever seen.

Most of my dreams are either about arcades (last night I dreamed of a sprawling, crowded, massive arcade, with a cozy diner, and where in the bathrooms you could earn redemption tickets for pissing on target [I had to go piss back in waking life so that had to come into play somehow]) and I often dream about bunk bed dorms with exquisite game collections and friends who are down.

Is there a search term for this sort of picture? Maybe a website were people can come together to make living arrangements like this?

Anyway, highest blessings to the artist and the anon who shared it.

>> No.2355024
File: 407 KB, 1280x665, 36919122.jpg [View same] [iqdb] [saucenao] [google]
2355024

>>2355020
You mean just a bunch of games piled on each other?
Search the different booru sites out there for consoles.

>> No.2355025

>>2355001
What makes you say that, or is that just General 4chan Depression (G4D) speaking?

>> No.2355029

>>2355024
I guess I like that particular picture because it has multiple people, a bunk bed, and it's more organized, though still packed. I guess what I'm looking for is too precise for a term; sorry. Nice pic, though, thanks.

>> No.2355038

>>2355025
Because it's an old CRT. Generally when you get to that point they're just fucked.
You need to know what you're doing to restore one.

>> No.2355683
File: 582 KB, 1071x861, Ultra comfy.jpg [View same] [iqdb] [saucenao] [google]
2355683

>>2355020
>>2355024

I'm the anon that originally posted the image. I'm glad you liked it.

>Most of my dreams are either about arcades.
> I often dream about bunk bed dorms with exquisite game collections.

I've definitely had those, I always wish I could remember what some of the games were because a lot of them probably didn't exist in real life.

>Is there a search term for this sort of picture? Maybe a website were people can come together to make living arrangements like this?

not specifically this type picture, but there are "tags" that help you find pictures like it.

I use several booru sites and pixiv (Japanese artist collective) to look up cool images, and if I find something with a CRT, I'll post it here ( if I remember).

"safebooru" is a good place to start (I would post a list of good booru's but most of them are NSFW)

tags I use most...

room

playing_games

game_controller

gamepad

television

crt.

(note, if you use pixiv you must use tags written in Japanese. for instance "部屋" is Japanese for "room") (a Google translate extension is also very useful when browsing the site)

back on topic, does anyone else there's a good all-in-one solution for transcoding RGB to Component?

is there a device that can go back and forth? (component to RGB)

>> No.2355702
File: 205 KB, 1024x768, 100_8375_zpse49ec96d.jpg [View same] [iqdb] [saucenao] [google]
2355702

>>2354434
>>2354239

I'm guessing this is a PC monitor?

have you tried it on a different source?

you made sure the signal cable is intact and all the pins are straight?


I had a similar problem with my 27 inch Sony wega, the entire left side of the screen was extremely blurry. making it basically impossible to play some games.

it was probably an IC chip problem, but I didn't have any confidence to open it up and I was a lot younger back so I just gave it to the Salvation Army. they probably had somebody who could fix it.

unless there some type of focus adjustments you can make ( either in the service menu or inside the case) I don't think there's really much you can do besides try to find a new unit, or find a repair technician nearby still willing to work on CRTs.

sorry about that

>> No.2355827

>>2355683
Woops

meant to say, does anybody know a good solution for these things.

see lots of $40 RGB to component transcoder clones. ( are these any good?)

my main reason for this was wanting to hook up an RGB modded Saturn and Ultracade for vertical shooters (on a 19" flat tube Trinitron)

maybe with a scart splitter or something.

>> No.2355914
File: 2.05 MB, 2560x1920, 0419152237.jpg [View same] [iqdb] [saucenao] [google]
2355914

14m2u.

>> No.2355917
File: 2.19 MB, 2560x1920, 0419152238c.jpg [View same] [iqdb] [saucenao] [google]
2355917

>>2355914

240p composite

>> No.2355920
File: 1.52 MB, 2560x1920, 0419152239.jpg [View same] [iqdb] [saucenao] [google]
2355920

>>2355917

>> No.2355924
File: 1.42 MB, 2560x1920, 0419152241.jpg [View same] [iqdb] [saucenao] [google]
2355924

>>2355920
240p S-video

>> No.2355926
File: 1.58 MB, 2560x1920, 0419152242c.jpg [View same] [iqdb] [saucenao] [google]
2355926

>>2355924
480i composite

>> No.2355932
File: 1.72 MB, 2560x1920, 0419152243.jpg [View same] [iqdb] [saucenao] [google]
2355932

>>2355926
480i S-video

>> No.2355938
File: 1.32 MB, 2560x1920, 0419152245b.jpg [View same] [iqdb] [saucenao] [google]
2355938

action replay menu

>> No.2355945

>>2355926
>>2355932
very fascinating stuff, is s-video always superior to composite for 480i sources? I plan on getting a Commodore 1701/1702 for retro gayman soon and might want to rig up a s-video adapter for it.

>> No.2355950
File: 2.94 MB, 4428x3822, iso401.jpg [View same] [iqdb] [saucenao] [google]
2355950

20L4e

still having problems, gets really dim/warm at low resolutions.

>> No.2355961

>>2355945

s-video definitely improves the picture quality of most games.

some 2d games might look better with composite, depends on how you like your video blending/dithering

for VF2 S-video makes actual gameplay very pleasant to look at (composite is very blurry during fights)

>> No.2355971

>>2355950
also, I have it set to max contrast, and it's still really dim.

>> No.2355972

>>2355702
Yes.

Yes.

Yes, I know it's not a problem related to the cable because the menu settings (which appear when unplugging the cable) are blurry too.

I am not going to open and look inside, too dangerous.

>> No.2355981

>>2355972
yeah definitely sounds like some kind of problem with the focus circuitry, but I'm no expert.

I saw some old Neo Geo monitors that had problems like that, owners constantly had to fiddle in the back of neck board with a screwdriver because the blurriness would come back every day.

>> No.2356021
File: 563 KB, 2560x1920, 0419152329.jpg [View same] [iqdb] [saucenao] [google]
2356021

Sony multiscan E400

640x480

>> No.2356027
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2356027

>>2356021

>> No.2356034
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2356034

>>2356027
action

>> No.2356037
File: 563 KB, 2560x1920, 0419152331.jpg [View same] [iqdb] [saucenao] [google]
2356037

>>2356034

>> No.2356038

>>2355981
I just heard a snap from the CRT monitor and everything went back to normal.

>> No.2356041
File: 1.87 MB, 2560x1920, 0419152332.jpg [View same] [iqdb] [saucenao] [google]
2356041

>>2356037
>>2356038

did you do anything to it?

you have it hooked up directly to the wall or to a plug strip? ( you might need in apc or clean power solution)

>> No.2356045
File: 1.51 MB, 2560x1920, 0419152333.jpg [View same] [iqdb] [saucenao] [google]
2356045

>>2356041

>> No.2356047
File: 1.01 MB, 2560x1920, 0419152333b.jpg [View same] [iqdb] [saucenao] [google]
2356047

>>2356045

>> No.2356048
File: 1.63 MB, 2560x1920, 0419152333d.jpg [View same] [iqdb] [saucenao] [google]
2356048

>>2356047

>> No.2356063

>>2353061
that's what you drive very slowly when you're carting around a CRT in the backseat.

>> No.2356069
File: 1.76 MB, 2460x3280, 100_2650.jpg [View same] [iqdb] [saucenao] [google]
2356069

>>2356048
Being stuck at 480i is shit and terrible.

>> No.2356073

>>2356069
It's incredible how lazy Capcom must have been to make Megaman 9 480i-only. It's literally the worst of all worlds, whether you're on a CRT or an LCD.

>> No.2356091
File: 1009 KB, 3280x2460, 100_3031.jpg [View same] [iqdb] [saucenao] [google]
2356091

>>2356073
True dat.

It's a shame that no one has managed to put together a mostly complete rom hack of it in the past 7 years.

>> No.2356113
File: 1.43 MB, 1480x969, Rui Ninomiya-Sony-Wega.png [View same] [iqdb] [saucenao] [google]
2356113

>>2355024
that character reminds me of Rui from Gatchaman Crowds.

he's basically a trap version of mark zuckerberg.

>> No.2356129

>>2356069
>>2356091
>>2356073

well, you could emulate it, and then outputted at any resolution you want (240p)

or you could just run your wii through a video processor/de-interlaced like I do

>>2356021

I get a completely stable progressive image with no flickering, and only 1ms of lag ( from the processing)

its the best way I've found play the game.

what about the Xbox 360 and PlayStation 3 versions? are those also 480i only?

>> No.2356147

>>2355971
It'll have internal pots... But normally screens get brighter at progressive settings due to twice as many frames... This set doesn't auto-correct that somewhere? If not it might be hitting some sort of limit and turning down it's own brightness? Older BVMs have overdrive warning lights, this might have some sort of automatic function? I'd imagine anything this set had the L5 would have also.

And what game was that with the redhead?

>> No.2356149
File: 595 KB, 850x1202, I'm so high right now.jpg [View same] [iqdb] [saucenao] [google]
2356149

>>2355020
>>2355024

sometimes I look around my room, and I just don't know what to play.

>> No.2356151
File: 296 KB, 1600x1200, P1130467.jpg [View same] [iqdb] [saucenao] [google]
2356151

>>2356149

>> No.2356158

>>2356129
Last time I tried emulating it, I think I ended up getting really strange video artifacts all over the place.

Deinterlacing is a thought though.

No idea on the other versions, though it wouldn't surprise me. It is one of the few games I legitimately bought from the Wii Shop though.

>>2356149
Over exposure can be a bitch.

>> No.2356171

>>2356147
I didn't know the L series had internal pots, I thought everything was adjusted in software menu.

I had to disconnect the speaker inside of it, because it was causing really bad video distortions.

480i seems fairly bright, it's still not as bright as my other CRT.

(am I my damaging it by having the contrast set so high?)

the game is a Dreamcast port of [Kuroi Ryuu to Yasashii Oukoku] (Black Dragon in a Gentle Kingdom)

I got it to test out my Dreamcast's 240p function, (the game runs that 384x244)

(might also be on PC and Saturn)

I think it also has some "adult content" in it, so watch out. (if you decide to play).

>> No.2356196

>>2355926
>>2355932

wait a minute... does the arcade version also run in 480i?

>> No.2356212
File: 84 KB, 545x250, megamanter.jpg [View same] [iqdb] [saucenao] [google]
2356212

>>2356091
that sad looking mega man sprite...

>It's a shame that no one has managed to put together a mostly complete rom hack of it in the past 7 years.

capcom would have flipped out and sued them I bet.

>> No.2356218
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2356218

>>2355945
>rig up a s-video adapter for it.

for the computer part or the monitor?

because I think the 1701 monitors are composite only.

but I believe you can get s-video out from a commodore system

http://www.thepyro.com/blog/s-video-for-commodore-computers/

>> No.2356221

>>2356218
They technically don't have a "traditional" s-video port, rather it's split between 2 Luma and Chroma RCA jacks. But it's the same signal, just across 2 jacks instead of one.

>> No.2356224
File: 27 KB, 640x480, monitor_1701_04.jpg [View same] [iqdb] [saucenao] [google]
2356224

>>2356221
fug forgot pic

>> No.2356227

>>2356218

Both the 1701 and the 1702 accept Y/C if I recall.

>> No.2356229

>>2356224
>>2356221
>>2356227


I did not know about that,
makes me want to see what that would look like for games.

>> No.2356237

>>2356229
If I finally pull the trigger on a JP Super Famicom I've been eyeing on eBay, I'll see if I can rig up an adapter and post pics in the future.

>> No.2356238

>>2356041
No, it just happened out of the blue.

I have it in a plug strip, maybe that's related to it?

>> No.2356250
File: 1.83 MB, 2460x3280, 100_4698.jpg [View same] [iqdb] [saucenao] [google]
2356250

>>2356212
There seems to have been at least one or two attempts at doing so, but they' by no means were complete.

>> No.2356254
File: 1.04 MB, 1597x2239, 82e5588f.jpg [View same] [iqdb] [saucenao] [google]
2356254

>>2356250
did not know that.

I've only played a few Mega-Fan games

MM8-bit

RockMen R

good stuff.

>> No.2356256

>>2356171
Hmm, I thought they all had the pots anyway, but i might be wrong.

Yes you are damaging it, but not much or very quickly. Essentially you're wearing out the phosphors faster, and driving the guns and caps harder, and bathing yourself with slightly higher levels of xrays when you sit in front. Normal use has the same effect only slightly slower. If you're not using it constantly i wouldn't sweat it.

>>2356227
>>2356224
The 1084S was the same, Y/C through RCA jacks at the back, with a switch to toggle.

>>2356151
What set is that?

>> No.2356259
File: 1.04 MB, 3280x2460, 101_4789.jpg [View same] [iqdb] [saucenao] [google]
2356259

I need to start sorting my photos again. I've got 1200 odd photos already sorted into proper folders, but there's another 5300+ to go. I don't want to put any of them up on flickr just yet in case more stuff gets added to existing folders.

>>2356254
I honestly just googled it around the time I made the post because the idea came to mind.

I've been meaning to try the demakes, but I still haven't beaten the majority of the classic series as it is, so that'd be getting a bit ahead of myself.

>> No.2356324

>>2356259
what do you use to organize them? do you have a tagging system?

I use Picasa to manage my photo collection, i'm still looking for something better.

>> No.2356335
File: 1.21 MB, 310x314, 1418444200632.gif [View same] [iqdb] [saucenao] [google]
2356335

>>2356259
That beautiful RGB...

>> No.2356356
File: 548 KB, 3072x1080, folders.png [View same] [iqdb] [saucenao] [google]
2356356

>>2356324
As of current, I've just been manually going through them, deleting what came out shit(and in this batch, versions of photos that came out decent but there are better ones) and tossing them into properly named folders. The folders have the name of the game, the system, and in some cases the version of system used/if it's from the Wii. Aside from that, there's no tagging.

On a technical level, everything is already sorted into labeled folders, it's just very rough and full of shit photos and fluff.
Like 200 or so photos of Neptunia, that majority of which are text boxes and all completely covered in moire.

This doesn't include 30+ GB of terribly large video files, many of which aren't even that great. There is a folder of webms with one of them clocking in at 1GB. and pdfs though.

Left folder is the stuff that I've recently sorted and hasn't made it to flickr yet, center is what is already up or should already up on flickr, and right is to be sorted. A check of file counts suggests there may be a file or so missing that is on flickr, but I'm not gonna go searching for it.

>> No.2356449
File: 3.96 MB, 4128x3096, IMG_20150308_015351[1].jpg [View same] [iqdb] [saucenao] [google]
2356449

>>2356259
I like seeing how games look on legit PVMs in comparison to my PC CRT.

>mfw relative newbies to CRTs mistake my shots for a PVM or BVM

>> No.2356489

Probably too late, but >>2352557
>funny/interesting side story, I watched a documentary about a girl in Japan that worked in a maid café at night and played Sega Saturn games all day. she was working to support herself For law school. (she had a really nice 20 inch BVM)

>interviewer asked her if she was excited to become a lawyer, girl said not really and that all she really wanted was to hang out with her friends in the maid café and play video games... and then she started to cry ;_;

I really want to see this, any chance you remember the name of it?

>> No.2356541

>>2353014
why is this edition called another brick in the wall?

>> No.2356595

>>2356541
Last one was "shine on you crazy diamondtron"

Continued the motif but apparently got lazy with puns/relates.

If only the op pic was a wall of crts....opportunity lost

>> No.2356616
File: 90 KB, 640x640, 10150617_778070278883479_8066680801940213160_n.jpg?oh=fd660678e1fbf03d07f2d77e8a2b06c5&oe=55E218D6.jpg [View same] [iqdb] [saucenao] [google]
2356616

>>2356595
Indeed it was.

>> No.2356642
File: 22 KB, 550x367, 98363-004-92295EA6.jpg [View same] [iqdb] [saucenao] [google]
2356642

Nam June Paik makes art with crts.

>> No.2356646

>>2356642
sorry that should be made art because he died.

>> No.2356657
File: 161 KB, 600x800, seoul-national-contemporary-art-museum-42.jpg [View same] [iqdb] [saucenao] [google]
2356657

>>2356642
I mean god damn.

>> No.2356660

>>2355020
>censored dildos

>> No.2356662
File: 508 KB, 683x1024, Nam_june_9.jpg [View same] [iqdb] [saucenao] [google]
2356662

>> No.2356809

Anyone have any experience with downscaling?
I'm wondering if it's worth the expense to play PlayStation 2 and Wii games at 240p with scanlines on my PVM.

>> No.2357097
File: 53 KB, 366x263, 1429251279115.png [View same] [iqdb] [saucenao] [google]
2357097

Does anybody know any good places to buy CRT tvs in San Diego? I went to a handful of places and only found two with scratched screens at an Amvet. I didn't even know until yesterday that Goodwill doesn't carry them any more, I thought I was just having bad luck.

>> No.2357251

>>2356595
>but apparently got lazy with puns/relates
Why he didn't admitted that and asked for suggestions?
However, i have one that I had longer on my mind since this whole thing started:
"Trinitron Raider"
pic should be one of the first Tomb Raider games displayed on any kind of aperture grille.

>>2356809
It isn't impossible tweak an interlaced RGB signal in a way that the CRT displays it with scanlines, but the actual setting may vary from set to set.
You just need to have the pure H Sync (with normal pulses during V Sync) XORed with an V Sync signal that has been precisely delayed, this will create C Sync.
I think if the sync of the odd and even field starts at 1/4 and 3/4 of the scanline (rather than the beginning and middle) then the TV might display both fields at the same place thus creating scanlines, at least this seems to be what happened when i experimented with my own more advanced and interlacing-friendly SCART RGB shifter.

Of course the most important things to consider are if there's fine stuff like text that could become harder to read/see or some crude HUD or graphics which already flickers at 25/30hz because of the way how interlacing works because that would get even more worse.

>> No.2357260
File: 2.27 MB, 2448x3264, IMG_20150420_165234.jpg [View same] [iqdb] [saucenao] [google]
2357260

Can anyone tell me what they know or think about the Panasonic Tau? I havent picked it up yet but everytime I go to my local thrift shop I see it there and I am tempted to get it. It even has S-Video on the front panel along side with red, white and yellow which I have never seen before, usually its just the latter. Anyway its pic related info. Just curious.
I like it especially because its a decent size and its a flat screen CRT

>> No.2357394

http://www.ebay.com/itm/SONY-PVM-1350-TRINITON-COLOR-VIDEO-13-CRT-MONITOR-DISPLAY-/141636920409?

Thinking of pulling the trigger on this one. Any reason I shouldn't?

>> No.2357397

>>2357394
If the 50 is anything like the 40, it'll be using a lower grade tube and won't have that high of a line count.

>> No.2357409
File: 34 KB, 716x400, how work.jpg [View same] [iqdb] [saucenao] [google]
2357409

Alright guys, don't know shit 'bout CRTs and I'm probably gonna get laughed at but I have a question, and I'll ask it in caveman speak to make all of us feel better about ourselves:

how composite cables go into sony PVM back? color no match? how work? need adapter?

>> No.2357417
File: 17 KB, 304x304, ev-bnc02rca-10pcs-bnc-male-rca-female-connector-for-cctv-security-camera[1].jpg [View same] [iqdb] [saucenao] [google]
2357417

>>2357409
Y/C will work with just a standard S-Video cable.
The Video Ins need BNC male to RCA female adapters. Yellow to the adapter, and then mono audio would go to audio in.
It'd be a shame to just use composite with a PVM though; The big draw of them is RGB input and the sharpness of the picture.

>> No.2357426

>>2357417
So what's the ideal setup to hook up a PS1 / N64 / NES / etc, what would I need, and how much would it run me? In small words, if it please.

>> No.2357431

>>2357417
This, going out of your way to pick up a professional quality monitor, and then using composite is a complete waste.

>> No.2357437

>>2357426
RGB mods for the N64 and NES.

Use scart to bnc break out cables. Use a sync stripper.

>> No.2357449

>>2357431
Well, it's a quick and easy place to start and they can dip their toes into RGB at their leisure. Composite can actually look surprisingly good if the PVM has a decent comb filter.

>> No.2357456

>>2357426
The photo you posted doesn't even have RGB, so you'd need to obviously find one with said inputs first.

>PS1
RGB, or if you're using a PS2, RGB/Component. Component cables are easier to find and if you have a PVM that supports it, it'll give you a picture just as good.

>N64
S-Video without modding. RGB with. Early models have a much easier time in modding than later ones

>NES
Composite without modding. RGB mod for it is a bit pricey so it's something you need to decide on whether you think it's worth it or not.

Many other systems also support RGB out of the box, so in those cases, it'd just come down to getting the proper cables.
Once you have an RGB compatible PVM, you'd need to get proper SCART cables and the proper cable/adapter to mate said SCART cables to the inputs on the PVM.


>>2357449
True, but they have to make sure they get a model that actually has RGB for that to work out well. The one pictured above only goes as high as S-Video.

>if the PVM has a decent comb filter
Even without you can get a pretty nice picture. >>2352392 along with any other composite photos I've posted of the PVM are all without the filter being on.

>> No.2357460

>>2357260
Not top notch but a decent TV
Check for geometry issues, flat screens tended to have that, and check for general/basic functions (good video, inputs work)

>> No.2357551

>>2357409

Buy S-Video cables for everything you can.

>> No.2357564

>>2357551
S-Video is legit, and requires no modification for the N64 or SNES. Not the best picture possible, but very good and very good from a great TV.

>> No.2357565

>>2357260
I had the 20". It seemed really well built, had all of the inputs, screen/scanlines was as sharp as a flat trinitron, and didn't have any geometry issues that most flat screens suffer from. You should certainly check for geometry 1st though.

>> No.2357573

>>2357409
>>2357456
If that's your set, then it doesn't do RGB. S-Video is the best you can do with it.

PS1 and N64 do S-Video natively, not sure about NES. Any PAL N64 needs a special cable.

If NTSC N64 and for any PS1, make sure to get cable that actually uses S-Video, and not one that passes composite down both the Y and C lines. If not sure about a third party cable, ask the seller.

>> No.2357590
File: 72 KB, 616x491, wut.png [View same] [iqdb] [saucenao] [google]
2357590

>>2356356
well, your way more organized than I am ( at the moment)

I've got over 100 folders of images and other stuff I need to go through... ( most of those are also filled with folders that just saying "New Folder")

>> No.2357591

>>2356657
>>2356662

those are amazing, I bet the power bill must've been pretty crazy for those displays though

>>2356660

>that's the joke

>> No.2357624
File: 61 KB, 798x301, comparison1.jpg [View same] [iqdb] [saucenao] [google]
2357624

>>2356809
if you want to downscale 480p content to 240p the best options are

extron super emotia - old hardware, difficult to find complete and usually expensive (has some minor issues with color)

Mimo genius 2 - new hardware, very expensive (around $350 and you have to buy direct from the manufacturer)

PC with a graphics card capable of 240p - easier and cheaper solution, have to find the right GPU ( typically ATI or AMD) and you basically have to build a small computer around it and a special distribution of Linux or Windows XP

SLG - scanline generator, the cheapest and easiest solution. you're basically faking scanlines by eliminating lines of information on the screen. done correctly it can be extremely convincing and almost impossible to distinguish from the real thing. the main difficulty is fighting a way of converting everything to a VGA signal acceptable by the SLG ( if you're just running it through a computer or scaler it shouldn't be that difficult) (note: the display will still need to be capable of 480p or 640x480 resolutions, because it's not real 240p)

>> No.2357625
File: 1.15 MB, 2460x3280, 100_9795.jpg [View same] [iqdb] [saucenao] [google]
2357625

>>2357573
>not sure about NES.
NES works with straight up composite internally.

>>2357590
Only parts of my images are organized.
I've got some 94000 images (not counting the CRT stuff) and only a quarter of them are in a state you could call properly organized, with these being the most organized of them: http://i.imgur.com/JVEkYTn.png

There are multiple dump folders with thousands upon thousands of picture of just about every nature strewn about.

>> No.2357634

>>2357394
>>2357397

>pvm-1350 features over 450 lines of horizontal resolution

might b cool

>> No.2357659
File: 90 KB, 800x600, Giant dog versus Spock from Star Trek.jpg [View same] [iqdb] [saucenao] [google]
2357659

>>2357625
I don't know why, but I just bought Vampire Hunter 2: Darkstalkers' Revenge or $9

>only a quarter of them are in a state you could call properly organize

that's still pretty good. at least you started early with organizing, I'm just making things way more of a hassle for myself every day. I keep hoping to find an automated solution

this is my most organized series of folders https://i.imgur.com/dIe1H7m.png


most of it's just ziped doujinshi

>> No.2357672
File: 1.19 MB, 3280x2460, 101_1474.jpg [View same] [iqdb] [saucenao] [google]
2357672

>>2357659
>at least you started early with organizing
Funny.
I only started that last year and the vast majority of those folders are newly saved images rather than sorted stuff. I've got a bit of stuff in dump folders dating back to early 2008.

>> No.2357673
File: 262 KB, 1000x1000, 004877.jpg [View same] [iqdb] [saucenao] [google]
2357673

>>2357551
>>2357564

also got a watch out for fake S-video cables that are really just composite cables in disguise

>> No.2357684

>>2357551
>>2357564
I just finished modding a Megadrive with S-video, honestly I'm extremey impressed by the quality jump. It's very close to RGB and only shows some very slight ringing on edges and a tiny bit of color bleeding.

>> No.2357686
File: 110 KB, 800x600, Sonic the hedgehog.jpg [View same] [iqdb] [saucenao] [google]
2357686

>>2357672
ah, probably have you beat on that.

my oldest dump folders are from 2000 ( some with hundreds of thousands of images)

going to be a nightmare going through all those when I finally get some vacation time... which probably won't be for a few more years. lol.

I should really start up a RAID array or something... (have 10 odd hard drives just hang out waiting for bit-rot)

>> No.2357694
File: 1.28 MB, 3280x2460, 101_1461.jpg [View same] [iqdb] [saucenao] [google]
2357694

>>2357686
Being completely honest, I didn't even have a computer at home or internet until something like 2005-6, and anything from those first two years left when the computer went.

All of my files are just sitting here on this 2TB Seagate. I could use more space but eh.

>> No.2357696

>>2353516
this is so fuckin retarded. just use a real system

>> No.2357709

>>2357684
Color bleeding isn't necessarily a bad thing with Genesis games. It is a preference sort of thing. Bleeding gives the illusion of more colors by smoothing out the dithering.

I've been messing around with a SCART-YUV converter with mine, and it looks super sharp. Almost too sharp.

I do play my SNES and N64 with just the built in S-Video capabilities though.

>> No.2357717
File: 1.38 MB, 4020x1800, SNES-Model-2-Set.jpg [View same] [iqdb] [saucenao] [google]
2357717

>>2357564
>S-Video is legit, and requires no modification for the N64 or SNES.
The SNES2 doesn't have s-video without modding. Best it can do is composite.

>> No.2357798

>>2357709
>Bleeding gives the illusion of more colors by smoothing out the dithering.

It just erase the pattern, because even if not erased you can still interpret that pattern as a colors that isn't actually displayed.

>> No.2357884

>>2357709
thing is, the bleeding is really minimal, almost non-existant. Noticiable when really close to screen.

>> No.2358035

>>2353154
Step one is buying a N64 Disc Drive, step two is buying F-Zero X Expansion Kit and the final step is booting that shit up.
Good luck.

>> No.2358038

Hello, /vr/. I'm kind of new here, been lurking for a while, but, I rarely ever post. Either way, I'm a PAL guy and I'm wondering what the best video options are for a PAL N64. The composite cables are godawful and as far as I know, S-video is not supported on PAL. Is RGB better than S-video, or should I look into modding?
Also, I have found a SCART adapter with S-video support, which I guess I would be able to use to get S-video output. I'm not really sure about any of this, but, I think I heard someone say that SCART is capable of carrying video signals up to S-video.
Any help would be greatly appreciated.

>> No.2358043

>>2358038
Best option is a modded £10~ s-video cable. It'll give you a near-RGB quality without needing to mod.

AFAIK you can't use a regular s-video cable, it has to be a specific one for PAL due to different bollocks. Using the wrong one will give you either a really bright or really dark screen.

>> No.2358076

>>2358038
s-video on scart is supported only on the 2nd and beyond scart input, 1st scart plug is always wired for rgb. If you have only 1 scart input, you can't use s-video on it.
And for course you need an adapter or a custom cable.

>> No.2358113

a guy not so far away from me is selling a couple Sony PVM 14,JVC for 35 $ each

>> No.2358129

>>2353116
I use a scart switchbox. Only 3 inputs though, so I still have to fiddle some cables around. I keep the Saturn and SNES hooked in, since those are the ones I use most often, and switch MD/Gamecube/PS1 on and off. NES goes into composite on the front of my TV.

>> No.2358506
File: 1.24 MB, 2560x1920, 0421151040g d7.jpg [View same] [iqdb] [saucenao] [google]
2358506

>>2357694
my family had Internet since 1996, because we were always using those free AOL discs.

still it was pretty slow dial-up, didn't have high speed Internet until around 2004

still, 1998 to 2005 most of the time I would just download stuff at school onto a zip-disk or CDRW and bring it home.

fun times!

>> No.2358509
File: 2.48 MB, 2560x1920, 0421151040g d2.jpg [View same] [iqdb] [saucenao] [google]
2358509

>>2357694
>All of my files are just sitting here on this 2TB Seagate. I could use more space but eh

I have like eight or ten Seagate drives hanging around, all of them are like 128gb. only four of them match... they're getting pretty long in the tooth. so I need to get the data off of them before they die.

just bought a cheap $20 Blu-ray burner off of eBay and some discs, so I'll probably try to make an exodus sometime this month.

>> No.2358514
File: 1.30 MB, 2560x1920, 0421151040g d3.jpg [View same] [iqdb] [saucenao] [google]
2358514

>>2358509

>> No.2358515
File: 1.62 MB, 2560x1920, 0421151040g d4.jpg [View same] [iqdb] [saucenao] [google]
2358515

>>2358514

>> No.2358517
File: 1.82 MB, 2560x1920, 0421151040g d5.jpg [View same] [iqdb] [saucenao] [google]
2358517

>>2358515

>> No.2358518
File: 1.36 MB, 2560x1920, 0421151040g d6.jpg [View same] [iqdb] [saucenao] [google]
2358518

>>2358517

>> No.2358521
File: 2.91 MB, 2560x1920, 0421151040g d1.jpg [View same] [iqdb] [saucenao] [google]
2358521

>>2358518

>> No.2358728
File: 816 KB, 2560x1920, 0421151338b.jpg [View same] [iqdb] [saucenao] [google]
2358728

>>2358506

>> No.2358767
File: 955 KB, 2400x1600, IMG_3898-1.jpg [View same] [iqdb] [saucenao] [google]
2358767

>>2357717
>he doesn't have a THS7314 modded SNES Mini

Do you even RGB bro?

>> No.2358823
File: 29 KB, 600x450, trinitron.jpg [View same] [iqdb] [saucenao] [google]
2358823

I'm picking up this 37" Trinitron tonight for $50. Problem is, I don't know the model number. Any of you guys recognize or possibly own this one?

I'm pretty sure it's an early 2000's era Trinitron - most likely will have s-video/composite/component imputs on the back.

I'm gonna have to call that guy again and see if he'll snap a photo of the back for me. I'd hate to drive out there just to have it be a dud.

>> No.2358835
File: 240 KB, 1600x1552, mom_sony_tv_frnt_view.jpg [View same] [iqdb] [saucenao] [google]
2358835

>>2358823
looks like it might be the KV-36FV16 or something close to that. (same series)

>> No.2358850
File: 498 KB, 500x225, nodding_clint_eastwood.gif [View same] [iqdb] [saucenao] [google]
2358850

>>2358835
Yeah, that's what I was thinking too.

Well, I just talked to the guy and he's going to snap photos of the back and get the exact model number of the TV for me.

LOL, I'll be going to his place and I'm hoping I don't get mugged. Taking a blade, just in case.

>> No.2358879
File: 594 KB, 500x212, you got it.gif [View same] [iqdb] [saucenao] [google]
2358879

>>2358850
be careful out there bro.

good luck.

>> No.2358892

>>2358879
Thanks man!

>> No.2358916

Sorry if this isn't meant for this thread, but how the fuck do you get/use shaders for snes9x? I downloaded a crt shader, it's a .gmz file but doesn't work.

>> No.2358924

>>2358916
snes9x should just come with the correct shaders in the rar file

>> No.2358930
File: 907 KB, 919x690, Retro_Arch_0805_154835.png [View same] [iqdb] [saucenao] [google]
2358930

>>2358916
>>2358924

just use retroarch

>> No.2358940

>>2358930
>those borders
>that pixelation
>those colors
Boy, does that look great. What shaders should I use to reach that look?

>> No.2358952
File: 1.08 MB, 800x800, in-line-big.png [View same] [iqdb] [saucenao] [google]
2358952

>>2358940
crt royale shader I believe.

Filthy Pants has a little guide on it.

>> No.2358960
File: 934 KB, 400x225, giphy.gif [View same] [iqdb] [saucenao] [google]
2358960

>>2358767
>that beautifully detailed grass...

>> No.2358961

>>2358940
>>2358952

also do some reading here.

http://emulation.gametechwiki.com/index.php/CRT_Shaders

>> No.2358963

So this may sound a bit crazy, but I want to play emulated games on my PC via a CRT TV/Monitor. The card on my PC only offers DVI-I, DVI-D, and HDMI out. What would be the best method to achieve my goal?

>> No.2358972
File: 24 KB, 600x362, productimg1280127666613.jpg [View same] [iqdb] [saucenao] [google]
2358972

>>2358963
what model is the card?

you should be able to use a dvi to vga adapter for VGA out.

>> No.2358976

>>2358963
It's not crazy at all. All you'll need for a CRT monitor is a DVI-I to VGA adapter, worth only a couple of bucks.

>> No.2358979

>>2358972
A GTX 670.

>> No.2358980
File: 1.83 MB, 3264x2448, image.jpg [View same] [iqdb] [saucenao] [google]
2358980

>>2358879
Here's the pic of the rear inputs he sent. The front flip down panel should have another set of s-video/composite/component inputs. Yeah, I'm getting this beat of a TV!

>> No.2358996
File: 69 KB, 774x1065, 12900.jpg [View same] [iqdb] [saucenao] [google]
2358996

>tfw I traded a generic 90's 19" Sylvania for a 36" Trinitron

Paid nothing extra
The guy lived in an RV and needed a smaller TV
And I didn't even get stabbed

>> No.2359000
File: 31 KB, 396x750, ff.gif [View same] [iqdb] [saucenao] [google]
2359000

>>2358996
>>2358980

Nice!

>> No.2359005

>>2358996
I have a 36" Trinitron stuck in my basement. I cannot get it up the stairs.

>> No.2359012

>>2359005
I have one too. If it's the same model it weighs around 150 pounds. I haven't tried picking it up solo but was easy with my brother. There are spots on each side to grip with your hands.

>> No.2359015

>>2359005
just play it in the basement, right?

>> No.2359021

>>2358972
>>2358976
So all I should need is an adapter? That is good to know.
Out of curiosity why would anyone need to use a DVI to VGA converter?

>> No.2359027

>>2359021
>DVI to VGA converter

I think that had something to do with apple's cinema displays.

>> No.2359064

>>2356238
hello?

>> No.2359157

>>2359021
DVI-I is basically VGA and DVI merged into one port. All a VGA adapter does is tap into the analog parts of said port.

>> No.2359195

>>2358767
Why did you move your setup away from that window? It was such a nice backdrop for your pictures.

>> No.2359208

>>2358980
I hope above those component inputs it doesn't say "HD" with "480p / 720p / 1080I"

No good for standard def retro consoles.
Amazing for sixth+ gen.

Same lag issues with 240p/480i being upscaled to 480p as newer LCD/Plasma sets.

>> No.2359223

Quick question /crt/...

If a TV says "480i only" in the manual, will the TV display 240p correctly (without interlacing)??


I'm looking at this TV, Panasonic CT-32SL15

http://www.manualslib.com/manual/117943/Panasonic-Ct-32sl15.html#manual

>> No.2359230

>>2359223
here's another page on the TV.

http://www.abt.com/product/18489/Maytag-CT32SL15.html

I can't tell if this thing will do 240p or not. It has a flatscreen but it isn't an HDCRT. I am confused

>> No.2359267

>>2358930

How do you get retroarch to save the joypad input configuration? It always reverts to default after I close the application, I even save a new config and it still persists. Retroarch is so awfully messy, I just wish for a perfect curved scanline shader for snes9x or something...

>> No.2359269

>>2359208
CRT HDTVs don't really lag too much. The biggest issue is the ugly line-doubling and occasional screen tearing the Sony sets tend to do.

>> No.2359270

>>2359223
>>2359230
That's just to differentiate it from newer HD sets that must have been out at the time, so people knew it was an SD set. It will do 240p just fine.

>> No.2359272

>>2359223
"240p" isn't a real, official resolution, yes it will work, but you'll never see it listed on a TV. Its basically a hack of interlacing technology.

>> No.2359286

>>2359208
Looks to be 1080i / 480p / 480i, so same deal.

>>2358767
>tfw managed to ruin the amp when doing mine so it's just using the original encoder
I need to get around to ordering a new one. Probably going to switch the resistors out as well, since I find myself lowering the brightness on the PVM with it.

>> No.2359290

>>2359272
>>2359270

Thank you guys

>> No.2359318
File: 778 KB, 3264x1836, KV-36XBR400.jpg [View same] [iqdb] [saucenao] [google]
2359318

Ok, I'm back with the TV. I bought it from a college aged kid still living with his parents. He's about to move out and is getting an HDTV. He didn't want to move this beast.

It's a Trinitron KV-36XBR400. It indeed does have 3 sets of s-video/component/composite inputs! Turned it on before I paid and took possession of it. The picture was AMAZING. I can't wait wait to get my shit hooked up to it.

Moving it was like trying to heft a small boulder! I had two guys help me move to my car, in which it barely fit! Currently, it's still in my car and I'm unable to move it by myself. Having a friend swing by tomorrow to help out. KEK

>> No.2359319

>>2358972
>>2358976
I tried this with my GTX660 and PVM14N6U. It didn't sync right.

>> No.2359320

>>2357696
>real system
>can't do SuperFX overclocking without hardware hacking
>needs $200 flashcart that can't play SuperFX ROMs

It's better to try to get emulators working on CRTs, anon.

>> No.2359330

>>2359320
Not the guy you're replying to but why would you need any of that shit?

>> No.2359335

>>2359319
That's why I said CRT monitor. PVM's only do 15KHz, so shit ain't gonna sync right unless you use hacky drivers and such.

>> No.2359341

>>2359335

If you don't use hacked drivers you probably need an EDID dongle that tells the video driver it supports 15KHz, because it won't allow it otherwise. Most 15KHz displays don't have EDIDs so the video driver just assumes it is a generic VGA monitor and only allows standard VGA resolutions.

>> No.2359356
File: 1.87 MB, 1920x1080, tv2-1080-n.png [View same] [iqdb] [saucenao] [google]
2359356

Anyone know how to use this shader? It's called more boarders. Shows nothing in the folder when I go in the shader settings. A TV background would be kick ass.

>> No.2359442
File: 1.90 MB, 1364x701, tv.png [View same] [iqdb] [saucenao] [google]
2359442

>>2359356

This shit takes too long to set up...

>> No.2359518

Whats the appeal of Trinitron TVs?
I'm from /g/ and i get all the circlejerk on Trinitron pc monitors because they have insane high resolutions and awesome refresh rates but the TVs doesn't seem to come close.

>> No.2359521

>>2359518
Far as common consumer TVs go they're the best. And if you're American you probably had one.

>> No.2359529

>>2359518
aperture grille tech. gives better contrast and colors.

>> No.2359534

>>2359518

As far as consumer TVs go, they're good stuff. You're not going to get a much better display for retro games than a Trinitron until you start looking at professional video monitors.

>> No.2359542
File: 853 KB, 2592x1944, snesconnector2.jpg [View same] [iqdb] [saucenao] [google]
2359542

>>2358767
Why have a modded SNES mini when I already have have a North American 1CHIP and an early Super Famicom, both with excellent RGB?

Speaking of RGB, I just bit the bullet and ordered two NESRGB mods. Gonna upgrade my Toploader and AV Famicom.

>> No.2359543

>>2359518

This >>2359534 and this >>2359521, and the fact that most of the easy to get professional SD monitors are Trinitrons too.

Anyway, why are there people like >>2359356 and >>2359442 talking about fucking filters and shaders on the CRT thread?

>> No.2359551

>>2359542
The 1CHIP could still possibly benefit from using the separate video amplifier if the bar is decently visible.

One of my SNESs has a component compatible encoder that I'd like to mod at some point.

>> No.2359559

>>2359551
>The 1CHIP could still possibly benefit from using the separate video amplifier if the bar is decently visible.
The bar's visible if I'm looking for it on a dark screen, but otherwise it's unnoticeable when playing for me.

>One of my SNESs has a component compatible encoder that I'd like to mod at some point.
I heard that the earlier SNES's have chips that output component. How can you tell if a SNES can do that? If my Sufami is compatible I might just remove that useless RF modulator and output component with a TRRS connector.

>> No.2359579

>>2359559
>How can you tell if a SNES can do that?
Open her up and go looking around.
It's the S-ENC that outputs component, but I think certain versions might need more parts than others to get it working. Pretty sure my model is one of those, but I can't remember exactly. Would just be nice to have a way to get great video quality on my non-RGB CRTs.

>remove that useless RF modulator and output component with a TRRS connector.
That's a pretty good idea. Looking up info on it again, I saw someone replaced it with a din connector and that looks pretty nice; Would make a good way to get audio without leaving a composite cable attached too.

>> No.2359593
File: 36 KB, 640x534, comparisonof35mmvsrcaja.jpg [View same] [iqdb] [saucenao] [google]
2359593

>>2359579
The Toploader I have I already composite modded and used a TRRS to output AV. There's a specific snap-in TRRS that Mouser has that fits the RF hole perfectly. It's a much cleaner way than drilling RCA jacks.

>> No.2359595

>>2359593
Neat.

Mind dropping a link to said part?

>> No.2359603
File: 87 KB, 599x804, Bf98OKgCYAEqGHJ.jpg [View same] [iqdb] [saucenao] [google]
2359603

>>2359595
4chan thinks the link is spam, so here's a pastebin for the link

http://pastebin.com/U5XGmskG

Haven't been on there in a while, but I'm gonna need to buy some more components soon here.

>> No.2359664

>>2359341
Even with a dongle i reckon you'll need hacked drivers.

>> No.2359714

>>2359542
Hey, those are both cool too. Only reason I got a SNES Mini is because it was quaranteed to have the 1chip and I live in the UK so I didn't want to faff looking for a SuFami with the 1chip.

>> No.2359724

Can an NTSC mini SNES be modded for S-video? I want to get one because they look cool, but as far as I know they only take composite and RF.

>> No.2359728

>>2359318
sounds great!

take some pics of it in action when you get a chance.

>> No.2359735

>>2359319
>>2359335

that's because you need You'll need a 15kHz capable video card like the ArcadeVGA or a card compatible with soft15kHz, as well as a H/V sync combiner like an Extron RGB interface. It can't display a modern PC signa without thatl.

I have my PVM-14m2u hooked up to my pc this way

>> No.2359736

>>2359724
Just as simple as doing a non-amp replacement RGB mod on it. Tap the correct signals from the video encoder and toss a 75ohm-100ohm resistor between it and the multi out.
http://gamesx.com/wiki/doku.php?id=av:snes2rgb
http://gamesx.com/wiki/doku.php?id=av:nintendomultiav

>> No.2359738

>>2359356
>>2359442

go to /emu-gen/ here on /vr/ or go to the retroarch forums.

or just start a filters thread for help.

>> No.2359739

>>2359736
If they are doing the RGB mod too make sure to add the 1.1k resistors of the colour will be massively out.

http://retrorgb.com/snesminirgb.html

>> No.2359752
File: 1020 KB, 3280x2460, 100_9418.jpg [View same] [iqdb] [saucenao] [google]
2359752

>>2359739
>the colour will be massively out
I can't say how the amp replacement makes it look, but the simpler RGB mod's colors look just fine without any resistors to ground.
For my monitor, a 100ohm resistor would probably have been a better choice for both the SNES and N64, but the 75 looks fine, if a bit bright.

>>2357625
>>2356259

>> No.2359762
File: 3.27 MB, 3264x2448, IMG_1108.jpg [View same] [iqdb] [saucenao] [google]
2359762

>>2358728
really like the way that picture came out

>> No.2359771

>>2359752
Yeah that's because the line level is actually fine for internal use.

>> No.2359776
File: 50 KB, 384x224, bulleta-smile.gif [View same] [iqdb] [saucenao] [google]
2359776

>>2357672
>that expression on her face.

I miss old capcom games.

>>2359752
>all that tongue action

way too lewd

>> No.2359802
File: 371 KB, 1492x1700, tiredworriedman.jpg [View same] [iqdb] [saucenao] [google]
2359802

>>2356256
>bathing yourself with slightly higher levels of xrays

>>2356642
>Nam June Paik often collaborated with >Charlotte Moorman for CRT based art projects, >they both died young from cancer.

oh god... these things are going to kill me.

>> No.2359835

>>2355683
that room is kind of comfy. I see problems with it.
Line drying is shit, kitchen is too small and in front of door to leave, bathroom is larger than necessary (though it might address the possibility of a missing dryer/washer combo.)
The lighting positions are potentially awful, glare from the top window and the lamp will reflect on the TV. Lights are best kept behind/sides or blocked from view on a monitor and never directly at a reflecting angle to reduce glare.
An adjustable diffused ceiling lamp would be best in that situation. Also a clear single pane transparent material like plexi or something, with high acoustic dampening would be good for the top floor so you could watch TV from up there in bed against the pane - a sliding pane door where you come up would be good so you can get sound reduction when you want it.
Honestly, having a few more rooms would be comfier.

>> No.2359838
File: 100 KB, 1134x1333, Radiation_Dose_Chart_by_Xkcd.png [View same] [iqdb] [saucenao] [google]
2359838

>>2359802
Eh, CRT X-rays are minimal except for particular early brands without faulty protection and only if you're close. Any relatively modern one doses you ~70x less than living in concrete building.
If they were fucking with the things, they might have possibly ruined the protective layers in the glass or something. Though it's more likely they got cancer from breaking CRT tubes since the glass has lead in it. Inside the glass that's good. Lead is not is your friend, it's only ever less of an enemy than potentially worse things.

>> No.2359845
File: 2.36 MB, 4896x3672, super-mgb-side.jpg [View same] [iqdb] [saucenao] [google]
2359845

CRT + Emulation master race.

>> No.2359846
File: 841 KB, 3280x2460, 102_2690.jpg [View same] [iqdb] [saucenao] [google]
2359846

>>2359835
/vr/ - Interior Design

>>2359838
>~70x less than living in concrete building.
What would that be from; Maybe from the breakdown of some of the minerals held with in it?

>>2359845
I need to figure out how to get the borders on VBA GX to work.

>> No.2359847
File: 2.80 MB, 4896x3672, super-mgb.jpg [View same] [iqdb] [saucenao] [google]
2359847

>> No.2359883

>>2359845

>Emulation
>master race

They can be useful, and it's nice to play gaems without spending too much buckz, but they're far from being master race.

>> No.2359956
File: 1.28 MB, 2322x4128, 20150422_091954.jpg [View same] [iqdb] [saucenao] [google]
2359956

>>2359286
>I need to get around to ordering a new one

since you have helped me out in the past, as well as everyone in these threads...

i just got 5 THS7314's in, i only need 4 of them.
want the last? just the IC, not a prebuilt circuit.

>for free

email if interested. i'll ship it free if you're in the glorious US of A.

>> No.2359957

>>2359956
hurr durrr i put my email in the options field.

>> No.2359991

>>2359835
well, it's a theme in Japan that space is at a premium.

so you kind of have to be comfy in a much more condensed environment

>> No.2359994
File: 952 KB, 1550x1300, Blanket table.jpg [View same] [iqdb] [saucenao] [google]
2359994

>>2359991
>>2359835

>> No.2360019
File: 17 KB, 480x360, hqdefault.jpg [View same] [iqdb] [saucenao] [google]
2360019

>>2359845
super Game Boy isn't emulation...

https://www.youtube.com/watch?v=cCwpeXPKJ7Q

>> No.2360028

>>2360019
before someone calls you a silly name...

he's emulating gameboy on his computer, using a super gameboy shader/boarder filter in his emulator program and outputting to his CRT

and it looks awesome

>> No.2360035
File: 1.22 MB, 3280x2460, 102_2400.jpg [View same] [iqdb] [saucenao] [google]
2360035

>>2360019
Note the "Pocket".

>>2360028
It could technically also be from a Wii, but you're probably right.

>> No.2360049
File: 690 KB, 2400x1600, IMG_3900-1.jpg [View same] [iqdb] [saucenao] [google]
2360049

>>2359195
Finally pulled the trigger on an actual LCD television. So, that's that.

>> No.2360096 [DELETED] 

>>2360049
dang. keeping your PVM hooked up somewhere? or are you going the upscale route?

>> No.2360196

http://greensboro.craigslist.org/ele/4913035859.html

20 inch triniton for $30? good deal? currently playing my shit on an lcd tv

>> No.2360214

>>2360196
this anon's $.02:
it's a late model (2003) trinny with composite and component, no svideo.

cost saving reduced the quality of these sets.
it's certainly better than your LCD for retro though.

>> No.2360315

My CRT is pretty beefy when it comes to inputs so my Nintendo systems all stay plugged in but I get a lot of cut off on the edges. Any way to rectify that or should I just by a new tv? I'll add pics later

>> No.2360351
File: 3.91 MB, 6560x2460, Overscan.jpg [View same] [iqdb] [saucenao] [google]
2360351

>>2360315
>I get a lot of cut off on the edges. Any way to rectify that or should I just by a new tv? I'll add pics later
It's called overscan. Depending on the model, you may be able to go into a service menu and adjust it.
Television will often have close caption data and other stuff floating around in there, where the NES might have extra tile data.

>> No.2360359
File: 1.24 MB, 3264x2448, image.jpg [View same] [iqdb] [saucenao] [google]
2360359

>>2360351
Ah I see. I didn't even think of it being overscan issues. Here's my setup. A little dark but I'll take a better pic when I get off work.

>> No.2360371

>>2360351
The overscan on my EU Megadrive drives me nuts. Because of the framerate from the 60hz switch, it puts everything a bit to the right so I have to adjust my set whenever I want to play it.

The second I see a cheap Genesis or JP Megadrive, this thing is going in the trash.

>> No.2360417
File: 256 KB, 1500x1125, IMG_20150422_140439.jpg [View same] [iqdb] [saucenao] [google]
2360417

Ive never heard of Digistar as a brand before. Is it good? This particular tv is small only about 12" which is perfect for what I want. I know it has a S video too. Thoughts?

>> No.2360439

>>2360035
Note the dot trio shadow mask pattern on the CRT. That's obviously a PC CRT monitor. So yes, it's from a PC.

>> No.2360443

>>2360049
Wouldn't it be better to hook up the PS2 to a CRT? The vast majority of its games only output 480i.

>> No.2360445

>>2359883
Emulators on a CRT is indistinguishable from a real console 90% of the time

>> No.2360458

>>2360439
I didn't fully expand the first picture, but I can see what you mean.

>> No.2360459

>>2360445
>Emulators on a CRT is indistinguishable from a real console 90% of the time

>most emulators have lag and sync issues
>PC monitors can't handle most consoles resolutions
>ugly black lines to imitate scanlines

Nope, I use emulators all the time, but there's no way they could beat the real console experience.

>> No.2360507

>>2360459
>>most emulators have lag and sync issues

Are we in 2005 again? These issues are more or less resolved these days.

>PC monitors can't handle most consoles resolutions
>ugly black lines to imitate scanlines

You know you can go through the effort of connecting a 15khz RGB display if you really want to use that, right? The reason most people don't do that is that it requires Linux/hacked drivers and requires RGB input, which rules out most American consumer TVs and leaves only pro monitors and arcade monitors without needing expensive transcoders or converters. So people tend to go with PC CRTs instead for this, as these are fairly common, have picture quality as good or better than a 15khz pro monitor, and are generally much more flexible displays that are natively supported by CRTs.

PC CRTs "not handling" console resolutions is false. Resolution is not the problem, it's the scan rate. That can be scan converted in a way that preserves the resolution.

By the way, there is nothing ugly about PC CRTs, they are high quality displays that look excellent both line doubled and with native resolution. Most CRT TVs simply don't compare in picture quality aside from those fancy professional monitors people have these days.

>> No.2360541

>>2359335
wait why is a PVM not a CRT monitor?

>> No.2360551

>>2360541
It is a kind of CRT monitor but is not a 31KHz monitor like the ones used for PCs and workstations.

>> No.2360562

>>2360459
>>ugly black lines to imitate scanlines
I'll never understand why people do this.

>> No.2360565

>>2360507

>Are we in 2005 again? These issues are more or less resolved these days.

For a few consoles maybe, but many systems still have problems.

>Resolution is not the problem, it's the scan rate.

You perfectly understood what I meant.

>By the way, there is nothing ugly about PC CRTs

Never said they were ugly, I like playing DOS games and Quake 3 on them, but displaying line-doubled console stuff isn't exactly the best way to enjoy that kind of stuff, and the only "solution" they came up with is just even uglier.

>Most CRT TVs simply don't compare in picture quality

Any Sony TV with RGB input can compete with any low to mid range PC monitor when it comes to picture quality (which isn't just sharpness).

>> No.2360586

>>2360565
>For a few consoles maybe, but many systems still have problems.


You mean most consoles before 1999 besides N64, Dreamcast, and Saturn whose emulation is lackluster. Everything before pretty much has emulation that is too accurate for the average gamer to tell any difference.

>> No.2360602

>>2360507
>there is nothing ugly about PC CRT
For 240p content, they look like ass. Not anywhere near as bad as LCDs, but it's nothing you'd actually use for it.

They're a very reasonable choice for a 480p display over VGA and component, and great for old DOS games.

>> No.2360624

>>2360586
>Everything before pretty much has emulation that is too accurate for the average gamer to tell any difference.

The megadrive still have some lags, and consoles aren't the only things emulated : MAME is still lagging, and in some games this lag is about half a second, computers still have sync problems, some of them still being really bad.

>> No.2360626
File: 2.90 MB, 3264x2448, IMG_20150317_212938.jpg [View same] [iqdb] [saucenao] [google]
2360626

>>2359845
Mah nigga

I wish it were easier to use these monitors with real consoles without needing a scan converter. It puts most TVs to shame and high quality stuff like PVMs with RGB are either impossible to find locally or too expensive to ship.

>> No.2360640

>>2360602
>For 240p content, they look like ass.

No, they look good, though some are better than others. That Diamondtron I've been seeing photos of around here is one of the best CRTs I've ever seen, rivalling the highest tier BVM displays.

>> No.2360645

>>2360602
>For 240p content, they look like ass.
Opinion.

>it's nothing you'd actually use for it.
Speak for yourself. I use my PC CRT for 240p games, and I think they look amazing on it, whether line-doubled or with scanlines.

Keep in mind BVMs are similarly sharp and scanliney, and no one says to stay away from them for 240p stuff.

>> No.2360653
File: 533 KB, 866x988, 50075-crt4[3].jpg [View same] [iqdb] [saucenao] [google]
2360653

>>2360645
Behold the BVM, one of the holy grails of CRT tech.

People here would have you believe this looks like shit.

>> No.2360660

>>2360653
>>2360645

There's a difference between real scanlines which oscillates according to the bightness, compared to shitty horizontal black bars which almost never change even when the brightness is pretty high.

>> No.2360661

>>2360624
>The megadrive still have some lags

lol what? Genesis Plus GX has basically no lag and no noticeable emulation issues.

MAME lag is mostly a thing of the past with the right setup and using things like frame delay.

Sync problems are solved with things like dynamic rate control and/or modelines with precise refresh rates.

>> No.2360672
File: 817 KB, 3280x2460, 102_0980 emulator with shitty scanline filter.jpg [View same] [iqdb] [saucenao] [google]
2360672

>> No.2360673
File: 4.00 MB, 4128x3096, IMG_20150331_040742[1].jpg [View same] [iqdb] [saucenao] [google]
2360673

>>2360660
Except that's not the case at all, at least on my Diamondtron.

>> No.2360693

>>2360660
Ummm 480p with inserted scanlines behaves exactly the same as 240p when the overall brightness is adjusted to be the same. PC CRTs are not going to bloom to the same degree as a cheap TV because bloom is considered to be a defect in high quality CRTs.

This can be seen in HD CRTs displaying 480p too, where inserted lines generates an image like a standard TV at 240p.

>> No.2360698

>>2360673

Your diamondtron might do it, but most of the shots using this technique show that it doesn't to it on many other monitors.

>> No.2360701

>>2360443
Eh, 480i looks fine on the LCD. I use a SCPH-1000 on my CRT for PS1 games though.

>> No.2360712

>>2360698
Well, it does help that my Diamondtron has a special mode called SuperBright, which increases scanline bloom substantially.

>> No.2360713
File: 2.27 MB, 3264x2448, IMG_20141126_185150.jpg [View same] [iqdb] [saucenao] [google]
2360713

>>2360698

Other monitors do it too, it's just more subtle than his usually. If it isn't doing that, then the CRT's overall brightness is too low with black line insertion (or black frame insertion).

It can be clearly seen here.

>> No.2360717

>>2360673
What's with those solid blacks in the background there? I don't remember any areas of that game looking that lazy.

>> No.2360720
File: 3.95 MB, 4128x3096, IMG_20150408_023514[1].jpg [View same] [iqdb] [saucenao] [google]
2360720

>>2360717
Part of it is the camera shot (it never gets all the colors right), and part of it has to do with a shader I was employing that reduces the color range from 0-255 to 16-235, because supposedly that's what TVs used or some shit. It can result in nicer-looking colors at time, but sometimes it also results in making dark colors look darker, and I believe that was the case here.

This shot uses the same settings, and Barret is blacker than usual as a result.

>> No.2360743

>>2360720
>reduces the color range from 0-255 to 16-235, because supposedly that's what TVs used or some shit

It's what NTSC signals used, including YPbPr. RGB signal would probably be full range.

>> No.2360752
File: 3.30 MB, 4608x3456, DSCN0104.jpg [View same] [iqdb] [saucenao] [google]
2360752

>>2360720
Seems awfully dark, is all.

>> No.2360759

>>2360752
Could be. I was mostly just experimenting with it. I'll probably turn it off again.

>> No.2360760

>>2360713
Don't shoot me but I almost feel like these kinds of scanlines are a bit too much. Too.. thick? Black? Invasive? Artificial? I'm not sure I can put my feeling into words here.

>> No.2360763
File: 3.98 MB, 4128x3096, IMG_20140910_003459.jpg [View same] [iqdb] [saucenao] [google]
2360763

>>2360752
Also, I have my contrast setting sort of low. I could increase it and make the image brighter still, but it results in excessive blooming on the brightest colors. Fio here has a clown nose as a result of having contrast at 100%, for instance.

>> No.2360772
File: 1005 KB, 1260x840, P1070162.jpg [View same] [iqdb] [saucenao] [google]
2360772

>> No.2360804

>>2360562

What they're doing isn't "imitating scanlines" and more like "blanking doubled lines". The end result is still authentic scanlines.

>> No.2361041

>>2360660

> which oscillates according to the brightness

Are you talking about where if you stare at a CRT displaying 240p and your eyes start following the raster scan and the scanlines start looking like they're moving in an interlaced image?

I've noticed that on any CRT where I can make out individual scanlines.

>> No.2361050

>>2360660
>>2360602
Not sure why you're saying LCDs and scanlines look bad.

>> No.2361060

>>2361041

Naah, was more talking about thickness of the lines, not seeing them actually moving.

>>2361050

LCDs look bad because of bad specifications : passable contrasts, grayish black, washed out colors. And I'm not saying scanlines look bad, I'm saying that those black lines they try to pass as scanlines look bad.

>> No.2361074

>>2361060
>LCDs look bad because of bad specifications : passable contrasts, grayish black, washed out colors. And I'm not saying scanlines look bad, I'm saying that those black lines they try to pass as scanlines look bad.
Ah so you just parrot google diarrhea.

>> No.2361110

>>2361074
>Ah so you just parrot google diarrhea.

Nope, I just use LCDs everyday, and the more I use them, the more I regret the fact they completely replaced CRTs nowadays.

>> No.2361115

>>2361110
Maybe try a good one and not one from 2007?

>> No.2361119

>>2361115

They're 2012 PC monitors, and yet they still look like shit.

>> No.2361123

>>2361119
Man a noname 2012 pc monitor. You must know your shit...

>> No.2361126

>>2361060
>I'm saying that those black lines they try to pass as scanlines look bad.

Are you talking about scanline filters? No one thinks those look realistic. People these days are using CRT shaders that bloom and blur and all that other shit when they emulate on LCDs.

>> No.2361127

>>2361123

Nope, Philips PC monitors. And now what about you go fuck yourself to >>>/g/ Mr know Everything?

>> No.2361137

>>2361127
>Philips
Are you 3rd world?
I don't know everything.
3 kinds of PC monitors. Garbage consumer/businesses pack in monitors, color accurate monitors, and enthusiast gamer monitors.
2 of those 3 generally have poor blacks and greys.

Now if you want to see what LCD is capable off go down to a big TV store and look at something like x950. Other much cheaper TVs that are near as good too.

People that say LCDs have poor blacks and greys are pretty ignorant. They have surpassed CRTs these days. Especially the oleds.

>> No.2361141

>>2360760

Not really. It's just the result of a fine dot pitch. It still looks unmistakably like a CRT.

CRTs look best a reasonable distance anway, all these close-up pics are just to show screen details because cameras suck at capturing CRTs

>> No.2361145

>>2361137
>Are you 3rd world?

Nope, at least not when it came to audio-visual equipment.

>Now if you want to see what LCD is capable off go down to a big TV store and look at something like x950. Other much cheaper TVs that are near as good too.

So you're the same guy as a few month ago? The last time I saw a new TV displayed in a store, it was like a month ago, still not as good.

>They have surpassed CRTs these days.

Hell no they still haven't, and don't talk about oled with it's shitty motion quality and poor lifetime.

Anyway, if you want anyone to listen to the bullshit you spit, just go to >>>/g/ .

>> No.2361147

>>2361145
You wont even look at a LCD but you'll say they're shit? Wow talk about a fucking retard.

Well you enjoy your ignorance.

>> No.2361156

>>2361147

>Hurr, you didn't even look at them

Heh, nice reading comprehension faggot. If using those everyday and occasionally going to electronic stores to see what's new isn't looking at them, I wonder what it is supposed to be.

>> No.2361159

>>2361156
You said a random TV in a store. Man fuck off. You're a fucking idiot.

>> No.2361162

>>2361159
>You said a random TV in a store.

Nope, I said "Last time I saw a TV displayed in a store", and the only stores where they display TV I go to are electronic stores. Also, like I said earlier, I use this kind of shit everyday. Now you fuck off LCDIDF.

>> No.2361167

>>2361162
As said random TV in a store.
>I use this kind of shit everyday.
You use a PC monitor from fucking 2012... Holy shit I'm done. These are the complete fucking idiots that continue to parrot this diarrhea.

>> No.2361175
File: 1.96 MB, 3264x2448, IMG_20150422_205254.jpg [View same] [iqdb] [saucenao] [google]
2361175

I have a Sony Trinitron 26" its good and looks pretty good with retro games, but it must have been the basic model back in the day. It only has component and s-video in the back and thats it. Not even the front panel has anything like ive seen other models online have. Should I get rid of it and aim for something better or is this tv worth hanging on to?

>> No.2361176

>>2361167

>Huurr, it doesn't count because it's a random TV!

And 2012 isn't that far either, stop acting like it's 10 fucking years ago.

>>These are the complete fucking idiots that continue to parrot this diarrhea.

Just deal with the fact that LCD s an inherently inferior tech compared to CRT, which only advantage is mobile application.

>> No.2361182

>>2361176
And the meme text nice.
>And 2012 isn't that far either, stop acting like it's 10 fucking years ago.
4k wasn't a thing 3 years ago.

>Just deal with the fact that LCD s an inherently inferior tech compared to CRT, which only advantage is mobile application.
I haven't facepalmed like that in a long time man.

I said I was done but this comically fucking retarded now. Keep going.

>> No.2361208

>>2361182
>4k wasn't a thing 3 years ago.

On LCDs maybe, but CRT projectors were already capable of such resolutions in the 90s.

>> No.2361216

>>2361208
>On LCDs maybe, but CRT projectors were already capable of such resolutions in the 90s.
And they look like shit.

There's actually an interesting imax documentary that talks about it.

>> No.2361227

>>2361216
>And they look like shit.

>CRT projector look like shit

Ah now I get it, you got eye problems. Well too bad for ya.

>> No.2361228

>>2361227
Now I know you're either some 3rd world kid or trolling.

>> No.2361240

>>2361228
>Now I know you're either some 3rd world kid or trolling.

Say the guy who's trying to say that LCDs have a better black level than CRTs as well as better contrasts.

And yeah I know, "Muh Google Diarhead parrot bullshit!", "ur experience with LCD doesn't count because it's arbitrary and absolutely not valid!" and all the shit.

>> No.2361241

>>2361240
Not him, but the black on my tube TV isn't any blacker than the black on my LED monitor. With digital color correct the colors are just as vibrant, too. I wouldn't use this thing for retro gaming though. Buying an expensive monitor AND an expensive external scaler to do the same thing (worse) than a free tube tv is retarded.

>> No.2361245

>>2361240
I already said the LCD monitor you have are probably shit.
>>2361241
depends on what you mean by worse.

>> No.2361264

>>2361137
>People that say LCDs have poor blacks and greys are pretty ignorant. They have surpassed CRTs these days. Especially the oleds.
OLED's aren't LCD's m8
No LCD has surpassed a CRT, only Plasmas are comparable in dark levels, and OLED's are the only ones capable to surpass them
My beat up Dell CRT does 29000~:1, LCD's struggle to do 1000:1

>> No.2361267

>>2361241
>but the black on my tube TV isn't any blacker than the black on my LED monitor
You sure? Have you measured it?
Most LCD's are able to have acceptable blacks due to active contrast (on a lot of them you can't really disable this)

>> No.2361268

>>2361264
Now compare the actual contrast and sharpness.

>> No.2361269

>>2361216
>There's actually an interesting imax documentary that talks about it.
But they don't
CRT projectors were godlike back then, they're still quite great
http://www.curtpalme.com/CRTPrimer_1.shtm

>> No.2361278

>>2361268
That's actual contrast m8, static contrast
Dynamic contrast (which is how LCD's suddenly started to have decent blacks) measure in the millions for LCD's, when you measure the actual contrast (using a ANSI pattern or APL patterns) LCD's barely make it to the 1000's, CRT's still keep sky high
Though on sharpness CRT's lose a lot, but Plasmas offer the best from both worlds, great black levels, no motion blur, and sharpness

>> No.2361289

>>2361278
You ignored what I asked. Good job.

For the most part Plasmas are pretty damn laggy.

>> No.2361294

Take it to >>>/g/ you shits.

Seriously, fuck you for shitting up this thread.

Just shit shit shit.

>> No.2361296

>>2361289
But Plasmas aren't laggy, what do you mean by laggy? Response time is near to CRT's on Plasmas, do you mean the time that it takes for whatever bullshit processing the TV does?
The actual contrast is higher on a CRT, what do you mean by actual contrast? Cherrypicked ON/OFF measurements? Or are you referring to the perceivable contrast in a bright room? It's retarded to even consider contrast if you have all kinds of reflections on your screen

>> No.2361305

>>2361296
>But Plasmas aren't laggy, what do you mean by laggy? Response time is near to CRT's on Plasmas
Umm no. Most plasmas are lucky to get 3 frames of lag.

>Cherrypicked ON/OFF measurements?
Here we go...

>> No.2361308

>>2361305
>Umm no. Most plasmas are lucky to get 3 frames of lag.
What ere you talking about? 3 frames of lag? That doesn't make sense
Are you from >>>/v/? Crawl back there and stop shitting up /vr/

>> No.2361318

>>2361308
Do you not know what input lag is? You seem like /v/ material to me.

>> No.2361326

>>2361318
Input lag isn't measured in frames retard, it's measured in time, usually ms
Input lag is dependent on whatever bullshit processing the TV does, it is independent of the display type they use
Input lag!=Response time
http://www.cnet.com/news/game-mode-on-cnet-tests-tvs-for-input-lag/

>> No.2361336

>>2361326
>Input lag isn't measured in frames retard, it's measured in time, usually ms
For our purpose we use frames. Most retro games are at about 60hz. A frame is about 16ms.
Anything under a fame of lag is said to be laggless for our purpose.

And you linked to one of the most unreliable sources there is for lag. They even admit there large variance between their recorded ms and what you may record.

You need to get back to your containment board.
Or maybe post some prof of your claim of a plasma as fast as a crt.

>> No.2361357

>>2361336
Plasma is as fast as CRT's in response time, which was what I was talking about
For some reason you misinterpreted this as input lag
Input lag on Plasmas is comparable to common LCD's

>> No.2361360

>>2361357
How old are you? Seriously? You're reading comprehension is terrible.
>>2361289
me
>For the most part Plasmas are pretty damn laggy.
>>2361296
you
>But Plasmas aren't laggy
>>2361305
me
>Most plasmas are lucky to get 3 frames of lag.
>>2361308
you
>What ere you talking about? 3 frames of lag?
>>2361318
me
>Do you not know what input lag is?
>>2361326
you
>Input lag isn't measured in frames retard
>>2361336
me
>For our purpose we use frames.
So where again was I talking about response time?

>> No.2361363

>>2361360
Here >>2361296
>Response time is near to CRT's on Plasmas
You answered as if you where talking about response time, instead of affirming you were talking about
>do you mean the time that it takes for whatever bullshit processing the TV does?
And here
>>2361305
Instead of saying you were talking about input lag you continued answering as if you were talking about response time
And here
>>2361326
>Input lag!=Response time
You still continued answering as if response time and input lag where the same

>> No.2361367

>>2361363
Not only did I refer to the lag as input lag in >>2361318 I was referring to it as frames.

How the fuck did you get response time out of that?


>Response time is near to CRT's on Plasmas
Before this you typed
>But Plasmas aren't laggy


>Input lag!=Response time
>You still continued answering as if response time and input lag where the same
No I didn't kid. No I didn't...

You still haven't shown any proof of a plasma with low lag. I'm only aware of a handful with under 3 frames.

>> No.2361382

>>2361367
>Not only did I refer to the lag as input lag in >>2361318 I was referring to it as frames.
After I asked you if you were referring to response time or input lag, and you still didn't clarify
>You still haven't shown any proof of a plasma with low lag. I'm only aware of a handful with under 3 frames.
I never claimed input lag on a Plasma was as fast as a CRT, I claimed response time on a Plasma was as fast as a CRT
Input lag is comparable to common LCD's, common LCD's aren't considered laggy, unless you absolutely need your sub 5 ms input lag

>> No.2361389

>>2361382
>I never claimed input lag on a Plasma was as fast as a CRT, I claimed response time on a Plasma was as fast as a CRT
You said
>But Plasmas aren't laggy
For something to have no lag it needs to be as fast as a crt.

>Input lag is comparable to common LCD's, common LCD's aren't considered laggy, unless you absolutely need your sub 5 ms input lag
The common LCD isn't that great.
Not sure where the 5ms number came from.

>> No.2361394

>>2361389
And you conveniently ignore the part that goes intermediately after asking you to clarify between response time and input lag
Aren't laggy doesn't mean lagless, means they're usable or good enough for lag to not be noticeable in most scenarios

>> No.2361396

>>2361394
>And you conveniently ignore the part that goes intermediately after asking you to clarify between response time and input lag
What do you mean conveniently? Response time has nothing to do with my argument.

>Aren't laggy doesn't mean lagless, means they're usable or good enough for lag to not be noticeable in most scenarios
Regardless of how you want to rewrite the dictionary you have provided jack shit for proof.

>> No.2361402

>>2356238
can anyone help?

>> No.2361419

>>2361396
>What do you mean conveniently? Response time has nothing to do with my argument.
You answered as if input lag was response time
See >>2361305
>>But Plasmas aren't laggy, what do you mean by laggy? Response time is near to CRT's on Plasmas
>Umm no. Most plasmas are lucky to get 3 frames of lag.
>>2361396
>Regardless of how you want to rewrite the dictionary you have provided jack shit for proof.

>the time delay in vision is at least 40 msec
http://users.df.uba.ar/acha/Lab1/time_delay.pdf
Response time of a few Plasmas
http://www.displaylag.com/display-database/
Though it can be argued that much lower response times are necessary

>> No.2361429

>>2361419
>You answered as if input lag was response time
Well that may be how you interpreted it. I wasn't talking about response time.

>the time delay in vision is at least 40 msec
I'd have to read the article but I'm already extremely suspicious of it's validity if it's just slapping a static reaction time out there. But I'm not reading that shit because I can tell the difference between a very low lag TV with under a frame of lag and a TV with 3+.

And if that were true that would mean everything we perceive with our eyes has already happened by a pretty significant amount in the past.

>> No.2361434

>>2361429
>And if that were true that would mean everything we perceive with our eyes has already happened by a pretty significant amount in the past.
It actually tackles that issue, pretty interesting article

>> No.2361443

>>2361434
I read a little farther and it doesn't seem to explain much. Where is it?

I'm just thinking and if you're traveling 60mph you would go like 2 and something feet before you even knew you did.
People would be crashing into cars if that was the case.

>> No.2361502
File: 53 KB, 640x480, dscn0255.jpg [View same] [iqdb] [saucenao] [google]
2361502

>>2361402
what do you want us to tell you?

>> No.2361556

>>2360660
Effectively all the popular scanline shaders simulate the effect you're talking about. Yeah, there's shitty baby's-first-scanline-shader that do what you're saying, but nobody actually uses those. That's like saying all PC games are shit by pointing at some crappy RPG Maker game made by a 6 year old.

>> No.2361562

>>2361556
It's how a slg works. Not sure what's shitty about it?

>> No.2361629

>>2360673
There's something... off, about that image? It's almost perfect, but not quite, and i can't put my finger on why.

>> No.2362105
File: 1.34 MB, 1500x1105, IMG_2152a.jpg [View same] [iqdb] [saucenao] [google]
2362105

I'm mostly satisfied with my Sony, but there's one problem: the geometry is kind of warped. I've tried to fix the vertical edges of the screen with service menu options, but I can never seem to get them aligned straight. As a result you can see a bit of the wall warping here.

It's sometimes annoying since many different consoles align the screen image in a slightly different place as it is. But I really dig the robust, sharp, colorful image, even if my shitty camera can't capture it fully.

>> No.2362109
File: 1.29 MB, 1500x1125, IMG_2133a.jpg [View same] [iqdb] [saucenao] [google]
2362109

>>2362105
Here's a few other pics.

>> No.2362114
File: 1.55 MB, 1500x1125, IMG_2141a.jpg [View same] [iqdb] [saucenao] [google]
2362114

>>2362109

>> No.2362123

>>2362109
>>2362114
>Sony
Looks more like a slot mask than aperture grille.

>> No.2362147
File: 1.62 MB, 1500x1125, IMG_2149a.jpg [View same] [iqdb] [saucenao] [google]
2362147

>>2362123
Oh, looks like I posted the wrong pics, those were from a Panasonic set I tested a few days back.

Man, you really know your CRT's. Here's a few more from the Sony.

>> No.2362148
File: 515 KB, 941x670, IMG_2100a.jpg [View same] [iqdb] [saucenao] [google]
2362148

>>2362147

>> No.2362154
File: 1.07 MB, 1500x1071, IMG_2063a.jpg [View same] [iqdb] [saucenao] [google]
2362154

>>2362148
And again excuse my shitty camera work. I wish I had kept my Nikon DSLR kit so I could take some sweet CRT pics.

>> No.2362160
File: 1.20 MB, 1920x1080, help.webm [View same] [iqdb] [saucenao] [google]
2362160

I got a PVM a few days ago, I finally got the cables I needed to use it, but the image keeps jumping, webm related. It happens very irregularly; yesterday it barely happened at all, but today it's all over the place. Does anyone know what might cause it?

>> No.2362164
File: 247 KB, 853x480, help.webm [View same] [iqdb] [saucenao] [google]
2362164

>>2362160
Forgot to resize webm, here's one that's a little more bandwidth-friendly.

>> No.2362167

>>2362160
You cant record those types of screens. You can go back and look at old newscasts. Anytime a TV, or monitor was on scren it would flicker. It has something to do with scanner frequency or some shit.

>> No.2362171

>>2362167
The flickering is not the problem, it's the image "jumping" up for like a split second. It happens twice in the webm I posted.

>> No.2362175

>>2362167
>You cant record those types of screens.
You can, it just isn't easy and a trouble to setup. Especially with lower quality equipment.
https://www.youtube.com/watch?v=EpJSX5De8wU

>>2362154
No need to defend low quality cameras to me. I'm not using anything that great either, just a point and shoot.

>>2362164
Seeing something with detail across the whole screen would be a bit more help full. Just seeing Zidane jump a bit doesn't tell a lot. That said, perhaps a problem with vertical hold? Seeing something of the full screen could maybe show if it's only affecting the vertical sync or if horizontal is as well.

>> No.2362303

Does goodwill even have PVMs or is that a myth

>> No.2362356

>>2362175
Sorry, I just took the first screen after the cinematic.
>That said, perhaps a problem with vertical hold?
Yeah, should have explained better. It only happens in that direction, doesn't seem to matter what's on the screen.
Anyway, I dug up another PS2, and it doesn't seem to be happening with this one, so maybe it was just a bad PS2? This one has horrible audio though, but I guess I'll have to live with it for now.

>> No.2362391

>>2362303
A lot of Goodwills aren't even dealing in CRTs anymore, so you're chances of finding a PVM at one are rather slim. Even before, it'd all have been a matter of luck and the area you were in.

>>2362356
>I dug up another PS2, and it doesn't seem to be happening with this one, so maybe it was just a bad PS2?
What connection are you using? If RGB, I would say that it could have just been a bad connection on the sync pin of the multi-out, but you'd think that it'd go completely out of sync in a case like that rather than only vertically.

>> No.2362402

>>2362303
Goodwill carries what gets "donated" and isn't instantly thrown into the auction.

>> No.2362440

>>2362391
Yeah, it's RGB. It usually doesn't even happen twice in a row like in that webm; sometimes it's not at all, and when it starts it's like once or twice a minute. The PS2 is really old and busted, though. Takes like 5 minutes to read a disc.

>> No.2362696

>>2362303

I got my XM29 from Goodwill.

>> No.2362871

So, I have a KX-14CP1. When I play FF7 on my PAL ps1 I have black bars at the top and bottom, this is not the case with Wip3out. I assume that's because FF7 was developed for NTSC resolution and Wip3out for PAL resolution. All my japanese developed SNES games have the black bars too. Would the only way to fix that be to get NTSC consoles?

>> No.2362894

>>2362696
That's like winning the lottery.

>> No.2363059
File: 30 KB, 740x555, GDM-FW900.jpg [View same] [iqdb] [saucenao] [google]
2363059

So after thinking about it, I might just go ahead and shell out for a GDM-FW900 via Ebay. I was originally considering picking up a G-Sync Monitor, but was absolutely frustrated by the fact that I still need to purchase the appropriate GPU for it to even work, being limited to a single input, and how even with various new "gaming-grade" flat panel monitors coming out, you still have to accept some awful compromises due to the tech still not being there yet. Considering what the larger G-Sync monitors go for at retail, it probably makes sense to shell out the jewbay tax for the Sony monitors instead. There are some questions I have for anyone here with those displays-

How is the latency? I assume it's supposed to be non-existent given the tech, but I'm curious how true that is on, say, Windows 7 with V-Sync enabled in any game.

How well does GroovyMAME & GroovyMESS handle with it? I never tried those two out, but have heard great things about them.

How well does Dreamcast via VGA & Micomsoft boxes like the XRGB series handle on them?

Besides the usual sources, where in the hell can one find these? Craigslist often brings up nary a result on average.

Isn't there a 4:3 version of this monitor under a different name?

Isn't shipping out CRTs dangerous? Would it be worth me sending away for any of them online?

I'll put up another post later about different PC CRTs I'm curious about later.

>> No.2363445
File: 1.48 MB, 1836x3264, IMG_20150424_180640[1].jpg [View same] [iqdb] [saucenao] [google]
2363445

So i've been getting together bits for RGB on all my consoles for awhile now. The other day I bought a thing called a 'Joytech model JS965 AV Control Centre' which basically is a powered RGB hub where I can plug my PVM into the output socket and all my console's RGB cables into one of 4 inputs. My PVM (a 2042QM) looks fine with just a RGB cable from a console (i'm testing my Superfam and MD1) to an RGB - RCA breakout adapter with cables going to the monitor, no problems. When I add the Joytech hub in between however the picture is wobbly at the top 2-3 inches of the screen. I thought it was the joytech box at first but I just used the same system with a 9 inch PVM and it worked fine. Any ideas people?

>> No.2363457

>>2362303
I got my PVM-2030 from the local Goodwill last August.

>> No.2363479 [DELETED] 

>>2362871

Yes, because when a picture is displayed at 50Hz on an SD monitor, there are a bunch of extra lines you can use (Amiga owners knew it, as european Amigas had a maximum number of horizontal lines of 256 instead of 200 when using the 15kHz modes)

>> No.2363483

>>2362871

Yes, because when a picture is displayed at 50Hz on an SD monitor, there are a bunch of extra lines you can use (Amiga owners knew it, as european Amigas had a maximum number of horizontal lines of 256 instead of 200 when using the 15kHz modes). Yuro devs took advantage of them sometimes (like what you saw with Wipeout for example), but when it comes to display NIps and Murrican games, as they're supposed to run at a 60Hz refresh rate, they just appear letterboxed, with a somewhat wrong aspect ratio.

>> No.2363514

>>2363483
For SNES, can it be fixed with the 50/60Hz mod?

>> No.2363534

>>2363445
Might be ringing in the line somewhere. The more components you use the more likely it is, and maybe that RGB box is producing overshoot on the sync interval like a cheap VCR. I think the 804XQ/904XQM series are newer, might handle the problem better.

Also, have you terminated the outputs on the larger PVM? I imagine they're auto, but try adding some if you can. Or just adding open BNC-RCA adapters and see if that changes anything. Should makes things brighter. If not, one or more of the terminators might have gone. Try adding some. They not always cheap tho, and i find the cheaper ebay ones actually get stuck.. unlike the adaptors.

Not convinced it's either of these, but might be something to try? Report back and let us know :)

>> No.2363538
File: 1.76 MB, 1836x3264, IMG_20150424_113936.jpg [View same] [iqdb] [saucenao] [google]
2363538

android 18

>> No.2363569
File: 298 KB, 800x600, kunio.jpg [View same] [iqdb] [saucenao] [google]
2363569

>>2363538
>various degrees of want

>> No.2363570
File: 2.10 MB, 3672x3264, PVM.jpg [View same] [iqdb] [saucenao] [google]
2363570

>>2363534
pic is my breakout cable and the bnc adapters that go into the PVM.

Thanks for the response. Not really sure what a 'ringing in the line' or 'terminators' are. Could you explain?

>> No.2363583
File: 141 KB, 822x822, IMG_20140518_194736.jpg [View same] [iqdb] [saucenao] [google]
2363583

>> No.2363598

>>2362696
did you blow your load right there and then?

>> No.2363609

>>2363059
I bought one a while back on ebay and it's awesome. Paid a pretty low price for it too. There is no latency other than any that the computer or game has. Remember it only has VGA and RGBHV ports so if you want to play anything modern you will need an HDFury or something. Yes there is a 4:3 monitor in the same series but I can't remember what it's called. I would say make sure you look really carefully at the pictures on the ebay listing and look for any defects or anything that doesn't look right. It weighs about a hundred pounds and will be expensive to ship so if there's anything wrong when you receive it you don't want to have to send it back. Overall, this may be tricky to find, but if you like retro gaming and modern gaming, it's probably the best monitor out there. If you just like retro gaming, you may be better off with just a PVM.

>> No.2363616
File: 1.18 MB, 3280x2460, 101_7657.jpg [View same] [iqdb] [saucenao] [google]
2363616

>>2363570
>ringing in the line
Possibly a impedance mismatch somewhere between the console and the CRT itself causing interference in the signal/image.

>terminators
The video connections are expected to terminate with a resistance of ~75ohms. With equipment with video outs, this resistance will be off if the circuit is just left open. Outside of some older models and BVMs, these video outs should auto-terminate and give the correct resistance, but it's possible that for some reason the monitor isn't doing so and this can cause problems.
By terminators, he means little BNC caps that you can put on the video outs that have said resistance and would bring things back in line.

I'm not sure if in-correct termination would be the culprit of something like what you're describing. Any time I've had something lack the correct termination, it's just caused the image to run way hotter and brighter than it should. Is the image just wobbly, or does the brightness change as well?

>>2363609
>Yes there is a 4:3 monitor in the same series but I can't remember what it's called.
I think that would be the GDM-F520.

>> No.2363661

>>2363514

Yes, the 50/60Hz mode will fix it.

>> No.2363716

>>2363583
I must be autistic or something but you seem to have a same issue that me
>>2362105

that your image curves ever so slightly on the vertical edges. It's such a small detail but sometimes it drives me mad.

>> No.2363743

>>2363616
Beat me to it :)

I had an idea that maybe an incorrect termination would make the ringing worse. Assuming that's even what it is. Is it only on the top of the screen? If it's more prevalent on either the right side, or the bottom of the screen it could be droop. I'd need to read up on that to see if there's anything that could be done...

What I was suggesting first is plugging extra BNC adaptors (leave them empty) into the output side of the larger PVM. So if you use the RGB lines, add empty adaptors to the output side of those inputs. Does this change anything? (If you have no extra adaptors, use composite i guess?) It should make the screen noticeably brighter, and perhaps a tiny bit fuzzier. Do each colour separately while things are running and see if there's a difference. If not, that auto-termination is screwed. You'll want those terminators Kya mentions.

>> No.2363760
File: 37 KB, 640x480, 2056.jpg [View same] [iqdb] [saucenao] [google]
2363760

Would anyone be willing to provide a list of recommend RGB monitors similar to the PVM-20M2U? Also, where can I get some pre-made BNC-to-RGB cables with retro gaming in mind? I don't have any consoles yet, but I plan on picking up something like a Genesis to lug around as a testing unit.

>> No.2363770

>>2363760
The 20L5 is the one to look out for. If money is no object, look for BVMs, they're generally better.

The 20M4U is better than the 2U because is has 800 TVL instead of 600, but it's really a matter of what you can find.

You'll want to buy or build a BNC to SCART cable, that's the easiest way to get RGB for most systems.

>> No.2363790

anyone have a PVM-2530? it's the same as a 2030 apparently, with the cmptr input.

i have the scart>cmptr adapter already so might as well try to find something i can use with what i already have.

pros/cons?

i have given up on fixing my 1390

>> No.2363851
File: 1.57 MB, 2460x3280, 100_7511.jpg [View same] [iqdb] [saucenao] [google]
2363851

>>2363716
His looks to be somewhat more of a general pincushion distortion, from the inward bowing on both sides, where yours only appears to be on the upper left.

It's hard to tell from your photos whether you have a standard Trinitron or a flat "FD" Trinitron, but if it's the latter, it could possibly just be one of the quirks that line has.

>>2363760
19/2043 and 53 seem to predecessors to the M2 in terms of line count and general operation.
From what I've seen, the 20L2 is the M2's successor/replacement.

>pre-made BNC-to-RGB cables
http://www.retrogamingcables.com/sony-pvm.html - UK based. Also sell SCART cables of decent-ish quality.
http://www.ebay.com/usr/wookieewin - US Based. An anon a few threads back had a problem that may have been traced to one of these cables, but I can't confirm explicitly. If it was the cable at fault, it was in all likelihood a fluke and the seller is still a good choice. They're recommended by retro_console_accessories at the very least.

>testing unit.
For geometry and the like, a softmodded Wii would be more useful. Cheaper access to 240p Test Suite than a flashcart.

>>2363790
Lower line count than newer models in around the same size(20" that is). It's older, so you may have to worry about the condition of said set and how worn the tube may be. It may require csync rather than cvid for sync.
That said, if you can find one in decent condition, it'd probably quite a nice monitor.

>> No.2363948
File: 3.72 MB, 3648x2736, IMG_1916.jpg [View same] [iqdb] [saucenao] [google]
2363948

>>2363851
It's on both sides of the screen, the right side just isn't visible. And it's a similar kind of effect, it curves slightly outward from the middle onwards. My trinitron is a standard model, KV-21T3E.

You can see it a bit better in this pic.

>> No.2364169
File: 26 KB, 439x570, Sony-PVM-8042Q-Service-Manual-1.png [View same] [iqdb] [saucenao] [google]
2364169

Is there a list somewhere of what the letter suffixes mean on pvm models? I know Q is supposed to mean it doesn't have a comb filter.

>> No.2364578

Is there any difference between the 20M2MDU and the 20M2MDU/ST that I should be worried about?

>> No.2364662

>>2364578
Forgot to add, while I don't have either monitor yet, I'm thinking about picking up the Female SCART to Sony PVM + sync stripper cable >>2363851 Linked. The absolute closest console to retro I have is DC & PS2. I've read it's recommended to use component video for PS2. Would basic RCA component-to-BNC cables be enough, or is there more to it? Likewise with DC, would I just need some VGA-to-BNC cables plus VGA box?

>> No.2364669

>>2364662
Almost all PVMs don't accept 480p, which is what PS2 and DC put out. The best you can get is 480i, which is like watching a constantly vibrating display.

PVMs are generally intended for retro stuff. For non-retro like PS2, you're best off with an old PC CRT and a component to VGA cable, or a late widescreen CRT with 480-1080i capability.

Or you can get lucky and find a BVM at goodwill or some shit.

>> No.2364672

>>2364669
>The best you can get is 480i
That's fine with me, as long as they'll work at all, I'm good.

>> No.2364673
File: 1.13 MB, 3280x2460, 102_1679.jpg [View same] [iqdb] [saucenao] [google]
2364673

>>2364662
>Would basic RCA component-to-BNC cables be enough
Simple RCA to BNC adapters like those pictured in >>2357417 will be enough, assuming the monitor you end up with supports component video.

>>2364662
>>2364578
There shouldn't be any differences between the two models.

>would I just need some VGA-to-BNC cables plus VGA box?
Unless you get a Multiformat monitor, it won't support the 31khz sync of the Dreamcast's VGA out put. Even then, you'd need to get something to combine the horizontal and vertical sync into composite sync. There are SCART cables for the Dreamcast though, which will give you a usable 15khz sync and will work with said SCART to BNC breakout cable.

>>2364669
While not as crisp as 240p, 480i still looks really good on a PVM, especially with higher quality video signals.
The PS2 is decidedly a 480i console; Despite its massive library, the number of games that support progressive scan is depressingly short.
The Dreamcast most definitely benefits from something capable of 480p though.

>> No.2364674

>>2364669
I use a PVM for PS2 via RGB, it looks great. I can't really notice the difference between it and a regular CRT.

>> No.2364705
File: 1019 KB, 240x182, 1393903986141.gif [View same] [iqdb] [saucenao] [google]
2364705

>>2364673
Alright I guess I'll take the plunge. The one I'm looking at on eBay totals around 125 bucks after shipping, but hasn't been further tested beyond being powered on.

Y or N

>Unless you get a Multiformat monitor, it won't support the 31khz sync of the Dreamcast's VGA out put.
Awww

>> No.2364723
File: 1.21 MB, 3280x2460, 101_8042.jpg [View same] [iqdb] [saucenao] [google]
2364723

>>2364705
Unless it looks like it's in really good condition and/or you're feeling rather lucky, it might not be that good of an idea. Personally, unless I could see something displayed on it, I probably wouldn't go for it.

Just having them shipped is taking a risk, as some of the horror stories that have came up in these threads can show.

>Awww
Well, it'd technically display an image, but it'd still come out interlaced and wouldn't be very playable.
This is what happens when you feed a 480p signal to a 480i only monitor, assuming it displays the signal at all, that is.
RGsB from a PS2. Accent Core is one of the games that do support progressive scan on the system.

Higher resolution signals do similar things, except with more duplicate images.

>> No.2364734
File: 169 KB, 1600x1300, $_57.jpg [View same] [iqdb] [saucenao] [google]
2364734

>>2364723
>it might not be that good of an idea. Personally, unless I could see something displayed on it, I probably wouldn't go for it.
>Just having them shipped is taking a risk, as some of the horror stories that have came up in these threads can show.

Yeah, I'm having my doubts too. It looks reasonably crisp in the listing, but that would be a scary gamble on shipping. I'm so fucking desperate to get my hands on one of these things though. Apparently they're rare as fuck where I live and I might be forced to send away for one. And I don't have a car or any friends who can drive so that's out

>> No.2364737

>>2364734
That doesn't look bad. Could you possibly ask about them taking a photo of it displaying something? Even if just some movie, it might be able to give you a better idea of geometry and if there are any discolorations.

>> No.2364751

>>2359318
Ok, this was me with the KV-36XBR400. As previously mentioned elsewhere in this thread, this set is indeed an HD CRT, so no scanlines.

Would it be stupid of me to buy a scanline generator, like the SLG3000, and the appropriate cables to make it work with older consoles in effort to make them look as they would on a SD CRT?

Or should I keep looking for a good (and this time SMALLER) SD CRT for older consoles?

>> No.2364763

>>tfw there are no decent CRT monitors in Poland left
ehh why even live

>> No.2364807

>>2364734
I got one of these shipped, it came on a pallet covered in like 5 rolls of bubble wrap. The pallet was a little smashed, the PVM was in perfect condition.

Cost more for shipping than the PVM cost me, but I wouldn't have bothered going out and picking it up.

>> No.2364813
File: 1.54 MB, 1632x918, weponalds.jpg [View same] [iqdb] [saucenao] [google]
2364813

>>2364751
All in all, I'm pretty pleased with this behemoth TV. I'm not sure if I miss scanlines or not.

Pic related - Duo RX hooked up to the TV with regular composite cables; photo taken with Galaxy S4.

>> No.2364898

>>2364813
Which DRC mode do you prefer? I think the interlace one works best for old games.

>> No.2364905

>>2364813
Composite? Don't have anything better?

>> No.2365001

>>2364905
For the Duo, not at the moment. I'd liked to get it modded with RGB in the near future. Just need to find someone reliable here in the States for that. I'm hamhanded when it comes to that sort of thing.

>> No.2365004

>>2364898
Honestly, I haven't really noticed the difference between the interlaced and progressive settings on this TV. It IS missing the remote, but I've got one coming to me in the mail via Ebay.

>> No.2365034

>>2365004
From what I understand, the progressive mode deinterlances content, which is something you dont want as these 240p games don't need it.

>> No.2365068

>>2358980
I've used that TV before with an Xbox

It's got an internal scaler so you're better off avoiding it unless you want to use it for Xbox/PS2/DC

>> No.2365087

>>2365068
480p isn't upscaled though. So just feed it 480p from a PC with a scanline filter or something.

>> No.2365117

>>2364751
>>2364813
Ehhh. Why get an HD CRT? The only thing it has over LCD is better color.

>> No.2365121

>>2364578
I'm also considering setting up a ghetto-ass Linux build exclusively for RetroArch, GroovyMAME and GroovyMESS. I just need a VGA-to-BNC cable, right? What are some good, super cheap components I can buy for said build? I'm aware of softmodded Wiis, but I want to be able to actually run modern versions of MAME too. Sorry if I'm spamming so many questions, just want to be careful before spending, and this shit is somewhat alien to me.

>> No.2365198

>>2365117
I got mine because it was free.

>> No.2365204

>>2365117
Have you actually tried it?

>> No.2365219

>>2365121
The Wii version of Mame is pretty weak, and hasn't been updated in years. Getting the right version roms is impossible, and rolling back nearly so.

Don't mistake me, Toadking and others went to huge effort to code it. And it *does* work well for a few things. But development has lapsed, and now using it is too much trouble.

I pulled out an old laptop and use it for Mame @ 15kHz when needed. Much easier, and way more powerful.

>> No.2365235

>>2353014
>crt effect on openemu at all times

;^)

>> No.2365274

>>2365219
What kind of laptop is that? My current laptop cant even do portrait mode lol.

>> No.2365432

>>2365274
it's an ancient Presario V2402AU, so not actually very powerful. Still much more effective than Wii MAME. I haven't actually played with Tate-ing anything.

>> No.2365549
File: 1.33 MB, 3264x1836, IMG_20150425_172519[1].jpg [View same] [iqdb] [saucenao] [google]
2365549

>>2363616
>>2363743
I had one spare BNC adapter so I plugged it into each output one at a time and noticed no change in the picture (or the signal wobble). Still doesn't explain why I get a perfect signal without the Joytech splitter box. I looked it up and it said it has stabilizing technology in it on some forums? Maybe this is what is stuffing it up?

pic of the wobbliness at top of screen

>> No.2365663
File: 26 KB, 425x354, S-Video-Scart.jpg [View same] [iqdb] [saucenao] [google]
2365663

I want to use S-Video with my N64 (PAL). But since most old PAL CRTs don't have an S-Video connections I figured that I could use something like pic related.

Could it work?

>> No.2365667

>>2365663
All that does is route the signals to the appropriate pins on the TV's SCART connector. If the TV itself doesn't support S-Video(over SCART), it's not going to do shit.

>> No.2365680

>>2365663
Very few TVs have S-Video over SCART. How old is your set?

>> No.2365692

>>2365680
I'd guess 2003-2005

>> No.2365696

>>2365692
Being so recent, it's likely that it has S-Video support. Check the manual to make sure.

>> No.2365703
File: 69 KB, 811x179, Scart.jpg [View same] [iqdb] [saucenao] [google]
2365703

>>2365667
>>2365696
Found this on the same site I'm going to buy my S-Video cable.

>> No.2365712

>>2365703
Pin 15 is Red in normal usage, and chroma for S-Video compatible sets
Pin 20 is Composite normally, and luma for s-video.

The black and white picture comes from S-Video's Luma(brightness) pin being sent along the composite line, which results in a black and white picture.
Soldering Pin 15 to 20 is just going to force the two back together into what is essentially a composite signal.

>> No.2365771

I have a stupid question:

If you used an RGB SNES Scart cable to an unmodded N64, would it generate component-quality image?

>> No.2365774

>>2365771

Nope, I think it'll just output composite on the composite pin of the SCART cable, which means you'll have a composite-quality picture.

>> No.2365776

>>2365774
Is there a chance it could harm and fry the console if I attempted?

And I had composite in mind, but I wrote component.

>> No.2365785

>>2365712
All this shit just makes me mad that Nintendo didn't make the N64 RGB compatible.

Thanks for the help.

>> No.2365805
File: 1.00 MB, 3280x2460, 100_7387.jpg [View same] [iqdb] [saucenao] [google]
2365805

Trying to decide if I want to get an Extron RGB interface to try my hand at deinterlacing some stuff. Main question is which model to go with. ~$10 for a 109xi is really tempting, but the lack of vertical shift makes me a bit weary in the chance I decide to get an Emotia or some other downscaler at some point.

>>2365785
The N64 is able to be modded for RGB, including the later models now. Just takes a bit more work.

>>2365776
The console would be fine. Pinout of the N64 is essentially the same as the SNES and GC, with the exception that PAL SNES and GC have +12v where csync would be otherwise.

>> No.2365813

>>2365785
>>All this shit just makes me mad that Nintendo didn't make the N64 RGB compatible.
It's a very easy mod, though. Check the serial number before you buy, wire up the circuit board that costs 20 bucks or build your own, and use your Super Nintendo SCART cable.

My main issue with the N64 is the fucking analog stick.

>> No.2365818
File: 1.25 MB, 3280x2460, 101_4496.jpg [View same] [iqdb] [saucenao] [google]
2365818

>>2365813
I will say, be careful to use long enough lead wires when connecting up the amplifier. The 64's nest of RF shielding and heatsinks can make for lots of "fun" otherwise.

>> No.2365886

>>2365805
I just attempted to use the scart on my N64 unmodded. I got audio on the TV but no image.

>> No.2365941

>>2365886
Ah, I think I might know why.

The system is still feeding the switching voltage to the TV, making it try to display a nonexistent RGB signal

>> No.2365984

>>2365941
Seems like I'll be stuck with ugly badly scaled composite cables for playing until I get it modded, then.

I wish I had any skill with a soldering iron so I could do it myself.

>> No.2366046
File: 1.51 MB, 3000x2000, IMG_3363-2.jpg [View same] [iqdb] [saucenao] [google]
2366046

>>2365818
Here's mine~

>> No.2366052
File: 1.39 MB, 3280x2460, 101_4455.jpg [View same] [iqdb] [saucenao] [google]
2366052

>>2366046
Much more professional looking than mine, and more parts to boot.
Pretty sure this is before I realized I had switched the green and blue outputs.

>> No.2366056
File: 1.73 MB, 3000x2000, IMG_3362-1.jpg [View same] [iqdb] [saucenao] [google]
2366056

>>2366052
Eh, I was thinking I might redo it and tap RGB directly from the video chip. This board revision meant I had to resort to luma for sync too. Those things aside though the image looks great.

>> No.2366063
File: 1.35 MB, 3280x2460, 102_2695.jpg [View same] [iqdb] [saucenao] [google]
2366063

>>2366056
I tapped it on the bottom as well, but I think I went with R8-R10.

It does give a really nice image, but the 64's vaseline filter still makes me cry.

>> No.2366064
File: 2.30 MB, 3000x2000, IMG_3373-5.jpg [View same] [iqdb] [saucenao] [google]
2366064

>>2366063
Try taking a pic of Mario 64, doesn't use any gross filters.

>> No.2366070
File: 1.06 MB, 3280x2460, 101_4486.jpg [View same] [iqdb] [saucenao] [google]
2366070

>>2366064
That was actually the first game I saw it display in correct RGB.

None of the full screen shots of it came out that great though. Might have to try again later.

>> No.2366115

>compared PAL SMW to NTSC SMW on an emulator
How the hell could I play it this slowly all my life? Not to mention the black borders.
Time to mod my SNES.
Why is the music in SMW still the same speed in both versions though?

>> No.2366124

>>2366115

My guess is that the SPC-700 has the same clock frequency in the PAL and NTSC version of the SNES.

>> No.2366219

>>2366064
But it does? Literally the only games that don't use the fullscreen VI filter are those that output in hi-res or pseudo-hi-res.

>> No.2366778
File: 255 KB, 480x640, 65.jpg [View same] [iqdb] [saucenao] [google]
2366778

>>2363059

Hey brother, hope you're still around to see this. I've been using a FW900 as my primary monitor for years.

>How is the latency?

Basically zero. Even with v-sync enabled, I don't notice any latency.

>How well does GroovyMAME & GroovyMESS handle with it?

Haven't tried this, sorry.

>How well does Dreamcast via VGA & Micomsoft boxes like the XRGB series handle on them?

Dreamcast looks great on it. The large screen means that the scanlines are very visible, even at 480p. There's no blur whatsoever, so 2D fighters can look awfully pixelated, which might bother some people. Can't comment on the XRGB.

>Besides the usual sources, where in the hell can one find these?

I got lucky and found on one craigslist. I've seen another one pop up since then, too. You could post a wanted ad on CL or even the local paper. You don't want to order one on eBay for obvious reasons.

>Isn't there a 4:3 version of this monitor under a different name?

There are a few high-end Trinitrons, yes. Some of them are branded as Dells. Don't let that put you off. If it says Trinitron in the upper left corner, it's legit.

>sn't shipping out CRTs dangerous?

Yes. It's also prohibitively expensive. Don't do it.

I spent $100 on mine and haven't regretted it. If you can find one for around that price, jump on it. 1920x1200 at 85Hz and zero lag is heaven.

>> No.2366839

>downstairs doing laundry
>there's a giant ass motherfucking CRT sitting in the 'stuff for anyone to take' area
>ask around about it, it's okay for me to take

it's a kv-32fs100. Plugged it in and it seems to work. Been wanting a CRT for a while - score?

Problem is the thing is like 200 fucking pounds or some shit.

>> No.2366854
File: 1.17 MB, 1280x1080, 1416904735380.png [View same] [iqdb] [saucenao] [google]
2366854

>>2363059
>I'll put up another post later about different PC CRTs I'm curious about later.
Me again. My local Electronics Discount is having a going-out-of-business sale and have a lot of beige CRT PC monitors for super-cheap, and wasn't sure of what to pick up. Here are some of what I found interesting-
http://imgur.com/a/sPxqD
>>2366778
Noted, thanks man. I'll probably put up an want ad.

>> No.2366907

PS1 and PS2 use the same A/V cables, right? I'm ordering SCART cables, and I don't want to buy two if I don't have to.

>> No.2366914

>>2366907
Yes. PS3 too.

>> No.2366917

>>2366914

Cool...Thanks.

>> No.2366930

So I have a super famicom all the way from nipland (cheaper and more aesthetic than an american SNES)

right now I'm using s-video, but I wanted to compare it to RF. So I hooked up the RF modulator from my NES to it, but didn't get a signal on channels 3 or 4. Then I remembered that NTSC-J's channels are different, and that it actually lines up near channel 97. Problem is that it's not EXACTLY 97, so the picture is all fucked up, like it's 50% super metroid and 50% static at the same time.

Is there a simple solution to this? If not it doesn't really matter. I'm just trying this out for my own curiosity. And it makes me wonder how people in america use consoles they imported from japan that have RF-only, like PCE.

>> No.2366968

>>2366930
Only the very very first PCE is RF only, the 5 pin DIN was added with the Core Grafx. Most people will be using it with a CD-ROM2 also which requires the interface unit that supports composite.

Why not plug in composites cables from a GameCube or something? Similar image quality to RF and can be used to compare with S-Video.

>> No.2366974

>>2366968
RF is way worse than composite. Composite at least gives a solid color if there's a mono-color area. RF has all sorts of ugly noise and stuff even on solid areas. Like I said, it's for shits and giggles.

Also, there are other jap consoles that are RF only like the original famicom.

>> No.2366980

>>2366974
You're right, but most people would opt for the AV Famicom at this point as it uses the same AV Multi as a SNES/N64/GC.

I think composite quality depends very much on the console in question. The PCE has great composite but for something like a PlayStation, RF and composite look basically the same to me.

Perhaps there is some kind of signal converter to use NTSC-J RF in NTSC-U RF land as exists for using NTSC stuff in PAL land, where I am. Not that I'd ever want such a thing, yuck.

RGB not an option I assume?

>> No.2367000

>>2366980
Maybe there is something like that. Like I said, this is just for my own curiosity. No big deal.

I don't feel like dealing with RGB because then I'd need to get a RGB-Component transcoder to hook it up to any normal american TV and order new cables for all my systems, and even then the transcoders need to be tweaked on a per-console basis. Way too much of a pain in the ass for a marginal quality increase. S-video suffices

>> No.2367003

>>2367000
Marginal is an understatement, but I can understand your angle if your set doesn't support it natively.

Just don't get the chance to experience RGB or you'll crave it.

>> No.2367010

>>2367003
I have my wii hooked up via component, which is just as clean as RGB. It's better but not better enough to warrant changing everything over.

>> No.2367018

>>2367010
Wii has exceptionally weak component though, worth considering.

>> No.2367138

Hey /crt/, sorry for the tech-support question, but I have a Mitsubishi 2070SB monitor that recently fell about 1ft onto a wooden floor (face down) and now will not power up at all. The tube itself is not cracked as far as I can tell. I already opened it up and tried pressing the power button on the PCB in case the button mechanism was damaged, but still no power.
Is there any hope for this monitor? What could the problem be, and is it fixable?

>> No.2367312

>>2366839
That is a good find indeed, as long as you don't mind the weight and it taking up a lot of space.

>> No.2367314

>>2366854
I'd go for either the Mitsubishi or the Sony for sure.

>> No.2367319

>>2366839
>downstairs
Better call some friends.

>> No.2367325

So I recently got an old Phillips HD CRT with an RGBHV input. Are there SNES and N64 RGB mods that will be compatible? Is it just a matter of wiring the sync signals differently?

>> No.2367346

>>2366854

Mitsubishi and Sony are legit. I'd probably spring for the Trinitron. See if you can find info on the resolutions and refresh rates it supports.

>> No.2367351

>>2367319

no worries, there's an elevator. My roommate was high as fuck but we got it up here.

>>2367312

yeah, it works perfectly! I don't have much in the way of fancy cables, but I did find a PS2 s-video cable I didn't know I had. God Hand is looking nice. I know I'm fucked for Gamecube but I'm sure I can find something for Xbox.

Still need to find a stand that can bear the weight of this monster but I'm happy I found it. I can ramp up my search for a genesis and N64 now.

>> No.2367508

I'm looking at buying something to use my PC with my CRT for SNES/PS1 and maybe 64 games. I've tried buying a DVI to VGA adaptor and realised after that my CRT, while made in the 2000's, didn't have a VGA input.

I've been looking at HDMI to component converters, as I believe you can't passively convert VGA to Component through a cable.

I've been looking at this http://www.ebay.com.au/itm/HDMI-to-YPbPr-Component-Video-Converter-Digital-SPDIF-RCA-Audio-Out-HD-3D-/221591870226?pt=LH_DefaultDomain_15&hash=item3397e79b12 but i'm not really sure how good it is.

If you recommend any other good converter (or scaler) to go from HDMI to component, from amazon or somewhere else that ships to australia (i.e. not newegg) please link it too.

I have a Super Nintendo, 64 and a Playstation, but they're all PAL and have that shitty flicker that makes me sick, and the black bars. I'd rather emulate accurate NTSC PS1/SNES on a CRT if possible.

>> No.2367574

>>2367508
switch that snes

>> No.2367575

>>2367574

I *have* one, but it's not mine. I'm not doing anything to it.

>> No.2367595

>>2367575
ask the owner to switch it
or buy it and switch it :^)

>> No.2367694
File: 161 KB, 589x771, fuck me sideways.png [View same] [iqdb] [saucenao] [google]
2367694

>$25
Why can't this thing be closer?

>> No.2367732

So if I'm hooking up a PVM through S-video to my PC, what's the best resolution I'm going to get out of it?

>> No.2367801

>>2367732
the card will downscale whatever res you're using to SD res.
stuff won't be readable beyond 1204x768 I guess.

>> No.2368128

>>2367801
Just gave it a try, looked like it was 800x600 scaled down to 480i.

Looked fucking great, everything was easily readable, I don't think I'm even going to bother trying to get it down to 240p for the sake of a slightly more stable picture, and I'm not even sure if you can change the S-video output with soft15khz.

Next up, reformatting to XP and installing MAME to see if I can get some old arcade games working.

>> No.2369036
File: 1.44 MB, 3280x2460, 102_2711.jpg [View same] [iqdb] [saucenao] [google]
2369036

>> No.2369209 [DELETED] 
File: 3.44 MB, 7500x2800, test.jpg [View same] [iqdb] [saucenao] [google]
2369209

>> No.2369628

>>2368128
S-Video can only go as high as 480i; so yes, it was 480i. 240p is desirable because you get double the frame rate, and games designed for it are brighter and clearer that way. If we're talking a graphics card's S-Video port, it won't give 240p that i'm aware of. Perhaps some anon knows how to make it...?

>> No.2369631

>>2366854

The Diamond Pro is easily the better of the two. Bigger screen, much higher res, higher possible scan rates.

http://www.manualslib.com/manual/296087/Mitsubishi-Diamond-Pro-91txm.html?page=27#manual

vs

https://docs.sony.com/release/specs/CPD200ES_mksp.pdf (page 2)

Sadly neither will do under 30kHz, but you can't have everything :)

>> No.2369632

>>2367018
Wii component is brighter than Wii Composite? Mine is, anyway.

>> No.2369635

>>2367694
wow, those are absolutely amazing specs. Does anything much exist to top that for a PC CRT monitor?

>> No.2369649

>>2369628
Double the framerate? The interlaced fields used in 480i are different from the progressive frames used in 240p.

>> No.2369675

>>2366930
The simplest solution is to try it on multiple tvs. A Sony or similar Japanese set from the '90s would probably be your best bet.

>> No.2369678

>>2369649
Alright, same number of frames, but the interlacing means the 240p image tends to be brighter, in my experience. For older games meant to run in 240p, anyway. Most don't have any way to turn 480i into 240p, do they?

>> No.2369719
File: 1.26 MB, 3280x2460, 101_6866.jpg [View same] [iqdb] [saucenao] [google]
2369719

>>2369209
?

>>2369635
On pure numbers, it seems to even edge out the FW900.

I'd really like to get my hands on it if they're willing to bring it down closer to the city.

>> No.2369730

> More recently produced models can also do the same but it is at that point where you run into High Definition(100hz and/or 480p compatible models) which run into the same scaling pitfalls as flat screens.

Can you tell if a CRT is hd or not just by looking at it? Does 480i count as hd for a CRT?

>> No.2369732

>>2369730
240p/480i is Standard Definition
480p is Enhanced Definition
720p/1080i/1080p is High Definition

HD CRT's are usually easy to spot because they usually will have 720p/1080i marked near the component jacks and/or they'll have HDMI/DVI ports. I'm not sure how to check for ED CRT's, though.

>> No.2369734

Any europeans here? I know this isn't a question strictly about crt's, but I figured this would be the only place who would now how to answer.
Basically, I've imported some ntsc consoles which need 120ac volts, but will a 120ac volt step down transformer be all I need?

>> No.2369735

>>2369732

Oh, I see. So if a CRT is 480i then I don't need to worry about scaling?

Thanks for answering, i'm planning to hunt for CRTs for the first time today and I don't wanna fuck anything up.

>> No.2369738

>>2369635
Also a bit of looking around suggests the FW900's 4:3 brother, the F520, beats it out in refresh rate and stripe pitch.
137/170 vs 130/160 and .22 vs .24.

Still a crazy find if I can get it.

>>2369732
They would have the same general markings as an HD CRT. If you wanted to be cheeky, you could say that EDCRTs will only support 480p (possibly 1080i as well) where an HDCRT would also have support for 720p. At that point though, you're splitting hairs and neither of them will be good for retro consoles.

>>2369734
A TV with an NTSC decoder if you're using composite or s-video, or one at least willing to run at a 60hz refresh rate if you're using RGB.

>> No.2369741

>>2369734
Amerifag here. That'll depend on whether they're Japanese NTSC or North American NTSC. Japanese AC adapters are 100-110 Volt, North American are 110-120 Volt. A stepdown transformer should work, just make sure that it's the correct voltage.

You also could use local adapters that have the right DC voltage, amperage, polarity, and jack size to get it working.

>>2369735
Yep, 480i is what you're looking for for /vr/ consoles.

>> No.2369742

>>2369741

Thank you. From what google tells me 480p is pretty rare anyway, so all I have to do is steer away from HD and i'll be fine.

>> No.2369748

>>2369741
>>2369738
Thanks for that. The stepdown transformer is rated for 110-120volts so fingers crossed it should work.
I'm planning on importing a n64 in the future for a crt screen, I'm assuming that modern televisions that support 60hz/50hz will be fine regardless, but will a crt which supports 60hz also work?

>> No.2369754
File: 929 KB, 3280x2460, 101_4520.jpg [View same] [iqdb] [saucenao] [google]
2369754

>>2369748
If you're not planning on modding it, you will need a TV capable of dealing with NTSC color encoding, otherwise you'll likely end up with a black and white picture.

>> No.2369758

>>2369734
If they have external power supplies the european adapters should work, otherwise what >>2369741
said.

>> No.2369760

>>2369748
Unless you mod it, the N64 will have to use either composite or s-video, which means that the CRT you want to use it on needs to not only accept 60Hz but be able to decode NTSC like >>2369738 said. I know most of the modern PAL LCD's will take 60Hz but I don't know if they can decode NTSC.

>> No.2369762

>>2369754
>>2369760
So any ideas on how I can mod something to get it working? Is it the console or the screen?

>> No.2369767

>>2369762
You can RGB mod the N64, which is complicated because there are different revisions of it, one of which is easy as hell to mod and the other not.

http://retrorgb.com/n64rgbcompatible.html

The easier route would to get a CRT that accepts NTSC and PAL. Many of the Sony PVM's will accept NTSC, PAL, and SECAM, but availability and cost in your area is going to have to factor into what you want to do.

>> No.2369770

>>2369762
many recent TVs accept NTSC through composite.

>> No.2369773

>>2369760
They'll take NTSC. Everything PAL made since about '96-97 takes NTSC as well.

>> No.2369793

>>2369678
My main issue with 480i is how juddery the image looks.

The PS1 boot menu looks absolutely terrible on my PVM, it makes me want to be sick. But my PC over S-video? I don't know if it's got some anti-judder system or something, but it looks great.

>> No.2369795

>>2369793
If you want to see juttery, you should see my laserdisc player when it's paused. Looks great when it's playing, but when it's paused it looks like complete ass.

>> No.2369796

>>2369793
video out on graphic cards usualy have flicker filter. Sometimes it's toggleable.

>> No.2369898

>>2353014
you can do low-resolution modes on a 31khz crt desktop monitor like this - create a custom resolution, but do it at 120hz instead of 60. obviously this will work for pc content ONLY, unfortunately you can't hook up genuine hardware... but it looks cool. surprisingly not that different from digital scanlines

>> No.2370086
File: 1.31 MB, 3280x2460, 102_2727.jpg [View same] [iqdb] [saucenao] [google]
2370086

>>2369898
There's actually a few photos of someone doing exactly that about half way through the thread.

>> No.2370280

>>2369793
Probably a flicker filter of some sort, which the PS1 does not employ.

A ton of PS2 games use a bunch of methods to smooth out interlacing, which makes them notoriously difficult to make look good on anything but a CRT.

>> No.2370286

>>2369898
It's pretty pointless aside from slightly lower input latency. You have to add black frame insertion if you want good motion, which cuts the brightness in half and you end up with exactly the same picture as if you took 480p@60Hz and just added black lines. Also, frame drops are extremely noticeable, and if the game happens to change into 480i, you lose half the picture information.

>> No.2370393
File: 1.04 MB, 2048x1536, IMG_6908-x.jpg [View same] [iqdb] [saucenao] [google]
2370393

Just found this thread. I think TVs are overrepresented here.

>> No.2370408

>>2370393
My Dell is dim and I'm in the works of trying to get something notdim. >>2367694

Any photos I've tried taking of it have come out really soft and out of focus. Not worth posting at all.

That, and there aren't really any old PC games that I've actually played/still play.
Have been meaning to re-install Diablo II at some point; That's technically just outside of /vr/ territory though, I believe.

>> No.2370412
File: 3.96 MB, 4128x3096, IMG_20140807_163607.jpg [View same] [iqdb] [saucenao] [google]
2370412

>>2370393
I kinda wish I had an oldish 13" or 14" PC CRT to dick around with. They look quite distinct compared to my Diamondtron.

>> No.2370423

Is it possible to use a pc crt with consoles' RGB out if it only has VGA inputs?

>> No.2370442

>>2370412
They're hard to come by around here now. I have a few but only one that's really good at 320x200.

>> No.2370445

>>2370442
Why is that? Do the others look too much like my pic and not enough like the other one?

>> No.2370447

>>2370423
Probably not. PC monitors like 31khz inputs, you'd need some kind of upscaler to get a 15khz RGB signal into it.

>> No.2370461

>>2370445
Yeah they have a smaller dot pitch, makes them too "sharp", with visible scanlines. This particular tube is 0.39mm, which is pretty huge even for an old VGA monitor.

>> No.2370467
File: 718 KB, 2048x1071, ball_comparison.jpg [View same] [iqdb] [saucenao] [google]
2370467

More 320x200.
1996 TFT vs 1994 CRT.

blue and green gamma are a bit too low in this tube. wish I knew how to fix that :(

>> No.2370579
File: 2.51 MB, 1440x1080, DSC_0014.png [View same] [iqdb] [saucenao] [google]
2370579

Just picked up an old RF and composite only 20" Trinitron. It looks a lot better than I expected it to.

>> No.2370586

>>2370467
Man, I knew old monitors were pretty good for DOS games, but that's insane. I'd only ever seen pics of EGA games, which are usually lacking in detail.

Got any more pics of VGA games? I'd like to see something like Alien Carnage.

>> No.2370647
File: 682 KB, 2048x949, virus_comparison.jpg [View same] [iqdb] [saucenao] [google]
2370647

>>2370586
Here's one more shot from Epic Pinball.

I don't think I have anything else worth posting right now. And my dos machine is currently in parts scattered all over the room.

>> No.2370689
File: 190 KB, 828x1024, response1-1024.jpg [View same] [iqdb] [saucenao] [google]
2370689

And there's this response time thing.

1/25s shutter time according to EXIF (game is 60 fps)

>> No.2370767

Long shot, but I wanna run a problem by you folks. Just picked up this Sylvania set and it won't stay on- powers down automatically after 15 seconds or so. Anyone have a clue what the issue might be, or if there's a way to fix it?

>> No.2370772
File: 520 KB, 1024x1365, sylv.jpg [View same] [iqdb] [saucenao] [google]
2370772

>>2370767

Forgot my pic for whatever it's worth

>> No.2370927

>>2369738
>neither of them will be good for retro consoles.
Why not? Are there scalers for that?

>> No.2371052

retard here

So there are 1080i CRTs?
There are 480p CRTs?
And you can expect the same amount of input delay for these as you can for regular everyday CRTs?

>> No.2371053

>>2370927
if it looks go to you it should be fine.

if you want scan-lines you might want an XRGB-mini or just a Component SLG

>> No.2371279
File: 3.83 MB, 2448x3264, IMG_20150428_000926.jpg [View same] [iqdb] [saucenao] [google]
2371279

>>2357260
>>2357460
>>2357565

So I ended up picking up the Tau model shown in the pic. Its not bad, the geometry is fine. But I noticed on N64 in particular its a little bloomy, and maybe Im just not used to it but the scanlines look a little off for a game like let say Mario64. Perhaps its a matter of adjusting settings, though it doesnt have as many options as I thought it would

Also is there a way to adjust the aspect ratio on a Tau? Without a remote if possible

>> No.2371331

Where should I look if I want to try to trade my PVM locally?

>> No.2371559

>>2371331
>I'm American, so I don't need to post up my location
That's ok, we'll help anyway. I'm assuming you don't want to use Craigslist... any major city will have clubs into retro and stuff. Just keep googling. Try asking around board game societies, rpg groups, hacker/makerspaces, etc.

>> No.2371574

>>2371559
Places like arcademuseum.com, aussiearcade.com.au, vidya/retro trading groups on facebook are also a good place to ask, if not always to sell straight out.

>> No.2371589
File: 96 KB, 595x1102, mess.jpg [View same] [iqdb] [saucenao] [google]
2371589

Guys,

I'm looking at pulling the trigger on the following
PVM-2054QM
PVM-2044QM
PVM-20M4A
PVM-2043MD

Haven't been able to find any good comparisons. Prices are all similar.

I'm playing NES, SNES, SFC, N64, PS1. Currently using a xrgb framemeister with a plasma but it's a mess with the rest of my newer consoles lying around and want to move the old gear into the study. It's all PAL except the sfc.

What would you get /vr

>> No.2371680

>>2371589
Assuming everything else is equal, and the screens are nice and bright and not worn out, definitely the 20M4A first. Then the 2054QM, then the 2044QM, and last of all the 2043MD.

Are these from Auschoice on Ebay? You realise they're selling some BVM's as well? PVMs are easier though, and newer in this case.

>> No.2371695

>>2371680
Yep that's where I'm looking.
Anything to worry about?

>> No.2371725

>>2371695
They've possibly already sold the stuff in the best condition at the private pre-sales they emailed people about. The monitors are ex-ABC stock, so they've been pretty heavily used. Doesn't mean bad, but... If you can go to their warehouse and try stuff first, definitely, *definitely* do that. They have 9 of the 20M4A units, so one or two are probably worth that money, and with that volume online right now they won't sell out too fast.

Their email is sales@auschoice.com, and their number is 07 3271 2177. Ring them and see what they're willing to tell you about the 20M4A sets, see if they'll hold the best one for you to come and look at. They're in Wacol, Brisbane.

Get 240p suite for the Wii if you can, and test the sets with something before making an offer, making sure they haven't forced the terminations on the back open. (The output next to each input needs to have nothing plugged into it for it to auto-terminate.)

BoL, anon.

>> No.2371739
File: 1.14 MB, 3280x2460, Input Lag HS420 Color.jpg [View same] [iqdb] [saucenao] [google]
2371739

>>2370647
Neat

>>2371052
Input lag for 480p and 1080i signals should be minimal.
480i and 240p signals, however, will be processed and scaled up to something they can properly handle and display. This can introduce a delay.
Multisync and Multiformat sets that are able to scan down to 15khz properly won't have any. The list of sets that are actually capable of that is pretty small and consists primarily of older PC monitors, Multiformat PVM/BVMs, and some presentation monitors.

My HS420 seems to have 2 or 3 frames in comparison to my PVM over composite. If I ever get it working again, I might have to try to send a 480p signal through the two of them to see the difference.

>> No.2371746

Also, New Thread:
>>2371721
>>2371721

>> No.2371796

>>2353118
>be 8
>family borrowed a friends copy of f-zero x
>this title screen popsup
>play game a lot
>go into options menu
>accidentally click on erase data
>ohfuckohfuckohfuck
>give game back to friend
>never hear the end of it for two years straight.

>> No.2371813
File: 70 KB, 618x824, eq8zO4o[1].jpg [View same] [iqdb] [saucenao] [google]
2371813

saw this at the thrift store should I get it

>> No.2371823

>>2371813

If you're into RF-only stuff, then why not? Otherwise, just leave it for people in the former situation.

>> No.2372458

>>2371813

I would just because I like the way it looks...But I'd probably just use it to watch VHS through RF.

>> No.2372932

>>2371796
I was that friend! Only with Ultima IV on the apple IIc...