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/vr/ - Retro Games


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2304045 No.2304045 [Reply] [Original]

So /vr/.. Street Fighter or KOF? Why?

>> No.2304076

>>2304045
Street Fighter II > KoF '98 > everything else.

>> No.2304081

KoF for life, man. Everything Street Fighter does KoF does better (except, you know, sell).

>>2304076
>Street Fighter II over anything
Come on, you could've at least said Super Turbo or something

>> No.2304095
File: 153 KB, 504x712, yes.jpg [View same] [iqdb] [saucenao] [google]
2304095

>>2304045
Street Fighter. No complaints either way gameplay-wise, but the characters in KOF bore me to tears. SF is basically borderline racist stereotypes, but at least there's some CHARACTER in those, not just random anime haircuts and fancy clown clothes.

>> No.2304184

>>2304095

I feel the opposite, SF roster is just generic archetypes of the genre by now, whereas KOF has diversity.

Plus KOF has more variety in animations and playstyles, and overall more fast paced. Its a shame my favourite KOF isn't /vr/ (02UM)

>> No.2304240

>>2304095
At least half the characters in KoF look like they were designed to appeal to a particular sexual fetish

>> No.2304253

>>2304076
That's a funny way to say 3rd Strike.

>> No.2304263
File: 554 KB, 3126x1295, 1424920324019.jpg [View same] [iqdb] [saucenao] [google]
2304263

>>2304045
King of Fighters, because I like it.

>> No.2304269

>>2304045
What I like about KOF is that they have a huge roster which they seem to rotate around (except the favorites of course) where's Jhun Hoon or Angel tho

>> No.2304273
File: 67 KB, 768x1024, yuri-best-girl.jpg [View same] [iqdb] [saucenao] [google]
2304273

>>2304240
Best Girl

>> No.2304278

>>2304081
I just meant SFII in general. ST or whatever.

>>2304253
>3rd Strike
>literally three characters that are usable in competitive play

>> No.2304316

>>2304045
KOF, mexican cuz´

>> No.2304327

>>2304269
I think angel is officially dead
which is one thing I really dislike about kof, they often kill good characters

>> No.2304331

Street fighter no doubt the music is top

>> No.2304337

>>2304327
yeah like almost every villain in the games.
But I am expecting the next KOF to be a dream match so, it's okay.

>> No.2304359
File: 144 KB, 1275x1755, image.jpg [View same] [iqdb] [saucenao] [google]
2304359

>>2304273
Always thought this chick was sexy af

Something about the way she moves

>> No.2304376

>>2304337
>next KOF

Are they even making KoF anymore? Isn't SNK basically a pachinko/porn game dev now?

>> No.2304387

>>2304273
i agree. not only is she a great fighter but she looks like the woman im in love with IRL. at least no one can keep me away from yuri ;_;

>> No.2304397

personally i have to give the edge to the king of fighters. i wouldn't be able to give you a specific reason as to why but i just love em. i think the kof series offers smoother and more intricate gameplay than street fighter has to offer but i really love SFA2 and SF3TS too. its hard to say.

>>2304376
check out KOF 13 brother, its beautiful.

>> No.2304402
File: 44 KB, 350x400, ash.gif [View same] [iqdb] [saucenao] [google]
2304402

>>2304359
lel

>> No.2304414

This basically boils down to 3rd Strike or Garou.

3rd Strike for me. But SNK making Garou in one try is the sickest shit.

>> No.2304461

>>2304414
>One try
It's a Fatal Fury game, although a very different one. Real Bout is awesome too.

>> No.2304462
File: 3 KB, 93x166, maylee-super.gif [View same] [iqdb] [saucenao] [google]
2304462

KOF all day every day.

>> No.2304658

>>2304461

I mean in terms of iterations it got(none in Garou's case) compared to 3rd strike being the 3rd game in the 3 series.

>> No.2304672

>>2304359
>She

Anon, there's something you need to know...

>> No.2304684

Both.

Because I don't have to choose.

>> No.2304685

Street of fighters, because it is more enjoyable

King fighters is bland. but CNK make better different fighter. Samurai art of wolves come to mind.

>> No.2304696

>>2304685
I'm sorry I don't speak LSDese.

>> No.2304703

>>2304685
I want to play Samurai Art of Wolves

>> No.2304724

>>2304076
Wake up grampa

>> No.2304756

>>2304703
you mean

>The Last Samurai Art of Wolves

>> No.2304772

>>2304724
Return to your kind:
>>>/v/

>> No.2304783

>>2304772
I'm telling him to take off his nostalgia goggles and see the game for what it is. There's far better retro fighting games than SF2.

I also noticed the guy was talking shit about Third Strike for having three characters used in competitive play while he's saying a game with 9-1 matchups is the best fighting game there is. I don't get his logic.

>> No.2304790
File: 24 KB, 500x465, 22.jpg [View same] [iqdb] [saucenao] [google]
2304790

Capcom vs. SNK 2

>> No.2305649

>>2304783
>I'm telling him to take off his nostalgia goggles and see the game for what it is
What it is:

1) The most important fighting game ever, and one that easily outlived almost all of the games that attempted to succeed it

2) An old game you thought was boring when you torrented a bunch of MAME roms last week

>> No.2305661

What's the generak opinion on SVC Chaos? It was my first fighting game and I adored it, but am wondering if it may have been due to young age and nostalgia is now blinding me.

Also, I'm really wanting to play some KoF games - Getting a PS3 soon, what's the best one to grab?

>> No.2305667

>>2304081
>Come on, you could've at least said Super Turbo or something

No, I'd say he's about right. I mean, honestly- what did Super Turbo bring to the table? More speed, when the game was already fast enough? A couple of shitty new character designs? The fucking Super Meter?

>> No.2305670
File: 14 KB, 160x124, 1410294936834.gif [View same] [iqdb] [saucenao] [google]
2305670

>>2304790
This.

>> No.2305686

>>2305661
Coolest version of Ken (evil ken). If you were used to capcom fighters then the move inputs felt stiff. Game is pretty cool
In my honest opinion.

>> No.2305703

>>2304045
Tough one. KOF has very attractive sometimes fashionable looking characters, whereas Street Fighter has this charming extreme exaggeration and color (I love SFIII the most for this). I love both but feel I lean more towards SFIII.

KOF has more developed and interesting movement (runs and hops man) than SF and loads more interesting moveset variety (which is impressive since the casts are always bigger).

I choose Vampire Savior.

>> No.2305828

KoF has more universal mechanics/fundamentals going on, once you learn a couple characters you can get a feel of most of the cast in these games fairly quickly. That and it's overall faster pace is why I personally tend to enjoy playing KoF.

Not /vr/ but regarding KOF13, I didn't like how some characters had lost so many of their old moves and how long the combos were in general.

>> No.2306047
File: 46 KB, 640x480, kof-sports-team-we-outweigh-nuclear-arms.jpg [View same] [iqdb] [saucenao] [google]
2306047

>>2304045
KOF hands down.
the movement (rolls, hops, etc), the moves, the characters (which are a bit more grounded than SF's exaggerated archetypes, but still interesting)

98's the best /vr/ version. 2002UM is the best version overall.
like, of the /vr/ KOF games, it'd go something like
98>2002>97>2000>rest>94>2001

and 98/2002/97 can be placed in whatever order you personally like, I know a few people who prefer 97 to 98 for some reason

94 USA Team needs to return.

>>2304359
>girl
I would still fug Ash.

>>2305661
the game feels like it's unfinished, and it's not well regarded
nice spritework though, best pre-fight dialogue, SNK clearly did put some effort into it, it's just not that good (really, all of SNK's immediately post-reformation games weren't too hot)

>> No.2306049

>>2304756
The Last Samurai Art of Wolves VS. Rival Street Star Stalker Bots

>> No.2306057

Out of the /vr/ games IMO
98>97>3s>Alpha2>99>96>Alpha3>Rest of the Street Fighters>Rest of KOF

>>2306049
featuring Jotaro from Jojo's Bizarre Adventure

>> No.2306096

>>2306047
2002 technically counts since it originated on NG hardware which is from 1990.

>> No.2306189

>>2306049
Super Turbo X Zero

>> No.2306245

>>2305703

sf3's character models are amazing. but the new chars in terms of concept and design are garbage

>> No.2306336
File: 246 KB, 806x850, 179cf5f41fd00cf2a1ea8b6ce82a4338.jpg [View same] [iqdb] [saucenao] [google]
2306336

>>2305649
I never said I find it boring. I like it and I respect it for what it has done for fighting games, but fighting games have evolved from that. Being one of the first games to do something does not equal to being the best at that thing.

I wouldn't have minded him saying it's his favorite fighting game, but he said it's the best fighting game ever made and was talking shit about other fighting games.

There's no need to be all defensive and assume things. There's a big difference between being the most important fighting game and being the best. Give me a valid reason why it's the best fighting game ever made and I might respect your opinion more. For now it just seems like you're filled with nostalgia towards it.

>> No.2306568

>>2306336
This,this,so much this.
SF2fags need to take out the fucking nostalgia googles.

I respect and enjoy SF2 too,but to say it's still "the best" is lots of bullshit.

>> No.2306576

>>2306245
I'd say the concepts are pretty great,it's just the execution on most of the that's terrible.

>Ancient martial arts hermit who's really old and so incredibly Strong that he handicaps himself by only fighting with one arm
Sounds awesome!
>Looks at the derpy as fuck Oro with his ridiculous color changing shining eyes.
eh...

>> No.2306579

>>2304045
Street Fighter: Better more memorable characters and better artwork.

>> No.2306598

Fatal Fury

>> No.2306640

>>2304045
I've been more of an Marvel/GG/airdasher-type in general guy, but if I had to choose, it'd be SF. KOF didn't really appeal to me until around after CVS came along.

>> No.2306679

Last Blade 2

>> No.2306843

I don't know why KoF players like to brag about how hard their game is. It's actually easier than SF due to having more safe options in any given scenario and easier combos. Plus, the level of discipline in a Ryu x Ryu mirror match is just nonexistent in KoF, any way you cut it.
Street Fighter II > Garou > KoF > Street Fighter III

>> No.2306887

SNK never quite got a grasp on how to really perfect fighting game fundamentals. Even KoF '98, the most fundamentally strong game they ever made, is too combo-heavy. Garou avoids this until high level play, where it becomes AB cancel into super spam. Fatal Fury is just a disaster in this regard: FFS is a bad attempt to ride off of SF2's popularity, and RBFF2 has virtually no fundamentals at all due to its stupid-ass line sway and super chaining. KoF's real problem is how safe jumping into combos is. Completely kills fundamentals and turns the game into cat-and-mouse fuckery until someone scores one close normal or jump in attack and does a 100% combo.
I'd like to see one KoF player do well in Super Turbo.

>> No.2307061

>>2306887
What is it with you capcom dicksucks insisting on players from other fg communities git gud at your shitty game?

Capcoms fundamentals have been a glitched out mess from the beginning.

There are elements of SF2 that i liked and still like to this day but majority of the games mechanics do not fall into this catagory.

>> No.2307176

>>2307061
Fundamentals include:
Zoning
Pressure
Mixups
Crossups
Reads

Essentially, fundamentals are elements of a game that are conductive to mind games. Without mind games, fighting games become contests of who can jack off a joystick faster and more precisely --- ie, terrible games. SFII, for the flaws that it does indeed have, is incredibly conductive to mind games. KoF has many things in it that counteract mind games taking center stage. Fatal Fury has so many of those things that it has no mind games at all, turning it into the joystick jerkoff contest that I described. It's the perfect SNK game: flashy, containing long combos, lots of gimmicks, more comeback mechanics than honest mechanics, and nobody plays it because everyone is ignorant of true masterpieces and would rather play games that involve thinking.

>> No.2307185

>>2304414
At least the better SNK games still resemble fighting games at a high level. SF3 is nothing but parries and endless attempts at juggles. Garou, as it stands, is basically just a poor man's SF3, which is already a bad game. You have shit taste.

>> No.2307279
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2307279

>>2307176
I don't understand what you're trying to say m8,
so you're expecting every game to play like SF2 just because you haven't worked out how to exploit the nuances of non capcom games?

seems like you've been indoctrinated mate

>>2307185
>complaining about 3S, capcoms best fg

you friendo, are the one with the shit taste

>> No.2307319
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2307319

>>2306047

>> No.2307614
File: 247 KB, 304x224, Kusanagi_no_kenda.gif [View same] [iqdb] [saucenao] [google]
2307614

>>2304045
Kof, always. Why? I think you mean what's wrong.
DOUHSITA?

>> No.2307664

>>2307185

This edge.

>> No.2307668

>>2307279
So you never learned fundamentals? Typical. Looks like you're one of those morons that never plays against a human and just wants to beat down the CPU. If you played against humans sometimes, you would realize that fundamentals applied to EVERY fighting game and that stronger fundamentals made for a better game.
No, I'm expecting other games to take some thinking rather than endless attempts at long combos.
As for 3S, parries totally destroy the game at a high level. Projectiles become meaningless, spacing becomes meaningless. Everything turns into endless attempts at juggling, because that's the only thing that can reliably do any damage at all. It's apparent even at a low level. Just play Super Turbo --- against a human! --- followed by 3S, and you'll see how little spacing matters in 3S.

>> No.2307729

>>2307668
No

I think you're parroting opinions you've stumbled upon whilst browsing /fgg/ or overheard some asian autist spout whilst watching an evo stream.

>vg pls go

>> No.2307762

SNK games put content above gameplay while still being extremely strong in the latter category. That's why they're so fun to play, but run into issues at the highest level of play. Hence no real tournament scene.

Capcom put more emphasis on technical gameplay elements, which is why they appeal more to the competitive players, while at the same time usually having strong content (at least in the SF and VS games). That's why people play SF and Marvel 2/3 competitively, but nobody really gives a flying fuck about Cyberbots or Slammasters 2 and to a lesser extent the Darkstalkers trilogy.

Basically SNK made several series with excellent characters that are fun as fuck to play up to an advanced, but short of expert, level of play at which point they come up short in facilitating high level competition.

Capcom on the other hand made basically only one set of characters worth shit (SF) and put them in a fuckton of games including the VS series with other great Marvel/SNK characters. But their gameplay is more consistent in facilitating that high level play in comparison to SNK.

So it essentially boils down to content vs. technical bullshit that most people don't ever git gud enough to even notice. Both companies excel in content so long as you're comparing SNK to just SF and the related games. Capcom excels more in gameplay, but has come up short in balance at times (SF3, Marvel 2).

>> No.2307764

>>2307762
I realize this is kind of a rambling response, but it's really fucking early and I'm tired as fuck.

>> No.2307767

>>2307762
>>2307764
tl;dr version: Difference between the companies is mostly about content vs. mechanics and which is more important to you.

>> No.2307772

>>2304672
Congratulations, you took the bait.

>> No.2308239

>>2304045

KoF - started as an attempt to gracefully merge the mechanics of 2 different series that did well on their own, and never stopped trying to evolve and refine itself.

And it treats its own story and characters as something worth caring about and that changes - the story can and does affect things like character movesets.

>> No.2308245

>>2304240

While SF tries to pretend an military agent is expected to fight in a bathing suit and a beret...

>> No.2308246

>>2304269

You know KoG2002UM is out on Steam, right?

>> No.2308250

>>2304273

i find her a bit annoying, but it's kinda cool how in the story she taught herself to fight in a year, runs circles around the men in her family, and keeping picking up and dropping SF moves every other KoF game.

>> No.2308252

>>2304327

There's nothing pointing at Angel being dead - her crush, K9999, however, won't ever appear again in the games, he's been replaced by Nameless in 2002UM.

>> No.2308257

>>2304331

You've heard the music for which KoFs? There's a lot of good stuff there. (look into the Esakas and Rhytmic Hallucination)

>> No.2308261

>>2304376

They're still developing and hiring - their employment page is hinting at 3D models

>> No.2308269

>>2305661

Lacking a nice projectile abuse prevention system like most SNK fighters have (ex: dodging/rolling), as well as insufficient testing on the secret characters didn't help it.

i love that they bothered to bring back Mr Karate there, and 2 very different versions at it. Very interesting character choices alround.

>> No.2308275

>>2304095
>SF is basically borderline racist stereotypes

There's a difference between "stereotype" and ARCHETYPE. Buy a dictionary.

>>2304240
They are. Most japanese devs will even admit this.

Not meant to be a dig at KoF or anything, I'm just saying that's how it is.

>> No.2308278

>>2305661
Worst of the four SNK/Capcom crossover fighters.

>> No.2308279

>>2306245
I liked Makoto - she's like Capcom apologizing for Ryu and Ken and trying to depict something that actually resembles karate.

>> No.2308656

>>2304184
http://art-eater.com/2011/12/king-of-characters/

Not really retro persay, but it is something you might want to look at. Basically, it's artist talking about how, especially with the new games, KoF has a variety in it's characters we don't see often enough in video games.

>> No.2309142
File: 34 KB, 518x653, vanessa7vs.jpg [View same] [iqdb] [saucenao] [google]
2309142

>>2308656

man that really makes me miss not having Vanessa and May lee in the modern art style even more

>> No.2309208

2001 > 2000 > 2003 > 2002 > > 99 > 98 > the rest
Fun systems are more important than a better cast.

>> No.2309257

I much prefer the Street Fighter series. The one thing I gotta give it up to KOF though is it seems to he much more balanced. SF has way too many super dominant characters and too many that are absolute garbage.

>> No.2310427

>>2309208
>2001 >

opinion disregarded

>> No.2310434

>>2309257
Super Turbo is actually pretty well balanced.

>> No.2310551

>>2310434
>Super Turbo is actually pretty well balanced.
No its not

SSS Rank:
Akuma
- extremely powerful, cannot be dizzied, red fireball can lock characters down in the corner infinitely, is usually banned in every tournament

S Rank:
O.Sagat, Dhalsim, Boxer, Claw, Chun

A Rank:
Ryu, Deejay, Guile, O.Ken, Dictator, O.Hawk

B Rank:
N.Ken, N.Honda, Fei-Long, N.Sagat

C Rank:
Zangief, Cammy, Blanka, N.Hawk

>> No.2310564

>>2306057
>Alpha 2 better than Alpha 3
Opinion discarded.

>> No.2310752

>>2310564
>the whole game is broken by the ridiculous v-ism

Nah, Alpha 2 has better mechanics. Alpha 3 is just more shiny.

>> No.2310827

>>2310551
Akuma was never intended for competitive play. Aside from that, look at KoF '98's tier list and tell me it's more balanced than ST:

A: Kyo, Daimon, Chizuru, Iori

B: Benimaru, Robert, Ralf, Chang, EX Yashiro, Chris, EX Chris

C: EX Kyo, Terry, Joe, Yashiro, Takuma

D: Ryo, Clark, Kensou, Yamazaki, Mary, Mature

E: EX Terry, EX Ryo, Leona, Athena, Chin, Mai , EX Mai, King, Choi, Kim, Shermie, Vice, Shingo, Saishu

F: EX Robert, Yuri, Heavy D

G: Andy, EX Yuri, Billy, Heidern, Brian, Rugal

H: EX Andy, EX Joe, EX Billy, EX Shermie, Lucky

See, I main Fei in ST, one of the lower tiers, and I can still do decently well. If you play Lucky in '98, good luck getting anywhere at all.

>> No.2310937

>>2307319
tiger knee this move (hcf,uf,pause,A/B)
he fucking goes to space

it's the most amazing thing ever
not actually useful, but it's beautiful and your opponent might just fall over laughing, giving you the edge you need

>>2304273
>not kula
still, not a bad choice I guess
and she's fun to fight with

>>2310827
I'm always bothered that 98 Rugal was so fucking bad.

Still, you can do things reasonably with E tier and up in 98, and you can do a damn lot of things with C tier and up. Mightn't be more balanced, but you have an asston of relatively viable characters (and in the end, that's what really matters, even if 98's A tier is approaching really fucking dumb, why is Iori so fucking good)

but yeah, 98 Lucky was pretty bad
and now 98UMFE Lucky is completely retarded, they massively overcompensated

>>2310752
didn't Alpha 3 get a revision that fixed that shit? (I actually have no clue, and whenever I want to play Alpha, all my friends play A2)

>>2309208
>2001
the game is fun, if not particularly good
but there's no reason to play it when 2000, 2002/UM, and 98/UM exist

I really mean that. And man, I fucking loved 2000's striker variety (even if strikers are a dumb as fuck mechanic in practice).

>> No.2312403

>>2310752
>>the whole game is broken by the ridiculous v-ism
False

Alpha 2 VC are far more broken than Alpha 3 Vism

Alpha 2 full of unblockable 100% damage combos and infinites.

Alpha 2 was also glitched to fuck

Alpha 2 also had shit mechanics and was horribly unbalanced.

>> No.2312424

>>2310752
>Alpha 2 has better mechanics
No it didn't, Alpha 2 was a broken mess.

There's a reason why no one plays it.

>> No.2314950

So, what's the most balanced fightan?

>> No.2315076

>>2314950
Karate Champ.

>> No.2315134

>>2314950
I want to say VSav but...

>> No.2315148

KoF is cooler.

>> No.2315158

>>2315148
Can't argue with that. Rule of cool applies.

>> No.2315160

>>2314950
Garou MOTW. Kevin is overpowered in the hands of an expert, and Tizoc is underpowered due to a bug, but otherwise it is possibly the most balanced fighting game ever made.

>> No.2315165

>>2314950
Virtua Foghter

>> No.2315228

>>2315160
Nice hyperbole.

>> No.2315304

>>2314950
I'll earn myself the ire of /vr/ for this but USF4 is actually pretty balanced, especially for its roster size. It's not perfect but at least a wide variety of characters can and have won a tourney before.

>> No.2315940
File: 87 KB, 550x1100, sf3rd-hugo.jpg [View same] [iqdb] [saucenao] [google]
2315940

>>2306245
Q, Dudley, Makoto, Oro, Necro, Remy and Hugo beg to disagree, these are some of the best character designs in Street Fighter period. Especially Hugo. The man is beautiful.

>> No.2315957

>>2305661
Its ok not the best but probably better than the first CVS who knows. The better version is the non vr game Neo Geo Battle Coliseum.
As for KOF vs SF, I can't pick between the two. Both have great titles like KOF 00, SSF2T, KOF 98, SF3S, and etc. I suck at fighting games I'm not very competitive but yeah the first SF and the original version of SF 2 (imo) and KOF 94 & 95 aren't that good. Innovating then but ok today. Tho i feel a proper sequel to CVS2 is needed with more Samurai Shodown and Maybe some Dark stalkers and other great Capcom ips. Also whats the opinions for samurai shodown 3-5?

>> No.2316010
File: 65 KB, 159x196, MAI.gif [View same] [iqdb] [saucenao] [google]
2316010

KOF because Mai.

>> No.2316015

>>2315940

hugo isn't a new character concept

>> No.2316069

>>2315957
III is alright, but not as good as II. IV is probably the best game and V is somewhere in the middle. At least that's how I see it

>> No.2317084

>>2315957
II is perfect, IV is the next best, V SP is great, III is horrid, and I is obsolete.

>> No.2317105

>>2316069
>>2317084
Started playing IV and its amazing. II is ok but I need to git gud. Thanks guys!

>> No.2318347

>>2306887
>I'd like to see one KoF player do well in Super Turbo.
Likewise,I'd like to see a Super Turbo player do well at kof.
Both things are doable with some practice,doesn't mean one game is ultimately better than the other.

>> No.2318402

>>2315160
>Garou
>Balanced
lol

>> No.2318649

So /vr/,in a similar questions to the OP.
Garou or SF3?

>> No.2318748

Yall seriously can't play both? Go back to /v/ with this fanboyism shit.

>> No.2318864

>>2307668
Fundamentals matter in KOF. This isn't BlazBlue or Marvel. You can easily out-poke, out-space, and outmaneuver your opponent's combo attempts if they don't understand fundamentals. KOF13 is probably the only KOF where combos become significantly more important than having solid fundamentals, and that's not /vr/.

like, even in the most combo heavy /vr/ game (2002), you can more than just get by without knowing huge combos

>> No.2318890

>>2318649

For me, Garou. Strictly from an aesthetic standpoint.

>> No.2318980

>>2318890
That's something I actually can respect, as pleb as it might sound. I'm a sucker for beautiful backgrounds in fighting games. The atmosphere auf an game is for me just as important as good mechanics.

>> No.2318991

>>2316010
Yeah. I like SF's gameplay more, but SNK has the hotter ladies. I'll take Mai, Duo Lon, or Foxy over Chun-Li any day.

>> No.2319090

>>2318980
>I'm a sucker for beautiful backgrounds in fighting games
You should def try out the last blade series if you haven't already,that shit is insane

>> No.2319679

>>2304045
street fighter, due to not being a dirty third world savage. (as I think others have said already.)

not saying I don't enjoy Neo Geo games, but aside from world heroes and a little art of fighting on the snes, I mainly started playing them on emulators.

>> No.2320238

>>2318991
>Duo Lon

That's a dude.

>> No.2320250

>>2304376
SNK is actually expanding, retro revival is probably good for them.

>> No.2322024

>>2304045
Fatal Fury > KOF

>> No.2322314

Alpha 3 > 3S > Garou > ST > Alpha 2 > any KoF game

>> No.2322708

>>2322024
But plane switching is lame and the only good FFs were the final 2.

>> No.2322724

>>2322708
sounds like you need to git gud.

>> No.2322739

>>2322724
Why, no one plays Fatal Fury whereas I can find some third worlders and some of my buds to play KoF. Mark of the Wolves is the exception, and would you look at that,no plane shifting.

>> No.2322740

>>2322739
There are people playing real bout, real bout special, real bout 2, and fatal fury special all the time on fightcade you dildo. Also just because more people play something doesn't make it better or else halo is the best FPS game ever.

>> No.2322776

>>2322740
Not saying that necessarily, but the incentive to get gud is higher if more people play in a genre like Fighters. Also i can't get fightcade to work cause I'm a mac toaster user.

>> No.2322962
File: 588 KB, 1388x1075, WP_20150211_008.jpg [View same] [iqdb] [saucenao] [google]
2322962

Ya'll niggers heard of darkstlakers

>> No.2323315
File: 364 KB, 576x768, 1394389697667.jpg [View same] [iqdb] [saucenao] [google]
2323315

>>2322962
Yes. It's just a shame it didn't catch on more. It was essentially the spiritual successor to Street Fighter 2.