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/vr/ - Retro Games


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File: 1.08 MB, 3280x2460, 101_9834.jpg [View same] [iqdb] [saucenao] [google]
2295930 No.2295930 [Reply] [Original]

Previous Thread: >>2275682

This thread is for the spirited discussion of CRT displays - Televisions, monitors and projectors used for the playing of retro games!

These past few threads have been great, keep it up!

>Try to keep it /vr/-related: Nothing past 5th gen(+Dreamcast). Slight OT might be okay if related to CRTs (E.G. 16:9 compatible models, flatscreens, etc.) Systems with backwards compatibility are also pretty safe territory, assuming you're focusing on the older games.
>Produce OC! Get out your real cameras and take beautiful pictures of your CRTs displaying recognizable characters with the kind of beautiful accuracy that brings tears to the eyes of young and old alike! If you take 100 photos, at least one of them will turn out alright!
>Try to be as detailed as possible when asking info on a specific model. As always, google is your friend, and we are your friends with benefits. Older archived threads aren't a bad place to look either.
>Share appreciation for others choice of technology and personal philosophy of gaming. As always show courtesy in your discussion and moderate yourselves first.

CRT Pastebin (WIP): http://pastebin.com/1Ri5TS3x
Thread Survey: https://docs.google.com/forms/d/1PhdXJYwA8xModrTV1Yt-i1tvNgwiagpeBx0m_xNIVtc/viewform?edit_requested=true&fbzx=9009823977812318933

>> No.2295971

Does anyone have one of the huge-ass HD BVMs here? I'm lusting after the D32E1WU and want someone to tell me it'll live up to the hype.

>> No.2296025

what else looks good on ps1

>> No.2296029
File: 2.77 MB, 2448x3264, IMG_20150318_210254.jpg [View same] [iqdb] [saucenao] [google]
2296029

whoops, forgot pic

>> No.2296057

>>2295971
I recall something about these always needing a new tube for some reason. Like, perpetual early tube failures.

>> No.2296106
File: 2.61 MB, 2448x3264, IMG_20150318_214543.jpg [View same] [iqdb] [saucenao] [google]
2296106

>> No.2296120

>>2295971
If the ones that pop up on ebay are of any indication, they seem to have a lot of problems with discoloration issues and the like.

The somewhat smaller D24E1WU seems much more reliable in that aspect.
Further more, it'd likely only be a good purchase if you really want the 16:9 aspect ratio and/or flexibility with the input cards; A 20L5 will give almost the exact same sharpness, size (for 4:3 content), and resolution as the D24 and should be simpler to configure as well.

>> No.2296140

>>2294996
Have they gotten back to you as to whether that's been accepted? I'm talking to them as well, though not for either of those sets.

Pics of the screen condition would be great :)

>> No.2296248

>>2296140
Sorry, I meant: has your bid for $350 for those two sets been accepted?

>> No.2296387
File: 1.30 MB, 2592x1456, WP_20150318_004.jpg [View same] [iqdb] [saucenao] [google]
2296387

How long does it take for an image to burn into a CRT monitor or TV?

>> No.2296397

>>2296387
no idea, but it's not instant. Screensavers were invented for this reason, motion to stop the tubes burning in, and mostly black backgrounds to stop them wearing out. That was PC CRTs obviously, but the principle is the same.

>> No.2296412

>>2296387
If you're worried about it, don't leave the fucking screen on.

Or buy an image orbiter that moves the image around the screen imperceptibly if you're worried about it.

>> No.2296420

>>2296397
>>2296412
I just wanted to know how long it took.

>> No.2296474
File: 1.87 MB, 854x480, 20150318_171940.webm [View same] [iqdb] [saucenao] [google]
2296474

I love the quality of this TV, It's bad at playing most modern games (unless they can 4:3), but videos still look nice on it.

>> No.2296483
File: 21 KB, 300x300, profile_picture_by_lunikat-d5kiih9.jpg [View same] [iqdb] [saucenao] [google]
2296483

>>2296420
>from wiki
Modern CRT displays are less susceptible than older CRTs prior to the 1960s because they have a layer of aluminum behind the phosphor which offers some protection. The aluminum layer was provided to reflect more light from the phosphor towards the viewer. As a bonus, the aluminum layer also prevented ion burn of the phosphor and the ion trap, common to older monochrome televisions, was no longer required.

it should take a really long time, with the same image on for days.

>> No.2296484

>>2296474
looks nice, is it 240p/480i only?

>> No.2296489
File: 2.42 MB, 3264x2448, 20140419_161509.jpg [View same] [iqdb] [saucenao] [google]
2296489

>>2296483
I sure hope the Dhoney doesnt get a burn in, i've binge watched countless seasons of televisions shows and animes on it (most of them letterboxed on the screen).

>>2296484
As far as I know, 240p/480i, it has a SCART (possible the rgb 240p part) port, an s-video port, and an antenna port i've yet to figure out how to use as Analog isn't used anymore in the US.

I have this old pic related that helps.

>> No.2296493

>>2296474
on the side-note, i've got this monster s-video playstation cable that I use on the psone, ps2, and ps3, and i've noticed lately it needs to be held in fixed positions in order to work correctly. I should probably buy another s-video cable and maybe even a scart one. Any ideas where I should look?

>> No.2296498

>>2296489
>i've yet to figure out how to use as Analog isn't used anymore in the US.
Assuming it'll work like normal coax in, you could get a digital tuner or something for OTA broadcasts.

>> No.2296510

>>2296493
>it has a SCART (possible the rgb 240p part) port

you could get a YPbPr Component Video to SCART/RGB transcoder

you would have more clarity in the video signal.

although i've heard some sets could do YPbPr over scart, so you might not need a transcoder.

>> No.2296512

>>2295930
>Ugly, blurry, warped mess
I don't understand you people.

>> No.2296514

>>2296510
>you could get a YPbPr Component Video to SCART/RGB transcoder
What's the point? Also that wouldn't work for him.
>>2296493
Take the cable apart and fix it?

>> No.2296519

>>2296514
>What's the point?

if he lives in the US, then most newer game systems are component-out only.

it would be better for watching videos and newer games (easier to read small text)

>> No.2296520

>>2296512
CRTs are great for retro games.

Anything else and the picture quality has been surpassed. Unless you're one of the clowns that parrots the whole true blacks and color correct bullshit from the internet. Modern displays are better than CRTs in that aspect. At least high quality ones.

>> No.2296527

>>2296519
If he lives in the US most things aren't going to have scart anything. Idk why he would have a scart input on a TV unless he imported it. You'll need the device with the scart input to accept whatever sync you feed it too unless you get something like a rgb interface.

And still component > scart wont work in his setup anyway.

>> No.2296530

Any pictures that compare different CRTs with the same screen image?

>> No.2296534
File: 34 KB, 504x600, tumblr_mte083Ndjf1s81xnto1_1280.jpg [View same] [iqdb] [saucenao] [google]
2296534

>>2296520
No, TN and IPS pannels are still kind of shit for fast-paced games.

things have gotten better very recently though, G-sync,free sync,ULMB, low persistence displays and a few other things. (but most of that comes at the cost of contrast/brightness and color accuracy

>> No.2296538

>>2296489
Man the Dhoney is gorgeous.

>> No.2296542
File: 138 KB, 1015x755, visionaries 9 a.jpg [View same] [iqdb] [saucenao] [google]
2296542

>>2296527
>most things aren't going to have scart anything

yes, that's why you would need to transcode

anyway, its probably more work then its worth for most people. and that's poly a 14" set or less so you might not notice the diffidence in resolution anyway.

>> No.2296549

>>2296534
>No, TN and IPS pannels are still kind of shit for fast-paced games.
I assume you mean the blur? Strobing backlight and the problem is solved.

VA panels have come a long way too. My personal choice atm with the modern Sonys.

>things have gotten better very recently though, G-sync,free sync,ULMB, low persistence displays and a few other things. (but most of that comes at the cost of contrast/brightness and color accuracy
I haven't kept up much with monitors. I don't emulate.
>>2296542
>yes, that's why you would need to transcode
So you want him to go component > scart > to which ever input his TV accepts? Wtf?

And AGAIN that will not work with his set up.

>> No.2296550

>>2296512
>doesn't know how things look in-person verses a blown up overly close photo.

>> No.2296554

>>2296530
I could look through and see what I've got. Most are likely just going to be partials of the screen though.

>> No.2296557
File: 314 KB, 1008x1094, book26-181.jpg [View same] [iqdb] [saucenao] [google]
2296557

>>2296549
>AGAIN that will not work with his set up

why?

>I haven't kept up much with monitors. I don't emulate.

none of those things have much to do with emulation, and Strobing backlights are a part of ULMB technology.

>> No.2296558

>>2296489
>I sure hope the Dhoney doesnt get a burn in, i've binge watched countless seasons of televisions shows and animes on it (most of them letterboxed on the screen).

If you're only using part of your screen, the unused parts will wear out more slowly and you may notice some time in the future that there's brightness and contrast differences between different portions of your screen.

>> No.2296562

>>2296557
>why?
PS1 doesn't output component.
>>2296557
>none of those things have much to do with emulation
I"m not aware of TVs supporting any of that
>and Strobing backlights are a part of ULMB technology.
The more you know I guess.

>> No.2296567

>>2296527
idk how I have it, I found it abandonned one day and took it

>>2296519
the ps3 is capable of outputting in scart, even though it's american, i'm sure the 360 can do the same

>>2296510
what is a transcoder (pic please) and how much do these cost? is it like a reciever but can output in scart?

>> No.2296571

>>2296567
>the ps3 is capable of outputting in scart, even though it's american
RGsB is also included under that option.

>> No.2296580

>>2296571
i've never had a scart adapter for playstation, so idk about that

>> No.2296586
File: 1.11 MB, 3280x2460, 101_8128.jpg [View same] [iqdb] [saucenao] [google]
2296586

>>2296580
>i've never had a scart adapter for playstation, so idk about that
A component cable and a compatible display are all you need to make use of that; Multi AV uses the same pins for RGB as they do for component.

>> No.2296591

>>2296483
Cool, thanks. I've been really paranoid that I'll be on my computer for a too time and the menus will burn in.

>> No.2296595
File: 184 KB, 850x1362, sample_74958eaec8f4f7279bafe127bc1860850a708896.jpg [View same] [iqdb] [saucenao] [google]
2296595

>>2296562
>PS1 doesn't output component.

pretty sure he's using a PS2, that plays PSOne games and sports component output as well as RGB.

>I"m not aware of TVs supporting any of that

your correct, most of that technology is for gaming monitors. the only type of blur reduction televisions use for the most part is some type of frame interpolation (Samsung's "auto motion plus" is the most famous than I can think of).

it's irritating because televisions are years behind gaming monitors in features and technology.

a lot of that technology is also going to be used for virtual reality gaming in the upcoming years. ( probably one of the main reasons that technology has been developed so quickly)

>> No.2296605

I'm looking at an older model BVM that only supports PAL. Is it right that RGB will generate colour regardless of region because the signal is always encoded the same way? How about YPbPr component?

>> No.2296608

>>2296549
>Strobing backlight and the problem is solved.
Save that whatever monitor goes dim as fuck and has other problems due to that washout.

>> No.2296612

>>2296595
>pretty sure he's using a PS2, that plays PSOne games and sports component output as well as RGB.
I misread then. Thought he said he was using a PS1.


To be fair gaming monitors area a cluster fuck right now. One thing those monitors have in common though is they're getting rid of blue by having very fast refresh rates and some form of interpolation. The interpolation adds lag. Not to mention it's going to have all sorts of problems with older games.

For retro games you're stuck at 60hz. Interpolation can help but I'm not a fan and all the TVs that do that have very high lag. Strobing backlight works perfectly for me.

>> No.2296615

>>2296608
All you need to do is increase the backlight brightness. Unless you're someone that enjoys a TV with stock "BestBuy" settings that burn your retinas they're so bright.

>> No.2296619

Anyone got tips for taking a picture of my CRT? I've only got my phone camera and when I try to take a picture all the sprites on the screen look like they're glowing. I'm the guy from the last thread who was having troubles with my S-video cables by the way.

>> No.2296620

>>2296615
On every set i've tried the backlight trick on it just goes dim and weird. Max brightness still isn't anywhere near bright enough, maybe about 30-40% of non-backlight maximum.

>> No.2296623

>>2296620
These would be PC monitors though. Using LCD TV's is just a bad idea through and through.

>> No.2296629

>>2296623
>>2296620
>Using LCD TV's is just a bad idea through and through.
How's that?

Since you're talking about maxing brightness on a monitor I can only assume you're blind or your monitor is about dead.

>> No.2296637

>>2296629
Monitors were several 120Hz capable Samsungs, new and colouful.

LEC TV bad due to lag. Image processing, coupled with the sacrifice of response time and addition of things like motion blur to hide image flaws. Makes building them cheaper. Some of this can't be turned off. some can, and may expose other weaknesses in picture quality.

>> No.2296642
File: 3.00 MB, 2848x2136, DSCF7279.jpg [View same] [iqdb] [saucenao] [google]
2296642

>>2296619
what type of camera are you using? ( point and shoot, DSLR, phone, etc.)

the best thing you can do to start out set your ISO to the lowest you can go (ios 100 is the usual lowest most phones go)

taking the picture in a dark room also helps

>> No.2296643

>>2296637
>Monitors were several 120Hz capable Samsungs, new and colouful.
That means nothing for retro games.

My Sony has sub 1 frame of lag with my xrgb. No motion blur with the strobing backlight. Picture quality is about as good as you'll get till you spend thousands on an OLED.

Stick to high quality LCDs and there's no problem.

>> No.2296647

>>2296605
RGB is RGB

Color encoding is going to affect composite, s-video, and RF. YPbPr is it's own type of color encoding and should work so long as the set supports it.

>>2296619
If your phone has some type of manual adjustments available, make use of them.

If it has a Macro mode, use it.
Having the CRT be the only (main) light source in the room helps; My best photos are taken in an essentially pitch black room.
Make use of low ISO modes if possible. 64 and 100 are what I use, but I'm also using a cheap point and shoot digital.
If possible, adjust exposure as needed to deal with bloom and things coming out too bright.
Depending on your CRT and camera, changing what it expects for white balance can help; My Sonys like Fluorescent (get a lot of heavily blue tinged photos otherwise) where as the Mitsubishi seems fine with it set to just auto.

High angle shots like >>2296106 and the OP are often times easier to get than head on shots; Especially when it comes to moire.

>35 images off of 8000 unsorted photos.
FUCK

>> No.2296661

>>2296643
what type of panel, is the Sony display though? also what is the response time?

>> No.2296664

>>2296661
It's a VA panel. W7 series.

>> No.2296681
File: 721 KB, 2560x1440, 20150318_214637.jpg [View same] [iqdb] [saucenao] [google]
2296681

>>2296647
>>2296642

Hope this and the next one aren't too bad. I didn't take pictures of how it looks with composite but I did switch between them and S-Video certainly looks sharper and nicer.

>> No.2296684
File: 914 KB, 2560x1440, 20150318_214714.jpg [View same] [iqdb] [saucenao] [google]
2296684

>>2296681

>> No.2296702

>>2296664
that's very strange, as va panels are usually considered inferior to IPS panel for fast paced gaming. their main advantage lies in contrast deeper blacks and less color shifting than the other displays.

>> No.2296713

>>2296702
True but for what ever reason Sony decided to use them with the W6 series (not the garbage one we got in America) and carried onto the W7. They're really nice TVs.

>> No.2296716 [DELETED] 
File: 1.04 MB, 3280x2460, 101_3912.jpg [View same] [iqdb] [saucenao] [google]
2296716

>>2296681
>>2296684
Yeah, could do with a bit less exposure.

>>2296530
This is what I could find just running through my folders; There's also >>2284357 in the last thread.

>> No.2296717

>>2296702
>>2296713

you also say this television has strobe backlighting?

that's pretty cool, also sounds like you're doing a good job keeping it tidy by upscaling your games to a native resolution with the XRGB.

>> No.2296723

>>2296681
>>2296684

those look really nice, like the arcade machine displays I remember when I was a kid.

>> No.2296725

>>2296647
>RGB is RGB
>YPbPr is it's own type of color encoding and should work so long as the set supports it.

Yeah the set supports both formats. I'm worried about the the PAL timings used, and the fact YPbPr is nominally based on NTSC timings. Is all YPbPr the same, or is there a difference between 480i and 576i that will mean the latter will display but the former won't?

>> No.2296729
File: 272 KB, 500x375, a256bc0b54a5a1ff3b27088b9722c385a5c0e32a.gif [View same] [iqdb] [saucenao] [google]
2296729

>>2296681
>>2296684
>>2296716

>> No.2296730
File: 309 KB, 1000x562, IMG_0440.jpg [View same] [iqdb] [saucenao] [google]
2296730

>>2296717
The XRGB just linedoubles and the TV upscales the 480p to 1080p

I'll get to taking a different picture sometime.

>> No.2296736

>>2296730
I thought the XRGB could go all the way up to 1080p with its scaling

or am I thinking of the frame-master /XRGB mini

are those all different things?

>> No.2296740

>>2296725
How flexible is the sync rate going to be as well? I've found other PVMs won't go higher, of course, but you can normally sync things a little lower than 15.6kHz and get away with it. Was that based on the fact they had to handle SECAM/PAL/NTSC, or is it a little tolerance generally built into the design?

>> No.2296749
File: 1.04 MB, 3280x2460, 101_3912.jpg [View same] [iqdb] [saucenao] [google]
2296749

Let's try this again.
>>2296681
>>2296684
Not terrible, but could do with a bit less exposure.

>>2296530
This is what I could find just running through my folders; There's also >>2284357 in the last thread.
http://imgur.com/a/rK2m2

>>2296725
I can't see that happening, but I suppose it's hypothetically possible. Especially unlikely for professional equipment, I would think.
Why are you looking for a model that supports ONLY PAL? Even if you don't plan to use others, having them available to you isn't going to hurt anything.

My M2MDU is fine displaying both 480i60 and 576i50 over component, for what it's worth. The latter is quite flickery for someone used to NTSC, but still.

>>2296740
Bit of column a, bit of column b if I had to guess.

>> No.2296756

>>2296749
>Why are you looking for a model that supports ONLY PAL?
I'm not, it's all I can get within desired specs and budget :)

Thanks for the help.

>> No.2296759

>>2296736
The mini is the framemeister. The full name being the XRGB-mini Framemeister.

I use a XRGB 3.

The XRGB 3 can linedouble or scale up to 1080p. When linedoubling it has just under 2ms lag doing that. So basically lag free and has no problem with games that switch between 240p and 480i.

The Framemeister probably has a very slight edge in image quality over the xrgb 3 at 1080p. But it can't line double and has a hard time with game that switch between 240p and 480i. It also has about 20 ms lag. Can add scanlines all the way up to 720p too. Oh and it handle 480i games really nicely.

Some other differences too but those were the big ones for me. Both fine upscalers.

>> No.2296761

>>2296756
What model?

>> No.2296767

>>2296759
but aren't you still getting some kind of input lag from the television's own scaling though?

still has to scale 480p to 1080p, unless it's scaling technology is exceptional.

>> No.2296772

>>2296767
>but aren't you still getting some kind of input lag from the television's own scaling though?
Yes. Under 10ms with the TV. Using a measuring method of having it next to a CRT and comparing clocks. Fudoh measured the W6 and W7 TVs. Has a whole review about it.
http://shmups.system11.org/viewtopic.php?f=6&t=48662

The TV handles 480p really well.

>> No.2296789

>>2296772
that sounds pretty cool, I'll have to check it out.

>> No.2296809
File: 77 KB, 480x320, cf4e623308c7e01fe9f0056f39c71ac1b39667e4.jpg [View same] [iqdb] [saucenao] [google]
2296809

>>2296586
>dat Bridget

>> No.2296829
File: 1.07 MB, 3280x2460, 101_8143.jpg [View same] [iqdb] [saucenao] [google]
2296829

>>2296809
I could have sworn I had decent recording of his idle animation, but it seems I was wrong; Oh well.

>> No.2296858
File: 156 KB, 640x360, very surprised.png [View same] [iqdb] [saucenao] [google]
2296858

>>2296829
>his idle animation

>> No.2296871 [SPOILER] 
File: 103 KB, 600x863, 1426738946776.jpg [View same] [iqdb] [saucenao] [google]
2296871

>>2296809
>>2296829

what is everybody going to do when he grows up?

would you still be gay for Bridget?

(I don't know anything about the sequel that just recently came out, is he in it at all?)

>> No.2296876

How do you take a good photo of a CRT?

>> No.2296886
File: 2.68 MB, 2448x3264, the plane boss.jpg [View same] [iqdb] [saucenao] [google]
2296886

>>2296876
what do you mean by good?

>> No.2296889

>>2296871
It's Guilty Gear, he'd still be qt no matter how much he grows up; Just look at Ky.

>is he in it at all
I don't believe so, but he'll show up in one of the re-releases eventually.

>>2296876
see
>>2296647

>> No.2296890

>>2296761
it's a BVM-2010P

>> No.2296892
File: 3.30 MB, 3264x2448, fairy.jpg [View same] [iqdb] [saucenao] [google]
2296892

I'm not sure how to take a good CRT photo. Here's some Odin Sphere shots of varying quality from my 14 inch Sony PVM.

>> No.2296894

>>2296889
Thanks for the advice... I'll grab my tripod and see if I can do better.

>> No.2296896
File: 152 KB, 520x390, LittleGoomba_520_interlaced_32-col.gif [View same] [iqdb] [saucenao] [google]
2296896

>>2296892

>> No.2296898

>>2296892
Mutha fuckin Odin Sphere, still so fine after all these years.

>> No.2296904

>>2296898
>after all these years

fuck I'm old

>> No.2296923

>>2296904
OS was the first PS2 game I ever tried to emulate. Turns out if it makes the PS2 lag, it'll make a shitty Prescott P4 2.8ghz lag too.

>> No.2296925

>>2296923
I think it was one of the first burnt dvd games I got to work on my PS2 with uhhh whatever pirate memory card thing I used to have.

>> No.2296929
File: 3.02 MB, 3872x2592, bird.jpg [View same] [iqdb] [saucenao] [google]
2296929

>> No.2296932
File: 3.38 MB, 3872x2592, dragon.jpg [View same] [iqdb] [saucenao] [google]
2296932

>>2296929
as you can see, I'm not sure how to lower the exposure time in flower mode on my Nikon... also my tripod isn't at home either...

>> No.2296937
File: 3.46 MB, 3872x2592, SK.jpg [View same] [iqdb] [saucenao] [google]
2296937

>>2296932

>> No.2296941
File: 3.92 MB, 3872x2592, bo.jpg [View same] [iqdb] [saucenao] [google]
2296941

>>2296937

>> No.2296953

>>2296929
>>2296932
>>2296937
>>2296941
Aside from the light reflections in the first two, they look great.
Especially the colors; Nice and vibrant.

>> No.2296954

>>2296941
>>2296937

legacy of Cain?

>> No.2296960
File: 141 KB, 768x1024, DSC02559.jpg [View same] [iqdb] [saucenao] [google]
2296960

>>2296889

>> No.2297057

>>2296890
And fuck me, does the 2010P need an adapter board to decode RGB and component signals?

http://neohyphengeo.com/BVM2010.pdf

It comes with the inputs on the back (p16 of the above pdf) but can it use RGB and component without the adapter board? Or are those boards like on later BVMs and just for extra inputs? Do the option boards for the 2010P even *have* external inputs? (p7-8)

On later models like the 2016P it's called the "RGB/Component adaptor - docoder outputs for RGB or Component signals". Does this mean it's only for outputs, for re-encoding the signal on screen so it's different than the loop thru's...? And thus not needed to run RGB/Component inputs?

The guy from >>2294996 is going to be in the same boat with the BVM-2016P. Do you know what boards they have in them, mate?

>> No.2297220

>>2296580
make sure you buy an actual RGB scart cable, one of those things that composite cables go into doesn't magically transform your image into RGB scart, it'll still be composite

>> No.2297231
File: 2.27 MB, 2448x3264, IMG_20150319_122147.jpg [View same] [iqdb] [saucenao] [google]
2297231

when i turned macro on, i got a lot more banding even with anti banding turned on

managed to snap this though

>> No.2297241

How are non-Sony monitors in comparison to the BVM and PVM? I think I have access some small CRT monitors that were used for editing, but I don't think they have any Sony ones.

>> No.2297313

>>2297241
Depends on the model. I've heard good things about some panasonic models (i.e. BT-H1350Y) and ikegami. NECs are rare-er and usually larger as well, but also supposedly very good. There are also some JVCs that are rebranded panasonics.

At the end of the day it comes down to the model though. Some models were low end when they came out and won't look good no matter what, some were high end and still look great.

>> No.2297460

>>2296387
>>2296483
Yeah. It pretty much depends on the phosphors and brightness/contrast settings.
PVM/BVMs with their bright but color accurate phosphors are more prone to get burned in.
I personally assume with dark modern phosphors and properly low setting you would at least need to display a static screen for 30 years non-stop.
With the "default" settings it's much lower, it always seem to be about 3x as bright as my normal setting, with that i would say not more than 15 years.
Maxed out settings could kill the phosphors within months, i guess as i will never do that.
I heard that complete deflection failure (beam only lands in the middle) can burn in within seconds.

>> No.2297473

>>2295930
http://mg.olx.com.br/regiao-de-juiz-de-fora/audio-tv-video-e-fotografia/tv-phillips-29-54423337?xtmc=tv&xtnp=1&xtcr=18
Should i buy it?
Looks big, i wanted something small-ish...
15 american dollors
Also, anyone knows what model it is?

>> No.2297508

>>2297220
Is an official Sony PlayStation SCART cable rgb?

I would like to buy a sega genesis eventually, and get a scart adapter for it too.

but is there an actual (and affordable) component to scart adapter?

>> No.2297517

>>2297508
>Is an official Sony PlayStation SCART cable rgb?
If you can find one yes. It's RGB + Sync
>I would like to buy a sega genesis eventually, and get a scart adapter for it too.
>but is there an actual (and affordable) component to scart adapter?
Neither of those consoles output component.

>> No.2297520

>>2297508
If it's got the yellow, red and white wires, it's component crap.

There's no such thing as a SCART adaptor that will improve signal quality. You have to get a dedicated cable.

>> No.2297524

>>2297517
some systems can output in RGB with component cables

>> No.2297527

>>2297524
Nothing retro can. At least not without a mod.

>> No.2297528
File: 1.80 MB, 3264x2448, 20150318_173036.jpg [View same] [iqdb] [saucenao] [google]
2297528

>>2297520
i'm talking about a pass-through from component (outputting at rgb) to scart, not any composite to scart thing.

if that exists, otherwise it's cool just buying scart adapters when I have the chance.

>> No.2297534

>>2297528
If you have a scart input on your TV use it?

>> No.2297541

>>2297534
I did not understand that question, and I don't intend to shitpost this thread (although that is probably what I am doing, and I apologize if I am).

The TV has a scart input on the back of it, it had a composite to scart adapter in it, if you look at: >>2296489

I've used Input 1 (that is the input for scart on the device) maybe once, the adapter is cheap and possibly not functioning correctly, as it only showed video and not audio. I don't plan on using the scart input until I get something worth plugging into that slot.

I've only ever used s-video on this television.

>> No.2297551

>>2297508
>>2297517
Where would one go about acquiring a fully-wired Playstation RGB cable?
Official ones are like unicorns, and I'm 99% sure anything I bought off eBay would be SCART wired with composite/component. The only other place I've found is a German company who make their own, but want $60 for the thing and another $100 for delivery.

>> No.2297557

>>2297551
>>2297551


>>2296029
>>2296106
>>2297231
here,

these are just some 5 euro ones from china
the cable could be thicker but they do the job just fine

http://www.ebay.ie/itm/6-ft-For-Sony-Playstation-2-PS2-PS3-RGB-1-8M-Scart-TV-AV-Lead-AV-Cable-/201158708449?pt=LH_DefaultDomain_3&hash=item2ed5fe4ce1

>> No.2297560

>>2297551
Nobody does that shit. It costs just as much to wire up RGB SCART as it does to wire composite to SCART.

>>2297541
SCART will give you better picture quality, but the audio not functioning is a worry. That's a composite to SCART adaptor, did you use all 3 wires? The yellow one only carries video, the other 2 are for audio left and right.

>> No.2297561

>>2297557
That cable is a piece a shit.
>>2297541
The RGB signals are a bit confusing when you're first getting into it.
SCART (not composite over scart) is RGB + Sync along with sound
Component is YPrPb
VGA is RGB HV

Most retro consoles output rgb via scart or there's a mod for rgb.
No retro console outputs component.

If you have a scart input use scart. There's no point trancoding from scart to component back to scart. Scart should be the same image quality as component.

>>2297551
>Where would one go about acquiring a fully-wired Playstation RGB cable?
If you're in America good luck. If in EU then you have some options. Can't recommend any though.
I'm American and use a cable from retro console accessories. Has sync on luma.

The problem is you need a fully populated connector so you need to use 3 PS1 connectors or find a component cable to cannibalize. Both not cheap or easy to work on.

>> No.2297563

>>2297560
>Nobody does that shit. It costs just as much to wire up RGB SCART as it does to wire composite to SCART.
That is completely false. Especially for PS1 cables that need the connector to be fully populated.
If it is actually rgb it's still going to be shit and probably have no shielding. Definitely below shit tier caps in any.

>> No.2297569
File: 4 KB, 332x300, likedis.png [View same] [iqdb] [saucenao] [google]
2297569

>>2297560
Theres a switch on the adapter that has IN and OUT on it, I forget what it's set to so that the adapter sends the composite signal, but one day I managed to bend that switch slightly, and I got sound. However it's such a cheap adapter (i've seen nicer ones), i'd rather buy an actual scart cable.

>>2297561
>trancoding from scart to component back to scart
so nothing like this is a good idea?

>> No.2297570

>>2297561
>>2297563
What do you mean by fully populated?

Also retro_console_accessories doesn't have any PS cables in stock, and I'm not sure how luma would factor into my current setup; which is a simple breakout cable going into a PVM.

>> No.2297572

>>2297570
The PS1 connector needs to be fully populated. Luma is just another form of sync.
>>2297569
I don't know what that connector is. Looks like a component cable > composite scart adapter > scart input
No idea if that would work. My guess would be no.

>> No.2297573

>>2297570
>What do you mean by fully populated?
not him but the actual connector that goes into the PSX needs to have all the pins.

look on ebay for cheap comPOSite cables, look at the connector, it only has a few pins to save a few pennys

>>2297569
>so nothing like this is a good idea?
not only is that retarded, but it wouldn't fucking work

>> No.2297576
File: 21 KB, 600x600, sku_82088_2[1].jpg [View same] [iqdb] [saucenao] [google]
2297576

>>2297570
>What do you mean by fully populated?
>>2297573

found a pic of one that's NOT fully populated

>> No.2297582

>>2297576
This is only on fucking composite cables. Seriously, I've got an absolute bog standard chink SCART cable right here, and it's "fully populated".

>> No.2297583

>>2297582
Open it up and take a pic so I can have a laugh.

>> No.2297585

>>2297582
the official sony compOSite cable is fully populated

>>2297583
this, no really. lets see inside.

>> No.2297592

I don't know why everyone want csync/luma for their scart tv. It's only for upscalers which have trouble using composite as sync.
AV switch, fast blanking, caps, and shielding are much more important points.

>> No.2297593
File: 763 KB, 1632x1224, cable.jpg [View same] [iqdb] [saucenao] [google]
2297593

>>2297583
>>2297585
Here you go, guys. Looks like standard fucking RGB to me, but hey, I'm no expert. I don't want to mess with it because it is cheap chink stuff, none of these connections have any hot glue or anything.

>> No.2297597
File: 631 KB, 1050x1280, 1398808384849.jpg [View same] [iqdb] [saucenao] [google]
2297597

>>2297592
In America no one is using them for a TV. So most of that doesn't matter to us. We only care about shielding, caps, and the sync used.

Also there not much point in worrying about the shielding. Most of the official jp21 and scart cables had none at all.
>>2297593
No shielding, 1 ground wire, AND they trapped a capacitor under a resistor. Chicom never change, please.

>> No.2297598

>>2297593
that is some high quality grounding right there, rock solid.

10/10

>> No.2297604

>>2297597
shielding does matter, if only for audio. MD2 official scart has audio buzzing on bright screens (and other big design flaws as well)

>> No.2297613

>>2297604
Sorry I should had worded that better. It matters but there's no point in buying one of those $100 scart cables. Individual shielding is often overkill too.
Was trying to say that as long as it has some kind of shielding you're probably good.

And really if you wanted to go over that top you'd be dumb to use scart in the first please. BNC connectors would be the best isolation for the signals possible. But again, entirely unnecessary.

>> No.2297615

>>2297572
>>2297573
>>2297576
Okay, I've done some Googling;
I'm not from Europe, and no one posts to where I do live, so it looks like my only option is to wait for RGC to restock their luma-sync Playstation SCART cables and, if my PVM doesn't support it, buy another SCART-BNC breakout cable with a stripper installed.

I hope testing the former cable in my PVM wont damage anything.

>> No.2297619

>>2297615
you could also buy a scart connector, a cheap but fully populated psx cable and make your own.

i'm waiting on a 10 pack of scart plugs to show up to make my rgb cables for my sega systems and my tg-16, after modding.

now if only scart switches weren't impossible to find (A QUALITY ONE THAT IS)

i might have to shell out the 180 bucks for the guy to build me one on that one forum... or build my own if i have the time/patience/info

>> No.2297625

>>2297615
can't you build a breakout with a LM1881 first ? So you could see if your current cable works or not, before buying a scart with luma.

>> No.2297642

>>2297561
>No retro console outputs component.
Technically, some SNES consoles are capable of it.

>> No.2297664

>>2297642
True but that requires a mod.

>> No.2297679 [DELETED] 

>>2297619
I don't really have the expertise, tools nor the patience to mess around with that unfortunately.

>>2297625
Truth be told I don't even have a PS1 yet; I was merely asking for future reference. And for the reasons above it's probably worth it to order something like this and spare myself the headache:
http://www.retrogamingcables.co.uk/female-rgb-break-out-scart-to-4-x-bnc--2-x-rca-for-sony-pvm-monitors.html#

Thanks a lot for your input though.

>> No.2297696

>>2297619
>you could also buy a scart connector, a cheap but fully populated psx cable and make your own.
Unfortunately I have no idea how to go about that; from where to get the parts, to pinouts, to actually building the thing.
What I'll probably do is as >>2297625 suggests and install a LM1881 stripper into a breakout cable. Retrorgb has a guide on how to do it (http://retrorgb.com/syncstripper.html).).

Also this may seem like a dumb question, but I'm not well versed in this stuff:
I use my current breakout cable with my SNES, and that uses csync which works fine in my PVM. If I hedge my bets by assuming there'll be compatibility issues with luma-sync and install a syncstripper, will that affect functionality with the csync SNES? I'm gonna assume no, because in my mind the stripped clean sync has higher compatibility(?), but I'd like to confirm.

>> No.2297713

>>2297696
>Also this may seem like a dumb question, but I'm not well versed in this stuff:
Try it out and see. I have no idea.

>> No.2297729

>>2297713
Alright, thanks for the advice.

>> No.2297730
File: 41 KB, 470x260, P1090531-470x260.jpg [View same] [iqdb] [saucenao] [google]
2297730

>>2297696
you don't even need that board. I'm pretty sure you can fit this in your breakout

>> No.2297746

>>2297730
I might have to, because it looks like the asshat doesn't ship to my country.
Cheers for the tip (looks kinda cool too).

>> No.2297747

>>2297746
http://www.mmmonkey.co.uk/composite-sync-stripper-lm1881/

>> No.2297751

>>2297747
And bookmarked.
Thanks again.

>> No.2297797
File: 33 KB, 600x450, 00w0w_aAB5DTbEDe7_600x450.jpg [View same] [iqdb] [saucenao] [google]
2297797

A Panasonic CT110-MA showed up on craigslist and it has a VTR connection. I remember reading about them on here once. What's the deal with them? Can they be hooked up to consoles?

>> No.2297803 [SPOILER] 
File: 2.32 MB, 3280x2460, 1426798692115.jpg [View same] [iqdb] [saucenao] [google]
2297803

>>2295493
>Sorry I haven't been inside RadioShack for a few years, they probably don't even sell radios! (Or any kind of circuitry for that matter)
They do have some electronics stuff for sale, but it's the equivalent of a convenience store in that regard; Prices can be quite stupid.

Those various circuits look fine, but the problem comes in how to implement it. I don't want to have installed directly within my breakout cable, because I don't know how it will react to being fed an already clean composite sync signal rather than composite video.
Building a middle man cable would require buying cabling and SCART hoods, or buying and tearing apart an extension and trying to go from there, which would either add in a stupid amount of length or require completely re-attaching one of the cable ends.
The third (preferable) option would to just a little dongle to toss in between the breakout cable's sync line and the monitor. This, however, introduces the problem of powering it and additional parts. I have little boards I could mount the chip to, but nothing sizable enough to to include something like BNC connectors.

I'm wondering if one of those little SCART audio breakout connectors would be able to be opened up to install in there. That would work well for the first bit, make it easily removable from the setup as needed.

Alternatively, what would be the proper way to install a switch to go between having cvid from the console or csync from the lm1881?

Also, the cable.

>> No.2297937

>>2297803
>Alternatively, what would be the proper way to install a switch to go between having cvid from the console or csync from the lm1881?
I think you would be better off having two cables.

RetroRGB has $10 boards that fit inside a scart connector.

Looking at your set (nice fire hazard btw) you may want a sync strike?

I think I may have mentioned that to you before? Price was too much or something I think you said. Sorry if I mentioned that before.

>> No.2297942

>>2297473
what inputs does it have in the back?

>> No.2298009

Hi, I have a wii and a component cable whivh i usually hook up to a hdtv because my crt tv doesnt have a component input and i was wondering what is the best way to convert the component cable signal to something my crt has an input for. My CRT has an innput for svideo, scart and composite.

>> No.2298017 [DELETED] 

>>2298009
>svideo

just get a Wii s-video cable

>> No.2298020 [DELETED] 
File: 10 KB, 290x290, nintendo-cavo-s-video-tp_3049940486176541339vb.jpg [View same] [iqdb] [saucenao] [google]
2298020

>>2298009
>>2298017

>> No.2298023

>>2297937
>RetroRGB has $10 boards that fit inside a scart connector.
$20

>nice fire hazard btw
tyvm.
Everything is grounded, everything is individually wrapped in electrical tape under that mass of masking tape; Even have all the video grounds connected. I know it's a piece of shit, but as I said before, it was put together mainly to make sure that input even worked; The real fire hazard was the original "cable" I was using for it.

>you may want a sync strike
That's $40 before shipping.

>>2298009
>i was wondering what is the best way to convert the component cable signal to something my crt has an input for. My CRT has an innput for svideo, scart and composite.
I'm going to assume you're in Europe since you have SCART.

Wii RGB SCART cable.

>>2298017
If he is from Europe, PAL Wii's don't support S-Video. Softmodding and region changing could fix that, but that would require the CRT support NTSC.

>> No.2298027

>>2297937
>RetroRGB has $10 boards that fit inside a scart connector.

they cost at lest $20 now.

>> No.2298040

>>2298027
>>2298023
My mistake. $20 still pretty cheap. Not like you need more than 1.

>> No.2298041 [DELETED] 
File: 16 KB, 320x240, i'm disapoint.jpg [View same] [iqdb] [saucenao] [google]
2298041

>>2297803
>They do have some electronics stuff for sale, but it's the equivalent of a convenience store in that regard; Prices can be quite stupid.

ah, well still its been years. most of the ones I used to vist are all cell phone shops now.


Those various circuits look fine, but the problem comes in how to implement it. I don't want to have installed directly within my breakout cable, because I don't know how it will react to being fed an already clean composite sync signal rather than composite video.

wait... why do you need a sync cleanr then?

do basicly want to make your own Sync-strike clone? (i've seen soemone do that).

>If he is from Europe, PAL Wii's don't support S-Video.

Sorry, did not read the SCART in his list of connections. yeah only NTSC wii's can use S-video/YC.

>> No.2298063

>They do have some electronics stuff for sale, but it's the equivalent of a convenience store in that regard; Prices can be quite stupid.

ah, well still its been years. most of the ones I used to visit are all cell phone shops now.


>Those various circuits look fine, but the problem comes in how to implement it. I don't want to have installed directly within my breakout cable, because I don't know how it will react to being fed an already clean composite sync signal rather than composite video.

wait... why do you need a sync cleaner then?

do basically want to make your own Sync-strike clone? (I've seen someone do that).

>> No.2298070

>>2297803
i that really just a VGA to DB15, the old mac standard?

>> No.2298105
File: 1.36 MB, 3280x2460, 102_1166.jpg [View same] [iqdb] [saucenao] [google]
2298105

>>2298063
>wait... why do you need a sync cleaner then?
So that I don't have to be picky about what cables I purchase and their compatibility with different monitors.

My current PVM isn't picky about sync, nor is the model that I'd like to upgrade to at some point. The Megaview on the other hand is a real bitch about it on that point. I already crippled my Mini to get c-sync with a c-vid wired cable. It's a matter of whether the the lm1881 will mind being fed c-sync on its cvid line, in the off chance a cable is wired that way.
However, if this thread: http://www.neo-geo.com/forums/showthread.php?249977 is to be believed, it shouldn't be a problem. Unless anyone can show me a link saying otherwise, I guess I'll trust broken.

Also, a less expensive but perhaps a bit less "aesthetically pleasing" sync circuit in the same vein as the one offered by retroRGB:
http://www.neo-geo.com/forums/showthread.php?256828
Possibly willing to ship to >>2297746 as well.

>>2298070
On the monitor, it's the same connector, but different pinout. A normal HD15 to DB15 adapter won't (at least mine didn't) work. Pin 1-3 are RGB, 4 and 5 are H/Csync and VSync for 15khz sources, 12 and 13 for 31+.
What I have there is a cable I tore from a broken CRT monitor, what was a male to male SCART cable, and the connector from an old Joystick. Its previous iteration was just the VGA cable bit and some ribbon cable to slide into the female openings on the monitor's end; The true fire hazard mentioned above.

>> No.2298129

>>2297942
Don't know, sent an email asking how many AV ports it had in the back but it was announced by a girl who is trying to sell it but the TV is actually from her father so she sent him my email and i'm waiting on his response.

>> No.2298257

Guys I'm poor. Would an 8 inch PVM be good enough? If it means anything I'll be very close to the most of the time.

>> No.2298280

>>2298257
No, sub 13-14" models have a lower line count. If you are short on cash then you either have to dig a bunch locally to snag something good for <50$ or look for a 600 line non RGB model, such as a PVM-L1.

>> No.2298353
File: 22 KB, 355x355, 51FYz6GFfXL._SY355_.jpg [View same] [iqdb] [saucenao] [google]
2298353

>>2298105
well, I'll be interested to see which way you decide to go.

I've seen the lm1881 going anywhere from $2 - $20

awesome job on the cable by the way, who cares if it's a little ugly (you could just wrap it in Self-fusing silicone repair tape, doesn't stick to anything except itself. awesome stuff and great for little DIY plumbing projects as well)

>> No.2298363
File: 1.22 MB, 850x1091, At the goodwill. see this.. What do .png [View same] [iqdb] [saucenao] [google]
2298363

>>2297803
>>2298105

beautiful monitors you have by the way.

you said you need to get up it to snuff, besides cabling and color purity what else needs to be fixed on it?.

what's your solution for sound by the way? I know most of these monitors don't have speakers (I've just been using headphones)

>> No.2298401
File: 1.26 MB, 3280x2460, 100_9921.jpg [View same] [iqdb] [saucenao] [google]
2298401

>>2298353
It works, but is by no means good. There's a visible interference pattern rolling across the screen at most times, sometimes settling down in a spot for a while before starting up again. As said in the past, I'm not terribly knowledgeable about electronics, but it might be due to all the loose wires just hanging about, unconnected to anything and acting as little antennas. Perhaps removing them all together, or at least tying them all to ground could help to fix or reduce that; Infinite ground wires.

>>2298363
>you said you need to get up it to snuff
As you said, purity and cabling.

Convergence is iffy in spots, as seen in the OP. Definitely could use a deep cleaning on the inside, but I'm still iffy about taking anything apart without documentation; Specifically due to the rat's nest of cabling and boards that makes up it's inner workings.
That cleaning could possibly quiet the fans on it a bit, which aren't terribly loud but noticeable.
I'd also like to figure out why it seems iffy on syncing to my SNES; It could very well be due to the way I've gone about getting csync from it, but I don't know for sure.

>> No.2298414
File: 1.11 MB, 3280x2460, 102_1138.jpg [View same] [iqdb] [saucenao] [google]
2298414

>>2298353
As for the LM1881, I think I'm going to contact the seller on neo-geo and see about heading in that direction. I'm not using a TV or monitor that NEEDs composite video for sync, so making the move over to composite sync will hopefully happen without many problems.

>>2298401
If and when I do end up "deep cleaning" it, I'd like to try to document or at least photograph the various boards and the like in depth.

As for audio:
The PVM's mono speaker isn't bad by any means, but I've got all audio for that piped to a switch(which is also being fed from my HS420 which I believe is on its way out) out to an Fisher CA-38 amplifier that I picked up at a flea market last June or July for $5.
From there I can either plug in a pair of mdr 7506 headphones, or Klipsch KG4 floorstanders. The amp isn't able to get near what the KGs can take, but in this small room, anything over half volume is down right painful.

The Mitsubishi on the other hand, has very nice and loud stereo speakers built in, along side a built in power amplifier for powering speakers(such as the KG4s). Any systems that I've had connected up to it have just been using their normal stereo connections, and the laptop is connected through a 3.5mm to 2RCA cable. Again, a lack of documentation makes it hard to say what the amplifier is rated for; The built in speakers appear to be marked as 8ohm 1.6w in one of my photos, but I could be reading that wrong.

Also, I am absolutely terrible at MvC1.

>> No.2298482
File: 713 KB, 850x1201, elf in a closet full of TVs.jpg [View same] [iqdb] [saucenao] [google]
2298482

>>2298401
>>2298414

>There's a visible interference pattern rolling across the screen at most times

is that with every input you try?

I bought a small 13 inch Trinitron (KV 13FS100) and it also had a similar problem, but it was only really noticeable when I first turned it on and the tube was warming up. or if I put any kind of moiré pattern on.

.>Definitely could use a deep cleaning on the inside, but I'm still iffy about taking anything apart

you could use the reverse vacuum method, almost like a super compressed air. that would probably help of it. but make sure you have something to keep the fans from spinning during that process (it's bad for the bearings I hear)

>it seems iffy on syncing to my SNES; It could very well be due to the way I've gone about getting csync from it.

did you RGB mod your SNES?

>I'd like to try to document or at least photograph the various boards and the like in depth.

that would be awesome, would definitely like to see that. some people do teardowns without any kind of documentation. there's probably guide out there for that ( think I saw something like that on "tested")

sound like you have a pretty nice sound set up, rock on!

>I am absolutely terrible at MvC1.

I used to be semi competent but I haven't played in years, just put it on recently and I got smashed pretty hard by the computer.

how are you at dead or alive 2?

>> No.2298492
File: 1.30 MB, 2560x1920, 01 fighting that Guy.jpg [View same] [iqdb] [saucenao] [google]
2298492

just got a new phone (LG ultimate 2) for a screaming deal of $89 (without contract) performance of the device is pretty awesome overall ( even though it's just a dual core, but from what I understand android is pretty much optimize only for dual core anyway)

not too sure about the camera though, anything I can do to improve (ISO 200, white balance set to fluorescent, continuous shot mode)

here's a few pics I snapped of my PVM 14m2u

(questions and comments welcome)

>> No.2298493
File: 1.51 MB, 2560x1920, 02 fighting that gal.jpg [View same] [iqdb] [saucenao] [google]
2298493

>>2298492

>> No.2298494
File: 1.76 MB, 2560x1920, 03 Getting wooped.jpg [View same] [iqdb] [saucenao] [google]
2298494

>>2298493

>> No.2298495
File: 1.06 MB, 2560x1920, 04 Zoom out.jpg [View same] [iqdb] [saucenao] [google]
2298495

>>2298494

>> No.2298498
File: 1.22 MB, 2513x1638, Component.jpg [View same] [iqdb] [saucenao] [google]
2298498

>>2298495
all of these shots were taken through component video, I wanted to do a little comparison.

component.

>> No.2298512
File: 1.10 MB, 2513x1635, composite.jpg [View same] [iqdb] [saucenao] [google]
2298512

>>2298498

composite

>> No.2298526
File: 1.19 MB, 3280x2460, 102_0517.jpg [View same] [iqdb] [saucenao] [google]
2298526

>>2298482
>is that with every input you try?
Just RGB2 from what I've noticed.

>vacuum
Vacuums tend to generate static electricity, don't they? I really don't think that's the best thing to be throwing around near something with so many circuit boards. Either way, it's not dust that needs to be cleaned out(done that already) rather years upon years of nicotine build up. The back of the tube is a lovely shade of brown due to this, and I'm not looking forward to the smell once I do start to clean it off.

>did you RGB mod your SNES?
It's an RGB modded mini, yes. Sadly I screwed up the amplifier that supposedly reduces the grey bar, so it's still there until I get around to ordering and putting together a new one.
What I mean by that is, I removed a capacitor leading to the composite video line and wired csync up to it in its place. The PVM doesn't care, but the Megaview gets a somewhat scrambled picture at start up and went out once or twice when I was first testing it out. If the sync stripper works out, I'll probably be replacing the cap and getting composite video on it back.

>how are you at dead or alive 2?
Don't believe I've ever played any of the DoAs. Sort of okay at GG but I'd get steamrolled by anyone with a hint of skill.
I'm pretty bad at fighting games in general, but they're still fun and often times just so pretty.

>>2298492
Not bad; I'd really like to see what one of those smaller models look like in person.
Camera makes parts of them look like 480i though.

>> No.2298551

>>2298526
>Vacuums tend to generate static electricity, don't they? I really don't think that's the best thing to be throwing around near something with so many circuit boards.

oh you're right, air compressor is what I was thinking about.

this video.

https://www.youtube.com/watch?v=W9T6WGFmam0&t

>> No.2298560

>>2298414
>Klipsch KG4 floorstanders
Kya please tell me you are planning on hooking up a sweet Marantz reciever to those. Video game sound bliss.

>> No.2298561
File: 184 KB, 1024x768, nulldc_100b1_6-2008-03-11-11-53-40-42.jpg [View same] [iqdb] [saucenao] [google]
2298561

>>2298526

>Don't believe I've ever played any of the DoAs.

Ah, that's a shame. DoA2 is like my second favorite Dreamcast game (soul caliber is also pretty awesome)

graphics are fantastic, (still even for today I think) characters are fun and the fighting system is really easy for beginners to get into, I just love the way the combo system flows)

give it a try if you ever get the chance.

as guilty gear goes, I'm absolutely terrible at that. but I haven't spent much time trying to learn systems.

also fatal fury "mark of the wolves" is another favorite of mine. (does that have a 240p mode, like Street fighter three?)

>> No.2298565
File: 1.59 MB, 2560x1920, What are you looking at, pervert.jpg [View same] [iqdb] [saucenao] [google]
2298565

>>2298526
>Not bad; I'd really like to see what one of those smaller models look like in person.

it's a lot sharper in person than these pictures make it out to be.

>Camera makes parts of them look like 480i though.

how so?

true the scan-lines aren't super apparent (especially with composite video for some reason),

but it really is beautiful in motion. (I think it's a 600 lines of resolution tube).

I'm also doing all this by hand so that causes some unintentional blurring I'm sure, I'm looking for a cheap tripod.

I've been meaning to try S-video with games on it, looked great with my S-VHS deck though

>> No.2298576
File: 1.46 MB, 3280x2460, 102_1134.jpg [View same] [iqdb] [saucenao] [google]
2298576

>>2298560
I'd like to upgrade at some point of course, but this Fisher isn't terrible for right now. 30 watt from the 80's I believe. By no means is it great, but certainly an upgrade from the Lepai I had been using before. http://i.imgur.com/uzpDg6I.jpg
It'd be neat if the tape deck worked as well, but its use as a raiser for the amp and tuner is welcomed.

>>2298561
I might have to give it a try at some point. The temptation isn't all that strong without someone to play against though.

>does that have a 240p mode, like Street fighter three?
Doubtful; The list of games that do is painfully small.

But hey, at least Princess Maker Collection is supported, right?

>>2298565
>how so?
The top bits in one or two of the shots blurs together a bit which could be taken as getting part of the screen with both fields of video, will another part is only captured as one. It likely is just from handheld shots and the camera.

>600 lines of resolution tube
Unless they changed that with the 14in models, yeah M2s are 600TVL sets.

S-Video should look great on it; It's what all of my Dreamcast shots have been of; Aside from those on the GXTV at least.

>> No.2298578

>send tekyard a few product requests a week and a half ago
>no response yet
Are they kill?

>> No.2298627

>>2297593
omfg that thing is unshielded as fuck. First rule is to never, NEVER use multicore, only coax lines, and make it double shielded outside if possible.

>>2297696
Most PVM's will be absolutely fine with composite as sync. Almost all will be happy with luma and sync. What model PVM, btw?

>>2297797
assuming it takes composite through that plug, then yes, anything with the yellow video out plug can be wired to go in that VTR point. Find the pinout for it and see what it takes i guess.

>>2297803
>>2298105
I reckon the LM1881 will just pass Sync, whatever's going into the input. It's just logic level (effectively) and timing, done through a sync tip clamp. Make sure it's AC coupled - i.e. wire it up as the diagram on the first page of the technical pdf wants - and you should be good to go.

No idea where to buy them in the US, sorry. Paying about $4-5 ea incl. shipping sounds about right tho.

>> No.2298664 [DELETED] 
File: 59 KB, 1031x774, series.png [View same] [iqdb] [saucenao] [google]
2298664

what about these other chips?

what they may be do a better job and be more versatile?

>> No.2298670

>>2298664
yer, they'll work the same way, but probably better for HD signals.

>> No.2298673
File: 59 KB, 1031x774, series.png [View same] [iqdb] [saucenao] [google]
2298673

what about these other chips?

would they possibly do a better job, and be more versatile?

>> No.2298689
File: 1.95 MB, 2560x1920, White Max Can Jump.jpg [View same] [iqdb] [saucenao] [google]
2298689

>>2298565
>>2298576

>It likely is just from handheld shots and the camera.

did a few more adjustments, still handheld. how is that?

>> No.2298692

>>2298576
>>2298689

also, just realized this is only a five megapixel camera.

yours must be higher (eight megapixel?)

>> No.2298706
File: 3.22 MB, 3264x2448, SAM_3821.jpg [View same] [iqdb] [saucenao] [google]
2298706

Hi /crt/.
I just got a Trinitron KV-1442ESP (Just a Spanish made KV-1442) for €10, and it seems to be fully functional except for one problem: The picture is squished vertically, shown in pic. The video source is a Megadrive connected through RGB SCART.
Is there any way I can fix this? If so, how?
More pics coming.

>> No.2298709
File: 3.25 MB, 3264x2448, SAM_3823.jpg [View same] [iqdb] [saucenao] [google]
2298709

>>2298706
Circle pattern

>> No.2298716

>>2298706
That's just how PAL looks on the MD. If you want to fix it, install a 50/60 mod, you just need to cut a couple of traces and solder in some wires and a switch.

http://mdpal60.net/wiki/megadrive/regionmod/start

>> No.2298724

>>2298716
It's modded and it is in 60Hz mode. Note how the first pic says 'NTSC VDP 320x244p'

>> No.2298726

>>2298724
My bad. I'd try and find a service menu and see if you can adjust the picture that way.

>> No.2298727

>>2298726
I found a service manual, I have the TV open right now and I see a pot marked 'V. Size'. Will try adjusting it and post results.

>> No.2298729 [DELETED] 
File: 163 KB, 711x705, ithinkitsamee.gif [View same] [iqdb] [saucenao] [google]
2298729

>>2298724
>Note how the first pic says 'NTSC VDP 320x244p'

>> No.2298731

>>2298727
mark the original position with a sharpie, pen, marker, white out, booger, etc first!

>> No.2298736
File: 3.34 MB, 3264x2448, SAM_3824.jpg [View same] [iqdb] [saucenao] [google]
2298736

>>2298731
>>2298726
FUCK YEAH. Adjusting the pots for the vertical size and the horizontal frquency fixed everything. Now I am part of the Trinitron master race!!!

>> No.2298753

>>2298280
Quality isn't a big deal. Is it playable?

>> No.2298758

>>2298736
what kind of cable did you use ? An official (with the box in the middle of the cable) or 3rd party ?
Because non-officials usually only provide 5v to pin 8, and that makes the tv go into 16/9 mode. With your adjustements, if you use a console that sends 9/12v to pin8 like a SNES, you might get overstretched picture...
Do you have the remote ? You can force screen mode with it.

>> No.2298763

>>2298758
I made it myself, but I have used it on other TVs and they didn't switch to 16:9 mode. Can I test if the picture is overstretched with a Wii? It's the oly other console that I have a SCART cable for.

>> No.2298765

>>2298763
I think the wii sends the correct voltage (9-12v), if it's set to display in 4/3 in the console options.

>> No.2298776

>>2298765
Tried it, no overstretching whatsoever. Now I have another problem; The TV displays composite NTSC signals in black and white. Is there any way I can mod it so I can switch the composite decoder IC into NTSC mode? I know there's a version of this model (The KV-1442AN) that is PAL/NTSC.

>> No.2298814

>>2298776
my kc tv trinni displays black and white over composite when in 60hz but over rgb scart it's fine , if thats any help

>> No.2298815

>>2298814
*kv trinni

>> No.2298817

>>2298814
Yeah, I know that. But I want to play NTSC consoles that only output composite (Twin Famicom, for example)

>> No.2298819

>>2298817
Just do an RGB mod. You'll have to do it eventually anyway, unless you like your video looking like shit.

>> No.2298826

>>2298819
I'm not going to spend that much money in my Twin Famicom when composite quality is perfectly good for me.

>> No.2298840

>>2298689
>>2298692
That does look sharper than before;

And yes, mine has an 8 or so mega pixel sensor. Mega pixel isn't everything though, especially when you're dealing with smaller sensor sizes.

>>2298706
I just love the way the little base on that thing looks. Looks like the convergence is a bit off on the upper left side though >>2298736

>>2298627
I could probably get them from mouser if I wanted, but I'm probably going to get a prefab board from the seller on neo-geo. Already checked the breakout, and while not many lines are wired up inside the hood, the pins are still there so I should be good to go on that part.

>> No.2298847

>>2298840
>the convergence is a bit off on the upper left side though
Nah, that's just my shaky hands fucking up the picture. It looks perfectly fine in person.

>> No.2299212

>>2298736
Finished working on this guy.
https://www.youtube.com/watch?v=XuL8qqxBfp8

>> No.2299214
File: 1.48 MB, 2194x3516, c70461c6546ef3edbe5a8344d35f96c3.jpg [View same] [iqdb] [saucenao] [google]
2299214

Is there any particularly good living room furniture for housing 14", 20" CRTs and/or consoles?
Most modern TV benches/storage units seem to be designed with LCDs in mind, and are neither wide nor robust enough to accommodate 40 kg of Sony BVM.

Where do you guys keep your CRTs, and how are they displayed?

>> No.2299442

It's the guy with the KV-1442ESP again.
I've discovered that for some reason when an RGB signal fed to the TV is a 60Hz signal it looks perfectly fine, but when it is a 50Hz signal I get a shitload of vertical overstretching. Why is this? I'm tired of this damn TV.

>> No.2299467

>>2299442
Maybe it's because it was made in the mid 80s and lacks vertical amplitude correction, like certain 90s Grundig sets that some anons posted and they reported the same issue that you had.

It shouldn't be impossible to add a switch that switches between the 50/60hz setting.

>> No.2299472

>>2299467
I see. I was thinking of replacing the vertical size potentiometer with two potentiometers, one for 50Hz signals and one for 60Hz signals. Then I'd add a switch in the front panel of the TV to switch between the two. Would something like that work?

>> No.2299483

>>2299472
>Then I'd add a switch in the front panel of the TV to switch between the two
This is always something i do not really approve of because it's next to impossible to undrill a hole, i always found a way to avoid plastic modding on /vr/ stuff.
>Would something like that work?
I actually did something more advanced than this, a few years ago.
Basically 2 relays that are controlled by a PIC12F629 and switch the V SIZE and PIN AMP trimmers between the original 4:3 and the new 16:9 setting.
It works pretty good.

You should plan this carefully and keep your mod away from the high voltage parts and stuff that gets hot.

>> No.2299494
File: 3.17 MB, 3264x2448, SAM_3827.jpg [View same] [iqdb] [saucenao] [google]
2299494

>>2299483
The TV has a hidden panel (meant for the tuner adjusments) I'd put the switch there (pic related)
I can't into PICs, so the switch would be the only thing I can do.
I know the dangers of CRTs and high voltage stuff. Luckily, this CRT has nice reusable plastic ties that keep all the HV stuff out of the way. Another question: Is it neccessary to use shielded cable?

>> No.2299523

>>2299494
>The TV has a hidden panel (meant for the tuner adjusments) I'd put the switch there (pic related)
Yes, this is how i did that on my SNES. I got rid of the RF modulator and put my switch in the hole.
>I can't into PICs
You don't need that, i wanted to enable 16:9 by a unused button on the remote control.
>Luckily, this CRT has nice reusable plastic ties that keep all the HV stuff out of the way
This has nothing to do with luck, high quality/safety standards are rather normal for the technology of the past.
>Is it neccessary to use shielded cable?
Very good question. If it catches strong interference then it could add some waviness to the scanlines but i don't think this will happen. Just make sure it won't make unattended electrical contact. Some people that build PCs laid their power cables above the very hot graphics card, these cables melted and caused a strong shorts thus frying the whole thing.

>> No.2299621
File: 137 KB, 1600x1200, s-l1600.jpg [View same] [iqdb] [saucenao] [google]
2299621

Just bought this.

http://www.ebay.com/itm/371286367741?_trksid=p2059210.m2749.l2649&ssPageName=STRK%3AMEBIDX%3AIT

Did I mess up?

>> No.2299627

>>2299621
meh, if it works fine, i'm sure it will still be fun to play

>> No.2299675

>>2299621
>60 bucks for 8 inches
Most definitely. Have you never used a screen before?

>> No.2299723
File: 50 KB, 320x240, 2615-3857.gif [View same] [iqdb] [saucenao] [google]
2299723

>>2299621
>>2299675

also that image of john candy on the monitor looks really dim, makes me wonder if something is wrong.

if its busted, make sure you get a refund!

>> No.2299736
File: 208 KB, 1003x496, 8042Q.png [View same] [iqdb] [saucenao] [google]
2299736

>>2299621

has some nice features, but that 250 line resolution would make me think twice.

should have tried to get the PVM-8045Q (it has 450-TVL way better for games at that size)

overall though, if it works fine for you not a big deal

(what systems did you want to play on it?)

>> No.2299753
File: 96 KB, 640x480, 581448-princess-maker-2-fm-towns-screenshot-mysterious-palace-to.png [View same] [iqdb] [saucenao] [google]
2299753

>>2296595
>But hey, at least Princess Maker Collection is supported, right?

Man, I would love to play those in English.

(thanks for the tip, I'll have to track that down for my dc)

>> No.2299758

>>2299621
You should be fine, and the unless you're setting it up across the room from you then the screen size shouldn't be any trouble.

>> No.2299817
File: 205 KB, 696x698, fg girls.jpg [View same] [iqdb] [saucenao] [google]
2299817

>>2298576
>>I might have to give it a try at some point. The temptation isn't all that strong without someone to play against though.

I've always found the A.I in DoA games to be more fun to play against then most fighting games, the fast motion and fun combo system really cement that for me.

also, if you want someone to play with. DoA online for the PC is free to play. I think.

>> No.2299825

>>2299675
I've owned an 8" travel tv before that was great.

>>2299723
This guy is selling multiple TVs. They're all playing this movie and look like that.

>>2299736
I'll be playing SNES.

>> No.2299836

i found one of these at a thrift store a cpl months ago.
CPD-G420S 19" FD Trinitron CRT Monitor.
I have it running on a 486 x4 100 with a 2 meg pci card for my retro dos machine.

>> No.2299975

>>2299836
how does it look? I'm going to have the 18" version of that model soon.

>>2299825
yeah, just treat it like a portable system, SNES sounds fine. maybe try to get s-video working on that.

good luck

>> No.2300015

>>2299836
>CPD-G420S
It'll be a shame not making use of the full resolution thats capable of, but it's bound to give a mighty fine picture either way.


Also, finally decided to get a DC VGA cable, so getting some nice photos of it on the Mitsubishi will hopefully come within a week or so.

>> No.2300020

>>2300015
>finally decided to get a DC VGA

rock on.

I love the VGA output on my dream cast

>> No.2300158

>>2299825
Still far too expensive for that. $25 at most for a PVM-8045, and that's just to cover the seller's trouble. And personally i wouldn't have gone less than the 8045 due to resolution. You say you don't give a shit, and maybe not, but try the higher TVL one and say you don't appreciate the difference.

>> No.2300242

>>2299836
Really good actually, assuming your going to use it with some sort of svga card, some of the older games that assume a 640x480 resolution are going to look kind of funky when overscanned to 1600x1200 but its not that bad

>> No.2300247

>>2300015
its actually dual boot win98/opendos so its not quite as restrictive as a vanilla dos 6.x build.
I am trying to get my hands on one of the old rage cards, i havent had much luck however the two i bought off of ebay were both nonfunctional

>> No.2300259
File: 168 KB, 1920x1080, maxresdefault.jpg [View same] [iqdb] [saucenao] [google]
2300259

>>2300242
actually I'm going to use it with a modern PC and attempt to run it at a super wide resolution of 3840x480 (3840x240 also)

I hear everything from 1979 - 1999 looks pretty good with those settings. (with a few tweaks)

>> No.2300270

>>2300259
now that is an interesting notion, consider my mind blown. I would be interested in how it turns out please start a new thread with the results

>> No.2300295

>>2299723
It almost looks like burn in.

>> No.2300409
File: 80 KB, 1024x768, s-l1600.jpg [View same] [iqdb] [saucenao] [google]
2300409

Hey /crt/, just coming back with an update about a third party remote I purchased on eBay (www.ebay.com/itm/271501303753) a couple of weeks ago to replace my RM-870 that broke. I needed to get into the service menu on my Trinitron, and I'm pleased to say I was able to do so with this.

I browse /crt/ often and have learned a lot from you guys, so hopefully this info can help someone.

>> No.2300427
File: 3.23 MB, 3264x2448, SAM_3828.jpg [View same] [iqdb] [saucenao] [google]
2300427

>>2299523
I have finished the mod, and I'm pretty happy with the results. Pic is the new potentiometers (I had to use two in series, since I didn't have one wit the proper value) and the switch. I ended up using shielded cable just in case.
1/4

>> No.2300429
File: 3.30 MB, 3264x2448, SAM_3829.jpg [View same] [iqdb] [saucenao] [google]
2300429

>>2300427
2/4
The switch installed

>> No.2300430
File: 3.29 MB, 3264x2448, SAM_3832.jpg [View same] [iqdb] [saucenao] [google]
2300430

>>2300429
3/4
I also added a stereo output so I can hear my vidya through my Hi-Fi system

>> No.2300434
File: 3.26 MB, 3264x2448, SAM_3831.jpg [View same] [iqdb] [saucenao] [google]
2300434

>>2300430
4/4
A 50Hz signal from a Wii connected through RGB.

>> No.2300435

is there any sort of SCART "powerboard" what will allow me to hook up multiple consoles to my TV that only has one SCART port?

>> No.2300441

>>2300434
why cater for 50hz at all and go to all this effort? i live in a PAL region and just bought NTSC versions of my favourite consoles and flashcarts to compliment them.

Before I came to /vr/ or knew anything about retro vidya I spent close to ~$1000 buying PAL versions of games. At least they will always be worth something, I guess.

>> No.2300454

>>2300441
Bcause I was bored, and this was a pretty fun project. I also have PAL consoles that can't be modded for NTSC (NES, N64 and PS1 mainly)

>> No.2300462

>>2300454
Definitely a cool project, very cool! I admire people like you who take the time to do this sort of stuff.

Isn't there some rare French model of N64 that can be RGB modded? Also, slightly off topic, but once you modchip a PAL PS2 it can output NTSC PS1 at 60hz and without black bars, right?

>> No.2300472

>>2300435
A SCART splitter? They definitely exist, but I couldn't recommend one. Not sure if there's specifically a /vr/ approved one.

>> No.2300509

>>2300462
>Isn't there some rare French model of N64 that can be RGB modded?
Any N64 can be modded at this point, some just require more work than others.
http://etim.net.au/n64rgb/

>> No.2300512
File: 552 KB, 3600x2700, NrMYJWU.jpg [View same] [iqdb] [saucenao] [google]
2300512

>>2300472
>>2300435
Here's a list of SCART switches that are considered good and ones you should avoid.
http://retrorgb.com/scartswitches.html

I have the Bandridge one and it's solid, but they're becoming impossible to find now.

>> No.2300629

So I was looking into a 20" Sony WEGA (I have a 27" model, but the component ports are broken, and it's a bit too big anyways), and I stumbled upon this:

http://www.amazon.com/SONY-KV-20FV300-20-Trinitron-Wega/product-reviews/B000066HOC

The guy there claims some of the WEGA line suffers from contrast issues, which are fixed through the service menu. Any truth to this? Maybe I'm a pleb, but I don't notice anything too odd about my own set other than some convergence and geometry issues (which he also claimed to have fixed, except he's an absolute faggot and purposely left out what he did to fix those things, as well as how to save settings).

>> No.2300634

>>2299736
Where'd you get that chart?

>> No.2300750

>>2300634
Looks similar to this:
http://www.broadcaststore.com/pdf/model/12596/sonymonitorlineupguide.pdf

>> No.2300754

>>2300634
>>2300750
And found it
http://users.rowan.edu/~winkler/equipindex/manuals/Sony%20PVM5041QSeriesBrochure.pdf

>> No.2300795

>>2300750
>>2300754
Oh cool, thanks.

>> No.2301225

>>2299621
I actually bought my 14 inch PVM from him and it works and looks great! The reason the screen looks dim is just because of the way he took the picture. He does a very nice job packaging as well; just be ready to clean up a lot of styrofoam popcorn.

>> No.2301348
File: 1.33 MB, 3280x2460, 102_1228.jpg [View same] [iqdb] [saucenao] [google]
2301348

>> No.2301387

>>2296493
those cables suck monkey balls

>> No.2301652

hey /crt/, first time coming to /vr/ and i have a few questions. i just got a 14" PVM for pretty cheap ($10), and i'm looking to hook up my modded PS2 to it so i can play PSX games.

the problem is i'm retarded when it comes to this stuff, and i'm struggling to sift through all the information. i think i need some rca to bnc adapters, and possibly a ps2 component cable to achieve this. my pvm has rgb inputs, but according to what i've been reading if i plug this in and switch the settings from rgb to comp on my pvm it should work.

also off topic, but i would also need the same things to run my original xbox on it too, right? or would the signals that produces look better on an HDTV? thanks in advance, sorry for the questions. if anyone could recommend some particular cables or places to buy all this instead of random ebay sellers that would also be most helpful.

>> No.2301672

>>2301652
>PSX games
If you're not interested in RGB then any Playstation-compatible component cable hooked up to the PVM via simple RCA>BNC adapters will work.

That said, the Playstation 1 outputs RGB without modification. I'd encourage you to look into RGB for your PS1 though. If your PVM is an 800-line model then they can be truly spectacular.

>xbox
A HDTV would work better for a 360, but if you mean the original Xbox then it depends on the game. Anything 240p or 480i will look better on the PVM (although the latter may be a bit blurry/shaky), but if the game outputs 480p or higher then a HDTV will probably be better.

>> No.2301695

>>2301652
What model PVM? Whether it supports component depends on the model. I'm going to assume that since you've done some reading that it likely does.

>i think i need some rca to bnc adapters, and.. ..a ps2 component cable to achieve this
If you have a model that supports component, that would be correct. You'll need female RCA to male BNC adapters like: http://www.amazon.com/gp/product/B000G5S4JI

>original xbox
OG Xbox would look nice on it, but has a considerably larger portion of games that support progressive scan, and unless your PVM is a MultiFormat model, it may look better hooked up to an HDTV.

>>2301672
>That said, the Playstation 1 outputs RGB without modification. I'd encourage you to look into RGB for your PS1 though.
Depending on where he lives, PS1 on PS2 route would likely be easier and cheaper to get cables for with no real loss in quality.

>Anything 240p
Not going to see anything 240p coming out of a HUEG.


I do wonder if it would be possible to get a decent quality 240p image out of it with an Extron Emotia and interface though.

>> No.2301741

>>2301672
sorry, not sure if i was totally clear, i'm most definitely interested in rgb for both ps1 and ps2 games, i just happen to have a modded ps2 so i would like to kill two birds with one stone, so to speak.

i did mean OG xbox, yes, so i guess i better look up what games don't display in 480i(?).

>>2301695
i'm not at home right now, but it's definitely a model that supports multiformat if you mean being able to switch from rgb to comp, etc.

thanks so much for your help guys, /vr/ seems like a really good community compared to a lot of the other boards!

>> No.2301748 [DELETED] 

>>2301672
>>2301695
just posting again - apparently if i get RGB cables for my PS2 they will look great when playing PS1 games through it, but for PS2 it seems that running through component is superior.

i'm getting a lot of my info from http://retrorgb.com/playstation.html - not sure if i'm misinterpreting it or not.

>> No.2301751

>>2301672
>>2301695
just posting again - apparently if i get RGB cables for my PS2 they will look great when playing PS1 games through it, but for PS2 games it seems that running through component is superior.

i'm getting a lot of my info from http://retrorgb.com/playstation.html - not sure if i'm misinterpreting it or not.

>> No.2301763

>>2301751
The only downside from using a PS2 for PS1 games is a very small incompatibility with a few select games (I believe one of the Final Fantasy collection games(5 or 6) has problems saving properly or possibly a problem with freezing; There are a couple others though).

Aside from that, the image quality of RGB and component is the same. Component will allow for games to display in 480p IF your display supports that.

>> No.2301773

>>2301763
PS1 game compatibility is heavily reliant on which revision of the PS2 your have. Legend of Dragoon locks up on one cut scene on disc 2 on my slim PS2 (yeah, it's that specific) but runs just fine on my roommate's fat. I've just committed to playing PS1 games on a PS1 even though that's the only compatibility problem I've had with my PS2.

>> No.2301794

>>2301773
The lists seem a bit larger than I remember, but it's still relatively small.
Ignoring the wikipedia list:
https://web.archive.org/web/20080108152930/http://www.us.playstation.com/News/ConsumerAlerts/Compatibility.html
https://web.archive.org/web/20070102170104/http://www.us.playstation.com/News/ConsumerAlerts/softwareTitles_75001.html

Nothing wrong with keeping a PS1 around for those games, but the PS2 is still a great all-in-one solution.

If you're looking for an economical option and have one of the earlier PS1s, you can still use a component cable with it, and use a spare RCA cable to grab sync from the composite out.

>> No.2301821
File: 761 KB, 3200x2400, CRRT HD.jpg [View same] [iqdb] [saucenao] [google]
2301821

Hey, anybody here with PC CRTs? have any of you guys ever tried DSR ( Dynamic Super Resolution) gaming with them?

Lets say my CRT's best res is 1024x768 at 85hz would the DSR setting work at 4096x3072?

anyone know?

>> No.2301873
File: 15 KB, 1179x939, LQ.png [View same] [iqdb] [saucenao] [google]
2301873

>>2301821
it would be sort of like this

>> No.2301909
File: 483 KB, 1200x450, crt pro.png [View same] [iqdb] [saucenao] [google]
2301909

guy near me is selling a Sony VPH-D50HT CRT Projector (supposedly is excellent condition) for $100.

don't have car, and not ever sure I could lift it.

man I bet that thing would be awesome to game on. lots of inputs.

>> No.2301918

>>2301909

Not really, they're great for films and stuff, but not for vidyas though.

>> No.2301931
File: 21 KB, 600x386, film-projector.jpg [View same] [iqdb] [saucenao] [google]
2301931

>>2301918
what do you mean?

I think that have to be better than most of the LCD projectors out right now.

besides possible contrasts and fan noise issues, I can't think of a reason why they would not be great for games. (these aren't film style projectors)

care to elaborate?

>> No.2301963

>>2301931
Not him, but IMO the colours just don't pop from any projector. Looks washy, and you lose signal resolution and clarity (further than simple scaling up, that is) the larger the image is.

>> No.2301965

>>2301963
I would probably only do a 100 inch screen max (specs say it can do 250")

I've never seen a CRT projector output in-person so I don't know what it looks like.

>> No.2301970

>>2301931

They're way more prone to burn-in than your everyday CRT or even plasma monitors : HUDs, scores and stuff like that can damage them, and seeing how expensive they are, it wouldn't be a good idea to damage one this fast.

>> No.2301986
File: 170 KB, 1920x1080, maxresdefault.jpg [View same] [iqdb] [saucenao] [google]
2301986

>>2301970
meh, I only play the same game for like 45 minutes tops anyway.

so it would probably last me longer then most people.

I just think something with the motion clarity of a CRT with that large size would be amazing.

>> No.2301996

>>2301986

Alright, do as you wish, but don't post another "Help! I ruined my projector while playing vidyas on it!" like the millions already present on the internet.

>> No.2302067

>>2301986
Rear screen projection is probably a better idea if you're stupid.

Big screens don't mean much. Anything past 20" is a waste for sitting down, you can go up to 32" if you want to play light gun games.

Don't forget that widescreen is a total con for old games, which almost always display 4:3.

>> No.2302087

>>2302067
that doesn't really matter for a CRT projector though.

>> No.2302095
File: 55 KB, 600x450, ryuold.jpg [View same] [iqdb] [saucenao] [google]
2302095

>>2302067
>>2301996

is it a crime to play street fighter, and want to Ryu to be at least 19 incest tall?

why do you have to crush my dreams?

>> No.2302121

>>2302095

I'm just stopping you from wasting your money on something you'll damage by doing something that is considered to be normal on a standard monitor.

>> No.2302129

>>2302095
>>2301986
>>2301931
>>2301909
No scanlines and they look horrible if you ad them. Pointless displaying old games on a screen that large.

If you want a large display, a low lag LCD with strobing back light would be a much better option.

>> No.2302137
File: 19 KB, 570x238, Aspect-Ratio-8a.jpg [View same] [iqdb] [saucenao] [google]
2302137

>>2302121
Well, that’s nice of you. I probably don’t have the space for it anyway. But $100 for something that was $11,000 was also kind of neat.

>No scanlines and they look horrible if you ad them

some scan-line shaders look really nice these days.

>a low lag LCD with strobing back light would be a much better option.

I don't think that tech is really ready for prime time yet. and most Large format displays use some type of interpolation.

and they also cost a fuck-ton of cash. this was a $100 (anything close to that size screen is at least $3000)

I understand, it probably would have been a bad idea.

but as a kid I had always wanted something like that. (and also my own arcade)

>> No.2302140 [DELETED] 

>>2302095
lol

>> No.2302146

>>2302137
>some scan-line shaders look really nice these days.
On a large display no. I wasn't talking about shaders and their quality.
>I don't think that tech is really ready for prime time yet. and most Large format displays use some type of interpolation.
Been around for awhile now. Unless you man TVs much larger than 50" which is pretty stupid.

>> No.2302147
File: 491 KB, 1024x768, 915151879_97a0230581_b.jpg [View same] [iqdb] [saucenao] [google]
2302147

lol at that auto correct.

>They're way more prone to burn-in than your everyday CRT

what if you keep the brightness down?

>> No.2302154
File: 25 KB, 480x280, post-371-1150077191.jpg [View same] [iqdb] [saucenao] [google]
2302154

>>2302146
>On a large display no.

sounds like a subjective thing, I'd like to witness that myself.

scan-lines on a 40 inch TV look great to me. (its just the motion blur fucks it up).

>> No.2302162

>>2302154
The larger you make the image the larger the scanlines become. Unless you're sitting like 20 ft away it looks bad. And if you're closer than again it's pointless.

LCDs get a bad rep because people buy shit ones and then wonder why they're getting a bad experience. And all the stupid ass parroting that goes on from people googleing.

>> No.2302238

Are Hitachi PVMs any good? Might be able to get my hands on one (specifically a CM-151E), but I can't find any info online about it.

>> No.2302301
File: 88 KB, 516x450, 00606_4CKlOV16WlA_600x450.jpg [View same] [iqdb] [saucenao] [google]
2302301

What do you guys know about Mitsubishi CRTs any good? Should I pick this up?

>> No.2302349

>>2301821

I've used DSR with my fw900, and it works fine, though its native resolution is already 1920x1200. I imagine it would work fine with your monitor so long as your GPU is powerful enough to handle it. The only problem you might run into is getting the nVidia software to give you the resolution you want. It tends to only give you a couple of options for DSR.

>> No.2302405
File: 181 KB, 600x400, 200608241441182.jpg [View same] [iqdb] [saucenao] [google]
2302405

>>2302162
>LCDs get a bad rep because people buy shit ones.

I'm not so sure about that, I mean most people probably aren't as sensitive to motion blur as I am. playing Sonic the Hedgehog 2 or Mario Brothers on most LCD monitors makes me want to throw up. even with relatively good LCD monitors (My TV and computer monitor that I purchased two years ago have fairly good response times, TV 5ms, computer 2ms)

my eyes will still ache with fast-paced motion because of all the blurring even at 2ms, with a CRT that's not a problem ( but once again I am the minority on that front)

it's also one of the reasons I kind of stop playing video games around 2008 (when all my original CRTs stopped functioning)

>> No.2302420
File: 27 KB, 480x268, 6a0120a85dcdae970b0120a86d715a970b.jpg [View same] [iqdb] [saucenao] [google]
2302420

>>2302349
that's good to know, I couldn't find anything about DSR working through the analog video interface on today's GPU's ( or is your fw900 hooked up via DVI?)

I just tested out streetfighter x tekken on my relatively underpowered 550 ti and it was able to output 2K resolutions at 60+ fps with no problem, at 4K things were a little chuggy at 40fps

also with Intel and ATI announcing that they are dropping support of analog VGA interfaces, makes me wonder just how long these monitors will be usable on a technical level with newer operating systems and games. (not to mention GPU hardware)

of course there's always adapters, but I doubt any of those HDMI to VGA adapters support superwide resolutions, like the HD fury Pro (I've only heard that it supports 1080p max. but I don't know for sure).

>> No.2302428
File: 531 KB, 2048x1536, Mitsubishi_20_inch_TV.jpg [View same] [iqdb] [saucenao] [google]
2302428

>>2302301
well first of all, if you knew the model number that would help.

generally most Mitsubishi TVs are pretty fine as long as it's in good condition.

>> No.2302430

>>2302405
That's pixel response time you're talking about. That has more to do with ghosting than blur. Ghosting hasn't been a problem for years.

Motion blur is always going to be a problem on LCDs with consoles that run at 60 hz. There are ways to deal with that problem though.
>I'm not so sure about that, I mean most people probably aren't as sensitive to motion blur as I am
No, you're not alone. I can't play side scrollers for very long on most LCDs. FPSes I can't play at all. I get headaches and my eyes really ache and bother me.
But with a strobing back light I have no problem and there's no blur. At least that I can see. Again it comes down to buying the right LCD. A normal LCD for me would be shit. I need low lag (less than a frame in my case) and very low blur. I play my retro games on LCD with a XRGB.

Interpolation with like 120hz refresh works too but I prefer the strobe.

>> No.2302473

Probably a stupid question, but do all CRTs make that high pitched noise? It's hard to describe, but it's definitely not through the speakers as it's still there when the volume is muted. Just got a new CRT (Panasonic CT-20G12V if it matters) and it's still making that noise, I thought it was just the dying Sylvania CRT before, now I'm thinking it's just how the TVs are.

>> No.2302476

>>2302473
CRTs make a kind of buzz.

>> No.2302478

https://www.youtube.com/watch?v=2ki475ndkFs

>> No.2302481

>>2302473
All CRT TVs make a ~15KHz noise, because of some funky high voltage stuff going on with the horizontal refresh rate. PC monitors make a higher pitched noise, but it's out of the human hearing range.

>> No.2302485

>>2302473
Yeah, they all do it. It's drowned out by even low volume.

>> No.2302495

>>2302485
But my volume is fairly loud and I still notice it...
The buzz isn't particularly loud or anything, it's just ear piercingly high pitched.
Some people say nails on a chalkboard is awful, but these constant really high pitched noises are what do it for me. This and fluorescent light bulbs kill me. Also velcro, but that's neither here nor there

>> No.2302502

>>2302495

You're not Saul Goodman's brother by any chance, are you?

>> No.2302524

>>2302502
Why no, I'm not.
Also never seen Breaking Bad or Better Call Saul and frankly I don't want to stray too off topic.

>> No.2302569
File: 636 KB, 3264x2448, 2piJ5Et.jpg [View same] [iqdb] [saucenao] [google]
2302569

>>2302495
if you can hear it over a high volume then it might be something else.

can you try listening to another one?

are you in Europe?

are you in your 20's or younger?

that's the sound change if the screen is lighter or darker?

what model is it? how big is it?

how close are you sitting to it?

>> No.2302576

>>2302495
turn your volume down/off before you play this. (then up a little bit till its audible)

https://www.youtube.com/watch?v=DSozmeBpRMw

does it sound like that?

>> No.2302586

>>2302569
Not him, but what's the difference if you're in Europe?

>> No.2302621

>>2302495
I understand the noise your talking about although I haven't noticed it for a long time so maybe I can't hear it anymore because I'm getting older,either that or or it's only specific crts.

>> No.2302628

>>2302569
>can you try listening to another one?
Like I said, my Sylvania flatscreen CRT made the same noise it was free and just what I had, not a conscious decision to choose it, and the Panasonic was just free and convenient to pick up. There's Trinitron's for free all the time here, but seemingly only 32" ones which are too large and heavy for me.

>are you in Europe?
No, America.

>are you in your 20's or younger?
Yes 22. Family was poor so I played more retro games than anything else. Also only have ever had cheap CRTs.

>that's the sound change if the screen is lighter or darker?
I'd say it gets higher pitch when the brightness rises, but it could just be my mind playing tricks on me since I'm looking for something...

>what model is it? how big is it?
Panasonic CT-20G12V, either 20 or 24in. Don't feel like measuring it.

>how close are you sitting to it?
Probably 4-5ft away

>>2302576
Yeah, kinda. The tv is lower pitched and more "fuzzy" of a tone. I can hear it very easily, when my speakers are at 4% and the video is at max volume. Of course my 4% and your 4% might not be comparable due to differences in our speaker setups

>>2302621
That's exactly what I wanted to find out, although it seems like it's just all CRTs.

>> No.2302638

>>2302628

Stop spoilering everything like it's a fun toy to play with. This is not /v/.

>> No.2302640

>>2302586
50hz sounds different/louder then 60hz on some sets. (very noticeable on mine)

>> No.2302641

>>2302586
i'd imagine the possibility of a tv with a lower refresh rate that puts it within hearing range

>> No.2302646

>>2302640
50hz systems use a line rate which is slightly lower; it may be more audible.

>> No.2302647

>>2302638
It's just things that are overall irrelevant but extra information.
Like, saying I was using a flatscreen CRT earlier. Pretty sure there are some people here that would be quick to point out a curved CRT is better than a flatscreen/HD CRT. I felt the need to explain it preemptively, but it didn't need to be seen since it was irrelevant to the question at hand.

>> No.2302648
File: 18 KB, 480x401, effectivedutycycle.jpg [View same] [iqdb] [saucenao] [google]
2302648

>>2302628
does it change when you play games at 15khz vs 31khz?

it could also just be coil whine/ dirty power and interference (shitty av cables too)

>> No.2302651

>>2302647
what kind of games/ systems are you playing on it?

connection? (composite, s-video, ect)

>> No.2302656

>>2302648
I have no idea and I have no idea how to test that.

>>2302651
I'm uh. Watching cable television on it now. Specifically the second line for Dish Network where I have to tune to channel 116 and the DVR box in another room handles it.
Just tested it with my Dreamcast though and can still hear it.

>> No.2302680

>>2302656
>>2302656
Both of those run at 31 kHz (480i)on an sdtv set

if you have a dream cast try the 240p test suite or see if you have any DC with 240p output like sf3

>> No.2302686

>>2302680
>>2302680
>31 kHz (480i)
480i is 15.6khz, just as 240p is.
480p is 31khz

>> No.2302691

>>2302680
List of games to test

http://www.xrz87.org/port-fx/240p.html

>> No.2302693

>>2302686
Oh, Right

Mixed that one up, still might be with a try for progressive vs interlaced.

>> No.2302708

>>2302648
>>2302680
>>2302691
Thanks for the info.
Still makes the noise when I play Twinkle Star Sprites.

>> No.2302714

>>2302708
Did you enable 240p mode?

>> No.2302727

>>2302708
>>2302714
>>2302714
>>2302708
>>2302714

From retrorgb
To access the 240p mode in Dreamcast games, a few games ask if you'd like to start the game in a "progressive" mode (Bangai-O) and I've read that a the Capcom Dreamcast games can be forced into a 240p mode by holding Start+L (or Start+Z on the Arcade Stick) when you turn the system on, before the Capcom logo appears. As far as I know, these are the only Dreamcast games that support native 240p

>> No.2302729

>>2301909
In terms of CRT projectors, the D50 is a good model and 100$ is a very good price if it's in good condition. You'd still need a screen for it and it's always gonna look like poop unless you turn off the lights, but if you want to play vidya on a HUGE screen or watch movies then it's a good option.

This site has a ton of info on CRT projectors: http://www.curtpalme.com/TechTips.shtm

>> No.2302752

>>2302714
Yeah. Pretty sure I could hear it, but wouldn't swear by it over the Dreamcast's noises. (Before, I waited for it to stop reading the disc to listen for the sound, didn't seem like it was happening this time.)

>> No.2302762

>>2302729

$100*

>> No.2302901

>>2302762
$100$001$

>> No.2303029

>>2302095
>19 incest tall
>19 incest
>incest

>> No.2303173

>>2303029

Probably spends most of his spare time on M-oth-er-less.

>> No.2303310
File: 491 KB, 1768x1328, living_room_tv.jpg [View same] [iqdb] [saucenao] [google]
2303310

>>2303029
>>2303173

ha, not really it's just android 5.0.2 on my device has completely broken AutoCorrect for anything useful.

I did just watch Game of Thrones ... and Frozen maybe Google know something I don't, lol

>> No.2303327
File: 150 KB, 800x600, Sony projector.jpg [View same] [iqdb] [saucenao] [google]
2303327

>>2302729
hey thanks for the info.

yeah I know that if I go through all the trouble of buying it and bring it home i'll definitely have to go down a pretty deep rabbit hole of learning how to use and maintain a CRT projector.

but I'm sure quite a bit of the knowledge I've acquired from this thread would apply.

according to the documentation, has its own line double or built-in, but I probably wouldn't get much use out of that ( I generally don't use interlaced sources)

I'd probably just hook it up to my PC, and use it sparingly... still have to find somebody to help me pick it up.

>> No.2303341
File: 2.19 MB, 2560x1920, 0321150406.jpg [View same] [iqdb] [saucenao] [google]
2303341

>>2298689
a few more shots

>> No.2303346
File: 1.92 MB, 2560x1920, 0321150406a.jpg [View same] [iqdb] [saucenao] [google]
2303346

>>2303341

>> No.2303352
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2303352

>>2303346

>> No.2303354
File: 2.21 MB, 2560x1920, 0321150410a.jpg [View same] [iqdb] [saucenao] [google]
2303354

>>2303352

>> No.2303368
File: 1.77 MB, 2560x1920, 0321150410b.jpg [View same] [iqdb] [saucenao] [google]
2303368

>>2303354

>> No.2303385
File: 2.42 MB, 2560x1920, 0321150410c.jpg [View same] [iqdb] [saucenao] [google]
2303385

>>2303368

>> No.2303390
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2303390

>>2303385

>> No.2303391
File: 2.41 MB, 2560x1920, 0321150413a.jpg [View same] [iqdb] [saucenao] [google]
2303391

>>2303390

>> No.2303406
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2303406

>>2303391

>> No.2303408
File: 998 KB, 2560x1920, 0321150408.jpg [View same] [iqdb] [saucenao] [google]
2303408

>>2303406

>> No.2303495
File: 961 KB, 2592x1944, IMG_20150322_214351997.jpg [View same] [iqdb] [saucenao] [google]
2303495

Got this TV for free. Is it a keeper or should I continue to look for the newer FD Trinitron/Wega TVs?

>> No.2303503
File: 1.11 MB, 2592x1944, IMG_20150322_213017328.jpg [View same] [iqdb] [saucenao] [google]
2303503

>>2303495
Guy told me it was an XBR, but I'm pretty sure it is not.

>> No.2303525
File: 2.78 MB, 2448x3264, 20150323_003502.jpg [View same] [iqdb] [saucenao] [google]
2303525

two questions now, one when I can remember what it was, and a photo of a shitty Toshiba something or other, taken with a shitty phone camera.
>1.
Where should I look for PVM's? I've had an ad on Craigslist and some Facebook groups for months now with no results.
>2.
I'm going to make my own A/V switchbox. I'm currently using a 4-way from best buy, and an 8-way from amazon, along with a A-B box for RF that's probably older than I am. I'm going to cannibalize everything but the A-B box, and add in S-video and possibly component support for when I get around to modding my consoles. Any tips, like cheap/easy ways to shield everything? I've got a roll of aluminum tape I was planning to use, but I don't know if that'll give me the result I'm looking for.

>> No.2303534
File: 483 KB, 2592x1944, IMG_20150322_224356288.jpg [View same] [iqdb] [saucenao] [google]
2303534

>>2303495
>>2303503
My mom has one of the FD Trinitron/Wega sets, and I've been thinking of upgrading her set to an HDTV set and taking the Sony off her hands...

After searching on Google, I found some forums with some info below, though is it true?

>...I'm looking for an accurate reproduction of 240p (think Sega Genesis and other systems of that era). From what I gather, the FS100 is a decent CRT....
>...The FS100 series was great, much better than the FS120 that followed...

>> No.2303536

>>2303495
>>2303503

How much $?

does it have S-video?

have you seen it operate? how does it look? (you should test it out if you can)

>> No.2303549

>>2303534
I have that exact set (the 27FS100), and it is quite excellent, save for a few convergence issues in the corners, but they're not severe or anything. That said, it might be just a tad too big for me (my room is kinda small so I have to sit pretty close to it). Kinda wanna replace it with a 20" version.

>> No.2303551

>>2303534
>FD Trinitron/Wega sets

the silver ones? those can be fine but the flat tubes can be a little harder on geometry and convergence

I had a 27" FS100 and it was great until it died (2004 - 2009)

My brother still uses a kv-32v40 (built in 1998) still looks great.

240p would look good on both sets (FS100 has component inputs so you can get a really clear picture )

>> No.2303570

>>2303534
the only thing I know about the FS100 vs FS120

Sound is a little different

Comb filters are both 3-line digital

I think the 27FS120 has the 16:9 enhanced mode (good for movies and 16:9 games, you get a few extra lines of resolution)

>> No.2303590

>>2303534
here's a list of TVs in that series.

KV-27FS100
KV-27FS120
KV-32FS100
KV-32FS300
KV-36FS100
KV-36FV300
KV-36XBR800
KP-43HT20
KP-51WS500
KP-53HS30
KP-57WS500

SOWA-SWT-29FS3

>> No.2303596
File: 1.39 MB, 2592x1944, IMG_20150322_213026415.jpg [View same] [iqdb] [saucenao] [google]
2303596

>>2303536
It was freeeee!!! And it only has one S-Video connection. I have not tested it, but the guy told me it worked.

Pic related.

>>2303549
>>2303551
>>2303570
Alright, and yeah the TV my mom has is the silver tv with the flat tube display. The picture looks great as far as I can tell, haven't gamed on it yet. Though I will most likely be buying her a new TV and taking the Sony off her hands.

>> No.2303691

>>2303596
keep that cylindrical tube.
FD/WEGA tubes have geometry and convergence issues that can get really annoying and are a bitch to fix.

>> No.2303706
File: 55 KB, 612x816, fucking_shipping.jpg [View same] [iqdb] [saucenao] [google]
2303706

If only shipping wasn't that expensive...

>> No.2303709

>>2303706
Anyone knows a place near Tokyo where I can buy CRTs/Monitors? Even in Akihabara, they seem to have become quite rare. Except for this model I have not seen another PVM/BVM.

>> No.2303763
File: 1.90 MB, 3264x2448, IMG_0033.jpg [View same] [iqdb] [saucenao] [google]
2303763

I recently got a Sony G520 CRT monitor (pic related). It works very good, however, I have two questions:

1. Can I get 240p out of this? I've tried xrandr, but using the mode line supplied by gtf causes the monitor to throw an "out of scan range" error
2. Is there any way to hide scratches on the glass, or is it fucked for life? This monitor has some rather noticeable scratching.

>> No.2303772

>>2303763
>1. Can I get 240p out of this? I've tried xrandr, but using the mode line supplied by gtf causes the monitor to throw an "out of scan range" error
What refresh rate did you have specified? It needs to be at least 120hz for it to properly sync to a PC monitor like that.

>> No.2303779

>>2303763
>hide scratches on the glass, or is it fucked for life?

look-up the toothpaste trick, and see if it might work for you.

>> No.2303782
File: 373 KB, 1327x696, fix it.png [View same] [iqdb] [saucenao] [google]
2303782

>>2303763
>>2303779
or this stuff

>> No.2303783

>>2303772
Ah, I was trying 60hz.

I tried using a 120hz modeline, but I still get an out-of-range error:
The modeline generated by gtf is: ""320x240_120.00" 12.38 320 328 360 400 240 241 244 258 -HSync +Vsync"
Monitor error: "74.9kHz/290Hz OUT OF SCAN RANGE"

Is this monitor completely incapable of 240p or is something else wrong here?

>> No.2303784

>>2303783
try a super a wide res like 3840x240 @120hz (and 3840x480 @60)

>> No.2303787

>>2303784
xrandr just fails if I do that.

>> No.2303789
File: 78 KB, 1071x812, crt.png [View same] [iqdb] [saucenao] [google]
2303789

>>2303787
check this blog out and look at the comments

>> No.2303798

>>2303784
>>2303787
>>2303789
Tried it again (turns out I was putting quotes where there shouldn't be quotes).

Both 3840x240@120Hz and 3840x480@60 silently fail.

>> No.2303815
File: 23 KB, 800x600, 565431714805aac.jpg [View same] [iqdb] [saucenao] [google]
2303815

I found a Trinitron from a local auction site (KV-29X5E) which is supposed to have a pretty good chassis, but I've heard those larger models quite often have geometry issues. Plus a 29-incher is just a bit too big for my gaming corner, since I have to sit pretty close. I have a 21-inch Trinitron right now and I think I could do 25 max.

Plus I don't want to borrow a car, find a friend to help me, haul that beast up to my apartment all to find it has distorted picture or something.

Related: how big of a CRT is the "sweet spot" for you? I guess you US PVM/BVM users have sometimes said 20'' is quite enough.

>> No.2303943
File: 289 KB, 1024x768, 5333797832_8677acbd62_b.jpg [View same] [iqdb] [saucenao] [google]
2303943

>>2303815
I love both my 14" PVM and my 20" BVM

I've always wanted a massive 30+ inch set, but I just don't have the space. also just way too heavy for me to carry by myself.

(pic related)

>> No.2303949

>>2303815
29" is nice but a little too big for my bedroom. Not that it prevented my from getting one anyway...
24" would be ideal I guess, but I can't find that size for the life of me. It seems every TV available goes straight from 20/21 to 29/WS32...

>> No.2303973

>>2303949
This is definitely true according to my experiences too. My guess is that (14) 20/21 inchers were good for kids' secondary sets while the 29-32 inch models were the "main" living room set. All the good 24-26 inch models I've seen have been located so far there's no pickup chance for me.

>> No.2304160
File: 44 KB, 580x435, AB3Pn[1].jpg [View same] [iqdb] [saucenao] [google]
2304160

I just bought two Sony PVR 20M2E's for £75 each, how did I do /crt/?

>> No.2304171

>>2304160
Sorry, PVM, not PVR.

>> No.2304286

>>2304160
Honestly, not great. You don't need 2, and there's some hoarding faggot on eBay who routinely goes down to 40 quid each for one.

The 20M4E is way better, it's my personal minimum set. But in the UK, you don't really need PVMs because you can get cheap CRTs with RGB scart for next to nothing, Sony Trinitrons are often almost free.

>> No.2304292
File: 776 KB, 1024x576, diana_leona_wallpaper_by_lunikat-d7hj8ia.png [View same] [iqdb] [saucenao] [google]
2304292

>>2304160
good on you bro!

I say if you've got the space and the cash, why not have two?

just in case one dies.

>> No.2304298

>>2304160
>>2304286

I have a PVM-14M2U and I love it.

>>2298689

>> No.2304313

>>2304286
>20M4E
What's the difference between this and the M4A? Someone is selling the latter locally.

>> No.2304318

>>2303798
you could try booting the groovy arcade distro from a usb stick

what GPU do you have?

>> No.2304319

>>2304313
Pretty sure the E/A stuff is just sales region.

>> No.2304420
File: 143 KB, 1024x768, IMG_1331_zpsa9ff4f3d[1].jpg [View same] [iqdb] [saucenao] [google]
2304420

I'm picking up a PVM1390 tonight after work from craigslist.

Pretty excited to have a pro monitor finally. I've been using my 27" Trinny through svideo and RGB>YUV but have been looking for a desktop monitor.

I'm trying to decide if I want to buy a Scart>CMPTR DB-25 cable or just make my own...

thoughts?

picrelated is from joogle

>> No.2304454

Has anyone had any luck with tekyard lately? I've sent them a few emails over the past three weeks and I've received no response.

>> No.2304456

>>2304420
How much you paying for it?

>> No.2304498

>>2304456
twenty big fat american dollars, which i'm okay with.

>> No.2304548

>>2304286
>>2304292
Planning to move the other one on to either some retro shop or if a friend wants a good old CRT.

Fuckers weigh 30kg each...

>> No.2304875

>>2303783
>74.9kHz/290Hz

wot

>> No.2305009
File: 1.87 MB, 1520x2688, IMAG1317.jpg [View same] [iqdb] [saucenao] [google]
2305009

This is on my friend's Toshiba CRT. I'm not sure what model it is. Saturn connected via RGB to YPrPb

>> No.2305015
File: 16 KB, 600x337, sonytrinitron.jpg [View same] [iqdb] [saucenao] [google]
2305015

Found this on Craigslist. All I know is that it's a Sony Trinitron. Can anyone identify the model?

It's $40. I'll try to get him down to $30 or $35.

>> No.2305018
File: 2.44 MB, 1520x2688, IMAG1320.jpg [View same] [iqdb] [saucenao] [google]
2305018

Heres another one, I'm not sure if I took the pictures good enough. Put my phone on 400 iso.

>> No.2305052
File: 64 KB, 1024x569, pvm_2030.jpg [View same] [iqdb] [saucenao] [google]
2305052

Has anyone used a PVM-2030? I was wondering if it would be worth a 2 hour drive and $30 to pick one up.

I know they don't have normal BNC for rgb/component, only a 25 pin d-sub, in addition to s-video and composite. Just wondering how they compare to other newer pvm/bvm models.

>> No.2305056

Anyone have experience with sync converters?
Technically not /vr/, but I was wondering if it's worth the effort to play 6th gen and Wii titles on a CRT with 240p.

>> No.2305090
File: 178 KB, 1024x946, LBmh5s4.png [View same] [iqdb] [saucenao] [google]
2305090

>>2305056
>sync converters

what?

and why on Wii?

it has native 240p output

>> No.2305094
File: 439 KB, 500x378, 1338596088211.gif [View same] [iqdb] [saucenao] [google]
2305094

>>2305018
looks really good.

that's Saturn s-video?

>> No.2305097

>>2305015
from the logo it looks like an early 90's model (or very late 80's)

ask for a picture if the back so you can see the inputs and model/year

>> No.2305106

Where can I get decent speakers for cheap? I imagine there are plenty of people throwing out old sets, what should I be looking for?

>> No.2305112

>>2305052
in good condition they can rival any of the latter model PVMs

if it looks a little meh, you might be able to restore it.

give it a test run. and I wouldn't worry about RGB too much at first, as S- video looks fantastic on most Hires PVM/BVM

>> No.2305118
File: 165 KB, 1304x844, 71zR7eHNqxL._SL1304_.jpg [View same] [iqdb] [saucenao] [google]
2305118

>>2305106
try to get something that's magnetically shielded if your going to have them close by your CRT (but still don't have them too close).

I got these M-Audio Studiophile AV 40 on sale and they rock my socks off

>> No.2305123

>>2305094
No RGB converted to Component and thanks!

>> No.2305128

>>2305090
Sorry, meant scan converter. And I've not looked into either solution extensively but I presume not all Wii games can output 240p.
480p seems to be a pretty common resolution in comparison, supported even by a subset of 7th gen games. Would it not be therefore better to have a setup which has 480p compatibility?

>> No.2305148
File: 302 KB, 720x480, wii.jpg [View same] [iqdb] [saucenao] [google]
2305148

>>2305128
oh I thought you meant the retro console built into the Wii (and the retroarch home brew) all 240p native.

yes most original Wii games Do output at 480p (and some gamecube tittles as well)

having a 480p capable monitor is the best solution, yes you can down scale 480p into 240p and it can look very nice.

but that can be a very difficult and expensive option to set up. a Mimo Genus II is the best way ($350) and then you have the Extron converters but the older ones don't output the right color space so would get some solarization on some images (lowered color depth) (and they are much harder to find then the MG2)

>> No.2305161

>>2305148
Man modern games look bad with scanlines.

>> No.2305163
File: 128 KB, 1012x790, wildstar___radical_radish_by_evion-d6wb2yy.jpg [View same] [iqdb] [saucenao] [google]
2305163

>>2305123
>RGB converted to Component

that sounds frick'en rad!

>> No.2305170 [DELETED] 

>>2305161
that's just a bad emulator shot

when played in 480i the have the same thick scanlines of 240p the just movie around alot

in 480p the also have scanlines (they just look thinner)

>> No.2305172

>>2305148
Thanks for the input.
Money is not really an issue here and I do much prefer the look of SD games on a CRT, so I'm quite content to order a Genius 2.

My only real concern is latency. As I recall the Genius throws out every second line rather than downscale, but does the process add any lag like upscalers tend to?

>> No.2305175

>>2305161
that's just a bad emulator shot

when played in 480i the have the same thick scanlines of 240p the just move around alot (interlacing)

in 480p games also have scanlines (they just look alot thinner)

>> No.2305182
File: 424 KB, 832x947, 48f94459295db9c167cdf69d236a9fe7a323bc1c.png [View same] [iqdb] [saucenao] [google]
2305182

>>2305172
you might have to ask frodo (sp?) about that. have you read his article about using the Genius II?

>> No.2305185

>>2304498
I'd be very happy with that. Those things just looks so neat.

>>2305182
>frodo
hue
Fudoh

>> No.2305197
File: 48 KB, 600x460, Little_Nemo_by_Silver_the_kid.jpg [View same] [iqdb] [saucenao] [google]
2305197

>>2305172
you might also need something to convert the component/RGB signal of the wii into something usable by the MG2

I would use a DVDO Vp50+extron rgb 203 rxi (as that's the video interface setup I own)

>>2305185
lol, yep "Fudoh"

>> No.2305207

>>2305182
>>2305197
Thanks.
Very much obliged.

>> No.2305212

>>2305175
I don't know. I generally just use scanlines for 240p and 480i.

>> No.2305224

>>2305112
Sweet. Might be able to snag two of them on friday.

>> No.2305226 [DELETED] 

>>2305212
trust me, its the same lines, (get close to the screen in 480i and you can see them movie... unless you have a silver wega, then its a bit harder to catch)

>> No.2305229

>>2305212
trust me, its the same lines, (get close to the screen in 480i and you can see them move... unless you have a silver wega, then its a bit harder to catch)

>> No.2305234

>>2305229
I was talking about 480p. But modern games in general don't look good to me with scanlines.

>> No.2305236

>>2305197
>>2305207

the XRGB might also work for conversion but i'm not sure how it handles 480p (if at all)

>> No.2305240

>>2305163
It was, I have an LCD at home so playing my vr consoles on his TV its pretty amazing. I cant wait to try my Genesis or N64 RGB through component. I was look so close to the TV looking at the sprites. it was amazing.

>> No.2305246
File: 287 KB, 760x1000, cb3047dc008e98cf00ee1d677175b5904d2102c0.jpg [View same] [iqdb] [saucenao] [google]
2305246

>>2305234
are you saying you don't like how 480p looks on CRTs?

>But modern games in general don't look good to me with scanlines

that would include everything dreamcast and up, I assume?

I think they look best on 2D games, but they can also look nice with some 3D games.

>> No.2305251

>>2305246
>are you saying you don't like how 480p looks on CRTs?
Yes.
>that would include everything dreamcast and up, I assume?
Yep.

I like 5th gen with scanlines. The higher polygon count of modern games I don't think looks that great with scanlines.

>> No.2305252
File: 161 KB, 640x480, b0030122_21163518.jpg [View same] [iqdb] [saucenao] [google]
2305252

>>2305240
yeah, going back to Games on a nice CRT after years on an LCD is always a revelation.

>> No.2305257

>>2305052
I've got a 2030, it's a great monitor, and $30 is a great price (I got mine for $50 at Goodwill, I talked them down from $65).

It has a really attractive case, evoking Sony's Pro-Feel line, and is very easy to carry. It uses an internal amplifier for audio so hooking up external speakers is easy, although you can still use a cheapo set of Logitech PC speakers for an easy headphone out.

The 2030 does not accept component, and it only accepts RGB through a 25-pin d-sub. You can order a Scart to D-sub adapter for this port from http://www.retrogamingcables.com/sony-pvm-scart-converter.html

I almost exclusively use the s-video port, RGB has a slightly nicer picture but the image is left shifted, and 480i games will have a half-inch of blank space below, above, and to the right of the picture.

>> No.2305263
File: 391 KB, 750x1000, 3ad78cf568bdce18a698fd54c125655f3e4b4ce0.jpg [View same] [iqdb] [saucenao] [google]
2305263

>>2305251
Personally, I love the way sixth generation (Dreamcast and even up to Wii) games in look in 480p on my Sony PVM 20L5

I would even play most of my seventh generation systems that way, but those games are often 16:9 only and you loose lots of image on a 4:3 screen at 20"

plus most in-game text is optimized for 720p LCD screens so it can be impossible to read small text.

>The higher polygon count of modern games I don't think looks that great with scan-lines.

that's fair, I think it depends on the game.

>> No.2305268

>>2305257
>and 480i games will have a half-inch of blank space below, above, and to the right of the picture.

I bet you could adjust that with a service manual, but it might effect 240p games as well.

I bet you could also get a PC hooked up to that RGB port (if you did a 15kz out mod for you GPU)

>> No.2305270
File: 62 KB, 798x644, sony_trinitron1.jpg [View same] [iqdb] [saucenao] [google]
2305270

>>2303525
just going to try pointing out my post, since its a bit buried in the middle of someone else's photo dump.

>> No.2305278
File: 159 KB, 400x400, 768d37fac966bd6ff33e5285ae939e99_400x400.png [View same] [iqdb] [saucenao] [google]
2305278

>>2305270
I've only looked on ebay, and sometime you can find good deals.

just gotta make sure they know how to pack sensitive electronics.

>> No.2305289 [SPOILER] 
File: 92 KB, 640x480, 1427168890261.jpg [View same] [iqdb] [saucenao] [google]
2305289

>>2305263
Wish this game had a 4:3 mode

>> No.2305294

>>2305278
That's nightmare fuel

>> No.2305389

>>2304454
did you call the number?

>> No.2305407
File: 1.02 MB, 1600x1200, IMG_0657.jpg [View same] [iqdb] [saucenao] [google]
2305407

>>2305268
I'm happy with the picture quality, and afraid to try my own hand at adjustments and risk making things worse. There's an arcade shop nearby and I've pondered getting a pro there to adjust the picture. When I have some spare cash maybe.

>> No.2305424

>>2303763
>That huge red tint in the corner
DEGAUSS DEGAUSS DEGAUSS

>> No.2305464
File: 1.77 MB, 2776x2460, Sync Stripper.jpg [View same] [iqdb] [saucenao] [google]
2305464

LM1881 got here today. A few parts from Radio Shack and this is the result.

>>2305424
That couldn't possibly be from the (Sony?) headphones sitting just below there, could it?
My 7506s can only managed to muster a very slight darkening of my screen and that's if they're practically press right up against the face of it.

>> No.2305483
File: 1.38 MB, 3280x2460, 102_1390.jpg [View same] [iqdb] [saucenao] [google]
2305483

>>2305464
And the Megaview is content with it as well.

>> No.2305493

To the anon who was buying the PVM-20M4A and the BVM-2016P

I might have to apologise for giving you a slightly bum steer with the BVM. The 2015P and 2016P are both 600TVL units. The 2016 is newer, with OSDs, but otherwise they're pretty similar. The 600TVL resolution is slightly lower than the 800TVL of your PVM-20M4A, and the 900TVL of the BVM-2010P. (The 2010P is the same vintage as the 2015P, so no OSD)

I had to buy service manuals from different vultures to find this out, and I'm posting up as soon as i can. (Kya, I will get you that list soon)

AUD$350 for those two sets shipped is still a great deal. And the 2016P will still be gorgeous, assuming the tube is in good condition, which i can do nothing about :)

I'm buying a set from the same place myself, so best of luck to the both of us.

>>2304319
yah. For that vintage, A is Aus/NZ, E is Eu, U is USA. They're all pretty much the same, and covered by the one service manual in each screen size.

Some of the other series' change things up a bit with the numbering between regions.

>>2305112
>>2305257
>>2305224

How nice though? Overall look, build quality and the built-in amp are nice, but the set is 560TVL. Is it still higher quality and more colourful/brighter than a consumer trinitron?

I ask because i've got two PVM-1930's near me. those are only 420TVL, but if nice for other reasons i might go for it. After talking the seller down from his $100ea, of course.

The PVM-1930 also has a the SCART input (or whatever the pinout is) on the AV channel. If i was to wire up a SCART plug correctly, would it need the blanking signals, or will it just display with RGB & Sync/Comp + ground, given it has its own channel setting? I reckon designed to be used at the same time as a presentation overlay on top of a video, so without the video in the background it should work...? This would save me wiring up more breakouts for my existing RGB+Sync BNC cables.

>>2305464
Did you not put the caps in the lines?

>> No.2305496
File: 230 KB, 840x648, 102_1358sm.jpg [View same] [iqdb] [saucenao] [google]
2305496

>>2305493
>Did you not put the caps in the lines?
As in for the stripper? They're right there on the board.

Aside from this little board and the wires, only other things in/on that box are that phono panel and a power jack.

>> No.2305504
File: 11 KB, 250x250, 1412365513869.jpg [View same] [iqdb] [saucenao] [google]
2305504

>>2305464
>>2305483
>>2305496

awesome job Kya, those pictures look pretty good.

one more step closer to perfection.

very happy.

on a scale of 1 to 10 how would you rate the difficulty of such a project?

>> No.2305509
File: 169 KB, 390x290, 90iXpHM.gif [View same] [iqdb] [saucenao] [google]
2305509

>>2305464
>>2305483

>> No.2305515

>>2305407
looks great to me!

>> No.2305516

>>2305504
Honestly the two most "difficult" things about it was stripping the wire I used for power and ground (much much thicker than anything I usually use) and managing to position the lid that it's all mounted to in such a way that I could solder to the board without melting the plastic.

Had I went with the higher gauge wire that I usually make use of for those two, the latter wouldn't have even come into being. Those two wires are so rigid that they keep the board suspended in the air.

Scale of 1 to 10?
Maybe a 2 or 3? If you know how to properly use a soldering iron and have the parts available, you'll be fine.


That's assuming you're using a little prefab board like I did.

If you were trying to put the board together yourself or do it without a PCB like >>2297730 , it'd be obviously more difficult. The LM1881 is the same size as the amp used in N64(and SNESmini) RGB modding, which is really damn small; The one difference here is you can ignore and remove some of the pins and give yourself a bit more room.

>> No.2305518 [DELETED] 
File: 25 KB, 480x300, ayyy.jpg [View same] [iqdb] [saucenao] [google]
2305518

I bet none of you casual mainstream fucks has ever played Larry Vales

In fact I already KNOW you haven't

>> No.2305521
File: 25 KB, 480x300, ayyy.jpg [View same] [iqdb] [saucenao] [google]
2305521

I bet none of you casual mainstream fucks have even played Larry Vales before.

Disgusting.

>> No.2305526
File: 51 KB, 600x402, japanese-arcade.jpg [View same] [iqdb] [saucenao] [google]
2305526

>>2305516
Nice!

so it had the desired effect?

what will you be using it for? (mostly)

>> No.2305528

>>2305464
Wow nice work. Good case I just use cardboard for my projects. good results too.

>> No.2305530

>>2305493
Allow me to try and make amends, if only a little bit, by supplying you with the service manuals for both those sets:

http://a.pomf.se/xmkqrk.pdf - PVM-20M4A
http://a.pomf.se/jnfzbf.pdf - BVM-2016P

>>2305496
Oh yes, so they are. I figured that was just a DIP adapter board and didn't really look.

>> No.2305540

>>2305530
>>2305493
Don't worry about it bro, if not for your original feedback I'd have probably picked up another 14" and been overall worse-off for it.
Even with 600 TVL it's better than the dead BVM-1415P it's replacing (roommate spilled water on it, and it was probably 600 TVL as well; didn't get to use it long enough to know). Plus I still have the 20M4A.

Nonetheless thanks for the links. Very much appreciated since the BVM has a configuration tray full of Phillips head screw potentiometers.

>> No.2305554

>>2305540
Mighty white of you, anon. And yeah, the 1415P would have been 600TVL, and the 1416P would have been the next model released. The 2016P is the bigger version of that.

I'd love to hear about the quality of the sets, when they arrive.

>> No.2305557 [DELETED] 

I think I've found this things true calling; 3D games.
Not to say 2D doesn't look fantastic, it's just Spyro 3's demo looked fabulous, and Tron Bonne is just something else entirely.

>>2305526
>so it had the desired effect?
Cvid in, csync out, so yes.

>what will you be using it for? (mostly)
Essentially anything that I want to play on the Megaview that either doesn't offer or I don't have access to sync on.

>>2305528
Honestly, I had planned to do the same until putting away some dishes and seeing the lid just laying around. Definitely makes for a neater presentation and safer setup. The lid just snapping on and off makes it easy to get inside if I need to fix or add anything at a later point.

>>2305530
'scool

>> No.2305562
File: 1.51 MB, 3280x2460, 102_1426.jpg [View same] [iqdb] [saucenao] [google]
2305562

Forgot my image
I think I've found this things true calling; 3D games.
Not to say 2D doesn't look fantastic, it's just Spyro 3's demo looked fabulous, and Tron Bonne is just something else entirely.

Am regretting taking this PS1 apart though; Pretty sure that little crimp in the cd drive's ribbon cable is causing all this skipping and throwing load times through the roof. Might be a good idea to get a replacement for it anyway, considering it's a 1001.

>>2305526
>so it had the desired effect?
Cvid in, csync out, so yes.

>what will you be using it for? (mostly)
Essentially anything that I want to play on the Megaview that either doesn't offer or I don't have access to sync on.

>>2305528
Honestly, I had planned to do the same until putting away some dishes and seeing the lid just laying around. Definitely makes for a neater presentation and safer setup. The lid just snapping on and off makes it easy to get inside if I need to fix or add anything at a later point.

>>2305530
'scool

>> No.2305563
File: 570 KB, 2000x1500, Image 1.jpg [View same] [iqdb] [saucenao] [google]
2305563

>>2305554
Here's a crappy phonecam pic of the 1415P before its untimely death.
Looked pretty good to me, aside from the white line capacitor issue, but if the others look even better then they'll be fantastic.

The two units should be arriving either tomorrow or Thursday so I'll post pics then.

>> No.2305579

Bought a 20M2 for just over 50 quid shipped, which in my eyes is a pretty great deal. Now I just have to hope it isn't burned out, or I can at least just replace caps or something. Ah, the joys of buying heavy duty items when you can't collect them in person.

>> No.2305593

>>2305294
well, yeah, but other than that..

Try hospitals and production houses, specifically companies that do or used to do AV installations, corporate presentations, trade show AV tech, art gallery installations, etc.

Where do you live, btw?

>> No.2305603

>>2305593
... or video production equipment rental places, or older regional TV stations, or production companies that make TV shows and some film, or local junk shops...

There are actually a few of these things around, you just have to keep digging.

>> No.2305605

>>2305603
... high schools or local colleges known for video and film courses, collectors of old AV equipment, larger police stations and rent-a-cop firms that used them as security monitors...

>> No.2305641

>>2305118
Would be interesting to see how effectively shielded speakers like that are. Most permalloy/mumetal does very little to block the fields from a sizeable permanent magnet like those in a speaker cone...

Care to find a free app for your phone and give it a go? Will turn the camera into a magnetic sensor...unless it's some other bit it uses?

>> No.2305726
File: 499 KB, 2048x1814, OPINEL_8VRI-45[1].jpg [View same] [iqdb] [saucenao] [google]
2305726

>>2304420
>>2304498
>>2304456
>>2305185

well good news fellas, i didn't get rapestabmurdered at my craigslist deal.

out in the fucking sticks... on a big ass farm.. with a bunch of lurch looking mother fuckers walking around... i had my trusted opinel with me, pic related.
knock on the door, a bead of sweat drips down my forehead... it opens with a long, drawn out CREEEEEAAAAKKKKKK
a super clean cut guy, my age or so (28) opens up, i couldn't believe it. he was a smart redneck techie with tons of old electronics around.

he had the 1390 set up with a dvd player through svideo to show me the PVM worked and it did.

WOW.
i nearly shat when i hooked up my svideo modded tg-16 to it. it was beautiful
i already ordered my rgb scart to cmptr d25 cable to get that rgb goodness


i'll snap some pictures when i get a chance.

i want to thank you all for igniting this PVM fire in my heart. my wife, however, is pretty pissed i spent 2 hours to go pick up a 'silly game tv' instead of spending time with her.

>> No.2305794 [DELETED] 

>>2304420
Bruh, that must be the US version of my display. Mine has direct SCART on the side though. RGB ftw.

Shot is Pacland running via Turbo Everdrive on my PC Engine Duo R using broken's RGB amplifier and properly shielded and grounded SCART cable.

>> No.2305797
File: 882 KB, 2400x1600, o3KjuFS.jpg [View same] [iqdb] [saucenao] [google]
2305797

>>2304420
Bruh, that must be the US version of my display. Mine has direct SCART on the side though. RGB ftw.

Shot is Pacland running via Turbo Everdrive on my PC Engine Duo R using broken's RGB amplifier and properly shielded and grounded SCART cable.

>> No.2305802
File: 380 KB, 2904x1944, ZjtWPTA.jpg [View same] [iqdb] [saucenao] [google]
2305802

>>2305797
>dat SCPH-1052

>> No.2305807

This is probably the best thread to ask. Does anyone know what can be used to capture an RGB signal from a console to a PC?

>> No.2305809

>>2305807
I've been considering one of these.

http://solarisjapan.com/products/xcapture-1-usb-3-0-hd-capture-unit

>> No.2305814

>>2305809
Ouch, anything less than £200?

>> No.2305819
File: 495 KB, 1080x1920, Screenshot_2015-03-06-14-05-03.png [View same] [iqdb] [saucenao] [google]
2305819

>>2305797
>>2305802
Holy shit you're still here!

Did you know your image from a year(s) ago was posted on the chive?

I always wanted to ask why you use the psx when you have a ps2, since it's capable of rgb as well as component. Just curious.

>> No.2305825
File: 201 KB, 667x1000, IMG_3663-1.jpg [View same] [iqdb] [saucenao] [google]
2305825

>>2305819
The Sony video chip in earlier models of PlayStation looks better to my eyes than the PlayStation 2.

Plus my PlayStation 2 is a DTL-H30101 E - would rather limit laser usage to PS2 DVDs, especially as the seal is still intact.

Plus the novelty of using a PlayStation as I did as a kid adds to the nostalgia factor.

>> No.2305827
File: 300 KB, 720x576, Super Turrican for SNES.png [View same] [iqdb] [saucenao] [google]
2305827

>>2305814
I made my own cheap RGB to component transcoder and bought a cheap USB capture device with component input.
It worked very good with non-interlaced.
https://archive.moe/vr/thread/2035287/#2038742

>> No.2305831

>>2305825
Neat, I never would have thought of a fancy pants ps2 you were trying to preserve.

I can't wait to get my 1390 up and running. I'm trying to decide if I want to replace my 27" trinny with it and move the couch a foot closer our keep it on my work bench.

>> No.2305832

>>2305831
Ya. More recently I've been using it via component on my LCD though, with either my SCPH-1000 or SCPH-5501 hooked up to my CRT.

>> No.2305839

>>2305827
Can you split an RGB signal without an active distributor without degrading the signal? I'd still want to play it in RGB

>> No.2305846 [DELETED] 

>>2305825
what the fuck is a ps2 doing in /vr/

>> No.2305847

>>2305846
REALLY?

Lol get fucked mate.

>> No.2305848

>>2305839
I can simply pass the signal through, that's why there are switches to enable the 75 ohms termination on the transcoder like on a PVM that allows to daisy chain the signal to other monitors.

http://en.wikipedia.org/wiki/Electrical_termination

>> No.2305851 [DELETED] 

>>2305847
If you want to shitpost on /vr/ without reading the FUCKING sticky then thank you for making this /v/

>> No.2305854

>>2305848
Good point, I've got a PVM now so I can just take the output signal and convert that. Thanks, I'm going to go and give that a try.

>> No.2305856

>>2305825
>The Sony video chip in earlier models of PlayStation looks better to my eyes than the PlayStation 2.
People talk about the first edition of the Playstation 1 being the best; something about Sony using premium components for the DAC and video.

Any truth to that?
Looking to buy a PS1 and I'm wondering if it's worth grabbing the first edition. SCPH-1001 (?).

>> No.2305857

>>2305851
You're the only shitposter here. Using PS2's to play PSX games is /vr/ related.

>> No.2305861

>>2305846
>>2305851

not him.

you're retarded. he's talking directly about playing psx games.
a question that was brought up when i asked him why he would still use the psx to play his psx games via rgb when the ps2 does rgb out.

fuck off.
you're the cancer shitting up /crt/ here buddy/champ/kiddo/faggot

>> No.2305863

>>2305851
One person posted one message about a PS2 in answer to a question about playing PSX games. Stop being a sperg.

>> No.2305864 [DELETED] 

>>2305857
So I should make a lot of ps3 threads then right? It can play ps1 games so it is retro RIGHT?

>> No.2305867

>>2305857
What kind of bullshit is considering the Dreamcast retro but not GC/Xbox/PS2 though? Those might be "the rules" but I sure as hell don't agree with that. Especially when you consider the nature of that hardware being SD making it entirely relevant for discussion in a CRT thread.

>>2305856
The sound stuff is largely BS. There's nothing special about the 1001 really, though it has the same good video chip as models before the 7000.

>>2305864
Now you're just being dense.

>> No.2305868

What advantages do PVMs have over normal TV's apart from the connectors? I can't find any around here, and since I'm european I'm thinking about just getting some Trinitron TV, since I can get rgb via scart anyway (right?).
I'm found a Trinitron KV-14M1D for 15€. Would that be a good purchase?
I have no Idea about CRTs really, so I hope you can help me.

>> No.2305869
File: 13 KB, 480x360, hqdefault[1].jpg [View same] [iqdb] [saucenao] [google]
2305869

>>2305856
>Any truth to that?
that's what i always heard. even to the point of taking og psx' and using them solely for cd playing purposes in venues/clubs/audiophiles' basements

there's articles written up claiming it's the 'best cd player ever'... but it's just an article on the internet...

>> No.2305875

>>2305868
Not much. PVM is "professional" so its been calibrated and such (originally anyway) and comes in a much more robust case with more twiddly knobs.

Advantages? Its 19" rack mountable, and you can usually turn them sideways for SHMUPS since they're cubes.

Worth a lot of extra money? Proabably not, but if you can find one cheap they're nice.

>> No.2305881

>>2305867
>What kind of bullshit is considering the Dreamcast retro but not GC/Xbox/PS2 though?
I agree. I think all of the 6th Gen should be /vr/, but let's not derail the thread with that discussion.

>> No.2305885

>>2305881
Word. By the criteria of hardware launched 1999 and earlier though, the PlayStation 2 falls within this guideline anyway. But hey.

>> No.2305886
File: 331 KB, 1200x900, sMFvXSI[1].jpg [View same] [iqdb] [saucenao] [google]
2305886

>>2305881
>but let's not derail the thread with that discussion.
he says as he derails the thread with his input

let this be the last of it.


DAMN CHECK OUT DEM CRTS THEY LOOK AWESOME
DAMN GIRL THEY SO ON TOPIC
pic from joogle

>> No.2305890

>>2305875
Hm. Guess I'll just search for a good TV then.
The model I found apparently only supports 50Hz, and I have a Dreamcast, so it's not really ideal.

>> No.2305893

>>2305890
It will almost certainly support 60Hz via RGB if it is a Sony set.

>> No.2305894

>>2305868
>I'm european
you'll be happy with rgb through scart on a nice display.

try to find one that takes PAL60 so you can mod your consoles for 60hz

>> No.2305896

>>2305868
>KV-14M1D for 15€
>Would that be a good purchase?
I have a KV-M1450D which has the same BE-4 chassis, which RGB input isn't very good.
For me it's not worth that money, i managed to get a white KV-M1420D with BE-2A chassis on eBay for 10€ and then the seller didn't packaged it very well and DHL fucked it a little up. I asked for 3€ refund and gotten it, then i fixed the TV myself.

>> No.2305904

>>2305896
I'll keep searching then. The sticker on the back only said 50Hz anyway.

Thanks for your help!

>> No.2305907

>>2305904
It can do 60hz for sure, and maybe PAL60 (some anon reported it can't).
The sticker on the back is about the mains frequency not the supported vertical frequencies.

>> No.2305910

>>2305904
20" Sony PVMs are anywhere from £50 to £100 on ebay, though I wouldn't pay over £70 for one in mint condition.

>> No.2306054

>>2305605
>>2305603
>>2305593
I live north of Dallas about an hour. You'd think it'd be easy to find them on craislist or something, but nope. I haven't asked any buisnesses, mainly because I'm a beta fuck who doesn't want to bother people. But also because if I show interest in something they'd consider junk they might try to jew more money out of me.

Well, I actually did try at a local TV station, but the receptionist told me they'd already replaced all their old equipment and sold it to some other company. Dunno how true it is, since she was pretty obviously trying to blow me off. But I do know they've been shedding old equipment. My cousin worked as a teleprompter there for about a year and he's ended up with a ton of random rack parts and some big Bernoulli drive thing that puts overlays on stuff (presumably at least, he doesn't have a way to use it).

>> No.2306168

>>2306054
Not that guy that asked the questions, but yeah. I live in downtown Nashville where all these recording studios are and couldn't find a single PVM locally.

Had to order one off of ebay...

>> No.2306331

BBC television centre in the uk shut down recently, so eBay has been flooded with them. There aeebjob.lots for 5 or so going at a time

>> No.2306441
File: 53 KB, 640x480, 9685155522.jpg [View same] [iqdb] [saucenao] [google]
2306441

A guy who livea somewhat near is selling a TV he calls a "working TV Sony Trinitron" for 20 bucks.
I know there are several different trinitrons but from what I gather it's generally regarded as a bretty good TV brand for retro gaming.
Does anyone recognise the model in his photo, or better yet just give me a straight answer ("you did a killer deal, bro!" or "that's actually the trinitron ultrashit edition, worth nothing")

I only play SNES games.

>> No.2306471

>>2306441
Trinitrons are generally fine, but that's some 90s model shit.

With the easy availability of PVMs these days, there's no reason to settle for any consumer set that wasn't at least released in the 00s. The cost of transport makes the cost of the set negligible in most cases, so you're better off just waiting for a nicer screen.

>> No.2306573

>>2306441
It's a decent deal if the set works, so try to test it before buying.
>>2306471
>there's no reason to settle for any consumer set that wasn't at least released in the 00s
2000s consumer garbage a shit. It's all cheaply made and affected by the capacitor plague. The only acceptable consumer sets from the '00s are FD Trinitrons, and even those are known for having geometry issues. The best consumer sets you can get are '80s and '90s European Trinitrons.

>> No.2306602
File: 3.68 MB, 1516x1892, IMG_20150324_161805.jpg [View same] [iqdb] [saucenao] [google]
2306602

So this was taken using Linux in KMS mode. Can't believe I actually got it to work. Latency-wise, it's the best environment for emulation that I know of.

>> No.2306608

>>2306602
Work with my CRT, that is. Believe me, it wasn't easy.

>> No.2306620

>>2306573
Sony isn't effected by the capacitor plague. None of Japanese tech is. Excluding budget models. Maybe in Europe since different factories are often used for your market.
>The best consumer sets you can get are '80s and '90s European Trinitrons.
You mean the worst? I don't think any of the PALshit TVs have any kind of UL testing and they are very different from the NTSC models. Especially with Sony TVs.

>> No.2306673

>>2306620
>PALshit
Because having native RGB inputs is bad, right?
Typical 'murikan logic

>> No.2306678

>>2306673
Native SCART doesn't really mean much when everyone uses PVMs or BVMs anyway.

>> No.2306681

>>2306673
The 2000s Trinitrons in America have component. And handle NTSC signal no problem.

>> No.2306701

>>2306678
It means that you can buy a Trinitron for €10 at a thrift store in Europe while in the USA you have to spend $150+ on a PVM/BVM to get RGB.
>>2306681
>The 2000s Trinitrons in America handle NTSC signal no problem.
And so do 2000s European Trinitrons.

>> No.2306703

>>2306701
So what is your point?

>> No.2306714

>>2306703
1. 2000s TV sets are cheaply made pieces of garbage.
2. 80s/90s Trinitrons are superior to 2000s FD Trinitrons.
3. European sets are superior because RGB.

>> No.2306742

>>2306714
Well you enjoy thinking that.

>> No.2306750

>>2305252
i've taken a picture of that exact cutscene on my trinitron via rbgscart and posted it in this general before, weird

>> No.2306762

>>2306742
salt

>> No.2306786

>>2306762
Oh and now the dank /v/ memes. Nice.

>> No.2306835

>>2306602
>>2306608

is this you?
>>2303763

How did you get it to run? (what GPU are you using?)

>> No.2306848

>>2306750
well, it is a nice cutscene... (good art in general for those story scenes)

>> No.2306874

>>2306835
It isn't, I'm another dude, and my card is a Radeon 5750. I used this guide:

http://filthypants[fuckmoot]blogspot[fuckmoot]com/2014/11/creating-custom-edid-for-arcade-monitor.html

However, you have to change a couple of things for use with PC CRTs, such as going to 120Hz or simply using 480p with scanlines. I did the latter. My modeline was as such:

Modeline "3840x480@60" 151.20 3840 4095 4159 4800 480 482 492 525 -HSync -VSync

I actually use a slightly different modeline than that on Windows, but for whatever reason trying that same modeline on Linux through this method resulted in the picture being shifted to the right somewhat. Which is weird, because if you use xrandr, it works exactly like on Windows, so no clue what the issue is, but this new one works well in any case.

>> No.2306942

>>2306602
>>2306608

How hard was it?

>> No.2307064

>tfw can't make room on desk for CRT

>> No.2307103

>>2306942
It just took a while to set it up because the information for how to get a setup like this working is very, very sparse. It requires creating custom EDIDs for a specific display, since you cannot use xrandr outside, well, X. Doing so with a superwide modeline for the explicit purposes of emulating old games is an extreme niche of a niche, which I'm sure only a handful have attempted to do, let alone document. And then getting it all working with RetroArch, WITH shaders (KMS mode can only use GLSL shaders) was the icing on the cake. But very well worth it. I get nearly zero input lag and close to no audio latency. I can actually bring audio buffering down to 16ms without any crackling.

>> No.2307108

>>2307103
Oh, and it didn't require any esoteric or ancient hardware (other than the CRT, I guess) and an abandoned OS. It just makes unique uses of already existing and well-supported software, using relatively modern everyday hardware.

>> No.2307286
File: 490 KB, 1500x1125, IMG_20150325_145756.jpg [View same] [iqdb] [saucenao] [google]
2307286

>>2305554
They just arrived.
Only tried out the PVM insofar but it's spectacular.

There's the remains of a sticker on the screen which I have yet to clean off, but after hooking up my SNES via RGB and playing with the settings the picture that results is beautiful.
My shitty Nexus 4 camera doesn't do it justice.

>> No.2307515
File: 986 KB, 3280x2460, 102_1407.jpg [View same] [iqdb] [saucenao] [google]
2307515

>>2306874
>[fuckmoot]...[fuckmoot]
RIP in Piss

>> No.2307578

>just scored a 1943md for $40
I guess it's time to finally get into this.

Also jesus christ this thing literally weighs 80 lbs.

>> No.2307581

What would be a good price for a KX-14CP1?

>> No.2307604

>>2305252
Hate to be that guy, but what game is this?

>> No.2307617
File: 874 KB, 1200x900, IMG_2028.jpg [View same] [iqdb] [saucenao] [google]
2307617

Even with my potato camera and PALshit Trinitron this is still one hell of a beautiful game.

>> No.2307690

>>2305867
>nothing special about the 1001
Not true. It has audio chips that were used in some of Sony's high end audio gear at the time. The exact effect this has on the 1001 audio output remains unclear, I believe.

>What kind of bullshit... entirely relevant for discussion in a CRT thread.
/crt/ is given a little leeway to talk about non-retro consoles/subjects as they relate to crts. Don't abuse the privilege, please.

>>2306874
So with those superwide modelines... when you fullscreen something it just scales as an integer multiple, is that right? How would one go about finding out the pixel clock limits on an old PVM? There must be an upper limit...yes?

>>2307286
Thank you! Fuck me if that's a shit picture the reality must be mindblowing, it looks amazing. I'd love to know how the BVM is, as that's what i've ordered myself...

>> No.2307710

>run CRT at 1600x1200 @ 100Hz
>Do a fresh install of Windows one day
>suddenly my monitor can't scan to 1600x1200 @ 100Hz
Why would this happen?

I've also used one monitor at home that could do 1280x1024 @ 120Hz but once I took it to another computer it couldn't scan to that.

All these resolutions are made through the nvidia control panel.

>> No.2307786
File: 473 KB, 800x1200, ff7 display issue.jpg [View same] [iqdb] [saucenao] [google]
2307786

Well since this is a CRT thread I'll share my issue here. Pretty sure I have a Sharp 32F543.

My issue i with FF7, the menu borders will not display properly. This is mostly prominent in the lower left and lower right corners of the television, the borders just kind of disappear at the edges of the screen.

I've tried testing other games to see if this issue came up with the picture not displaying properly and it doesn't seem to occur at all with other games. I'm no real CRT enthusiast so I don't know how serious this is, is it somehow just my copy of the game or should I be looking into replacing my CRT?

Pic related, sorry for the poor quality my phone camera isn't very good.

>> No.2307791

>>2307617
>PALshit

our trinnis are good, anon

>> No.2307792

>>2307690
>Not true. It has audio chips that were used in some of Sony's high end audio gear at the time. The exact effect this has on the 1001 audio output remains unclear, I believe.

>audio chips

You're talking out of your ass mate. You could say maybe the DAC, but even then the Dreamcast has a better one so whatever.

>> No.2307796

>>2307791
Was just makin' a reference to this discussion
>>2306620

Since there are no PVM's to be bought where I live, I'm happy to use a consumer TV, and I don't feel like I'm getting shafted by the image quality.

>> No.2307830

>>2307786
This is just overscan.
I'm not sure how big the active video area of this game is but this is never a serious issue if you can read/see all important things. Usually game devs made sure that nothing important is lost in the overscan, more or less.

It is usually possible to adjust this but you might create or increase the black borders of games that have rather small active video area.

>> No.2307835
File: 33 KB, 300x300, in a skyrunner over saturn valley.jpg [View same] [iqdb] [saucenao] [google]
2307835

>>2307792
The Playstation audio legend refers specifically to the DACs in the early units, which were supposedly sourced from Sony's (at-the-time) top-end stereo manufacturing wing.
Do you have any specific reasoning for dismissing it though? I'd be happy to hear if it's bullshit, because the SCPH-1000/1001/1002 units are now overpriced due to the association with audiophiles.

>> No.2307838

>>2307830
Alright, it's just really bugging me is all.

>> No.2307847

>>2307835
that's quite the irony because 100x have plastic CD rails, so after a while you can't read anything.

>> No.2307850

>>2307835
They're not, though. I can barely get rid of my 1002 and I've picked up three 1000 for under £10 each so...

They're nothing special, it was always a myth.

>> No.2307853

>>2307847
Fuck. Never thought about that.
> pick your poison

>> No.2307858

>>2307853
>>2307847
Just grab a BAM laser from a PSone. Good as new. Also replacing the main capacitor in the PSU really helps keep heat output down. I have an ACM in my 1000 currently tweaked using this guide. Little noisier than my 5500 but works flawlessly.

http://dogbreath.de/PS1/LaserAlignment/Laser.html

>> No.2307862

>>2307847
It is possible to replace the plastic rail system with the metal rail systems in the later models. I've done this to my two 1001s that didn't read. Picking up "untested" late model PS1's from thrift stores for $3 is great.

>> No.2307906
File: 1.07 MB, 2592x1456, WP_20150325_002.jpg [View same] [iqdb] [saucenao] [google]
2307906

Could these cables be plugged into a PVM?

>> No.2307914

>>2307906
Need RCA to BNC for the video inputs.
If you are using the red and white for stereo sound then know that the PVM doesn't take stereo.
Some PVMs take mono sound in via RCA and some older ones (at least my 1910) take 1/8th inch jack.

>> No.2307925

>>2307914
So this would work for video?: http://www.ebay.com/itm/5-Pack-Lot-BNC-Male-Plug-to-RCA-Female-Jack-Coax-Cable-Video-Adapter-Connector-/400444131721?pt=LH_DefaultDomain_0&hash=item5d3c548989

What would I use for sound?

>> No.2307930

>>2307925
If you really wanted mono, you could get an RCA splitter with 2 female ends and 1 male end, then use the male end with a BNC if you didn't have a phono input for audio. Most people use a separate speaker setup for stereo.

Honestly though, if you've got a PVM, just buy a SCART to BNC and a decent RGB scart cable. Composite looks like dogshit.

>> No.2308016

>>2307690
My monitor's pixel clock limit is around 153KHz, and my modeline happens to be just shy of that, so I lucked out. That said, perhaps 3840x480 might be a bit too extreme anyway. I probably could have gotten away with 1920x480 or lower with no discernible difference. You could give that a try if you think your CRT's pixel clock limit is on the low side.

>> No.2308017
File: 5 KB, 640x400, confused.png [View same] [iqdb] [saucenao] [google]
2308017

>>2307930
I'm confused. I don't know about all these cables. Is this what it would look like.

>> No.2308018

>>2308017
That looks about right, although I've never used composite before on a PVM.

A lot of models also have just a standard phono connector for audio, so you could forgo the lower BNC.

>> No.2308019
File: 253 KB, 480x800, wp_ss_20150321_0001.png [View same] [iqdb] [saucenao] [google]
2308019

>>2308018
Nice, thanks. I probably should've posted this first though. The back of the PVM I bought.

>> No.2308026

>>2308019
Yeah, you can just get a phono to BNC for video and a splitter and be fine, those are phono audio inputs.

>> No.2308041

BNC on PVM and BVMs, do you terminate yours with proper BNC terminators (75ohm)?
Is there any picture improvement when you use them?

>> No.2308128

>>2307604
Nevermind, it's Tekken 5. I own this shit, I'm a moron

>> No.2308131

>>2308041
Most PVMs auto-terminate. BVMs usually do not.

Yes it is noticeable. Non-terminated causes the image to be much brighter and causes a lot more scanline bleed. Once terminated the picture cleans up.

>> No.2308398
File: 324 KB, 2592x1456, pvm.jpg [View same] [iqdb] [saucenao] [google]
2308398

...Where are the speakers on this?

>> No.2308406

>>2308398
Plenty of PVMs don't have them. They're almost always mono anyway, so you need some speakers.

>> No.2308412

>>2308406
Oh okay, thanks

>> No.2308560
File: 3.30 MB, 1653x2204, IMG_20150325_230035.jpg [View same] [iqdb] [saucenao] [google]
2308560

SAKOORA

>> No.2308564
File: 3.89 MB, 2448x3264, IMG_20150325_225851.jpg [View same] [iqdb] [saucenao] [google]
2308564

>> No.2308672
File: 27 KB, 320x268, pvm_2950q.jpg [View same] [iqdb] [saucenao] [google]
2308672

My PVM 2950q has some slight discoloration in the top left corner. No burn-in as far as I can tell.

Anything I can do to remove (or at least reduce) it?

>> No.2308682

I have a CRT that does not support RGB input, but it does support component.

Can I use an adapter to convert RGB to component? If that's possible, does video quality take a hit?

>> No.2308689

>>2308672
If you can't degauss the discoloration away then the yoke might need to be aligned.

https://www.youtube.com/watch?v=1AWG61TAIHg

I wouldn't try it without experience on a PVM though.

>> No.2308693

>>2308689
Yeah, degaussing didn't help. I read up on it for a while and it basically came down to 'find a professional'.

Would've been nice if it was fifteen years ago and there were still people who dealt with CRTs. Fuck.

>> No.2308707

>>2308693
Search around locally for an electronics repair shop. You might find a TV shop that still repairs CRTs.
I found a place to fix one of my PVMs that I got for cheap. Didn't need it and I sold it. Think I spent more money on repairs than I sold it for but saving a PVM from the dump is worth it to me.

>> No.2308710

>>2308707
There's nobody in my city who handles CRTs, I've actually checked. I can check the outer city, or at least do a long search in Toronto since it's an hour away from me.

Thanks for the advice, at least. I'd probably pay to save a PVM too if I were you.

>> No.2308732

>>2308682
it's possible and quality drop is unnoticiable
BUT, many tvs don't accept 240p through component

>> No.2308757

>>2308732
>>2308682
>I have a CRT that does not support RGB input, but it does support component.
>BUT, many tvs don't accept 240p through component
If it's an SD CRT, they should get perfectly fine 240p image.

>> No.2309137
File: 989 KB, 850x1133, Sleepy CRT.png [View same] [iqdb] [saucenao] [google]
2309137

>>2308672
>>2308710

first of all, how exactly are you degassing the unit?

are you actually using a real degassing wand or coil?

Or are you just using the PVM's internal degassing wire?

if you're just using the internal degassing mechanism you're not going to get very good results most of the time.

if you used a real degassing tool, and it's still not working properly then you're going to need find out if you can adjust the "beam landing" setting. if you've already tried that you still don't have the desired results

then you're going to need to use a low powered magnets in the outside of the case to pull away some of the imperfection.

anyway, if you need anymore help just ask. you really shouldn't need a professional for something as simple as degassing. (I know can seem complicated at first but once you've done it a few times it becomes pretty easy).

good luck

>> No.2309154
File: 27 KB, 250x217, QES2014212-Mazak_Moniter.jpg [View same] [iqdb] [saucenao] [google]
2309154

>>2308732
I think you're thinking of LCD/HD TVs

and even those can be forced to take a 240 P signal by using a wider resolution

like on my Samsung LCD, it doesn't like Sega Genesis games at 320x244 ( treats them 480i)

but if I changed the resolution to 640x244 it gives me a perfectly fine progressive image with no weird filtering/deinterlacing... (it does do some upscaling though)

however all CRTs that take component input should be fine with anything converted from RGB.

>> No.2309161

>>2308560
>>2308564

the colors look really nice on that.

that a shadow mask display? ( doesn't seem like it because I don't see a lot of bleeding)

>> No.2309163

>>2305562
>I think I've found this things true calling; 3D games.

>Not to say 2D doesn't look fantastic, it's just Spyro 3's demo looked fabulous, and Tron Bonne is just something else entirely.

are you talking about the megaview, or the LM 1881? (which one do you say looks good with 3d games?)

>> No.2309179

>>2309137
I'm just using the internal degassing mechanism, I'm not familiar with degassing wands.

>> No.2309181

>>2307835
the audiophiles always seem to comment on the "warmth" of the sound when piped through a PlayStation.

not entirely sure what that means...

>> No.2309183

>>2309181
warm fuzzies are the scanlines of music.

>> No.2309190
File: 521 KB, 1000x835, Trying to watch TV.jpg [View same] [iqdb] [saucenao] [google]
2309190

>>2309179
well you're gonna need either get a degassing wand ( a little harder to use, than a coil)

or a degaussing coil (usually little more expensive than a wand but often times way more powerful)

when I've had color purity problems on my PVM's I just bought a cheap Chinese five dollar degassing wand. and it worked great ( took over an hour and a half of me fiddling around with it to get what results I wanted, probably would've been a lot faster with a coil but whatever)

but even doing that I've had to adjust beam landing on some crts completely get rid of color impurities ( or minimize them to the point where they only exist in a tiny little corner and are almost invisible except on a bright white screen)

you can also use some week magnets (like out of the sonic toothbrush) to equalize the impurity.

but I definitely recommend trying a more powerful/elegant solution first.

>> No.2309193

>>2309183
yeah but almost all analog-based amps produce that warm sound... so why bother going digital at all?

as far as scanlines go, they actually do have a visible effect on raster graphics. not everybody appreciates them ( most people would probably rather have a subtle blurring effect rather than sharpening/rounding of the pixels, but everybody's entitled to their own preference).

>> No.2309207

>>2309190
How expensive are we talking for these coils? I see one on Amazon and it's sixty dollars.

>> No.2309209

>>2309179
also test to see if the discoloration becomes more or less prominent depending on orientation of the monitor. (change the orientation when the monitor is off. try putting it on the right side, then the left side, wait a few minutes before each try and then turn it on).

if you have less color impurities when the unit is on its side then that might need some internal adjustments.

>> No.2309210

>>2309193
> but everybody's entitled to their own preference
as long as it's mine, there's no issue. But there have been several people on the internet who live to tell the tale of how wrong they were.

>> No.2309212

>>2309207
I've seen some on eBay for $30 or less.

you just going to have to shop around a bit

>> No.2309215

>>2309209
I'll have to give that a try. Is it safe to do internal adjustments if I'm unfamiliar with CRTs though?

>> No.2309219
File: 246 KB, 850x1212, I love the power glove... its so bad.jpg [View same] [iqdb] [saucenao] [google]
2309219

>>2309210
at first I didn't like scanlines, but that's because I had only seen badly produced artificial scanlines (zsnes)

after seeing some advanced scanline shaders in action, ( and enjoying the look minus the blurring of the LCD)

I decided to buy professional CRT and witness what real scanlines looked like in person.

I definitely prefer real scanlines (no brightness problems and I like the way they sharpen and round out some of the graphics)

but I can go either way (my Trinitron wagas have no visible scanlines, and I'm fine with those to)

>> No.2309223

>>2309215
not really, have to worry about getting shocked you if you touch the wrong thing.

but as long as you don't touch the fly-back or any heatsinks you should be okay.

do you have a service manual for your model?

>> No.2309228

>>2309219
nothing compares yet. You have to go pretty high res on an expensive monitor with a hardware-scaler to get close.
That option is getting cheaper and I think for 99% of stuff I'll play, I'd choose it over the actual crt.

>> No.2309229

>>2309215
you do understand that he means put it physically on its right and left side ( sort of like a vertical shooter)

right?

>> No.2309232

>>2309229
Yeah, I'm just concerned about getting my ass zapped if I touch the wrong thing inside, should I have to do adjustments afterwards.

>>2309223
I don't, but I can find it online at least.

>> No.2309236

>>2309232
if you don't feel confident about opening the inside of your unit, you might want to watch a few videos online.

plus you can also drain out all of the voltage safely and not have to worry about getting shocked at all. ( I've personally never done this, but it seems easy enough from the videos I've watched)

>> No.2309256
File: 1.81 MB, 2240x1488, Arcade emulation.jpg [View same] [iqdb] [saucenao] [google]
2309256

>>2309228
crt-interlaced-halation, gets very close to the look of a 600 TVL PVM on a 1080p display

CRT Royal shader can get very closer to shadow mask displays (but you should be using it on a 2K or 4K display for the best effect)

you also need a fairly decent graphics card to run those shaders ( maxes out my 550 TI on the highest quality setting)

>> No.2309268

>>2309232
if you have another CRT of similar size, you can try the old ghetto degassing technique.

having the two monitors face each other and turning them on and off giving you a stronger degassing effect.

>> No.2309289
File: 1.10 MB, 3280x2460, 102_1446.jpg [View same] [iqdb] [saucenao] [google]
2309289

Just tried using an old Weller soldering gun as a degaussing wand of sorts.

While you can see that it is producing a field, it's not terribly strong, and really didn't do anything to get rid of the new patterns that I introduced with the drill.

I may need to go about opening it up and fiddling around with some magnets to deal with it. Considering my "put a speaker on it" method has worked so far, I'd like to say that placing a few magnets on the tube will hopefully be able to clear it up.

>>2309190
>you can also use some week magnets (like out of the sonic toothbrush) to equalize the impurity.
If you're talking about placing them on the tube itself, I've read somewhere about using those thin ones meant for refrigerator magnets.

>>2309207
Fry's has one for $40 US.

>>2309215
>Is it safe to do internal adjustments if I'm unfamiliar with CRTs though?
You should definitely do some reading on safety and things to avoid before opening it up. You could very easily end up electrocuting yourself if you touch the wrong thing by accident.

>>2309236
>plus you can also drain out all of the voltage safely and not have to worry about getting shocked at all.
This is true, but that's not an option if you need it on to see if what you're doing is having an effect.

>> No.2309297

>>2309289
Problem with that: I don't know what Fry's is. I'm Canadian.

>> No.2309314

>>2309297
There aren't any around me either, but they have a website that apparently does international shipping; Can't say how much it'll cost you but:
http://www.frys.com/product/487898
Also, we hit bump limit 15 or so hours ago.

New Thread:
>>2309294
>>2309294

>> No.2309316

>>2309314
>Not available for export
Fuck, scratch that.

>> No.2309564

>>2308672
http://shmups.system11.org/viewtopic.php?f=5&t=12363

>> No.2309647
File: 60 KB, 550x775, 3000_06c.jpg [View same] [iqdb] [saucenao] [google]
2309647

I always wondered why consoles like the Genesis and SNES had RGB output. It's kind of a holdover from when PCs were popular in Japan, and the distinction between PC and television game console was just starting to emerge. The PC monitors commonly had 21 pin SCART inputs.

>> No.2310351

>>2309647

They're MSX RGB monitors though. PC-88, PC-98, Sharp X1 and Sharp X68000 monitors didn't have that kind of socket.

Also, the SNES and Megadrive had RGB outputs because high-end monitors in Japan were the same as in Europe -- KX-27PS1 and other Profeel monitors -- which had RGB inputs.