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/vr/ - Retro Games


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File: 50 KB, 274x192, beyondoas-logo.jpg [View same] [iqdb] [saucenao] [google]
2290198 No.2290198 [Reply] [Original]

Woah this game is sooo terrible.

I bought it because it was an action adventure/action rpg for the Mega Drive, and I love this genre beause I grew up with it playing games like Illusion Of Time/Gaia, Terranigma and Secret of Mana.

But man does this game suck. It was released in 1995 but it feels like a late 80's game. There are just so many design flaws it's just a chore to play.

>unintuitive controls
crouch and jump are the same button, so sometimes when you wanna jump you crouch first which makes platforming segments more difficult than they have to be. double tapping in a direction makes you run, which is okay, but combining it with platforming segment where you have to navigate tiny platforms with miniscule movement you often just run into a pit instead of just moving a tiny bit.

>flawed and repetitive combat
many attacks are triggered like in a fighting game or beat em up, with circle inputs or stuff like RIGHT LEFT RIGHT B. Seems like a cool concept, but in the game itself it's just overly complex an unnecessary. Sometimes you even trigger attack combos you just didn't want to trigger, which let you stuck in an attack animation and can result in cheap hits. And the game already has many many cheap hits. Jumping down a ledge? BOOM unavoidable enemy attack outta nowhere!
continued

>> No.2290201 [DELETED] 
File: 23 KB, 380x285, Beyond-Oasis-21.jpg [View same] [iqdb] [saucenao] [google]
2290201

>>2290198

>just plain stupid design
Good luck trying to ignite torches with this useless piece of shit Efreet. He just randomly floats around and isn't even thinking about aligning with the torch so you can light it.That's also a problem in battle, as all those fucking Djinn things wander around on their own, so it's pretty hard to make them do what helps you in a situation. There are many other design flaws, for example getting knocked down with every hit you take in combination with almost zero invincibility frames a soon as you stand again. Dumb in comat, dumb in dungeon traps (rolling rocks, i'm looking at you). You also can't use items while you're running or are knocked down... And you can't save inside dungeons, but that is usually okay.

But the most stupid thing in the whole fucking game:

>WHEN YOU EXIT A DUNGEON YOU HAVE TO REDO THE WHOLE DUNGEON AGAIN!

Just spent an our in a dungeon, beat the boss (which is in the entrance hall of the dungeon) and thought "man I just gotta save in case there is another boss or obstacle. Surely I don't wanna redo the whole dungeon haha!"
Walk outside, save, reenter dungeon: EVERY DOOR IS LOCKED AGAIN, ENEMIES RESPAWNED, HAVE TO DO THE WHOLE FUCKING DUNGEON AGAIN ALTHOUGH I BEAT IT!

I'm so through with this game. Also Beyond Oasis/Story of Thor thread. Hate that piece of shit game.

>> No.2290502

>>2290198
>>2290201
Git Gud :^)

>> No.2290515

I personally love the game, it's a lot of fun. It's also very easy and quite short, so I think you just suck at it.

>> No.2290573

>>2290515
I know I suck at the game. Parts of it were quite enjoyable, otherwise I wouldn't have played that far. But I think those are valid complaints (although a little exaggerated) if you compare it to similar games of that genre of the same time and earlier.

>> No.2290579

>>2290201
>WHEN YOU EXIT A DUNGEON YOU HAVE TO REDO THE WHOLE DUNGEON AGAIN!

Should have read the manual, friend :^)

>> No.2290584

>>2290579
Well I read it but must have missed it. Still its a stupid design choice.

>> No.2290640

>>2290198
I'm guessing you like EA games.

>> No.2290675

op is a faggot

>> No.2290680

>>2290640
The only EA game I own is Zool.


It seems like no one has arguments against the complaints I've listed other than "you suck at it" and "you must like shitty modern developer then".

I still have Landstalker and Light Crusader to convince me that the Mega Drive has decent Adventure games...

>> No.2290683

Keep in mind: they tried to do the best they could with a three button controller. It's a tad awkward at first, but you get used to it in about 30 minutes after which, it becomes fairly intuitive. As far as the complaints about how the spirits work, I don't really remember a hell of a whole lot about it, but seem to recall having similar frustrations but found a solution. Perhaps if I boot the game up again, I'll remember what that was.

I appreciate what it tried to do and wish more games would have attempted something similar. I would like to see a SoM/Terranigma/BO sort of action adventure RPG where spells and special attacks are done with button combinations. The only games I can think of that do that are BO and SotN.

>> No.2290692

It's a decent game but not brilliant ,it feels like segas answer to zelda but it's not in the same league

>> No.2290695

>>2290680
Wait, wait, wait... you like the way /Landstalker/ handles but not BO? That isometric perspective... it's just awful. Ruins all the fun of it.

>> No.2290702

>>2290683
Finally a real response.

By the time I wrote the OP I was so frustrated because of the dungeon reset thing. Now that I had time to think about it I appreciate, as you said, what they tried to do considering the Mega Drives limitations.
As I see it the game had very nice ideas but lacked polish in many aspects. The mix of beat em up inputs and adventure elements is really promising, and it saddens me that not many other games tried that formular.

I have a six button Mega Drive controller lying around, does it change the way the game is played?

>> No.2290709

>>2290695
No no I havent even started Landstalker yet. Same as Light Crusader. I played Beyond Oasis first because the back of the box looked the most appealing and interesting.

>> No.2290765

>>2290702
I wish, but no.

>>2290709
Well, I don't know LC, but Ls gets a lot of praise... that I just don't get. The isometric perspective makes control a pain in the dickhole.

>> No.2291063
File: 42 KB, 154x220, LegendOfOasisCover.jpg [View same] [iqdb] [saucenao] [google]
2291063

Opinions on this? Better than Beyond Oasis? Never played it myself.

>> No.2291104

>>2291063
It's an okay game. What I did not like is that there are barely any NPCs/towns, just one town with very few people in it. There is barely any music, so you spend most of the game with silence or eerie chiptune-orchestra which sounds like a whole lot of nothing.

The worst problem is that the dungeons are extremely big, tricky, and require you to backtrack from half a game later as you become capable of unlocking more stuff. Which is awful because unless you play the entire game in one sitting, you'll completely lose track of everything, and you'll have such a hard time figuring out which way to go to, that you might as well have restarted the entire game.

>> No.2291202

>>2291063
I've yet to play it, but from looking at it, I can't help but feel like you're playing as Da Black Goku.

>> No.2292004

>>2291104
>The worst problem is that the dungeons are extremely big, tricky, and require you to backtrack from half a game later as you become capable of unlocking more stuff.

You literally just mentioned a some of the main reasons I think these games were so fantastic. It seems like you wanted or expected them to be a different genre, more of an RPG. But they're not RPGs, they're action adventure games. The point of the game is those huge super tricky dungeons with a ton to explore. I can understand if you don't like that sort of thing that the game wouldn't appeal to you, but I think they're both excellent at what they do.

>> No.2292071

>>2292004
They are fun if you are into that, but the maps in Legend of Oasis are way too big for this purpose, and the game gives you ZERO clues as to what you have to do. You have to have every dungeon mapped down at all times just to even know where you have to go next. And the game has no map feature from what I recall.

>> No.2292076

>>2292071
>They are fun if you are into that,

Truer words have never been spoken. Again, for me all the things you just mentioned are reasons why I love it so much. But not every game is made to appeal to every person and I can totally see that if that's not what you wanted out of it, you'd be disappointed. Personally I think Beyond Oasis was great and Legend of Oasis is one of the best games of this type ever made. To each their own though.

>> No.2292102
File: 40 KB, 325x325, set your bait.gif [View same] [iqdb] [saucenao] [google]
2292102

>>2290198
>>2290201

>> No.2292129

>>2290680

>I still have Landstalker

Landstalker is one of the best games ever. There are people who complain about the controls and the perspective or whatever but I never understood the complaints. I played this game for the first time when I was eleven and have replayed it countless times since then and not once did I have any issues with the controls. Only after I started reading message boards did I even hear that there are people who dislike the game.

>> No.2292152

>>2292129
> I played this game for the first time when I was eleven and have replayed it countless times since then and not once did I have any issues with the controls.

The games you play around that age tend to get ingrained in a way they never do later on. When you're a kid and you play something with an odd control scheme, you just accept it and try to figure out how to win. It's usually when you're older with more game experiences under your belt that unusual controls seem more problematic.

In my experience most of the people who have trouble with Landstalker don't have a lot of experience with isometric games in general. Many are also primarily Zelda fans who think the game should be like that. The game does have solid controls, but the perspective can have a learning curve to it if it's someone's first.

On the flip side, it could be that since OP's favorite action adventures on the system are both isometric, Beyond and Legend of Oasis not being that way could be part of the reason he's had a hard time getting into them.

>> No.2292171

Why did OP just delete a bunch of his post? Did he get tired of being called a scrub?

>> No.2292184

>>2292152
>"since OP's favorite action adventures on the system are both isometric"

As I said the only action adventure game I played on Mega Drive is Beyond Oasis. I also have Landstalker and Light Crusader, but haven't played any of those two. Actually I think I never played an isometric game before, which is odd come to think of it since I've played maaaaany games....

>>2292171
Wait what? I didnt delete anything. Maybe a mod can't handle my complaints...

>> No.2292298
File: 269 KB, 640x448, SoleilSH.png [View same] [iqdb] [saucenao] [google]
2292298

>>2292184
Ahh okay, I took this out of context.

>I still have Landstalker and Light Crusader to convince me that the Mega Drive has decent Adventure games...

In which case, I hate to be a wet blanket but if you found Oasis too obtuse you're probably not going to like either of those games at all. Which isn't to say don't try them, but they're nothing at all like SoM and Illusion of Gaia.


Given the games you have liked, the one I'd recommend most on Genesis is Crusader of Centy. It's more like the games you mentioned.

On Saturn, I would recommend Magical Knight Rayearth which is a great action RPG where you swap between three characters.

>> No.2292342

>>2292298
This lol. Especially if he found Beyond Oasis too hard, Landstalker and Light Crusader will absolutely kick his ass.

>> No.2292429
File: 323 KB, 1600x1200, Beyond_Oasis.jpg [View same] [iqdb] [saucenao] [google]
2292429

>>2292004
>>2292071
I agree with >>2292076, the game is great if you're looking for what it offers: a large world to explore with action rpg elements. I really like the lack of maps and overall sense that you're just exploring and going wherever your travels take you. If it was non linear it'd be even better.

Complaints like "barely any NPCs/towns", "zero clues" and "extremely big dungeons" show that you're looking for a mainstream RPG experience. Those elements are what MAKE Oasis. Beyond Oasis barely has any story, but it does build lore through exploring and Legend of Oasis elaborates on that lore extremely well. The game is about exploring a huge island and kicking ass with your genie friends, not about experiencing an epic story.

It certainly is no RPG despite being one of the Mega Roleplay Project games. Levelling up actually lowers your ultimate rank. It's a cross between a beat em up and an action adventure, nothing more and nothing less. Calling it an action RPG is just false advertising so I can understand people being disappointed with it.

Beyond Oasis is most definitely crippled by the three-button scheme, however. You really do need to get used to it first. If you've played beat em ups it's kinda easy to get around it though.

>>2292184
Your post probably got reported, even though it wasn't inflammatory at all. Anyway, on the Genesis go for Crusader of Centy. No other game really comes close to the likes to Illusion of Gaia if that's what you're looking for. Even then Centy will be kind of a let down plot-wise.

>> No.2292453

Guys remember Beyond Oasis is on the genesis, THE action/arcade game console, it's an action game with top down perspective more than a pompous SNES aRPG, the beat em ups mechanics are a clear example of that. If you want story-focused slow paced aRPG there are tons in the SNES for that, but Beyond oasis is great in what it does, a successful mix of genres.

Beyond Oasis is much more like Lightbringer (arcade) than Secret of Mana or Zelda 3

>> No.2292460 [SPOILER] 
File: 163 KB, 500x500, 1426535965595.jpg [View same] [iqdb] [saucenao] [google]
2292460

>>2292429
holy hell I made some fanart for that game a few months ago with almost exactly the same composition
(pic related)

Anyway great game in my opinion, had a lot of fun playing through it as a child and replaying it over a week end a few years ago, I wish there were more minimalistic games like that : little talk, but rich atmosphere

>> No.2292580

>>2290198
Smells of buthurt nintoddler tears to me.

>> No.2292615

>>2292580
Holy hell /v/ is the other way. I already admitted that I was furious while I wrote the OP and the following post that somehow got deleted, and that my criticism was a bit too harsh.

>>2292453
Crusader of Centy is on my buying list, but its kind of hard to get where I live. At least I haven't found it for a reasonable price yet.

>> No.2292617

>>2292615
Where do you live, then?

>> No.2292618

>>2292615
Whoops meant to quote >>2292429

>> No.2292620

>>2292617
Germany. Crusader of Centy is called Soleil here

>> No.2292631

>>2292620
Yeah, that's what I was about to say. That if you live in Europe, we use a different name for the same game. I wasn't sure if you were aware or not. Sorry you can't find it, /vr/o.

>> No.2293706

>>2292620
Honestly dude, I would highly recommend emulation for you unless you have money to throw around and just like to build a collection. It breaks my heart to think of the amount you probably had to shell out for the Oasis games only to find they don't appeal to you at all. Not to mention Landstalker and Light Crusader, which are both excellent but sound very different from the experience you're looking for.

You might like Soleil, it is more in the SoM/Terranigma vein but personally I don't think it's a fantastic game. Certainly not on the level of Beyond Oasis or Light Crusader. But then I like both of those better than any of the SNES action adventure rpg games.

So all I'm saying is results will vary, and if you try out a game you really dig then it might be more worth investing your money in if you want a physical copy.

>> No.2293780

>>2293706
I really wanna beef up my collection for MD and SNES, and money isn't that big of an issue (but of course I go for the best deals). Beyond Oasis actually cost me 15€, so it doesn't hurt that much that I don't really like it. It's still nice to have it in my collection, maybe i'll even like it in the future.

With Landstalker and Light Crusader i'll try to be more open minded instead of expecting the same experience I had with the SNES aRPGs

>> No.2293795

>>2292620
I have Soleil. If you keep me fed and watered with currywurst and wheat beer, I'll EasyJet my arse to Germany and we'll play vidya.

>> No.2293880

>>2293780
Cool, then good luck and I hope you enjoy them! Expect to be put of by Landstalker's control scheme at first, but stick with it once you get the hang of moving about it's all good. And they are both quite different from BO, so you might end up liking them more.

>> No.2293947

>>2293795
Deal. Although you have to settle with veggie currywurst. Plenty of beer, though.

>>2293880
Thanks, I hope I will

>> No.2294136

>>2293780
Are you playing/buying the NTSC versions? I mean, otherwise I'd expect you to call this game The Story of Thor.

>> No.2294139

>>2293947
Veggie?

Deals off :(

>> No.2294179

>>2294139
:(

>>2294136
No I'm playing and byuing PAL, I just used Beyond Oasis because.... I really don't know. Sounds better than The Story Of Thor

>> No.2294313

I thought the controls were good but once you get 3/4 hours into the game you are just going from fight to fight with no downtime and very little exploration.

It lacked the interaction and world building that games like Illusions of Gaia had IMO.

>> No.2294328
File: 152 KB, 535x798, 1397348370958.jpg [View same] [iqdb] [saucenao] [google]
2294328

>>2290198
Easy the best game of the 16 bit era.
That exploration
That buttery smooth combat
That summon mechanic
All dripping with hundreds hidden extras

Sad to say i have never played the sequel, anyone know if its just as good?
Anyone know of any working saturn emulators?

>> No.2294378
File: 123 KB, 640x640, 4742_front.jpg [View same] [iqdb] [saucenao] [google]
2294378

>>2294328
Legend of Oasis is even better. There's a lot more to explore, two more spirit summons, bigger and more complex dungeons, and lots of secrets. It's a prequel and the story takes a backseat once again, but like Beyond there's a lot of lore and the way the games connect is kinda neat too.

If you loved Beyond Oasis you're gonna love Legend too. The game works fine in Yabause as far as I can tell, so have fun!

>> No.2294458
File: 298 KB, 874x1012, Thor_Art_01.jpg [View same] [iqdb] [saucenao] [google]
2294458

>>2291063
It’s a decent sequel.

It features new game mechanics; like spirit powered weapons and two new spirit companions.

Storywise it’s a prequel.

Overall, not as fun as the original. But worth playing

>> No.2295345

>>2294458
>Overall, not as fun as the original. But worth playing

Really? I feel completely the opposite. I mean I love both like crazy, but think Legend blows Beyond out of the water.