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/vr/ - Retro Games


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2254317 No.2254317 [Reply] [Original]

Everything related to the Nintendo 64, games, and accessories.
go

>> No.2254345

The Nintendo 64 is a bad console.

>> No.2254370

>>2254345
So bad I'm playing Smash during breaks with my coworkers nearly 20 years later.

>> No.2254376
File: 27 KB, 300x220, sinandpunishment-1.jpg [View same] [iqdb] [saucenao] [google]
2254376

>>2254345

How is it a bad console?

>> No.2254384
File: 52 KB, 254x253, 1350452202209.png [View same] [iqdb] [saucenao] [google]
2254384

>>2254376
>>2254370

Same guy trolls every n64 thread, gets kind of pathetic after a bit. Wouldn't recommend feeding him.

>> No.2254389

>>2254376

Small library that is missing several key genres. Compromised cross-platform games. Wretched controller.

>> No.2254392

>>2254389
>Small library that is missing several key genres.
Like?

>> No.2254401

>>2254392

Fighting, RPG, shmup, anything that isn't a 3D platformer/action game or wacky 3D racer.

>b-but Killer Instinct! Clay Fighter!

>> No.2254402

>>2254392
jRPG and wRPG

>> No.2254403

>>2254392
Holy cow. I love the n64 but it's obviously lacking in rpgs, the library of fighters is pretty lackluster compared with saturn/ps1. It has the best action/fps/platformers/racers of the gen though.

Same troll posts the same thing in every n64 thread and you guys always bite the bait.

>> No.2254405
File: 34 KB, 300x300, 9966.jpg [View same] [iqdb] [saucenao] [google]
2254405

>>2254392
See >>2254384

>> No.2254406

>>2254402
>>2254401
Paper Mario
Smash
Starfox

There's you rpg, fighter, and shooter.

>> No.2254412

>>2254406

Great. Thank you for listing games that sort of kinda almost fit into those genres if you squint. I'd list all the RPGs, fighters, and shmups on the PS1 and Saturn, but I don't want to crash 4chan.

>> No.2254417

>>2254412
Play on the PS1 then? Sorry Nintendo didn't provide compatibility with PS1 games on the N64.

>> No.2254418

>>2254406

>1 game in each genre
>Stafrox is a shmup

Nice reverse troll.

>> No.2254419
File: 67 KB, 640x467, flying dragon n64.jpg [View same] [iqdb] [saucenao] [google]
2254419

This is one of two good fighting games for the N64.

>> No.2254421

>>2254418
How is a rail shooter not a shmup?

>> No.2254423

>>2254406
Paper Mario is a poor attempt at a jRPG and you know it, and there are still no wRPG listed

>> No.2254425

>>2254421

Because it's a rail shooter. We wouldn't give the genre its own name if it were the same thing. Like, holy shit, Starfox 64 is a pretty good game but it's not a shmup.

>> No.2254426

>>2254376
Low video memory, games with low framerate, has worse graphics than the PS1 and Saturn, controller with a stick that breaks easily, games that were ported to the N64 aren't as good as other ports due to hardware limitations.

It does have some good games, some of them were very popular and good, but it doesn't change the fact that the N64 was not very good as a console alone.

>> No.2254427

>>2254425
>Like, holy shit
Sure thing, champ.
>>2254423
Stick to PC I guess.

>> No.2254428

These threads will always devolve into bullshit because Nintendo kids just thought about games differently from everyone else.

>Why would I need more than one fighting game when I have Smash Bros. and I can just play that forever?

Ridiculous thought for a Playstation owner, but many N64 owners thought exactly like this, not just for Smash but for all sorts of games.

>> No.2254432
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2254432

>>2254426

>> No.2254436
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2254436

>>2254428
>"These threads will always devolve into bullshit"
>posts a bunch of bullshit hyperbole

>> No.2254450

>>2254370
This. Meanwhile my ps1 is packed away somewhere collecting dust.

>> No.2254458
File: 297 KB, 1024x512, lenas.png [View same] [iqdb] [saucenao] [google]
2254458

>>2254432

>N64 games having the same texture resolution as the PS1

>> No.2254460
File: 603 KB, 400x225, gaezhg43zg.gif [View same] [iqdb] [saucenao] [google]
2254460

>>2254432
>clicks
>nothing
>pic is tall
>scroll down
>oooohhhhh
>mfw

>> No.2254464
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2254464

>>2254389
Every hear of this? It's probably the only tradition Shmup on N64, at least that I have ever seen. It actually looks really good and I would love to get a copy of it someday.
But we really could've gone for some more RPG's and Shmups, agreed even though N64 is one of my favorite consoles.

>> No.2254468
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2254468

>>2254384

I figured, but damn they're presistent.

>Ridiculous thought for a Playstation owner

I was an idort back in the 5th gen, I had a PlayStation, N64 and Saturn, got them in that order. Before that I had a 3DO.
So I think I can say I have a wider perspective compared to you.

The N64 was a great system. And I'll go ahead and say I enjoyed the Saturn and N64 (combined) way more than the PS1.

On the PS1 I had to go through a lot of shovelware, and since I wasn't too big into JRPGs 8especially not Square's RPGs), most of my memories with the PS1 were shitty or sometimes mediocre anime games (DBZ, Ranma, Macross, Gundam, etc) and a few classics like MGS, but honestly, the PS1 was the console I used the least. Some time later I found out about some gems that I overlooked back then, like Einhander (surprisingly my favorite Square game on the system), but most of the times, I felt the games on the PS1 were just okay, whereas on the N64 and Saturn I felt I was playing more masterpieces in sheer quality. I got the PS1 first, and was hooked on games like Tekken 2 and Ridge Racer Revolution, but fuck, when I got the N64 with Mario and Cruisin' USA, and the Saturn with Virtua Fighter 2 and Daytona and Virtua Racing... I kind of forgot about the PS1. I mean, as I said I still played it, the occasional anime game, etc, but most of the times either solo or with friends I spent on the Saturn and N64.
Near arcade perfect ports of Capcom and SNK fighters for the Saturn, the known 4 player games on the N64, forget it dude, these 2 consoles ruled my house, and nobody asked for the little grey console with 2 pointy SNES controllers (back then, dual shocks didn't exist, no analogue sticks).

That's my perspective as an idort, just in case you cared.

>> No.2254476
File: 17 KB, 320x240, Dezaemon_3D.jpg [View same] [iqdb] [saucenao] [google]
2254476

>>2254464

Star Soldier is a decent game, but it's not the best in the series. it uses 3D polygonal graphics instead of 2D and that kind of turns off a lot of shmup fans who prefer 2D. But the game is not bad.

There's some other shmups on the N64, but most of them are japan-only.

N64 doesn't have as many japanese gems as the Saturn does, but it has it share of really great games that are worth importing.
Everyone already knows about Sin and Punishment, which is an on-rail/cabal shooter, then there's also Bangai-O which is a free-roam 2D shooting game, many know the Dreamcast version, but the N64 original is even more challenging, and with more satisfying controls, since the game was made with the N64 controller in mind.
There's another japanese-only title called Dezaemon 3D. Dezaemon is a series of "make your own vertical shmup".
This N64 Dezaemon 3D is particularly good and worth playing. Especially if you like these sort of games that revolve about creating rather than playing, but you can also play your own levels and it's pretty fun.

As for RPGs, there's a couple that are also japan-only and worth playing whether if you know japanese or if there are translation patches available (that is, if you have an Everdrive, or are willing to deal with the N64s faulty emulation).
Shiren 2, from the stablished Shiren the wanderer series, is a pretty awesome roguelike. Ogre Battle 64 is a great tactical RPG.
Wonder Project J2 is the sequel to a popular simulation/RPG game, it is very well liked by the N64 community and has an english patch, worth trying out.

>> No.2254484
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2254484

>>2254464
If you're interested in a shmups and own an n64 I would definitely check out bangaioh. It's a twin stick shooter and it has free movement so it's not a traditional vert or hori shmup, but it has shmup style gameplay and is immensely fun and challenging.

Can be difficult to find since it's jp only and only 10k were produced but its absolutely one of the best games on the system.

>> No.2254530

>>2254484
I'll look in to this, sounds interesting.

>>2254476
I just think there weren't enough 2D N64 games to begin with. I feel like the whole generation was kind of half assed because the technology simply wasn't there to begin with. I'm sure a mostly 2D sprite based N64 game would look gorgeous with all that power.

>> No.2254660

>>2254530
The only 2D sprite-based game I've played on the N64 is Mortal Kombat Trilogy.

>> No.2254669 [DELETED] 
File: 230 KB, 381x277, Yoshi's_Story_-_Screenshot_-_Cloud_Cruising.png [View same] [iqdb] [saucenao] [google]
2254669

>>2254530

Yeah, N64 was all about 3D, but it has one of my all time favorite 2D action games.

>> No.2254676
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2254676

>>2254530

N64 was all about 3D, but it has a few 2D gems. Mischief Makers has awesome bigass bosses and enemies with lots of cool sprite effects like scaling and rotation in silky smooth 60fps.

>> No.2254680

>>2254345
i agree it's a pretty shit console compared to the other 5th gen consoles libraries. there is a handful of decent stuff, but then you get these nostalgia fags that'll defend it to the ends of the earth. I'm guessing they haven't even began to look at the libraries of psx/saturn/fm towns. 4ever casual plebs

>> No.2254690

>>2254680

Nobody is "defending" the N64. We're just discussing the system and the games.

>fm towns

you're cheating, that console kicks all the other 3 in the ass.

>> No.2254691

>>2254669
A few e celebs have recently made videos calling that game ugly and having bad game play. Really made no sense to me. I know a bunch of the hipsters and younger gamers will now take that as fact.

>> No.2254692

>>2254690
more interesting than the 64 imo

>> No.2254698

>>2254690

>Nobody is "defending" the N64

why so defensive

>> No.2254701

>>2254464
I never got the design to the ships in this game. Rather than have 3 ships with various stat levels, there were just 3 ships, one with max stats, one with high stats, and one with mid stats. Each one was objectively worse than the one before it, seemed weird to me

>> No.2254714

>>2254484
>but its absolutely one

*but it's absolutely one

>> No.2254718

>>2254698
>Not using question marks.

>> No.2254728

>>2254692

For a moment I thought you were referring to the MARTY. The FM Towns was great, but it was a computer. it's interesting, but I wouldn't prefer one over any of the big 3 consoles of 5th gen.

>>2254698

but really, I'm not defending the N64. In fact, I don't like many of the N64 classics (never liked Banjo-Kazooie, or GoldenEye. Basically I think any FPS sucked, I was hyped for Turok back then, and I was disappointed.).

but man, the N64 has its gems. If you miss on the Treasure games, or stuff like Goemon just because of some fanboyism or contrarian stuff, well, you're missing it. You can also hide the N64 threads if they bother you.

>> No.2254805

>>2254432
Something that looks pixelated doesn't look as bad as something that looks blurry.

>> No.2254810

>>2254805
It's a joke image. No need to take it seriously. Troll elsewhere.

>> No.2254814

Anyone remember that Mother 3 was meant to be on the N64?

>> No.2254820
File: 16 KB, 320x240, mother-3-earthbound-64-flint.jpg [View same] [iqdb] [saucenao] [google]
2254820

>>2254814

Yes, I still have old magazines with screenshots and preview hype for it.

I hope someday, somehow we can play the prototype. Nintendo still had it in their archives, at least up until 2006 when Mother 3 for GBA was being made, they let the dev team play the N64 proto.

>> No.2254821

So why the fuck did Nintendo remove all RGB circuitry, especially in Europe considering RGB SCART was the norm?

Also, why only 4k of VRAM?

>> No.2254828

>>2254821
>So why the fuck did Nintendo remove all RGB circuitry, especially in Europe considering RGB SCART was the norm?
No one used it. Even in Euroland no one used it. This is coming from an American who thought you guys had used it on mas. Only recently found out that the scart cables were sold separately for almost all the consoles and were relatively uncommon.

>> No.2254837

>>2254810
Why do you keep insisting that everyone who doesn't like the N64 is a troll?

>> No.2254839

>>2254828
No. You're mistaken. They were common till the N64/PS1 actually, but even the Saturn shipped with RGB as default. It was incredibly common.

Heck, the CRT from the early 80s I still have at home - a low cost one - only had RF and SCART inputs, no composite.

>> No.2254840

>>2254837
Why do you keep posting in a N64 thread?

>> No.2254841
File: 55 KB, 645x773, image.jpg [View same] [iqdb] [saucenao] [google]
2254841

>>2254820
If only I were at Spaceworld '99.

>> No.2254846

>>2254837

We have this one guy who keeps shitting on the N64 on every thread there is. If it's more than one guy then I dunno why would there be so many people mad about the N64.

Nobody is saying the N64 is the best console ever, but no need to shit on it at every chance if you don't like it, no?
Anyway, not the guy you were replying to, but that comparision image is a troll image, both of them are incorrect and not faithful to the actual N64 and PS1's displays, texture mapping or resolution.

>> No.2254847

>>2254840
Well I like some N64 games, I just don't think the N64 is a very good console, but it does have some games that are interesting.

>> No.2254851

>>2254847
Agreeing with that guy here. The hardware was utter shit, but the thing has quite a bunch of interesting games nonetheless.

>> No.2254852

>>2254839
That's bullshit because I can't find scart for any of the popular consoles that were popular in America regularly.
SNES, Genesis, Saturn, or PS1 rarly show up on the EU Ebay.


I'm not debating that your TVs have scart inputs. You sure as shit did not have many console hooked up via scart as you Euros claim.

>> No.2254860

>>2254852
All of my consoles used SCART until the PS1 came out. I never had a N64 until the early 2000 and gosh, the absence of RGB felt like an insult.

All Sega consoles I had came with RGB SCART as the default, including the Master System.

And since when eBay is a metric? Heck, I was there. I'm well into my thirties and live in Europe, unlike you.

>> No.2254861

>>2254851

The hardware might be shit now, but back in 1996, I remember being amazed at it, and the general public and critic reception was the same.

but sure, at first we got 1st party games like Mario 64, Wave Race, etc which all looked phenomenal. Then the 3rd party games came out and yeah, some of them were ugly as sin, I remember hating Road Rash 64, he graphics looked like turds (my friends still loved the multiplayer, I hated it).

The N64 was actually powerful when it came out, it's no secret even PC magazines were drooling over it right when it came out (some months later, the mustard got the Vodoo 3dfx cards, but the N64 came first).

I honestly never liked the PS1's textures. I preferred the blurry, but solid textures on the N64 rather than the messy, flickering textures on PS1.

But in the end, it all relied on the developers. The N64 was simply harder to develop for because of Nintendo being secretive with the documentation (at least, that's what I've been reading all this time)

Basically the N64 wasn't shit, the only "flaw" the cart storage, but honestly? I'm not a big fan of Full Motion Video, I'll take the no loading times over the cutscenes.

>> No.2254879

>>2254860
>And since when eBay is a metric? Heck, I was there. I'm well into my thirties and live in Europe, unlike you.
There's so much demand for scart cables that there are multiple sellers making them and selling hundreds of them.
Yet the land of the scart cable can't come up with more than a handfull a month on ebay?

You're full of shit plain an simple. There are people that would pay $50-$100+ for an original scart cable depending on the console.

The original JP 21 cables are harder to come by for some consoles.

>> No.2254881

>>2254861
Nah, the hardware was a half-assed job. It had a lot of potential, but Nintendo quite ruined it with awkward characteristics, such as a very low texture cache, a terrible fill-rate, a high latency RAM and (as mentionned earlier) the absence of RGB support in the output. Even at the time, it wasn't that interesting, just a lot of hype.

Considering MIPS Technologie pretty much designed the core hardware with the intent to sell it to Sega, I wonder what could have been if they'd have taken on the offer. Well, at least Sega beta-tested that for Nintendo, allowing MIPS Tech to improve the chips a lot before calling Nintendo.

>> No.2254884

I sold my n64 a few months ago because I couldn't play it, something about the low res polygons and draw distance was messing with my head, I was getting head aches and nausea

>> No.2254886

>>2254879
>There are people that would pay $50-$100+ for an original scart cable depending on the console.

Those people are dumbasses. If that is even remotely true, I guess I just found a way of making a shitload of money. RGB SCART cables can be found in any dumpster nearby.

>> No.2254891

>>2254881

Well, I'm not a tech guy, so i can't argue that much. Probably all consoles could have been better, and I know the PS1 was the overall better due to how easy it was to program, but I personally didn't like the PS1 3D, always thought the N64 one was on another level, except in games like MGS or Vagrant Story where they found a few neat tricks to make the PS1 3D not as clunky/flickery.

I'm just giving you my perspective as an user of both consoles back when they came out, not as a tech guru.

>> No.2254893

>>2254886
I'd personally give you $50 for a new PS1 scart cable shipped to America.

Here's my emial. Talk is cheap. Put up or shut up.

I'll wait for a picture.

>> No.2254894

>>2254884

Motion sickness, you might be weak or prone to seizures.

>> No.2254895

>>2254893
Guess email no longer works...
ultra64fan@gmail.com

>> No.2254905

>>2254893
Noted. I'll have a look, though my PS1 came with a cheap composite adapter (it was a pack with two Dualshock controllers). As mentioned in my previous post, the PS1 and N64 were the first consoles I got hold of without an included scart cable - and the N64 being the one missing support (heck, in PAL territories it doesn't even support SVideo, but that was very uncommon).

I might still have a scart, used, somewhere. It's 3:45AM and I'm currently lying in bed with my notebook, too lazy to look up for it.

>> No.2254913

>>2254905
As I said in the previous posts a new original SONY scart cable.
The land of scart should be teaming with them being as how you Euros brag about it in the PAL vs NTSC threads.

>> No.2254957
File: 698 KB, 1936x2592, image.jpg [View same] [iqdb] [saucenao] [google]
2254957

Uhh...
I actually thought this Game was slightly entertaining.

>> No.2254967

>>2254957

I honestly love this game.

>> No.2254979

>>2254957
>>2254967
I found both N64 Castlevania games to be quite enjoyable.

>> No.2255614

>>2254881
>such as a very low texture cache
PS1 texture cache: 2KB
N64 texture cache: 4KB

>a terrible fill-rate
N64 has about 3 times the fill with z and bilinear off

>a high latency RAM
and almost 4x the bandwidth of PS1's RAM...

there is no single part of the PS1 which is faster than the N64, except that the N64 has a non-existent sound chip

>> No.2255773

>>2254913
Alright, checked a few things. My PS1 definitely didn't come with a SCART, but I already told you that. Like many others, I went for an aftermarket cable at the time since the picture was so shitty (the other reason being getting colors in NTSC / imported games).

Apparently Sony didn't give a shit about selling their own cables. They exist, but they're a bit tedious to find. They sold them with the PS1 (white cable) and PS2 (black cable), and gave up on the PS3. Most resellers only carried unofficial cables, some of which were not RGB (because SCART inputs were more common on TVs than RCA… and because at that time, TV manufacturers were starting to go full retard and only wire the composite pin of their SCART inputs. Which didn't impact old folks with VCR, but us gamers were pissed; the Dreamcast got a bad rep' because of that, its RGB Scart didn't work on all TVs and the console got the blame).

And in any case, if you're expected a "new" one in 2015 (sealed) - yeah, that's not gonna happen. You'd better just get a Logic3 SCART for your Sony consoles, those are usually good.

>> No.2255807

>>2255614
I'm actually really curious as to why textures in N64 games looked less detailed than on the PS1.

even running a PS1 game on the PS2 with texture filtering turned on or in an emulator

It don't think it's memory related, since the N64 can pull that shit from the cart whenever it wants (unless there's some hilariously awful cart read latency), while the PS1 has to load all of that into RAM.

>> No.2255861

>>2255807
Mostly because the texturing architecture is different.

The N64 can only load textures from a fast embedded piece of 4KB memory inside the GPU, this means that textures can only be loaded 4KB at a time maximum (because to load more textures you have to swap that 4KB with a new block of texture information).

The PS1 can load textures of any size from a 1MB VRAM module external to its GPU. 2KB of that VRAM module is designated as the "texture cache" with priority access speed.

Suffice to say the PS1 way is easier from both an content generation and programming perspective - you don't need to slice up your textures.

The N64 way has a *theoretical* speed advantage because an embedded piece of cache is going to be a lot faster than memory sitting outside of the GPU, but the N64 main RAM is high latency so without some kind of texture streaming engine the texture loads from RAM to texture cache will constantly stall.

For that reason mediocre N64 developers preferred to just use a small variety of 4KB textures over large surfaces. Games by Rare tended to have a large variety of high quality textures, because they actually put some fucking effort into it.

The PS1 is not powerful enough to load a large number of high resolution textures, but developers played to it strengths by usually loading one high resolution texture right in front of the player and just shading everything else.

>> No.2255868

>>2255614
>PS1 texture cache: 2KB
>N64 texture cache: 4KB

There is great difference between how both worked.

On the N64, the texture cache was the only thing that could be rasterized, so any texture HAD to come from the texture "cache". So it was limited to that size.

On the PS1, the texture cache was an optional superfast piece of memory, you could store a frequently accessed texture to it, and it would be able to draw that one texture faster than if it would have to fetch it from VRAM every time. But normally, you were just drawing textures from VRAM. Your texture size was only limited by what you could put into VRAM, you could be using 1024x1024px textures if you could get it to fit. (don't know if you actually had any upper limit on polygon sizes though)

>> No.2255883

>>2254893
I guess your problem is that you are searching on eBay.com. On European eBays, especially UK, there are LOADS of SCART RGB cables. First hit, PS1 RGB cable, 2.71 Euro. Ships worldwide.

>> No.2255894
File: 65 KB, 640x467, rakugakidse.jpg [View same] [iqdb] [saucenao] [google]
2255894

>>2254419

That's the other one?

Also, you tech gurus always talking about much cache and much textures are getting stale. All 5th gen consoles have awful textures, you honestly like the flickering, inconsistent and pixelated textures on the PS1? come on.
It all depended on the developers, the truly good ones could make good games on any system.

>> No.2255916

>>2255868
>superfast
lol

I don't even think the PS1's texture cache was embedded.

>> No.2256356
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2256356

lel

>> No.2256684
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2256684

I never really liked this game because of the fact that players were scattered all over the screen, which made it hard to focus on your fighter.
It's not really my thing.

>> No.2256695
File: 126 KB, 1500x1500, 61MCt+i74uL._SL1500_.jpg [View same] [iqdb] [saucenao] [google]
2256695

Anyone have one of these beauties?

>> No.2256705

>>2256695

Yeah, they're nice except the sensitivity is wonky. Some games don't play quite right with them.

>> No.2256710

>>2256705
yeah, SHadows of the Empire is almost unplayable and Goldeneye is a bit sensitive.

Mario 64, SSB and Zelda on the other hand work like a charm

>> No.2256830

I'd really love some recommendations for cheap, good N64 games. $20< preferably. I'd also definitely take any "must-have" recommendations missing from my library regardless of price to add to my trade list but I'm really wanting a few new games for my 64 and can't afford the big stuff right now.

I don't have anything particularly obscure. I have Stadium 1/2, Smash, Mario 64, Paper Mario, Diddy racing, Yoshi's Story, Pokemon Snap, DK 64, Starfox, Tony Hawk 1...I'm sure I'm forgetting 3 or 4 but I can't remember. I've only recently started paying attention to this console again, I spent years and years focused on my older consoles and the gamecube. I don't tend to like shooters with controllers, but every other genre is open game and I'd take recs if there are any shooters that might change my life.

>> No.2256837

>>2256830
other games I remembered:
kirby and the crystal shards(I loved this game, am I alone?), Banjo-kazooie, clay fighter

>> No.2257876

Bump
For no reason

>> No.2257883

>>2256695
>>2256705
>>2256710

some guy wrote new code and built up his own pcb to 'fix' the replacement sticks.
good luck getting one, if he even offers them 'late february / early march' like he says...

http://nfggames.com/forum2/index.php?topic=5023.msg39429#msg39429

>> No.2257898
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2257898

>>2256356

>> No.2257904

So why didn't this thing take off in Japan? The Famicom and the Super Famicom fucking decimated, but this was third place. Why?

>> No.2257918 [SPOILER] 
File: 290 KB, 344x274, 1424958281448.gif [View same] [iqdb] [saucenao] [google]
2257918

>>2257904

>> No.2257920

>>2254317
Mischief Makers is the only good N64 game and it would have been better on Saturn/PS1

>> No.2257925

>>2257918
The Saturn too was pretty big in Japan.

>> No.2257961

>>2257898
>>2256356


top kek

>> No.2258276

n64 best console.

>> No.2258290
File: 83 KB, 210x368, SP_Achi.png [View same] [iqdb] [saucenao] [google]
2258290

>>2257920
>Mischief Makers is the only good N64 game

>> No.2258308

>>2254905
Early PAL N64's DO display s-video, but to get a correct signal (brightness is normaly too high) you have to get a modded s-video cable.

>> No.2258319

>>2257920
>MUH OPINIONS
>MUH BAITING

There's one in every thread.

On topic, does anyone else here actually really like Castlevania 64?
I never once had any trouble with it. The "Forest of Silence" is basically like the Tutorial of the game, to get used to the controls, platforming, and camera. I think it was pretty well done, and had a bit of a creepy atmosphere. A lot of the places had good atmosphere to them.
Why does the game get so much hate? It's not perfect by any means, but I still think it's good for what it is.
I think a complete ground-up remake of it would be pretty cool, with added areas, more music, etc.

>> No.2258323

>>2258319
I think the e celebs and the parrot crowd that follows them really blow it out of proportion. I wouldn't call it good though. Never interested me enough to finish it actually.

>> No.2258429
File: 20 KB, 207x308, supcast-renon.gif [View same] [iqdb] [saucenao] [google]
2258429

>>2258319

I like it, not my favorite in the series, but it's far from being as bad as many people say. It has a lot of interesting stuff going on, including multiple endings, secret bosses.
I especially like how it's the only castlevania where you actually fight vampires (other than Dracula).

>> No.2258495

>>2258319
Because everyone was used to the platforming-type Castlevania, and everyone got pissed shen it turned into a polygonal game.
That being said, it's kind of odd how Nintendo made a smooth transition into polygonal games with Super Mario 64 when Castlevania wasn't so lucky.

>> No.2258512

>>2258319
worst offenders for me back at the time was the lack of battery save and how dying made you lose 40 minutes of progress
I eventually beat it on emulator with the fireball chick, felt like I was cheesing every boss but I had fun

>> No.2258519

Had an opportunity to buy a DD once years ago, with a few cartridges like Doshin and Fzero track editor.

These days I regret passing the opportunity by. Such a weird piece of kit, at the time my justification was that you couldnt use the online features outside of japan and figured we'd get a version released stateside eventually.

>> No.2258627

other than rareware/nintendo titles the n64 is good for wrestling games and nothing else

>> No.2258636
File: 41 KB, 512x400, ahaukin.jpg [View same] [iqdb] [saucenao] [google]
2258636

>>2254419
War God Tier: War Gods

>> No.2258640
File: 49 KB, 640x447, winback-covert-operations-n64-cover-front-31952.jpg [View same] [iqdb] [saucenao] [google]
2258640

>>2258627
>other than rareware/nintendo titles the n64 is good for wrestling games and nothing else
Why is such ignorance allowed?

>> No.2258642
File: 51 KB, 640x469, 1140_front.jpg [View same] [iqdb] [saucenao] [google]
2258642

>>2258640

>> No.2258646
File: 40 KB, 640x462, latest.jpg [View same] [iqdb] [saucenao] [google]
2258646

>>2258642

>> No.2258648

>>2258640
Koei was the 800 pound gorilla of bad voice acting in games, and the PS2 port of that one was a great example of why. It's really hard to go back to the N64 one after experiencing it

>> No.2258649

>>2258642
g r a n t u r i s m o

>> No.2258656

>>2258627

Funny, most of my favorite N64 games (other than some obvious Nintendo titles like Starfox) are Konami or Midway.

I never wared about WWF stuff so I never bothered with the wrestling games, I recently started reading people praising these or anything AKI did, so I'm going to try them out when I have the chance.

>> No.2258657

>>2258646
All these years,

and that PAL cover is still spooky, and not in the 2spooky4me sense.

>> No.2258658
File: 87 KB, 640x469, Offroad_Challenge_n64.jpg [View same] [iqdb] [saucenao] [google]
2258658

>>2258649

you think Gran Turismo is the same as playing arcade racers?

hey guys, fuck Daytona USA or Scud Racer, Gran Turismo is here!

>> No.2258659

>>2258627
and star wars. only not-good star wars game on N64 was battle for naboo, and it's still not terrible

>> No.2258670

>>2258658
daytona usa and scud racer aren't on N64

ridge racer is much better and there are a tonne of JP only touge arcade style games

world driver championship is really good looking, ill give it that.

>> No.2258673

>>2258658
World Driver Championship isn't an arcade racer. It's a hardcore racing game with an absurd learning curve.

>> No.2258675

>>2258659
>and star wars. only not-good star wars game on N64 was battle for naboo, and it's still not terrible
Rogue Squadron and Episode 1 Racer would like a word.

>> No.2258679

>>2258670

>daytona usa and scud racer aren't on N64

I know, that wasn't my point (also, it's Scud Race, typo on my part)

>> No.2258683

>>2258675
Rogue squadron and episode 1 racer was good.

>> No.2258685
File: 352 KB, 2138x1502, ridgeracer64box.jpg [View same] [iqdb] [saucenao] [google]
2258685

>>2258670

>> No.2258686
File: 69 KB, 410x300, Rocket_Robot_on_Wheels_Cover.jpg [View same] [iqdb] [saucenao] [google]
2258686

People who say the N64 had poor third party support are either blind or retarded.

>> No.2258693
File: 57 KB, 640x443, N64cover.jpg [View same] [iqdb] [saucenao] [google]
2258693

>>2258685
Ridge Racer 64 wasn't all that great. Plenty of superior N64 racing games.

>>2258683
>Rogue squadron and episode 1 racer was good.
I misread the post. I actually think Naboo is very decent. I think all the Lucasarts\Factor 5 games for N64 are decent, including this one that is creeping closer and closer to being easily emulatable.

>> No.2258696
File: 220 KB, 252x356, Super_Robot_Wars_64_Coverart.png [View same] [iqdb] [saucenao] [google]
2258696

>>2258686

They are just very, very exaggerated and probably just parrot what others say.

N64 is lacking in some genres compared to the PS1 or Saturn, but damn if it doesn't have some of the best games of 5th gen.

It's a console with a reduced, but exquisite catalogue if you're willing to go beyond just Nintendo and Rare, you will find many gems.
And, like the Saturn, when you start looking into the japanese-only releases, the catalogue expands even more.

>> No.2258701
File: 53 KB, 640x444, 5317_front.jpg [View same] [iqdb] [saucenao] [google]
2258701

>B-B-But the N64 had no good fighting games!
>What about this one?
>T-That one sucks because... because I don't like it!

>> No.2258704
File: 152 KB, 423x344, 1423693765528.png [View same] [iqdb] [saucenao] [google]
2258704

>>2258701

>> No.2258707
File: 60 KB, 640x469, 954_front.jpg [View same] [iqdb] [saucenao] [google]
2258707

Notice that when people list 2D games on the N64 they never list Worms? (Which is actually one of the few truly 2D N64 games.

>> No.2258709

>>2258701
mortal kombat is objectively bad as a fighting game in general though

hows the KI port on n64 compared to snes and arcade? i've never played it
some told me that the snes version is better

>> No.2258712

>>2258709
>mortal kombat is objectively bad as a fighting game in general though
Riiiiiight. That's why it's a hugely successful fighting game series.

>> No.2258713
File: 832 KB, 1280x1024, inferniating.png [View same] [iqdb] [saucenao] [google]
2258713

>>2258693
>to being easily emulatable

...it came out for the PC. Why would you need to emulate it?

>> No.2258715

>>2258707
probably for the same reason they don't list starcraft 64

>> No.2258717

>>2258712
if its hugely successful then why isn't there as much tourneys as SF or tekken?

>> No.2258718
File: 55 KB, 640x466, 8602_front.jpg [View same] [iqdb] [saucenao] [google]
2258718

Fun fact. Entering MAX_RESOLUTION as a cheat allows you to run the game at true 640x480i high resolution instead of normal 480x360 high resolution.

The game ran like a dog with one leg in Ultra resolution, but it was so CRIIIIIIIIIISP.

>> No.2258721

>>2258713
Three reasons.

1: The PC version is a mess that crashed all the time on old PCs and crashes even more on modern PCs. Plus you can't even start a new game. You have to load a save downloaded from the internet to boot the game.
2: The N64 version has hugely improved controls, combat, and UI.
3: While it has some visual compromises, the N64 version has nicer lighting and overall looks less bleached.

>> No.2258725

>>2258717
>if its hugely successful then why isn't there as much tourneys as SF or tekken?
Maybe it has something to do with those games being Japanese and MK being American?

>> No.2258729
File: 22 KB, 333x232, Silicon_Valley_Artwork.jpg [View same] [iqdb] [saucenao] [google]
2258729

>> No.2258736 [DELETED] 

>>2254432
so you'd rather have blur than crisp details?

fuck off

>> No.2258742

The N64 has Castlevania, Shadow Man, Indiana Jones, Duke Nukem: Zero Hour, Winback, Nightmare Creatures, Army Men, and even platformers like Jet Force Gemini and Earthworm Jim 3D and the terrible Megaman port covering the "third person action game" genre.

There's even unreleased leaked stuff like Or Die Trying for N64.

Not to mention the fact the N64 *invented* the third person cover shooter with Winback.

But no. The N64 has no gaems and all the third party developers abandoned it and stuff.

>> No.2258750
File: 58 KB, 640x469, 10839_front.jpg [View same] [iqdb] [saucenao] [google]
2258750

>>2258742
>Shadow Man
A very "stodgy" game. But if you push past the clunk and padding there's an amazing horror game underneath.

And don't forget Spider-Man. Excellent port of the PS1 game with the voice acting intact.

>> No.2258808
File: 160 KB, 690x500, mm64-11.jpg [View same] [iqdb] [saucenao] [google]
2258808

>>2258742
>the terrible Megaman port

I played Legends on the PS1 as a kid, and got the N64 port not too long ago.

It isn't as bad as people say. The lack of loading times is one huge factor that makes me go back to it rather than the PS1 ver. But virtually, they're the same game, really. However, Capcom was lazy as fuck, because considering they ported it after like 2 or 3 years the original came out, they could have made a better work.

>> No.2258814
File: 21 KB, 450x337, Factor5-Logo.jpg [View same] [iqdb] [saucenao] [google]
2258814

>>2258808
I say it's a terrible port because the voice acting sound quality is so bad. There is literally no excuse when Factor 5's MORT speech codec was available. (And used for several titles including Capcom's own Resident Evil 2.)

There was even MP3 if the dev was willing to pay licensing fees. (Rare used MP3 for Perfect Dark and Conker.)

>> No.2258840

>>2254401
RPG, yeah... it had 3 major ones and like 2 other minor ones that never came to this side of the pond.

but fighting? I used to believe this, then i started emulating and found all this cheddar:
>clay fighter 63 1/3
>custom robo
>ssb
>fighters destiny
>deadly arts
>MK trilogy
>MK4
>KI Gold
>duel heroes
>ready 2 rumble boxing
>50,000 different wrestling games
>Bio freaks
>Mace
>war gods
>flying dragon

yeah, 2 are tekken clones and one tries to be DoA while half that list is shit.... but its a nice variety of 3d fighters when sony only had 2 at the time, and sega had 1, maybe 2.

funny thing is, 90% of that list is prietty much ages 10+ or teen rating.... wont see that on the wii u lmao

>> No.2258841
File: 140 KB, 690x500, mm64-12.jpg [View same] [iqdb] [saucenao] [google]
2258841

>>2258814

Fair enough, the voices sound muffled and they could have done a better job about it, as you said they had tools available.

>> No.2258865

>>2258814
As someone without a PSX I was glad they ported it at all.

>> No.2258881
File: 445 KB, 1600x1200, MM64-comic.jpg [View same] [iqdb] [saucenao] [google]
2258881

>>2258865

at least MM64 has the lewd catgirl comic that was changed for a generic action hero on the american/eu PS1 versions.

>> No.2258914

>>2258814
Factor 5 were engineering gods. If Nintendo had helped third party devs with bigger cartridges and helped them get access to Factor 5's technology, we could've had better sound quality across the board, as well as more voice acting in N64 games. The big N was just so hopelessly incompetent. You had devs struggling with 8-12MB cartridges. Publishers were rightfully wary of games not selling, so they'd even leave out save chips in the cartridges to save costs. That's why so many third party titles use the mem pak for saving.

I read a story that Glover 2 was cancelled simply because someone had fucked up and ordered 300,000 Glover 1 cartridges instead of 150,000 and this left a surplus that hurt the publisher. You had all these talented third party devs trying their hardest to make good N64 games and Nintendo just fucking them over with bad policies.

>> No.2258931

>>2258840

You forgot Dark Rift

Also best N64 RPG is Hybrid Heaven, whish is one of the best RPGs just in general.

>> No.2259015

What is considered "rare" on the n64 library?

>> No.2259049

>>2254423
Who cares. The only thing worse than a full fleshed RPG is a JRPG. Muh big eyes, muh zippers, muh grinding.

If I wanted to worry about so much shit in a game I'd just live life, I play vidya to escape life. Not grind to a certain level just so my sword actually does damage as opposed to appearing to do damage.

Literally stupid. Anyways, back to the thread.

>> No.2259061

>>2259049
I dont think people play them to grind. Its almost like theres something more to them than that.

>> No.2259158

>>2254423
It was okay imo

>> No.2259171

Any progress with N64 emulation?

Is Project64 1.6 still the best out there?

How come there's no open source project?

>> No.2259176

>>2259171
Buy a 64 you shitter. I just bought one for 100 with a rgb mod today.

>> No.2259179

>>2259171
>Any progress with N64 emulation?
Yes.
>Is Project64 1.6 still the best out there?
For the time being, yes.
>How come there's no open source project?
Project 64 is open source and under active development. PJ64 2.2 should be coming in the near future. You can download current builds from EmuCR, but the emulator is in a half-working state currently.

https://github.com/project64/project64

>> No.2259183

>>2254957
You're good people.

>> No.2259986
File: 164 KB, 480x470, zOSKDMr.jpg [View same] [iqdb] [saucenao] [google]
2259986

Don't know if I should post this here, but how the fuck do I get the best image quality out of a PAL N64 using an HDTV, without modding it?

>> No.2259996

>>2259986

You don't use an HDTV to play SD systems and games.

>> No.2260003
File: 12 KB, 336x326, neutral.jpg [View same] [iqdb] [saucenao] [google]
2260003

>>2259996
Yea that's what I kinda know and don't want to believe, because it's super convinient to have my n64 and ps3 plugged in the same tv... thanks

>> No.2260862
File: 236 KB, 1440x952, image.jpg [View same] [iqdb] [saucenao] [google]
2260862

Any horrible N64 games?
Definitely this.

>> No.2260870

>>2260862
SPOILER THAT SHIT OMG

>> No.2260887

>>2259986
You don't. The best you can do is a shitty composite picture, in 50Hz.

>> No.2260898

>>2260887
>>2259986
S-Video

Bear in mind though that the PAL S-Video cables are different from the NTSC S-Video cables when it comes to the N64.

>> No.2260906

>>2260898
Do they use svideo in PALland?

>> No.2260916

>>2260906
Not really, SCART was a lot more common. Also the N64 doesn't do S-Video in Europe, because Nintendo is retarded.

>> No.2260973

>>2258931
>That feel when pile-driving mutant-clone-politicians

RPGs really have lost their way.

>> No.2261972

buamp

>> No.2262030

>>2256684
2 player smash is awesome. Intense and focused. Any more players though and I have the same problem. It's hard to focus on my character and everything that's going on. Eventually I just tune out and stop giving a shit about the game.

>> No.2262062

Sad that I'll probably never find a game to compete with Banjo Kazooie. Not even Tooie is as fun as Kazooie.

>> No.2262417

>>2259015
someone answer this pls.

>> No.2262423

>>2259015
>>2262417
http://lmgtfy.com/?q=rare+n64+games

>> No.2262587
File: 198 KB, 1500x622, 64vidya.jpg [View same] [iqdb] [saucenao] [google]
2262587

It has one of the best Doom.

When I got the console circa 2000, games were expensive as fuck, so I only had DK64, the rest I played from rent.

But, on 2014 I bought 5 games (plus Perfect Dark for free).

Is true the 64 lacks some genres, but it has some very good classics.

Those are my games (minus DK64 because too lazy to take photo).

>> No.2262596
File: 20 KB, 342x224, pdjpcart.jpg [View same] [iqdb] [saucenao] [google]
2262596

japanese perfect dark is stylish as fuck

>> No.2262602
File: 45 KB, 640x640, pa.78355.1.jpg [View same] [iqdb] [saucenao] [google]
2262602

>>2262596

>> No.2262636

>>2262596
>>2262602
Holy shit.
That looks awesome.

>> No.2262897

>>2258718
Holy fuck, just tried it - confirmed. Why would they have a better resolution as a cheat? That's like having stereo sound as a secret, lwhy would you hide a feature that makes your game better?

>> No.2262901

>>2260916
>Also the N64 doesn't do S-Video in Europe, because Nintendo is retarded.

But why would you use S-Video in a place where most TVs use SCART?

>> No.2262907

>>2262417
N64 is the easiest library to know rare values. A super easy Google. Harvest Moon, Starcraft 64, Resident Evil 2, Sin and Punishment, Rage Wars Grey Cartridge, a few others.

>> No.2262908

>>2262901
N64 doesn't output RGB stock.

>> No.2262926

>>2262897
>Holy fuck, just tried it - confirmed. Why would they have a better resolution as a cheat? That's like having stereo sound as a secret, lwhy would you hide a feature that makes your game better?
Because 640x480 is really, really slow.

>> No.2262928

>>2262897
Mouth-breathing idiot.

>> No.2263028

>>2262602
dayum son

>> No.2263167
File: 99 KB, 640x876, 1703_front.jpg [View same] [iqdb] [saucenao] [google]
2263167

>>2259015

Bakuretsu Muteki Bangai-O

only 10k copies made

>> No.2263267

>>2258693
>>2258685
Ridge racer 64 didn't have that much depth, but it was nice and twitchy. Hardest ridge racer outside of the original 'block people for 3 laps' games.

I recall many fun racing games on the n64 that I played as a kid, shit like RR64, Rush (2049), Extreme G, etc. But, the low framerates that a lot of N64 games have drive me fucking nuts.

Wipeout on the PS1 is way worse than any N64 game I can think of though, it's a fucking slideshow.

>> No.2263349

>>2260862
I'm not defending it or anything but why is this game considered so bad?

>> No.2263353

>>2263349

Because they tried to make a platformer/beat em up game with the gameplay of Mortal Kombat.
I remember playing it with a friend and laughing about how bad and masochist-level difficult it was (not like ghost and goblins, difficult in retarded ways, part because of the controls, part because of the game design itself).

We still played it because we were 2 little MK fanboys, but we knew the game was bad.

>> No.2263595

In UK the GOAT gaming magazine was N64 Magazine.

ClayFighter 63⅓ (N64) 24% - Was described as being "as painful as... having red hot needles shoved into your eyes"; the Top Tip section revealed that "Breaking the cart open reveals several chips of varying thickness. Stack them together to prop up wobbly chairs, etc."
Cruis'n USA (N64): 24% was described, simply, as "dump".
Rampage 2: Universal Tour (N64): 22% - Declared an "utterly rancid arcade yawn-fest".
AeroGauge (N64): 10% - Was ridiculed severely, and a "Top Tip" provided with a quick-reference review in the magazine's "index" section read "If you handed over good money for Aero Gauge, 01*** ****** (number censored for privacy) is the number to ring to complain". Further, the sound was described as being "what your TV's mute button was designed for".
Jeopardy! (N64): 9% A US Import only, was described as "less a game, more a vile disease". Apparently "so ugly that, if you look at it, you'll turn to stone".
Mortal Kombat Mythologies (N64): 9% - Possibly the most despised game of NGC Magazine's history; the price was stated as "£Too much", the mini-review stated that "This could only be less enjoyable if it squirted sulphuric acid into your face," and the staff's frustration with the game's mechanics was revealed in a tip section: "Creep along in that sideways spider fashion and then GET CRUSHED BY A PILLAR. Place your fist into TV screen".
Carmageddon 64 (N64): 8% - Was the lowest rated from 1999 until the end of 2004, and was described as "brain-meltingly awful" and "a shocking travesty": players were instructed, if they saw the game in the shops, to "take it off the shelves, rip up the box and throw the cart repeatedly at the wall until it breaks";
Who Wants to be a Millionaire? Second Edition (GBA): 5% - The worst score in NGC's history. "You'd be better off staying as far away from this lazy slab of plastic as you can. So it's getting 5%. For 'existing'. And that is generous."

>> No.2264042
File: 90 KB, 800x600, hori gamepad n64.jpg [View same] [iqdb] [saucenao] [google]
2264042

Anyone know where can i get one of these for cheap?

>> No.2264052

>>2264042
1998

>> No.2264072
File: 23 KB, 132x140, 1352742338315.png [View same] [iqdb] [saucenao] [google]
2264072

>>2264052
kek

>> No.2264084

>>2263595
I used to read the despite not being a huge N64 fan. It was genuinely well written and funny.

>> No.2264247

>>2262907
Is the OoT gold cart considered "rare"?

>> No.2264250

>>2264247
only to ebay resellers.

>> No.2264708

>>2264250
I've seen most of them go for around $50.00 to about $75.00 on ebay.
I never noticed I had Collectors Edition up until now.

>> No.2265125

anyone know the name of an n64 game where your on a cube and waves of robots come at you after a while you fight bees i think you played as a scientist or something like that thanks for any help.

>> No.2265237
File: 14 KB, 480x360, hqdefault.jpg [View same] [iqdb] [saucenao] [google]
2265237

>>2265125
Robotron 64?

>> No.2265337

>>2265237
THANK YOU SO FUCKING MUCH

>> No.2265349

>>2263595
But I liked Clayfighter :(. That game was hilarious. Blob and the clown thing and the voodoo guy with the chickens...I miss it. I miss being young :(.

>> No.2266107

>>2265349
I own and still occasionally play sculptor's cut, good stuff!

>> No.2266114

>>2265349
I liked Clayfighter too. Blob was fucking awesome.
Never owned it but I used to rent it quite a bit. Had a blast with it.

>> No.2266139
File: 38 KB, 550x358, Nintendo N64 memory expansion pak pack.jpg [View same] [iqdb] [saucenao] [google]
2266139

You kept this grey piece of shit around even though you would never need it again.

>> No.2266146

>>2266139
>You kept this grey piece of shit
That thing works damn well. Fuck trying to get ram out without it.

>> No.2266152

>>2266146
Yeah but you don't need it after the 4 MB expansion.

>> No.2266163

I can't find the jumper pack anymore so no Space Station Silicon Valley for me...

>> No.2266164

>>2266139
>not just using the corner of the cover

>> No.2266167

>>2266146
Teaspoons work just fine.

>> No.2266170

>>2266164
>>2266167
>not keeping every piece of Nintendo plastic.

Ha, I bet you ate your Nintendo 3-DEES as well.

>> No.2266231

>>2254676
This game fucking rocks my cock rock hard.
Shake Shake motherfucker.

>> No.2266263

>>2258814
Right. The point is it was a terrible port because of CAPCOM. People like to wave MML64 around as the biggest proof that the n64 sucks compared to ps1 when they are both just two completely different animals (the consoles and the games).

>> No.2266279 [DELETED] 
File: 707 KB, 2000x813, horsehorsehorse.jpg [View same] [iqdb] [saucenao] [google]
2266279

Well shit, looks like I didn't skim the catalogue hard enough when I made the other thread. I can't delete it so I'll just let it sink.

>> No.2266281

>>2266279
>Spending that much money on N64 boxes
>Stacking them on the cement in a garage

>> No.2266402
File: 62 KB, 500x346, jet_force_gemini_box_by_cavea-d8in784.jpg [View same] [iqdb] [saucenao] [google]
2266402

Anyone remember this game?

>> No.2266408
File: 30 KB, 540x405, jet force gemini screen 1.jpg [View same] [iqdb] [saucenao] [google]
2266408

>>2266402

Great game, my favorite Rare game on the N64 (along with Blast Corps).

>> No.2266447

>>2266402
Of course.

>that backtracking
Dropped it at the fake ending, never got the real one.

>> No.2266523
File: 108 KB, 800x744, rw1jeh.jpg [View same] [iqdb] [saucenao] [google]
2266523

which controller did you guys have growing up?

every kid i knew always had one super pad. Hated those things... they never felt right in the hands.

>> No.2266530

>>2266523
Why would you want a third party controller?

>> No.2266556

>>2254423
But anon, why would you want a JRPG instead of Paper Mario when PM is actually good?

>> No.2266559

>>2266530
Judging by the monopoly money, I'm assuming he's 3rd world.

>> No.2266560

>>2266530
You don't unless you were a moron kid. You got them because they were usually cheaper.

>> No.2266587

>>2266530
cheap alternative. Did my question fly to high over your head?

I still have my old 3rd party sega genesis controller. Works like the day I got it in 3rd grade and so does all the auto fire buttons. I like it because its not small like the regular 6button.... its comparable to the standard 3 button. Feels nice in my now adult hands.

but personally, never had 3rd party n64 controllers. Like I said, everyone I knew did.

>> No.2266640
File: 118 KB, 1023x927, Z0066214.jpg [View same] [iqdb] [saucenao] [google]
2266640

>>2266523

I just remembered I used to have a 3rd party N64 controller, it was transparent. I don't remember if it was any good, probably not.

Anyway, the ones I used to most and that was my favorite back in the day was an orifinal green collored controller, got it with OOT so it kind of matched Link's outfit color.

I still have the box, but I sold the controller (and the console) when I was a teen to buy a Dreamcast since I couldn't afford it without selling it.
Thinking back about it, I want to ger a green controller again now, I fucking loved it.

Later I got a N64 again, now I have a regular grey controller and an atomic purple one. No 3rd party ones.

>> No.2266684

>>2266559
>monopoly money
kekked

>>2266587
The official one is one of the cheapest in that pic.

>> No.2266758

>>2266530
To have an extra controller when your friend comes over to play.

>> No.2266767

>>2266640
>I still have the box, but I sold the controller (and the console) when I was a teen to buy a Dreamcast since I couldn't afford it without selling it.


Wow. You must have regretted that.

>>2266758
Yeah, because Nintendo didn't make any controllers for you to buy.

>> No.2266787

>>2266170
I got both my 64 and the RAM expansion separately and both second-hand so I never owned the plastic.

>> No.2266790

>>2266530
One situation would be if you don't have three hands and want a controller designed for similar people to yourself.

>> No.2266897

>>2266767
>Yeah, because Nintendo didn't make any controllers for you to buy.

Not for cheap, and even the official controllers were prone to breaking.

>> No.2267497

>>2266640
Mah nigga. My favorite controller was the green one that came in the bundle pack I got for my birthday way back in the day. I still have it, though it's completely unusable because I wore the stick out.

maybe one day I'll buy a replacement joysitck, but it's almost like a personal historical relic at this point, and I have others.

>> No.2267629

>>2263595

muh uk childhood feels
them cheat books ;w;
that crisp square glue bind
the glossy ink

http://www.outofprintarchive.com/catalogue/n64magazine.html

>> No.2267819

>>2266790
>3 hands
Come on.

>> No.2267830
File: 54 KB, 453x470, 1331730369426.jpg [View same] [iqdb] [saucenao] [google]
2267830

a few days ago i thought about fixing my two memorypaks. that's how i found out i dont have memorypaks anymore. all the equipment survived moving several times, but where those two pieces of nonworking plastic remain, i just dont know.

>> No.2267837

TEKKEN 64
what would it look like

>> No.2267842
File: 2.71 MB, 640x452, Pilotwings 64 - Dark Cavern 34.85.webm [View same] [iqdb] [saucenao] [google]
2267842

i like the n64

>> No.2267845

>>2266790
>3 hands

I think people who say this have never played the n64 because it's common knowledge that nearly every game ignores the dpad in favour of the analogue stick it's just that when they were designing the controller they werent sure which would be the dominant control scheme so they just made a handle for each.

>> No.2268028

>>2266790
>3 hands
I doubt that you've ever even touched an N64.

>> No.2268036
File: 238 KB, 560x702, Mischief1419840266864.png [View same] [iqdb] [saucenao] [google]
2268036

>>2267845
>>2268028

Come on guys, it's just a joke I agree at this point it's not funny anymore though

>> No.2268185

>>2268036
This. How new are people here on /vr/?

>> No.2268364

>>2268185
Somewhat new.

>> No.2268771
File: 600 KB, 1600x860, hhhh.jpg [View same] [iqdb] [saucenao] [google]
2268771

>>2267629
I have been trying to hunt down a copy of N64 Solutions for years now, the closest I've got has been an expired ebay autions

What I wouldn't give to have it again.

>> No.2269983

Bump.

>> No.2270613

>>2267845
The N64 controller is pretty easy to handle. (depending on who you ask) It's a pretty ergonomic controller imo

>> No.2270869

>>2259015
Banjo-Kazooie, DK64, Conker's Bad Fur Day, Perfect Dark, Banjo-Tooie, Goldeneye...

>> No.2270873
File: 13 KB, 284x312, 1403997390046.jpg [View same] [iqdb] [saucenao] [google]
2270873

>>2270869

>> No.2270880

>>2267830
come on bro don't post r. budd dwyer, i'm going to bed soon

>> No.2270881

>>2267842
Someone show this to James and Mike

>> No.2270884
File: 91 KB, 260x395, ooooh.png [View same] [iqdb] [saucenao] [google]
2270884

>>2267842
Holy shit, if that is not TAS, then that person has mad skilz

>> No.2270889

Anyone else here played Hybrid Heaven? I got to Chapter 2 (Or Mission 2, whatever the fuck the levels were called in that game) in it when I was a kid, then quit because I was being chased by some giant thing I couldn't get past. It was freaking me out, too. I was a bitch when I was 11.

Tried playing it again not too long ago, died in my second fight with an enemy. The first enemy whittled me down to around 40% health! The second enemy just wouldn't fucking die, and eventually got the best of me.

>> No.2270916

What was the price of an N64 game compared to a PS1 game?

>> No.2270920

>>2270916
Here an N64 game cost around $90 back in the day

>> No.2270921

>>2270916
I remember them being the same for the big titles.

>> No.2270929
File: 682 KB, 3264x2448, 0304152202b.jpg [View same] [iqdb] [saucenao] [google]
2270929

Finally took the time to do this tonight. Since it came out I've always wondered why it didn't do this to begin with.

>> No.2270934
File: 108 KB, 720x480, 1a65499902b6f490e7db1b30f002ec.jpg [View same] [iqdb] [saucenao] [google]
2270934

I kinda liked Castlevania 64, does that make me a bad person?

>> No.2270936

>>2270934
I forgive you since you posted that cute pic

>> No.2270952
File: 82 KB, 500x670, 317.jpg [View same] [iqdb] [saucenao] [google]
2270952

>>2270936
I liked the game until you got to the level where you had to carry the explosive stuff through the castle. If you beat it on easy the game just ends, and if you beat it on a higher difficulty the next level literally has no save points.

>> No.2270959

>>2264042
Are these any gud?

>> No.2270964

>>2270959
They're really over hyped. I've held one and didn't see the appeal. Maybe if I played with it for a bit.

Too me the N64 controller is one of the best ergonomically.

>> No.2272207

>>2270929
Because white LEDs weren't available in 1995.

(In any reasonable quantity for any reasonable price)

>> No.2272386

>>2272207
That issue could have been circumvented by using a greenish-blue masking on the back of the plastic piece, to counteract the red light making the result a full color logo. Or better yet, why make that piece translucent at all?

>> No.2272426
File: 103 KB, 1052x825, HybridHeaven1400687326050.jpg [View same] [iqdb] [saucenao] [google]
2272426

>>2270889

I beat the game not too long ago.
Keep going, battles get better the more you fight as you learn new moves and skills.
Make sure to press Z to run, this will help you to stay at a distance with the enemy, but watch out for the stamina bar.
It's best to build up stamina bars, at least 3, so you can perform combos.

you will face that monster again later on

>>2270934
A lot of people are expressing their love for CV64 lately. I like it too.

>> No.2272435

>>2254423
Isnt it like super mario rpg seven stars? Or inspired by it? You know who help making that game. Credits to enix pls. Still no good rpg on n64.

>> No.2272441

>>2272435

SMRPG was made by Square, not Enix.

Paper Mario was made by Intelligent Systems (guys from Fire Emblem, Famicom/Advance Wars series)

>> No.2272446

>>2272441
Ah sorry for that enix.
But would paper mario exist if seven stars wouldnt have exist? They look somehow similiar

>> No.2272513

>>2272435
>still no good rpg on N64
That's what drove 8 percent of the Nintendo fans away to go with the Playstation.

>> No.2272545

>still no good rpg on N64

Ogre Battle 64 is good.
There's some japan-only good RPGs like Shiren the wanderer 2, Super Robot Wars 64, Zoor: Majū Tsukai Densetsu.

Definitely N64 got very few RPGs, but some of them are pretty good. At least OB64 got localized.

>> No.2272552

>>2272513
Mhh when the n64 came out i was very young and i didnt care about genres and i didnt even know what a rpg was. I only knew zelda.
My first contact was FF10 on ps2, i was really touched when yuna kissed tidus because i never saw something like that in a vidya.
I also think many kids played the nes and snes grew up and then decide to play the playstation instead of the n64 because the games fit more for adults/ grown ups and didnt look as childish.
Beside that all did people really decide to buy the ps1 because they knew of rpgs?
I didnt really care as a kid.

>> No.2272557

>>2272545
Wasnt there also a plan for earthbound 64?

>> No.2272603

>>2272386
>counteract the red light
Genius!

>> No.2272636

If Nintendo had planed to backlight the logo. It was probably cut because of cost reasons very early. The shells and the boards don't have anything to suggest it would be backlit. Making a light pipe that looked good and didn't have light popping out the side would had cost a bit of money.

Most of the logos used on retro consoles are transparent.

Most mods don't block the light from popping out the sides well and all they do is put a led behind the logo. I'm going to try my own version soon.

>> No.2272723
File: 10 KB, 320x240, image.jpg [View same] [iqdb] [saucenao] [google]
2272723

>>2272557
Yes.
Yes there was.

>> No.2272734

>>2270934
I personally like it.
The majority of people hate it because it's a polygon-based Castlevania game, and polygon-based Castlevania games just don't work.

>> No.2273659

bump

>> No.2273709

>>2272734
I think it *could* work but it just hasn't been done properly. I can see parts of demons/dark souls that could work as part of a 3D classicvania game. I see a lot of parallels between Sen's Fortress and the clocktower level from CV3. Take that sort of level design where you have to be really careful and methodical in your progression and run with it.

>> No.2273957

the best game of n64 is zelda ocarina of time!!!! amazing!!

>> No.2274130

>>2272513
>arbitrary number taken out of the ass

Source? Also, people can enjoy both Nintendo and Playstation, nigga

>> No.2274301

>>2274130
True.

>> No.2274306

>>2273957
Not this again.

>> No.2274345

>>2274306
I hope that bait tasted good and was worth it

>> No.2274357

>>2272513
This is a common lie made by Sony drones. The real number who went away from Nintendo to Playstation because of "no good RPGs" on N64 was actually more around 5%. I've even heard some idiots claiming a whole 11% went to Playstation because of this and that is just ridiculous. When they say the 11%, they ignore the fact that people of that 11% went to Playstation because of no RPGs AND no good fighting games on the N64 and that is something completely different.

>> No.2275128

>>2274357
I don't think too many people cared about RPGs before 1997.
But fighting games.
Oh boy.

>> No.2275303

>>2274357
There was MKT.
Killer Instinct...
SSB...
Other than that, that's all of the fighting games on the 64 that I can think of off the top of my head.

>> No.2275412

>>2270880
>budd dwyer did nothing wrong

yesterday i saw a score run of starfox 64 for the first time and it made me want to assume fetal position, rocking back and forth.

>> No.2275460
File: 1.17 MB, 2048x1530, image.jpg [View same] [iqdb] [saucenao] [google]
2275460

Just bought this at a vintage game/toy shop in Maryland. Stupid inflated prices and impulses made me pony up $140. At least it has all its inserts.

>> No.2275471

>>2275460
Do you collect boxes?

>> No.2275476

>>2275460
Hopefully you have a protective case for that.

>> No.2275481

>>2275471
It's usually difficult to find CIB games for NES/SNES/N64 that are worth playing that don't cost a fortune so I take what I can get. I do like the boxes, though.

>> No.2275484

>>2275476
What kind of protective case?

>> No.2275491

>>2275481
I was just wondering because even at ebay prices it's like a $70-$80 game. Don't care much about boxes myself. Conker's is one of the last N64 games I need.

>> No.2275492

>>2275491
>Conker's is one of the last N64 games I need.

Why? It's a really great game, easily in top 10 N64 games

>> No.2275494

>>2275491
Surprisingly the box is really sturdy. Feels like it's been taken really good care of.

>> No.2275497

>>2275492
For my collection. I didn't mean I don't need it.

>> No.2275513

So I've been trying to emulate DK 64 on project64 and it works for the most part but it crashes occasionally too. Is there a way to make the game work without it crashing? I'm fairly new to emulating, thanks for the help.

>> No.2276174

bump

>> No.2276802

>>2275492
I think he meant it's literally one of the last games he needs because he has everything else.

>> No.2277236

>>2275513
>So I've been trying to emulate DK 64 on project64 and it works for the most part but it crashes occasionally too. Is there a way to make the game work without it crashing? I'm fairly new to emulating, thanks for the help.
What emulator?

If in doubt, use PJ64 1.6.1 with Glide64 Final.

>> No.2277238

>>2275303
And Mortal Kombat 4.
And Fighter's Destiny.

>> No.2277269

>>2277238
Wasn't KI for the N64 just a mediocre rushed port?

>> No.2277278

>>2254345
Nice try.

>> No.2278358

>>2266523
>G64 Controller
>still works perfectly
>official Nintendo controller doesn't
When friends come over they have to play with the shitty Nintendo controller

>> No.2278380

>>2254389
Platformer, RPG, Casual Party, Racing, Sports of many kinds, granted these are all Mario. But still.

Controller is arguably the best of all time. It still fits comfortably. If I could use it for Halo I would.

>> No.2278381

Why the hell are the memory cards so shitty? I've had two so far that keep corrupting whenever I try to load my Quest 64 save.

>> No.2278391

>>2278381
Use official Nintendo ones?

>> No.2278404

>>2278381

I was goona ask this >>2278391

I used to own a third party memory card and it got corrupted after some years.
My official one still works perfectly.

>> No.2278520
File: 32 KB, 508x380, 1398050848272.jpg [View same] [iqdb] [saucenao] [google]
2278520

>>2254317
just reciently got one of these again for free. sad that I dont have any of my games anymore for it. Guess ill have to go chasing for them. is there a recommended game wiki for /vr/? I know there is a /v/ one ,but they generally have bad taste in vidya. and the only thing I used to play on it is Star Wars Rouge squad and smash and pilot wings.

>> No.2278778

>>2278520
Sorry. I don't know of a game wiki that you're looking for.
I mean, I vaguely remember being on one a long time ago, but I can't remember the website name.

>> No.2278893

>>2278520
Just go to the /v/ one, /vr/ isn't that different from /v/.

>> No.2279021

>>2275484
one that's protective

>> No.2279423

How do I get a working memory card? I opened up the one I had and replaced the coin battery. It still has me initialize the memory card and it works (saves, recalls the save if I quickly hit the reset button). However, if I turn the system off for more than an hour the memory card asks to reinitialize due to corruption.

Wat do? I just wanna play Quest 64 and not have to marathon it...

>> No.2279451

>>2279423
Something may be wrong with it, you might want to consider getting another. I can them easy where i live for 5 dollars or less (only buy official). I'd look into that.

Off topic, but how is Quest 64, I see a lot of hate for it, are you enjoying it?

>> No.2279486

>>2279451
Not the person you replied to, but watch this. It'll give you a good idea of what you're getting into when playing that game. Also, spoiler alert when watching that video.
http://youtu.be/I6lzitHLfMM

>> No.2280376

>>2279451
I guess I'll look into picking up another card sometime in the future.

It's not aged well. I'll say that. I tried to replay it twice after beating it as a kid with a game shark. The first time the memory card did the corruption thing so I lost 6 hours of progress (first 1/4) then I bought the battery and it died after getting back to where I was an hour or two quicker...

I chose to go water just to get the heal and then full fire to lv50. The game expects you to be balanced I guess because dungeons go earth, wind, water, and fire. If you go water, fire, and whatever else you're too OP by the time the game thinks it needs to up the difficulty.

>> No.2280381

>>2280376
Forgot to add that there really isn't any spell diversity if you stick to one tree and brute force the game. After playing the entire souls series and being a hardcore wow raider for years, min/maxing quest 64 rids all challenges.

>> No.2280384

>>2280381
>After playing the entire souls series and being a hardcore wow raider for years
That's suppose to be an achievement?

>> No.2280402

>>2280384
No, it was just to out into perspective that games made back then weren't supposed to be tryhard'ed and if you do that with this game it lacks challenge, the battle music becomes monotonous if you fight everything instead of running away from some fights, and the nostalgia glasses crack.

>> No.2280414

>>2280402
Well anyone that uses the term "dated" I don't take seriously. Especially if you think games like those are tryharded. Maybe vanilla wow.

>> No.2280452

>>2266523
>arcade shark
>pricey but good for beat 'em-ups. Love 'em. Love this!
What beat-em ups did the N64 have?

>> No.2280487
File: 58 KB, 640x436, 3594_front.jpg [View same] [iqdb] [saucenao] [google]
2280487

>>2280452

sometimes people used to refer to traditional 1-on-1 fighting games as beat 'em up.

It had a port of Fighting Force though.

>> No.2280843

>>2280414
What's wrong with "dated"? As video games evolve, so do our standards for games.

>> No.2280848

>>2280843
Your view or opinion is dated then. Games don't age.

>> No.2280915

People play Quest 64?
Wow.

>> No.2281000

>>2254419
B-but it's by Natsume.
T-they under-produce games

>> No.2281253

>>2280848
He never said games age. He said that our standards for games evolve as the medium evolves. l2reading comprehension

>> No.2281260

>>2254468
I hope this nigga has played Ridge Racer 64.
Seriously, the N64 must be the best racing console of all time.

>> No.2281267

>>2254468
I'm glad you feel this way as someone who always felt similarly but only ever owned the N64

>> No.2281575

>>2281260
YES!
Yes! Thank you! I was hoping that someone would see that besides me!

>> No.2281747

>>2281575
>one of the best Ridge Racers
>Wipeout 64
>Wave Race 64
>Cruis'n
>Mario Kart, DKR, Lego Racers
>Rush 2049
>Beetle Adventure Racing
>Star Wars Ep. 1 Racer
>motherfucking F-Zero X
How could anyone not see it?

>> No.2281941 [DELETED] 
File: 334 KB, 1177x718, 1372251275041.png [View same] [iqdb] [saucenao] [google]
2281941

Daily reminder that the PS1 was superior in all ways Nintendrones.

>> No.2281947

>>2281941
Nice non retro /v/ pic, dude.

>> No.2281962

>>2281941

>ps3
>8th gen relevant at all
kek

here's your non-/vr/ reply.

>> No.2282348

bumpe

>> No.2282669

Why are there few RPGs on the N64 besides the fact that it used carts instead of CD-ROMs?

>> No.2282698

>>2254450
I agree with you, but that's also could be because the PS2/3 are backwards compatible, so if you have a later PS console a PS1 is kinda useless.

>> No.2282981

>>2282669
That's pretty much the reason. They couldn't make a game that was really long and looked really pretty (ie cutscenes) on the N64 because no CDs. Also CD music. JRPGs rely heavily on length, visuals, and music.

Also, does anyone know any games where you use the d-pad and the joystick together? I'm curious.

>> No.2283009

>>2282669
>Why are there few RPGs on the N64 besides the fact that it used carts instead of CD-ROMs?
Because the console wasn't popular in Japan. Same reason there aren't all that many Japanese fighting games for it.

Also because the head of Nintendo said that people who play RPGs are depressed gamers who like to sit alone in their dark rooms and play slow games.

>> No.2283036

>>2282981

>Also, does anyone know any games where you use the d-pad and the joystick together? I'm curious.

Sin and Punishment and Bangai-O

>> No.2284210

What's a good modern replacement controller for an N64? (USB or original connector, don't care)

The official ones are good but by now the sticks have all turned into loose pieces of shit.

>> No.2284219

>>2284210

I hear wonderful things about Hori brand controllers. They're rather pricey though.

I'm really hoping Cen64 makes it. The situation vis a vis the N64 market in general is becoming rather ridiculous.

>> No.2284228

>>2283009
>depressed gamers who like to sit alone in their dark rooms and play slow games

I don't think that it was because of the "depressing" part, but the fact that because of the "3-D Craze" of the mid to late 1990s, people's expectations were very high for an RPG, it obviously being polygon-based. The N64 might've done well with pixelated/2-D RPGs, but since everyone was keeping their eyes on 3-D games, 2-D RPGs, to others, seemed useless at the time.
And because the N64, in terms of storage, sucked.
At least Mother 3 was going to to be a thing on the N64.

>> No.2284273

>>2284210
You do know you can restore them, right? And if you can get a good one you can prevent it from deteriorating with ceramic grease.

>> No.2284301

>>2284273

The restoration bit I knew about (Hori actually sells replacement N64 joysticks done in the GCN style).

Elaborate on the ceramic grease though.

>> No.2285207

>>2284301
Restoration =/= replacement. You can restore an original stick to its former tightness by using epoxy. As for preserving good ones, all you need to do is apply a little bit of a substance called ceramic grease, which is popular with RC car enthusiasts for its very good lubrication, to the inside of the stick. Watch this guy's video for info on both.
https://m.youtube.com/watch?v=OEJmSQjONRg
Personally, I think everyone who owns N64 controllers has a responsibility to do upkeep on them to make sure they last.

>> No.2285401

>>2254317
why are all these games so damn expensive? people charging $170 for conkers (just cart) is criminal also charging $100+ for majoras mask (CIB but box is worn to shit) is also criminal.

>> No.2285408

>>2285401
A lot of hipster doucebags are trying to relive their youth or pretend they're into retro games at the moment, so there's a big demand for them = $$$

It's pretty much only Nintendo games that seem to be affected at the moment, especially SNES and N64.

>> No.2285436

>>2285408
Thank god the hipsters haven't found Sega yet.

>> No.2285439

>>2285401
Where the hell do you live where it's $170?
>>2285408
>>2285436
Guess you guys aren't into Saturn or PC Engine. Not mentioning the big money consoles.

>> No.2285441

>>2285436
They won't ever because Sega is forever tainted by the Sanic-crowd.

>> No.2285449

>>2285439

>Guess you guys aren't into Saturn or PC Engine. Not mentioning the big money consoles.

This.

>>2285436

Nintendo is 2mains3m for the hipster crowd, Sega is much more hipster-friendly in that regard.

>> No.2285591

Waiting for the analog replacements "gamecube style" I ordered. I'm excited to play my n64 games with a decent analog at last. I hope they're good

>> No.2285619

Waiting for the analog replacements "gamecube style" I ordered. I'm excited to play my n64 games with a decent analog at last. I hope they're good

>> No.2285620

>>2285449
>>2285439
saturn and PC engine aren't as expensive as n64 garbage. Both platforms have WAY more good games under 20 dollars than whatever the 64 has to offer

>> No.2285643

>>2285620
>saturn and PC engine aren't as expensive as n64 garbage.
The most expensive good N64 game is about $80. That being Conker's.

Where as there are multiple games that cost hundreds and even thousands for PC Engine and Saturn.
Example being Super Tempo, Cotton 2, and Panzer Dragoon Saga all cost multiple hundreds of dollars. That's not the only ones either.
Other examples on PCE/TG16 are Magical Chase, Cotton, and Rondo of Blood.

N64 is nothing compared to them and I'm glad it's still that way.

>> No.2285745

>>2263595
>>2267629
Fuck, I think someone actually translated and released that magazine on spain.

It was the shit, and tended to give feelies, to boot.

>> No.2285768

>>2285643
that is the stupidest fucking way of comparing em I have sene yet. Well nintendo world championships sells for over 10grand so NES is most expensive console :B

>> No.2285879

>>2285768
How does that make sense? You're talking about a non retail game.

>> No.2285923

>>2285768
>NES is the most expensive console ever
I'm done.

>> No.2286012

>>2285768
He said GOOD game you idiot.

>> No.2286020

>>2285879
It makes senese because if you had 200 dollars to spend you could get a lot more awesome pc engine or saturn titles than you could trying to buy n64 crap. There are awesome saturn games for 5 bucks you could never find a good n64 game for that price. Just because the saturn and PC engine have a couple expensive games doesn't mean all the good stuff is expensive. Who fucking cares about magical chase that much? Only you do cause you're one of the retards buying into the hype. There are lots of other great games on the system for cheap cheaper than the good games on 64.

I am speaking from experience.

>> No.2286025

Pokemon SNAP has 63 different Pokemon to photograph, Originally it was planned to have 64 (hence Nintendo 64) but one accidentally got dropped in the switch over from being an intended title for the 64 DVD expansion, to it's own cartridge game. This missing pokemon WAS.... *drum roll*...... ekans. This is proven by an early game demo that you can still find on youtube that features the missing poke.

>> No.2286028

>>2285643
okay so why is shit like mario 64 20 dollars? It's your most common "good game" common good games like virtua fighter 2 and street fighter alpha 2 are only 5 bucks on saturn. There is nothing cheap on the 64 because everything is hyper inflated by you tweener retards who had one as their first console.

>> No.2286031

>>2286020
No good Saturn game in under $5...
You're talking about games that are well under $50. Chump change basically.

There a ton of good Saturn games alone that are worth well over $100.
More examples include : Radiant Silver gun, Bomberman, Astal, keio flying squadron 2, w/e that Saturn Cotton game is, the Mega Man games, and lots more.

N64 not so much.

>> No.2286035

>>2286028
$20 isn't cheap?

>> No.2286050

>>2286031
>some good games are expensive so all good games are expensive
>no good game under $5

Virtua fighter 2, Street fighter zero, zero 2, virtua cop, virtua cop 2 can all be had for like 4 bucks faget

>> No.2286051

Got the system a few years ago and I gotta say it has some top quality games.

>> No.2286054

>>2286050
Nice greentext. Maybe get back to your containment board? I'm sorry you think every N64 game is worth a ton of money or something. What ever.

>> No.2286158
File: 40 KB, 636x478, n64.jpg [View same] [iqdb] [saucenao] [google]
2286158

So with a Mega Memory Card you can save your Game Boy savegames but is there something similar for the N64? I am afraid some of my batteries will die soon.

>> No.2286167

>>>2286149

>> No.2286383

>>2286158
I have to ask, what are the things on the top and the bottom?

>> No.2286391
File: 1.17 MB, 603x900, At The Boulevard.png [View same] [iqdb] [saucenao] [google]
2286391

>>2254432

I laugh every time. Absolutely true.

>> No.2286392

>>2286383
Game copiers. They make ROM dumps of the games that can then be burned to CD/HDD

>> No.2286395

>>2286383
top is a game rom ripper and the bottom reads roms from a cd.

>> No.2287050

>>2254425
What's the problem with rail shooters, in almost every other shmup you are on rails - Gradius, R-Type etc. - the only real difference is the direction of scrolling.

>> No.2287064

>>2254846
>I dunno why would there be so many people mad about the N64.
welcome to 4chan

>> No.2287067

>>2254317

>> No.2287068

>>2287067
wut?

>> No.2287075

>>2254728
>never liked Goldeneye
What's your problem anon? It was the best FPS out for over a decade straight!

>> No.2287091

>>2287075
>Goldeneye was the best FPS for over a decade
But Perfect Dark came out only three years after

>> No.2287096

>>2287091
And Doom came out years earlier. Goldeneye wasn't that great for the time.

>> No.2287113

>>2287068
just trying 4chan's tripcode generation algorithm

>> No.2287116 [DELETED] 

>>2287096
>Goldeneye wasn't that great for the time.
Doom was the first FPS that had a button dedicated to manually reloading your gun. And that's just for starters. It practically gave birth to post-Doom and Quake FPS.

Goldeneye was a great enough game to inspire countless of other FPS developers and even some that were not (Thief developers for instance). I can totally understand why Doom and Quake fans hate Goldeneye though. It signaled the beginning of the slide in popularity of arena FPS.

>> No.2287120

>>2287096
>Goldeneye wasn't that great for the time.
Goldeneye was the first FPS that had a button dedicated to manually reloading your gun. And that's just for starters. It practically gave birth to post-Doom and Quake FPS.

Goldeneye was a great enough game to inspire countless of other FPS developers and even some that were not (Thief developers for instance). I can totally understand why Doom and Quake fans hate Goldeneye though. It signaled the beginning of the slide in popularity of arena FPS.

edit: deleted original post to due bad typo

>> No.2287370

>>2287120
Goldeneye was an amazing fps for friendly multiplayer. It has little to do with the later stadium FPSes like UT or the Quakes. What it did do is start all those poorly made FPS console titles that take themselves for to seriously for the gameplay they offer. And unfortunately helped greatly in turning console gaming to the shit it is now.

>> No.2287382

>>2287370
are you sure you aren't thinking of halo

>> No.2287387

>>2287382
Moonjump simulator borrowed a lot from Goldeneye. Goldeneye was great since it had a pretty decently fun single player campaign but the multiplayer was very fun.
HALO could had been great if went for that same formula. Instead the campaign is literally just blasting waves of mindless aliens. Then the multiplayer took itself seriously and the game went to shit.

>> No.2287396
File: 176 KB, 640x889, 1262346786-00.jpg [View same] [iqdb] [saucenao] [google]
2287396

Okay, this is it. Halo is not /vr/.

Get back on topic.

What are your favorite N64 OSTs?

http://www.youtube.com/watch?v=R5JjdFqaVaw

>> No.2287404

>>2287396
Sorry guy.

https://www.youtube.com/watch?v=7i0zMEYmO4E

>> No.2287596

>>2287396
Most of Rare's music from their games are pretty great.

>> No.2287658

So why are N64 Games so pricey now? A friend of mine just got a Jungle Green console for $40 and wanted to get some games for it, but you can't find Ocarina of Time for less than $35 anywhere.

I went to a flea market and got 4 games for $30 for him, but since I didn't grow up with N64 (only nintendo system I never got growing up. Had a ps1) I don't know what games are good or crap.

The 4 games are Pilotwings, Megaman 64, F Zero X and Dual Heroes. If my friend doesnt want them I'll just sell them on ebay or something since prices seem to be going up.

>> No.2287670

>>2287658

Normally, the answer would be "reseller scum and the hipster assholes who feed them". But in this case, it's actually for a legit reason: emulation for the N64 sucks, and so scarcity still applies.

Things like the Everdrive64 may upset the market soon though.

>> No.2287671

>>2287658

>So why are N64 Games so pricey now?

Because of the same principle that applies to almost every other older console, especially sega or nintendo ones.
People who grew up with them/wanting them are now adults with income and are buying the stuff they wanted as kids. Plus collectors/retrofad plus resellers.

Pilotwings and F-Zero X are great games, you want them in any N64 collection.
Megaman 64 is a port of Megaman Legends from the PS1. I think it's a great game, but some people don't like it. If your friend doesn't want it, you can sell it on ebay, some megaman fan will want to buy it.
Never played Dual Heroes.

>> No.2287685

>>2287671
>>2287670
>>2287658
How is $35 expensive?

>> No.2287687

>>2287670
Yeah but aren't most of these games, or at least the popular ones, available in downloadable form on newer consoles? I guess there's a market out there for those who want the original physical copy, but downloading seems more practical for someone who wants to just play the original game.

Like Earthbound is fucking hard to find. I might as well just download the game on Wii U.

>> No.2287690

>>2287685

It's not expensive, it's only expensive when you think back 10 years ago when most of them were 10, 15 bucks. (far less if you went hunting garage sales and what not)

>> No.2287692

>>2287685
$35 is what I would pay for a new 3ds game. I love retro games and all, but I don't see the worth in spending $35-$50 on an old game cartridge. But that's my opinion.

I went to a retro game store in my town and they were selling fucking Superman 64 for $13. That game should not even be worth $1.

>> No.2287693

>>2287685
Because modern gen used games cost about that much.

>> No.2287706

>>2287690
>>2287692
>>2287693
A $15 used game in the 90s and 2000s would be around $20 now. OoT wouldn't be $15 used in the 90s either.
Like I said before you guys obliviously don't collect much outside of Nintendo. The games are dumb cheap. Hell I found Diddy Kong racing for under $10 the other day. On ebay it's not much more expensive. Stupid cheap.

>> No.2287717
File: 118 KB, 266x189, goemon.png [View same] [iqdb] [saucenao] [google]
2287717

>>2254317
N64 is the greatest system I've ever owned.

So many beloved gems.

>> No.2287721

>>2287706

I didn't say they were expensive, but they're more expensive than 10 years ago (even with the inflation) due to more people wanting them old nostalgic games now, they were just "old games" in the early 00s (like PS3/360 games are now that the 8th gen is here). N64 games during 6th gen were cheap because people wanted to move on to gamecube, ps2, etc and were selling all their old stuff.

The really expensive N64 games are usually those that come CIB, finding complete copies with a box and manual in good shape can be most challenging, but if you only want the cart, yeah, it's not that big of a deal and you can still find good deals.

There's still some games like Ogre Battle 64 or Goemon's Great Adventure that are kinda pricey and not too easy to find though, but most 1st party Nintendo games should be easy to find and affordable.

I've heard stuff like Majora's Mask and Smash 64 are kinda pricey now though, not sure.

>> No.2287730
File: 791 KB, 707x497, Empress Theodora.png [View same] [iqdb] [saucenao] [google]
2287730

>>2287687

No. All of Rare's IP save Donkey Kong is owned by fucking Microsoft now. I am not buying two consoles when I only want one over corporate IP bullfuckery..

>> No.2287735

>>2287721
Most N64 games have been pretty steady since the mid 2000s and before. Price charting confirms. Most games dropped to $5-$10ish and have never left.

>> No.2287738

>>2287706

Quite a few N64 games are more than $35 now. Let's not be misleading.

>> No.2287741

>>2287730

They own stuff like Blast Corps or Jet Force Gemini too?

>> No.2287745

>>2287738
Not really. When you consider the good games only about 3-5 and of that only 1-2 are above $50.

>> No.2287747

>>2287741

Yes. If Rare owned it previously, it is now Microsoft's by proxy of Rare.

>> No.2287749

>>2287706
>Like I said before you guys obliviously don't collect much outside of Nintendo. The games are dumb cheap.
I don't collect, I just get games I want to play. And that means I don't want to pay $80 for Conker's Bad Fur Day.
I'm not saying like "Wow, it's so expensive!!11!1! How can you afford this?!" it's more of "I'm paying for a game released ~20 years ago, why does it cost about the same now?"

>> No.2287754

>>2287745

The N64 had more than 4 or 5 good games. And only 2 or 3 of the games I looked up were at the prices you describe. The rest were more expensive, OOT and MM being considerably more so.

>> No.2287757

>>2287754

You are replying to bait.

>> No.2287767

>>2287754
How about reread? I didn't say it only had 4 or 5 good games.
OoT is like $30 game all day.
>>2287757
Wong board champ
>>2287749
And I'm saying you're bitching about nothing. When you get outside of Nintendo that's considered cheap. I'd love to have the most expensive good game in a system's library be $80. Excluding bullshit special editions, non retail, etc.

>> No.2287771
File: 26 KB, 480x360, resident-evil-2---ada-wong---gameplay.jpg [View same] [iqdb] [saucenao] [google]
2287771

>>2287767
>Wong board champ

Good to know

>> No.2287875

Hm.
OSTs to retro videogame prices today.
How the fuck did that happen?

>> No.2287880

>>2286158
What is that heap of plastic supposed to be?
I see the DD, the CD64, and the N64, but... That thing on the top...

>> No.2288160

>>2287096
Of course it was, you have some real world instead a doom-like hellish looking mazed and you have more missions objectives than "shoot everything down and find the goal".

>> No.2288391

>>2288160
And that somehow makes it better?

>> No.2288406

>>2288391

Yes. Doom feels like a more refined Wolfenstein3D, which itself felt like an arcade game.

>> No.2288412

>>2288406
How is that a bad thing?

>> No.2288416

I've been really struggling to find an NTSC-J Nintendo 64 model that is able to be RGB modded for a reasonable price on eBay. Not sure if it's because I'm using the Australian eBay or something, but there doesn't seem to be much around.

Could someone confirm that I need one of the following models for this?:
NUJ10185860 - NUS-CPU-01
NUJ10379732 - NUS-CPU-02
NUJ10443582 - NUS-CPU-02
NUJ10950746 - NUS-CPU-02
NUJ10961070 - NUS-CPU-02
NUJ11284943 - NUS-CPU-03
NUJ13319819 - NUS-CPU-04

>> No.2288418

>>2288412

Not what I'm looking for. I want immersion. To me, that makes it better. Your requirements may vary.

>> No.2288425

>>2288416
Can't you just find an early French SECAM model or does it HAVE to be NTSC-J?

>> No.2288524

>>2288425
Well, if I used the French model, I would be still on PAL right? I want an NTSC console for 60hz and no black bars, also Japanese 64s do seem significantly cheaper.

>> No.2288541

>>2288524
Buy one on a Japanese site, probably Yahoo auctions, and use a proxy service like Buy Japan. Shipping will probably cost more than the console, but it'll still be cheaper than ebay.

>> No.2288723

>>2256356
Tug of war with that asshole bowser. What a joke, I always died in the game and was left with a bloody hand. Such a cheap bitch. Though I loved buried treasure game.

>> No.2288728

>>2254345

The games are worth it though.

>> No.2288860

>>2288416
NUS-CPU-01 and NUS-CPU-02 can be modded and have c sync wired already. NUS-CPU-03 and NUS-CPU-04 can also be modded but require you to wire up c sync.(the early revisions may have a weak c sync signal)

I have no experience with the first two (I'm American). Those are very early revisions and NUS-CPU-01 is Japan only. NUS-CPU-02 came to America but only as demo units. NUS-CPU-03 was the launch N64 revision in America. NUS-CPU-03 and NUS-CPU-04 are modded the same way for RGB.

You'd have better success looking for the later revisions. Or since you're in PALland just get one of those RGB board mods for your consoles.

>> No.2289021

>>2288728
N64 had the least amount of games of any mainstream /vr/ console. The quality over quanity argument is not true either 64 had just as much crap as anything else. Chameleon twist/snoboard kids/whatever crap you think is good was not a good game, it was just the only piece of crap left to rent at the store so you have nostalgia for it.

>> No.2289028

>>2289021
>snoboard kids/whatever crap you think is good was not a good game
>you have nostalgia for it
Nice bait, champ.

>> No.2289056

>>2289021
Didn't have any friends to play with, anon?

>> No.2289064

>>2254317
I should like to gut an N64 and place Super NES hardware in its shell, wiring in a multitap. I'd have to rework the controller ports, but once done, best Nintendo hardware and best Nintendo aesthetic in one piece.

>> No.2289065

>>2254384
>Expressing a negative opinion (or at least one contrary to my own) is "trolling," and there is only one person in all the world capable of doing it. It is this singular person that appears in every thread, no one else.

Oh, I get it, your pic characterizes you yourself rather than the mythical adversary you described.

>> No.2289069

>>2254432
Good one. That one pro negates the existence of all those cons.

>> No.2289075

>>2289056
no that's the thing too most of us in here don't either. Probably GOAT multiplayer console actually but single player shit on there is over rated.

>> No.2289129

>>2258931
About time. I agree. I love Hybrid Heaven and it easily ranks up there among my favorite RPG's. I just wish there were more games like it, especially when it comes to platforming and using your skills to progress through a level rather than run through a maze. I liked that you had to grab onto ledges to shimmy across a gap or jump across broken bridges or jump on suspended crates to get to places.

>> No.2289148

I'd like to ask to the N64 detractors: what do you intent with constantly pointing out the flaws of the N64? you don't see people constanstly complaining about loading times, flickering textures and the huge amount of shovelware the PS1 has on PS1 threads. Why do we have to constantly talk about how the N64 couldn't have CD audio, or how it was difficult to program for instead of discussing the games? Fuck Mario and Zelda by the way, I want to talk about Goemon or Wonder Project J2. If you don't know the N64's catalogue and only know about popular games is your own problem, not mine or everyone else trying to get a good thread going.
I mean, it's okay if you want to discuss tech stuff (I find it rather boring, I prefer to talk about games, but I respect the tech guys who actually know, or are trying to learn), but posts like this:

>>2254345

or this >>2289021

are just poor trolling attempt.

>> No.2289161

>>2289148
I think it's because it's so hugely overrated by ignorant people who try and act hardcore, the SNES gets some shit for the same reason. A lot of shitheads that try and act knowledgeable about obscure retro games flock to those two, whereas other, actually obscure retro systems are ignored. It's the same reason /mu/ hates Led Zepplin and "dadrock". This is just my theory, I don't hate either console.

>> No.2289186

>>2289161
you hit the nail on the head actually m8

>> No.2289197

>>2289161

Well, I really hope /vr/ doesn't end up being as hipsters as /mu/.

>> No.2289203

>>2254401
Were you really left craving more RPG and fighting games after the SNESs lifespan was over? That's all the SNES was, practically.

>> No.2289206

>>2289161
>>2289148
I think it has everything to do with OoT and the Rare platformers being called the best games ever in their genre. I'd agree for the most part
PS1 tends to get forgotten when best games of all time lists get made, except for that 1 RPG that everyone knows about.

>> No.2289215

>>2289161

Then if your theory is correct, I'd like to tell those people: Why don't you invest your time into actually informing other people about these actually obscure systems? Go make a thread about the FM Towns Marty, fill it with information, take pictures of your collection, dump some files, whatever.
It will be more productive and in line with your real intention. By shitposting the same shit over and over on N64 threads you won't make it less popular, on the contrary I'd say.

>>2289206

>PS1 tends to get forgotten when best games of all time lists get made

First off, lists of "best games of all time" are bullshit.
Second, the PS1, forgotten?... guys, please, I feel like in a bizarre dimension.

>> No.2289217

>>2289215
I'm not saying the top w/e list are good. They're bullshit. BUT the N64 games are almost always included. PS1 not so much except for you know what.

PS1 isn't forgotten. You're taking my post out of context.

>> No.2289219

Get nes game recently. Dosen't work.Blow on connectors, instantly works. What gives. Was the n64 cartridges like that I don't remember.

>> No.2289221

>>2289217

Nah I know I took it out of context, but it's funny to read "PS1" and "forgotten" on the same sentence.

And I think the N64 games that are always included are just a few, and always the same ones. Same as PS1 games. The real victim on the 5th gen was the Saturn, not the PS1.

>> No.2289225

>>2289221
Don't talk about Saturn. There's still a few games I need to get.

>> No.2289230

>>2289225

I heard Panzer Dragoon Saga is p. good :)

>> No.2289267

>>2265125
You played as THE LAST ROBOT THAT NEVER WENT ROGUE TO FIGHT THE NOW CORRUPTED ROBOTRONS TRYING TO KILL THE LAST FAMILY ON EARTH.

Excellent sequel based on a perfect game.

>> No.2289273

>>2289021
>implies that every legitimately good game is shit

I would pay to watch the OoT fans pummel you to death.

>> No.2289345

>>2289148
I see your point and all, but you have to realize that it's just as bad on the PS1 side, and it's rarely the civilized people flinging shit on either side.

For example: Literally (and no, not /v/ "LE LITERALLY LOLOLOLOLOLOLOL!!!!!" , Actually: "literally").. Anyway, literally every "hey guys, let's talk about Crash Bandicoot!" thread I've ever run across ends up flooded with assholes ranting about how Mario 64 and Banjo are better games almost right out of the gate. They are indeed entitled to their opinion, but why derail a thread of an unrelated game? Why fling shit in a harmless chat about a (now) obscure game that 90% of gamers don't actually give a fuck about? Why assert yourself in a situation where you stand to gain nothing?
To troll, that's why.

Quite a few PS1 threads get derailed by morons ranting about just what you posted too. "bad graphics", "bad controls", "bad frame rate", "loading times", "my discs are scratched" , ect, ect, ect. You may be blind to it, but it fucking happens. You likely just don't see it because you either stick to Nintendo threads for the most part, or you don't care about the same thing happening to people other than your Nintendo bretheren.

Personally, I usually avoid N64 threads because they're circlejerks with very little in the way of decent conversation in them that usually devolve into trolls trolling trolls (how postmodern...) within a few hours.

I won't claim that PS1 threads are any better BTW, but it IS largely the same people trolling both sides of the fence, intermixed with a few autists who get their feelings hurt and take the console wars seriously.

Hell, I'd actually wager that ALL of the trolling in these threads is 90% the same trolls who have no emotional investment either way.

>Troll A: "X" console sucks!
>Troll B: no, "Y" console sucks!
>Troll C: Well, I like console "Z"!
>actual person: um, guys, I just wanna talk about games...

>> No.2289457

>>2289345

>You likely just don't see it because you either stick to Nintendo threads for the most part, or you don't care about the same thing happening to people other than your Nintendo bretheren.

First off, I'm not a Nintendo fanboy.
I actually post mostly on 3rd and 4th gen threads, 5th gen is really not my favorite gen at all, but is has quite a few gems (on PS1, Saturn and N64) that I enjoy.
Second, I've participed on a lot of PS1 threads (I'm usually the first guy to reccommend the Ghost in the Shell game in PS1 threads since it's one of my favs on the system), I don't remember people shitposting, honestly. Maybe they're there, but they're not as dense as the ones on N64. I mean, look at the very very first reply this thread got.

However, I believe you about probably there being nintendo fanboys shitting on PS1 threads or Crash threads. Again, I don't remember them on PS1 threads, but they probably shitpost on Crash threads and what not.
I still think it's retarded that some people might come here to shitpost in "revenge" or whatever.

So yeah, I realize PS1 threads might have trolls, every thread on 4chan does, but not all of the people complaining about the N64 are trolls, some of them are genuine and you can see they actually are kind of angry that the N64 has fans. That's what I don't understand, just let it be.

>> No.2289651

>>2289075
Except racing games. As has been established ITT.

>> No.2290542

Bump

>> No.2290582

>>2254317
>got a n64
>play a few games
>get to jetforce gemini
>it looks like complete ass and you cannot even tell what the fuck you are doing.

did this game always looks like complete ass or is it because im playing on a HDTV? also why the fuck are people charging out the ass for CRT Tvs on ebay and shit? 89.99 for the tv then 60+ for shipping.

>> No.2290596

>>2290582

Yeah, generally SD consoles look like shit on HD TVs. Best thing to do is to get a CRT. Or look up the svideo mod

>> No.2290598

>>2290582

I swear some of the bigger players in the used games market actively camp on /vr/.

I hope I'm just being paranoid, though.

>> No.2290606

>>2290582
I have incredibly fond memories of JFG's pseudo multiplayer, but my nephew and I went back and played it recently.... holy fuck the draw distance is awful and the frame rate is like, blinding, what the fuck

>> No.2290609

>>2290582
Jet Force Gemini actually looks really good on a CRT. I can imagine it looking awful on a HDTV though.

>> No.2290614

>>2290606
>holy fuck the draw distance is awful
I don't recall JFG having any clipping or fog (except obviously in that one swamp level where fog made sense).

>> No.2290620

>>2290598
Nah most people don't know this board exists ,I think YouTube is to blame for a lot of it

>> No.2290645

>>2290606
>>2290614
I beat JFG and then purchased Turok immediately after.
JFG had fine draw distances.

>> No.2291350

>>2290582
N64 games on an HDTV do look like shit.

>> No.2291351

>>2290645
>Turok

Is it just me, or does this game get hated on?

>> No.2291376

>>2254468
Actually I have to give you that. There does seem to be somewhat of a benefit to a console that lacks developers. You usually don't have to shovel through a mountain of shit just to get to the good stuff.

It's probably the biggest flaw with the popular system of a gen.

>> No.2292982

Bump

>> No.2293021

>>2291351
Don't get me wrong, I really enjoy the game...
but it has to be one of the worst draw distances I've ever experienced. It's just sometimes there will be fairly open areas and I can't see what paths are even available because of the fog. It does get on my nerves at times.

>> No.2293056

>>2287096
What makes goldeneye and perfect dark really amazing in my eyes is how nicely the games flow. They managed to hit the perfect sweet spot between slow (realistic) shooters and fast (arena) shooters.

>> No.2293230

My copy of Pokemon Stadium says "Not for Resale." Why does it say that?

>> No.2293305

>>2293230

AIDS. I'm truly sorry.

>> No.2293339

>>2293230
promo copy

>> No.2294303

>>2293230
Lel this guy is 12.

>> No.2294684

>>2293021
Yeah.
The fog sucks.
I think it reduced lag or something like that.

>> No.2295130

>>2293230
holy fucking shit, don't listen to those other assholes man, that shit is pretty damned rare. It wasn't suppose to be sold.

>> No.2296043

>>2293230
The cart came as a pack in with an N64. It means retailers aren't supposed to take it out of the N64 box and sell it separately. I have two copies of Sonic 1 with the same thing.

>> No.2296282

>>2296043
You just had to tell him the truth and ruin all the fun, didn't you?

>> No.2296306

>>2296282
For "that" kind of fun, /vr/ recommends you go to /v/.

>> No.2296705

>>2296282
Epic XD

>> No.2297269

N64 has been my main lately. Score games cheap from garage sales. Family members dumping there old n64 stuff on me. This is the easiest system to collect for since its right at that sweetspot were neets are leaving there nest for the first time and empty nesters dumping it at garage sales for next to nothing.

>> No.2297295

Is there a /vr/approved list of N64 games?

>> No.2297537

>>2297295
http://vsrecommendedgames.wikia.com/wiki/Nintendo_64

>> No.2297553
File: 908 KB, 801x3650, N64_RecommendedGames.jpg [View same] [iqdb] [saucenao] [google]
2297553

>>2297295
>>2297537
Also from /v/ but it's all I can find

>> No.2298207

Does anyone have any info on Earthbound 64/Mother 3?


This game is interesting.

>> No.2298953

>>2298207

The unfinished prototype is being guarded by ninjas at Nintendo's HQ.

Only people who attended spaceworld '99 or shoshinkai events in Japan back then, and the devteam of GBA Mother 3 have played it.

>> No.2299206

>>2262602
Fuck you. Now i have another game to buy.

>> No.2299215

>>2299206
Easy peezy, another victory for the goyim!

>> No.2299225
File: 1.31 MB, 2469x2358, rare.jpg [View same] [iqdb] [saucenao] [google]
2299225

I have many n64 games. Rareware ones:

>> No.2299307

>>2298953
Then we have to infiltrate their HQ to retrieve the lasting copy of the game!
I remember seeing some pics of the game from Shoshinkai. The cartridge was massive.

>> No.2300557

Bump

>> No.2300595

>>2254419
>tfw nobody likes Hexen or Dark Rift
It's like they hate quality games.

>> No.2300679

>>2300595

Hexen was great up until the Castle of Grief. At that point the difficulty curve becomes a fucking cliff.

>> No.2300758

Why do people carry on with this "good or bad", "this vs that" shit.

Some playstation games had shit load times, Most N64 Games had muddy filtered textures, Playstation wasn't a party game system, Nintendo 64 had 4 controller ports and many titles supporting 4 players, Playstation had good controllers, Nintendo 64 had the shittiest controllers on the planet...

This is like comparing apples to oranges. Arguing about newer consoles sure, i can understand that seeing as how most games now are multi platform and the lines between which system is what are blurring. But Ps1 and N64 come down to opinion.

but in reality n64 a shit. can't pirate games without a flash cart, nothing really fun aside from multiplayer games and Fzero, no badass boot up sound, no rpgs, no blood

>> No.2300798

>N64 is region free with an incredibly simple "hardware mod"
>Japanese games are cheaper to buy than artificially inflated western versions

What games are good to import from Japan? Anything with minimal text would be fine I imagine. I might try to buy the rumble version of Mario 64.

>> No.2300834
File: 14 KB, 350x221, protoboxes29.jpg [View same] [iqdb] [saucenao] [google]
2300834

>>2300758

Shitposting and people with shitty childhood traumas.

>>2300798

Mario Kart 64 in Japanese is better. It has a regular narrator instead of Martinee (I don't like his Mario voice outside of "ya-hoo!"s or "oww"s.
some japan-only games for the N64 are sin and punishment, bangai-o, custom robo, dezaemon 3D, and if you can read japanese or at least a bit, there's some good games like wonder project J2, super robot taisen 64, shiren 2

>> No.2300854

>>2300834

The controller on that prototype is what they should've gone with in the final version. It looks slightly more comfy.

My god the N64 analog stick rustles my jimmies.

>> No.2300865

>>2300854
I like the stick personally. Bit I got some of those custom sticks that German guy makes on order to try out. Hopefully as good as people say.
>>2300758
>but in reality n64 a shit. can't pirate games without a flash cart, nothing really fun aside from multiplayer games and Fzero, no badass boot up sound, no rpgs, no blood
Boo fucking hoo.

If I wasn't such a fan of platformers though I wouldn't like the N64 as much. Still a lot of good games.

>> No.2300874

>>2300865

I'm not a fan of platformers and still like the N64. Of course I say this even though I like the BK series and find Mario64 at least bearable, if not a keeper.

I'm looking forward to the day Cen64 becomes a viable way to relive my childhood.

>> No.2300889

>>2300854
Indeed. The stick is just plain uncomfortable due to being too raised and having only hard plastic rings on top. It also loses its responsive after a few months of usage (speaking as someone who is very gentle with controllers).

>> No.2301283

>>2300889
Everyone kind of hates the N64 controller.

>> No.2301287

>>2301283
Here we go again with this bait..

>> No.2301290

>>2301283
There do exist people in this world who were born with three hands. Think about how absolutely overjoyed they were to see the N64.

>> No.2301429

>>2301283
I like it. I find it very ergonomic and have never found the stick uncomfortable.

>> No.2301430

>>2301429

The control is indeed very ergonomic, 3-arm jokes aside, and the 6 face button layout is great for fighting games, a shame N64 is lacking on 2D fighters... oh well, there's always KI Gold.

I like the 3D stick on the N64, it's more sensitive than most other analogue sticks, but the problem, as everyone already knows, is that they wear out with time (but are still functional unless you really play a lot of Mario Party everyday)

>> No.2301435

>>2301287

How is that bait? It's the most criticized part of the console that I've seen, even from people that like it. I mean, I looooved my old n64 but the controller never felt comfortable or good. And the stick is shitty, too; It feels awkward and gets loose and useless ridiculously easy

>> No.2301440

>>2301435
Try harder.

The controller is one of the most ergonomic controllers ever made an Nintendo still uses certain elements of it today.

The only legitimate claim that isn't just preference is the joystick durability.

>> No.2301447

>>2301440
The analog on the 64 is a piece of shit, because that thing have no lubricant, it fuck up's so easy.
And all the left side of the controller have no fucking use, you call that ergonomic?
Fucking fanboy! Try harder!

>> No.2301448

>>2301447
>And all the left side of the controller have no fucking use, you call that ergonomic?
Funny, they sure seem useful in kirby.

I guess I ate the bait. Oh well.

>> No.2301451

>>2301440
As someone who loves the N64, their controller wasn't a strong point.
I don't mind it, but I just don't love it either. Favorite part is the Z trigger, but it was just weird. The left side was underused, and for a 6-button controller hardly any games took their use to the extent they could of. (Camera/movement is alright, but I just feel more could've been done. DK64 used them all for different things but it felt more confusing than ingenious,)
Everyone knows about the analog stick.

After the SNES, Nintendo was too experimental with controllers for my tastes.

>> No.2301456
File: 191 KB, 673x293, 8ckcw.jpg [View same] [iqdb] [saucenao] [google]
2301456

>>2301448
Even nintendo know the left side have no use!

>> No.2301461

>>2301451
The N64 controller was an awesome design for a one-analog controller. Too bad the analog stick sucked and wore out so quickly. I always held it the right ways, but probably used the D-pad more often just because of how often we played the Aki wrestling games.

Thinking back, we pretty much had to play 4 player wrestling just because everyone's analogs were a crunchy, broken, wore out mess. I remember playing the first Mario Party and not letting anyone play the stick twirling mini-games when they came up because one round of that would pretty much demolish a brand new controller.

>> No.2301463

>>2301451
Fair enough, everyone has their preference.
Other than the stick durability, the rumble pack didn't feel that great. Compared to the dualshock controller it left a lot to be desired.

But I love love the ergonomics of it. I like all the 5th gen controllers with sticks actually.
>>2301456
The best part pf the n64 controller is doesn't force you to use the same grip for the stick and the d pad.

>> No.2301464

>>2301451

>The left side was underused, and for a 6-button controller hardly any games took their use to the extent they could of.

This is mostly a problem with the developers, not the control itself.

As >>2301440 said, the only valid complaint that isn't subjective is the analog stick which wears off over time (but still gets some credit for being a very precise stick, later Nintendo sticks weren't as precise as N64's and it shows when you're playing certain N64 games on the Wii with a GC or Pro controller).

Going back to the "left-position", some devs experimented with it and came up with really nice stuff. The devs who exploited the N64 controller the most were Treasure.
Mischief Makers use full use of all 6 face buttons, Sin and Punishment allow you to change between left and right position anytime during the game (you can either use the C-units or the d-pad to move, while shooting with the Z trigger) and probably their most ambitious use of the controller was with bangai-O which allows not 2, but 4 different control schemes (and you can change between then dynamically, as you play, no option settings required, just play whatever you want whenever you want).

I think the N64 controlled allowed a lot of freedom to the devs if they were creative enough, but most of them just went with the classic right-position set by Nintendo with SM64 and OOT.

>> No.2301465

>>2301461
Personally, I really like the Dreamcast controller, except for the VMU slots. (Coulda bee awesome, weren't.) The Hori controller also looks great, but I've never actually used one.
The N64 controller was a means to an end.

>> No.2301468

>>2301463
You insist with that ergonomic shit!
That piece of garbage is by no means ergonomic
you can chop the left side and have no repercusion.

>> No.2301469

If your N64 stick is in good condition, it is really great and accurate, particularly for those games that 'spring' a cursor from the center.

If you doubt that, try playing Perfect Dark on N64 and Perfect Dark on 360 and you'll see what I mean.

>> No.2301473

>>2301430
All you have to do is apply some ceramic grease to the inside. It's easy.

>> No.2301474

>>2301468
You're basically confirming your from /v/ and probably born during 6th gen.
One of the best Kirby games uses the dpad.

>> No.2301476

>>2301464
Agreed it was largely due to developers, but they were forced to limit themselves to one or the either. (Or perhaps omitting the face buttons.) It's one of the only controllers that have buttons you must remove your hand from the controller and change positions to use (such as taunting in SSB, toggling the map in OoT, toggling the music in Mario Kart, etc) I appreciate that with either you still have a button associated with it. The flexibility was nice, but again, underutilized.
While I love the accuracy of the N64 control stick, I feel the Gamecube's are that much less accurate. Also, as >>2301469 said they really are great in good condition, but hard on the hand and well, rarely in good condition.

>> No.2301479

>>2301468
That's not what ergonomic means, you idiot. Go learn English and stay out until you do.

>> No.2301483
File: 96 KB, 960x720, Nintendo-64-N64-HORI-PAD-MINI-Controller.jpg [View same] [iqdb] [saucenao] [google]
2301483

>>2301474
A control is not worth for one game, and the only one here acting like a underage is you.
"Everyone have to think as me or else: you are a troll"
The left side have no purpose you can chop the left side and jam the dpad in the middle side.

>> No.2301494

>>2301479
How about you do idiot!
http://www.thefreedictionary.com/ergonomic

>> No.2301496

>>2301483
Most games wanted to use the stick.
Few games use the stick and dpad on any consoles at the same time. What is you point other than being a kid?

Personally I don't want to switch from the dpad and stick repeatedly on any console and as said few games require me to.

>> No.2301508

>>2301496
I don't know if you are stupid or just a fanboy
You just give me the damn reason and you just didn't realize that.
>>Few games use the stick and dpad on any consoles at the same time
What's the purpose of the left side again?

>> No.2301509

>>2301508
>What's the purpose of the left side again?
For games that use a d pad? You know what that is right 6th genny?

>> No.2301525

>>2301509
Most games on the n64 use the analog, I don't have a % but you have to understand why nintendo put the dpad there.
They knew that part will remain unused. the big thing was analog controls and 3d movements and enviroments in the n64.
Nintendo expect you to grab the controller by the middle and use the analog for everything.

>> No.2301529

>>2301494
Yeah. It means it's fucking comfortable. What in the fuck does the left side being useless have to do with the controller being comfortable? Nothing. Christ.

>> No.2301532
File: 5 KB, 259x194, images.jpg [View same] [iqdb] [saucenao] [google]
2301532

>>2301529
Yeah that looks very confortable.
then again you have a lot of idiots that do this!
http://www.neogaf.com/forum/showthread.php?t=478649

>> No.2301535

>>2301525
You have no argument. Fuck off back to /v/. Didn't even know about Kirby.... Damn kids.

>> No.2301536
File: 126 KB, 600x450, Goemon04.jpg [View same] [iqdb] [saucenao] [google]
2301536

Uh... you're running in circles, guys.

The fact few games use the left-position/d-pad doesn't mean it's a bad thing that the controller includes it. Most games are 3D and they use the stick, yes, but there are games like Mischief Makers, Killer Instinct or Goemon's Great Adventure which use the d-pad.

The N64 controller feels good to the hand, the shape is ergonomic, the button placement is very good, especially the Z trigger and the c-units, and all the buttons themselves are of good quality.

The real flaw it has is that the stick is fragile, everything else is subjective and opinions.

>> No.2301545

>>2301535
You dont think like me, I have no argument against you. You must be a troll.

>> No.2301546

>>2301532
Are you retarded?

>> No.2301551

>>2301545
Nice back pedal, champ. Bet they love that in your containment board.

Though I do suggest you play Kirby64. it's a very good game. You know after you get done with your /v/ tier hating all games shit.

>> No.2301553

>>2301536
>The real flaw it has is that the stick is fragile, everything else is subjective and opinions.
Aside from a stick, it's a flaw that they didn't make all buttons/etc on the controller accessible with one grip. They limited developers to less that everything on the controller, and it's the only controller I can think of that does this.

To clarify, no, you will likely not need to use both the analog stick and the D-pad at the same time, but you may need to tap a direction on the D-pad occasionally in a game.

>> No.2301559

>>2301553
What games make you use the dpad and analog stick at the same time? Modern or retro? Very few.
For most games it's bad design.

>> No.2301561
File: 142 KB, 500x378, 532953_485120891543762_1026761193_n.png [View same] [iqdb] [saucenao] [google]
2301561

Not sure if the right place to post, but does anyone know the codes to play Turok: Ragewars with the N64 passport? (I thought I'd be sneaky and be able to finish co-op with a different version, but I fucked up). I can't find the codes for shit.

>> No.2301562

>>2301546
Are you? because if you can't read you have the damn thing a few post above you.
The only thing I read from you, is kirby! and you are a troll you don't think like me.
So you have 3 games that use the dpad, opposed to every other title in the library; that use the analog.
In a time when 3d movement and enviroments where the thing, yeah great move there!

>> No.2301568

>>2301562
Different anon guy. Try harder.

>> No.2301569

>>2301562
I'm not the guy talking about Kirby you mong. I'm talking about ergonomics. The N64 controller is comfortable as fuck.

>> No.2301571

>>2301568
>>2301551
I'm still waiting for your arguments other than
MAH KIRBY GAME!

>> No.2301572

>>2301553

>it's a flaw that they didn't make all buttons/etc on the controller accessible with one grip.

It really isn't.

The c-units work as a secondary d-pad for some games (already mentioned S&P, Turok, Jet Force Gemini, etc).

>They limited developers to less that everything on the controller

On the contrary, it allowed more freedom to the developers because of more possibilities. As already stated, bangai-O is the prime example of crativity with the N64's controller since you can use 4 different control schemes on it dynamically.

Devs were limited by their own creativity/talent, not the N64's controller.

>> No.2301578

>>2301569
It is for you, but not for everyone.

http://www.neogaf.com/forum/showthread.php?t=478649

>> No.2301591

>>2301559
>>2301572
No retro ones came to mind, but it would open up possibilities, like actually using the C buttons for the camera in a lot of games. Rather thinking how was it used think about how could it have been used.

>Less to choose from
>More possibilities
What. If the controller was set up like the Gamecube controller they could have the same variety of control schemes, but just a single way to hold the controller. I don't even like the Gamecube controller, but it was an improvement at least.

>> No.2301596
File: 86 KB, 395x450, 1349027396998.jpg [View same] [iqdb] [saucenao] [google]
2301596

>>2301578

>neogaf

now you're going all out man.

Really guys, can't you two accept that one of you likes the N64 and the other doesn't?

I'm >>2301572 by the way.
I acknowledge the N64's flaws, but ergonomics isn't one of them. However, some people might still find it uncomfortable and that's okay too because that's a matter of subjective preferences.

For example the PlayStation consoles have perfectly ergonomics controls, but I still don't like them too much. N64's ergonomics are good too, but I'm still not 100% comfortable with it.

I prefer simpler pads: Famicom, SNES, PC Engine, Saturn. Those are the best for me.

>> No.2301601

>>2301578
NeoGAF is Sony central. It is literally nothing but fanboys on that site.

>> No.2301607

I'm not sure, people say the only flaw in the controller is the analog stick, but movement in a video game is kinda of a big deal, and most games on the N64 use the analogue stick exclusively.

>> No.2301620

>>2301607

What do you mean? The games that use the analogue stick have no problem with movement, as the games were designed to be played with the analogue.

Games designed with the d-pad in mind (mostly sidescrollers, fighters or puzzle games) control just as well without the need of the 3D stick.

>> No.2301641

The 64 controller was made for three handed mutants, but could be used comfortably otherwise. Now... anyone got some Turok:Ragewars codes for a nigga?

>> No.2301642

>>2301620
He's saying the fact that the analogue stick is notorious for being in bad condition with regular use is a pretty big deal that should not be minimized as something that isn't a true negative.

>> No.2301653

>>2301642

Yeah, I realized that after I hit submit, so disregard that other post.

While it's true the stick becomes loose, it doesn't loose sensitivity. I have no problem playing games with my N64 controllers that are wore off, and the ones that are like new definitely feel like heaven in comparision, but it's still possible to play with them even in games with precise aiming.

The real problem would be if the stick literally fell off, but I dunno, that'd be too many hours of Mario Party. Nobody is that much of a retard.

>> No.2301679

>>2301287
But I have to admit the N64 controller is pretty ergonomic.

>> No.2303214

Bump

>> No.2303217

I might just let this sink into page ten.

>> No.2303439

>>2303214
>>2303217

it already reached the bump limit

>> No.2304104
File: 135 KB, 524x492, 9357689.jpg [View same] [iqdb] [saucenao] [google]
2304104

I have a question.
What's the optimal video output for a PAL console, without modding it? Is it S-video? If so, I have another question. None of my current TVs have S-video support, but, I found this SCART adapter which I assume you can just connect S-video into. Would that shit work?