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/vr/ - Retro Games


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2205089 No.2205089 [Reply] [Original]

Hi, I'm looking for suggestions for a good /vr/ RTS game. I've herd good things about Age of Empires and Starcraft.
All suggestions welcome.

>> No.2205095

Command and conquer
Sierra published Chinese and Roman Empire sims are also fun

>> No.2205102

Is WC3 /vr/ yet?

I miss pre-WoW Blizzard, they had such nice writing and level design and loveable characters and fucking EVERYTHING

>> No.2205117

The original Stronghold and Stronghold Crusader are my favorites.

>> No.2205123

>>2205089
>>2205102

sc is great. both starcraft and stronghold crusader.

wc3 will never be retro.

>> No.2205126

Dune II's a Westwood essential (as is C&C). For a pre-modern RTS, try The Ancient Art of War (older EA game back when they still published games like albums) or the First Queen series if you can handle moonrunes. Total Annihilation's definitely worth a look, heard so much greatness over the years.

>> No.2205137

Which C&C are you guys talking about. I was looking and the first Red Alert seems pretty cool.

>> No.2205157

>>2205137
Both the original C&C and RA are good.

>> No.2205391

>>2205137
Red Alert, Tiberian Sun, and Red Alert 2 are essentials

you can play the original C&C if you really liked the Red Alert campaigns, but if you just want to play the multiplayer, play the Tiberian Dawn mod for OpenRA.

Also if you want to play Dune II, play the sega genesis port. It distills all the good of that game into a much easier to digest package. and it's the only good console RTS

>> No.2205443

>>2205095
>Sierra published Chinese and Roman Empire sims are also fun
Those aren't RTS, tho. Just city-building games with some elements of warfare

>> No.2205451
File: 13 KB, 512x448, kaw.png [View same] [iqdb] [saucenao] [google]
2205451

>>2205391
>and it's the only good console RTS
King Arthur's World was the best fuck you

>> No.2205480

Its semi-retro but Star Wars Galactic Battlegrounds is kinda awesome. On first glance its a reskin of Age of Empires 2 but it has much more going on than you'd think, like air combat. Also, it allows for some really huge battles since AI tends to be spammy as hell and can actually attack.

>> No.2205651
File: 127 KB, 256x303, Dark_Reign_-_The_Future_of_War_Coverart.png [View same] [iqdb] [saucenao] [google]
2205651

Fucking loved this game.

>> No.2205798

Do a favor to youself and play Total Annihilation. If you like some thing more medieval/fantasy try Total Annihilation Kingdoms, it's very uderrated game but beautiful with a great story.

Supreme Commander: Forgerd Alliance is a spiritual sucessor of TA with beautiful graphics, different story but similar gameplay, you can find it on steam.

>> No.2205802

Age of Empires 2 is also great

>> No.2205816

>>2205089
Warlords Battlecry series

>> No.2205847

>>2205391
The PC port of Dune II was superior, I cannot believe anyone actually is recommended a console multiplatform of an RTS. Not that it isn't a bad port, but when you can only select one unit at a time a mouse is very good to have. Though if you think that is a bad mechanic, you should try out Dune Dynasty, a reverse engineered modern 'port'. Pretty faithful to the original with multi unit selecting and higher resolution among other things.

>> No.2205867

>>2205651
fuck yeah, me too.

>> No.2206049

>>2205847
I've played both the PC and Genesis versions of Dune II, the ridiculously slow pace of the PC version isn't worth the slightly better controls.

>> No.2206102

>>2205089
dark reign, obviously c&c games,

there was a cool game called war inc. from 1997 , unfortunately there are more recent games and maybe movies under this title so it might be hard to find

also Z, Z-2

warzone2100 might sort of fit the bill, since it was on ps1

kknd, kknd-2

earth 2140, dark colony

also , a bit different semi-rts games:

uprising, where you drive a tank but you also build bases and command your troops

Sacrifice - similar concept to uprising in fantasy setting. Highly worth playing.

>> No.2206598

>>2205102
despite my first WC being III, I always feel that WCIII was the beginning of Blizzard's retconning of everything.

though I do want a WCIV

>> No.2207995

>>2205089
EARTH 2140 (and 2150)

>> No.2208062
File: 18 KB, 452x363, that's good.png [View same] [iqdb] [saucenao] [google]
2208062

>>2206049
You people are the goddamn worst.

>> No.2208196

>>2208062
there's a difference between "relaxing slow-paced RTS" and "waiting five hours for your stupid harvester to return from the goddamn spice field"

>> No.2209410

IDK if Dune2000 and Exigo count as retro, they were so-so but most of the games people already mentioned.

>> No.2209412

StarCraft. Dear god, StarCraft.

Warcraft II was really good too. Though, I only ever played the Sega Saturn version, so I cannot speak for the PC version but honestly it's probably better. Haha.

I also always enjoyed Red Alert 1 & 2 and Age of Empires 2.

>> No.2209416

>>2205089
You need to play StarCraft anon, it's incredibly fun.

>>2205102
Warcraft III isn't retro and will probably never become retro, that doesn't change the fact it's my favourite Blizzard game. It just feels so right gameplay-wise.

>> No.2209628

Starcraft and Age of Empires 2 are hands down the two contenders for the title of the perfect RTS. Starcraft is more tightly balanced, but I feel like AoE 2 has more depth to it. Both are incredibly fun.

Warcraft II is a great game if you want a more fast-paced, less complex Starcraft. It's basically the same thing but with only 2 factions that are almost exactly the same. It's still super fun to play. The first game is a bit too archaic.

The first AoE is less refined than the second game in absolutely every way but is still a very solid and fun experience. It is also set in a more interesting time period imo (Ancient Greece, Egypt and Mesopotamia as opposed to Medieval Europe)

If you want to try a Westwood game, though it's only arguably retro, Red Alert 2 is to me the definitive game of the C&C saga. Fast-paced, with a fun Soviet superscience setting and awesome quirky B-movie cutscenes. There's also a total conversion mod called Mental Omega that makes an almost perfect game an even more diverse and fun experience.

If you want to try out something more obscure and unique, look up Horde Northern Wind or Majesty: the Fantasy Kingdom Sim. The first is an open-world RTS from Russian developers (that's right, an open-world RTS. There are no missions, only a massive map that can be traversed by walking from screen to screen. Your only objective is to slay the dragon and you can build up and forge alliances with NPC nations and wizards until you're ready to take on him), and the second is an indirect control RTS where you can only construct buildings, recruit units and cast global spells, and all your "units" are like independent AI-controlled RPG heroes who train, buy equipment, explore and fight monsters on their own.

>> No.2210101

Total Annihilation isn't bad.
The sequel Kingdoms adds more "races", but has only one ressources, which turns the skirmish into fights for ressources.

>>2209628
>Majesty: the Fantasy Kingdom Sim
Only the first one then. The second requires the player to micromanage the heroes.

>> No.2210285

What is Majesty's best god and why is it Agrela?

>> No.2210412

>>2209628
>It is also set in a more interesting time period imo (Ancient Greece, Egypt and Mesopotamia as opposed to Medieval Europe)

yeah the settings of AOE gets narrower and narrower.

though at least AOE 2 had the Huns, Mongols, and Aztecs

>> No.2210415

>>2205089
usually the big 3 are AoE, SC, and CoC

>> No.2210557

>>2210415
>CoC
Mmm?
Call of Cthulhu? Company of Cerberus? Cataclysm of Cats? Central of Chernobyl? Charge of Czartynski?

>> No.2210573

>>2210557
Command or Conquer, the RTS for those with insufficient time to do both

>> No.2210601

I mean, it depends on how far back you want to go. If you're willing to go to the beginning:

Dune II
Warcraft: Orcs & Humans
Outpost
Command & Conquer

If you want a refined experience from that:

Lords of the Realm II
Warcraft II
C&C: Red Alert
Age of Empires

Further refinement & new concepts:

Total Annihilation
AoEII
Dark Reign
Starcraft
Homeworld
Empire Earth

Personally I recommend starting around the 2000 era. A lot of those games are on Steam (HD re-release), and some are on the way (I think Homeworld remastered is in less than a month).

>> No.2211035

>>2210601
>Total Annihilation
>AoEII
>Dark Reign
>Starcraft
>Homeworld
>Empire Earth
You have really shit tastes mate.

>> No.2211040

>>2211035

Care to explain why did you say that?

>> No.2211052

>>2211035
Pretty gay bait confirm

>> No.2211063

>>2211035
retard

>> No.2211071
File: 50 KB, 256x294, Cncts-win-cover[1].jpg [View same] [iqdb] [saucenao] [google]
2211071

>> No.2211091

>>2211071
This.

>> No.2211098

>>2211071
>>2211091
Any Dl link?

>> No.2211154

>>2211052
>>2211063
>butthurt fanboy is butthurt

>> No.2211197

>>2211071
the problem is this shit lags like hell on 1920x1080 or higher because of ddraw.dll

>> No.2211302
File: 17 KB, 800x600, dungeon-keeper.jpg [View same] [iqdb] [saucenao] [google]
2211302

>>2210601
One I forgot: Dungeon Keeper.

>> No.2211335

>>2206049
You do know there are DIFFICULTY levels right? The difficulties only speed up the game and alter a few units.

>> No.2211407

>>2211302
>what is a rts
>answer : not dungeon keeper

>> No.2213180

>>2211098
http://cnc-comm.com/community/index.php?action=downloads;sa=view;down=41

>> No.2213323

Any old RTS that allows fun, unusual stuff?
For example, Knight of Honour allows you to pillage enemy villages.
Is there another olde RTS allowing different stuff from the usual "explore the map, exploit the unique ressource in the game, make army out of the cheesiest unit, kill enemy"?

>> No.2214005

Dawn of War
1 not 2

>> No.2215473

Relic did introduced some rather interesting concepts to the genre but if anything, I'd recommend Homeworld. Unless you can wait till the pre-orders are done on Steam, there's always torrents

>>2214005
you can hardly even call that retro even if it was made 10 years ago

>> No.2215776

>>2215473
Homeworld a shit. I prefer Distant World.

>> No.2215780

>>2213323
Cossacks ain't retro (but very close) but it's basically an AoE clone with much more depth to it. Instead of hitting buildings with swords until they explode, you can capture them if you clean the area of enemy military units and use them for yourself; you can also capture enemy peasants and have them start a new civilization. If you run out of food, your units start dying of famine, and if you run out of gold, they start rebelling. Lots of little impressive things like that. One of the best RTS games out there IMO.

>> No.2215786

>>2215780
>>2213323

Rise of Nations also had city capturing, peasants you had to kill but the non-military buildings were automatically yours. You could win by destroying the enemy or win by holding their capital for a set time, or take over most of the map. There was an inflation rate to the point you had to research to make units cheaper, an attrition rate so when you go to enemy territory they take damage if not accompanied by a supply wagon (Russian automatically get 100% attrition rate), and a nuclear weapons that would automatically end the map via Armageddon if you use them too many times.

>> No.2215821

7 Kingdoms

It's simple and complex at the same time. You can conquer other villages through economic suppression, military power, and political scheming. Also assassination I believe. Your people want comfort in the form of manufactured goods, jobs, and military protection, if they dont' get that, they'll get unruly and rebel and shit gets chaotic quick. New kingdoms pop up, independent villages pop up, fall to the sword, or be absorbed.

Dont' forget to grab all the mines and beat the shit out of all the monsters while you're at it, since you can summon your civ's chief diety-thing to do stuff for you.

>> No.2216070

>>2215786
Nah, Rise of Nations is pretty bad. The AI constantly outrange and outproduce you to compensate for its stupidity, there aren't enough units variety to make the fighting actually fun, and the map generation is so fucked that every time I start a new 1vs1vs1 game, I spawn next to a fucking AI with literally no place to expand.
Rise of Legends was a lot better, but what they gained in military variety was lost in city-building, with a system way much simpler.

>>2215780
I support that. Get Back to War, it's the lastest stand-alone. Art of War is an expansion, and European War is the vanilla game.

Also, archers are awesome, but mercs are shit.

>>2215821
I remember playing the sequel to that game. Fun but a bit brustrating.

>> No.2216086

>>2216070
>mercs are shit
I've been playing this game with my friends a lot lately, and we had to flat-out ban mercenary Sich Cossacks as our games boiled down to who could secure more gold to keep spamming them from the diplomatic center with its rally point set in the enemy base. Their speed is absolutely OP for raiding. Merc Dragoons are also decent but costly, and merc Roundshiers and Archers can be used to pad any army since they are virtually free and train instantly. Ukraine particularly benefits from merc Roundshiers or Grenadiers as it has no melee infantry to cover its overpowered Serdiuk musketeers.

Goddamnit I love this game. It's everything AoE III should have been.

>> No.2216092

>>2216086
Yeah, to raid, mercs are awesome. But in a straight fight, their only advantage is their reload speed. Dragoon merc's rate of fire is insane, but against reals dragoons, they die like flies.

>Goddamnit I love this game. It's everything AoE III should have been.
Don't remind me. I really tried to like AoE III, but the cards system is just retarded and obnoxious, the city level system is a pain in the ass and just made for grinding.
>muh asian army
>muh ashigaru fighting against spaniards line infantry

>> No.2216114

>>2216092
If we ignore the grind2win card system, AoE III felt really primitive and unvaried compared even to the first game. Babby mode macro economy with no drop off sites, not too many different units and strategies. The entire game was built around the "modern competitive networked" card and capital system and everyone hated it. One'd have thought the developers would have learned the lesson, but the next AoE game to come was an MMO. Fuck this gay Earth.

Also
>playing Cossacks with a friend versus AI
>build an army of a couple hundred, send it at the enemy base
>the enemy has one lone pikeman defending a mine on the border
>our army marches into the pikeman and starts dying in droves
>70+ musketeers fire a volley and die instantly
>once the smoke settles, our army is completely wiped out and the pikeman stands at full health
>we call him Doug the invincible pikeman who reflected shot with his bare manly chest
>this happens again and again in our future games, with Doug the lone pikeman slaughtering thousands upon thousands of foes
>only days after did we realize that we had left peacetime mode on and forgot about it, which is why our soldiers instantly died when attacking an enemy
they could have handled diplomacy a bit more gracefully

>> No.2216115

The problem with Cossacks is that the animations are bad.
I mean, the pikemen. All they're doing is literally poking each other.

>> No.2216119

>>2216115
Well that's kinda how you kill people with a pike. What are you supposed to do with it? Bash them over the head with the pole?

>> No.2216121

>>2216114
Ha, so that's why I managed to be good at AoE3 : because it was a dumbed down version of AoE2.
I feel midly annoyed.

>the next AoE game to come was an MMO
What with devs unable to listen to feedback recently?

As for the rest, well, Cossacks is a simple RTS where all the diplomacy is done before the game starts.

>>2216119
There are halberds in that game, and yet people still poke each other like it's facebook.
Besides, pikes are shit. Halberds are the real deal.

>> No.2216131

There's a game I like, called Heroes of Annihilated Empire.
The AI is totally cheating and will rush you after 2 minutes, but I like it nonetheless. Also it's using Cossacks 2's engine.

>> No.2216148

>>2216131
I tried it right after playing Cossacks. It felt too slow compared to Cossacks and didn't have such a grand scale while being basically the same thing gameplay wise. However if you like fantasy more than XVIIIth century warfare, you might enjoy it more. It also had levelable heroes and an RPG mode not unlike Warcraft III also it's still better than Warcraft III, which was an abortion gameplay-wise, though it had a great map editor and custom maps.. It's worth looking into if you're a fan of RTS and are starved for something more original and obscure, in other words.

We also should probably stop talking about almost-/vr/ games. Sometimes I wish the /vr/ guideline for computer games was expanded to everything that can run on pre-2000 operational systems, but that'd be a clusterfuck

>> No.2216154

>>2216148
I dunno man. Warcraft 3 has some neat units (some are just for supports, etc...), while HoAE just has beefier units, with supports units being rare.

Still better than Deadlock 2. In that game, units tier just have better stats.

>> No.2216242

>>2216148
I wish there was more original games. I'm tired of games being either WWII with americans fighting against the nazis, fantasy with hoomans fighting against orcs, or sci-fi with pew-pew faction fighting against space hippies.
I really liked Rise of Legends for that reason.

>> No.2216248

>>2216086
>I've been playing this game with my friends a lot lately, and we had to flat-out ban mercenary
C-Can I be your friend? The AI get boring after a while.

And while I'm at it, do you use gamespy to play online? Last time I tried playing a game online (it was Rise of Nations EE), it was awful.

>> No.2216342

>>2216248
We use Hamachi, to play Cossacks at least. Kinda bummed out the Steam version is just the plain retail game, without inasmuch as a more seamless Steam-integrated multiplayer.

>>2216242
Try War Wind. It's a pretty unique little RTS that looks like Warcraft 2 but is about totally alien races duking it out. It also has a different gameplay where you convert your basic workers into soldiers as opposed to training units out of thin air. Alien Nations is a pet game of mine from my youth that has a similar alien style but it's more of a mix between RTS and a city building game and also not retro.

I'll have to admit that I've been wishing for an AoE game set in both World Wars for a while though.

>>2216154
I hated WC3's melee gameplay because it's such a slog. Everything has a billion HP and moves at the brisk pace of a paraplegic turtle to accomodate the hero mechanic, and the games are pretty much just AFK farming neutrals like it's a Korean MMO until high-tier units and level 10 heroes come online. Compared to Starcraft, Warcraft 2 or even AoE it's a catatonic slog.

It was a glorified game making engine anyway, and damn good at that, but hands down the least dynamic and most boring competitive RTS ever.

>> No.2216350

>>2216342
>It also has a different gameplay where you convert your basic workers into soldiers as opposed to training units out of thin air
Like Battle Realms and American Conquest.

Well, guess I'll have to install Hamachi, no matter how much I hate it.

>> No.2216358

>>2216350
You can also play Cossacks on GameRanger. There's also this server some Russians have set up after the GameSpy server for Cossacks went down, but I haven't tried it: http://cossacks-server.net/en.html
Gameranger is probably a safer bet.

>> No.2216359

>>2216358
Nah, I'll probably go for Hamachi. You're not the first one to recommend it to me, and I've been trying to avoid it because I was afraid it may possess my computer.
Yeah I don't know crap about computers.

>> No.2216394

>only one person suggest War wind
Try both War wind I and II, they're basically Sci-fi Battle realms before battle realms (I like 2 a bit more because there is an human faction)

Other games I'd suggest are:
>Outpost 2
kind of slow but has the comfiest music ever

>Metal fatigue
Three layer battlefield (normal ground, underground, floating isles), build lego-gundams (you can make different combinations of torso,l egs, left arm and right arm parts)

>Tone rebellion
a quite unique two-dimensional (side-wise) rts

>> No.2216432
File: 9 KB, 320x288, warlocked-u-c_78.png [View same] [iqdb] [saucenao] [google]
2216432

Warlocked is an RTS for GBC and is kinda like handheldified Warcraft 2, surprisingly good. Any other /vr/ console RTS you guy can name, ports from PC notwithstanding? I can only remember Warlocked and Mech Platoon off the top of my head but the latter's for the GBA.

>> No.2216458 [DELETED] 

>>2216432
Warlocked is amazing.

WindWiz is gamebreaking.

>> No.2216496

>>2216432
>RTS for GBC
>is kinda like handheldified Warcraft 2

Reading that gave me a boner. I must play it. I must play it NOW.

>> No.2216546
File: 662 KB, 1218x1584, nodding.jpg [View same] [iqdb] [saucenao] [google]
2216546

>>2211197

Goddamn I'm waiting more than anything for OpenRA team to get their first playable build with Tiberian Sun support out. Lags like hell on my PC despite all the tricks I've tried.

>> No.2216554

>>2216546
xwis.net/forums/index.php/topic/173459-graphics-patch-to-speed-up-tiberian-sun-red-alert-2/

have you tried this yet? this was the one that finally fixed it for me.

But I still get internal errors and the game likes to crash during online play, so once OpenTS comes out I doubt I'll play the original much anymore.

>> No.2216558

>>2216546
>OpenRA
I dunno, I tried it.
It seems like it lacks something compared to the original

Have you tried the standalone mod Twisted Insurrection?

>> No.2216568

>>2216558
I like OpenRA more because it nerfs the production speed bonus from multiple factories a lot so the game doesn't turn into a matter of clicking the tank button faster. Combine that with the more modern controls, interface, and networking and I really don't have much reason to touch the original Red Alert these days.

>> No.2216672

>>2216342
>Everything has a billion HP and moves at the brisk pace of a paraplegic turtle to accomodate the hero mechanic, and the games are pretty much just AFK farming neutrals like it's a Korean MMO until high-tier units and level 10 heroes come online.

Sounds like someone who has never tried rushing.

>> No.2216683

>>2216394
>Try both War wind I and II, they're basically Sci-fi Battle realms before battle realms (I like 2 a bit more because there is an human faction)
Looks pretty cartoon.
>>Metal fatigue
Oh yeah, I heard about that one. Giant mechas punching each other in the groin, right?

God, I hope these are on GoG.

>> No.2216697

>>2216672
I have.

>Starcraft
>4pool rush with four zerglings will almost certainly kill most or all of enemy workers

>AoE 2
>dark age rush with like 3 militia can kill multiple workers and cripple the enemy economy to the point where they can as well resign

>wc2
>1-2 footmen that get into your base before you get any out yourself will kill you

>wc3
>it takes 5 minutes for a bunch of footmen to kill a peasant during which the enemy can summon a hero, build a barracks and muster a counterattack at a leisure pace

Maybe it's not quite as bad but I found it supremely boring and slow compared to most other RTS, and I am an autist who's seen dozens of pro matches for practically every conceivable RTS

>> No.2216701

>>2216697
>it takes 5 minutes for a bunch of footmen to kill a peasant
You're lying.

>> No.2216706

>Battle Realms 2 will never be a thing
That game made me a weeaboo. Too bad the expansion was shit.

>> No.2216803

>>2216706
>tfw no lotus campaign

I mad

>> No.2216807

>>2216803
>manual for vanilla game promised very long nights in which lotus slavers got awfully tortured to death
>manual promised extreme battles with hundreds of slaves rebelling

>in the game, it's only 5 morons murdering random lotus faggots

>> No.2216815

>>2206598
>I always feel that WCIII was the beginning of Blizzard's retconning of everything.

That's because it was

That's when Blizzard decided that the orcs should be good guys and it went downhill from there

>> No.2216827

>>2216807
>manual saying that lotus was originally yang faction that fell from grace and got hired by the services of the Serpent
>no gameplay of said fall from grace or the rise of Zymeth

>> No.2216832

>>2216827
And another one that confused me a lot :
>manual keeps using past to refer to the Dragon clan
>keeps repeating it's dead
>play the game
>is a playable faction
>has a dragon and everything

>> No.2216841

>>2210101
>TA "isn't bad"

Holy fuck what an understatement, that game is fantastic.

>> No.2216846

>>2216841
Take the nostalgia googles away, would you kindly?

>> No.2216884

>>2216832
basically the game said

>originally it was the dragon clan
>then it became the serpent clan when the dragon orb was lost and the clan got corrupted
>Kenji (or Otomo) afterwards revives the dragon clan

>> No.2217309

>>2216706
>Rise of Nations 2 will never be a thing

>> No.2217313

>>2217309
https://www.youtube.com/watch?v=GXyuLN4TcRc

>> No.2217462

>>2216697
>>4pool rush with four zerglings will almost certainly kill most or all of enemy workers

>Not knowing how to wall

>> No.2217702
File: 1.13 MB, 1366x768, Sans titre-1.jpg [View same] [iqdb] [saucenao] [google]
2217702

I forgot how irritating that game was.
>single unit cost 35 wood, 35 food
>barracks cost 190 wood
>single peasant can only carry 15 ressource
>computer has extra ressources or has better management, can closes half the map with walls and towers while I'm still struggling to build barracks
>finally destroy enemy base with prophets spamming earthquake because volcanos are 2randum
>spends half an hour chasing every single enemy unit on that big, big, BIG map
>one ship left
>faggot keep running away
>has to waste ressources on making 5 ships just to located him and surround him
That was not really fun. Still, I like the prophets, and the hospital mechanism. It's better than Cossack's and Age of Empire's priest spamming.

>> No.2217843

The first Stronghold was a solid game. It's pretty difficult to track down though because it shares its name with like 20 other games.

Stronghold Crusaders was alright but I dislike it because the mercenaries make it sort of pointless to build up a proper army.

>> No.2217910

>>2217702
Yep. I tested the AI, it's bullshit. I gave it one citizen and gave myself ten, and it still managed to win by default. Wanna know how? That's simple, it's building towers everywhere, and it spams nuclear bomber.
I cleaned half the map, and when I went to clean the other half, it rebuilt everything behind my back.

>> No.2217940

I love this thread. I recommend Warzone 2100. Made in 1999, still gets updates, is open source, and is completely free.

>> No.2217952

>>2210573

Underrated post.

>> No.2218072

>>2217952
Yes, yes, you're proud of your joke, we get it.

>> No.2218739

>>2205089
Games I'd suggest would be
Starcraft
Age of empires 1/2
Age of mythology
Warcraft 3
Total Annihilation

These games are the RTS that I played the shit out of.

>> No.2218924

>>2218739
>Starcraft
Korean shitfest.
>Age of empires 1/2
Multiplayer shit. Enjoy being raided 2 minutes after game start.
>Age of mythology
Shit. Not enough units variety.
>Warcraft 3
Shit. It's a fucking RPG, not a RTS.
>Total Annihilation
Shit. The AI is so fucking OP compared to the player.

>> No.2218931

>>2218924
if you're looking for unnecessary negativity, /v/ is over there

>> No.2218956
File: 1.37 MB, 320x240, 1422783704913.gif [View same] [iqdb] [saucenao] [google]
2218956

>>2205123
>>2209412
>>2218739
Shut the fuck up dumbasses I play WC2, and you Starcraft clowns been lettin white girls call you niggas to ya faces while makin a mockery of strategy vidya, so don't try to flex on 4chan like yall some no nonsense tough guys. They woulda never got away wit that bullshit in Korea, where the real bangers are at that type of foolishness is why you pudge dick suckin niggas don't get no respect on the internet, ya got 2 fake ass white girls as the faces of ya game, so until Kreayshawn Lil-Debbie "Flash" and HIV-Nasty "Mvp" get shot up for their disrespect yall can't speak on shit, ya fuckin nerds.

>> No.2218960

>>2218931
I'm just being honest. I'm "sorry" you feel like your hugbox has let you down.

>>2216342
Tried Warwind. Pretty old, even for /vr/, but it has some really neat ideas. The potential thingy woulda been awesome in Battle Realms.

>> No.2218965

>>2218960
>waaah koreans
and
>waaah it's too hard
is not honest criticism, it's being a shitposter
again,
>>>/v/

>> No.2218968

>>2218965
Global Rule 6 - Quality Posts.

>> No.2218976 [DELETED] 

>>2218960
stupid fuck

xD

>> No.2218979

>>2218976
What, you don't like Warwind?
Shitposting, goto/v/, baaaw, etc...

>> No.2220553

>>2205089
American Conquest.

But the AI is a pushover, so you need to put it in Hard to have even the smallest challege ever.

>> No.2220574 [DELETED] 

>>2218968
Eat shit nerd!!

>> No.2220601

>>2220574
No wonder /vr/ is shitted on by everyone.

>> No.2220803

>>2210573
my sides hurt

>> No.2221228

Is there an old rts with good-looking buildings like Cossacks?

>> No.2221341

>>2218956
fite me
WC2 ToD
1v1 small map, no FoW, full rush

prepare to get pwnd, n00b...

>> No.2221418

>>2215821
Mah nigga. The game has a few problems, one is how easy it is to abuse the AI with well-trained spies.
1. Train a spy
2. further train the spy into a military commander
3. change colors
4. enemy immediately promotes him to general, gives him a fort
5. take over fort

Repeat steps 3-5. Even better, do this to an ally, they'll surely declare a war on you immediately after losing a fort, so they take a massive hit on reputation.

>> No.2221508

>>2216432
this game is so damn good

>> No.2221535

>>2221418
>Place Spy in city
>Pause game
>Have Spy steal info
>Look at enemy info
>Have Spy leave city
>Change color
>Resume game
>Change color back and put Spy back in city
Never have your Spy found out and executed again!

>> No.2221573

Who suggested Heroes of Annihilated Empires? I tried it, and, frankly, it's fucking weird.
>nice design
>interesting units
>werewolves are actually decent instead of being shit
>mass mummies is fun and actually dangerous
But
>amassing ressources is long
>the enemy AI rushes early
>siege unit is capped to one, has shit precision, lousy rate of fire, and is weak as shit
>can't heal unit except by spending ressources
>repair is extremely quick, which makes catapult useless since the enemy will repair quicker than you can drop the buildings
>building animation are timed instead of changing depending from the building's HP (in other word, the giant black cloud will vanish if you wait for too long)
>it's hard to target that one asshole bashing your skeletons as you're assaulting a building

And I'm fairly certain the AI is cheating. It's rebuilding its lost building too fast, harassing it is the only way to win.
Too bad, playing undead is actually fun, they have some really fun units, but the rest of the game is just badly designed or unbalanced.

>> No.2221585

That's the problem with old rts, you can be sure the AI is always cheating.

>> No.2224184

>>2221585
They have to otherwise they wouldn't stand a chance.

>> No.2224186

>>2217313
and fuck you too

>> No.2224187

>>2224186
I-I didn't mean it sarcastically ;_;

>> No.2225503

>>2224187
Don't pay attention to the loser.

>> No.2227672

>>2205798
>Do a favor to youself and play Total Annihilation.
This, it's such a satisfying game.

>> No.2227679

>>2205798
>Supreme Commander: Forgerd Alliance

And don't forget to get Forged Alliance Forever (a mod mainly for continuing patches and balance + lobby system) for continued support.

>> No.2227680

>>2216846
Not the guy you're replying to, but I'm on my first playthrough and enjoying it thoroughly.

>> No.2227708

>>2209628
>the second is an indirect control RTS where you can only construct buildings, recruit units and cast global spells, and all your "units" are like independent AI-controlled RPG heroes who train, buy equipment, explore and fight monsters on their own.

Hot damn, so that's the name of that game? I played it with my step brother years ago, and never could remember what it was.

Multiplayer was so strange in that game, since, as I recall (if it was indeed that game), heroes attacked things with bounties on them. You could basically get so much gold together that even a faction's own heroes would start attacking them, or something to that effect.

>> No.2227763

Netstorm, was made freeware by EA along with the first three Command and Conquer games. It is very interesting, though I haven't played much yet. From what I gather, you start on an island, and you need to build bridges to resources or to combat from a random pool of blocks. I gotta play more before I talk anymore but thought someone might be interested in it so I brought it up.

>> No.2227831

Can anyone explain how to play alpha centuri?
I tried to play the scenarios but being able to drive around didn't make any sense

>> No.2228370

>>2227708
>Hot damn, so that's the name of that game?
Majesty.
It's on Steam, in HD, and with the expansions added.

DO NOT GET MAJESTY 2. In Majesty, you just build stuff and let your heroes do the fight. In Majesty 2, you have to micromanage them.

>>2227679
>Forged Alliance Forever
Meh, it adds too much stuff it practically kills Forged Alliance and replaces it with shit.
>master factory
>sub factory

>> No.2228381
File: 1.52 MB, 199x300, Boxing training. - Imgur.gif [View same] [iqdb] [saucenao] [google]
2228381

The thing that bothers me with Majesty is that it's basically a rush to make as much gold as you can, and that since there's no other ressources (not even mana like in Dungeon Keeper 2), as long as you have gold, you can't really lose.
Oh, and also...
>I'M MELTIIIIING!
>MY SERVICE ENDS
>I JOIN THE WILD SPIRITS
>LEAVE MY GOLD ALONE

>> No.2228383
File: 719 KB, 1000x1313, 062 - Copie.jpg [View same] [iqdb] [saucenao] [google]
2228383

>>2228381
Shit, I uploaded the wrong picture.

>> No.2228939

I remember, when I was young, getting steamrolled by the AI in CnC games prior to RA2. I figured it was because I was bad.

I recently fired up Tiberian Sun, and proceeded to get ststematically shat on by the AI early on in a skirmish game.

Am I just bad, or is the older CnC AI kind of a cheating bastard?

>> No.2229148

>>2228939
>Am I just bad, or is the older CnC AI kind of a cheating bastard?
See >>2221585.
Old RTS always have cheating AIs.

>> No.2229180
File: 103 KB, 800x600, Earth2140.jpg [View same] [iqdb] [saucenao] [google]
2229180

>>2205089
NIGGAAA

>> No.2229267
File: 33 KB, 480x300, BeastsandBumpkins.jpg [View same] [iqdb] [saucenao] [google]
2229267

>> No.2229346

>>2229267
Oh god that game. The French translation was painful to hear.
>"ooooh, I'd like a sweet little reward"
>"why, thank you"
>sex noises are replaced by some kind of "BLBLBLBLBLBLBL" mouth sound

>> No.2229361

>>2229148
They're such cheaters though. None of my friends could really handle them.

>> No.2229426
File: 80 KB, 624x480, Outlive - Screenshot 001.jpg [View same] [iqdb] [saucenao] [google]
2229426

>>2205089
>Years ago
>See pic related
>Outlive
>Brazilian rip off or SC
>"That's lame..."
>Play it anyway
>mfw it's actualy very fun

>> No.2229508

>>2229426
Looks rather interesting, is it BR only?

>> No.2229654

>>2229508
There's a english version since it was also sold in Europe. Shouldn't be hard to find.
https://www.youtube.com/watch?v=sInT1EGi3EE

>> No.2230256

>>2229361
Luckily, with time, devs learned how to git gud with programming AI, so they're cheating less often.
But for /vr/ RTS, the AI doesn't need peasants/gatherers.

Except in Starcraft, having an AI spawning next to a mineral field but no vespene gas actually fucks it up.

>> No.2230785

>>2217702
The AI is a warmongering faggot

But I can't hate this game, it really is on my list of timeless games. I've already spent the past few days playing a few games for hours, it's just too good.

I've never played Empire Earth 2, and i got it and it's a bit weird there's like spies and crowns and you can convert entire buildings what do any of these units do etc

The one thing I did like was there is FINALLY a zoom out that's worth a damn. I want to be able to zoom out and zoom in across the map without scrolling all over the damn place

>> No.2230930

>>2230256
I want to fix the fucking AI so I don't get ruined every time, any projects out there like that or do I have to git gud?

>> No.2231228

>>2230785
>But I can't hate this game
Just try 1vs1 against an AI, post WWII-era.
By the time you raze half the map, the AI rebuilt everything on the other side and is spamming nuclear bomber.

>>2230930
The AI is most often hardcoded.

>> No.2231263

>>2231228
>Just try 1vs1 against an AI
I always am, I know no one that plays Empire Earth and I couldn't imagine the pain of dealing with more than 1 AI


>By the time you raze half the map, the AI rebuilt everything on the other side
lol so accurate, which is why I've learned not to quickly jump on buildings, I get some sieges and heavy hitters to focus on one point long term while I mobilize all the infantry and other units to attack citizens to kill or slow their economy

>bomber
My strength and weakness is spending alot of time building a strong defense for my home territory, if I'm quick and strong enough to be on the offensive, I probably made it and have two or three lines of AAs and Towers to kill anyone getting too close

preparing for nukes is annoying but when you have walls of tanks trying to bash through towers and walls, bombers are a godsend since you would wipe out a good portion of their heavy military and now theyre that much weaker for your invasion

Shit I'm gonna play now, I'm telling you I can't hate this game, as BS as the AI is, it at the very least keeps the game fresh each and every play since the cheating faggot tries to one up any weakness you have

>> No.2231494

>>2231263
That's a matter of taste, I guess. I personally like when the fights are either fair (most RTS), or are totally and obviously unfair, but still balanced (AI War).

RTS when the AI doesn't have to bother with the most annoying part (the economy building) while I have to just annoy me, because I feel like I'm made fun of when the AI has 3 assholes gathering woods and that's supposed to explain how it built 4 siege factories while I still have only one barracks.

But still, I like the healing system in Empire Earth. That, and the prophets.

>> No.2231798

>>2231494
>because I feel like I'm made fun of when the AI has 3 assholes gathering woods and that's supposed to explain how it built 4 siege factories while I still have only one barracks.
Kek buddy I've been there

Just my recent game, medium map, barely even have a dock and one barracks out and I get planes coming at one of my town centers or in the other game, a battleship shooting at my core resources

It's beatable and I have done it, you have to get a feel for what makes good investments in economy and quickly getting defenses in either towers or military units. Sometimes I learn the hard way that getting stone is a waste when I need wood and gold to build defense battleships/subs/frigates/tanks

They may have alot of buildings but thats just to scare you/be an asshole, theyre usually empty. The games Ive won had them vacant with those few pathetic attempts of defense trying to pop out of their building only to aggravate my sieges' fury.

Try Nano, the robots are new and are like tanks, ifnfantry, airplanes, and prophets combined and it's weird

>> No.2231962

>>2205117
YES YES THIS

>> No.2231990

>>2231798
Tried Nano and Space, got rekked in both because nuclear spamming.

However, when it's a nuclear-less age, I can do fine. In Middle Age, I totally waste te AI.

>> No.2232287

>>2216432

I know of Robocalypse on the NDS. Dunno if retro.

>> No.2232289

http://stargus.stratagus.com/

Does anyone play this? Would us /vr/troopers like to play together?

>> No.2232305

>>2232289
Get Neotech first. First mod I ever played, it was good.

>> No.2232374

>>2232305
>playing as Terran
Ew, no thanks....

>> No.2232438

>>2232374
>playing as Terran
>Ew,
Protoss babby detected.

So, tell me about the Protoss only tactic, is it really that difficult to press A+m2 to win?

>> No.2232472

>>2227831
First of all, if you tried it thinking it was an RTS you would be disappointed. It is a turn based strategy game, which is pretty much set immediately after Civilizations II. Games can last hours, even days. Multiplayer was a huge appeal.

Secondly, view the ingame tutorial, and keep retrying. Learn from your mistakes, if you lose, try to figure out what you could have done wrong and improve upon it on the next try. If you need more in depth tutorials, read the manual.

>> No.2232673
File: 13 KB, 154x145, ultra.jpg [View same] [iqdb] [saucenao] [google]
2232673

>>2232438
I'm actually a Zergfag.

>> No.2232786

>>2232673
Zergfags are objectively worse.
>"aaah, look at these cute little zerglings"
>"they're adorable"
>"look how they're tearing these marines apart!"
>"aaaaaaw!"

>> No.2232880

>>2227831
Supply crawlers.
MAKE MORE SUPPLY CRAWLERS.

Of course this is after the initial base rushing. Your early game efforts should be to build as many bases as you can get away with. Monuments are the best early game resources that your cities can get. Build bases near them. Don't forget about drones, you will need to deal with them sooner than you want to.

>> No.2233192

whats the dealio with total annihilation how do I win

>> No.2233439

>>2233192
By getting good.

>> No.2233441

>>2232673
pig disgusting

>> No.2233451

>>2229654
>>2229426
holy shit nigger that's probably the most shameless thing i've ever seen. intrigued as fuck, though.

>> No.2233483

>mfw both Cossacks and American Conquest have the most beautiful buildings I ever saw in a video game
>mfw Cossacks' AI is too easy to beat : abusing dragoons and archer allows early rush and complete victory
>mfw American Conquest's AI keeps kicking my ass to the point that I never won against it

>> No.2233540

>>2233483
American Conquest doesn't have any manual, have fun figuring out EVERYTHING

>> No.2233946

Anyone want to play starcraft?
If you got gameranger we could set up a few games and play,

>> No.2234069
File: 27 KB, 640x480, outlive43.jpg [View same] [iqdb] [saucenao] [google]
2234069

>>2229426
>be brazilian
>meet Outlive many years ago
>first atempt at making good brazilian game
>Damn, it's actualy not bad for a first try
>hopeful that the producers get to make stuff that's more original next
>see a bright future ahead of both br gamers and producers
>tfw the people responsible for it almost went bankrupted
>15 years later, government belives gaming to be a shitty entertainment, drives game producers away from our country and tax the shit ouf of the ones who want to sell here.

Outlive, you may be just a SC rip off, but you will always have a place in my heart.

>> No.2234309

>>2229426
Outlive was a BR game?

Played the crap out of the trial as a kid.
Fun little game albeit when I downloaded the whole game years later, I dropped it in an instant.

Too bad OW is still outside /vr/'s territory.
From what I've seen, the folks that found the game years later through GoG were pretty nicely surprised.

>> No.2235026

not /vr/ but /v/ is shit and /vg/ /rts/ is dead; this is the most related thread between the 3 boards
>playing 1v1v1 supcom FA
>barely ahead on points
>know I have the most mass though
>destroy the guy trailing me with a single experimental spider bot after he goes all in trying to retake his forward mass points
>cant find his commander
>dont check corners; decide to just move on to the last real threat
>bad choice
>after dealing a moderate blow to the 3rd player an experimental mothership appears
>on top of my commander
>it's assassination
>he loses his experimental and ends up having just the single mass fabricator he used to finish the experimental
>3rd guy; scrub and trailing in points the whole game ends up being kingmade by my mistake
enjoyed the ending more than if I mopped up

>> No.2235219

Total Annihilation was here.

Everything else is a loser.

>> No.2235226

>>2233441
fuck you

*zerg rushes your base*

>> No.2236571

>>2235226
Back off scrub. I finished Seven Kingdoms 2 once, a zerg rush is nothing.

Damn that game was fun.

>> No.2237147
File: 63 KB, 800x600, submarine titans.jpg [View same] [iqdb] [saucenao] [google]
2237147

Submarine Titans

Someone had to say it. Surprised it isn't more popular, it is a fucking underwater realtime strategy for fucks sake. One of the things I really wanted growing up and didn't find out about this gem until a couple months ago.

>> No.2237247

>>2217702
you could generate a game in the scenario editor, you can turn off CPU cheating there

or you could just man up and figure out a working strategy against the cheating CPUs (it's a strategy game after all)

>> No.2237286
File: 395 KB, 680x665, oceanfeel.png [View same] [iqdb] [saucenao] [google]
2237286

>>2237147

We'll never get a sequel

>> No.2237290
File: 1.76 MB, 400x351, 1422108212855.gif [View same] [iqdb] [saucenao] [google]
2237290

>be playing Empire Earth
>AGAIN
>bronze age this time, so no nuclear bomber
>map starts as usual
>in other words, the AI is attacking me with war elephants while I'm trying to build a barrack
>nothing unusual
>start getting the upper hand
>AI decides to spam ballistas
>be always shooting
>even at point blank, because retreating is for faggots
>crush the AI's economy
>slaughter its peasants
>destroy its building with flaming arrows and catapults
>destroy pretty much everything from east to west, trying to save my units
>meanwhile the AI just throws groups of units into the battle
>despite a crippled economy, it doesn't stop spamming elephants and ballistas
>also keeps rebuilding
>constantly rebuilds
>the moment I leave an area to attack another one, a bunch of peasants pops out and start building
>I crush the main base
>move to the east base
>destroy it
>move to the west
>while I was destroying the east base, it rebuilt the main base
>ragequit
>uninstall.exe

I don't mind the AI being a bit challenging, but I don't like when it's so blablantly cheating. I feel like I'm playing DnD with a guy that constantly "remembers" that lost family artefact that protects him from having his perfect half-elf character with a 5-pages long backstory getting shanked in the testicles.
Other than that, the game is okay, even through the pathfinding is sometimes pretty shitty.
>order horseman to attack villager
>the horseman literally runs around and spin a few times around the villager
>then stab him
>then runs around again
>and stab him
Are all /vr/ RTS plagued with cheating AI and strange pathfinding? I don't remember Empire Earth's pathfinding being so bad.
And don't get me started on Warlords Battlecry.

>> No.2237291

>>2237247
I need to use the scenario editor to avoid that? Why can't I decide in the random scenario screen, dammit?
Yeah me mad. I remember Empire Earth being awesome, and I was disappointed.

>> No.2237302
File: 37 KB, 500x473, 565743625675486.png [View same] [iqdb] [saucenao] [google]
2237302

>>2237286
At least we have a map editor

>> No.2237945

>>2232673
I hate you zergfaggots

I love when massive medics+marines or just firebat mass destroy a whole army of zerglings

When valkiries oblivierates a mutalisk harass

When mass gols and siege tanks removes any zerg army

Need more zerg strategies, amerite?

>> No.2238057

>>2237945
cant hear you since your base was raided and the game was over an hour before I started cumming inside your mouth

>> No.2238990

>>2229426
When playing human you can smash everything with those white throwing rocks fuckers.
When playing robot you can litterally dodge an attack by moving your base and rebuild it somewhere else.
Too bad the map editor was à copy pasta of the one from warcraft 2. In 2001.

>> No.2239291

>>2237945
muta control will fuck you over
what is scourge
what is late game zerg
stop playing vs shit opponnents :DDDDDD

>> No.2239402

>>2238990
>white throwing rocks fuckers
I miss those guys, it was an awesome way to wreck shit up.

>> No.2239796
File: 273 KB, 684x513, lolwut7.png [View same] [iqdb] [saucenao] [google]
2239796

>>2237945
>mfw Terrans get this asspained over the best race in BW

>> No.2240632

Any of you faggots play Balanced Annihilation or other mods on Spring?

>> No.2242118

>>2240632
Double-V Teh Eff is Balanced Annihilation?

>> No.2244796

>>2237290
SO TRUE

>>2218924
>hating on AoM
say what?

>> No.2244874

>>2218924
>Total Annihilation
>Shit. The AI is so fucking OP compared to the player.
Are you actually saying you can't beat a TA AI? Are you fucking blind and missing nine fingers?

>> No.2245143

>>2244874
>"the AI is OP"
>"hahah u cant beat the IA xDD lolilolilol"
Learn to read you fucking moron, I'm not saying I can't beat it, I'm saying it's obviously cheating. No fog of war for it.

>>2244796
I expected much more from AoM. There aren't enough mythological units. I expected a totally different RTS, I got the feeling I was playing AoE2 in 3D with one more ressource and the occasional situational myth unit.

>> No.2245147

>>2245143
That is the point? Myth units are supposed to be rare, that's why Favor is a limited resource. Like they were in actual myth. IMO AoM was a solid game, until the expansion that is, where everything went to shit. They could have included Slavic, Oriental, Mesoamerican, Mesopotamian mythology, but instead they went with Atlantis as a ridiculously OP generic fantasy civ with more Greek gods. So boring.

But honestly it sounds like you're just not into RTS if you "hate being rushed two minutes into the game!!11". You should probably look for city building games or something.

>> No.2245149

>>2245147
Haven't even played Atlantis. Nor Vikings. Egyptians all the way down.

>"hate being rushed two minutes into the game!!11"
Never said that. Get your eyes checked, mate, you're having hallucinations.
If anything, I'm usually the one rushing because I suck at late game.

>> No.2245152

>>2244874
>>2245147
This is /vr/, ladies and gentlemen. Making up shit so that they can pretend to be better.

>> No.2245156

>>2245149
>>2218924
>Age of empires 1/2
>Multiplayer shit. Enjoy being raided 2 minutes after game start.

>> No.2245157

>>2245156
>mfw I thought we were talking about Age of Mythology
Oh my bad, next time I'll try to follow your autism when you jump from a crocodile to a shark.

>> No.2245502

>>2242118
https://springrts.com/wiki/Games

It's an engine that started off as remaking Total Annihilation in 3D, now there's a bunch of mods based off it.

>> No.2245524

>>2245502
Sounds interesting.
Is it possible to play against the AI? Most "amateur" rts have shit AI.