[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games


View post   

File: 41 KB, 461x614, aaiy9w.jpg [View same] [iqdb] [saucenao] [google]
2185309 No.2185309 [Reply] [Original]

What is the deal with prototype hoarders that refuse to allow dumping of roms? What are they getting out of denying the world a chance to play these games? unmamed reads like a list of douchebaggery, especially the atari section. I want to try Akka Arrh and Marble Madness 2, but I never will, because they only ever show those games at CA Extreme and refuse rom dumping.

Unreleased game and prototype thread.

>> No.2185312

They want money.

>> No.2185317
File: 21 KB, 224x320, hammer_away_5.png [View same] [iqdb] [saucenao] [google]
2185317

>>2185312
I have a hard time believing that's the only reason. They all already have money, hence how they're able to get these machines. There are several copies of Akka Arrh floating around and none of the owners want to dump it. Meanwhile someone finds a board of what may be the only existing copy of Hammer Away in a portugal warehouse and it's on Mame literally the next day with the new owners wanting only to share their discovery.

>> No.2185319
File: 27 KB, 480x304, warlocks (1).jpg [View same] [iqdb] [saucenao] [google]
2185319

There's a proto cart of Warlocks of the Fates available at display at Mandarake in Nakano, Japan. They don't allow people to even take photos of it.

>> No.2185326
File: 16 KB, 288x252, cocoron01.png [View same] [iqdb] [saucenao] [google]
2185326

>>2185319
It seems like Japan is even worse about prototype hoarding. The owner of PC Cocoron won't budge a goddamn inch on his copy, yet he takes screenshots from his emulator. I know he probably thinks he's doing a service from this, but it still seems like "look what I have that you'll never get to play".

>> No.2185336

People are selfish.

There's your answer.

>> No.2185352

>>2185319
>They don't allow people to even take photos of it.

Do they think people will try to reverse engineer it or something? What the fuck harm could taking a photo possibly do?

>> No.2185354

I know what you mean, OP. I'm still waiting for those faggots in the black suits to dump a Polybius ROM.

>> No.2185372

It's kinda like when games vanish completely from the internet and there are no downloads anywhere.

>> No.2185378

>>2185372
And this is why I will always be pro piracy. If we let books or films disappear from the public realm because people refused to digitise them, there would be an outroar.

>> No.2185381
File: 22 KB, 400x400, 1410740559065.jpg [View same] [iqdb] [saucenao] [google]
2185381

>>2185354

>> No.2185412

Holy Shit, Marble Madness 2?
Why didn't this get a release?

>> No.2185461

I wonder what these people will say to justify themselves when the ROM becomes unrecoverable (e.g. there's catastrophic physical damage) and nobody will ever be able to play the game again.

>> No.2185481

Can't we just crowdfund enough money to buy and dump a hoarder's game, but pretend the buyer is another hoarder to ruse them?

>> No.2185487

ordinary and boring people like to think they suddenly are special and interesting for having things others haven't

lots of vg collectors are like that too, even without muh rare protos

>> No.2185494

>>2185487
I wish everyone had a Sega CD.

>> No.2185506

>>2185494
Why? Mind you, I quite liked the FMV games on it.

>> No.2185534

>>2185309
They're just spoiled people who don't have much meaning in their lives and try to do whatever they can to feel "special." They realize that dumping the ROMs would only give them attention for so long, as after a while people would forget about them, especially after the ROM ends up on all of the major sites. They don't care about the quality of attention they receive, only the quantity. Rather than having a brief period of positive attention, they choose to have an extended period of negative attention.

Honestly, that's the only reason why someone would do this. It's a childish mentality, wanting to flaunt what you have and not share it with others. Sad, really, because dumping these games is the only way they're going to be preserved.

>> No.2185542

>>2185317
>>2185309

They don't want money, they want value. They spent however much money getting their hands on a one-of-a-kind prototype, and they want to validate that purchase/ownership. The fact that they own it is more special when no one else out there can possibly play it through any other means, including MAME. They want to be special, but the end result is them acting like massive cunts.

>> No.2185543

>>2185372
any examples of that? for actual released games, not prototypes, that is.

Personally I've been trying to find an ISO of Wipeout 2097 (aka Wipeout XL) for saturn. It was only released in europe and japan, but I can't find a single damn japanese version download anywhere, and I don't want to deal with the headache of playing PAL on NTSC. I'm wondering how many other games out there are in a similar boat where no one can find them.

>> No.2185554
File: 1.35 MB, 1024x723, IMG_9908.png [View same] [iqdb] [saucenao] [google]
2185554

Sealed copy
>>2185543

>> No.2185559

>>2185543
not him but when underground gamer was taken down a bunch of cd versions of dos era adventure games with full voice acting were lost forever
not even their gog.com had the voices back, they were mostly based on the floppy releases which are easy to find
among other rare stuff

>> No.2185564
File: 25 KB, 429x288, julius face.jpg [View same] [iqdb] [saucenao] [google]
2185564

>>2185554
you mind opening that and uploading the rip?

>> No.2185572

>>2185543
Wipeout 2097 PAL works fullspeed on an NTSC machine. It was never optimized.

You'll find this for all EU Saturn games that were never released in America.

>> No.2185573

>>2185559
Man im still pissed underground gamer is gone.
That place was a fucking museum for good shit.
nowadays everything is either guarded behind dickass private trackers or crappy public ones that lack rarity or quality control

>> No.2185576

>>2185572
Does it have distorted image like other PAL games played on NTSC hardware?

>> No.2185580

>>2185573
Even the private trackers are pretty shitty, imo. At least my experience with BCG and (new) bitgamer, anyway. They'll have repositories for old systems and such, but there will be plenty of games missing (or in the dreamcast's case, they'll only have shitty low quality versions)

>> No.2185584

>>2185309
Maybe they don't want to pollute romsets with this crap. Maybe!

>> No.2185585

>>2185564
>>2185564
I would brother, but it's an eBay auction. If I had the money I'd buy it and rip it.

>> No.2185589

>>2185326

Murder.

>> No.2185590

>>2185580
What's a man to do to find those roms that are literally not available anywhere else? Just eat shit and play something else or a poormans version?
It's not right people should be given second chances to play childhood games or first times to play retro shit.

>> No.2185602

>>2185576
No it plays exactly as you'd expect as it uses NTSC resolution. It has black bars when played in PAL.

>> No.2185606

You could always buy them and dump the data yourself. Unless they are filthy fucking rich, there is probably a number out there that will make them sell. Find it, pay it, and do your duty to the game community.

>> No.2185616

>>2185602
Well shit, okay then. Time to download wipeout 2097

Does this also mean the euro version of Keio Flying Squadron 2 works perfectly on NTSC? I've been playing the jap version where, unlike many jap games, all the text including HUD is in moonrunes.

>> No.2185638

>>2185616
Correct.

>> No.2185643

>>2185606
there are entire communities that already do that
hoarders still refuse to sell

>> No.2185682

>>2185643
Maybe they don't offer enough?

While I do understand people wanting to play unreleased games or earlier builds of released games, I also understand the owners of the boards/CDs/carts desire to not devalue their goods or not sell off what are literally the rarest gaming collectibles.

In the end I think it is just selfishness on both sides: on the one it is hoarding and MINE ALL MINE, on the other it is people who just can't stand the idea of not being able to freely download anything and everything (I mean who REALLY cares that much about playing some prototype of a game where an enemy is moved three pixels to the left vs the released game and the music is different, or playing some game that was probably so bad that it deserved to not come out?). Sure there are exceptions and good stuff goes unreleased, but a lot of times stuff gets changed for final or goes unreleased for a reason. Some people are deeply enthralled with these changes and unreleased games, but these are people will to plunk down $100+ on them and not some guy begging on the internet. There are tons of prototypes for sale each year, many of which that go for prices less than relatively common stuff like complete Earthbound (or hell, sometimes less than even cart only Earthbound). Thing is, some people who want services done for the gaming community don't buy them because they don't want to spend money or don't want to take the risk of getting final code on a dev cart (which does happen many times).

>> No.2185716

>>2185326
I'm gonna track down his address just so I can personally punch him in the face.

People who hoard prototypes for no good reason are worse than Hitler.

>> No.2185746

>A brave /vr/ veteran plans the heist of the century.
>Works his way up Nintendo's hierarchy, steadily gaining more and more access to different files that could hint at where Ura Zelda prototype is so that it may be released to the world.
>After almost 10 years, he gathers a lead sifting through a dusty file cabinet at a storage site in Japan, one supposedly forgotten to be sanitized by the higher ups.
>Tre/vr/ gathers his equipment to retrieve the prototype and release it.

>The vet bypasses all manner of security in the facility the prototype is located in, managing to slip through guards and make it to a small storage room.
>A disc system labeled "Ura Zelda" sits in a protected storage case.
>As soon as he grabs it, the doors slam behind him and lock, the lights shut off, and a man steps out of the darkness, his face illuminated by an unseen source.
>It's fucking Miyamoto himself with a huge grin on his face.
>"You shouldn't have done that..."

>> No.2185771

>>2185746
turns out it really was just master quest with loading times

>> No.2185779

Thing is most of the time these prototype/unreleased/rare games are leaked.. well they turn out to be TOTAL SHIT

>> No.2185803

>>2185746
Multiple interviews have confirmed that URA Zelda was just master quest with a few bonus arrangements and a boss rush.

>> No.2185807
File: 23 KB, 132x140, 1352742338315.png [View same] [iqdb] [saucenao] [google]
2185807

>>2185771

>> No.2185819

>>2185309
Normal game: Anon buys game, dump ROMs, upload ROMs. I could be any one of 5000-10000 game owners. Good luck finding me, lawyers. Besides, most of this action took place in the 80s and 90s.

Prototype: Anon buys game. No, wait, you are the only possible source of this ROM on the planet, and you are known to people in the collecting community, or you got the prototype because you worked at the game manufacturer, so you are not Anon. You are the only possible source of the ROM leak, and sometimes you may also be a former employee who may be under a nondisclosure agreement. If you made a dump for backup purposes, you've got a pretty good reason not to distribute it. If you sell the game, the new owner is also probably someone known to the collecting community, and has the same decision to make, because now *they* are the only plausible source of the ROMs.

P.S. Everyone interested in arcade gaming should go to CAX at least once in their lives. It is worth the trip. And yeah, both Akka Arrh and Marble Man (aka Marble Madness 2) are worth playing. MM2 is way more fun with the trackball controllers than the joysticks.

>> No.2185824

>>2185819

Then why can't video footage be used to reverse engineer the games?

>> No.2185842

i'm not a collector of anything but if i paid a bunch of money for something rare like these presumably are, i'm not going to bother sharing it with anyone, why should i? my thoughts are my money, my purchase, i'll do what i want with it. you want a copy? you purchase it from me and when i recoup my initial purchase price i'll release the rom publicly.

on the other hand, if i found it for free in some abandoned building i would share it freely with anyone.

>> No.2185843

>>2185842
And if everyone acted like that, we'd have no ROMs/ISOs dumped and the only way to play old games would be to buy original copies

>> No.2185848

>>2185843
luckily some are perfectly fine with being taken advantage of by being the purse for the rom community

>> No.2185850

>>2185824
that's not as much reverse engineering as it is remaking everything from scratch

>> No.2185867

>>2185848
Most are avid collectors that own the games anyways and have disposable income people like.
>Assembler
>Drx
>PJC91
all are huge sources of proto's. Other people like
>Byuu
are retards that took out massive loans to redump games. Whatever the case they have an interest in preservation not in personal gain. They really are preserving works of art, regardless of how shitty the game may be. This is our history and without that it will be lost forever.
>>2185819
Is also right. When proto's are leaked by the dev/someone with the publisher they are basically un-employable. It's a sad truth. This is even the case with newer games where the publisher/developer is still active. Some devs don't care. Sega is actually really good to the community and has been known to help track down prototypes. Same with Atari and Activision. Other companies like Nintendo are toxic and keep very poor records along with being harmful to the community in general.

>> No.2185890

>>2185352
That's just a Japanese thing in general. They just don't like photos taken in-stores.

>> No.2185910

>>2185890
Damn wimpy butterheads. I bet they think cameras can steal souls too.

>> No.2185931

>>2185326
It's preserved at least.

>> No.2185976

>>2185746
cue OoT Ganon theme as the two battle it out with lightning and thunder in the background

>> No.2186039

>>2185842
Why would you even pay that much for it to begin with? Sounds like you don't care about the game itself, only about turning a buck on your "investment".

>> No.2186043

Does dumping a rom really lower the value of the prototype that much? I mean sure the rom might be available to anyone afterwards but you're still the only one with the actual physical thing

>> No.2186047

>>2186043
I highly doubt it would lower the value at all. No one who wants to play the game on MAME would go out and pay some jerk thousands of dollars just for the chance to try it out.

Most of these people who hold prototypes or undumped games hostage are just people who like to have some sort of "power" to lord over others, because their lives are otherwise unfulfilling.

>> No.2186050

>>2186043
I don't know for sure but logic would indicate yes. Prototypes aren't collected by your average game collector, and your average game collector would rather spend hundreds on complete Little Samson or some other flavor of the month than anywhere close to that amount on a bare PCB or dodgy old cartridge with a preliminary build of some random game on it. For big name games, no, it probably doesn't matter since those will still attract garden variety collectors (same with VGA "authenticated" protos, whatever that means).. But preservationists or proto hoarders, they are in it all for the uniqueness of the build, so if it is already dumped or a same as retail proto, they will spend on it as a novelty (if at all) instead of as something they REALLY want. With big name stuff to there is also the chance oof recouping cost via repro or fundraising for a dump, which obviously ain't there for one that has been dumped.

>> No.2186057

>>2186047
Eh, to be fair, that could be said of any collector really, only difference is that those without get more jealous when it could be something they can never have vs something they could have if they go to ebay with lots of money.

>> No.2186401

>>2185309
because people pay a ton of money for protos and don't want to just give them away for nothing in return.

it's all about money.

>>2185326
Japan is VERY notorious for having proto hoarders. there are a number of virtually unknown neo geo titles that are being hoarded, most of which are very playable as they were location tested.

>>2185481
assemblerforums crowdfunds dumps. it's a good approach to satisfy the owner who wants something for their proto and the general public who would otherwise amount to a mob of beggars

>>2185542
this.

>>2185585
i'll buy it and rip it if people want to crowdfund paying me back, but the euro version supposedly is identical

>> No.2186450

It's a combination of getting some strange satisfaction of being the only guy in the world to have a functional version of it and muh resale value. There's a guy who owns the only known copy of that game about Bill Clinton's cat who is a real cunt about it.

>> No.2186456

>>2185309
we need jihad from
http://en.wikipedia.org/wiki/Missionary_Church_of_Kopimism

>> No.2186469

>>2185534
>Honestly, that's the only reason why someone would do this.

Or you know, they have actual morals and don't support stealing.

>> No.2186570
File: 5 KB, 225x225, 1304285862250.png [View same] [iqdb] [saucenao] [google]
2186570

>>2185543
I was going to mention one obscure jap doujin game I was looking for some time ago and only got when I asked a Japanese guy to upload it, but apparently every mention of it is gone from the internet now too.
>mfw looking at my bookmarks and seeing many other doujin game homepages have 404'd

>> No.2186581
File: 17 KB, 320x240, 1419950665890.jpg [View same] [iqdb] [saucenao] [google]
2186581

>>2185746
>Ura Zelda
>not Earthbound 64

>> No.2186587

>>2185819
Can't they pretend their house was "burglarized" and that the prototype was "stolen"?

>> No.2186590
File: 179 KB, 740x647, vr ordering some rad.png [View same] [iqdb] [saucenao] [google]
2186590

>>2185746
>Cat burgler Tre/vr/
>Miyamoto trap
Someone please turn this into a fucking comic.

>> No.2186595

>>2185746
If someone managed to release the beta Zelda 64 on the web I would quit my job

>> No.2186596

>>2185931
Not exactly... If he dies no ones getting his hands on the rom.

>> No.2186604

>>2186456
>The holy ceremony was conducted by a Kopimistic Op, wearing a Guy Fawkes mask,

>absolutelydisgusting.jpg

>> No.2186605

The solution is we need to start making dumpers out to be rockstars. Make them e-famous, suck their dicks, praise them and listen to their dumb shit blogs all the time and make them feel special and spend less time idolizing collectors merely for just collecting

>> No.2186609

>>2185352
>>2185890
>>2185910
No, it's about getting people to come to the store. They want people to come into the store to look at it and get free attention. If you can just look at pictures of it online they won't get that.

>> No.2186612
File: 246 KB, 500x349, akkaarrh1.png [View same] [iqdb] [saucenao] [google]
2186612

>>2185819
God damnit, you just make me want to play Akka Arrh more, and I'm nowhere near CA, nor do I have the extra cash to plan a trip to it, at least not this year.

It's still not a very good excuse, plenty of prototypes get found and ripped without a single fuck given, but I'm starting to think there's some sort of special case with atari, since it's mostly atari related shit that isn't getting dumped. That company has one foot in the grave and the other on a banana peel, so hopefully their eventual demise will open the flood gates for this shit. Maybe we'll get that delicious blood source code too.

>> No.2186623

>>2186605
In all honesty, as silly as that sounds, I think some don't dump because it is a thankless endeavor. Chances are in 3 months no one will know you were the one who dumped it, and even if they know your ID, FamicomSampleDude83 will mean nothing to them. Gaming community people can be dicks, and in some instances I think some don't dump because they feel they are giving free stuff to beggars and assholes. At best they might get "Cool, thanks" from 5 random people on a message board. No tax break, no game in return, no warm fuzzy feeling from helping the truly needy.

I think the best option is community funded dumps, but those are risky for all parties involved. The dumper can get blasted for even starting the fundraiser, and if the dumped ROM doesn't meet donor expectations (not different enough from retail release), they can be similarly blasted. And, on the other side, donors might give a chunk of money and be disappointed, and unlike the owner of the proto cart, has nothing with which to recoup their outlay.

Prototypes are gambles all around most of the time. Hell, some are sold compeltely untested, and I would say the majority are sold with no claim as to the contents, so you could be paying a 10x+ premium for something that is 100% identical to the retail game. And trust me, that is a huge kick in the nuts.

>> No.2186643

>>2185309
Until you're on the other end and experience the immense joy of hearing bitches whine and cry about wanting something you own I'm afraid you'll never understand.

>> No.2186668
File: 3.80 MB, 1890x2673, Bouncer Orginal Poster.jpg [View same] [iqdb] [saucenao] [google]
2186668

>>2186643
I can't see myself acting like that, I've always enjoyed giving more than receiving, especially when it comes to video games. I would give anything in the world to make such a big contribution to the community who loves old games as much as I do. Especially you guys.

Shit, I'd give up every video game I own to be the one who found bouncer and gave it back to the gamers who appreciate such a discovery.

>> No.2186702

>>2186668
>I've always enjoyed giving more than receiving

Oh my~

>> No.2186714

>>2186668
>I've always enjoyed giving more than receiving

lewd

>> No.2186719
File: 926 KB, 338x236, 1409954619503.gif [View same] [iqdb] [saucenao] [google]
2186719

>>2186702
>>2186714

>> No.2186792

>>2186469
0/10 try harder kiddo

>> No.2186830

>>2186792
no conkers twelve tales rom

>> No.2186856

>>2186830
i think the entire game was recorded on video and uploaded to youtube
it's pretty unfinished and not very different from BFD, the greek level even used the jet force gemini theme

>> No.2186871

>>2186856
actually I think it's the other way around considering twelve tales is considerably older than JFG. I could be wrong though.

>> No.2186875 [DELETED] 

>>2186871
yeah, that's just what i meant, i suck at communicating

>> No.2186880

>>2186871
yeah, that's just what i meant, i suck at communicating
and by unfinished i mean, the stuff that would make twelve tales unique from BFD didn't even get implemented properly, like Berri and her dinosaur or most of the context sensitive items
of course i would still love to get a rom dump though, the worlds are all new and seem interesting

>> No.2186881

>>2186581
That has to be my most wanted proto of all by a longshot.

>> No.2186883

>>2186581
I mean, those prototype cartridges used at Spaceworld have to still exist somewhere, right? It's not like Nintendo would destroy them.

>> No.2186892

>>2186612
Atari already died twice, you're talking about Infogrames. When a company goes under, its IP gets auctioned off to the highest bidder. If it's a devalued enough company, that bidder might be a copyright troll who wants to do nothing with the IP but extract rent through lawsuits.

>> No.2186894

>>2186883
They very well could have been, because who knows what they do with them. Possibilities are:

-Nintendo has them stored away in an archive.
-Nintendo destroyed them
-Someone at Nintendo took one home and has it
-Someone at Nintendo took one home and sold it
-Someone stole it from the trade show (I think this happened with a Sonic proto didn't it?)

It is a slim chance, but I know that recently a 64DD version of SM64 was bought from a used game shop in Japan. Who the hell knows how that one got out. I am of the impression that most protos get out into the market either from game magazine employees and game shops who never returned preview protos. Other options I guess include selling of a defunct company's property or a former member of a development team selling his stash (or a family member of said person).

I am of the impression that N64 protos are hard to find for some reason. I don't feel like they show up as often as GB, NES/FC, and SNES/SFC ones but I could be wrong.

>> No.2186895

>>2185534
>They're just spoiled people who don't have much meaning in their lives and try to do whatever they can to feel "special."

said the guy whining that they won't share their items with them for free

>> No.2186901

they like possessing something that others want but can't have. it's human nature.

>> No.2186985

>>2186883
Why do you say that?
Nintendo destroys everything else, like your favourite franchises, their reputation as market leaders in gaming, hardware design.. on and on. Actually I can't think of anything they've not destroyed since the snes era.

>> No.2187010
File: 38 KB, 350x226, g.jpg [View same] [iqdb] [saucenao] [google]
2187010

>>2186985
Well, look who thinks he's clever Dan.

>> No.2187035

>>2186643
Not OP but I've been on that side before. I tend to want to give people what they ask for, especially if they're passionate about it and I don't get particular statisfaction of having something others are deprived of.

I think that you should understand that some people are just different, and most are just selfish.

>> No.2187043

>>2186668
I can't see you behaving that way either. Mainly because I can't see you ever owning anything not readily available for download.

But imagine that rush you would feel getting your 15 minutes of fame for dumping and releasing Bouncer. Then multiply that times however many 15 minutes are left in your life. That's what it would feel like to own it and never give it to whiny little bitches.

>> No.2187053
File: 837 KB, 680x1242, 1416800436019.png [View same] [iqdb] [saucenao] [google]
2187053

>>2187043
>Giving a shit about fame
>Wanting attention diverted to myself instead of the game
It's like you think I'm a teenage girl or something. For every one whiny bitch, there are 10 actual enthusiasts who are dying to play, that's who I care about, since I fall into that.
>I can't see you ever owning anything not readily available for download
I own a few cabinets of my own. Nothing super rare or anything, but hell, you never know what you might find out in the wild. The last time someone spotted a Bouncer, it was at a yard sale. Sadly it was just a shell with no motherboard.

>> No.2187329 [DELETED] 

>>2187053
Not at all. I always figured you were a teenage boy. Your numbers are wrong and backwards. For every actual enthusiast there are 100 whiny bitches. But you are correct in saying that you fall into the majority category.

>> No.2187362
File: 388 KB, 720x480, VAMPIRE HUNTER PV.flv_snapshot_01.46_[2011.08.10_23.50.41].png [View same] [iqdb] [saucenao] [google]
2187362

I want to play those Darkstalkers 2 location test builds. So much crazy shit in them. They do still exist, one arcade was even letting people play one within the past couple years.

>> No.2187391

>>2187362
It makes me wonder how many games still have their test location versions preserved somewhere. I know there are a few in mame, but the ones I've played have all been almost completely identical to the release version, sometimes indistinguishable.

You've snagged my interest on this one anon, Capcom always has the best prototypes.

>> No.2187452

>>2187391
I think it's very possible that Capcom still had some of their fighting location test builds as late as the mid 2000s. Supposedly a Famitsu article for the Playstation 2 Darkstalkers Collection showed some location-test exclusive material (which then wasn't actually included in the collection, disappointingly enough). That collection also included some refurbished material that was cut mid-development long before any location tests (namely Dee, aka Evil Donovan), so they seemingly had quite a bit of their old data around at that point.

>> No.2187738

>>2186587

That is such a low level excuse that they won't buy it.

On top of it, they'd probably want to see the proof that your shit was burglarized.

>> No.2187849

>>2187738
I get the feeling that with copyright related stuff, the company will win. Hell, I think that shitty ass X-art website has apparently successfully sued random people for downloading their crappy porn. I'd imagine that a game company would have an even easier time suing you for releasing their internal development materials.

>> No.2187856

I swear I fucking played Twelve Tales when I was younger. I never knew it was unreleased until a few years ago.

>> No.2188334

>>2187053
>since I fall into that
No

>> No.2188415
File: 49 KB, 600x337, image.jpg [View same] [iqdb] [saucenao] [google]
2188415

>>2186604
Op is a faggot

>> No.2188556
File: 16 KB, 500x283, Btse1tRIMAEECb8.jpg [View same] [iqdb] [saucenao] [google]
2188556

>>2188334
>Gets shitpost removed by janitor
>Tries to get a short burn in as consolation
I at least applaud your effort.

>> No.2188613

>>2186894
>N64 protos are hard to find for some reason
IIRC a lot of them basically had a time limit on how long they would store the build, which was like a day or two.

>> No.2188637

Wasn't there some weird stop-motion Japanese game that someone from /vr/ bought and uploaded? What was the name of it?

>> No.2188645

>>2188637
Chu-Teng

>> No.2188650

>>2188645
That was probably it, thanks.

>> No.2188864

>>2185819
But that's all bullshit, and none of these companies would give two fucks about a proto release.

See: people saying this bullshit about Capcom and Resident Evil 1.5

>> No.2188868

>>2185573
If would be pretty bad-ass if someone would create a big disc image with hundreds of dos games installed to use with a virtual PC.

>> No.2188876

>>2188864
It is hard to say. Typically, no, probably not. Most of the time it probably isn't worth the trouble to the company if the game is old, and doing shit like just hurts their reputation with fans...

However, I can see not wanting to be the one they decide to randomly make an example out of.

>> No.2188885

>>2185543

You can try this one, seems legit...

http://www.get-your-rom.com/ss-sega-saturn-isos/wipeout-xl-download#japdw0496rar

>> No.2188889
File: 133 KB, 324x221, wipeout_xl[1].png [View same] [iqdb] [saucenao] [google]
2188889

>>2188885
It's right here too, and I can vouch for this site being safe.

http://www.gametronik.com/site//fiche/saturn/Wipeout%20XL%20%28J%29/

>> No.2188898

Stuff like this reminds me that one of the main things I will do if I ever win the lottery is become a vicious buyer and dumper of game protos. I don't care who I have to get to do it for me (because fuck messing with it and breaking it, I'll let an enthusiast of the hardware do it instead), I'll just make sure that it's done and done right.

Then I'll sell the prototype, since I don't care about collecting things like that.

>> No.2188917

Since no one has asked:

Anyone here actually own prototypes?

>> No.2188945

Instead of buying the machine why not pay them to just dump the ROM? Surely no one would turn down 2000 dollars for doing and losing absolutely nothing

>> No.2188949

>>2188945
I think that is what happened with the Monster Party proto. Someone paid the dude 800 dollars for a few days so he could dump the rom.

>> No.2188952

>>2188945
You would if you're a failure manchild whose only source of joy is depriving others of it

>> No.2188954

Theyre greedy cunts but honestly idgaf. Its desirable only because of scarcity. Prototypes are need to play for 5 minutes or so then never play again, I have GBs of prototype and unreleased roms fir dozens of sytems I'll never play (none that arent easily obtainable if you hunt, dont get your hopes up

>> No.2188957

>>2188949
I think you are thinking about something else. There are two known MP protos, one owned by the Nolan brothers who were going to do a repro then freely share it. However, one day nintendoplayer.com received a ROM of the game from an anonymous party, after which the brothers released a ROM of it for free.

I am 99% sure I know who sent the ROM to that website before the brothers could sell their repro, but I believe he wishes to remain anonymous.

>> No.2188986

>>2188917
It's not /vr/ but I own a DS Celebii distribution cartridge.

>> No.2189043
File: 328 KB, 1440x1080, RetroArch-0120-042150.png [View same] [iqdb] [saucenao] [google]
2189043

>>2188954
>Its desirable only because of scarcity
I wouldn't say that. To me, some of these are games I had seen in magazines as a child and got curious about. Others are just interesting as fuck and a neat insight into what the developers were experimenting with. A lot of these are pretty fun, like Star Fox 2. I'm also really enjoying the prototype for the unreleased Firebeast. It's like missle command meets crossbow with a little touch of dig dug. Fun as fuck, no idea why it didn't go through play testing better.

>> No.2190104

>>2185319
Didn't some company acquire that particular prototype and plan it for release back in 2012 or something, what happened with that?

>> No.2192415

>>2185309
At least somebody was nice enough to dump Snacks'N'Jackson

That is one of the rarest cabinets with only a few existing. They're priceless.

>> No.2192456

>>2188945
> no way, it's mine! :^)

Regards, the owner of the Super Mario Kart proto.

Why aren't more people like drx

>> No.2192463

>>2185461
Pretty much every proto "hoarder" has a dump of their ROM made as early as possible. Just because they don't release it (And frankly, they have every right to keep it to their goddamn selves) then they always have a backup in case the original fails.

>> No.2192464

>>2185643
WAH I WANT FREE SHIT OTHER PEOPLE HAVE AND WON'T SHARE.

Sorry but I am a repro maker. I know the WANT of a private ROM.

I'm not entitled to them and neither are you.

>> No.2192472

>>2188986
How much would you sell it for

>> No.2192483

>>2186450
Yeah that's DreamTR. AKA Jason Wilson, former head editor of Tips & Tricks magazine.

(Not Doxxing, this is public knowledge already)

He likes money. No seriously. He even sold Socks to MinusWorlds.

>> No.2192494

>>2186894
>I think this happened with a Sonic proto didn't it?
Yeah the "Simon Wai" Sonic 2 prototype that kickstarted the whole "Secrets in sonic" and "dummied out content" fascination online.

The cart was stolen from CES (I think)

It ended up in china where it wasd dumped and massively pirated. To this day you have like a 1 in 3 chance of getting this prototype if you buy a Sonic 2 bootleg from China.

Simon Wai found it on some Chinese website, and a whole fucking new world of videogame explration was found.

>> No.2192498

>>2192456
is drx still alive? the latest thing on hidden-palace is those old Tomb raider build form 2011.

>> No.2193045

>>2185326


haha Kisaku still looking for that and promising lots of money...

>> No.2193091

>>2185819
You could just say that you had a rom dumped on your computer for backup, your computer got ratted, and they found your rom and uploaded it.

>> No.2193102
File: 18 KB, 317x321, image.jpg [View same] [iqdb] [saucenao] [google]
2193102

>>2192464
IT BELONGS IN A MUSEUM

>> No.2193131

>>2193091
I don't think you should expect people with prototypes to construct potential legal defenses just so people on the internet can play an early building of a game for free. And "my PC was conveniently stolen but I never called the police or filed a claim, and the guy who stole it just so happened to know what this obscure file was and knew where and how to release it" or "my house was burglarized and only my protos were stolen and the guy just so happened to know what they were and how to dump them" is bordering on a Shaggy defense.

>> No.2193506

>>2188917
Yes

>>2188945
2k? I'd turn it down as would many others. You'd need a life altering wad of cash to incentivize someone who owns a one of a kind proto who doesn't want to release it.

>>2192463
Pretty much. I dump my own. Others use people they trust which can take months. A few just don't do it.
Sharing the dump is an individual decision but not having a backup is just plain stupid.

>> No.2193974

>>2193102
10/10 post

>> No.2193993
File: 58 KB, 320x240, ijlc.gif [View same] [iqdb] [saucenao] [google]
2193993

>>2193102
SO DO YOU! Throw him over the side.